Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 02:24:22 Player: Xintrosi Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (516) 2580 Value Destroyed (31145) 31145 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (59575) 59575 TOTAL SCORE: 104000 Bonus ------- High Alert Combat Kills 14863 Follower Combat Kills 3596 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11650 Subatomizer Sterilization 3000 Entered Garrisons 1600 Used RIF Installer 4500 Scanned by Researcher 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -1134 Cogmind --------- Core Integrity 1618/1650 Matter 248/300 Energy 1391/1393 System Corruption 0% Temperature Cool (11) Movement Treading (95) Location 0b10 Command Parts ------- > --- POWER (3) -------- Antimatter-Quantum Reactor > --- PROPULSION (6) --- Treaded Siege-Thunder Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine 2N-1CE's Frost Array (fused) High-capacity Storage Unit Improved Targeting Computer Relay Coupler [C] (35) X0-1V1's Piety Tracker > --- WEAPON (5) ------- Rapid Thermal Quantum Construct/C > --- INVENTORY (20) --- Particle Reactor Advanced Cryofiber Web Advanced Heat Sink Quantum Shading Machine Quantum Shading Machine Advanced Recoil Stabilizer Advanced Phase Shifter Medium Reflective Plating Advanced Force Field Relay Coupler [Sentry] (99) Relay Coupler [Specialist] (21) Dimensional Node Initializer High-powered Transdimensional Reconstructor Phase Gun Advanced Remote Datajack Heavy Scimitar of Distortion Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Treaded Siege-Thunder Exoskeleton > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array High-capacity Storage Unit Improved Targeting Computer Advanced Phase Shifter Heavy Insulated Plating Advanced Force Field Relay Coupler [C] X0-1V1's Piety Tracker > --- WEAPON ----------- Kinetic Hardcell Construct/C Hpw. Accelerated Hardcell Construct/C Rapid Thermal Quantum Construct/C > --- INVENTORY -------- Particle Reactor Advanced Cryofiber Web Advanced Heat Sink Quantum Shading Machine Quantum Shading Machine Advanced Recoil Stabilizer Advanced Phase Shifter Medium Reflective Plating Advanced Force Field Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Behemoth] Dimensional Node Initializer High-powered Transdimensional Reconstructor Phase Gun Advanced Remote Datajack Heavy Scimitar of Distortion [Rating: 204] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Constructs Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [C] Protection Hardened Heavy Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Nanosword Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Slots Evolved 18 | . . 2 . . 4 2 . . . 2 . . . 2 . . . . . 2 . . 2 . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Utility 10 | . . 1 . . 1 . . . . 2 . . . 1 . . . . . 2 . . 2 . . . 1 . Weapon 4 | . . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 147 | 7 7 13 16 5 2 . 1 . 9 1 4 6 23 4 5 . 10 6 2 1 4 2 2 1 10 1 2 3 Power 9 | 1 3 2 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Engine 8 | 1 3 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 14 | 2 . 4 5 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Treads 14 | 2 . 4 5 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 2 3 4 6 2 1 . 1 . 5 1 3 3 16 4 5 . 8 6 2 1 4 2 2 1 9 1 2 3 Device 46 | 1 2 1 3 2 . . . . 4 . 2 1 9 3 2 . 3 3 2 . 2 1 . 1 4 . . . Storage 6 | 1 1 . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . . . Processor 6 | . . 1 . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . 1 Hackware 10 | . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 1 1 . 2 . 1 1 Protection 29 | . . 2 3 . 1 . 1 . 1 1 1 . 5 . 3 . 3 . . 1 . . 1 . 3 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 3 5 . 1 . . . 4 . 1 3 4 . . . 2 . . . . . . . 1 . . . Energy Gun 5 | 1 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Ballistic Gun 9 | 1 . 3 2 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 2 2 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Lost 67 | . 2 3 5 2 . . 1 . 4 . . 6 13 1 3 . 6 . 5 . . 1 . . 6 2 . 7 Power 7 | . 1 . 1 . . . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 38 | . . 2 2 1 . . . . 1 . . 2 9 1 3 . 5 . 1 . . 1 . . 5 1 . 4 Weapon 20 | . 1 1 1 1 . . . . 1 . . 3 2 . . . 1 . 4 . . . . . 1 1 . 3 Highest Loss Streak 9 | . 1 1 2 1 . . 1 . 2 . . 4 9 1 2 . 4 . 2 . . 1 . . 1 2 . 6 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Backups 12 | 4 8 14 14 10 10 13 13 14 13 13 14 10 4 4 5 5 4 5 11 15 16 16 15 17 17 17 14 15 Power . | . 1 2 1 . . . . . . 2 1 . . 1 1 1 . . . . 1 . . . . 1 1 1 Propulsion . | 3 2 2 3 2 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Utility 7 | . 3 8 7 5 5 7 9 8 6 4 4 1 . 1 2 2 2 3 10 12 13 13 13 13 10 11 8 9 Weapon 2 | . 1 1 2 1 4 4 2 3 4 5 7 8 2 1 1 1 1 . . . 1 1 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 83 | . 4 2 1 7 14 . 5 1 13 . 5 5 1 . . . 2 3 1 . . 4 . 1 1 . . 13 Power 6 | . . 1 . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 Propulsion 11 | . 3 1 . 3 . . . . . . 2 1 . . . . . . . . . 1 . . . . . . Utility 29 | . . . . 3 2 . 4 1 2 . 1 . . . . . 1 3 1 . . 2 . 1 1 . . 7 Weapon 32 | . 1 . 1 . 12 . 1 . 9 . . 4 1 . . . 1 . . . . . . . . . . 2 Tool/Special 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 63 | . 100 94 97 84 57 53 51 53 53 63 62 63 50 58 50 52 51 56 55 60 61 57 56 56 53 55 54 55 Engine 3 | . 14 11 10 11 5 . 1 6 2 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . 4 4 . . 5 4 . 3 . 5 5 4 4 4 4 4 4 3 . 4 4 4 4 Treads 5 | . 28 22 21 16 5 . . . . . 1 1 1 3 . . 2 2 4 . . 1 1 . . . 4 3 Leg 1 | . . . . . . 6 2 . 3 5 2 . . . 2 5 1 2 . 2 . . 2 . 1 3 . . Device 17 | . 14 10 10 15 15 13 13 13 17 23 23 18 22 29 16 15 17 19 14 18 19 18 13 13 16 17 20 18 Storage 5 | . 14 11 11 6 6 6 6 6 6 5 5 5 . . . . . 1 5 4 4 4 4 4 4 4 4 4 Hackware 2 | . . . . . . . . . . . . 2 . 2 5 5 2 5 5 4 4 7 12 12 7 7 7 4 Protection 3 | . . 7 8 5 . 6 . . . 4 4 3 3 . 5 10 4 . . 4 4 1 4 4 3 4 4 3 Energy Gun 2 | . 19 8 . 1 1 . . . . . . . . . . . . . . 5 9 1 . . . . . . Energy Cannon 4 | . . . . . 3 6 1 6 2 5 4 1 1 . . . 9 10 5 1 3 11 13 8 1 8 4 6 Ballistic Gun 5 | . 8 19 32 25 5 . . . . . . . . 4 5 5 2 1 4 3 . . . . 2 4 . . Ballistic Cannon 3 | . . . . . 2 6 5 . 3 . 1 8 5 5 5 5 3 7 8 6 4 1 . 4 7 . 6 5 Impact Weapon 1 | . . . . . 6 . 4 6 3 5 3 1 . 5 . . . . . . . . . . . . . . Peak Build Rating 204 | 7 20 30 30 45 74 74 89 80 100 109 127 124 126 120 120 106 155 148 152 172 181 181 172 185 198 198 199 204 Average Rating 109 | 5 8 26 25 33 57 73 77 79 82 108 119 115 105 113 106 106 125 140 141 168 177 170 162 171 181 196 190 196 On Entrance 108 | . 7 20 29 27 45 73 74 78 80 100 109 123 99 104 120 106 106 149 136 152 172 178 165 155 185 198 181 188 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 13 30 43 39 42 51 59 71 50 63 69 104 101 69 66 63 63 109 158 170 203 203 156 165 162 162 176 181 179 Greatest Support 243 | 40 40 46 46 46 72 46 103 86 86 74 146 146 104 87 87 87 207 206 208 164 130 243 120 157 157 136 136 222 Greatest Overweight (x) 2 | . . 1 . . 1 1 1 . . . 1 1 1 . . . . 1 1 1 2 1 1 1 1 1 2 2 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 25 25 25 25 20 20 20 20 20 20 20 Average Capacity 15 | 7 14 15 15 10 14 15 15 15 15 15 15 15 5 5 5 5 5 8 25 25 20 20 20 20 20 20 20 20 Most Carried 20 | 7 14 15 15 15 15 14 15 15 15 14 15 15 6 5 5 5 5 6 17 20 20 20 19 20 20 20 17 17 Average Carried 12 | 4 8 14 14 10 10 13 13 14 13 13 14 10 4 4 5 5 4 5 13 18 19 19 17 19 18 19 15 15 Final Capacity 25 | 8 15 15 15 5 15 15 15 15 15 15 15 15 5 5 5 5 5 25 25 25 20 20 20 20 20 20 20 20 Final Carried 20 | 6 14 15 15 5 13 14 15 14 15 13 15 6 5 5 5 5 5 6 17 20 20 20 19 19 20 20 14 16 Scrap Engine Consumption 496 | . . . . 37 39 1 21 1 52 1 12 12 47 10 10 1 35 14 30 11 16 43 29 4 35 10 11 14 Constructs Created 21 | . . . . 3 3 . . . 2 . 2 1 1 1 . . 1 1 4 . . . . . 1 . 1 . Constructs Modified 379 | . . . . 6 28 2 11 1 26 . 30 13 21 3 5 . 43 18 16 19 23 38 8 7 30 6 4 21 Class Distribution -------------------- 46% | Construct 20% | Botlord-Construct 10% | Mutant 6% | Commander-Construct 4% | Scavenger-Tank 3% | Bothacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Tank | -9/Storage Scavenger-Tank | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/Garrison Commander-Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -5/Garrison Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Garrison Commander-Construct | -4/Factory Construct | -4/Garrison Construct | -3/Research Construct | -3/Testing Bothacker-Construct | -3/Garrison Botlord-Construct | -2/Research Botlord-Construct | -2/Quarantine Botlord-Construct | -2/Garrison Botlord-Construct | -2/Section 7 Botlord-Construct | -1/Access Botlord-Construct | -1/Command Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Matter Collected 15447 | 201 419 592 515 352 165 . 211 . 1400 44 391 576 1474 449 520 . 1884 216 1384 465 723 998 338 194 1015 369 82 470 Remotely 607 | . . . . . . . . . . . . 472 135 . . . . . . . . . . . . . . . Salvage Created 27885 | 54 650 947 723 412 324 . 1121 . 2322 . 1177 570 1617 607 941 . 1567 742 1396 1236 1275 3085 1085 627 2420 815 304 1868 Parts 1072 | 7 36 67 42 20 15 . 52 . 97 . 46 11 74 34 9 . 63 28 68 32 51 101 33 28 80 34 13 31 Haulers Intercepted 9 | . 2 1 3 . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . Recyclers Shooed 8 | . . 1 . 2 . . . . . . . 2 . . . . . . . 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Combat Hostiles Destroyed 457 | . 13 23 12 5 4 . 25 . 50 . 20 11 38 12 3 . 22 9 26 21 15 48 14 9 47 11 3 16 Melee 8 | . . 2 . . . . 4 . 1 . . . 1 . . . . . . . . . . . . . . . Guns 82 | . 12 21 12 4 1 . . . . . . . . . . . . . 11 6 3 4 . . 5 3 . . Cannons 303 | . . . . . 3 . 19 . 38 . 13 6 29 9 2 . 20 8 14 13 8 36 13 9 41 6 3 13 AOE 30 | . . . . 1 . . . . 7 . 2 4 8 3 . . . . . . 1 1 . . 1 2 . . Classes Destroyed 21 | 1 4 3 1 1 2 . 1 . 2 . . . 1 . 1 . . 1 . . 2 . . . . . . 1 Worker 12 | . 2 3 . . . . . . . . . . . . . . . 1 . 1 3 . . . . 1 . 1 Builder 5 | . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . . . . . Tunneler 6 | 3 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 9 | . 2 1 3 . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . Recycler 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 Operator 5 | . . 2 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Swarmer 73 | . . 7 . 3 . . 10 . 17 . . . 5 4 . . 1 . 3 4 . 2 . . 13 3 . 1 Cutter 11 | . . . . . . . . . . . . . 4 . . . . . . . . 5 . . 2 . . . Grunt 165 | . 13 13 6 1 1 . 9 . 14 . 6 8 5 3 . . 10 4 6 7 7 20 3 3 21 1 . 4 Brawler 16 | . . . 1 . . . . . . . 1 2 4 1 . . 1 . . 1 . 1 3 . 1 . . . Duelist 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Sentry 79 | . . 3 5 2 2 . 4 . 11 . 7 1 7 . . . 3 . 7 3 . 13 3 . 4 2 2 . Specialist 3 | . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . Hunter 42 | . . . . . 1 . . . 2 . 4 . 8 . . . 3 3 1 2 5 4 2 . 1 4 . 2 Programmer 47 | . . . . . . . 2 . 4 . . . 4 4 . . 1 2 5 1 3 4 3 6 2 1 1 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 15 | . . . . . . . . . 1 . 1 . 1 . . . 2 . 4 1 . . 1 . 3 . . 1 Compactor 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Best Kill Streak 13 | 3 5 6 4 2 2 . 7 . 12 . 3 7 8 8 1 . 3 3 7 8 13 8 3 8 13 5 3 11 Combat Bots Only 13 | . 5 5 4 2 2 . 7 . 12 . 3 6 8 8 1 . 3 2 7 5 11 8 3 8 13 4 2 5 Max Kills in Single Turn 4 | 1 2 2 1 1 1 . 1 . 3 . 2 3 4 3 1 . 1 2 1 1 3 2 1 2 2 3 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . 3 . 1 3 4 3 . . . . . . 1 1 . . 1 2 . . Melee 1 | . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Hostile Shots Fired 3448 | . 70 138 53 22 116 . 212 . 545 8 79 118 290 37 8 . 272 50 168 136 138 206 84 39 363 137 16 143 Missed 1131 | . 15 34 12 4 52 . 69 . 197 2 24 32 89 9 1 . 104 26 43 51 37 66 31 15 111 37 9 61 Hits 2317 | . 55 104 41 18 64 . 143 . 348 6 55 86 201 28 7 . 168 24 125 85 101 140 53 24 252 100 7 82 Melee 51 | . . . 1 . . . . . . . . 2 13 . 7 . 16 . . . . 4 1 . 7 . . . Projectile 2266 | . 55 104 40 18 64 . 143 . 348 6 55 84 188 28 . . 152 24 125 85 101 136 52 24 245 100 7 82 AOE 10 | . . . . . . . . . . . . . 3 . . . . . . . . 1 . . 3 . 1 2 Critical Strikes 94 | . . 7 3 2 . . 3 . 5 . 4 3 11 . 5 . 6 1 4 4 5 8 . 2 12 4 . 5 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 37353 | . 622 1211 567 389 566 . 1949 . 4358 106 1585 2182 4464 774 341 . 2779 515 2597 1346 985 1483 1455 541 3236 1306 181 1815 Core 2726 | . 81 141 40 83 48 . 194 . 431 . 127 186 516 23 . . 132 44 187 52 66 56 52 22 165 48 13 19 Absorbed by Shields 9189 | . . . . . . . 22 . 40 . 223 212 . . . . . 12 294 212 1033 1520 . 13 3254 1013 183 1158 Redirected to Shielding 189 | . . . . . . . . . . . . . . . 36 . 153 . . . . . . . . . . . Ignored by Resistances 375 | . . 8 14 . . . . . . . . . . . . . 107 . . 148 . . . . . . . 98 Regen/Repaired (Parts) 18046 | . . . . 28 512 . 940 . 2577 44 1542 306 1941 180 626 . 1438 324 1359 747 945 1208 347 355 1552 542 216 317 Core Remaining (%) 74 | 100 67 . . 76 95 . . . 57 . . . 21 . . . . . 67 . . 87 . . . 80 . 98 Volleys Fired 1464 | 3 60 71 40 20 34 . 73 . 143 4 67 34 115 23 28 . 108 31 87 67 35 89 51 27 143 40 20 51 Largest 4 | 2 2 3 3 3 2 . 2 . 1 1 3 3 3 2 2 . 3 4 4 4 4 4 3 3 3 3 3 3 Hottest 355 | 70 100 100 69 72 53 . 164 . 151 89 181 160 237 259 259 . 299 355 336 311 288 355 333 223 186 140 180 180 Shots Fired 2894 | 6 120 170 116 45 65 . 80 . 143 4 71 67 172 46 46 . 211 79 214 189 138 263 110 53 229 78 39 140 Gun 989 | 6 120 170 115 45 40 . . . . . 1 . 10 23 18 . 59 10 74 112 85 28 . . 39 34 . . Cannon 1877 | . . . . . 25 . 80 . 137 4 70 60 152 23 28 . 149 69 140 77 53 235 110 53 189 44 39 140 Launcher 18 | . . . 1 . . . . . 6 . . 4 7 . . . . . . . . . . . . . . . Special 10 | . . . . . . . . . . . . 3 3 . . . 3 . . . . . . . 1 . . . Kinetic 1468 | 3 42 113 115 42 45 . 79 . 95 . 20 44 118 46 46 . 117 53 149 51 . 16 . 25 157 34 9 49 Thermal 1238 | 3 78 57 . . 20 . 1 . 42 4 38 16 44 . . . 91 26 65 138 126 162 90 23 71 44 30 69 Explosive 18 | . . . 1 . . . . . 6 . . 4 7 . . . . . . . . . . . . . . . Electromagnetic 160 | . . . . 3 . . . . . . 13 . . . . . . . . . 12 85 20 5 . . . 22 Robot Hit Streak 26 | 3 20 10 23 9 8 . 10 . 20 3 15 8 12 8 6 . 15 4 13 13 11 13 23 17 17 5 5 26 Robot Miss Streak 10 | 1 4 4 4 2 2 . 3 . 6 2 2 4 5 4 3 . 6 4 4 5 5 4 4 3 8 10 3 3 Penetration Max 1 | . . . . . . . 1 . 1 . 1 1 . . 1 . 1 1 1 1 . . . . 1 1 . . Secondary Targets 6 | . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1783 | 4 82 112 75 33 36 . 67 . 141 3 54 43 108 24 28 . 122 29 115 117 57 166 60 24 135 31 14 103 Core Hits 873 | 3 32 44 26 18 18 . 33 . 99 3 45 38 60 17 5 . 40 12 53 44 28 77 25 13 70 25 7 38 Critical Kills 15 | . . . . . . . . . . . . 2 . . . . 4 1 1 2 2 1 . . . 2 . . Critical Parts Destroyed 9 | . 1 2 . . 1 . . . . . . . . . . . 3 . . . . . . . 2 . . . Critical Strikes 50 | 1 3 7 . . 1 . 2 . . . . 2 8 . . . 8 3 4 3 2 1 . . 2 2 . 1 Burn 8 | 1 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . . . 1 . . . . 2 . 1 2 2 1 . . . . . . Destroy 16 | . 1 2 . . 1 . . . . . . 1 . . . . 6 1 . . . . . . 2 2 . . Blast 17 | . . . . . . . 2 . . . . . 8 . . . . 2 3 1 . . . . . . . 1 Melee Attacks 126 | . . . . . 15 . 24 . 60 2 14 1 10 . . . . . . . . . . . . . . . Impact 49 | . . . . . 15 . 3 . 25 2 1 1 2 . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . 21 . 35 . 13 . 8 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Damage Inflicted 98998 | 53 1028 1661 1189 562 692 . 2979 . 7717 92 3022 3606 7575 2726 3007 . 7428 2051 6041 5717 3271 10378 4217 1677 9968 3109 1064 8168 Guns 15379 | 53 1028 1642 1165 508 335 . . . . . . . 205 219 311 . 836 179 2303 2676 1593 688 . . 1042 596 . . Cannons 76018 | . . . . . 357 . 2344 . 5576 92 2896 2204 6243 2145 2696 . 6592 1713 3609 3011 1346 9415 4217 1677 8832 1821 1064 8168 Explosions 5695 | . . . 24 54 . . . . 1087 . 126 1302 1029 362 . . . 159 129 30 332 275 . . 94 692 . . Melee 1887 | . . . . . . . 635 . 1054 . . 100 98 . . . . . . . . . . . . . . . Ramming 19 | . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45161 | 27 335 1178 1165 460 356 . 2344 . 3746 . 806 1874 3881 2364 3007 . 4865 1103 4516 999 . 536 . 1018 6963 596 357 2665 Thermal 40081 | 26 693 464 . 54 336 . . . 1830 92 1836 440 2567 . . . 2563 948 1396 4718 2983 5743 3360 577 3005 1821 707 3922 Explosive 4386 | . . . 24 . . . . . 1087 . . 1192 1029 362 . . . . . . . . . . . 692 . . Electromagnetic 7464 | . . . . 48 . . . . . . 380 . . . . . . . 129 . 288 4099 857 82 . . . 1581 Impact 277 | . . . . . . . . . 177 . . 100 . . . . . . . . . . . . . . . . Slashing 1610 | . . . . . . . 635 . 877 . . . 98 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . . . 38 38 . . 19 19 5 . . 5 30 1 32 32 32 . 4 . 5 7 16 35 51 53 . 7 Average Corruption 17 | . . . 13 38 . . 2 19 4 . . 5 21 1 15 32 32 . 3 . 5 6 15 29 45 51 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 446 | . . . 23 42 . . 8 . 38 . . 2 75 . 14 1 1 . 20 . 14 60 5 16 98 25 . 4 Message Errors 99 | . . . 3 14 . . 3 . 9 . . 1 18 . 4 . . . 9 . 2 10 . 2 20 4 . . Matter Fused 98 | . . . 5 11 . . 2 . 11 . . 1 13 . 2 1 1 . 2 . 1 18 1 2 22 3 . 2 Heat Flow Errors 56 | . . . 3 5 . . 1 . 4 . . . 8 . 1 . . . 1 . 2 8 2 4 13 3 . 1 Energy Discharges 40 | . . . 2 3 . . . . 6 . . . 9 . 3 . . . . . 3 4 . . 10 . . . Parts Rejected 9 | . . . 1 1 . . . . 1 . . . 2 . . . . . 1 . 1 1 . . 1 . . . Parts Fused 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . . Data Loss (minor) 39 | . . . 2 3 . . 1 . 3 . . . 8 . 2 . . . 2 . . 4 . 4 6 3 . 1 Data Loss (major) 19 | . . . 1 1 . . 1 . 2 . . . 2 . . . . . 1 . 3 4 . . 4 . . . Misfires 7 | . . . 2 2 . . . . 1 . . . 2 . . . . . . . . . . . . . . . Alerts 13 | . . . 1 . . . . . . . . . 3 . . . . . 2 . . 4 . 1 2 . . . Misdirections 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . . Weapon Failures 57 | . . . 3 2 . . . . 1 . . . 8 . 1 . . . 2 . 2 6 2 3 17 10 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4601 | . . . . 8 . . 111 . 317 . 63 78 445 441 59 . 530 131 51 243 129 271 169 181 666 104 60 544 Projectiles 4245 | . . . . . . . 111 . 268 . . 11 301 441 59 . 530 106 51 243 129 271 169 181 666 104 60 544 Explosions 213 | . . . . 8 . . . . 35 . 63 7 75 . . . . 25 . . . . . . . . . . Melee 143 | . . . . . . . . . 14 . . 60 69 . . . . . . . . . . . . . . . Knockbacks 149 | . . 1 . . . . 22 . 26 . 3 15 6 2 . . 9 6 7 2 . 2 . 7 32 . 2 7 Impact 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 128 | . . . . . . . 19 . 25 . 2 12 5 2 . . 9 5 7 2 . 2 . 6 24 . 1 7 Secondary 19 | . . . . . . . 3 . 1 . 1 2 1 . . . . 1 . . . . . 1 8 . 1 . Self-Inflicted Damage 947 | . . 114 . 26 . . 68 . 169 . . . 58 227 . . . . . . 132 33 . . . 53 67 . Shots 18 | . . 1 . 1 . . 1 . 6 . . . 1 2 . . . . . . 3 1 . . . 1 1 . Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | 9 257 352 224 282 7 . 239 . 348 . 8 332 245 34 514 . 430 511 414 413 110 154 41 119 181 235 . 9 Average Temperature 104 | 6 89 136 34 75 4 . 41 . 124 . 8 183 88 13 186 . 97 194 109 182 60 79 41 72 81 119 . 9 Received Heat Transfer 6490 | . 336 402 288 236 141 . 567 . 1032 . 206 417 501 81 . . 417 24 411 132 87 257 180 45 545 133 8 44 Effects 25 | . . 6 . 3 . . 1 . 1 . . 1 . . 5 . 2 1 4 1 . . . . . . . . Shutdowns 4 | . . 1 . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . Energy Bleed 4 | . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Interference 8 | . . 2 . 3 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 6 | . . . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . 2 . . . 1 1 . . . . . . . . 1 6 1 . . . . 4 Combat Hostiles 14 | . . . . . . . 2 . . . 1 . . . . . . . . . 1 6 1 . . . . 3 Parts Fried 39 | . . . . . . . 1 . . . 2 1 . . . . . . . . 3 16 4 . . . . 12 Impact Corruptions 8 | . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . 1 . Robots Melted 18 | . 1 . . . . . . . 3 . 4 1 . . . . 2 1 1 2 2 1 . . . . . . Combat Hostiles 17 | . 1 . . . . . . . 3 . 4 1 . . . . 2 1 1 1 2 1 . . . . . . Parts Melted 56 | . 4 1 . 3 1 . . . 16 1 10 . 2 . . . 1 4 1 2 8 2 . . . . . . Heat Transferred 27330 | 148 2183 1739 . 50 650 . . . 4029 400 1850 100 1271 . . . 1188 618 1384 2603 1915 3058 850 . 1258 407 370 1259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . 1 . . . . . . 2 1 . . . . . . 1 1 3 3 . . 1 . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Maximum Alert Level 5 | . . 2 3 1 . 1 4 2 5 3 5 3 4 3 1 . 4 3 4 4 4 5 4 3 5 5 3 2 Low Security (%) 23 | 100 100 71 24 73 100 92 3 . . . . . . . 13 100 14 . . . . . . . . . . . Level 1 5 | . . 16 5 26 . 7 23 . . . . . . . 86 . 10 . . . . . . . . . . . Level 2 8 | . . 11 23 . . . 21 100 4 . 10 18 8 . . . 8 8 . . 6 . . . . . . 100 Level 3 28 | . . . 45 . . . 25 . 33 100 13 81 41 100 . . 52 91 47 67 90 13 . 100 16 . 100 . Level 4 22 | . . . . . . . 26 . 44 . 68 . 50 . . . 14 . 52 32 2 30 100 . 24 29 . . Level 5 11 | . . . . . . . . . 17 . 7 . . . . . . . . . . 56 . . 59 70 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2406 | 10 152 446 767 294 176 284 1284 682 1708 913 1636 858 1434 1092 373 121 1295 1073 1581 1232 1100 2277 1409 1015 2406 1748 1022 663 Initial 1353 | . . 45 180 270 104 . 198 674 463 896 626 858 565 752 373 121 84 679 735 888 684 783 1280 792 753 1353 1016 633 Average 859 | 1 72 164 540 100 44 22 746 672 1225 897 1232 783 1070 951 274 121 715 848 1161 1026 877 1649 1293 843 1694 1604 987 585 Influence Increases 18727 | 15 457 824 967 260 421 284 1096 8 1325 49 1090 442 1059 436 30 . 1471 657 936 622 674 1584 495 333 1793 621 205 573 Destroy 0b10 Robot/C 8720 | . 260 460 400 140 160 . 540 . 850 15 525 210 615 180 . . 555 225 510 345 285 795 225 135 795 195 45 255 Destroy 0b10 Robot/NC 242 | 15 25 35 35 5 10 . 5 . 4 4 . 8 . 4 . . . 16 . 16 28 . . 4 . 8 4 16 Destroy Leader 1206 | . 66 102 150 10 60 . 30 . 62 10 24 58 40 34 . . 40 58 40 76 56 32 64 32 56 40 24 42 Allied During Kill 1380 | . . . 99 19 47 . 13 . 57 14 187 27 23 . . . 212 110 117 33 38 159 62 . 111 40 . 12 Successful Hack 185 | . 15 5 . 6 17 . 14 8 6 . 6 21 12 . . . 11 18 17 . 9 . . . 6 14 . . Select Force Hacks 120 | . 60 . . 60 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 795 | . . 45 . 15 . . 15 . 24 . 24 . 12 72 . . 24 72 24 36 96 36 48 60 72 48 72 . Anti-Garrison Action 1322 | . . . . . . . 150 . 151 . 76 . 113 . . . 265 . 38 . . 302 . . 227 . . . Destroy Structure 3275 | . 1 27 1 5 12 . 104 . 123 6 248 118 208 146 30 . 340 146 190 116 126 212 96 102 478 276 60 104 Advance Influence 100 | . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 24 | . . . . . . . . . 12 . . . . . . . . 12 . . . . . . . . . . Lose Combat Pursuer 792 | . 30 150 . . 15 . 225 . 36 . . . 36 . . . 24 . . . 36 48 . . 48 . . 144 Miscellaneous 566 | . . . 282 . . 284 . . . . . . . . . . . . . . . . . . . . . . Influence Decreases 18153 | 15 349 504 702 941 433 . 96 630 279 862 349 1270 433 802 925 52 297 902 405 987 846 351 1363 737 392 1333 908 990 Entered New Map 11577 | . . 63 248 423 8 . 86 610 199 812 269 778 243 682 695 52 37 616 315 693 532 261 997 617 252 1053 678 358 Time Decay 4236 | 15 339 411 294 398 345 . . 20 . 50 . 222 . 110 160 . . 246 . 254 254 . 286 120 . 140 230 342 Lost Part 660 | . 10 30 50 20 . . 10 . 40 . . 60 130 10 30 . 60 . 50 . . 10 . . 60 20 . 70 Lost Ally 1530 | . . . 110 100 80 . . . 40 . 80 60 60 . 40 . 200 40 40 40 60 80 80 . 80 120 . 220 Purge Threat 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 7 8 4 1 10 . . . . . . 4 . 1 . . . 4 . 3 4 . 5 4 . 7 2 4 Investigation 9 | . 5 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Extermination 12 | . . . . . 1 . . . . . . . . . . . . 3 . 1 . . 1 2 . 1 1 2 Reinforcement 26 | . 2 6 2 . 2 . . . . . . 1 . 1 . . . . . . 4 . 1 2 . 3 1 1 Assault 14 | . . . . 1 2 . . . . . . 1 . . . . . 1 . 2 . . 3 . . 3 . 1 Garrison 7 | . . . 2 . 3 . . . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Distress Signals 20 | . 1 1 4 1 2 . 1 . . . . 2 1 1 . . . 2 . . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 719 | . 24 43 23 12 14 . 39 . 59 1 35 22 56 12 6 . 38 15 32 23 30 59 17 12 64 42 7 34 Peak Tracking Total 23 | . 5 9 4 5 4 . 7 . 9 1 8 9 12 7 4 . 7 3 6 4 7 4 4 3 6 23 3 15 Tactical Retreats 41 | . 2 9 . . 1 . 10 . 3 . . . 3 . . . 1 . . . 1 3 . . 3 . . 5 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Traps Triggered 63 | . 1 1 2 . 1 . 4 . 16 . 7 1 6 1 . . 1 . . . . 10 1 1 10 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Machines Disabled 90 | . . 3 . 1 . . 4 . 3 . 4 . 2 6 . . 8 6 6 3 10 7 4 5 8 4 6 . Max in Single Turn 5 | . . 2 . 1 . . 2 . 1 . 1 . 1 4 . . 2 5 1 1 2 1 1 1 2 1 3 . Garrison Access 5 | . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 13 | . . . . . . . 1 . 1 . 2 . 1 . . . 2 . 1 . . 3 . . 2 . . . Phase Generator 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Machines Accessed 64 | . 7 2 2 5 7 2 3 2 2 1 3 2 1 . . 1 3 5 2 1 2 3 1 1 4 1 . 1 Terminals 43 | . 5 2 1 2 4 1 3 1 2 . 3 1 1 . . . 3 2 2 . . 3 1 . 4 1 . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . Garrison Access 10 | . . . 1 . 1 1 . 1 . 1 . 1 . . . 1 . 1 . . 1 . . 1 . . . . Total Hacks 115 | . 16 4 2 10 15 4 5 4 5 1 6 3 1 . . 1 5 8 3 2 2 6 1 1 6 3 . 1 Successful 53 | . 8 1 2 7 3 3 1 4 2 1 2 2 1 . . 1 1 4 2 . 2 2 . 1 1 1 . 1 Failed 62 | . 8 3 . 3 12 1 4 . 3 . 4 1 . . . . 4 4 1 2 . 4 1 . 5 2 . . Catastrophic 18 | . 1 1 . 1 3 . 1 . 1 . 1 . . . . . 3 1 . 1 . 1 . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 17 2 1 5 4 3 . 3 . . . . . . . . . 4 . . . . . . . . . . Terminals 86 | . 14 4 1 5 7 3 5 3 5 . 6 2 1 . . . 5 5 3 . . 6 1 . 6 3 . 1 Fabricators 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 6 | . . . . . 3 . . . . . . . . . . . . . . 2 1 . . . . . . . Garrison Access 11 | . . . 1 . 2 1 . 1 . 1 . 1 . . . 1 . 1 . . 1 . . 1 . . . . Terminal Hacks 22 | . . . 1 5 . . 1 1 2 . 2 1 1 . . . 1 . 2 . . 2 . . 1 1 . 1 Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Open Door 7 | . . . 1 . . . . . 1 . 1 . . . . . . . 1 . . 1 . . 1 . . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 9 | . . . 1 . . 1 . 1 . 1 . 1 . . . 1 . 1 . . 1 . . 1 . . . . Unlock Access 8 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . 1 . . 1 . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 8 1 . 2 1 2 . 2 . . . . . . . . . 1 . . . . . . . . . . Terminals 13 | . 6 1 . . 1 2 . 2 . . . . . . . . . 1 . . . . . . . . . . Botnet 8 | . 3 1 . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Skim 5 | . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 2 . 3 6 2 3 2 2 . 3 2 . . . . 2 5 1 1 1 2 1 . 4 1 . . Full Trace Events 10 | . 2 . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . 1 . . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Used RIF Installer 9 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . 2 . . 1 . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 22 | . . . . . . . . . . . . 2 . . . . 2 . 1 . 3 2 2 . 3 5 . 2 Non-combat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat 20 | . . . . . . . . . . . . . . . . . 2 . 1 . 3 2 2 . 3 5 . 2 Autoassimilated 19 | . . . . . . . . . . . . . . . . . 2 . 1 . 3 2 2 . 2 5 . 2 Robot Hacks Applied 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . purge_threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Relay Couplers Released 60 | . . . . . 2 . 5 . 4 . 8 . 3 . . . 8 . 3 . 4 15 1 . 7 . . . Machine Destruction 52 | . . . . . 2 . 5 . 4 . 8 . 3 . . . 8 . 3 . . 11 1 . 7 . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . Attached 10 | . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 1 1 . 2 . 1 1 Crosswired 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . . . . 4 . 2 . 3 . . . 7 . 2 . . 7 . . 3 . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Total Allies 103 | . . . 10 4 5 . 2 . 4 5 2 4 5 . 4 . 10 4 5 . 3 9 2 . 8 5 . 12 Largest Group 10 | . . . 10 6 5 . 2 2 4 9 7 3 3 . 4 1 7 4 3 3 3 4 4 . 5 3 . 6 Highest-Rated Group 426 | . . . 88 40 150 . 142 142 187 426 329 90 123 . 198 38 350 272 217 182 168 192 186 . 239 185 . 418 Highest-Rated Ally 212 | . . . 16 16 30 . 80 80 105 51 49 41 54 . 51 38 110 68 85 85 56 64 64 . 69 69 . 212 Total Orders 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 627 | . . . 80 50 16 . 7 . 12 6 27 11 21 . 30 . 112 27 36 14 19 41 29 . 31 16 . 42 Total Damage 20076 | . . . 645 380 227 . 497 . 532 87 4144 283 829 . 702 . 2631 1721 1242 292 800 1132 1094 . 816 492 . 1530 Kills 106 | . . . 12 5 4 . 3 . 4 2 17 3 3 . 3 . 15 7 8 3 2 5 2 . 6 1 . 1 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . X0-1V1 Amusement Gains 337 | . 5 15 15 90 51 10 40 . 14 . . . 2 . . . . . . . 53 . . 20 22 . . . Good Acts 166 | . . 8 . 12 14 1 2 3 13 2 10 3 8 . 7 . 17 10 7 11 4 7 1 . 7 3 3 13 Bad Acts 87 | . . 3 5 1 2 1 11 . 4 . . 3 12 2 3 . 4 . 1 . 6 8 2 3 13 2 1 . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Active Infowar (turns) 1575 | 9 1239 . 37 . . . . . . . . . . . . . 235 55 . . . . . . . . . . Structural 37 | . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . Traps 290 | . . . . . . . . . . . . . . . . . 235 55 . . . . . . . . . . Seismic 1248 | 9 1239 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Turns Passed 21760 | 115 1366 1103 648 1288 1359 38 777 49 1749 117 1032 474 1543 225 324 16 1298 532 764 543 554 1894 632 240 1479 295 491 815 Spaces Moved 14529 | 58 708 505 284 864 1145 43 758 91 1299 84 873 254 715 116 298 25 919 494 719 422 424 1031 242 185 948 186 240 599 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6402 | 56 708 505 284 535 1004 . . . 164 . 134 71 311 85 . . 345 311 689 . . 395 84 1 . 1 240 479 Legs 3598 | . . . . . 108 43 249 . 688 84 352 . . . 214 25 299 183 6 266 11 245 158 23 395 175 . 74 Wheels 785 | . . . . 329 33 . . . . . . 177 164 . . . . . . . 82 . . . . . . . Hover 2017 | . . . . . . . 509 91 447 . . 6 240 31 53 . 40 . 24 17 51 75 . 161 232 . . 40 Flight 1725 | . . . . . . . . . . . 387 . . . 31 . 235 . . 139 280 316 . . 321 10 . 6 Fastest Speed 39 | 50 160 160 160 90 84 84 41 46 46 120 49 49 39 125 66 66 43 77 49 63 63 79 159 70 70 79 176 79 Average Speed 106 | 156 160 160 160 133 93 84 57 46 83 120 79 131 137 125 76 66 86 82 57 78 90 145 196 78 104 103 183 108 Slowest Speed 240 | 160 160 240 160 160 133 84 133 46 120 120 193 152 216 125 125 66 142 128 128 105 175 207 228 159 154 176 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . 4 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 93 58 70 90 45 2 92 5 86 4 92 7 55 3 99 1 92 17 74 15 63 98 11 30 88 15 13 20 Regions Visited 28 Branch Regions 6 Pre-discovered Areas 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 . 1 1 1 . 1 . 1 . 1 . . . 1 . 1 . 1 1 . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 159 | . . . . . 12 . . . 13 2 21 . 7 . . . . 17 21 4 4 1 15 31 . 1 8 2 Terrain Destroyed 1492 | . . 25 . 5 12 . 101 . 49 2 23 75 84 82 15 . 238 118 59 46 62 88 33 55 166 109 22 23 Melee 41 | . . . . . 11 . . . 13 2 9 . 6 . . . . . . . . . . . . . . . Projectile 835 | . . . . . 1 . 33 . 21 . 14 29 37 12 15 . 79 51 59 43 46 54 33 55 147 61 22 23 AOE 616 | . . 25 . 5 . . 68 . 15 . . 46 41 70 . . 159 67 . 3 16 34 . . 19 48 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Tes Gar Res Qua Gar Sec Acc Com Total 18135 | 74 822 659 385 969 1356 44 987 98 1736 92 1114 327 1078 147 338 24 1203 557 909 503 506 1233 307 228 1236 241 271 691 Wait 1073 | . 32 45 27 57 116 . 100 6 125 1 88 8 119 3 11 . 78 6 82 8 25 23 6 12 47 7 7 34 Move 14497 | 57 707 504 283 863 1144 43 757 91 1298 83 872 254 714 116 291 24 914 494 718 421 423 1030 241 185 947 185 239 599 Hop 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . Pick Up 153 | 7 10 10 4 3 24 1 10 . 19 . 9 1 6 . . . 7 9 9 3 2 5 2 2 5 2 . 3 Fast Attach 83 | 6 1 4 7 4 . . 2 . 5 . . . 25 2 4 . 9 2 2 . 1 2 . . 7 . . . Attach 55 | 1 2 2 5 1 3 . 1 . 5 2 2 4 7 1 . . 5 . 1 2 . 1 1 . 4 1 3 1 Detach 36 | . 1 . 2 . 4 . 2 . 6 . . 2 8 . . . 3 2 1 . . . . . 3 1 1 . Swap 60 | . 4 7 10 3 . . . . 2 . 2 9 2 1 1 . 2 5 1 2 4 . 1 1 . . . 3 Drop 151 | . 5 11 6 18 16 . 10 1 19 . 9 6 14 1 1 . 9 8 1 . 2 6 . 1 4 2 1 . Fire 1464 | 3 60 71 40 20 34 . 73 . 143 4 67 34 115 23 28 . 108 31 87 67 35 89 51 27 143 40 20 51 Melee 122 | . . . . . 15 . 23 . 57 2 14 1 10 . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 152 | . . . . . . . 9 . 24 . 12 8 . . . . . . . . . 27 5 . 65 2 . . Rewire 279 | . . . 1 . . . . . 33 . 39 . 58 . . . 66 . 7 . 14 50 . . 11 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res x2 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res x2 / [*Arm] / *Tes) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Quarantine (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 2 exits: *Sec x2) -2/Section 7 -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 6) 713 | -10/Materials | Discovered new exit (range 10) 716 | -10/Materials | Derelicts attacked the area 1047 | -10/Materials | Discovered new exit (range 5) 1299 | -10/Materials | Discovered new exit (range 5) 1355 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1482 | -10/Materials | Entered another Materials area 1482 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1635 | -9/Materials | X0-1V1 announced a LAN party 1685 | -9/Materials | Mass support permanently improved by X0-1V1 (+6; -200 max core) 1742 | -9/Materials | Discovered new exit (range 15) 2222 | -9/Materials | Discovered new exit (range 15) 2247 | -9/Materials | Identified exit to Mines 2329 | -9/Materials | X0-1V1 foreshadows a heat wave 2359 | -9/Materials | Core integrity fell below 50% 2455 | -9/Materials | Discovered new exit (range 14) 2474 | -9/Materials | Identified exit to Materials 2535 | -9/Materials | Ambient heat levels rising (+10) 2536 | -9/Materials | Build established: Scavenger-Gunner 2575 | -9/Materials | Discovered new exit (range 6) 2583 | -9/Materials | Identified exit to Storage 2585 | -9/Materials | Entered Storage 2605 | -9/Storage | X0-1V1 vaporized surrounding terrain (radius 24) 2745 | -9/Storage | Garrison activated, responded to threat 2780 | -9/Storage | X0-1V1 added 0b10 threat records associated with you (major) 2844 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2950 | -9/Storage | Lost 5 allies 2983 | -9/Storage | System corruption reached 10% 3050 | -9/Storage | Discovered exit to Materials (range 7) 3105 | -9/Storage | System corruption reached 30% 3185 | -9/Storage | Core integrity fell below 20% 3224 | -9/Storage | Used back door to open Recycling access 3224 | -9/Storage | Discovered new exit (range 5) 3233 | -9/Storage | Entered Recycling 3233 | -9/Recycling | Accompanied by 4 allies 3327 | -9/Recycling | X0-1V1 sent allied S-10 Pest (x4) 3368 | -9/Recycling | Lost 7 allies 3459 | -9/Recycling | Build established: Scavenger-Tank 3584 | -9/Recycling | Identified exit to Factory 3584 | -9/Recycling | X0-1V1 revealed exit location to -7/Factory 3651 | -9/Recycling | Scanned before Scraplab entrance 3806 | -9/Recycling | Angered Scraplab inhabitants 3818 | -9/Recycling | X0-1V1 rescued you from certain death 3934 | -9/Recycling | Found Prototype Device 3934 | -9/Recycling | Identified Scrap Engine 4062 | -9/Recycling | Core integrity permanently improved by X0-1V1 (+400) 4218 | -9/Recycling | X0-1V1 activates XOMVISION 4472 | -9/Recycling | X0-1V1 activates XOMVISION 4499 | -9/Recycling | Build established: Construct 4521 | -9/Recycling | Entered Factory 4521 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4692 | -7/Factory | X0-1V1 released a cloud of subatomizers 4765 | -7/Factory | X0-1V1 sent you to a vault 4865 | -7/Factory | Garrison activated, responded to threat 4893 | -7/Factory | X0-1V1 activates XOMVISION 5060 | -7/Factory | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 5105 | -7/Factory | Discovered new exit (range 8) 5253 | -7/Factory | Sterilization system engaged 5253 | -7/Factory | Non-combat units ordered to evacuate 5353 | -7/Factory | Combat units ordered to evacuate 5553 | -7/Factory | Ambient heat levels rising (+10) 5567 | -7/Factory | Identified exit to Factory 5567 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5621 | -7/Factory | Discovered exit to Factory (range 9) 5703 | -7/Factory | Ambient heat levels rising (+10) 5742 | -7/Factory | X0-1V1 activates XOMVISION 5853 | -7/Factory | Ambient heat levels rising (+10) 5879 | -7/Factory | X0-1V1 mutated your Weapon slot to Utility slot 5880 | -7/Factory | Entered another Factory area 5880 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5915 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 5918 | -6/Factory | Identified exit to Garrison 5918 | -6/Factory | Entered Garrison 5966 | -6/Garrison | X0-1V1 vaporized surrounding terrain (radius 24) 5980 | -6/Garrison | Found Unknown Hackware 5980 | -6/Garrison | Identified Relay Coupler [Proto] 6004 | -6/Garrison | X0-1V1 mutated your Utility slot to Weapon slot 6040 | -6/Garrison | Triggered checkpoint 6139 | -6/Garrison | Installed Relay Interface Framework 6144 | -6/Garrison | Discovered new exit (range 3) 6240 | -6/Garrison | Phase Generator disabled 6272 | -6/Garrison | Triggered checkpoint 6296 | -6/Garrison | Garrison Relay disabled 6328 | -6/Garrison | Triggered checkpoint 6415 | -6/Garrison | Destroyed 7 combat bots 6464 | -6/Garrison | Triggered checkpoint 6494 | -6/Garrison | Spotted B-90 Cyclops 6494 | -6/Garrison | Spotted B-75 Beast 6494 | -6/Garrison | X0-1V1 sent you into danger 6496 | -6/Garrison | Discovered new exit (range 7) 6558 | -6/Garrison | Triggered checkpoint 6588 | -6/Garrison | Discovered new exit (range 13) 6590 | -6/Garrison | Found embedded Infiltrators 6646 | -6/Garrison | System corruption reached 10% 6695 | -6/Garrison | Entered Factory 6695 | -6/Factory | Accompanied by 2 allies 6701 | -6/Factory | X0-1V1 activates XOMVISION 6702 | -6/Factory | Identified exit to Lower Caves 6738 | -6/Factory | Identified exit to Garrison 6744 | -6/Factory | Entered Garrison 6744 | -6/Garrison | Accompanied by 2 allies 6818 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 6913 | -6/Garrison | Triggered checkpoint 7106 | -6/Garrison | Triggered checkpoint 7128 | -6/Garrison | X0-1V1 sent you into danger 7179 | -6/Garrison | X0-1V1 mutated your Weapon slot to Utility slot 7229 | -6/Garrison | Discovered new exit (range 11) 7290 | -6/Garrison | Triggered checkpoint 7413 | -6/Garrison | Core integrity fell below 50% 7447 | -6/Garrison | Destroyed 12 combat bots 7539 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 7572 | -6/Garrison | Triggered checkpoint 7608 | -6/Garrison | Triggered checkpoint 7693 | -6/Garrison | Triggered checkpoint 7701 | -6/Garrison | Garrison Relay disabled 7796 | -6/Garrison | Identified exit to Factory 7796 | -6/Garrison | X0-1V1 revealed exit location to -5/Factory 7810 | -6/Garrison | Discovered exit to Factory (range 11) 7896 | -6/Garrison | Triggered checkpoint 7976 | -6/Garrison | Triggered checkpoint 8047 | -6/Garrison | Spotted B-75 Beast 8056 | -6/Garrison | Destroyed B-75 Beast 8180 | -6/Garrison | Triggered checkpoint 8493 | -6/Garrison | Core integrity restored by X0-1V1 (+243) 8493 | -6/Garrison | Entered Factory 8493 | -5/Factory | Accompanied by 4 allies 8493 | -5/Factory | Evolved 2 slots: Utility x2 8572 | -5/Factory | Build established: Commander-Construct 8584 | -5/Factory | X0-1V1 sent you to a vault 8603 | -5/Factory | Identified exit to Garrison 8610 | -5/Factory | Entered Garrison 8610 | -5/Garrison | Accompanied by 5 allies 8708 | -5/Garrison | Triggered checkpoint 8731 | -5/Garrison | Learned Factory security intel 8835 | -5/Garrison | Spotted B-75 Beast 8848 | -5/Garrison | Destroyed B-75 Beast 8874 | -5/Garrison | Lost 4 allies 9058 | -5/Garrison | Triggered checkpoint 9058 | -5/Garrison | Triggered checkpoint 9069 | -5/Garrison | Triggered checkpoint 9094 | -5/Garrison | X0-1V1 activates XOMVISION 9110 | -5/Garrison | Triggered checkpoint 9156 | -5/Garrison | Build established: Construct 9241 | -5/Garrison | Discovered new exit (range 13) 9351 | -5/Garrison | Discovered new exit (range 12) 9364 | -5/Garrison | Triggered checkpoint 9385 | -5/Garrison | Garrison Relay disabled 9448 | -5/Garrison | Triggered checkpoint 9514 | -5/Garrison | Identified exit to Factory 9514 | -5/Garrison | X0-1V1 revealed exit location to -5/Factory 9532 | -5/Garrison | Triggered checkpoint 9550 | -5/Garrison | Triggered checkpoint 9550 | -5/Garrison | Garrison Relay disabled 9595 | -5/Garrison | Expanded RIF knowledge: Program Shield 9642 | -5/Garrison | Entered Factory 9642 | -5/Factory | Accompanied by 1 ally 9811 | -5/Factory | Discovered new exit (range 5) 9820 | -5/Factory | Identified exit to Upper Caves 9929 | -5/Factory | Garrison activated, responded to threat 9942 | -5/Factory | First assault squad dispatched 9998 | -5/Factory | X0-1V1 sent allied Butcher (x2) 10042 | -5/Factory | Lost 4 parts (1p1u2w) 10116 | -5/Factory | Identified exit to Garrison 10116 | -5/Factory | Entered Garrison 10242 | -5/Garrison | Triggered checkpoint 10243 | -5/Garrison | Triggered checkpoint 10247 | -5/Garrison | Triggered checkpoint 10275 | -5/Garrison | Destroyed 8 combat bots 10276 | -5/Garrison | System corruption reached 10% 10284 | -5/Garrison | X0-1V1 turns hostiles against one another 10307 | -5/Garrison | Spotted B-75 Beast 10322 | -5/Garrison | X0-1V1 sent hostile B-60 Warrior (x3) 10333 | -5/Garrison | Lost 9 parts (1p1n5u2w) 10342 | -5/Garrison | Core integrity fell below 50% 10559 | -5/Garrison | Identified exit to Factory 10559 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 10662 | -5/Garrison | X0-1V1 sent hostile H-66 Slayer (x3) 10782 | -5/Garrison | Triggered checkpoint 10849 | -5/Garrison | System corruption reached 30% 10868 | -5/Garrison | X0-1V1 sent hostile H-66 Slayer (x3) 10902 | -5/Garrison | X0-1V1 downgraded hostiles (x1) 11024 | -5/Garrison | Triggered checkpoint 11026 | -5/Garrison | Spotted B-75 Beast 11038 | -5/Garrison | Destroyed B-75 Beast 11237 | -5/Garrison | X0-1V1 rewrote Slayer 6c IFF filter 11377 | -5/Garrison | Crushed by falling debris 11436 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 11610 | -5/Garrison | Garrison Relay disabled 11659 | -5/Garrison | Entered Factory 11659 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11678 | -4/Factory | Build established: Scavenger-Construct 11736 | -4/Factory | Destroyed 8 combat bots 11786 | -4/Factory | X0-1V1 enhanced Transport squad support 11884 | -4/Factory | Sucked down chute 11884 | -4/Factory | Entered Waste 11890 | -4/Waste | Spotted C-40 Crusher 11890 | -4/Waste | Spotted C-40 Crusher 11890 | -4/Waste | X0-1V1 sent you into danger 11899 | -4/Waste | EMP discharged 11905 | -4/Waste | Destroyed C-40 Crusher 11928 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11968 | -4/Waste | Crushed by Compactor (1 part destroyed) 11980 | -4/Waste | Crushed by Compactor (1 part destroyed) 11983 | -4/Waste | Destroyed C-40 Crusher 11997 | -4/Waste | Spotted C-40 Crusher 11999 | -4/Waste | EMP discharged 11999 | -4/Waste | System corruption reached 10% 11999 | -4/Waste | Spotted C-40 Crusher 11999 | -4/Waste | X0-1V1 mutated your Utility slot to Propulsion slot 12011 | -4/Waste | Build established: Construct 12015 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12025 | -4/Waste | Spotted C-40 Crusher 12040 | -4/Waste | Spotted C-40 Crusher 12047 | -4/Waste | X0-1V1 sent allied Guerrilla (x4) 12050 | -4/Waste | Allies destroyed C-40 Crusher 12059 | -4/Waste | Identified exit to Factory 12059 | -4/Waste | X0-1V1 revealed exit location to -4/Factory 12064 | -4/Waste | Allies destroyed C-40 Crusher 12084 | -4/Waste | Allies destroyed C-40 Crusher 12099 | -4/Waste | EMP discharged 12101 | -4/Waste | Destroyed C-40 Crusher 12125 | -4/Waste | Lost 3 allies 12150 | -4/Waste | X0-1V1 activates XOMVISION 12199 | -4/Waste | EMP discharged 12199 | -4/Waste | System corruption reached 30% 12208 | -4/Waste | Entered Factory 12208 | -4/Factory | Accompanied by 1 ally 12211 | -4/Factory | Identified exit to Garrison 12224 | -4/Factory | Entered Garrison 12224 | -4/Garrison | Accompanied by 1 ally 12251 | -4/Garrison | Expanded RIF knowledge: Robot Detection 12462 | -4/Garrison | Spotted B-86 Titan 12464 | -4/Garrison | Triggered checkpoint 12477 | -4/Garrison | Destroyed B-86 Titan 12489 | -4/Garrison | Found Hvy. Reflective Plating 12491 | -4/Garrison | Triggered checkpoint 12521 | -4/Garrison | X0-1V1 activates XOMVISION 12548 | -4/Garrison | Triggered checkpoint 12572 | -4/Garrison | Triggered checkpoint 12608 | -4/Garrison | Garrison Relay disabled 12639 | -4/Garrison | Discovered new exit (range 10) 12650 | -4/Garrison | Phase Generator disabled 12654 | -4/Garrison | Spotted B-86 Titan 12654 | -4/Garrison | Spotted B-86 Titan 12679 | -4/Garrison | Destroyed B-86 Titan 12682 | -4/Garrison | Adv. Hardlight Generator reconfigured into Item Mimic 12717 | -4/Garrison | Lost 4 parts (3u1w) 12718 | -4/Garrison | Allies destroyed B-86 Titan 12747 | -4/Garrison | Lost 4 allies 12820 | -4/Garrison | Triggered checkpoint 12866 | -4/Garrison | Lost 3 allies 12912 | -4/Garrison | Identified exit to Factory 12912 | -4/Garrison | X0-1V1 revealed exit location to -4/Factory 12972 | -4/Garrison | Triggered checkpoint 12983 | -4/Garrison | X0-1V1 upgraded hostiles (x2) 12986 | -4/Garrison | X0-1V1 sent allied Lightning (x1) 12993 | -4/Garrison | Garrison Relay disabled 13046 | -4/Garrison | X0-1V1 mutated your Utility slot to Power slot 13072 | -4/Garrison | Triggered checkpoint 13090 | -4/Garrison | Discovered exit to Factory (range 14) 13216 | -4/Garrison | Triggered checkpoint 13522 | -4/Garrison | Entered Factory 13554 | -4/Factory | X0-1V1 sent you to a vault 13560 | -4/Factory | Discovered new exit (range 16) 13814 | -4/Factory | Build established: Commander-Construct 13821 | -4/Factory | Discovered new exit (range 12) 13849 | -4/Factory | Identified exit to Research 13961 | -4/Factory | X0-1V1 activates XOMVISION 13968 | -4/Factory | P-70 Sage assimilated allied Beamer 7e 14022 | -4/Factory | First assault squad dispatched 14054 | -4/Factory | Identified exit to Garrison 14054 | -4/Factory | Entered Garrison 14064 | -4/Garrison | Spotted B-86 Titan 14088 | -4/Garrison | Destroyed B-86 Titan 14100 | -4/Garrison | Found Hvy. Reflective Plating 14107 | -4/Garrison | Rewired B-75 Beast 14121 | -4/Garrison | Rewired B-75 Beast 14170 | -4/Garrison | Build established: Construct 14184 | -4/Garrison | Triggered checkpoint 14272 | -4/Garrison | Triggered checkpoint 14346 | -4/Garrison | X0-1V1 revealed exit location to -3/Research 14385 | -4/Garrison | Spotted B-86 Titan 14389 | -4/Garrison | Triggered checkpoint 14396 | -4/Garrison | Destroyed B-86 Titan 14411 | -4/Garrison | Triggered checkpoint 14441 | -4/Garrison | Spotted B-86 Titan 14441 | -4/Garrison | Spotted B-86 Titan 14442 | -4/Garrison | Destroyed B-86 Titan 14463 | -4/Garrison | Destroyed 7 combat bots 14470 | -4/Garrison | Destroyed B-86 Titan 14493 | -4/Garrison | X0-1V1 activates XOMVISION 14500 | -4/Garrison | Triggered checkpoint 14532 | -4/Garrison | Rescued a captive Derelict 14535 | -4/Garrison | Rescued a captive Derelict 14612 | -4/Garrison | Triggered checkpoint 14620 | -4/Garrison | Garrison Relay disabled 14630 | -4/Garrison | Discovered exit to Research (range 18) 14630 | -4/Garrison | Discovered exit to Research (range 76) 14630 | -4/Garrison | Discovered exit to Research (range 31) 14678 | -4/Garrison | Triggered checkpoint 14727 | -4/Garrison | X0-1V1 activates XOMVISION 14786 | -4/Garrison | Expanded RIF knowledge: Structural Interface 14818 | -4/Garrison | Entered Research 14818 | -3/Research | Accompanied by 3 allies 14818 | -3/Research | Evolved 2 slots: Utility x2 14878 | -3/Research | Spotted B-86 Titan 14878 | -3/Research | Destroyed B-86 Titan 15006 | -3/Research | Discovered new exit (range 12) 15052 | -3/Research | Identified exit to Research 15052 | -3/Research | X0-1V1 revealed exit location to -2/Research 15068 | -3/Research | First assault squad dispatched 15120 | -3/Research | Allied Derelicts emerged from ambush trap array 15136 | -3/Research | Identified exit to Testing 15136 | -3/Research | X0-1V1 revealed exit location to -3/Testing 15292 | -3/Research | Discovered exit to Research (range 8) 15361 | -3/Research | Entered Testing 15552 | -3/Testing | Found Prototype Device 15553 | -3/Testing | Identified 2N-1CE's Frost Array 15600 | -3/Testing | X0-1V1 enhanced Transport squad support 15626 | -3/Testing | Scanned by Researcher 15666 | -3/Testing | Discovered exit to Research (range 5) 15746 | -3/Testing | Destroyed 11 combat bots 15835 | -3/Testing | X0-1V1 redirected Transport squads to designated parking area 15907 | -3/Testing | Identified exit to Garrison 15915 | -3/Testing | Entered Garrison 15965 | -3/Garrison | Garrison Relay disabled 16117 | -3/Garrison | Triggered checkpoint 16167 | -3/Garrison | Triggered checkpoint 16173 | -3/Garrison | Garrison Relay disabled 16207 | -3/Garrison | Expanded RIF knowledge: Crosswire 16299 | -3/Garrison | X0-1V1 activates XOMVISION 16396 | -3/Garrison | X0-1V1 revealed exit location to -2/Research 16499 | -3/Garrison | Triggered checkpoint 16512 | -3/Garrison | Triggered checkpoint 16546 | -3/Garrison | Lost 3 allies 16566 | -3/Garrison | Destroyed 8 combat bots 16638 | -3/Garrison | X0-1V1 activates XOMVISION 16659 | -3/Garrison | Triggered checkpoint 16763 | -3/Garrison | Build established: Bothacker-Construct 17107 | -3/Garrison | Discovered exit to Research (range 10) 17286 | -3/Garrison | Triggered checkpoint 17323 | -3/Garrison | Garrison Relay disabled 17476 | -3/Garrison | Build established: Botlord-Construct 17509 | -3/Garrison | Triggered checkpoint 17558 | -3/Garrison | X0-1V1 rewrote YH-MOI(g) IFF filter 17687 | -3/Garrison | Discovered exit to Research (range 8) 17745 | -3/Garrison | Expanded RIF knowledge: Watcher Feeds 17789 | -3/Garrison | X0-1V1 activates XOMVISION 17809 | -3/Garrison | Entered Research 17809 | -2/Research | Accompanied by 4 allies 17809 | -2/Research | Evolved 2 slots: Utility x2 17969 | -2/Research | Spotted B-90 Cyclops 17999 | -2/Research | Destroyed B-90 Cyclops 18059 | -2/Research | First assault squad dispatched 18103 | -2/Research | Lost 3 allies 18337 | -2/Research | System corruption reached 10% 18434 | -2/Research | Discovered new exit (range 5) 18441 | -2/Research | Entered Quarantine 18468 | -2/Quarantine | X0-1V1 announced a LAN party 18511 | -2/Quarantine | System corruption reached 30% 18551 | -2/Quarantine | Discovered new exit (range 14) 18563 | -2/Quarantine | Found Alien Artifact 18568 | -2/Quarantine | Found Alien Artifact 18681 | -2/Quarantine | Identified exit to Garrison 18681 | -2/Quarantine | Entered Garrison 18683 | -2/Garrison | Destroyed 8 combat bots 18700 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 18859 | -2/Garrison | Spotted B-90 Cyclops 18859 | -2/Garrison | Spotted B-90 Cyclops 18859 | -2/Garrison | X0-1V1 vaporized surrounding terrain (radius 22) 18873 | -2/Garrison | Triggered checkpoint 18882 | -2/Garrison | Triggered checkpoint 18891 | -2/Garrison | Destroyed B-90 Cyclops 18894 | -2/Garrison | Destroyed B-90 Cyclops 18982 | -2/Garrison | Destroyed 13 combat bots 19013 | -2/Garrison | Triggered checkpoint 19013 | -2/Garrison | Spotted B-90 Cyclops 19013 | -2/Garrison | Triggered checkpoint 19016 | -2/Garrison | Triggered checkpoint 19038 | -2/Garrison | Destroyed B-90 Cyclops 19235 | -2/Garrison | Discovered new exit (range 11) 19281 | -2/Garrison | Triggered checkpoint 19325 | -2/Garrison | X0-1V1 downgraded hostiles (x1) 19395 | -2/Garrison | X0-1V1 rewrote Champion 9c IFF filter 19478 | -2/Garrison | Rescued a captive Derelict 19481 | -2/Garrison | Rescued a captive Derelict 19507 | -2/Garrison | X0-1V1 vaporized surrounding terrain (radius 21) 19674 | -2/Garrison | Triggered checkpoint 19906 | -2/Garrison | Garrison Relay disabled 19919 | -2/Garrison | Discovered new exit (range 11) 20160 | -2/Garrison | X0-1V1 sent hostile G-67 Veteran (x5) 20160 | -2/Garrison | Entered Section 7 20160 | -2/Section 7 | Accompanied by 2 allies 20166 | -2/Section 7 | Spotted S7 Guard 20171 | -2/Section 7 | Destroyed S7 Guard 20213 | -2/Section 7 | Identified exit to Access 20213 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 20223 | -2/Section 7 | X0-1V1 enhanced Transport squad support 20410 | -2/Section 7 | First assault squad dispatched 20434 | -2/Section 7 | Scanned by Researcher 20455 | -2/Section 7 | Entered Access 20455 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20464 | -1/Access | Lost 5 allies 20619 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 21) 20640 | -1/Access | Identified exit to Command 20640 | -1/Access | X0-1V1 revealed exit location to -1/Command 20946 | -1/Access | Entered Command 21179 | -1/Command | Found Hvy. Insulated Plating 21275 | -1/Command | Spotted M Guard 21277 | -1/Command | Spotted Combat Programmer 21277 | -1/Command | Spotted Combat Programmer 21282 | -1/Command | Spotted M Guard 21290 | -1/Command | X0-1V1 turns hostiles against one another 21303 | -1/Command | Destroyed Combat Programmer 21305 | -1/Command | Destroyed Combat Programmer 21305 | -1/Command | All MAIN.C guards destroyed 21314 | -1/Command | X0-1V1 sent you to a vault 21333 | -1/Command | X0-1V1 downgraded hostiles (x2) 21486 | -1/Command | Spotted B-99 Colossus 21510 | -1/Command | Destroyed B-99 Colossus 21659 | -1/Command | Met MAIN.C 21722 | -1/Command | Destroyed MAIN.C Shell 21724 | -1/Command | MAIN.C activated Command garrisons 21732 | -1/Command | X0-1V1 sent allied B-74 Champion (x4) 21761 | -1/Command | Interfaced with 0b10 Conduit 21761 | *** | Assimilated 0b10! Last Messages --------------- 21732_ The cosmic winds blow in a new direction. B-74 Champion form resolidifies at new position. 21734_ Adv. Force Field destroyed. 21738_ Adv. Phase Shifter destroyed. 21738_ Hvy. Insulated Plating destroyed. 21744_ Kinetic Hardcell Construct/C destroyed. 21744_ Arm. Scrap Engine damaged due to network destabilization (-8). 21744_ Critical hit (Blast). 21747_ Hpw. Accelerated Hardcell Construct/C destroyed. 21747_ Arm. Scrap Engine damaged due to network destabilization (-9). 21761_ Interfacing with system... 21761_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] [Achievement: Winner's Signature] [Achievement: Slow And Deadly Wins The Race] [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ## ## ############################################ | | ## ## ############################################ | | ################################################## | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # "######################################### | | # ""######################################### | | # ""######################################### | | # ""#####""""""" """" ############### | | + ""#####"" "" ############### | | # T"#####""""" "" ############### | | # ""#####""""""""""" / | | # ""#####" " """ / | | # ""#####"" """""" ; | | # ""#####"" """""" ############### | | # "##### " """""" ############### | | # ##### " "" ############### | | # ##### " " ""############### | | ######+#######""""""""" """""""############### | | ###### #######"" @"""""""""############### | | ###### ####### """""""""""############### | | ###### ####### " " " " ############### | | ###### ####### " " " " ############### | | """ " " " """" " ############### | | """ """ " " """" ############### | | """ " " " " ############### | | ##+########### """""""""" " ############### | | ######## " """ " """"""""############### | | ######## """ " " " ############### | | ############################################ | | ############################################ | | ############################################ | | ############################################ | | ################################################## | | ################################################## | | ############################################# | | ############################################# | | ############################################# | | ############################################# | | ############################################# | | ############################################# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 237 Coolant Potential 65 Energy Generation 128 Energy Capacity 4263 Matter Stores 1100 Matter Capacity 1100 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 44 Resistance: TH 25 Resistance: EM 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 5 Relay Coupler Types 6 Relay Coupler Value 171 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Adv. Variable Charge Gun | -3/Testing | Archive Cld. Gravmag System | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Enh. Multireflex Exoskeleton | -2/Section 7 | Archive Prc. Energy Filter | -2/Section 7 | Archive Robot Schematics ------------------ T-07 Excavator | -3/Testing | Archive R-10 Processor | -2/Section 7 | Archive K-01 Serf | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Mace | -7/Factory | Hacked Adv. Remote Datajack | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Chaotic Teddy Bear Hackathon Hackerman Into The Furnace MAIN.CPP Mindtrick Slow And Deadly Wins The Race Tailor-made Winner's Signature Challenges ------------ None Game ------ Seed CoolingMetamassSword Manual? 0 Play Time 07:18:16 Cumulative 232.4 hours Start 2026.07.12 @ 14:30:51 End 2026.07.16 @ 02:24:22 Sessions 28 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type 4 Total 10 Types 2/1/2/2/1/0/0/1/0/1 Lore% 59 Gallery% 62 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad59910b-ab01-4ad9-8ed9-a6da83949907