Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 21:06:46 Player: Berg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (180) 900 Value Destroyed (8153) 8153 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1923) 1923 TOTAL SCORE: 16916 Bonus ------- High Alert Combat Kills 434 Follower Combat Kills 89 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 946/1000 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (45) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive > --- UTILITY (7) ------ Improved Heat Sink Enhanced Optical Array Targeting Computer > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (5) ---- Improved Propulsion Shielding Focal Shield Hypervelocity Coil Gun Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Targeting Computer Improved Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Autogun Flak Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Armored Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Matter Compressor Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Focal Shield Autogun Autogun [Rating: 51] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Riot Gun Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Slots Evolved 10 | . . 2 2 . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . Utility 5 | . . 2 . . . 1 . . . . . . 1 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . Parts Attached 149 | 7 4 9 8 12 12 9 19 12 3 2 . 8 33 . 10 1 . Power 18 | 1 2 . 1 3 1 2 2 1 . . . . 5 . . . . Engine 6 | 1 2 . . 1 1 . . 1 . . . . . . . . . Core 12 | . . . 1 2 . 2 2 . . . . . 5 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 36 | 2 1 2 1 3 4 2 4 4 1 . . 2 8 . 2 . . Treads 30 | 2 1 2 1 3 4 2 4 4 1 . . 2 4 . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . 4 . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . . . . . 1 . . Utility 50 | 2 1 4 4 3 4 1 4 6 1 1 . 4 10 . 5 . . Device 13 | 1 . 3 1 . . . . 1 1 . . 2 2 . 2 . . Storage 4 | 1 1 1 . . . . . . . . . . 1 . . . . Processor 11 | . . . . . 2 . 1 2 . . . . 3 . 3 . . Hackware 3 | . . . 1 . . . 1 . . . . 1 . . . . . Protection 19 | . . . 2 3 2 1 2 3 . 1 . 1 4 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 3 2 3 3 4 9 1 1 1 . 2 10 . 3 1 . Energy Gun 1 | . . . . . . . . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . Ballistic Gun 38 | 2 . 3 2 3 3 4 7 1 1 1 . . 8 . 2 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . . . . Launcher 2 | . . . . . . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 67 | . 1 2 2 9 2 3 6 1 2 1 2 4 30 . 2 . . Power 7 | . 1 . . 1 . . . 1 . . . . 4 . . . . Propulsion 20 | . . . . 2 2 . 4 . . . 1 1 10 . . . . Utility 19 | . . 1 2 4 . . 1 . . 1 . 1 7 . 2 . . Weapon 21 | . . 1 . 2 . 3 1 . 2 . 1 2 9 . . . . Highest Loss Streak 12 | . 1 1 2 2 1 2 3 1 2 1 2 2 12 . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 6 13 14 14 14 14 14 14 14 12 13 13 13 7 4 4 . Power 1 | . . 2 2 1 2 2 2 1 1 1 1 1 . . . . . Propulsion 2 | 1 2 4 4 3 2 1 1 2 3 3 3 1 . . . . . Utility 6 | . 1 3 3 4 6 6 7 7 7 6 7 7 8 4 2 2 . Weapon 3 | . . 4 4 4 4 3 3 3 2 1 1 2 3 2 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 4 10 . . 3 1 3 5 . . . . 6 3 1 . 1 Power 5 | . 2 . . . . . 1 1 . . . . 1 . . . . Propulsion 7 | . 2 4 . . . . . 1 . . . . . . . . . Utility 12 | . . 2 . . 1 1 . 2 . . . . 4 2 . . . Weapon 12 | . . 4 . . 2 . 2 1 . . . . . 1 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 99 90 76 94 95 96 93 95 89 92 90 95 89 20 12 29 . Engine 4 | . 13 11 7 . 5 1 . 1 7 7 7 7 1 . . . . Core 3 | . . . 1 7 3 5 6 4 . . . . 8 2 . . . Treads 24 | . 28 22 18 25 23 30 28 29 30 30 29 28 22 . . . . Device 6 | . 14 24 6 7 . . . 1 6 7 7 9 5 2 2 5 . Storage 7 | . 14 11 9 9 9 7 7 7 7 7 7 7 6 2 . . . Processor 7 | . . . . . 10 15 8 7 7 7 7 7 16 2 3 11 . Hackware 1 | . . . 6 6 . . 3 3 . . . 3 . . . . . Protection 7 | . . . 2 9 16 11 14 12 7 7 7 7 5 . . . . Ballistic Gun 19 | . 28 22 24 26 27 22 18 22 18 18 15 20 12 5 . 5 . Peak Build Rating 51 | 7 8 17 28 28 29 34 39 49 48 46 41 47 51 20 22 22 . Average Rating 31 | 5 7 13 19 24 22 32 32 42 46 41 40 44 41 7 10 21 . On Entrance 24 | . 7 8 15 28 18 29 34 37 47 42 41 35 42 20 1 22 22 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . 19 . 8 . . Naked Turns 125 | . . . . . . . . . . . . . . 51 74 . . Heaviest Build 75 | 12 29 33 39 39 43 43 59 70 74 72 61 61 75 33 10 7 . Greatest Support 91 | 40 40 46 69 69 66 86 86 83 83 83 83 83 91 12 10 7 . Greatest Overweight (x) 9 | . . . . . 1 . 1 . 1 . . . 9 2 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 . Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 8 5 5 . Most Carried 15 | 3 12 15 15 15 15 15 15 15 15 13 15 15 15 10 5 5 . Average Carried 13 | 2 6 13 14 14 14 14 14 14 14 12 13 13 13 6 4 4 . Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 11 15 13 15 15 15 15 15 14 13 15 13 10 5 4 4 4 Class Distribution -------------------- 22% | Scavenger-Tank 20% | Bothacker-Tank 19% | Mutant 15% | Scavenger-Gunner 8% | Tank 4% | Bothacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Tank | -7/Factory Bothacker-Tank | -7/Lower Caves Bothacker-Tank | -7/Lower Caves Bothacker-Tank | -7/Zion Bothacker-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Matter Collected 6735 | 262 352 470 224 709 566 149 884 239 677 339 . 269 1354 5 200 36 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6769 | 46 400 359 304 1182 952 165 776 278 398 274 . 245 1390 . . . . Parts 369 | 5 23 24 13 54 56 10 42 13 20 10 . 9 90 . . . . Haulers Intercepted 3 | . . 1 . . 2 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 19 12 . 8 . . . 4 . Prevented 2 | . . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Combat Hostiles Destroyed 156 | . 8 7 4 33 16 5 23 6 10 10 . 5 29 . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . Guns 133 | . 8 7 4 33 16 5 14 3 8 8 . 5 22 . . . . Cannons 6 | . . . . . . . . . . . . . 6 . . . . AOE 16 | . . . . . . . 8 3 2 2 . . 1 . . . . Classes Destroyed 18 | 1 3 3 2 2 . . 2 1 . . . 1 3 . . . . Worker 1 | . . . . . . . . . . . . . 1 . . . . Builder 5 | . . . . . . . . . . . . . 5 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 3 | . . 1 . . 2 . . . . . . . . . . . . Recycler 3 | . . . 1 . . . . . . . . . 2 . . . . Operator 3 | . 1 . 1 . 1 . . . . . . . . . . . . Watcher 7 | . 2 . . . 2 . 2 . . . . . 1 . . . . Swarmer 49 | . . . . 14 2 4 11 . 2 4 . . 12 . . . . Saboteur 1 | . . . . . . . 1 . . . . . . . . . . Grunt 60 | . 8 3 3 13 9 . 3 3 5 4 . 3 6 . . . . Brawler 3 | . . 1 . 1 . . . . 1 . . . . . . . . Duelist 2 | . . . . 1 . . . . . 1 . . . . . . . Sentry 18 | . . 3 . 3 4 1 4 1 1 1 . . . . . . . Specialist 4 | . . . . . . . . . . . . . 4 . . . . Hunter 9 | . . . 1 1 1 . 3 . 1 . . . 2 . . . . Programmer 7 | . . . . . . . 1 1 . . . 1 4 . . . . Heavy 2 | . . . . . . . . 1 . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 2 4 3 2 5 5 4 6 3 5 4 . 3 11 . . . . Combat Bots Only 7 | . 2 2 2 5 5 4 6 3 5 4 . 3 7 . . . . Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 2 1 1 2 . 1 2 . . . . Gunslinging 1 | . . . . 1 . . . . . 1 . . . . . . . Exploded 2 | . . . . . . . 2 1 1 1 . . 1 . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Hostile Shots Fired 1261 | . 31 37 19 134 62 82 133 83 74 89 53 59 330 57 10 8 . Missed 355 | . 6 9 4 32 17 22 35 22 10 33 15 21 94 27 5 3 . Hits 906 | . 25 28 15 102 45 60 98 61 64 56 38 38 236 30 5 5 . Melee 18 | . . 2 . 3 . . 4 . 7 . 2 . . . . . . Projectile 888 | . 25 26 15 99 45 60 94 61 57 56 36 38 236 30 5 5 . Critical Strikes 30 | . . 1 . 5 1 . 5 1 4 1 1 2 8 1 . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . Damage Taken 12976 | . 304 401 203 1446 849 597 1172 734 940 393 439 600 4299 444 97 58 . Core 1552 | . 70 15 17 213 45 69 107 67 27 31 18 58 317 444 39 15 . Absorbed by Shields 627 | . . . . . . . . . 172 224 76 84 71 . . . . Redirected to Shielding 16 | . . . . 10 6 . . . . . . . . . . . . Ignored by Resistances 206 | . . . . . . . 85 99 . . . 22 . . . . . Core Remaining (%) 62 | 100 72 96 . . 50 . . . . . . 46 . 10 . . . Volleys Fired 480 | 10 35 31 11 66 50 13 60 21 30 15 . 27 110 . 1 . . Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 . 3 3 . 1 . . Hottest 106 | 40 40 46 74 74 74 74 84 84 84 84 . 106 100 . 81 . . Shots Fired 1160 | 20 70 61 32 193 150 34 130 55 67 32 . 59 256 . 1 . . Gun 1070 | 20 70 61 32 193 150 34 119 53 64 27 . 59 188 . . . . Cannon 69 | . . . . . . . . . . . . . 68 . 1 . . Launcher 21 | . . . . . . . 11 2 3 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1104 | 20 70 61 32 193 150 34 119 53 64 27 . 55 226 . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 21 | . . . . . . . 11 2 3 5 . . . . . . . Electromagnetic 35 | . . . . . . . . . . . . 4 30 . 1 . . Robot Hit Streak 29 | 4 10 16 9 29 13 17 21 24 8 8 . 10 15 . . . . Robot Miss Streak 15 | 3 3 4 2 5 2 3 2 2 6 15 . 10 7 . . . . Penetration Max 1 | . . . . 1 1 . 1 . 1 . . . 1 . . . . Secondary Targets 16 | . . . . 6 . 1 2 . 1 3 . . 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . 1 1 . . 1 . . . . Shots Hit Robots 810 | 12 45 47 26 116 109 25 82 41 39 24 . 54 190 . . . . Core Hits 452 | 4 25 18 12 57 48 10 47 14 27 39 . 37 114 . . . . Critical Kills 8 | . 2 . . 4 . . . . . . . 1 1 . . . . Critical Parts Destroyed 6 | . . . . . . . 1 . 2 . . . 3 . . . . Critical Strikes 17 | . 2 . . 4 . . 1 . 2 . . 1 7 . . . . Destroy 15 | . 2 . . 4 . . 1 . 2 . . 1 5 . . . . Blast 2 | . . . . . . . . . . . . . 2 . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15998 | 127 482 544 350 1822 1722 391 2023 1151 1136 1063 . 1065 4122 . . . . Guns 12064 | 127 482 544 350 1822 1637 391 1265 761 799 471 . 1065 2350 . . . . Cannons 1386 | . . . . . . . . . . . . . 1386 . . . . Explosions 2542 | . . . . . 85 . 758 390 337 592 . . 380 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . . . 6 . . . . Kinetic 13128 | 127 482 544 350 1822 1637 391 1265 761 799 471 . 1053 3426 . . . . Thermal 606 | . . . . . 85 . . 141 . . . . 380 . . . . Explosive 1936 | . . . . . . . 758 249 337 592 . . . . . . . Electromagnetic 322 | . . . . . . . . . . . . 12 310 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 7 . . . . . 1 4 4 4 1 3 3 . . . Average Corruption 2 | . . 6 . . . . . 1 1 4 4 1 2 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 86 | . . 8 . . . . . 2 13 25 4 . 30 4 . . . Message Errors 19 | . . 2 . . . . . . . 8 2 . 7 . . . . Matter Fused 14 | . . 1 . . . . . . 1 3 1 . 7 1 . . . Heat Flow Errors 12 | . . 1 . . . . . . 4 3 . . 4 . . . . Energy Discharges 14 | . . 1 . . . . . 2 3 4 1 . 2 1 . . . Parts Rejected 3 | . . 1 . . . . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . 2 6 . . 3 . . . . Data Loss (major) 4 | . . 1 . . . . . . . 1 . . 2 . . . . Misfires 3 | . . . . . . . . . 2 . . . 1 . . . . Alerts 3 | . . 1 . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 340 | . . . . . 62 . 45 126 1 36 . . 70 . . . . Projectiles 31 | . . . . . . . . . . . . . 31 . . . . Explosions 309 | . . . . . 62 . 45 126 1 36 . . 39 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . . . . 22 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . . . . 22 . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 572 | . . . . . 191 . 49 70 . 34 . . 228 . . . . Shots 10 | . . . . . 2 . 1 2 . 1 . . 4 . . . . Rammed 2 | . . . . . . . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 686 | . 30 228 7 24 90 66 98 233 686 248 . 370 210 . 2 . . Average Temperature 86 | . 9 78 4 8 24 22 24 77 221 74 . 119 75 . 1 . . Received Heat Transfer 3142 | . 168 168 27 567 288 96 264 153 198 150 84 412 414 90 45 18 . Effects 32 | . . . . . . . . . 29 . . 3 . . . . . Shutdowns 6 | . . . . . . . . . 5 . . 1 . . . . . Energy Bleed 6 | . . . . . . . . . 5 . . 1 . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . Matter Decay 7 | . . . . . . . . . 6 . . 1 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . . Damage (major) 7 | . . . . . . . . . 7 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 450 | . . . . . 50 . . 50 . . . . 350 . . . . Parts Sabotaged 12 | . . . . . . . 12 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . 5 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Maximum Alert Level 3 | . . . . 3 2 1 3 2 . . . . 2 . . . . Low Security (%) 50 | 100 100 100 100 17 . 40 7 . . . . . 80 100 100 . . Level 1 30 | . . . . 35 77 59 21 85 . . . . 17 . . . . Level 2 12 | . . . . 31 22 . 36 14 . . . . 1 . . . . Level 3 6 | . . . . 15 . . 34 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 887 | 5 91 107 80 887 499 272 881 462 . . . . 426 172 77 . . Initial 462 | . . 27 16 46 432 212 95 462 . . . . . 132 77 . . Average 230 | . 21 30 17 437 320 202 565 334 . . . . 85 142 33 . . Influence Increases 5330 | 10 244 227 139 971 599 135 846 322 378 232 . 130 925 67 105 . . Destroy 0b10 Robot/C 3180 | . 160 140 80 680 320 100 460 120 220 220 . 100 580 . . . . Destroy 0b10 Robot/NC 120 | 10 15 5 10 . 25 . 10 . . . . . 45 . . . . Destroy Leader 516 | . 34 52 30 10 108 20 30 40 20 10 . 30 132 . . . . Allied During Kill 6 | . . . . 1 . . . . 3 2 . . . . . . . Successful Hack 90 | . 18 14 4 . 8 14 . . . . . . 25 7 . . . Disable Machine 210 | . . . 15 15 45 . . 105 . . . . 30 . . . . Anti-Garrison Action 450 | . . . . 250 . . 200 . . . . . . . . . . Destroy Structure 248 | . 2 1 . . 48 1 101 57 . . . . 38 . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 495 | . . 15 . 15 45 . 45 . 135 . . . 75 60 105 . . Influence Decreases 5330 | 10 177 255 106 156 1017 467 102 833 537 443 . 130 655 178 209 55 . Entered New Map 1681 | . . 40 23 26 455 257 42 419 137 41 . . . 138 82 21 . Time Decay 2839 | 10 167 195 83 . 392 180 . 404 380 352 . 130 365 40 107 34 . Lost Part 580 | . 10 20 . 90 20 30 60 10 20 10 . . 290 . 20 . . Lost Ally 80 | . . . . 40 . . . . . 40 . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . Squads Dispatched 25 | . 1 1 2 . 2 1 . 5 . . . . 12 . 1 . . Investigation 5 | . 1 . 1 . . . . . . . . . 2 . 1 . . Extermination 6 | . . . . . . 1 . 2 . . . . 3 . . . . Reinforcement 13 | . . 1 . . 2 . . 3 . . . . 7 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 3 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Distress Signals 11 | . 2 1 . . 1 . 2 . . . . . 4 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 13 12 7 34 28 5 31 9 17 12 5 5 40 10 8 4 . Peak Tracking Total 7 | . 4 4 2 5 5 4 5 4 7 5 4 3 7 5 7 4 . Tactical Retreats 19 | . . 1 . 1 2 . 1 . 7 . 1 . 3 1 2 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Traps Triggered 15 | . . 1 1 2 . . 4 . . . . . 4 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Machines Disabled 22 | . . . 1 4 3 . 5 7 . . . . 2 . . . . Max in Single Turn 5 | . . . 1 1 2 . 1 5 . . . . 1 . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 . . . . Garrison Relay 7 | . . . . 4 . . 3 . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Machines Accessed 39 | . 7 2 4 2 4 2 . 3 1 1 . . 10 1 2 . . Terminals 31 | . 6 2 3 2 3 1 . 2 . 1 . . 8 1 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . 1 . 1 . . . . 2 . . . . Total Hacks 93 | . 18 8 11 5 10 3 . 4 1 1 . . 26 2 4 . . Successful 37 | . 6 5 5 1 5 1 . 1 1 1 . . 10 1 . . . Failed 56 | . 12 3 6 4 5 2 . 3 . . . . 16 1 4 . . Catastrophic 10 | . 2 1 . . 1 1 . 2 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 46 | . 11 7 7 . 2 2 . 3 . . . . 13 . 1 . . Terminals 83 | . 16 8 10 5 9 2 . 3 . 1 . . 23 2 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . 1 . . . . 3 . . . . Terminal Hacks 23 | . 4 3 3 1 5 . . . 1 1 . . 4 1 . . . Record 2 | . . . . . 1 . . . . 1 . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . 1 . . . 1 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . 1 . . 1 . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 . 1 . . . . 3 . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . 2 . . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 2 2 1 . . . . . . . . . 3 . . . . Terminals 6 | . . 2 1 . . . . . . . . . 3 . . . . Botnet 6 | . . 2 1 . . . . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 7 2 3 2 4 1 . 2 . 1 . . 7 1 2 . . Full Trace Events 4 | . 2 . . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Used RIF Installer 2 | . . . . . . . 2 . . . . . . . . . . Zone Cloak 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 25 | . . . . 13 . . 12 . . . . . . . . . . Machine Destruction 25 | . . . . 13 . . 12 . . . . . . . . . . Attached 2 | . . . . . . . 1 . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Total Allies 4 | . . . . 2 . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 . . . . 2 1 . . . . . . . Highest-Rated Group 56 | . . . . 56 . . . . 46 16 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . 30 16 . . . . . . . Initial Warlord ECA Mod 6 | . . . . . 6 5 5 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . 6 . . . . 3 4 . . . . . . . Total Damage 236 | . . . . 130 . . . . 58 48 . . . . . . . Kills 3 | . . . . 1 . . . . 1 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Active Infowar (turns) 2257 | 32 777 835 269 . . . . . . . . . . . 141 203 . Optics 220 | . . . . . . . . . . . . . . . 17 203 . Sensors 701 | . . 577 . . . . . . . . . . . . 124 . . Seismic 1913 | 32 777 835 269 . . . . . . . . . . . . . . Robot Analysis Total 3 | . 2 . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 1 1 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Turns Passed 12529 | 124 777 835 411 1420 925 372 996 969 896 836 274 1105 1992 80 314 203 . Spaces Moved 6735 | 47 388 273 209 679 389 182 460 484 445 471 163 582 955 126 435 447 . Core 312 | 4 . . . . . . . . . . . . 1 102 205 . . Treads 5635 | 43 388 273 209 679 389 182 460 484 445 471 163 582 867 . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 111 | . . . . . . . . . . . . . 87 24 . . . Hover 184 | . . . . . . . . . . . . . . . 184 . . Flight 493 | . . . . . . . . . . . . . . . 46 447 . Fastest Speed 45 | 50 160 160 160 160 160 162 160 160 167 167 166 166 95 50 45 45 . Average Speed 146 | 150 160 160 160 160 160 162 162 166 169 167 166 166 159 63 57 45 . Slowest Speed 500 | 160 160 160 160 160 240 162 250 170 250 167 167 167 500 120 100 45 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 66 23 20 60 37 7 59 12 65 69 13 66 28 30 13 62 2 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . 1 1 . Scrap Searched 8 | . . . . . . . . . 3 . . 4 . . . 1 . Spaces Dug 9 | . . . . . . . 9 . . . . . . . . . . Terrain Destroyed 369 | . . . . . 71 . 127 57 24 55 . . 35 . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 10 | . . . . . 3 . . . 1 1 . . 5 . . . . AOE 358 | . . . . . 68 . 127 57 22 54 . . 30 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Ext Fac Upp Upp Total 8510 | 79 484 625 261 870 580 233 611 612 530 491 165 663 1241 125 492 448 . Wait 902 | 13 36 282 31 101 114 20 29 65 40 . . 38 94 . 39 . . Move 6715 | 46 387 272 208 676 388 181 458 483 444 470 162 581 954 125 434 446 . Hop . | . . . . . . . . . . . . . . . . . . Pick Up 99 | 3 14 15 1 7 5 5 12 10 . 1 2 3 18 . 3 . . Fast Attach 77 | 7 . 3 3 7 4 1 15 4 2 . 1 3 17 . 10 . . Attach 48 | . 1 2 3 4 2 4 6 1 1 2 . 5 13 . 3 1 . Detach 12 | . . 1 . 2 . . 1 1 2 . . 1 3 . . 1 . Swap 52 | . 3 4 2 1 6 4 11 9 1 3 . 3 5 . . . . Drop 101 | . 8 15 2 6 11 5 19 18 1 . . 1 13 . 2 . . Fire 480 | 10 35 31 11 66 50 13 60 21 30 15 . 27 110 . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 2 . . . . Escape Stasis 12 | . . . . . . . . . . . . . 12 . . . . Rewire 9 | . . . . . . . . . 9 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / Low x2 / *Ext) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 16) 874 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Utility x2 1530 | -9/Materials | Discovered new exit (range 16) 1737 | -9/Materials | Entered another Materials area 1737 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2091 | -8/Materials | Garrison activated, responded to threat 2146 | -8/Materials | Identified exit to Garrison 2148 | -8/Materials | Entered Garrison 2160 | -8/Garrison | Triggered checkpoint 2320 | -8/Garrison | Triggered checkpoint 2333 | -8/Garrison | Garrison Relay disabled 2400 | -8/Garrison | Triggered checkpoint 2436 | -8/Garrison | Build established: Scavenger-Tank 2462 | -8/Garrison | Triggered checkpoint 2554 | -8/Garrison | Discovered new exit (range 10) 2598 | -8/Garrison | Triggered checkpoint 2598 | -8/Garrison | Garrison Relay disabled 2669 | -8/Garrison | Rescued a captive Derelict 2670 | -8/Garrison | Rescued a captive Derelict 2812 | -8/Garrison | Triggered checkpoint 2854 | -8/Garrison | Discovered new exit (range 13) 2892 | -8/Garrison | Triggered checkpoint 2939 | -8/Garrison | Garrison Relay disabled 3132 | -8/Garrison | Triggered checkpoint 3203 | -8/Garrison | Discovered new exit (range 8) 3232 | -8/Garrison | Triggered checkpoint 3340 | -8/Garrison | Triggered checkpoint 3374 | -8/Garrison | Garrison Relay disabled 3445 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3568 | -8/Garrison | Entered Materials 3962 | -8/Materials | Discovered new exit (range 4) 3967 | -8/Materials | Identified exit to Factory 4297 | -8/Materials | Discovered exit to Factory (range 8) 4493 | -8/Materials | Entered Factory 4493 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4848 | -7/Factory | Identified exit to Garrison 4865 | -7/Factory | Entered Garrison 4945 | -7/Garrison | Phase Generator disabled 4980 | -7/Garrison | Installed Relay Interface Framework 5057 | -7/Garrison | Build established: Tank 5181 | -7/Garrison | Triggered checkpoint 5267 | -7/Garrison | Garrison Relay disabled 5410 | -7/Garrison | Garrison Relay disabled 5475 | -7/Garrison | Triggered checkpoint 5529 | -7/Garrison | Lost 3 parts (2n1u) 5658 | -7/Garrison | Build established: Scavenger-Tank 5727 | -7/Garrison | Triggered checkpoint 5782 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 5811 | -7/Garrison | Garrison Relay disabled 5845 | -7/Garrison | Discovered new exit (range 10) 5861 | -7/Garrison | Entered Factory 6208 | -7/Factory | Discovered new exit (range 12) 6426 | -7/Factory | Build established: Tank 6829 | -7/Factory | Identified exit to Lower Caves 6830 | -7/Factory | Entered Lower Caves 6831 | -7/Lower Caves | Encountered a Warlord checkpoint 7132 | -7/Lower Caves | Build established: Bothacker-Tank 7336 | -7/Lower Caves | Discovered new exit (range 15) 7359 | -7/Lower Caves | Identified exit to Lower Caves 7393 | -7/Lower Caves | Learned Factory terminal intel 7469 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7726 | -7/Lower Caves | Entered another Lower Caves area 7726 | -7/Lower Caves | Accompanied by 2 allies 7728 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7790 | -7/Lower Caves | Learned location of 1 exit from Factory 7880 | -7/Lower Caves | Discovered new exit (range 7) 7889 | -7/Lower Caves | Identified exit to Factory 8372 | -7/Lower Caves | Encountered a Warlord checkpoint 8550 | -7/Lower Caves | Discovered new exit (range 5) 8558 | -7/Lower Caves | Identified exit to Zion 8562 | -7/Lower Caves | Entered Zion 8588 | -7/Zion | Learned Factory emergency access door positions 8643 | -7/Zion | Discovered new exit (range 10) 8663 | -7/Zion | Identified exit to Proximity Caves 8768 | -7/Zion | System corruption cleaned by Quarantine Array 8774 | -7/Zion | RIF detected upon attempting to enter Zion 8774 | -7/Zion | Attacked by Zionites 8774 | -7/Zion | Spotted QP-KOJ(B) 8774 | -7/Zion | Spotted UQ-DZ0(B) 8836 | -7/Zion | Entered Proximity Caves 8922 | -6/Proximity Caves | Learned 4 Factory zone layouts 9368 | -6/Proximity Caves | Spotted B-75 Beast 9380 | -6/Proximity Caves | Core integrity fell below 50% 9424 | -6/Proximity Caves | Destroyed B-75 Beast 9914 | -6/Proximity Caves | Discovered exit to Factory (range 3) 9941 | -6/Proximity Caves | Entered Factory 9941 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9942 | -6/Factory | Identified exit to Lower Caves 9943 | -6/Factory | Identified exit to Extension 9945 | -6/Factory | Loaded intel: 28 terminal locations 10060 | -6/Factory | Lost 3 parts (1n1u1w) 10122 | -6/Factory | Discovered new exit (range 7) 10132 | -6/Factory | Identified exit to Factory 10446 | -6/Factory | Build established: Scavenger-Gunner 10471 | -6/Factory | Noticed a derelict Sapper rigging charges 11260 | -6/Factory | Cargo convoy interrupted 11471 | -6/Factory | Destroyed 7 combat bots 11477 | -6/Factory | Lost 6 parts (2p2u2w) 11730 | -6/Factory | Spotted B-75 Beast 11734 | -6/Factory | Lost 4 parts (1p2n1w) 11866 | -6/Factory | Lost 12 parts (1p5n3u3w) 11933 | -6/Factory | Entered Extension 11962 | -6/Extension | Released all parts (7) 12001 | -6/Extension | Spotted B-75 Beast 12005 | -6/Extension | Spotted B-75 Beast 12007 | -6/Extension | Core integrity fell below 50% 12011 | -6/Extension | Core integrity fell below 20% 12012 | -6/Extension | Discovered exit to Factory (range 3) 12013 | -6/Extension | Entered Factory 12013 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12230 | -5/Factory | Build established: Mutant 12302 | -5/Factory | Discovered new exit (range 9) 12327 | -5/Factory | Entered Upper Caves 12385 | -5/Upper Caves | Learned location of 1 exit from Factory 12391 | -5/Upper Caves | Encountered a Warlord checkpoint 12507 | -5/Upper Caves | Spotted B-75 Beast 12528 | -5/Upper Caves | Discovered new exit (range 5) 12529 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12530 | -5/Upper Caves | Entered another Upper Caves area 12530 | -5/Upper Caves | Self-destructed Last Messages --------------- 12310_ Acquired Enh. Optical Array. 12313_ Acquired KE Penetrator. 12318_ Acquired Imp. Propulsion Shielding. LOCATION=UNKNOWN GOAL=ESCAPE 12335_ M-22 Extractor fails to extract Fire Trap. 12374_ M-22 Extractor reprogrammed Fire Trap. 12375_ M-22 Extractor extracts Fire Trap. 12385_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 12391_ 5F-T06(M): "You haven't seen any Assembled, have you?" 12521_ Searching scrap... 12521_ Found Unknown Ballistic Cannon. 12521_ Found 36 Matter. 12524_ Acquired 36 matter. 12528_ EXIT=FOUND 12529_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 12529_ Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ######???????????????????????????????? | | ??????????# ????#####????????????????????? | | ???????????? #### ##???????????????????? | | ???????????????? $ #???????????????????? | | ???????????????????? ## #????????? | | ???????????????????????# @ r #????????? | | ??????????????????????# r #????????????? | | ??????????????????????#### ##????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????? #?????????????? | | ???????????????????????????? #?????????????? | | ???????????????????????????? #????????????? | | ?????????????????????????????##### #????????????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 19 Melee Accuracy 5 Recoil Reduction 8 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Jackpot Join The Dark Side Mindtrick You Will Be Upgraded Challenges ------------ None Game ------ Seed DirtyDeuteriumLegs Manual? 0 Play Time 01:48:28 Cumulative 107.9 hours Start 2026.04.26 @ 20:40:44 End 2026.04.28 @ 21:06:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb190bd0-4cfa-4d6b-a15c-1f11f40224b6