Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.27 @ 19:17:39 Player: MACIEK Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (764) 764 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1929 Bonus ------- None Cogmind --------- Core Integrity 345/400 Matter 133/300 Energy 256/265 System Corruption 0% Temperature Cool (35) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit Sensor Array Light Armor Plating > --- WEAPON (2) ------- Light Cannon Improved Light Cannon > --- INVENTORY (22) --- Improved Ion Engine Compact Wheel Compact Wheel Compact Wheel Cooling System Medium Matter Pod (100) Improved Signal Interpreter Targeting Computer Advanced Targeting Computer EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Flail Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Compact Wheel Cooling System Medium Matter Pod Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Flail [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon . | . . . Parts Attached 52 | 7 19 26 Power 9 | 1 3 5 Engine 9 | 1 3 5 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 2 | 2 . . Leg . | . . . Wheel 5 | . 2 3 Hover . | . . . Flight . | . . . Utility 23 | 2 10 11 Device 4 | . . 4 Storage 9 | 1 8 . Processor 3 | . 2 1 Hackware . | . . . Protection 7 | 1 . 6 Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon 9 | . 2 7 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 97 | . 99 94 Engine 11 | . 12 9 Treads 5 | . 8 . Wheel 17 | . 15 19 Device 3 | . . 7 Storage 29 | . 28 30 Processor 2 | . 3 . Protection 5 | . 3 8 Energy Gun 1 | . 3 . Ballistic Gun 6 | . 11 . Ballistic Cannon 13 | . 10 18 Naked Turns . | . . . Heaviest Build 66 | 16 57 66 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 22 | 8 22 22 Average Capacity 16 | 6 14 22 Most Carried 22 | 7 15 22 Average Carried 12 | 4 9 17 Final Capacity 22 | 8 22 22 Final Carried 20 | 7 12 20 Class Distribution -------------------- 55% | Hauler-Mutant 25% | Hacker-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1172 | 285 320 567 Remotely 412 | . . 412 Salvage Created 1251 | 72 660 519 Parts 60 | 3 32 25 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 5 | . 5 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 6 16 Guns 6 | . 6 . Cannons 16 | . . 16 Classes Destroyed 8 | 1 4 3 Hauler 3 | . 2 1 Recycler 7 | 1 5 1 Operator 1 | . . 1 Watcher 4 | . 3 1 Swarmer 9 | . 4 5 Grunt 7 | . 2 5 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 4 | 1 4 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 689 | . 263 426 Core 111 | . 56 55 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 96 | 5 46 45 Largest 2 | 2 2 2 Hottest 74 | 70 70 74 Shots Fired 190 | 8 92 90 Gun 88 | 8 80 . Cannon 102 | . 12 90 Launcher . | . . . Special . | . . . Kinetic 163 | 5 68 90 Thermal 27 | 3 24 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | 8 23 22 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 154 | 8 78 68 Core Hits 54 | 2 27 25 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2050 | 88 847 1115 Guns 783 | 88 695 . Cannons 1267 | . 152 1115 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1778 | 51 612 1115 Thermal 272 | 37 235 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 14 | . 14 . Explosions . | . . . Melee . | . . . Knockbacks 14 | . 1 13 Impact . | . . . Kinetic 12 | . 1 11 Secondary 2 | . . 2 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 156 | 27 111 156 Average Temperature 35 | 14 31 39 Received Heat Transfer 342 | . 90 252 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 814 | 111 703 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 325 | 5 271 325 Initial 2 | . 2 1 Average 104 | 2 83 157 Maximum Alert Level 1 | . 1 1 Low Security (%) 74 | 100 81 58 Level 1 25 | . 18 41 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 11 26 Peak Tracking Total 7 | . 4 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 8 | . 3 5 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 9 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 20 4 Successful 14 | . 11 3 Failed 10 | . 9 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 11 1 Terminals 23 | . 19 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 10 3 Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 1 1 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 2 | . 1 1 Alert Level 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1712 | 130 952 630 Spaces Moved 960 | 74 603 283 Core 17 | 17 . . Treads 175 | 57 118 . Legs . | . . . Wheels 768 | . 485 283 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 110 Average Speed 117 | 134 116 115 Slowest Speed 160 | 160 160 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 5 97 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1353 | 93 772 488 Wait 170 | . 59 111 Move 958 | 73 602 283 Hop . | . . . Pick Up 38 | 8 17 13 Fast Attach 26 | 6 6 14 Attach 5 | 1 2 2 Detach 7 | . 6 1 Swap 21 | . 11 10 Drop 32 | . 23 9 Fire 96 | 5 46 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 14) 131 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 389 | -10/Materials | Identified exit to Mines 389 | -10/Materials | Discovered exit to Mines (range 14) 537 | -10/Materials | Identified exit to Materials 537 | -10/Materials | Discovered exit to Materials (range 6) 696 | -10/Materials | Build established: Scavenger-Mutant 716 | -10/Materials | Discovered exit to Materials (range 4) 1034 | -10/Materials | Discovered exit to Materials (range 14) 1035 | -10/Materials | Build established: Hauler-Mutant 1083 | -10/Materials | Entered another Materials area 1083 | -9/Materials | Evolved 2 slots: Utility x2 1569 | -9/Materials | Identified exit to Materials 1569 | -9/Materials | Discovered exit to Materials (range 13) 1713 | -9/Materials | Self-destructed Last Messages --------------- 01679_ K-01 Serf collects debris. 01679_ Acquired Lgt. Ion Engine. 01682_ Acquired Sensor Array. 01689_ Acquired Com. Wheel. 01690_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01691_ Acquired Imp. Light Cannon. 01694_ R-06 Scavenger collects Beam Rifle. 01695_ Acquired Lgt. Cannon. 01697_ R-06 Scavenger collects Flight Unit. 01697_ Discarded Visual Processing Unit. 01698_ Acquired Lgt. Armor Plating. 01702_ Dropped Lgt. Ion Engine. 01702_ Acquired Hpw. Tractor Beam. 01705_ W-16 Scout distress signal alerts nearby ally. 01709_ G-34 Mercenary destroyed. 01710_ K-01 Serf collects debris. 01712_ Dropped Hpw. Tractor Beam. 01712_ Dropped Lgt. Armor Plating. 01713_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# < #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????+ ####??????????? | | ???????????????????????????????# ???????????? | | ????????????????????#??????????# ????????????? | | ????????????????????# ?????????# ?????????????? | | ????????????????????# ????????# ###########???? | | ????????????????????# g ???????# # #???? | | ???????????????????## #??????# # #???? | | ???????????????????# u####### ; #???? | | ???????????????????# !@ = % # [ #???? | | ???????????????????# g ###########???? | | ???????????????????# w*^k #####?????????? | | ???????????????????# ####### u //#?????????? | | ???????????????????######??????# u /#?????????? | | ???????????????????????????????# !!#?????????? | | ???????????????????????????????# !#?????????? | | ???????????????????????????????# //#?????????? | | ???????????????????????????????# //#?????????? | | ???????????????????????????????# #####?????????? | | ???????????????????????????????# %############ | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ????????????????????############ #########+## ?? | | ????????????????????# ## ##????????????? | | ????????????????????# # #????????????? | | ????????????????????# """ """ #! #????????????? | | ????????????????????# """ """ + ! #????????????? | | ????????????????????# """ """ # #????????????? | | ????????????????????# ! =%#! #????????????? | | ????????????????????# = ## ##????????????? | | ????????????????????# ## #?????????????? | | ??????????????????############## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalCryofiberChainsword Manual? 0 Play Time 00:31:01 Cumulative 34.5 hours Start 2021.05.27 @ 17:55:32 End 2021.05.27 @ 19:17:39 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 4 Adventurer 2 Explorer 18 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2994eb28-4a63-41f3-9527-007180d52b79