Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 16:18:50 Player: pappous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (2994) 2994 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1242) 1242 TOTAL SCORE: 6836 Bonus ------- High Alert Combat Kills 542 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 246/265 System Corruption 0% Temperature Warm (176) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Heavy Laser Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (41) Salvage Targeting Computer Particle Gun Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Signal Interpreter Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Armored Wheel Cooling System High-capacity Storage Unit High-capacity Matter Pod Salvage Targeting Computer Medium Armor Plating Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Laser Mini Grenade Launcher Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 1 2 . . Weapon 1 | . . 1 . . . Parts Attached 81 | 6 8 25 22 17 3 Power 8 | 1 2 2 1 2 . Engine 8 | 1 2 2 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 3 5 3 2 1 Treads 11 | 1 2 3 2 2 1 Leg . | . . . . . . Wheel 5 | 1 1 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 10 5 3 . Device 5 | . . 3 1 1 . Storage 4 | 1 . 3 . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 10 | . 2 4 2 2 . Artifact . | . . . . . . Weapon 36 | 2 1 8 13 10 2 Energy Gun 15 | . . 4 9 1 1 Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 1 4 2 5 . Ballistic Cannon . | . . . . . . Launcher 7 | . . . 2 4 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 37 | . 4 7 14 6 6 Power 4 | . 1 1 1 1 . Propulsion 8 | . 2 1 3 . 2 Utility 10 | . 1 3 1 3 2 Weapon 15 | . . 2 9 2 2 Highest Loss Streak 4 | . 3 2 4 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 92 93 80 96 89 Engine 10 | . 13 10 8 8 9 Treads 9 | . 12 8 7 9 4 Wheel 11 | . 12 13 8 9 9 Device 6 | . . 7 6 8 7 Storage 10 | . 14 11 9 9 9 Processor 5 | . . . 9 18 18 Protection 8 | . 9 8 8 8 6 Energy Gun 12 | . . 16 19 9 7 Ballistic Gun 16 | . 28 16 1 15 16 Naked Turns . | . . . . . . Heaviest Build 66 | 10 15 61 66 62 58 Greatest Support 26 | 20 20 26 20 20 20 Greatest Overweight (x) 6 | . 3 6 5 4 4 Average Overweight (x) 1 | . . 1 4 2 3 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 13 | 7 8 11 20 20 20 Most Carried 17 | 4 8 17 17 14 15 Average Carried 9 | 2 6 8 14 10 13 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 17 | 4 5 17 13 14 13 Class Distribution -------------------- 35% | Scavenger-Tank 29% | Scavenger-Gunner 28% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1601 | 202 242 728 171 258 . Remotely . | . . . . . . Salvage Created 3758 | . 487 1607 996 496 172 Parts 228 | . 39 94 46 39 10 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 100 | . 17 30 24 23 6 Guns 76 | . 17 30 17 8 4 AOE 23 | . . . 6 15 2 Classes Destroyed 10 | . 2 6 1 . 1 Worker 2 | . . 2 . . . Hauler 3 | . . 2 1 . . Recycler 5 | . . 3 2 . . Watcher 2 | . . 2 . . . Swarmer 42 | . 6 10 10 13 3 Grunt 39 | . 11 10 10 7 1 Brawler 1 | . . 1 . . . Duelist 3 | . . . 2 1 . Sentry 14 | . . 9 2 2 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 4 5 6 6 3 Combat Bots Only 6 | . 4 4 6 6 3 Max Kills in Single Turn 4 | . 1 2 3 4 2 Gunslinging 1 | . . 1 1 . . Exploded 3 | . . . 2 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 5352 | . 728 1453 1803 868 500 Core 986 | . 130 293 326 167 70 Absorbed by Shields . | . . . . . . Redirected to Shielding 5 | . . . 5 . . Core Remaining (%) 58 | 100 48 26 . . . Volleys Fired 283 | . 63 110 58 33 19 Largest 3 | . 2 3 3 3 3 Hottest 150 | . 40 119 150 119 109 Shots Fired 674 | . 126 307 114 76 51 Gun 650 | . 126 307 102 67 48 Cannon . | . . . . . . Launcher 24 | . . . 12 9 3 Special . | . . . . . . Kinetic 382 | . 126 173 18 33 32 Thermal 202 | . . 134 24 28 16 Explosive 24 | . . . 12 9 3 Electromagnetic 66 | . . . 60 6 . Robot Hit Streak 23 | . 15 23 12 9 19 Robot Miss Streak 10 | . 5 10 3 4 1 Penetration Max . | . . . . . . Secondary Targets 16 | . 3 7 4 2 . Max Gunslinging Chain 2 | . 1 2 1 1 . Shots Hit Robots 393 | . 73 170 68 51 31 Core Hits 206 | . 36 67 58 33 12 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . 1 3 . . . Critical Strikes 9 | . 1 5 1 . 2 Burn 5 | . . 2 1 . 2 Destroy 4 | . 1 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6746 | . 606 2062 1822 1663 593 Guns 4926 | . 604 2062 1199 680 381 Cannons . | . . . . . . Explosions 1818 | . . . 623 983 212 Melee . | . . . . . . Ramming 2 | . 2 . . . . Kinetic 2070 | . 604 1018 114 163 171 Thermal 1965 | . . 1044 297 414 210 Explosive 1689 | . . . 494 983 212 Electromagnetic 1020 | . . . 917 103 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . 39 . . . Message Errors 9 | . . 9 . . . Matter Fused 17 | . . 17 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 5 | . . 5 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 3 | . . 3 . . . Data Loss (major) 2 | . . 2 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 54 | . . . 45 9 . Projectiles . | . . . . . . Explosions 54 | . . . 45 9 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 123 | . 1 . 122 . . Shots 3 | . . . 3 . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 311 | . 122 311 229 295 183 Average Temperature 64 | . 26 71 75 81 45 Received Heat Transfer 1845 | . 315 423 675 288 144 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . . 5 . 2 3 Heat Transferred 4659 | . . 2667 623 814 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 4 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1278 | . 205 532 743 1278 774 Initial 622 | . . 48 213 482 622 Average 415 | . 91 267 545 915 670 Maximum Alert Level 4 | . 1 2 3 4 3 Low Security (%) 39 | 100 96 45 . . . Level 1 15 | . 3 26 21 . . Level 2 22 | . . 27 52 12 66 Level 3 20 | . . . 26 75 33 Level 4 2 | . . . . 12 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 5 2 2 . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 6 | . 3 2 . . 1 Assault 1 | . . . 1 . . Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 12 | . 3 4 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 29 57 32 23 12 Peak Tracking Total 8 | . 4 6 8 7 7 Tactical Retreats 8 | . 3 2 2 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 11 | . 3 3 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 5 | . . 1 4 . . Max in Single Turn 2 | . . 1 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 5825 | 75 1017 2704 572 1286 171 Spaces Moved 2573 | 50 556 1372 195 337 63 Core 47 | 11 32 4 . . . Treads 1159 | 33 361 455 19 286 5 Legs . | . . . . . . Wheels 1367 | 6 163 913 176 51 58 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 135 150 150 Average Speed 176 | 126 141 152 183 340 163 Slowest Speed 400 | 160 200 350 400 400 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 92 80 26 59 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 251 | . . . 175 42 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 251 | . . . 175 42 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 3323 | 60 685 1758 306 416 98 Wait 294 | . 51 213 18 . 12 Move 2569 | 49 555 1371 195 336 63 Hop . | . . . . . . Pick Up 43 | 5 5 19 8 5 1 Fast Attach 32 | 5 3 14 7 3 . Attach 26 | 1 3 2 13 5 2 Detach 2 | . . . 1 1 . Swap 23 | . 2 9 2 9 1 Drop 28 | . 2 20 4 2 . Fire 283 | . 63 110 58 33 19 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 22 | . . . . 22 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 13) 490 | -10/Materials | Discovered new exit (range 12) 738 | -10/Materials | Lost 3 parts (2n1u) 778 | -10/Materials | Discovered new exit (range 6) 880 | -10/Materials | Discovered new exit (range 13) 958 | -10/Materials | Core integrity fell below 50% 1093 | -10/Materials | Entered another Materials area 1093 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1292 | -9/Materials | Discovered new exit (range 13) 1701 | -9/Materials | Build established: Scavenger-Tank 1948 | -9/Materials | Core integrity fell below 50% 2128 | -9/Materials | Discovered new exit (range 5) 2233 | -9/Materials | Build established: Scavenger-Gunner 2270 | -9/Materials | Discovered new exit (range 4) 2435 | -9/Materials | Discovered new exit (range 16) 2691 | -9/Materials | Build established: Scavenger-Tank 3797 | -9/Materials | Entered another Materials area 3797 | -8/Materials | Evolved 2 slots: Utility x2 3797 | -8/Materials | Discovered new exit (range 15) 3924 | -8/Materials | Lost 3 parts (3w) 4024 | -8/Materials | Lost 4 parts (1p3w) 4197 | -8/Materials | First assault squad dispatched 4291 | -8/Materials | Garrison activated, responded to threat 4308 | -8/Materials | Core integrity fell below 50% 4341 | -8/Materials | Lost 4 parts (1n3w) 4369 | -8/Materials | Identified exit to Garrison 4369 | -8/Materials | Entered Garrison 4509 | -8/Garrison | Lost 3 parts (1p1u1w) 4538 | -8/Garrison | Triggered checkpoint 4732 | -8/Garrison | Triggered checkpoint 4842 | -8/Garrison | Discovered new exit (range 14) 4863 | -8/Garrison | Build established: Scavenger-Gunner 5266 | -8/Garrison | Discovered new exit (range 14) 5288 | -8/Garrison | Core integrity fell below 20% 5534 | -8/Garrison | Triggered checkpoint 5623 | -8/Garrison | Discovered new exit (range 9) 5635 | -8/Garrison | Identified exit to Materials 5647 | -8/Garrison | Installed Relay Interface Framework 5655 | -8/Garrison | Entered Materials 5768 | -8/Materials | Garrison activated, responded to threat 5821 | -8/Materials | Lost 3 parts (2u1w) 5826 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05775_ U-05 Engineer builds a Wall. 05776_ U-05 Engineer lays Concrete. 05781_ U-05 Engineer builds a Wall. 05786_ Y-45 Defender suffers critical hit (Burn). 05787_ Lgt. Armor Plating destroyed. 05787_ Critical hit (Burn: +37). 05790_ Cooling System destroyed. 05790_ Lgt. Assault Rifle destroyed. 05793_ Y-45 Defender destroyed. 05793_ R-06 Scavenger collects Lgt. Treads. 05795_ U-05 Engineer builds a Wall. 05796_ R-06 Scavenger collects Hvy. Assault Rifle. 05798_ U-05 Engineer builds a Wall. 05801_ W-25 Informer sends out distress signal. 05806_ R-06 Scavenger collects Lgt. Ion Engine. 05810_ R-06 Scavenger collects Flight Unit. 05815_ G-47 Trooper suffers critical hit (Burn). 05820_ Imp. Heat Sink melted. 05820_ G-47 Trooper destroyed. 05823_ Arm. Wheel destroyed. 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"T %= | | ??????????a [ u % @ uw | | ??????????????# ### ##### ########### ### | | ???????????????# # # #?????????#######?? | | ???????????????#### ??#?# #??????????????????? | | ??????????????????#???????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????### #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockStormClaymores Manual? 0 Play Time 00:35:28 Cumulative 83.2 hours Start 2022.04.22 @ 15:42:17 End 2022.04.22 @ 16:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2d5fbb7-2e18-4ec3-a674-91a048fad99b