Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 22:45:08 Player: CONM Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2633) 2633 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 7712 Bonus ------- High Alert Combat Kills 64 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 65/100 System Corruption 7% Temperature Cool (0) Movement Rolling (95) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (7) ------ Large Storage Unit Gravity Neutralizer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Deuterium Engine Improved Heat Sink Compact Matter Pod (0) Trap Scanner Target Analyzer Transmission Jammer Hardlight Generator Thermic Laser Flak Cannon Heavy Flak Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Advanced Targeting Computer Target Analyzer Launcher Loader Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon Scythe > --- INVENTORY -------- Heavy Deuterium Engine Wheel Compact Wheel Improved Heat Sink Compact Matter Pod Trap Scanner Target Analyzer Transmission Jammer Hardlight Generator Thermic Laser Flak Cannon Heavy Missile Launcher Improved Datajack [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 5 | . . . . . 2 1 2 . Weapon . | . . . . . . . . . Parts Attached 103 | 7 1 1 1 2 22 24 41 4 Power 9 | 1 1 . . . 2 3 2 . Engine 6 | 1 1 . . . 1 2 1 . Core 3 | . . . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 25 | 2 . . . . 6 2 13 2 Treads 3 | 2 . . . . . . 1 . Leg 11 | . . . . . 6 2 3 . Wheel 7 | . . . . . . . 5 2 Hover 4 | . . . . . . . 4 . Flight . | . . . . . . . . . Utility 34 | 2 . . 1 1 6 9 14 1 Device 14 | 1 . . . 1 1 2 8 1 Storage 7 | 1 . . 1 . 2 3 . . Processor 6 | . . . . . 2 2 2 . Hackware 1 | . . . . . . . 1 . Protection 6 | . . . . . 1 2 3 . Artifact . | . . . . . . . . . Weapon 35 | 2 . 1 . 1 8 10 12 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 . . . 1 2 3 . . Ballistic Cannon 10 | . . . . . . 4 6 . Launcher 8 | . . 1 . . 4 . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . . 2 3 . . Slashing Weapon 4 | . . . . . . . 4 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . Parts Lost 47 | . . . . 1 14 4 17 11 Power 5 | . . . . . 2 1 1 1 Propulsion 16 | . . . . . 3 2 6 5 Utility 15 | . . . . 1 4 1 6 3 Weapon 11 | . . . . . 5 . 4 2 Highest Loss Streak 11 | . . . . 1 6 1 6 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 100 93 80 75 68 72 Engine 7 | . 14 14 14 14 2 4 3 . Core 1 | . . . . . 5 . 2 4 Treads 10 | . 28 28 28 28 4 . . . Leg 13 | . . . . . 21 29 11 . Device 7 | . 14 14 14 12 12 . 4 12 Storage 9 | . 14 14 14 14 9 7 6 6 Processor 8 | . . . . . 6 12 16 10 Protection 3 | . . . . . 3 7 2 . Ballistic Gun 9 | . 28 14 14 22 9 1 . . Ballistic Cannon 3 | . . . . . . 6 8 . Launcher 2 | . . 13 14 1 3 . . 4 Impact Weapon 1 | . . . . . 3 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 137 | 14 14 16 21 21 28 137 59 47 Greatest Support 97 | 40 40 40 40 40 85 97 92 52 Greatest Overweight (x) 17 | 1 . . . . 2 1 17 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 25 15 15 Average Capacity 11 | 7 8 8 8 10 10 13 15 15 Most Carried 15 | 4 8 8 8 10 10 15 15 15 Average Carried 10 | 2 6 7 7 9 8 11 14 13 Final Capacity 15 | 8 8 8 10 10 10 15 15 15 Final Carried 15 | 4 8 8 8 10 10 15 15 11 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Matter Collected 2725 | 255 157 65 . 166 367 860 724 131 Remotely 52 | . . . . . . . 52 . Salvage Created 2206 | 58 198 60 . 109 643 577 561 . Parts 123 | 8 16 7 . 5 34 25 28 . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 56 | . 5 3 . 3 14 17 14 . Melee 4 | . . . . . . . 4 . Guns 13 | . 5 1 . 1 3 3 . . Cannons 19 | . . . . . . 13 6 . AOE 20 | . . 2 . 2 11 1 4 . Classes Destroyed 15 | 1 4 . . 2 5 2 1 . Worker 4 | . 2 1 . . 1 . . . Builder 4 | . . . . 1 2 1 . . Tunneler 4 | 2 . 1 . . . 1 . . Hauler 1 | . . . . . 1 . . . Recycler 5 | . . . . . 3 1 1 . Mechanic 1 | . . . . . . 1 . . Operator 2 | . 1 . . . . . 1 . Watcher 2 | . . . . . 1 1 . . Swarmer 15 | . 2 3 . . 3 4 3 . Grunt 26 | . 3 . . 2 8 10 3 . Brawler 1 | . . . . 1 . . . . Sentry 4 | . . . . . 1 1 2 . Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . . . 2 . Programmer 6 | . . . . . . 2 4 . Best Kill Streak 5 | 1 3 4 . 3 5 5 2 . Combat Bots Only 5 | . 2 3 . 3 5 5 2 . Max Kills in Single Turn 4 | 1 1 4 . 1 2 1 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . 1 2 1 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Hostile Shots Fired 690 | . 35 4 . 10 116 153 325 47 Missed 212 | . 12 2 . 4 30 54 97 13 Damage Taken 7627 | . 244 17 . 246 1507 1467 3007 1139 Core 1142 | . 27 . . 67 133 61 407 447 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . . . 62 75 91 . . Volleys Fired 200 | 2 31 2 . 11 40 67 47 . Largest 2 | 2 2 2 . 2 2 2 2 . Hottest 101 | 40 40 50 . 50 63 92 101 . Shots Fired 333 | 4 62 4 . 16 61 117 69 . Gun 151 | 4 62 2 . 12 46 25 . . Cannon 155 | . . . . . . 92 63 . Launcher 27 | . . 2 . 4 15 . 6 . Special . | . . . . . . . . . Kinetic 306 | 4 62 2 . 12 46 117 63 . Thermal . | . . . . . . . . . Explosive 21 | . . 2 . 4 15 . . . Electromagnetic 6 | . . . . . . . 6 . Robot Hit Streak 17 | 3 9 5 . 6 14 10 17 . Robot Miss Streak 11 | . 2 . . 1 2 11 7 . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 248 | 3 41 2 . 12 38 80 72 . Core Hits 195 | 2 17 6 . 6 47 72 45 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 10 | . 2 . . . . 2 6 . Destroy 2 | . 2 . . . . . . . Blast 7 | . . . . . . 2 5 . Sever 1 | . . . . . . . 1 . Melee Attacks 44 | . . . . . 5 26 13 . Impact 31 | . . . . . 5 26 . . Slashing 13 | . . . . . . . 13 . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 3 2 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7101 | 36 428 134 . 360 2029 2050 2064 . Guns 1501 | 36 428 22 . 130 448 437 . . Cannons 2562 | . . . . . . 1267 1295 . Explosions 2007 | . . 112 . 230 1270 113 282 . Melee 935 | . . . . . 311 215 409 . Ramming 96 | . . . . . . 18 78 . Kinetic 4063 | 36 428 22 . 130 448 1704 1295 . Thermal . | . . . . . . . . . Explosive 1725 | . . 112 . 230 1270 113 . . Electromagnetic 282 | . . . . . . . 282 . Impact 526 | . . . . . 311 215 . . Slashing 409 | . . . . . . . 409 . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 2 . 2 7 7 Average Corruption 2 | . . . . 2 . 1 3 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 51 | . . . . 10 . 8 28 5 Message Errors 13 | . . . . 4 . 4 3 2 Matter Fused 11 | . . . . 2 . 2 6 1 Heat Flow Errors 11 | . . . . 2 . 1 7 1 Energy Discharges 8 | . . . . 1 . . 7 . Data Loss (minor) 2 | . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . 1 . . 1 . Alerts 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 301 | . . . . 10 218 64 9 . Projectiles 12 | . . . . . . 3 9 . Explosions 17 | . . . . 10 7 . . . Melee 272 | . . . . . 211 61 . . Knockbacks 58 | . . . . . . 33 25 . Impact 1 | . . . . . . . 1 . Kinetic 53 | . . . . . . 30 23 . Secondary 4 | . . . . . . 3 1 . Self-Inflicted Damage 434 | . . . . 117 239 47 31 . Shots 14 | . . . . 4 6 1 3 . Rammed . | . . . . . . . . . Targets Rammed 15 | . . . . . . 2 13 . Kicked 15 | . . . . . . 2 13 . Crushed . | . . . . . . . . . Highest Temperature 420 | . 21 . . 236 80 420 244 186 Average Temperature 76 | . 8 . . 95 36 96 53 95 Received Heat Transfer 1932 | . 117 . . 12 702 459 579 63 Effects 2 | . . . . . . 2 . . Energy Bleed 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . . 5 2 . . Impact Corruptions 8 | . . . . . 6 2 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Peak Influence 640 | 10 152 141 . 88 396 640 432 115 Initial 313 | . 6 22 . . . 179 313 100 Average 146 | 2 71 102 . 42 144 196 210 81 Maximum Alert Level 2 | . . . . . 1 2 2 . Low Security (%) 74 | 100 100 100 . 100 69 67 46 100 Level 1 18 | . . . . . 30 10 49 . Level 2 7 | . . . . . . 21 4 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 . . . 4 9 6 . Investigation 6 | . . . . . . 4 2 . Extermination 5 | . . . . . . 2 3 . Reinforcement 8 | . 1 . . . 4 2 1 . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Distress Signals 4 | . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 11 3 . 2 35 41 20 2 Peak Tracking Total 10 | . 3 3 . 2 9 10 6 2 Tactical Retreats 12 | . 3 . . . 4 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 7 | . . . . . . 3 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 13 | . . 1 . . 4 7 1 . Max in Single Turn 4 | . . 1 . . 3 4 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 29 | . 3 . 1 . 4 13 8 . Terminals 17 | . 2 . . . 4 9 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 5 | . 1 . . . . 1 3 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 3 | . . . . . . 2 1 . Total Hacks 67 | . 8 . 1 . 16 23 19 . Successful 29 | . 6 . 1 . 7 5 10 . Failed 38 | . 2 . . . 9 18 9 . Catastrophic 9 | . . . . . 2 6 1 . Database Lockouts . | . . . . . . . . . Manual 39 | . 5 . 1 . 14 13 6 . Terminals 42 | . 6 . . . 16 15 5 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 12 | . 2 . . . . 2 8 . Scanalyzers 5 | . . . . . . . 5 . Garrison Access 5 | . . . . . . 4 1 . Terminal Hacks 6 | . 2 . 1 . 1 2 . . Terminal Index 3 | . 1 . . . 1 1 . . Locate Traps 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 6 | . 1 . . . . . 5 . Process 2 | . 1 . . . . . 1 . Report Inventory 3 | . . . . . . . 3 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 13 | . 3 . . . 6 2 2 . Terminals 13 | . 3 . . . 6 2 2 . Track 2 | . 1 . . . 1 . . . Assimilate 1 | . . . . . 1 . . . Botnet 9 | . 1 . . . 4 2 2 . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 25 | . 2 . . . 4 13 6 . Full Trace Events 5 | . . . . . . 3 2 . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 73 | . 47 . . . . . 26 . Retrieved Matter 26 | . . . . . . . 26 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Total Allies 4 | . . 2 . . 1 . . 1 Largest Group 2 | . . 2 2 . 1 . . 1 Highest-Rated Group 148 | . . 42 42 . 10 . . 148 Highest-Rated Ally 148 | . . 31 31 . 10 . . 148 Total Orders 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . Ally Attacks 4 | . . . . . . . . 4 Total Damage 161 | . . . . . . . . 161 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches 1 | . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Turns Passed 6686 | 193 667 507 450 776 652 1852 1483 106 Spaces Moved 4511 | 113 351 302 279 464 427 1452 1030 93 Core 21 | 11 . . . . . . 6 4 Treads 1580 | 102 351 302 279 464 64 . 18 . Legs 2486 | . . . . . 363 1452 671 . Wheels 142 | . . . . . . . 142 . Hover 282 | . . . . . . . 193 89 Flight . | . . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 45 90 48 48 Average Speed 123 | 151 160 160 160 160 108 100 115 79 Slowest Speed 900 | 160 160 160 160 160 260 180 900 550 Overloaded Moves 11 | . . . . . 11 . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 5 36 69 62 86 37 35 22 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 31 | . . . . . 1 29 1 . Terrain Destroyed 277 | . . 26 . 34 116 97 4 . Melee 21 | . . . . . 1 19 1 . Projectile 14 | . . . . . . 11 3 . AOE 242 | . . 26 . 34 115 67 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Total 5201 | 129 400 323 284 482 541 1689 1227 126 Wait 239 | 2 15 13 . 4 38 85 57 25 Move 4503 | 112 350 301 278 463 426 1451 1029 93 Hop . | . . . . . . . . . Pick Up 52 | 6 3 3 2 1 8 16 13 . Fast Attach 43 | 5 . . . 2 6 10 20 . Attach 29 | 2 . . . . 9 3 12 3 Detach 5 | . . . . 1 . 1 2 1 Swap 31 | . 1 1 1 . 7 11 9 1 Drop 39 | . . 3 3 . 2 17 12 2 Fire 200 | 2 31 2 . 11 40 67 47 . Melee 44 | . . . . . 5 26 13 . Ram . | . . . . . . . . . Kick 15 | . . . . . . 2 13 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 3) 628 | -10/Materials | Discovered new exit (range 8) 688 | -10/Materials | Discovered new exit (range 12) 861 | -10/Materials | Entered Mines 1010 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1025 | -10/Mines | Found Prototype Device 1079 | -10/Mines | Learned Materials trap positions 1151 | -10/Mines | Discovered new exit (range 5) 1233 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1294 | -10/Mines | Learned Materials terminal intel 1294 | -10/Mines | Discovered new exit (range 9) 1296 | -10/Mines | Learned location of Zion (-6) 1349 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1350 | -10/Mines | Discovered new exit (range 5) 1368 | -10/Mines | Entered Exiles 1368 | -10/Exiles | Accompanied by 2 allies 1398 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1408 | -10/Exiles | Met 8R-AWN 1434 | -10/Exiles | Met EX-HEX 1495 | -10/Exiles | Met EX-DEC 1517 | -10/Exiles | Met EX-BIN 1552 | -10/Exiles | Aligned with FarCom system 1554 | -10/Exiles | Given EX-Vault access code 1602 | -10/Exiles | Opened EX-Vault 1621 | -10/Exiles | Found Potential Leg 1623 | -10/Exiles | Found Potential Leg 1661 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1802 | -10/Exiles | Discovered new exit (range 12) 1818 | -10/Exiles | Left Exiles lab with Potential Leg 1818 | -10/Exiles | Entered Mines 2332 | -9/Mines | Learned 8 Materials zone layouts 2458 | -9/Mines | Discovered new exit (range 5) 2594 | -9/Mines | Entered Materials 2594 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2595 | -8/Materials | Identified exit to Factory 2596 | -8/Materials | Loaded intel: 16 trap records 2597 | -8/Materials | Loaded intel: 12 terminal locations 3040 | -8/Materials | Lost 6 parts (1p1n1u3w) 3226 | -8/Materials | Discovered exit to Factory (range 15) 3246 | -8/Materials | Entered Factory 3246 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3265 | -7/Factory | Lost 4 parts (1p2u1w) 3315 | -7/Factory | Identified Exp. Sensor Array 3676 | -7/Factory | Discovered new exit (range 15) 4629 | -7/Factory | Discovered new exit (range 11) 4846 | -7/Factory | First assault squad dispatched 5082 | -7/Factory | Discovered new exit (range 15) 5098 | -7/Factory | Entered another Factory area 5098 | -6/Factory | Evolved 2 slots: Utility x2 5161 | -6/Factory | Discovered new exit (range 7) 5458 | -6/Factory | Lost 6 parts (1p1n2u2w) 5476 | -6/Factory | Found Launcher Loader 5795 | -6/Factory | Lost 3 parts (2n1u) 6580 | -6/Factory | Identified exit to Garrison 6581 | -6/Factory | Entered Garrison 6627 | -6/Garrison | Spotted B-86 Titan 6629 | -6/Garrison | Spotted B-86 Titan 6649 | -6/Garrison | Rewired B-90 Cyclops 6658 | -6/Garrison | Core integrity fell below 50% 6682 | -6/Garrison | Core integrity fell below 20% 6687 | -6/Garrison | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 06660_ Machine disabled. 06662_ Knocked back. 06662_ Penetrated by Slug. 06662_ Slug penetrates Wall. 06663_ Scythe destroyed. 06663_ Imp. Gravmag System destroyed. 06663_ Penetrated by Slug. 06663_ Slug penetrates Wall. 06667_ Imp. Gravmag System destroyed. 06667_ Slug penetrates Wall. 06668_ 3KZKM%IC>QXJLPQZLB F:YIEDI2A 06684_ Acquired 7 matter. 06686_ Acquired 4 matter. 06687_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? #???? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ?????????????##???????????????????????????# #???? | | ????????????# #???????????????????????????# #???? | | ??????????## #????????????????????????????# #???? | | ???########"######???###################### #???? | | ???#""""" "" "##??# %%% #???? | | ???#" """! " ""## @ % #???? | | ???#"" % % ######################???? | | ???#"" % #????????????????????????? | | ???#" ## #????????????????????????? | | ???# "# #????????????????????????? | | ???# ## #????????????????????????? | | ???#"" ! ## #????????????????????????? | | ???#"" ## #????????????????????????? | | ???#" [ ## #????????????????????????? | | ???# ## ###??????????????????????? | | ???# ## #??????????????????????? | | ???#"" ## ! #??????????????????????? | | ???#"" ! ## #??????????????????????? | | ????"" ## ###??????????????????????? | | ????" """ """ ""#### #????????????????????????? | | ????""""" """ "##??# #????????????????????????? | | ????????#########????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 825 Evasion (%) 57 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lrn. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommSpikedWarhead Manual? 0 Play Time 01:38:01 Cumulative 49.0 hours Start 2024.07.20 @ 00:15:07 End 2024.07.25 @ 22:45:08 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d430d052-dda0-4b8e-85ce-2c72de428806