Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 14:52:59 Player: Conlarando Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (3312) 3312 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 7898 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Improved Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Cooled VTOL Module [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Medium Armor Plating Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 8 | . . 2 2 2 . 2 Weapon . | . . . . . . . Parts Attached 118 | 6 7 29 25 27 10 14 Power 12 | 1 . 2 1 2 2 4 Engine 7 | 1 . 2 1 2 . 1 Core 3 | . . . . . 1 2 Reactor 2 | . . . . . 1 1 Propulsion 28 | 2 2 8 7 6 2 1 Treads 17 | 2 2 7 6 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 11 | . . 1 1 6 2 1 Utility 52 | 1 4 13 11 14 4 5 Device 9 | . . 1 1 6 . 1 Storage 3 | 1 1 1 . . . . Processor 10 | . 1 2 . 3 1 3 Hackware 8 | . . . . 5 2 1 Protection 22 | . 2 9 10 . 1 . Artifact . | . . . . . . . Weapon 26 | 2 1 6 6 5 2 4 Energy Gun 2 | 1 . 1 . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 12 | 1 1 4 6 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . 1 1 2 Slashing Weapon 3 | . . . . 2 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . 4 1 1 2 3 Parts Lost 58 | . 4 4 18 12 5 15 Power 5 | . 1 . . 1 1 2 Propulsion 14 | . 2 . 4 4 1 3 Utility 29 | . . 4 8 5 3 9 Weapon 10 | . 1 . 6 2 . 1 Highest Loss Streak 8 | . 3 1 7 6 3 8 To Critical Strikes . | . . . . . . . Average Backups 12 | . 7 17 19 4 4 2 Power 1 | . . 1 2 . 1 . Propulsion 2 | . 3 3 2 1 . . Utility 7 | . 2 10 10 2 2 1 Weapon 1 | . 1 1 3 . . . Tool/Special . | . . . . . . . Unused Backups 25 | . 2 6 7 2 5 3 Power 3 | . . . 2 . 1 . Propulsion 4 | . 1 . 2 . 1 . Utility 14 | . . 5 2 1 3 3 Weapon 4 | . 1 1 1 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 84 97 94 80 66 71 Engine 8 | . 10 10 9 4 5 2 Treads 16 | . 27 21 17 . . . Flight 2 | . . . . 11 9 9 Device 3 | . . 1 1 14 11 6 Storage 8 | . 14 11 9 . . . Processor 7 | . 3 4 9 19 7 11 Hackware 6 | . . . . 20 29 26 Protection 16 | . 4 25 29 . . 4 Ballistic Gun 15 | . 21 21 17 . . . Peak Build Rating 65 | 6 9 20 30 40 39 65 Average Rating 20 | 4 6 15 23 29 29 46 On Entrance 15 | . 6 6 19 19 25 36 Avg Prop Armor Cover (%) 7 | . . 5 . . 8 3 Naked Turns . | . . . . . . . Heaviest Build 72 | 13 21 70 72 15 12 13 Greatest Support 40 | 40 40 40 40 21 21 20 Greatest Overweight (x) 22 | 1 . 22 2 1 2 1 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 20 | 8 10 20 20 20 5 5 Average Capacity 13 | 7 9 18 20 5 5 5 Most Carried 20 | . 10 20 20 19 5 5 Average Carried 12 | . 7 17 19 4 4 2 Final Capacity 20 | 8 10 20 20 5 5 5 Final Carried 19 | . 9 19 18 4 3 5 Class Distribution -------------------- 37% | Scavenger-Mutant 37% | Mutant 13% | Hacker-Scout 7% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2947 | 220 225 668 993 296 306 239 Remotely . | . . . . . . . Salvage Created 3762 | . 571 1021 1627 324 121 98 Parts 239 | . 35 77 96 20 . 11 Haulers Intercepted 11 | . 2 4 4 . 1 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 76 | . 12 23 30 5 . 6 Melee 2 | . . . . . . 2 Guns 51 | . 12 18 21 . . . AOE 23 | . . 5 9 5 . 4 Classes Destroyed 18 | . 4 2 9 3 . . Worker 11 | . . . 3 6 1 1 Builder 3 | . . . 3 . . . Tunneler 1 | . . . . 1 . . Hauler 11 | . 2 4 4 . 1 . Recycler 2 | . . . . 2 . . Mechanic 1 | . . . 1 . . . Operator 4 | . . 2 1 1 . . Watcher 5 | . 1 2 2 . . . Swarmer 17 | . 3 7 . 2 . 5 Grunt 33 | . 9 9 15 . . . Brawler 3 | . . . 3 . . . Duelist 2 | . . . 2 . . . Protector 1 | . . . 1 . . . Sentry 10 | . . 7 3 . . . Specialist 4 | . . . 4 . . . Hunter 3 | . . . 1 1 . 1 Programmer 2 | . . . . 2 . . Heavy 1 | . . . 1 . . . Best Kill Streak 10 | . 3 6 10 4 1 5 Combat Bots Only 8 | . 2 4 8 3 . 4 Max Kills in Single Turn 4 | . 1 4 3 1 1 3 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . 3 2 1 . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 736 | . 79 135 218 128 59 117 Missed 238 | . 14 30 62 50 36 46 Hits 498 | . 65 105 156 78 23 71 Melee 6 | . . . 6 . . . Projectile 492 | . 65 105 150 78 23 71 AOE 2 | . . . 2 . . . Critical Strikes 18 | . 1 6 7 3 . 1 Damage Taken 8688 | . 865 1358 3104 1156 385 1820 Core 2457 | . 196 179 376 504 186 1016 Absorbed by Shields 15 | . . . . . 15 . Redirected to Shielding 209 | . 10 . 80 . 18 101 Regen/Repaired (Parts) 206 | . 41 46 . . 29 90 Core Remaining (%) 52 | 100 21 55 31 28 78 . Volleys Fired 323 | . 84 101 125 6 . 7 Largest 2 | . 2 2 2 1 . 1 Hottest 70 | . 70 56 56 45 . 43 Shots Fired 592 | . 133 197 249 6 . 7 Gun 568 | . 133 194 240 1 . . Cannon . | . . . . . . . Launcher 24 | . . 3 9 5 . 7 Special . | . . . . . . . Kinetic 560 | . 125 194 240 1 . . Thermal 8 | . 8 . . . . . Explosive 24 | . . 3 9 5 . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 31 | . 9 31 17 4 . 2 Robot Miss Streak 5 | . 4 5 3 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 436 | . 91 139 178 16 5 7 Core Hits 224 | . 37 67 85 20 1 14 Critical Kills 4 | . . . 3 . . 1 Critical Parts Destroyed 5 | . 1 . 4 . . . Critical Strikes 9 | . 1 . 7 . . 1 Destroy 8 | . 1 . 7 . . . Smash 1 | . . . . . . 1 Melee Attacks 67 | . . . . 40 7 20 Impact 21 | . . . . 1 7 13 Slashing 46 | . . . . 39 . 7 Piercing . | . . . . . . . Sneak Attacks 13 | . . . . 11 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9324 | . 745 1696 4053 1505 394 931 Guns 4826 | . 745 1327 2754 . . . Cannons . | . . . . . . . Explosions 3083 | . . 369 1299 698 . 717 Melee 1409 | . . . . 807 388 214 Ramming 6 | . . . . . 6 . Kinetic 4751 | . 670 1327 2754 . . . Thermal 75 | . 75 . . . . . Explosive 3083 | . . 369 1299 698 . 717 Electromagnetic . | . . . . . . . Impact 514 | . . . . . 388 126 Slashing 895 | . . . . 807 . 88 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 460 | . . 11 54 233 94 68 Projectiles . | . . . . . . . Explosions 97 | . . 11 54 15 . 17 Melee 363 | . . . . 218 94 51 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 272 | . . 34 105 75 2 56 Shots 10 | . . 1 4 3 . 2 Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 296 | . 70 296 71 9 . 209 Average Temperature 37 | . 18 50 15 9 . 111 Received Heat Transfer 2154 | . 456 573 810 195 75 45 Effects 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions 4 | . . . . . 2 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 222 | . 222 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . 1 2 2 1 1 Low Security (%) 75 | 100 100 63 70 47 99 93 Level 1 20 | . . 36 12 50 . 6 Level 2 3 | . . . 16 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 447 | . 80 308 447 419 218 277 Initial 194 | . . 16 62 194 192 106 Average 114 | . 24 122 139 240 117 79 Influence Increases 4236 | . 367 749 1152 903 552 513 Destroy 0b10 Robot/C 1500 | . 240 460 580 100 . 120 Destroy 0b10 Robot/NC 195 | . 15 40 75 50 10 5 Destroy Leader 412 | . 66 142 142 40 2 20 Successful Hack 169 | . 31 36 8 38 44 12 Disable Machine 150 | . . 15 75 45 . 15 Destroy Structure 295 | . . 26 47 135 1 86 Partial Spotted 90 | . 15 . 15 . 45 15 Lose Combat Pursuer 1425 | . . 30 210 495 450 240 Influence Decreases 4133 | . 327 641 872 938 727 628 Entered New Map 657 | . . 24 86 234 201 112 Time Decay 2056 | . 287 427 456 334 326 226 Search Patrol Dispatched 100 | . . . . 100 . . Lost Part 570 | . 40 40 180 120 50 140 Purge Threat 750 | . . 150 150 150 150 150 Squads Dispatched 29 | . 2 2 10 7 6 2 Investigation 11 | . 1 . 3 2 4 1 Extermination 6 | . . . . 3 2 1 Reinforcement 9 | . 1 2 4 2 . . Assault 2 | . . . 2 . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . 1 . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 13 | . 2 2 1 2 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 229 | . 22 39 52 44 39 33 Peak Tracking Total 10 | . 4 5 9 9 10 8 Tactical Retreats 38 | . . 2 11 11 8 6 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . 1 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 10 | . . 1 5 3 . 1 Max in Single Turn 3 | . . 1 1 3 . 1 Garrison Access 2 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 57 | . 6 10 6 11 16 8 Terminals 31 | . 5 6 5 5 8 2 Fabricators 7 | . . . . 3 3 1 Repair Stations 5 | . 1 1 . . 1 2 Recycling Units 6 | . . 1 . 2 2 1 Scanalyzers 7 | . . 2 1 1 2 1 Garrison Access 1 | . . . . . . 1 Total Hacks 183 | . 13 32 17 32 54 35 Successful 112 | . 6 22 6 18 34 26 Failed 70 | . 7 10 11 14 19 9 Catastrophic 12 | . 1 1 2 3 5 . Database Lockouts 1 | . . . . . 1 . Manual 42 | . 1 7 3 6 13 12 Terminals 106 | . 10 17 14 14 31 20 Fabricators 15 | . . . . 7 6 2 Repair Stations 17 | . 3 2 . . 6 6 Recycling Units 11 | . . 1 . 4 4 2 Scanalyzers 32 | . . 12 3 7 7 3 Garrison Access 2 | . . . . . . 2 Terminal Hacks 52 | . 4 8 4 8 14 14 Record 1 | . . . . . 1 . Part Schematic 3 | . . . . . 1 2 Open DSF 1 | . . . . 1 . . Level Access Points 3 | . . . 1 . . 2 Emergency Access Points 4 | . . 1 . 1 . 2 Terminal Index 1 | . . . . . . 1 Fabricator Index 1 | . . . . . . 1 Alert Level 12 | . 1 3 2 2 3 1 Unreport Threat 5 | . . 1 1 1 1 1 Locate Traps 2 | . . 1 . . . 1 Dispatch Records 2 | . . . . 1 . 1 Surveillance Status 1 | . . . . 1 . . Patrol Status 1 | . . . . . . 1 Investigation Status 1 | . . . . . 1 . Recall Investigation 6 | . . 1 . 1 3 1 Recall Extermination 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Hauler Manifests 2 | . 2 . . . . . Zone Layout 4 | . 1 1 . . 2 . Fabricator Hacks 12 | . . . . 4 6 2 Load Schematic 6 | . . . . 2 3 1 Build 6 | . . . . 2 3 1 Repair Station Hacks 15 | . 2 2 . . 5 6 Scan Component 6 | . 1 1 . . 2 2 Repair 6 | . 1 1 . . 2 2 Refit 3 | . . . . . 1 2 Recycling Unit Hacks 9 | . . 1 . 2 4 2 Retrieve Matter 5 | . . . . 2 2 1 Retrieve Components 4 | . . 1 . . 2 1 Scanalyzer 23 | . . 11 2 4 5 1 Insert Component 9 | . . 4 1 1 2 1 Analyze 11 | . . 7 1 1 2 . Retrieve Study 3 | . . . . 2 1 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 48 | . 5 8 6 10 13 6 Full Trace Events 13 | . 1 2 3 2 4 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . . 4 1 1 3 2 Parts Built 5 | . . . . 2 3 . Authchips . | . . . . . . . Time 450 | . . . . 146 237 67 Total Part Build Rating 17 | . . . . 6 11 . Part Studies Acquired 3 | . . . . 2 1 . Parts Repaired 6 | . 1 1 . . 2 2 Time 198 | . 13 32 . . 64 89 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . . 9 . . 3 1 Parts Scanalyzed 9 | . . 4 1 1 2 1 Part Schematics Acquired 8 | . . 4 1 1 2 . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2669 | . 324 . 333 733 727 552 Optics 1755 | . 324 . . 732 147 552 Sensors 1504 | . . . 333 585 586 . Terrain 243 | . . . . 243 . . Structural 1565 | . . . . 419 701 445 Jamming 47 | . . . . . . 47 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 8247 | 78 1500 2881 1752 757 727 552 Spaces Moved 5880 | 47 698 952 458 1344 1525 856 Core 255 | 8 . 1 . 137 9 100 Treads 2146 | 39 698 951 458 . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 11 | . . . . . . 11 Flight 3468 | . . . . 1207 1516 745 Fastest Speed 24 | 50 160 160 240 32 24 30 Average Speed 101 | 146 160 234 241 37 37 40 Slowest Speed 1150 | 160 160 1150 320 120 150 97 Overloaded Moves 102 | . . . . . 41 61 Propulsion Burnouts . | . . . . . . . Robots Hopped 21 | . . . . 2 14 5 Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 41 | 4 82 66 36 39 32 28 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 40 | . . . . 26 1 13 Terrain Destroyed 330 | . . 20 42 184 1 83 Melee 40 | . . . . 26 1 13 Projectile 1 | . . . 1 . . . AOE 289 | . . 20 41 158 . 70 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 7516 | 53 974 1431 854 1531 1655 1018 Wait 913 | 1 166 292 195 81 80 98 Move 5833 | 46 697 951 457 1339 1497 846 Hop 20 | . . . . 2 13 5 Pick Up 79 | . 13 23 21 9 7 6 Fast Attach 73 | 6 5 18 11 10 10 13 Attach 54 | . 3 3 15 21 3 9 Detach 14 | . 1 1 . 6 1 5 Swap 27 | . . 15 11 . 1 . Drop 90 | . 5 27 19 17 13 9 Fire 323 | . 84 101 125 6 . 7 Melee 67 | . . . . 40 7 20 Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 21 | . . . . . 21 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 5 exits: Fac x4 / *Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 12) 515 | -10/Materials | Discovered new exit (range 9) 579 | -10/Materials | Derelicts attacked the area 658 | -10/Materials | Discovered new exit (range 6) 968 | -10/Materials | Discovered new exit (range 15) 1190 | -10/Materials | Core integrity fell below 50% 1299 | -10/Materials | Lost 3 parts (2n1w) 1344 | -10/Materials | Repaired Lgt. Assault Rifle 1579 | -10/Materials | Entered another Materials area 1579 | -9/Materials | Evolved 2 slots: Utility x2 1665 | -9/Materials | Discovered new exit (range 5) 1759 | -9/Materials | Discovered new exit (range 10) 2005 | -9/Materials | Build established: Scavenger-Mutant 2395 | -9/Materials | Build established: Mutant 3177 | -9/Materials | Build established: Scavenger-Mutant 3765 | -9/Materials | Repaired Hvy. Assault Rifle 3912 | -9/Materials | Discovered new exit (range 7) 4115 | -9/Materials | Discovered new exit (range 16) 4460 | -9/Materials | Entered another Materials area 4460 | -8/Materials | Evolved 2 slots: Utility x2 5186 | -8/Materials | Identified exit to Factory 5592 | -8/Materials | Build established: Mutant 5786 | -8/Materials | Core integrity fell below 50% 5931 | -8/Materials | Destroyed 8 combat bots 6091 | -8/Materials | Build established: Scavenger-Mutant 6175 | -8/Materials | Lost 7 parts (2n3u2w) 6212 | -8/Materials | Entered Factory 6212 | -7/Factory | Evolved 2 slots: Utility x2 6516 | -7/Factory | Lost 6 parts (1p2n3u) 6525 | -7/Factory | Fabricated Hacking Suite? 6612 | -7/Factory | Search patrols dispatched 6658 | -7/Factory | Found Prototype Launcher 6658 | -7/Factory | Identified Rocket Array 6769 | -7/Factory | Discovered new exit (range 7) 6773 | -7/Factory | Identified exit to Lower Caves 6818 | -7/Factory | Fabricated Hacking Suite? 6838 | -7/Factory | Core integrity fell below 50% 6865 | -7/Factory | Lost 5 parts (2n2u1w) 6965 | -7/Factory | Discovered new exit (range 4) 6966 | -7/Factory | Identified exit to Factory 6969 | -7/Factory | Entered another Factory area 6969 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7109 | -6/Factory | Fabricated Hacking Suite? 7233 | -6/Factory | Build established: Hacker-Scout 7311 | -6/Factory | Fabricated Cld. VTOL Module? 7315 | -6/Factory | Repaired Structural Scanner 7354 | -6/Factory | Repaired Imp. Sensor Array 7373 | -6/Factory | Fabricated Cld. VTOL Module? 7586 | -6/Factory | Spotted B-75 Beast 7602 | -6/Factory | Central database locked down 7643 | -6/Factory | Lost 3 parts (1p1n1u) 7691 | -6/Factory | Discovered new exit (range 15) 7696 | -6/Factory | Identified exit to Factory 7696 | -6/Factory | Entered another Factory area 7696 | -5/Factory | Evolved 2 slots: Utility x2 7869 | -5/Factory | Repaired Cld. VTOL Module 7878 | -5/Factory | Discovered new exit (range 14) 7883 | -5/Factory | Identified exit to Upper Caves 7905 | -5/Factory | Identified exit to Factory 7931 | -5/Factory | Repaired Imp. Propulsion Shielding 7977 | -5/Factory | Crushed by falling debris 8191 | -5/Factory | Lost 3 parts (1p2u) 8199 | -5/Factory | Core integrity fell below 50% 8217 | -5/Factory | Core integrity fell below 20% 8248 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08196_ Nuclear Pulse Array destroyed. 08196_ Cld. VTOL Module destroyed. 08196_ Dropped Powered Hammer. 08196_ Dropped Mic. Nuclear Core+. 08197_ Acquired Powered Hammer. 08198_ Knocked back. 08198_ Acquired Mic. Nuclear Core+. 08205_ Imp. Transmission Jammer destroyed. 08206_ System corrupted: Energy discharge (-36). 08207_ Imp. Signal Interpreter destroyed. 08207_ Adv. Signal Interpreter destroyed. 08207_ Critical hit (Blast). 08207_ Knocked back. 08211_ Penetrated by Slug. 08216_ Knocked back. 08216_ Acquired 6 matter. 08234_ System corrupted: Energy discharge (-39). 08235_ System Shield destroyed. 08245_ Adv. Hacking Suite destroyed. 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