Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 19:18:16 Player: Sparkworm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1458) 1458 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3348 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 47/300 Energy 84/100 System Corruption 0% Temperature Hot (265) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weapon Shielding > --- WEAPON (4) ------- Beam Cannon > --- INVENTORY (5) ---- Deuterium Engine Improved Heat Sink High-capacity Battery (250) Machine Analyzer Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Shielding > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Deuterium Engine Heat Sink Heat Sink Improved Heat Sink High-capacity Battery Machine Analyzer Terrain Scanner Weapon Shielding Light Armor Plating Field Recycling Unit Beam Cannon Assault Rifle Heavy Assault Rifle Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 45 | 7 4 20 14 Power 5 | 2 . 2 1 Engine 5 | 2 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 6 4 Treads . | . . . . Leg 8 | . . 4 4 Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 3 5 Device 4 | . 1 . 3 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 16 | 2 1 9 4 Energy Gun 9 | . . 6 3 Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 2 | . . 2 . System Corruption 4 | . . 4 . Parts Lost 22 | . . 5 17 Power 2 | . . . 2 Propulsion 7 | . . 2 5 Utility 5 | . . 1 4 Weapon 8 | . . 2 6 Highest Loss Streak 14 | . . 4 14 To Critical Strikes 1 | . . . 1 Average Backups 11 | . 6 14 14 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 5 | . 3 7 7 Weapon 3 | . 1 4 3 Tool/Special . | . . . . Unused Backups 10 | . 2 1 7 Power 2 | . 1 . 1 Propulsion 1 | . 1 . . Utility 5 | . . . 5 Weapon 1 | . . 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 92 | . 99 89 90 Engine 11 | . 14 11 8 Leg 10 | . . 9 23 Wheel 14 | . 28 15 . Device 3 | . 5 1 4 Storage 13 | . 21 11 8 Protection 5 | . . 7 9 Energy Gun 16 | . . 18 31 Ballistic Gun 11 | . 24 10 . Ballistic Cannon 2 | . 3 3 . Peak Build Rating 22 | 6 8 16 22 Average Rating 12 | 3 7 12 19 On Entrance 7 | . 6 8 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 42 | 14 34 38 42 Greatest Support 36 | 26 26 36 30 Greatest Overweight (x) 3 | . 1 3 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 14 Most Carried 15 | 3 13 15 15 Average Carried 11 | . 6 14 14 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 1 11 15 5 Class Distribution -------------------- 36% | Mutant 29% | Tank 17% | Scavenger-Tank 9% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1010 | 180 95 645 90 Remotely . | . . . . Salvage Created 1833 | . 95 920 818 Parts 113 | . 9 67 37 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 2 20 17 Guns 34 | . 2 17 15 Cannons 2 | . . 1 1 AOE 3 | . . 2 1 Classes Destroyed 10 | . 2 6 2 Worker 2 | . . 1 1 Builder 3 | . . 3 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 10 | . . 7 3 Grunt 19 | . 2 7 10 Brawler 1 | . . . 1 Sentry 8 | . . 6 2 Hunter 1 | . . . 1 Best Kill Streak 11 | . 1 11 8 Combat Bots Only 9 | . 1 9 7 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging 1 | . . . 1 Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 261 | . 18 86 157 Missed 62 | . 7 18 37 Hits 199 | . 11 68 120 Melee 4 | . . . 4 Projectile 195 | . 11 68 116 Critical Strikes 12 | . . 1 11 Actively Blocked 3 | . . . 3 Damage Taken 3097 | . 159 950 1988 Core 872 | . 13 309 550 Absorbed by Shields . | . . . . Redirected to Shielding 60 | . . . 60 Core Remaining (%) 72 | 100 94 22 . Volleys Fired 122 | . 15 53 54 Largest 4 | . 2 3 4 Hottest 247 | . 50 175 247 Shots Fired 313 | . 30 155 128 Gun 282 | . 29 138 115 Cannon 31 | . 1 17 13 Launcher . | . . . . Special . | . . . . Kinetic 107 | . 30 69 8 Thermal 137 | . . 35 102 Explosive . | . . . . Electromagnetic 69 | . . 51 18 Robot Hit Streak 16 | . 3 16 14 Robot Miss Streak 8 | . 3 4 8 Penetration Max . | . . . . Secondary Targets 8 | . . 5 3 Max Gunslinging Chain 2 | . . 1 2 Shots Hit Robots 193 | . 16 88 89 Core Hits 124 | . 6 48 70 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3143 | . 189 1532 1422 Guns 2491 | . 189 1177 1125 Cannons 301 | . . 142 159 Explosions 340 | . . 202 138 Melee . | . . . . Ramming 11 | . . 11 . Kinetic 875 | . 189 573 113 Thermal 1551 | . . 483 1068 Explosive . | . . . . Electromagnetic 706 | . . 465 241 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Matter Fused 4 | . . 4 . Data Loss (minor) 1 | . . 1 . Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 89 | . . 72 17 Projectiles . | . . . . Explosions 89 | . . 72 17 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 216 | . . 180 36 Shots 3 | . . 2 1 Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 668 | . 5 396 668 Average Temperature 180 | . 5 108 276 Received Heat Transfer 1254 | . 66 270 918 Effects 33 | . . 1 32 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . 1 1 Interference 4 | . . . 4 Matter Decay 6 | . . . 6 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (major) 10 | . . . 10 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 2766 | . . 763 2003 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 2 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 78 | 100 100 62 77 Level 1 21 | . . 37 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 372 | . 40 372 236 Initial 135 | . . . 135 Average 89 | . 4 133 126 Influence Increases 1235 | . 80 678 477 Destroy 0b10 Robot/C 780 | . 40 400 340 Destroy 0b10 Robot/NC 55 | . 5 40 10 Destroy Leader 200 | . 12 116 72 Successful Hack 14 | . 8 6 . Disable Machine 30 | . . 30 . Destroy Structure 51 | . . 41 10 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 90 | . . 45 45 Influence Decreases 1055 | . 80 358 617 Entered New Map 185 | . . . 185 Time Decay 650 | . 80 308 262 Lost Part 220 | . . 50 170 Squads Dispatched 8 | . 1 2 5 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 2 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 3 35 28 Peak Tracking Total 11 | . 2 5 11 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 8 8 3 Successful 16 | . 8 8 . Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 4 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Record 5 | . 4 1 . Alert Level 1 | . . 1 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 376 | . 256 120 . Terrain 376 | . 256 120 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2049 | 59 599 825 566 Spaces Moved 1053 | 50 429 405 169 Core 9 | 9 . . . Treads . | . . . . Legs 271 | . . 102 169 Wheels 773 | 41 429 303 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 190 Average Speed 126 | 83 104 125 195 Slowest Speed 330 | 100 105 330 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 44 38 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 49 | . . 40 9 Melee . | . . . . Projectile . | . . . . AOE 49 | . . 40 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1523 | 68 549 601 305 Wait 215 | . 83 84 48 Move 1050 | 49 428 404 169 Hop . | . . . . Pick Up 50 | 8 15 19 8 Fast Attach 8 | . . 5 3 Attach 27 | 8 3 7 9 Detach 2 | 2 . . . Swap 25 | . 3 15 7 Drop 22 | 1 2 12 7 Fire 122 | . 15 53 54 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 14) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 944 | -9/Materials | Discovered new exit (range 15) 1084 | -9/Materials | Build established: Tank 1175 | -9/Materials | Core integrity fell below 50% 1239 | -9/Materials | Destroyed 9 combat bots 1247 | -9/Materials | Lost 4 parts (2n1u1w) 1466 | -9/Materials | Discovered new exit (range 9) 1484 | -9/Materials | Entered another Materials area 1484 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1842 | -8/Materials | Garrison activated, responded to threat 1891 | -8/Materials | Destroyed 7 combat bots 2005 | -8/Materials | Core integrity fell below 50% 2035 | -8/Materials | Core integrity fell below 20% 2050 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02017_ W-25 Informer sends out distress signal. 02018_ K-01 Serf collects debris. 02019_ Power failure, Ion Engine shutdown. 02021_ K-01 Serf collects debris. 02022_ Overheating: Energy bleed (-2). 02022_ K-01 Serf collects debris. 02023_ G-47 Trooper destroyed. 02026_ K-01 Serf collects debris. 02026_ B-36 Bruiser destroyed. 02027_ K-01 Serf collects debris. 02031_ Hvy. Assault Rifle destroyed. 02035_ Lrg. Storage Unit destroyed. 02035_ K-01 Serf collects debris. 02036_ G-47 Trooper destroyed. 02038_ K-01 Serf collects debris. 02042_ Critical hit (Burn: +37). 02045_ K-01 Serf collects debris. 02046_ Ion Engine destroyed. 02048_ Heat Sink destroyed. 02048_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #??#####"##### ########???????????????????????? | | ##??# =# #??????????????????????????????? | | ????# "T" # #############??????????????????? | | ????# """ # ??????????????????? | | ????# """ + ??????????????????? | | ????# /// """ # ??????????????????? | | ????# /// = # ##########?????????????????????? | | ????# //%* %= # #??? ????????????????????????? | | ????# [[% = !# #??""""????????????????????????? | | ????####"""#### #? 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" l%! k #?????????????????? | | ] """ #@k% #?????????????????? | | ?? ####### ##g#####?????????????????? | | ?? ??????# %* ????????????????????? | | ??# ??????# ###???????????????????? | | ??? ??????# #?????????????????????? | | ??? ?????? #?????????????????????? | | ???? ??????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# +?????????????????????? | | ?????????????####### ####?????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????#+####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Item+ Organ Harvest That Tickles Well Done You Again Challenges ------------ None Game ------ Seed BehemothRapidMantle Manual? 0 Play Time 01:24:21 Cumulative 9.5 hours Start 2026.07.27 @ 16:13:41 End 2026.07.27 @ 19:18:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ee9a679-61ba-4939-8fd5-efa9d6cb59f0