Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 20:59:14 Player: Florist Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (119) 595 Value Destroyed (4801) 4801 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (826) 826 TOTAL SCORE: 10202 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 335 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 94/100 System Corruption 0% Temperature Cool (9) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Gatling Laser Flak Gun > --- INVENTORY (15) --- Light Fission Core Light Fission Core Light Treads Light Treads Compact Matter Pod (150) Skeleton Box Bomb Factory No. 2 Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Weapon Cycler > --- WEAPON ----------- Flak Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Light Fission Core Improved Heat Sink Compact Matter Pod Hardened Medium Armor Plating Improved Light Armor Plating Skeleton Box Gatling Laser Plasma Cannon Coil Gun Coil Gun Remote Datajack Heavy Flail [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 103 | 5 6 5 1 . 26 35 1 13 5 6 Power 9 | . 1 . . . 3 3 . 1 1 . Engine 8 | . 1 . . . 2 3 . 1 1 . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 2 2 . . 6 5 . 4 . . Treads 6 | 2 . . . . . . . 4 . . Leg 15 | . 2 2 . . 6 5 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 1 2 . 1 . 7 9 . 5 4 1 Device 16 | . 1 . 1 . 3 5 . 3 3 . Storage 2 | 1 1 . . . . . . . . . Processor 5 | . . . . . 1 2 . 2 . . Hackware 1 | . . . . . . 1 . . . . Protection 6 | . . . . . 3 1 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 43 | 2 1 3 . . 10 18 1 3 . 5 Energy Gun 11 | 1 . 3 . . 2 4 . . . 1 Energy Cannon 6 | . . . . . . 4 . 1 . 1 Ballistic Gun 16 | 1 1 . . . 3 6 1 1 . 3 Ballistic Cannon 4 | . . . . . 2 2 . . . . Launcher 3 | . . . . . 3 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 15 | . . . . . . . . 15 . . Parts Lost 38 | . 3 1 . . 10 8 1 8 . 7 Power 5 | . . 1 . . 2 . 1 . . 1 Propulsion 6 | . 1 . . . 1 1 . 2 . 1 Utility 16 | . 1 . . . 3 4 . 5 . 3 Weapon 11 | . 1 . . . 4 3 . 1 . 2 Highest Loss Streak 7 | . 2 1 . . 4 3 1 4 . 7 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 73 73 71 71 88 95 96 88 75 94 Engine 4 | . 2 2 . . 6 6 3 6 7 6 Treads 5 | . 23 . . . . . . 9 15 14 Leg 13 | . 4 28 28 28 17 14 15 4 . . Device 11 | . . . . . 13 14 23 17 14 14 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 14 | . . . . . 7 19 23 19 23 23 Protection 2 | . . . . . 5 5 . . 6 7 Energy Gun 9 | . 14 24 28 28 18 4 . . . 5 Energy Cannon 2 | . . . . . . 6 . 1 . 5 Ballistic Gun 6 | . 14 3 . . 4 7 8 11 . 5 Ballistic Cannon 3 | . . . . . 2 2 13 6 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 9 27 27 24 24 46 58 51 53 40 56 Greatest Support 43 | 40 40 20 20 20 34 36 36 43 43 43 Greatest Overweight (x) 14 | . 1 1 1 1 2 2 1 14 . 1 Average Overweight (x) . | . . 1 1 1 . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 8 11 12 12 15 15 15 15 15 15 Average Carried 12 | 2 6 9 11 12 12 14 14 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 9 12 12 15 13 15 15 15 10 Class Distribution -------------------- 36% | Scavenger-Gunner 28% | Mutant 14% | Scavenger-Skirmisher 12% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 3147 | 250 169 123 . 69 474 1130 248 366 91 227 Remotely . | . . . . . . . . . . . Salvage Created 5049 | . 531 285 . 29 993 2204 90 581 . 336 Parts 244 | . 32 16 . 5 47 102 5 20 . 17 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 5 17 . 33 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 107 | . 12 8 . 2 20 41 4 12 . 8 Guns 69 | . 11 6 . 2 17 20 2 5 . 6 Cannons 30 | . . . . . . 21 2 5 . 2 AOE 3 | . . . . . 3 . . . . . Classes Destroyed 16 | . 3 . . . 5 6 . 2 . . Worker 2 | . . . . . . 2 . . . . Builder 3 | . . . . . . 3 . . . . Tunneler 1 | . . . . . . 1 . . . . Recycler 2 | . . . . . 2 . . . . . Mechanic 1 | . . . . . 1 . . . . . Watcher 9 | . 3 . . . 2 4 . . . . Swarmer 13 | . 3 3 . 2 3 . . . . 2 Grunt 59 | . 9 5 . . 10 27 4 4 . . Brawler 3 | . . . . . . . . 3 . . Duelist 6 | . . . . . . 1 . 1 . 4 Sentry 10 | . . . . . 2 5 . 2 . 1 Specialist 4 | . . . . . 4 . . . . . Hunter 3 | . . . . . . 2 . . . 1 Programmer 7 | . . . . . . 6 . 1 . . Heavy 1 | . . . . . 1 . . . . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 4 3 . 2 5 5 4 5 . 6 Combat Bots Only 6 | . 3 3 . 2 2 4 4 5 . 6 Max Kills in Single Turn 2 | . 1 2 . 2 2 2 1 1 . 2 Gunslinging 1 | . . 1 . 1 . . . . . . Exploded 1 | . . . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 667 | . 61 42 . 43 106 261 24 64 . 66 Missed 186 | . 19 6 . 10 30 83 7 19 . 12 Damage Taken 7743 | . 463 477 . 270 1593 2400 342 843 . 1355 Core 1036 | . 42 126 . 53 97 344 18 213 . 143 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 11 82 . . . . . Volleys Fired 317 | . 35 28 . 7 70 119 10 24 . 24 Largest 3 | . 2 2 . 2 3 3 3 3 . 3 Hottest 195 | . 70 100 . 100 180 195 124 158 . 190 Shots Fired 810 | . 69 57 . 14 198 318 33 71 . 50 Gun 576 | . 69 57 . 14 181 171 10 38 . 36 Cannon 222 | . . . . . 5 147 23 33 . 14 Launcher 12 | . . . . . 12 . . . . . Special . | . . . . . . . . . . . Kinetic 372 | . 34 14 . . 49 154 33 64 . 24 Thermal 348 | . 35 43 . 14 137 86 . 7 . 26 Explosive 12 | . . . . . 12 . . . . . Electromagnetic 78 | . . . . . . 78 . . . . Robot Hit Streak 30 | . 11 14 . 3 11 15 7 30 . 29 Robot Miss Streak 6 | . 2 3 . 2 4 4 6 5 . 4 Penetration Max 1 | . . . . . . 1 1 1 . . Secondary Targets 8 | . 3 1 . 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . Shots Hit Robots 552 | . 54 39 . 7 120 226 18 53 . 35 Core Hits 310 | . 25 13 . 2 54 131 19 27 . 39 Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 23 | . 2 3 . . 2 7 . 9 . . Burn 7 | . 2 3 . . 2 . . . . . Meltdown 1 | . . . . . . . . 1 . . Destroy 4 | . . . . . . . . 4 . . Blast 11 | . . . . . . 7 . 4 . . Melee Attacks 11 | . . . . . . 6 . 5 . . Impact 11 | . . . . . . 6 . 5 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11386 | . 690 485 . 88 2204 5173 445 1437 . 864 Guns 6499 | . 690 485 . 88 1635 1955 178 784 . 684 Cannons 3801 | . . . . . 71 2718 267 565 . 180 Explosions 800 | . . . . . 498 302 . . . . Melee 286 | . . . . . . 198 . 88 . . Ramming . | . . . . . . . . . . . Kinetic 5407 | . 328 136 . . 487 2353 445 1247 . 411 Thermal 4474 | . 362 349 . 88 1362 1758 . 102 . 453 Explosive 355 | . . . . . 355 . . . . . Electromagnetic 864 | . . . . . . 864 . . . . Impact 286 | . . . . . . 198 . 88 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 35 | . 2 2 2 2 4 4 5 35 35 . Average Corruption 5 | . 1 2 2 2 3 2 4 14 35 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 225 | . 8 23 9 15 . 32 50 75 13 . Message Errors 46 | . 2 5 1 1 . 4 14 18 1 . Matter Fused 53 | . 3 5 4 4 . 7 12 12 6 . Heat Flow Errors 30 | . 2 4 1 5 . 4 3 11 . . Energy Discharges 31 | . . 5 . 2 . 6 4 12 2 . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . 2 1 . Data Loss (minor) 30 | . . 2 3 2 . 4 9 8 2 . Data Loss (major) 8 | . . 1 . . . . 3 3 1 . Misfires 14 | . . 1 . . . 4 3 6 . . Alerts 6 | . . . . 1 . 2 2 1 . . Weapon Failures 3 | . 1 . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 359 | . . . . . 36 289 . 34 . . Projectiles 76 | . . . . . 19 49 . 8 . . Explosions 119 | . . . . . 17 102 . . . . Melee 164 | . . . . . . 138 . 26 . . Knockbacks 18 | . . . . . 3 10 1 4 . . Impact . | . . . . . . . . . . . Kinetic 16 | . . . . . 3 9 1 3 . . Secondary 2 | . . . . . . 1 . 1 . . Self-Inflicted Damage 228 | . . . . . 49 179 . . . . Shots 4 | . . . . . 1 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 395 | . 208 321 154 196 270 375 138 395 . 259 Average Temperature 82 | . 26 88 81 79 42 112 36 137 . 99 Received Heat Transfer 2392 | . 210 240 . . 414 957 153 265 . 153 Effects 4 | . . . . . . 2 . 2 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . 2 . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . 5 . . . . Impact Corruptions 6 | . . . . . . 4 . 2 . . Robots Melted 4 | . 1 2 . . . . . 1 . . Combat Hostiles 4 | . 1 2 . . . . . 1 . . Parts Melted 13 | . 1 2 . . 6 1 . 1 . 2 Heat Transferred 9965 | . 1221 1258 . 259 3356 2721 . 200 . 950 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 769 | . 141 139 . 121 301 769 . . . . Initial 136 | . . 54 . . . 136 . . . . Average 140 | . 64 35 . 64 138 244 . . . . Maximum Alert Level 3 | . . . . . 1 3 . . . . Low Security (%) 81 | 100 100 100 . 100 80 60 . . . . Level 1 7 | . . . . . 19 12 . . . . Level 2 9 | . . . . . . 23 . . . . Level 3 1 | . . . . . . 3 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . 5 20 . 1 . 1 Investigation 6 | . 2 . . . 1 3 . . . . Extermination 6 | . . . . . . 6 . . . . Reinforcement 9 | . . . . . 4 5 . . . . Assault 2 | . . . . . . . . 1 . 1 Garrison 6 | . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 5 | . 1 . . . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 19 10 . 6 36 58 4 14 . 12 Peak Tracking Total 7 | . 4 3 . 3 4 5 4 7 . 7 Tactical Retreats 10 | . 1 2 . 1 2 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 11 | . 3 . . . 3 4 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . 1 1 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 8 | . . . . . 5 2 . 1 . . Max in Single Turn 2 | . . . . . 2 2 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 22 | . 6 1 2 . 5 7 1 . . . Terminals 15 | . 6 1 . . 4 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 68 | . 14 2 24 . 12 15 1 . . . Successful 43 | . 7 2 24 . 5 4 1 . . . Failed 25 | . 7 . . . 7 11 . . . . Catastrophic 5 | . 1 . . . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 34 | . 13 1 1 . 9 9 1 . . . Terminals 34 | . 14 2 . . 9 9 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 5 | . . . . . . 5 . . . . Terminal Hacks 29 | . 1 1 24 . . 2 1 . . . Record 23 | . . . 23 . . . . . . . Open Door 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 5 1 . . 3 1 . . . . Terminals 10 | . 5 1 . . 3 1 . . . . Assimilate 3 | . . . . . 2 1 . . . . Botnet 7 | . 5 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 4 1 . . 3 4 . . . . Full Trace Events 5 | . 1 . . . 2 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 6 | . . . . 3 1 . . . 2 . Largest Group 3 | . . . . 3 3 . . . 2 2 Highest-Rated Group 59 | . . . . 40 40 . . . 59 59 Highest-Rated Ally 39 | . . . . 16 16 . . . 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 68 | . . . . 18 32 . . . . 18 Total Damage 804 | . . . . 175 358 . . . . 271 Kills 18 | . . . . 8 5 . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 16948 | 68 1106 1675 675 1223 1469 3535 2104 2030 1496 1567 Spaces Moved 7922 | 33 575 812 353 602 608 1459 1085 828 895 672 Core 12 | 4 . . . . . . . 8 . . Treads 2569 | 29 473 . . . . . . 500 895 672 Legs 5341 | . 102 812 353 602 608 1459 1085 320 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 130 190 190 165 165 165 Average Speed 190 | 146 159 190 190 190 173 192 190 225 165 222 Slowest Speed 750 | 160 190 190 190 190 260 270 190 750 165 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 71 | 3 71 99 69 95 47 45 99 98 86 75 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 7 | . . 1 1 1 . . . 1 3 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 17 | . . 1 . 2 . . 6 3 3 2 Spaces Dug 5 | . . . . . . 4 . 1 . . Terrain Destroyed 150 | . . . . . 93 37 10 9 . 1 Melee 5 | . . . . . . 4 . 1 . . Projectile 31 | . . . . . . 12 10 8 . 1 AOE 114 | . . . . . 93 21 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 9193 | 53 692 890 358 668 874 1980 1111 946 918 703 Wait 661 | 8 64 35 1 60 128 289 12 59 4 1 Move 7912 | 32 574 811 352 601 607 1458 1084 827 894 672 Hop . | . . . . . . . . . . . Pick Up 117 | 8 11 6 3 . 30 38 3 11 7 . Fast Attach . | . . . . . . . . . . . Attach 81 | 5 5 2 1 . 20 27 1 10 5 5 Detach 8 | . . . 1 . 1 3 . 2 1 . Swap 22 | . 1 3 . . 6 8 . 3 . 1 Drop 59 | . 2 5 . . 12 27 1 5 7 . Fire 317 | . 35 28 . 7 70 119 10 24 . 24 Melee 11 | . . . . . . 6 . 5 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 3) 1175 | -10/Materials | Entered Mines 1182 | -10/Mines | Met a Derelict bent on vengeance 1217 | -10/Mines | Discovered new exit (range 7) 1361 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1363 | -10/Mines | Discovered new exit (range 5) 1490 | -10/Mines | Assembled infested the area 2115 | -10/Mines | Discovered new exit (range 10) 2262 | -10/Mines | Learned location of Storage (-8) 2528 | -10/Mines | Learned Materials stockpile data 2696 | -10/Mines | Core integrity fell below 50% 2850 | -10/Mines | Entered Exiles 2919 | -10/Exiles | Met 8R-AWN 2947 | -10/Exiles | Met EX-HEX 3016 | -10/Exiles | Met EX-DEC 3105 | -10/Exiles | Met EX-BIN 3132 | -10/Exiles | Aligned with FarCom system 3134 | -10/Exiles | Given EX-Vault access code 3197 | -10/Exiles | Learned location of Zion (-7) 3319 | -10/Exiles | Opened EX-Vault 3336 | -10/Exiles | Found Skeleton Box 3380 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3496 | -10/Exiles | Discovered new exit (range 14) 3525 | -10/Exiles | Left Exiles lab with Skeleton Box 3525 | -10/Exiles | Entered Mines 3587 | -9/Mines | Core integrity fell below 20% 3665 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3733 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3809 | -9/Mines | Learned location of Recycling (-8) 4343 | -9/Mines | Discovered new exit (range 5) 4558 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4680 | -9/Mines | Discovered new exit (range 12) 4748 | -9/Mines | Entered Materials 4748 | -8/Materials | Accompanied by 3 allies 4748 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4750 | -8/Materials | Discovered new exit (range 8) 4946 | -8/Materials | Lost 3 allies 5068 | -8/Materials | Identified exit to Storage 5289 | -8/Materials | Build established: Scavenger-Skirmisher 5424 | -8/Materials | Discovered exit to Storage (range 15) 5987 | -8/Materials | Discovered new exit (range 9) 6061 | -8/Materials | Lost 4 parts (1n1u2w) 6202 | -8/Materials | Identified exit to Factory 6217 | -8/Materials | Entered Factory 6217 | -7/Factory | Evolved 2 slots: Utility x2 6489 | -7/Factory | Identified exit to DSF 7140 | -7/Factory | Garrison activated, responded to threat 7171 | -7/Factory | Lost 3 parts (1u2w) 7591 | -7/Factory | Discovered new exit (range 11) 7652 | -7/Factory | Identified exit to Factory 7703 | -7/Factory | Garrison activated, responded to threat 7747 | -7/Factory | Lost 3 parts (1n1u1w) 7987 | -7/Factory | Build established: Scavenger-Gunner 8558 | -7/Factory | Discovered exit to Factory (range 9) 9091 | -7/Factory | Identified exit to Lower Caves 9752 | -7/Factory | Entered Lower Caves 10641 | -7/Lower Caves | Encountered a Warlord checkpoint 10838 | -7/Lower Caves | Core integrity fell below 50% 10968 | -7/Lower Caves | Discovered new exit (range 15) 11050 | -7/Lower Caves | Learned Factory stockpile data 11852 | -7/Lower Caves | Identified exit to Lower Caves 11856 | -7/Lower Caves | Entered another Lower Caves area 11906 | -7/Lower Caves | Learned location of Extension (-4) 11923 | -7/Lower Caves | Discovered exit to Factory (range 9) 12315 | -7/Lower Caves | Learned 4 Factory zone layouts 12468 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12525 | -7/Lower Caves | Lost 3 parts (2n1w) 12587 | -7/Lower Caves | System corruption reached 10% 12635 | -7/Lower Caves | Lost 4 parts (4u) 12902 | -7/Lower Caves | Build established: Gunner 13116 | -7/Lower Caves | Core integrity fell below 20% 13612 | -7/Lower Caves | Discovered new exit (range 8) 13627 | -7/Lower Caves | Identified exit to Zion 13757 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13863 | -7/Lower Caves | System corruption reached 30% 13886 | -7/Lower Caves | Entered Zion 14010 | -7/Zion | Given A8's code to call for help 14057 | -7/Zion | Discovered new exit (range 14) 14086 | -7/Zion | Identified exit to Proximity Caves 14148 | -7/Zion | Build established: Scavenger-Mutant 14148 | -7/Zion | System corruption cleaned by Quarantine Array 14331 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14796 | -7/Zion | Found Prototype Device 14798 | -7/Zion | Identified Bomb Factory No. 2 15076 | -7/Zion | Learned Factory emergency access door positions 15096 | -7/Zion | Gained Derelict followers 15142 | -7/Zion | Learned location of Data Miner (-6) 15382 | -7/Zion | Entered Proximity Caves 15382 | -6/Proximity Caves | Accompanied by 2 allies 15623 | -6/Proximity Caves | Encountered a Derelict sapper outpost 16009 | -6/Proximity Caves | Build established: Scavenger-Gunner 16900 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16949 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- S-27 Virus destroyed. Axe fries itself beyond repair. Imp. Deuterium Engine fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Imp. Heat Sink destroyed. Axe fries itself beyond repair. VTOL Module fries itself beyond repair. Microactuators fries itself beyond repair. Critical hit (Burn: +37). Penetrated by Slug. Acquired 38 matter. Carbon-fiber Leg fries itself beyond repair. Hrd. Medium Armor Plating destroyed. L-41 Fighter destroyed. Plasma Cannon destroyed. Penetrated by Slug. Imp. Treads destroyed. Core Shielding fries itself beyond repair. Penetrated by Slug. Y-64 Sentinel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????####??????????? | | ??????????????????????## ##?????????? | | ??????????????????????# ##????????? | | ??????????????????????# #?????#### | | ??????????????????????## ##???## # | | ??????????????????????## ##### | | ??????????????????????# ## | | ??????????????????????# ### | | ??????????????????????# #?## | | ??????????????###?????# #??####### | | ??????????????? ###??## #?????##### | | ????????#####??# ###?###?##### #### | | ????????#""""??# ##???## ### | | ????????? ??# ##?## | | ?????????? ??/ ??# | | ????????###/g### #???# | | ????????# g# % #????# | | ????????# b#% ###### | | ??????# ## @## [ !!## # | | ??????# *%!/ ##! ##### # | | ??????#########% ] #### #???# # | | ??????????????#%!%##### #??## | | ??????????????#[ #?# #??# | | ??????????????## ### #### | | ???????????????# !%### | | ??????????????## ! | | ??????????????# ##### | | ??????????????## #### #??# | | ???????????????#### ##??## | | ??????????????????# #???## | | ??????????????????# #??## | | ??????????????????# ###??# | | ??????????????????# ##???# #### | | ??????????????????# ###?# #??# | | ??????????????????# ### #??## | | ??????????????????# ###???? | | ??????????????????## ##########?????? | | ???????????????????####??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyFissionRay Manual? 0 Play Time 01:17:48 Cumulative 33.7 hours Start 2024.04.07 @ 19:36:14 End 2024.04.07 @ 20:59:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ef20734-7894-42c2-9d07-a9aaf9ac6498