Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 18:40:25 Player: celerysam Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (1038) 1038 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 6273 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 161 Cogmind --------- Core Integrity 0/1150 Matter 234/300 Energy 96/100 System Corruption 0% Temperature Cool (13) Movement Hovering (51) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY (4) ------ Structural Scanner > --- WEAPON (4) ------- Railgun > --- INVENTORY (5) ---- Improved Coolant Injector Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Weight Redist. System Structural Scanner Transmission Jammer Improved Reaction Control System > --- WEAPON ----------- Tesla Rifle Thermic Laser Improved Datajack Powered Hammer > --- INVENTORY -------- Gyrokinetic Inverter Gyrokinetic Inverter Improved Coolant Injector Cloaking Device Improved Hacking Suite [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Datajack Energy Gun Field Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . 2 Power 2 | . . . 1 . . . 1 . . Propulsion 6 | . . 2 . . 2 . . . 2 Utility 2 | . . . 1 . . 1 . . . Weapon 2 | . . . . . . 1 1 . . Parts Attached 97 | 6 1 34 3 10 17 1 11 3 11 Power 12 | 1 . 5 . 1 2 . 1 1 1 Engine 11 | 1 . 5 . 1 1 . 1 1 1 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 45 | 2 . 19 2 4 8 1 4 1 4 Treads 10 | . . 8 . . 1 . 1 . . Leg 2 | . . . . . 2 . . . . Wheel 5 | 2 . . . . 2 . 1 . . Hover 13 | . . 7 2 . . . . 1 3 Flight 15 | . . 4 . 4 3 1 2 . 1 Utility 19 | 1 1 2 . 5 2 . 3 1 4 Device 11 | . . 1 . 3 2 . 2 1 2 Storage 3 | 1 1 1 . . . . . . . Processor 2 | . . . . 1 . . 1 . . Hackware 2 | . . . . 1 . . . . 1 Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 . 8 1 . 5 . 3 . 2 Energy Gun 9 | 1 . 4 . . 2 . 2 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . 2 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 5 | . . 1 1 . 1 . 1 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . Parts Lost 52 | . . 12 4 6 5 2 . 15 8 Power 8 | . . 1 1 1 1 . . 3 1 Propulsion 22 | . . 6 2 3 3 1 . 5 2 Utility 11 | . . . 1 2 . . . 4 4 Weapon 11 | . . 5 . . 1 1 . 3 1 Highest Loss Streak 15 | . . 6 5 6 4 2 . 15 4 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 74 | . 85 91 36 56 69 66 74 78 15 Engine 6 | . 14 10 3 4 1 . . 7 1 Core 2 | . . . . . 4 6 5 4 . Treads 12 | . . 31 . . 4 6 4 . . Leg 2 | . . . . . 9 . . . . Wheel 2 | . 28 1 . . 1 . 2 . . Hover 2 | . . 4 9 . . . . . 5 Flight 9 | . . 1 3 22 11 20 18 26 . Device 13 | . . 10 5 13 16 20 20 19 3 Storage 5 | . 14 11 9 3 . . . . . Processor 1 | . . . . 2 5 . 1 . . Energy Gun 7 | . 14 10 . . 6 5 6 8 . Ballistic Gun 3 | . 14 7 . . . . . . . Impact Weapon 2 | . . 1 5 9 1 . 4 4 1 Special Melee Weapon 1 | . . . . . 3 6 5 4 . Peak Build Rating 73 | 6 7 18 11 15 36 30 68 73 28 Average Rating 22 | 3 6 14 7 11 25 29 45 61 16 On Entrance 17 | . 6 7 11 4 9 29 28 68 13 Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 11 26 35 14 12 15 12 33 42 10 Greatest Support 83 | 26 26 83 14 23 26 26 42 42 21 Greatest Overweight (x) 4 | 1 . 4 2 1 . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 8 5 5 5 5 5 Average Capacity 8 | 7 10 14 8 6 5 5 5 5 5 Most Carried 15 | 7 13 15 8 6 5 5 5 5 5 Average Carried 8 | 3 7 13 7 2 4 4 4 4 3 Final Capacity 15 | 8 15 8 8 5 5 5 5 5 5 Final Carried 13 | 6 13 6 7 5 5 4 5 4 2 Class Distribution -------------------- 67% | Mutant 18% | Infiltrator-Mutant 7% | Infiltrator-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Sprinter | -5/Extension Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Matter Collected 1122 | 257 52 227 . . 163 . 199 215 9 Remotely . | . . . . . . . . . . Salvage Created 1177 | . 76 965 . . 46 . . 81 9 Parts 83 | . 9 69 . . . . . 4 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Combat Hostiles Destroyed 28 | . 4 21 . . 2 . . 1 . Melee 1 | . . . . . 1 . . . . Guns 15 | . 4 10 . . . . . 1 . AOE 9 | . . 9 . . . . . . . Classes Destroyed 7 | . 2 4 . . . . . 1 . Worker 4 | . . 3 . . . . . . 1 Recycler 1 | . . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . Watcher 1 | . . 1 . . . . . . . Swarmer 8 | . 3 3 . . 2 . . . . Grunt 13 | . 1 11 . . . . . 1 . Sentry 7 | . . 7 . . . . . . . Best Kill Streak 14 | . 3 14 . . 1 . . 1 1 Combat Bots Only 10 | . 3 10 . . 1 . . 1 . Max Kills in Single Turn 3 | . 1 3 . . 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Hostile Shots Fired 681 | . 34 213 26 36 94 40 9 93 136 Missed 293 | . 10 63 7 17 45 23 6 52 70 Damage Taken 6578 | . 192 2032 271 328 653 340 109 874 1779 Core 2303 | . 72 321 105 139 246 58 36 144 1182 Absorbed by Shields 85 | . . . . . 60 . . 25 . Core Remaining (%) 69 | 100 71 19 . 55 64 93 . 82 . Volleys Fired 70 | . 13 39 . . 11 . . 7 . Largest 2 | . 2 2 . . 1 . . 2 . Hottest 150 | . 60 101 . . 63 . . 150 . Shots Fired 105 | . 24 61 . . 11 . . 9 . Gun 99 | . 24 55 . . 11 . . 9 . Cannon . | . . . . . . . . . . Launcher 6 | . . 6 . . . . . . . Special . | . . . . . . . . . . Kinetic 41 | . 13 28 . . . . . . . Thermal 30 | . 11 2 . . 11 . . 6 . Explosive 6 | . . 6 . . . . . . . Electromagnetic 28 | . . 25 . . . . . 3 . Robot Hit Streak 7 | . 3 7 . . 2 . . 3 . Robot Miss Streak 5 | . 4 5 . . 3 . . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 90 | . 12 48 8 . 10 . . 11 1 Core Hits 52 | . 5 43 . . 2 . . 2 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 1 . 2 . . . . Critical Strikes 4 | . . 1 1 . 2 . . . . Smash 4 | . . 1 1 . 2 . . . . Melee Attacks 56 | . . 11 11 10 6 . . 17 1 Impact 45 | . . 11 11 10 5 . . 7 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . 1 . 1 . . 8 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2125 | . 162 1411 207 . 217 . . 59 69 Guns 898 | . 162 592 . . 85 . . 59 . Cannons . | . . . . . . . . . . Explosions 681 | . . 681 . . . . . . . Melee 546 | . . 138 207 . 132 . . . 69 Ramming . | . . . . . . . . . . Kinetic 354 | . 99 255 . . . . . . . Thermal 216 | . 63 32 . . 85 . . 36 . Explosive 473 | . . 473 . . . . . . . Electromagnetic 536 | . . 513 . . . . . 23 . Impact 546 | . . 138 207 . 132 . . . 69 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . 1 . . 2 . . 1 . Average Corruption 1 | . . 1 . . 2 . . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . 3 . . 7 . . 1 . Message Errors 6 | . . 1 . . 4 . . 1 . Matter Fused 3 | . . 1 . . 2 . . . . Energy Discharges 2 | . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 196 | . . 48 21 . 73 . . . 54 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 196 | . . 48 21 . 73 . . . 54 Knockbacks 2 | . . . . . 2 . . . . Impact 2 | . . . . . 2 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 49 | . . 49 . . . . . . . Shots 2 | . . 2 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 345 | . 6 72 . . 36 11 4 276 345 Average Temperature 53 | . 6 17 . . 14 6 2 77 182 Received Heat Transfer 1888 | . 6 840 90 36 84 105 27 225 475 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . 2 . . 1 . . . . Combat Hostiles 3 | . . 2 . . 1 . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions 8 | . . 2 1 . 4 . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 485 | . 150 50 . . 185 . . 100 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Peak Influence 431 | . 176 431 176 140 350 290 147 372 216 Initial 170 | . . 74 170 61 70 95 132 71 161 Average 177 | . 72 205 162 78 200 170 137 195 180 Maximum Alert Level 2 | . . 2 . . 1 1 . 1 1 Low Security (%) 68 | 100 100 58 100 100 62 67 100 51 77 Level 1 30 | . . 38 . . 37 32 . 48 22 Level 2 1 | . . 3 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 3 1 1 1 2 1 3 1 Investigation 6 | . 1 . . 1 . 1 . 3 . Extermination . | . . . . . . . . . . Reinforcement 9 | . 1 3 1 . 1 1 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Distress Signals 7 | . 1 4 . . . . . . 2 Communications Jammed 4 | . . . . . . 4 . . . Distress Signals 4 | . . . . . . 4 . . . Times Spotted 146 | . 10 43 5 9 24 17 4 23 11 Peak Tracking Total 15 | . 5 9 4 9 7 8 2 15 8 Tactical Retreats 24 | . 1 10 . 1 5 5 . 2 . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Traps Triggered 10 | . 1 1 . . 2 1 1 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 16 | . . . . . 8 . . 8 . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . . . 2 . . 1 . Reused 1 | . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Machines Disabled 8 | . . 2 . 2 . . . 4 . Max in Single Turn 2 | . . 2 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Machines Accessed 25 | . . 1 1 4 5 1 1 10 2 Terminals 20 | . . . 1 4 4 . 1 10 . Fabricators 3 | . . . . . 1 . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 41 | . . 1 1 7 6 5 1 18 2 Successful 16 | . . 1 . 4 3 2 1 5 . Failed 25 | . . . 1 3 3 3 . 13 2 Catastrophic 8 | . . . 1 1 . 1 . 5 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 32 | . . . 1 7 5 . 1 18 . Fabricators 3 | . . . . . 1 . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . 1 . . . 5 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . . . . 4 2 . 1 5 . Record 2 | . . . . 1 . . . 1 . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 4 | . . . . . . . . 4 . Open DSF 1 | . . . . . 1 . . . . Alert Level 2 | . . . . 1 . . 1 . . Locate Traps 1 | . . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . 2 . . . Report Inventory 2 | . . 1 . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 13 | . . . 1 2 2 1 . 7 . Full Trace Events 5 | . . . . 1 . 1 . 3 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . no_distress 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Total Allies 10 | . . . . . . . . 10 . Largest Group 7 | . . . . . . . . 7 . Highest-Rated Group 219 | . . . . . . . . 219 . Highest-Rated Ally 39 | . . . . . . . . 39 . Total Orders . | . . . . . . . . . . Ally Attacks 86 | . . . . . . . . 86 . Total Damage 2262 | . . . . . . . . 2262 . Kills 12 | . . . . . . . . 12 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Turns Passed 2990 | 55 172 1051 64 131 683 240 158 252 184 Spaces Moved 3296 | 42 141 555 43 237 949 452 228 401 248 Core 8 | 3 . . 5 . . . . . . Treads 427 | . . 427 . . . . . . . Legs 15 | . . . . . 15 . . . . Wheels 233 | 39 141 10 . . . . 43 . . Hover 370 | . . 76 38 . . . . 17 239 Flight 2243 | . . 42 . 237 934 452 185 384 9 Fastest Speed 28 | 50 90 31 56 31 37 48 28 28 40 Average Speed 69 | 89 90 142 67 36 60 49 58 31 65 Slowest Speed 320 | 100 90 320 150 112 130 52 100 70 70 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . 2 . 1 4 . . 6 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 3 33 58 9 48 37 16 8 59 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . . 5 1 3 . . . . . Terrain Destroyed 55 | . . 51 1 3 . . . . . Melee 9 | . . 5 1 3 . . . . . Projectile . | . . . . . . . . . . AOE 46 | . . 46 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Total 3803 | 59 162 742 59 264 1028 467 252 502 268 Wait 89 | . . 58 1 . 13 . . 17 . Move 3261 | 41 140 550 42 234 940 451 227 388 248 Hop 13 | . . 2 . 1 4 . . 6 . Pick Up 73 | 12 7 20 . 7 8 2 8 2 7 Fast Attach 20 | . . 5 . . 10 . 3 1 1 Attach 54 | 6 1 11 1 10 6 1 6 2 10 Detach 7 | . 1 . 2 1 1 . . 1 1 Swap 23 | . . 18 2 . 1 . 2 . . Drop 46 | . . 28 . 1 7 2 6 2 . Fire 70 | . 13 39 . . 11 . . 7 . Melee 56 | . . 11 11 10 6 . . 17 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 75 | . . . . . 13 11 . 51 . Rewire . | . . . . . . . . . . Trap 16 | . . . . . 8 . . 8 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 544 | -9/Materials | Discovered new exit (range 12) 1008 | -9/Materials | Core integrity fell below 50% 1031 | -9/Materials | Destroyed 10 combat bots 1040 | -9/Materials | Lost 6 parts (1p3n2w) 1268 | -9/Materials | Core integrity fell below 20% 1276 | -9/Materials | Discovered new exit (range 8) 1279 | -9/Materials | Entered another Materials area 1279 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1299 | -8/Materials | Discovered new exit (range 12) 1343 | -8/Materials | Entered Storage 1359 | -8/Storage | Lost 5 parts (1p3n1u) 1472 | -8/Storage | Discovered new exit (range 7) 1474 | -8/Storage | Entered Factory 1474 | -7/Factory | Evolved 2 slots: Propulsion x2 1480 | -7/Factory | Lost 6 parts (1p3n2u) 1709 | -7/Factory | Lost 4 parts (1p2n1w) 2147 | -7/Factory | Discovered new exit (range 15) 2157 | -7/Factory | Entered another Factory area 2157 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2280 | -6/Factory | Build established: Infiltrator-Mutant 2390 | -6/Factory | Discovered new exit (range 15) 2397 | -6/Factory | Entered another Factory area 2397 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2551 | -5/Factory | Discovered new exit (range 13) 2555 | -5/Factory | Entered Extension 2565 | -5/Extension | Rescued a captive Derelict 2644 | -5/Extension | Rescued a captive Derelict 2658 | -5/Extension | Rescued a captive Derelict 2723 | -5/Extension | Rescued a captive Derelict 2723 | -5/Extension | Rescued a captive Derelict 2731 | -5/Extension | Rescued a captive Derelict 2732 | -5/Extension | Rescued a captive Derelict 2737 | -5/Extension | Spotted B-75 Beast 2745 | -5/Extension | Spotted B-75 Beast 2746 | -5/Extension | Lost 3 allies 2796 | -5/Extension | Discovered new exit (range 16) 2796 | -5/Extension | Discovered new exit (range 16) 2807 | -5/Extension | Entered Factory 2807 | -4/Factory | Evolved 2 slots: Propulsion x2 2827 | -4/Factory | Lost 15 parts (3p5n4u3w) 2880 | -4/Factory | Spotted B-86 Titan 2922 | -4/Factory | Lost 3 parts (2u1w) 2939 | -4/Factory | Core integrity fell below 50% 2950 | -4/Factory | Core integrity fell below 20% 2977 | -4/Factory | Lost 4 parts (2n2u) 2991 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 02955_ Acquired Structural Scanner. 02955_ U-05 Engineer lays Concrete. 02956_ K-01 Serf collects debris. 02957_ U-05 Engineer lays Concrete. 02958_ U-05 Engineer builds a Wall. 02958_ Connecting with Fabricator... 02958_ U-05 Engineer lays Concrete. 02959_ Slug penetrates U-05 Engineer. 02959_ U-05 Engineer destroyed. 02959_ Penetrated by Slug. 02959_ U-05 Engineer lays Concrete. 02960_ K-01 Serf collects debris. 02960_ U-05 Engineer lays Concrete. 02961_ U-05 Engineer builds a Wall. 02962_ K-01 Serf collects debris. 02979_ Slug penetrates Wall. 02986_ Subcomponent Replicator disabled. 02986_ Slug penetrates Wall. 02990_ Lgt. Ion Engine destroyed. 02990_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? # ????????????????????? | | ??????????????????!/ ??? ##????????????????????? | | ????????????????" k """ ##????????????????????? | | ??????????????""" /Y """ ##????????????????????? | | ????????????? ##????????????????????? | | ????????????? ##????????????????????? | | ?????????????## ##????????????????????? | | ????????????? # ##????????????????????? | | ????????????? # ##????????????????????? | | ????????????? # ##????????????????????? | | ????????????? #k m##????????????????????? | | #???????????? # ##??####??????????????? | | #????? # ######### ###?????????? | | #?????######### ####T ### ###?????????? | | #?????## @ ????????? | | #?????## ????????? | | #?????## k ????????? | | #?????## ?????????? | | #?????## BB h h u k R ?????????? | | #?????## B##########+######+#########?????????? | | ######## ######## # ####?????????? | | #?????##"" # ???????????????? | | % ####??##"" # ???????????????? | | ! """ "" #??##""" # ] ????????????????? | | !! """ """#??##""" # ????????????????? | | """ F"#??##"" # ?????????????????? | | # """#??## # ?????????????????? | | # !"" #??##"" # ! ??????????????????? | | # %####??##"" # ?????????????????? | | # ###???##""" ##"##?????????????????? | | # % %# #???##""" ## # ?????????????????? | | = ##???##""" ## # ?????????????????? | | !%! "##????## + ##?????????????????? | | # = ""#?????## #####?????????????????? | | # %T#?????#############?????????????????? | | # ""#?????##########????????????????????? | | + ""#???????????????????????????????????? | | # "####????????????????????????????????? | | # % " #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 39 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 74 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed ChromaticMomentumSlayer Manual? 0 Play Time 01:09:06 Cumulative 137.9 hours Start 2024.08.30 @ 16:31:26 End 2024.08.30 @ 18:40:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b16b46ed-ac90-402f-bf1d-aee5e8989708