Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.01.19 @ 14:40:47 Player: Xax Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (215) 1075 Value Destroyed (9651) 9651 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 16490 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/1300 Matter 475/500 Energy 170/170 System Corruption 17% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Micro Fission Core Biometal Leg Medium Matter Pod (52) Advanced Force Field System Backup Module Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Power Amplifier Advanced Cryofiber Web Large Storage Unit Large Storage Unit Large Storage Unit Matter Compressor Advanced Target Analyzer Improved Weapon Cycler Advanced Force Field Advanced Hacking Suite System Backup Module > --- WEAPON ----------- Nova Cannon Hardcell Cannon Linear Accelerator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Medium Storage Unit High-capacity Matter Pod Improved Weapon Cycler Reaction Control System Gamma Rifle Heavy Gatling Laser Long-range Proton Cannon Neutron Cannon KE Penetrator KE Penetrator Railgun Hardcell Cannon Power Sword Heavy Pick [Rating: 148] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Pick Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Stasis Beam Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Slots Evolved 15 | . 1 2 2 2 2 . . 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . 1 1 1 . . . . . . 1 Utility 9 | . . 1 . 1 2 . . 2 2 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 277 | 7 2 25 16 19 16 3 6 46 44 93 Power 40 | 1 . 3 1 3 2 . 1 11 3 15 Engine 7 | 1 . 2 1 2 1 . . . . . Core 23 | . . 1 . 1 1 . 1 10 3 6 Reactor 10 | . . . . . . . . 1 . 9 Propulsion 81 | 2 1 12 7 6 4 . 3 8 13 25 Treads 1 | . . 1 . . . . . . . . Leg 79 | 2 1 11 7 6 4 . 3 8 12 25 Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 66 | 2 1 6 2 2 4 3 . 8 13 25 Device 37 | 1 . 3 . 1 . 3 . 4 11 14 Storage 14 | . 1 3 . . . . . 4 1 5 Processor 6 | . . . 1 . 1 . . . . 4 Hackware 1 | . . . . . . . . . . 1 Protection 8 | 1 . . 1 1 3 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 90 | 2 . 4 6 8 6 . 2 19 15 28 Energy Gun 20 | 1 . 1 3 3 2 . 1 2 1 6 Energy Cannon 15 | . . . 1 1 2 . . 3 . 8 Ballistic Gun 18 | 1 . 2 . . 1 . . 5 3 6 Ballistic Cannon 8 | . . . 2 . . . . 1 2 3 Launcher 11 | . . . . 1 1 . . 5 4 . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 3 | . . 1 . . . . . 1 1 . Slashing Weapon 9 | . . . . 3 . . 1 2 1 2 Piercing Weapon 5 | . . . . . . . . . 3 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . . . . 4 1 2 Parts Lost 90 | . . 2 . 4 1 1 4 8 15 55 Power 13 | . . 1 . 1 . . 2 1 1 7 Propulsion 26 | . . . . 1 1 . 2 1 7 14 Utility 27 | . . 1 . . . 1 . 1 4 20 Weapon 24 | . . . . 2 . . . 5 3 14 Highest Loss Streak 23 | . . 1 . 2 1 1 2 4 6 23 Average Slot Usage (%) 90 | . 90 88 98 99 90 99 94 84 84 90 Engine 3 | . 12 7 4 7 6 6 4 . . . Core 6 | . . . 3 6 2 6 6 9 9 3 Leg 28 | . 28 35 41 35 27 31 27 26 22 24 Device 12 | . 6 7 5 5 . 3 18 15 19 18 Storage 15 | . 5 16 16 14 12 12 12 12 18 18 Processor 2 | . . . . . 6 6 6 4 . 4 Protection 3 | . 12 4 1 8 17 13 . . . . Energy Gun 2 | . 12 6 8 6 2 . 3 . . 1 Energy Cannon 2 | . . . 3 6 3 6 6 2 . 3 Ballistic Gun 3 | . 12 6 4 . 4 6 2 2 3 1 Ballistic Cannon 2 | . . . 5 7 1 . . . 3 3 Launcher 1 | . . . . . . 6 4 2 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 142 | 10 13 44 57 76 74 74 72 83 94 142 Greatest Support 162 | 20 30 40 55 78 68 68 83 86 105 162 Greatest Overweight (x) 7 | 2 . 3 1 1 1 1 1 1 1 7 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 26 | 4 6 16 16 16 16 16 16 20 20 26 Average Capacity 16 | 4 4 10 16 16 16 16 16 15 19 19 Most Carried 22 | 4 5 12 16 16 16 16 16 16 20 22 Average Carried 14 | 2 3 7 13 15 14 14 15 13 17 17 Final Capacity 20 | 4 6 16 16 16 16 16 16 16 20 8 Final Carried 16 | 4 4 11 16 15 14 16 16 16 16 5 Class Distribution -------------------- 43% | Hacker-Mutant 26% | Scavenger-Mutant 17% | Hacker-Tank 7% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Matter Collected 8143 | 162 137 285 356 334 78 78 338 1572 2005 2798 Remotely 234 | . . . . . . . . . . 234 Salvage Created 8850 | . 166 444 885 383 97 89 208 1852 1964 2762 Parts 440 | . 13 23 53 30 2 1 9 79 96 134 Haulers Intercepted 4 | . . . 1 1 . . . 1 . 1 Recyclers Shooed 4 | . . . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 167 | . 2 7 14 9 2 3 4 42 36 48 Melee 14 | . . . . . . . 1 6 5 2 Guns 58 | . 2 6 7 1 2 . . 9 15 16 Cannons 66 | . . . 7 5 . . 1 17 6 30 AOE 28 | . . 1 . 3 . 3 1 10 10 . Classes Destroyed 14 | . 3 3 5 1 . . 1 1 . . Worker 10 | . . . 1 2 . . . 1 1 5 Builder 16 | . 2 1 1 2 . . . 3 4 3 Tunneler 2 | . . 1 . . . . . . 1 . Hauler 4 | . . . 1 1 . . . 1 . 1 Recycler 5 | . 1 . 1 . . . . . 3 . Mechanic 1 | . . . . . . . . 1 . . Watcher 10 | . . . 3 1 . . . 3 1 2 Swarmer 39 | . 2 . . 3 . 2 . 10 15 7 Grunt 59 | . . 3 8 3 . . 1 22 7 15 Brawler 3 | . . . 1 . . . . 1 . 1 Duelist 2 | . . . . . . . 1 . . 1 Sentry 26 | . . 4 4 . 2 1 . 4 6 5 Hunter 15 | . . . 1 2 . . 2 2 2 6 Programmer 23 | . . . . 1 . . . 3 6 13 Best Kill Streak 10 | . 4 2 5 4 1 2 1 10 8 7 Combat Bots Only 7 | . 1 2 3 3 1 2 1 6 4 7 Max Kills in Single Turn 3 | . 2 1 2 3 1 2 1 3 2 2 Gunslinging 1 | . 1 . . . . . . . . 1 Exploded 3 | . . 1 . 3 . 2 1 2 2 . Melee 1 | . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Damage Taken 14863 | . 36 571 417 1301 321 168 465 2743 2221 6620 Core 2679 | . 12 92 64 503 20 7 88 301 280 1312 Absorbed by Shields 1261 | . . 100 . . . . . . 548 613 Core Remaining (%) 77 | 100 95 77 88 28 . . 86 69 75 . Volleys Fired 486 | . 9 49 35 34 9 6 12 92 77 163 Largest 3 | . 2 2 3 3 3 3 3 3 2 3 Hottest 255 | . 60 60 190 177 164 127 135 165 100 255 Shots Fired 905 | . 18 50 100 61 21 16 28 156 130 325 Gun 389 | . 18 50 55 12 18 5 12 53 61 105 Cannon 443 | . . . 45 44 . 6 12 71 52 213 Launcher 66 | . . . . 5 3 5 4 32 17 . Special 7 | . . . . . . . . . . 7 Kinetic 503 | . 9 21 44 29 9 5 4 71 109 202 Thermal 224 | . . . 46 17 9 6 20 34 4 88 Explosive 61 | . . . . 5 3 5 4 32 12 . Electromagnetic 110 | . 9 29 10 10 . . . 19 5 28 Robot Hit Streak 41 | . 3 22 20 15 12 13 12 24 28 41 Robot Miss Streak 4 | . 2 1 2 2 1 2 1 2 2 4 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 3 | . 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 762 | . 9 47 75 47 19 11 27 137 123 267 Core Hits 403 | . 7 18 37 25 5 5 11 94 84 117 Critical Hits 51 | . . 1 6 1 . . . 5 11 27 Critical Kills 22 | . . . 3 1 . . . 4 5 9 Critical Parts Destroyed 27 | . . 1 3 . . . . 1 6 16 Melee Attacks 61 | . . 1 . . . . 5 23 16 16 Impact 1 | . . 1 . . . . . . . . Slashing 33 | . . . . . . . 5 23 . 5 Piercing 27 | . . . . . . . . . 16 11 Sneak Attacks 4 | . . 1 . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 26071 | . 159 683 1484 1483 416 396 857 6700 4944 8949 Guns 7132 | . 111 560 804 227 359 62 185 941 1591 2292 Cannons 10647 | . . . 680 691 . 95 184 1807 1107 6083 Explosions 5969 | . 48 49 . 565 57 239 302 2993 1716 . Melee 2286 | . . 69 . . . . 186 927 530 574 Ramming 37 | . . 5 . . . . . 32 . . Kinetic 10849 | . 50 264 584 478 167 62 54 1351 2564 5275 Thermal 5457 | . 48 49 729 256 192 95 315 1137 162 2474 Explosive 5314 | . . . . 428 57 239 302 2824 1464 . Electromagnetic 2128 | . 61 296 171 321 . . . 429 224 626 Impact 69 | . . 69 . . . . . . . . Slashing 1294 | . . . . . . . 186 927 . 181 Piercing 923 | . . . . . . . . . 530 393 Highest Corruption 17 | . . 1 . 1 . . . 4 6 17 Average Corruption 3 | . . 1 . 1 . . . 2 4 5 Corruption Purged 5 | . . . . . . . . . 2 3 Effects 104 | . . 2 . 1 . . . 16 27 58 Message Errors 15 | . . . . . . . . 3 7 5 Matter Fused 15 | . . . . . . . . . 6 9 Heat Flow Errors 10 | . . . . . . . . 3 3 4 Energy Discharges 5 | . . . . . . . . 2 1 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 17 | . . 1 . 1 . . . 6 4 5 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 1 1 Targeting Errors 31 | . . . . . . . . 2 4 25 Weapon Failures 7 | . . 1 . . . . . . 1 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 954 | . . 29 . . . . . 415 248 262 Projectiles 410 | . . . . . . . . 91 60 259 Explosions 385 | . . . . . . . . 228 157 . Melee 159 | . . 29 . . . . . 96 31 3 Knockbacks 74 | . . . 6 10 . . . 4 13 41 Impact . | . . . . . . . . . . . Kinetic 68 | . . . 6 9 . . . 4 11 38 Secondary 6 | . . . . 1 . . . . 2 3 Self-Inflicted Damage 512 | . . 28 . 57 . . . 275 152 . Shots 18 | . . 1 . 4 . . . 10 3 . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . 1 . . . . . 3 . . Kicked 4 | . . 1 . . . . . 3 . . Crushed . | . . . . . . . . . . . Highest Temperature 1391 | . 70 46 627 824 455 294 198 546 137 1391 Average Temperature 178 | . 28 15 169 278 188 116 74 136 32 271 Received Heat Transfer 3128 | . . 420 270 87 150 66 153 909 379 694 Effects 155 | . . . 9 51 8 2 . 10 . 75 Shutdowns 38 | . . . 3 14 3 . . 4 . 14 Energy Bleed 16 | . . . 1 4 . . . 3 . 8 Interference 26 | . . . 1 4 5 2 . 1 . 13 Matter Decay 17 | . . . 1 6 . . . . . 10 Short Circuit 11 | . . . 1 3 . . . . . 7 Damage (minor) 10 | . . . 1 2 . . . 1 . 6 Damage (major) 28 | . . . . 14 . . . . . 14 Damage (core) 9 | . . . 1 4 . . . 1 . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . 1 . 1 . . . 1 1 3 Impact Corruptions 3 | . . 1 . . . . . 2 . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 14 | . . . 1 1 2 . 1 . 1 8 Heat Transferred 6800 | . 100 50 1480 444 424 148 596 1025 275 2258 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 1 1 . . . . . 1 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Peak Influence 571 | . 102 224 330 175 152 . . 571 386 349 Average Influence 148 | . 50 79 131 44 74 . . 274 182 133 Maximum Alert Level 2 | . . 1 1 . . . . 2 1 1 Low Security (%) 69 | 100 100 81 73 100 100 . . 30 65 73 Level 1 25 | . . 18 26 . . . . 47 34 26 Level 2 4 | . . . . . . . . 21 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . . 4 2 4 1 . . 9 9 13 Investigation 8 | . . . 1 1 1 . . 2 1 2 Extermination 12 | . . . . 1 . . . 3 3 5 Reinforcement 15 | . . 4 1 2 . . . 4 1 3 Assault . | . . . . . . . . . . . Garrison 7 | . . . . . . . . . 4 3 Intercept . | . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . 2 1 2 Haulers Reinforced 2 | . . . . . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Distress Signals 15 | . 1 3 4 . . . . 2 3 2 Communications Jammed 25 | . . . . . . . . 20 5 . Distress Signals 24 | . . . . . . . . 19 5 . Times Spotted 230 | . 3 16 20 14 2 3 5 53 47 67 Peak Tracking Total 7 | . 2 6 4 3 1 3 3 6 6 7 Tactical Retreats 21 | . . 2 . 2 . . 1 4 4 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Traps Triggered 10 | . . 7 . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Disabled 15 | . . 1 . 2 . . . 7 4 1 Max in Single Turn 2 | . . 1 . 2 . . . 2 1 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Accessed 17 | . 1 1 1 2 1 3 . 4 2 2 Terminals 7 | . 1 1 . 1 . 1 . 1 1 1 Fabricators 2 | . . . . 1 . . . 1 . . Repair Stations 4 | . . . 1 . 1 . . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 1 Garrison Access . | . . . . . . . . . . . Total Hacks 59 | . 3 2 3 4 8 7 . 19 7 6 Successful 34 | . 1 1 3 2 5 2 . 14 5 1 Failed 25 | . 2 1 . 2 3 5 . 5 2 5 Catastrophic 5 | . . 1 . . . 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . Manual 21 | . 3 2 . 3 . 5 . 3 2 3 Terminals 21 | . 3 2 . 3 . 5 . 3 2 3 Fabricators 4 | . . . . 1 . . . 3 . . Repair Stations 24 | . . . 3 . 8 . . 13 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . 5 3 Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 1 1 . 1 . 2 . 1 . . Open Door 2 | . . . . . . 2 . . . . Level Access Points 4 | . 1 1 . 1 . . . 1 . . Fabricator Hacks 3 | . . . . 1 . . . 2 . . Build 3 | . . . . 1 . . . 2 . . Repair Station Hacks 19 | . . . 3 . 5 . . 11 . . Scan Component 11 | . . . 2 . 3 . . 6 . . Repair 8 | . . . 1 . 2 . . 5 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 5 1 Insert Component 4 | . . . . . . . . . 3 1 Analyze 2 | . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . 1 1 1 1 . 3 1 2 Full Trace Events 9 | . . . 1 1 1 1 . 2 1 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . Matter 504 | . . . . . . . . 504 . . Time 268 | . . . . . . . . 268 . . Total Robot Build Rating 8 | . . . . . . . . 8 . . Part Schematics Acquired 2 | . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . Matter 212 | . . . . 212 . . . . . . Time 106 | . . . . 106 . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . . . 1 . 2 . . 5 . . Time 291 | . . . 76 . 41 . . 174 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Total Allies 2 | . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . 2 . . Highest-Rated Group 64 | . . . . . . . . 64 . . Highest-Rated Ally 32 | . . . . . . . . 32 . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 . . Total Damage 89 | . . . . . . . . 89 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Turns Passed 9960 | 58 265 795 607 1311 468 736 403 1854 1777 1686 Spaces Moved 4505 | 40 187 442 276 321 237 471 230 765 885 651 Core 26 | 21 . 3 . . . . . . . 2 Treads . | . . . . . . . . . . . Legs 4479 | 19 187 439 276 321 237 471 230 765 885 649 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 120 120 120 120 113 Average Speed 127 | 103 120 122 122 124 150 149 145 120 127 118 Slowest Speed 400 | 150 120 200 150 152 150 150 150 150 150 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 20 | 3 31 30 20 7 5 61 19 14 19 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 10 | . . . . . . . . 10 . . Terrain Destroyed 610 | . 3 4 6 39 62 66 38 237 114 41 Melee . | . . . . . . . . . . . Projectile 86 | . . . 6 2 . . . 23 14 41 AOE 524 | . 3 4 . 37 62 66 38 214 100 . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Total 7820 | 56 212 639 467 1179 331 488 263 1511 1404 1270 Wait 2191 | . 10 98 112 789 55 4 10 512 331 270 Move 4495 | 39 186 441 275 320 236 470 229 764 884 651 Hop . | . . . . . . . . . . . Pick Up 197 | 10 3 23 18 7 9 2 1 44 27 53 Fast Attach 16 | 1 . 2 . 1 . 2 2 3 4 1 Attach 141 | 6 1 16 2 6 10 1 1 19 29 50 Detach 17 | . . . . . 2 . . 3 11 1 Swap 121 | . 1 7 14 12 6 . 3 24 11 43 Drop 91 | . 2 1 11 10 4 3 . 24 14 22 Fire 486 | . 9 49 35 34 9 6 12 92 77 163 Melee 61 | . . 1 . . . . 5 23 16 16 Ram . | . . . . . . . . . . . Kick 4 | . . 1 . . . . . 3 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 16) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Propulsion x1 87 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Hacker-Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 345 | -9/Materials | Identified exit to Materials 354 | -9/Materials | Identified exit to Mines 354 | -9/Materials | Discovered exit to Mines (range 16) 612 | -9/Materials | Met 8R-AWN 1119 | -9/Materials | Entered another Materials area 1119 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1566 | -8/Materials | Identified exit to Factory 1566 | -8/Materials | Discovered exit to Factory (range 10) 1683 | -8/Materials | Repaired Broken Adv. Beam Rifle 1726 | -8/Materials | Entered Factory 1726 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1835 | -7/Factory | Identified exit to Factory 1896 | -7/Factory | Build established: Hacker-Tank 1954 | -7/Factory | Core integrity fell below 50% 3037 | -7/Factory | Entered another Factory area 3037 | -6/Factory | Evolved 2 slots: Utility x2 3156 | -6/Factory | Repaired Imp. Carbon-fiber Leg 3176 | -6/Factory | Repaired Carbon-fiber Leg 3200 | -6/Factory | Build established: Hacker-Mutant 3451 | -6/Factory | Identified exit to Lower Caves 3451 | -6/Factory | Discovered exit to Lower Caves (range 15) 3505 | -6/Factory | Entered Lower Caves 3751 | -6/Lower Caves | Learned Factory garrison access intel 3805 | -6/Lower Caves | Build established: Scavenger-Tank 3856 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3926 | -6/Lower Caves | Found Prototype Device 4226 | -6/Lower Caves | Identified exit to Lower Caves 4226 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 4241 | -6/Lower Caves | Entered another Lower Caves area 4306 | -6/Lower Caves | Identified exit to Factory 4306 | -6/Lower Caves | Discovered exit to Factory (range 10) 4644 | -6/Lower Caves | Entered Factory 4644 | -5/Factory | Evolved 2 slots: Utility x2 4645 | -5/Factory | Identified exit to Upper Caves 4646 | -5/Factory | Loaded intel: 3 garrison access locations 4647 | -5/Factory | Identified Heart of Steel 4742 | -5/Factory | Repaired Carbon-fiber Leg 4769 | -5/Factory | Repaired Lrg. Storage Unit 4795 | -5/Factory | Repaired Lrg. Storage Unit 4839 | -5/Factory | Repaired Chainsword 4970 | -5/Factory | Build established: Hacker-Tank 5361 | -5/Factory | Build established: Hacker-Mutant 5386 | -5/Factory | Fabricated Y-54 Guardian (x2) 5450 | -5/Factory | P-70 Sage assimilated allied Guardian 6a 5518 | -5/Factory | Lost 4 parts (1n1u2w) 6020 | -5/Factory | Repaired Gui. EMP Blaster 6339 | -5/Factory | Identified exit to Factory 6498 | -5/Factory | Entered another Factory area 6498 | -4/Factory | Evolved 2 slots: Utility x2 6594 | -4/Factory | Garrison activated, responded to threat 6775 | -4/Factory | Lost 5 parts (1p3n1u) 7221 | -4/Factory | Build established: Scavenger-Mutant 7918 | -4/Factory | Lost 6 parts (4n2u) 8199 | -4/Factory | Build established: Hacker-Mutant 8225 | -4/Factory | Identified exit to Research 8225 | -4/Factory | Discovered exit to Research (range 3) 8275 | -4/Factory | Entered Research 8275 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8746 | -3/Research | Build established: Scavenger-Mutant 9087 | -3/Research | Destroyed 7 combat bots 9251 | -3/Research | Core integrity fell below 50% 9278 | -3/Research | Lost 3 parts (2u1w) 9398 | -3/Research | Garrison activated, responded to threat 9450 | -3/Research | Lost 11 parts (2p4n3u2w) 9622 | -3/Research | System corruption reached 10% 9692 | -3/Research | Core integrity fell below 20% 9730 | -3/Research | Lost 13 parts (3p3n5u2w) 9961 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09931_ Stasis Beam destroyed. 09932_ Critical hit. 09932_ Railgun destroyed. 09932_ K-01 Serf destroyed. 09933_ Lgt. Particle Reactor destroyed. 09938_ Flexi-carbon Leg destroyed. 09938_ Adv. Heat Sink destroyed. 09938_ Acquired Hvy. Machine Gun. 09944_ Adv. Heat Sink destroyed. 09944_ Destroyed Gamma Rifle. 09948_ System corrupted: Hvy. Machine Gun targeting data glitched. 09948_ P-80 Master destroyed. 09948_ K-01 Serf collects debris. 09953_ Flexi-carbon Leg destroyed. 09953_ K-01 Serf collects debris. 09956_ Hvy. Machine Gun destroyed. 09959_ K-01 Serf collects debris. 09959_ U-05 Engineer builds a Door. 09960_ Acquired Broken Biometal Leg. 09961_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????? ?????????? ?????####?????????????? | | ????????????? !???????###+###### #?????????????? | | ????????????? ??????+ u +?????????????? | | ??????????????? ?????# #?????????????? | | ?################+##### ???????????????? | | ?# ?????????????????? | | # ???????????????????? | | # =! #????????????????????? | | / [%=@= #????????????????????? | | ?#%= !%%=* #????????????????????? | | ?#=% ###/#############s######??????????????????? | | #== # #*kp=!* #??????????????????? | | # # #%=%|* #??????????????????? | | ## # #!*s%" #??????????????????? | | # + #=== "" #??????????????????? | | ## # #%= S" #??????????????????? | | ## # +* """ #??????????????????? | | ## ##+############ """ #??????????????????? | | # *= # #???## #??????????????????? | | # # #????# #??????????????????? | | #! #|= "" #????##########??????????????????? | | [#=== # """#????????????????????????????????? | | +|!* +% "#????????????????????????????????? | | *# =! # = """#????????????????????????????????? | | *#| * #= """#????????????????????????????????? | | # != # #????????????????????????????????? | | # * !# #????????????????????????????????? | | ## = ##########????????????????????????????????? | | ## =## ???????????????????????????????????????? | | ## ## ???????????????????????????????????????? | | ## #? ? ?????????????????????????????????????? | | ## #? ???????????????????????????????????????? | | ## % ## ? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 45 Energy Capacity 420 Matter Stores 750 Matter Capacity 750 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 525 Resistance: KI 60 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 30 Evasion (%) 50 Target Analysis 8 Kinecelleration 40 Offensive Hacking 34 Item Schematics ----------------- Imp. Force Field | -4/Factory | Scanalyzed Myomer Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed GravmagSystemBiocell Manual? 0 Play Time 03:36:05 Cumulative 28.4 hours Start 2020.01.18 @ 17:42:17 End 2020.01.19 @ 14:40:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 1 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 33 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d3e7aa6-8bb1-4d60-909b-e3a499a221c4