Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.22 @ 04:45:45 Player: Kappa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (3622) 3622 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 8154 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 366 Entered Garrisons 200 Friendly Fire -163 Cogmind --------- Core Integrity 633/850 Matter 300/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor ECM Suite System Shield Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Cooling System Active Sensor Spoofer Disruptor Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor ECM Suite Active Sensor Spoofer Backup Plating VII System Shield Advanced System Shield > --- WEAPON ----------- Wave Gun Railgun > --- INVENTORY -------- Light Fission Core Backup Power VII Backup Laser VII Disruptor Cannon Heavy Plasma Cannon [Rating: 74] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Signal Interpreter Device ECM Suite Processor Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Railgun Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Slots Evolved 8 | . . . 2 2 2 . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . . 2 2 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 91 | 7 11 . 14 17 11 18 9 4 Power 14 | 1 2 . 1 3 3 2 1 1 Engine 7 | 1 2 . 1 . 1 . 1 1 Core 7 | . . . . 3 2 2 . . Reactor . | . . . . . . . . . Propulsion 28 | 2 3 . 6 6 2 6 3 . Treads 11 | . 2 . . 4 . 4 1 . Leg 12 | 2 1 . 2 2 1 2 2 . Wheel 2 | . . . 2 . . . . . Hover 1 | . . . . . 1 . . . Flight 2 | . . . 2 . . . . . Utility 25 | 2 2 . 2 5 4 4 3 3 Device 12 | 2 1 . 1 1 2 2 2 1 Storage . | . . . . . . . . . Processor 6 | . 1 . 1 3 1 . . . Hackware 4 | . . . . 1 1 1 . 1 Protection 3 | . . . . . . 1 1 1 Artifact . | . . . . . . . . . Weapon 24 | 2 4 . 5 3 2 6 2 . Energy Gun 7 | 1 . . 1 1 . 3 1 . Energy Cannon 2 | . 1 . . . . 1 . . Ballistic Gun 8 | 1 . . 3 1 1 2 . . Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 2 | . 1 . 1 . . . . . Special Weapon 2 | . 2 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 2 1 . 1 Parts Lost 34 | . 4 . 8 6 7 2 3 4 Power 6 | . 1 . 1 2 1 . . 1 Propulsion 8 | . 2 . 2 . 2 . 1 1 Utility 7 | . . . 1 1 2 2 1 . Weapon 13 | . 1 . 4 3 2 . 1 2 Highest Loss Streak 7 | . 4 . 4 3 7 2 1 4 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . 2 4 4 4 3 4 4 5 Power . | . . . . . . 1 1 1 Propulsion . | . . . . . . . . . Utility 1 | . . 2 2 1 1 . . 1 Weapon 1 | . 1 2 1 . . 1 3 2 Tool/Special . | . . . . . . . . . Unused Backups 15 | . . . 1 1 . 8 2 3 Power 3 | . . . . . . 1 1 1 Propulsion 2 | . . . . . . 2 . . Utility 4 | . . . 1 . . 3 . . Weapon 5 | . . . . 1 . 1 1 2 Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 95 | . 82 100 96 96 84 99 97 99 Engine 3 | . 6 14 10 2 . . 2 5 Core 3 | . . . . 5 6 7 3 . Treads 10 | . 2 28 12 9 4 13 6 . Leg 4 | . 17 . 1 8 . 1 5 13 Device 23 | . 23 14 21 18 26 25 27 24 Processor 20 | . 4 14 21 26 23 23 20 20 Hackware 6 | . . . . 8 9 7 13 18 Protection 1 | . . . . . . 3 2 3 Energy Gun 4 | . 4 . 2 3 2 6 5 6 Energy Cannon 2 | . 5 14 6 . . 1 . . Ballistic Gun 5 | . 9 . 7 7 3 5 6 6 Ballistic Cannon 1 | . . . . 3 4 . . . Special Weapon 2 | . 7 14 2 . . . . . Peak Build Rating 74 | 9 9 7 17 28 38 53 74 73 Average Rating 33 | 4 7 7 12 23 29 44 65 69 On Entrance 23 | . 9 7 7 15 18 35 53 69 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 9 11 10 14 20 25 33 34 35 Greatest Support 46 | 20 40 40 40 40 46 46 40 40 Greatest Overweight (x) 8 | . 2 . 4 . 8 2 8 . Average Overweight (x) . | . . . . . 3 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 4 5 5 5 5 Class Distribution -------------------- 31% | Scavenger-Mutant 30% | Mutant 12% | Skirmisher 12% | Hacker-Skirmisher 6% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Skirmisher | -6/Waste Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Matter Collected 2147 | 279 152 30 436 488 188 312 187 75 Remotely 320 | . . . . . 188 132 . . Salvage Created 1778 | 44 253 . 544 589 171 109 68 . Parts 114 | 5 17 . 37 38 9 4 4 . Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 4 | . 1 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Combat Hostiles Destroyed 43 | . 9 . 12 14 4 3 1 . Guns 20 | . 6 . 5 5 1 2 1 . Cannons 12 | . 1 . 2 5 3 1 . . AOE 11 | . 2 . 5 4 . . . . Classes Destroyed 11 | 2 4 . 3 1 1 . . . Worker 3 | 1 . . 1 1 . . . . Builder 3 | . . . 3 . . . . . Tunneler 2 | 1 . . . 1 . . . . Hauler 2 | . 1 . 1 . . . . . Recycler 2 | . . . 1 . 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 8 | . 6 . . . . 2 . . Grunt 18 | . 3 . 8 5 2 . . . Sentry 13 | . . . 4 8 . 1 . . Hunter 2 | . . . . 1 . . 1 . Programmer 2 | . . . . . 2 . . . Best Kill Streak 5 | 2 3 . 5 4 3 2 1 . Combat Bots Only 4 | . 3 . 3 4 3 2 1 . Max Kills in Single Turn 3 | 1 2 . 3 2 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . 1 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Hostile Shots Fired 448 | . 76 . 84 104 32 65 84 3 Missed 147 | . 16 . 24 31 11 24 41 . Hits 301 | . 60 . 60 73 21 41 43 3 Melee 6 | . . . . . . 3 . 3 Projectile 295 | . 60 . 60 73 21 38 43 . Critical Strikes 14 | . 1 . 3 5 2 1 . 2 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 4778 | . 635 . 892 1242 563 568 754 124 Core 1202 | . 185 . 341 219 165 75 110 107 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 53 | 100 . 26 14 60 . 65 . . Volleys Fired 193 | 9 45 3 43 39 15 24 14 1 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 160 | 60 100 80 100 95 95 160 116 116 Shots Fired 337 | 18 74 6 69 75 29 48 16 2 Gun 230 | 18 62 . 35 51 14 32 16 2 Cannon 74 | . 8 3 15 19 13 16 . . Launcher 23 | . 2 . 14 5 2 . . . Special 10 | . 2 3 5 . . . . . Kinetic 191 | 9 42 . 26 54 25 20 14 1 Thermal 114 | 9 30 6 20 16 2 28 2 1 Explosive 23 | . 2 . 14 5 2 . . . Electromagnetic 9 | . . . 9 . . . . . Robot Hit Streak 14 | 4 13 4 11 14 6 6 6 1 Robot Miss Streak 6 | 4 5 3 3 5 6 5 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 209 | 7 42 4 52 52 23 15 13 1 Core Hits 118 | 3 19 2 34 27 21 7 5 . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . 3 2 1 . . Burn 2 | . . . . . 1 1 . . Destroy 1 | . . . . 1 . . . . Blast 3 | . . . . 2 1 . . . Melee Attacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Slashing 1 | . . . . . . . 1 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4520 | 63 531 42 1316 1237 617 375 316 23 Guns 2026 | 63 315 . 524 514 221 109 257 23 Cannons 1022 | . 87 35 157 352 250 141 . . Explosions 1398 | . 127 . 635 371 140 125 . . Melee 55 | . . . . . . . 55 . Ramming 12 | . . 2 . . 6 . 4 . Kinetic 2169 | 31 206 . 361 729 433 155 231 23 Thermal 788 | 32 198 40 157 137 103 95 26 . Explosive 1320 | . 127 . 635 371 62 125 . . Electromagnetic 176 | . . . 163 . 13 . . . Impact . | . . . . . . . . . Slashing 55 | . . . . . . . 55 . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 53 | . . . . 2 50 1 . . Projectiles . | . . . . . . . . . Explosions 53 | . . . . 2 50 1 . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . 2 3 2 . . Impact . | . . . . . . . . . Kinetic 7 | . . . . 2 3 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 460 | . . . 86 19 246 109 . . Shots 11 | . . . 3 1 6 1 . . Rammed 6 | . . 1 1 . 2 . 1 1 Targets Rammed 6 | . . 1 1 . 2 . 1 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 130 | 40 130 36 126 63 9 42 2 66 Average Temperature 26 | 17 42 18 26 21 5 12 2 40 Received Heat Transfer 1374 | . 243 . 351 468 81 153 78 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1782 | 75 460 124 333 333 198 222 37 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Maximum Alert Level 5 | . . . . 1 . 5 4 1 Low Security (%) 55 | 100 100 100 100 63 100 15 . 39 Level 1 8 | . . . . 36 . 4 . 60 Level 2 3 | . . . . . . 9 . . Level 3 8 | . . . . . . 17 30 . Level 4 11 | . . . . . . 12 69 . Level 5 13 | . . . . . . 39 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 2456 | 5 117 . 165 269 102 2456 1306 352 Initial 1289 | . 3 . . 61 98 71 1289 352 Average 574 | . 34 . 25 130 23 1263 1159 226 Influence Increases 3923 | 10 285 . 419 469 226 2425 89 . Destroy 0b10 Robot/C 1080 | . 180 . 240 280 80 260 40 . Destroy 0b10 Robot/NC 65 | 10 10 . 30 10 5 . . . Destroy Leader 266 | . 34 . 82 90 40 10 10 . Allied During Kill 55 | . . . . . . 53 2 . Successful Hack 70 | . . . . 4 24 42 . . Disable Machine 120 | . . . . 15 60 15 30 . Anti-Garrison Action 1950 | . . . . . . 1950 . . Destroy Structure 212 | . 16 . 67 40 17 65 7 . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 90 | . 45 . . 15 . 30 . . Influence Decreases 3857 | 5 290 . 272 399 341 71 1539 940 Entered New Map 2059 | . 2 . . 86 119 31 1167 654 Time Decay 1457 | 5 248 . 194 253 169 . 342 246 Lost Part 321 | . 40 . 78 60 53 20 30 40 Lost Ally 20 | . . . . . . 20 . . Squads Dispatched 15 | . 1 . 3 5 3 . 3 . Investigation 2 | . 1 . 1 . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . . . 2 2 . . 3 . Assault . | . . . . . . . . . Garrison 5 | . . . . 3 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Distress Signals 4 | . 1 . 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 17 . 20 23 11 26 9 2 Peak Tracking Total 6 | . 4 . 6 5 3 5 4 2 Tactical Retreats 17 | . 2 . 5 1 5 2 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Traps Triggered 8 | . 1 . . . . 5 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Machines Disabled 18 | . . . . 1 4 11 2 . Max in Single Turn 4 | . . . . 1 4 1 . . Garrison Relay 8 | . . . . . . 8 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Machines Accessed 10 | . 1 . 3 1 1 4 . . Terminals 8 | . 1 . 3 . . 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 27 | . 4 . 6 11 1 5 . . Successful 17 | . 1 . 1 10 1 4 . . Failed 10 | . 3 . 5 1 . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . 3 . . . . . Terminals 15 | . 4 . 6 . . 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . . . 11 . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 6 | . 1 . 1 . . 4 . . Prototype ID Bank 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . . . 10 . . . . Insert Component 5 | . . . . 5 . . . . Analyze 5 | . . . . 5 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . 3 1 . 2 . . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . . . Part Schematics Acquired 4 | . . . . 4 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 34 | . . . . . . 34 . . Machine Destruction 34 | . . . . . . 34 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 1 . Highest-Rated Group 175 | . . . . . . 175 90 . Highest-Rated Ally 95 | . . . . . . 95 90 . Initial Warlord ECA Mod 24 | . . . . . . . 12 12 Total Orders . | . . . . . . . . . Ally Attacks 28 | . . . . . . 26 2 . Total Damage 1543 | . . . . . . 1227 316 . Kills 12 | . . . . . . 10 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Active Infowar (turns) 7974 | 14 723 605 1077 593 893 2765 776 528 Optics 6571 | . . . 1016 593 893 2765 776 528 Sensors 1699 | . 189 605 905 . . . . . Terrain 2396 | 14 534 . 315 593 218 . 203 519 Seismic 477 | 12 465 . . . . . . . Spoofing 2078 | . . . . . . 1058 776 244 ECM 3402 | . . . 929 358 587 224 776 528 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Turns Passed 8115 | 113 724 605 1077 593 934 2765 776 528 Spaces Moved 4329 | 66 362 363 550 258 261 1622 438 409 Core 181 | 2 7 . 3 . 166 2 1 . Treads 2521 | . 25 363 273 128 81 1441 210 . Legs 1391 | 64 330 . 43 130 9 179 227 409 Wheels 42 | . . . 42 . . . . . Hover 5 | . . . . . 5 . . . Flight 189 | . . . 189 . . . . . Fastest Speed 37 | 50 50 160 37 120 50 120 120 120 Average Speed 149 | 117 122 160 131 139 245 157 142 120 Slowest Speed 450 | 120 160 160 250 160 450 240 450 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 48 69 44 28 8 98 10 95 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 17 | . 1 . 5 9 . 2 . . Terrain Destroyed 243 | . 15 . 82 49 19 76 2 . Melee . | . . . . . . . . . Projectile 18 | . 1 . 5 5 3 2 2 . AOE 225 | . 14 . 77 44 16 74 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Was Total 5610 | 81 572 381 822 425 524 1794 571 440 Wait 845 | . 144 12 192 87 226 85 88 11 Move 4322 | 65 361 362 549 257 260 1621 438 409 Hop . | . . . . . . . . . Pick Up 34 | . 2 1 3 6 2 12 5 3 Fast Attach 72 | 7 10 . 15 6 9 11 10 4 Attach 16 | . . . 4 5 5 . 2 . Detach 14 | . 3 . 3 3 3 . 1 1 Swap 31 | . 4 . 5 10 1 8 2 1 Drop 68 | . 3 2 7 12 1 27 9 7 Fire 193 | 9 45 3 43 39 15 24 14 1 Melee 1 | . . . . . . . 1 . Ram 3 | . . . . . 2 . . 1 Kick . | . . . . . . . . . Crush 3 | . . 1 1 . . . 1 . Escape Stasis 2 | . . . . . . 2 . . Rewire 6 | . . . . . . 4 . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory -6/Waste (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 365 | -10/Materials | Core integrity fell below 50% 413 | -10/Materials | Lost 4 parts (1p2n1w) 540 | -10/Materials | Discovered new exit (range 10) 599 | -10/Materials | Identified exit to Materials 669 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Identified exit to Mines 838 | -10/Materials | Entered Mines 849 | -10/Mines | Met a Derelict bent on vengeance 947 | -10/Mines | Found a hidden stash of uninstalled traps 1014 | -10/Mines | Learned location of 1 exit from Materials 1323 | -10/Mines | Discovered exit to Materials (range 11) 1443 | -10/Mines | Entered Materials 1443 | -9/Materials | Evolved 2 slots: Utility x2 1444 | -9/Materials | Identified exit to Mines 1754 | -9/Materials | Build established: Skirmisher 2338 | -9/Materials | Lost 4 parts (4w) 2341 | -9/Materials | Core integrity fell below 50% 2352 | -9/Materials | Core integrity fell below 20% 2379 | -9/Materials | Lost 3 parts (1p1n1u) 2497 | -9/Materials | Discovered new exit (range 10) 2519 | -9/Materials | Identified exit to Materials 2520 | -9/Materials | Entered another Materials area 2520 | -8/Materials | Evolved 2 slots: Utility x2 2712 | -8/Materials | Garrison activated, responded to threat 2905 | -8/Materials | Lost 3 parts (1p2w) 2999 | -8/Materials | Discovered new exit (range 10) 3112 | -8/Materials | Identified exit to Factory 3113 | -8/Materials | Entered Factory 3113 | -7/Factory | Evolved 2 slots: Utility x2 3414 | -7/Factory | Lost 7 parts (1p2n2u2w) 3686 | -7/Factory | Build established: Mutant 3883 | -7/Factory | Garrison activated, responded to threat 4045 | -7/Factory | Identified exit to Garrison 4047 | -7/Factory | Entered Garrison 4047 | -7/Garrison | Warlord forces raided the area 4085 | -7/Garrison | Triggered checkpoint 4113 | -7/Garrison | Triggered checkpoint 4159 | -7/Garrison | Lost 7 allies 4229 | -7/Garrison | Triggered checkpoint 4233 | -7/Garrison | Triggered checkpoint 4345 | -7/Garrison | Found embedded Infiltrators 4474 | -7/Garrison | Garrison Relay disabled 4483 | -7/Garrison | Garrison Relay disabled 4494 | -7/Garrison | Garrison Relay disabled 4502 | -7/Garrison | Garrison Relay disabled 4504 | -7/Garrison | Warlord forces retreated 4591 | -7/Garrison | Triggered checkpoint 4635 | -7/Garrison | Garrison Relay disabled 4684 | -7/Garrison | Build established: Scavenger-Mutant 4720 | -7/Garrison | Discovered new exit (range 10) 4832 | -7/Garrison | Discovered new exit (range 12) 4853 | -7/Garrison | Triggered checkpoint 4872 | -7/Garrison | Garrison Relay disabled 4943 | -7/Garrison | Triggered checkpoint 4968 | -7/Garrison | Discovered new exit (range 5) 4974 | -7/Garrison | Identified exit to Factory 5292 | -7/Garrison | Discovered new exit (range 12) 5349 | -7/Garrison | Triggered checkpoint 5364 | -7/Garrison | Garrison Relay disabled 5523 | -7/Garrison | Triggered checkpoint 5639 | -7/Garrison | Phase Generator disabled 5786 | -7/Garrison | Garrison Relay disabled 5930 | -7/Garrison | Learned Factory security intel 6373 | -7/Garrison | Identified exit to Factory 6399 | -7/Garrison | Discovered exit to Factory (range 83) 6399 | -7/Garrison | Discovered exit to Factory (range 53) 6399 | -7/Garrison | Discovered exit to Factory (range 12) 6399 | -7/Garrison | Discovered exit to Factory (range 62) 6812 | -7/Garrison | Entered Factory 6812 | -6/Factory | Accompanied by 1 ally 6812 | -6/Factory | Evolved 2 slots: Utility x2 6927 | -6/Factory | Build established: Hacker-Mutant 7588 | -6/Factory | Sucked down chute 7588 | -6/Factory | Entered Waste 7588 | -6/Waste | The area was eerily silent 7593 | -6/Waste | Build established: Hacker-Skirmisher 7693 | -6/Waste | Found Prototype Hackware 7693 | -6/Waste | Identified Exp. System Shield 7922 | -6/Waste | Discovered new exit (range 12) 7944 | -6/Waste | Identified exit to Factory 8018 | -6/Waste | A Compactor rumbled back to life 8018 | -6/Waste | Spotted C-40 Crusher 8068 | -6/Waste | A Compactor rumbled back to life 8068 | -6/Waste | Spotted C-40 Crusher 8110 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8113 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8116 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8116 | -6/Waste | Self-destructed Last Messages --------------- 07836_ Dropped Imp. Deuterium Engine. 07837_ Acquired Imp. Deuterium Engine. 07870_ Acquired 10 matter. 07922_ EXIT=FOUND 07944_ EXIT=IDENTIFIED: FACTORY 08018_ C-40 Crusher sparks and fizzles, then rumbles back to life. 08031_ Slug penetrates C-40 Crusher. 08046_ Adv. Heat Sink crushed. 08068_ C-40 Crusher sparks and fizzles, then rumbles back to life. 08080_ Acquired 5 matter. 08089_ 247 Matter crushed. 08105_ Broken Quantum Capacitor crushed. 08110_ Flexi-carbon Leg crushed. 08110_ Slammed into C-40 Crusher. 08113_ Imp. Deuterium Engine crushed. 08113_ Hrd. Medium Armor Plating crushed. 08113_ Wave Gun destroyed. 08116_ Railgun crushed. 08116_ Adv. Power Amplifier crushed. 08116_ Adv. Terrain Scanner crushed. 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Datajack | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokChainRailcannon Manual? 0 Play Time 01:06:57 Cumulative 23.9 hours Start 2025.10.22 @ 03:34:57 End 2025.10.22 @ 04:45:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdcc86eb-7f67-4daa-8a49-b8c58fedca73