Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 09:23:46 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (498) 498 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1703 Bonus ------- None Cogmind --------- Core Integrity 264/400 Matter 300/300 Energy 244/250 System Corruption 0% Temperature Warm (121) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun Beam Rifle > --- INVENTORY (8) ---- Light Ion Engine Wheel Compact Wheel High-capacity Matter Pod (81) Visual Processing Unit Improved Terrain Scanner Light Cannon Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Medium Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 17 | 8 2 7 . Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . 1 . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun 6 | 2 . 4 . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 2 | . 2 . . Parts Lost 4 | . . 4 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 7 | 5 7 7 8 Power . | . 1 1 1 Propulsion 3 | 2 4 2 2 Utility 1 | . 1 2 3 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 13 | . 2 4 7 Power . | . . . . Propulsion 4 | . . 2 2 Utility 3 | . . . 3 Weapon 6 | . 2 2 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 100 91 88 Engine 12 | . 14 11 11 Treads 28 | . 28 28 33 Device 10 | . 14 8 11 Storage 12 | . 14 11 11 Hackware 1 | . . 2 . Protection 5 | . . 9 . Energy Gun 17 | . 20 15 22 Ballistic Gun 6 | . 7 6 . Peak Build Rating 12 | 7 10 12 10 Average Rating 8 | 5 7 9 10 On Entrance 6 | . 7 10 10 Naked Turns . | . . . . Heaviest Build 21 | 15 15 21 16 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 5 7 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 8 8 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 616 | 212 84 320 . Remotely . | . . . . Salvage Created 858 | 61 135 644 18 Parts 50 | 9 11 30 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 11 | . 2 8 1 Guns 11 | . 2 8 1 Classes Destroyed 10 | 1 3 5 1 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 1 | . . 1 . Recycler 2 | . . 2 . Operator 1 | . 1 . . Watcher 2 | . . 2 . Grunt 7 | . 2 5 . Sentry 3 | . . 3 . Assembled 1 | . . . 1 Best Kill Streak 4 | 1 2 4 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 92 | . 8 81 3 Missed 30 | . 4 25 1 Hits 62 | . 4 56 2 Projectile 62 | . 4 56 2 Critical Strikes 1 | . . 1 . Damage Taken 803 | . 67 712 24 Core 149 | . 13 136 . Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 80 | 4 10 63 3 Largest 2 | 2 2 2 2 Hottest 96 | 90 90 96 96 Shots Fired 148 | 8 20 114 6 Gun 148 | 8 20 114 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 55 | . 2 53 . Thermal 55 | 4 8 40 3 Explosive . | . . . . Electromagnetic 38 | 4 10 21 3 Robot Hit Streak 11 | 3 5 11 6 Robot Miss Streak 4 | 1 1 4 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 98 | 6 14 74 4 Core Hits 40 | 3 8 27 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1298 | 75 182 993 48 Guns 1298 | 75 182 993 48 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 516 | . 10 506 . Thermal 443 | 48 62 318 15 Explosive . | . . . . Electromagnetic 339 | 27 110 169 33 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 282 | 60 226 282 121 Average Temperature 70 | 24 96 70 56 Received Heat Transfer 409 | . 36 333 40 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1258 | 148 185 888 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 52 | 5 40 52 . Initial . | . . . . Average 11 | . 5 17 . Influence Increases 357 | 15 70 272 . Destroy 0b10 Robot/C 200 | . 40 160 . Destroy 0b10 Robot/NC 55 | 15 10 30 . Destroy Leader 66 | . 10 56 . Successful Hack 20 | . 9 11 . Disable Machine 15 | . . 15 . Destroy Structure 1 | . 1 . . Influence Decreases 357 | 15 70 272 . Time Decay 330 | 15 70 245 . Lost Part 27 | . . 27 . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 5 11 2 Peak Tracking Total 5 | . 3 5 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 7 . Successful 6 | . 2 4 . Failed 6 | . 3 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 10 | . 5 5 . Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Branch Access Points 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . 1 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 893 | 15 352 491 35 Seismic 893 | 15 352 491 35 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1205 | 167 353 650 35 Spaces Moved 570 | 92 189 273 16 Core 12 | 12 . . . Treads 558 | 80 189 273 16 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 157 | 145 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 37 25 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 732 | 117 222 374 19 Wait 29 | . 17 12 . Move 567 | 91 188 272 16 Hop . | . . . . Pick Up 27 | 14 3 10 . Fast Attach 3 | . . 3 . Attach 12 | 7 . 5 . Detach . | . . . . Swap 4 | 1 2 1 . Drop 10 | . 2 8 . Fire 80 | 4 10 63 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 10) 368 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 742 | -9/Materials | Discovered new exit (range 16) 918 | -9/Materials | Identified exit to Mines 918 | -9/Materials | Identified exit to Storage 1171 | -9/Materials | Entered Mines 1172 | -9/Mines | Assembled infested the area 1206 | -9/Mines | Self-destructed Last Messages --------------- 01033_ Acquired EM Pulse Gun. 01064_ Terminal disabled. 01083_ EM Pulse Gun destroyed. 01083_ Critical hit (Burn: +37). 01086_ Lgt. Armor Plating destroyed. 01091_ Y-45 Defender destroyed. 01103_ Acquired 60 matter. 01114_ Acquired Lgt. Cannon. 01150_ R-06 Scavenger collects Med. Laser. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01172_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01172_ K-01 Serf collects debris. 01175_ K-01 Serf cleans the Laser Drill. 01175_ K-01 Serf collects debris. 01183_ K-01 Serf cleans the Laser Drill. 01187_ K-01 Serf collects debris. 01200_ as-90544 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????##########?# ??????????????????????? | | ????????????? #?#a#??????????????????????? | | ????????????""" """ #?#%#??????????????????????? | | ??????????? """ """ ###@#??????????????????????? | | ??????????# """ """ #??????????????????????? | | ??????????# #####??????????????????????? | | ??????????# """ """ #??????????????????????????? | | ??????????# """ """ #??????????????????????????? | | ??????????# """ """ #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# """ #??????????????????????????? | | ??????????# """ #??????????????????????????? | | ??????????# """ #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????#############??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentInterceptStorage Manual? 0 Play Time 00:10:22 Cumulative 198.8 hours Start 2025.08.25 @ 08:49:25 End 2025.08.25 @ 09:23:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 79 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db91e99e-6d3e-4486-8379-87588a010d24