Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 20:23:57 Player: Glyb Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1945) 1945 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 3563 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/400 Matter 220/300 Energy 256/280 System Corruption 19% Temperature Warning (317) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON (3) ------- Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Improved Treads Large Storage Unit High-capacity Battery (250) Visual Processing Unit Sensor Array Signal Interpreter Weapon Shielding Shield Generator Improved EM Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Shield Generator > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Wheel Compact Wheel Large Storage Unit High-capacity Battery Visual Processing Unit Sensor Array Signal Interpreter Weapon Shielding Shield Generator Improved EM Shotgun Spread Laser Improved Medium Laser Rocket Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 49 | 6 13 4 26 Power 7 | 1 3 . 3 Engine 6 | 1 2 . 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 . 2 7 Treads 6 | 2 . . 4 Leg 2 | . . 2 . Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 14 | 1 6 1 6 Device 3 | . 1 . 2 Storage 5 | 1 3 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 5 | . 1 1 3 Artifact . | . . . . Weapon 17 | 2 4 1 10 Energy Gun 8 | 1 2 1 4 Energy Cannon 4 | . 1 . 3 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 15 | . 2 2 11 Power 2 | . 1 . 1 Propulsion 3 | . . 2 1 Utility 4 | . . . 4 Weapon 6 | . 1 . 5 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Backups 11 | 1 8 13 13 Power . | . 1 . . Propulsion . | . . . 1 Utility 6 | . 4 8 8 Weapon 3 | . 3 4 2 Tool/Special . | . . . . Unused Backups 13 | . 2 . 11 Power 3 | . 1 . 2 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 95 95 94 Engine 10 | . 9 11 10 Core 1 | . 3 . . Treads 17 | . 28 15 9 Leg 3 | . . 2 7 Wheel 2 | . . . 5 Device 5 | . 1 . 8 Storage 11 | . 12 11 11 Processor 8 | . 10 11 5 Protection 4 | . 2 10 5 Energy Gun 12 | . 14 22 9 Energy Cannon 8 | . 5 . 12 Launcher 7 | . 4 11 8 Peak Build Rating 24 | 6 14 16 24 Average Rating 14 | 4 10 15 18 On Entrance 8 | . 6 13 15 Avg Prop Armor Cover (%) 11 | . . . 11 Naked Turns . | . . . . Heaviest Build 85 | 11 85 38 46 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 11 | . 2 11 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 6 12 15 15 Most Carried 15 | 2 15 15 15 Average Carried 11 | 1 8 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 13 12 Class Distribution -------------------- 53% | Mutant 38% | Tank 7% | Bomber Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1278 | 206 284 72 716 Remotely . | . . . . Salvage Created 2211 | . 440 325 1446 Parts 123 | . 30 18 75 Haulers Intercepted 6 | . 1 . 5 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 48 | . 12 8 28 Melee 1 | . 1 . . Guns 12 | . 1 5 6 Cannons 15 | . 3 . 12 AOE 20 | . 7 3 10 Classes Destroyed 14 | . 7 2 5 Worker 2 | . 1 . 1 Builder 3 | . . . 3 Tunneler 1 | . 1 . . Hauler 6 | . 1 . 5 Recycler 3 | . . 1 2 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 4 | . 2 . 2 Swarmer 9 | . 3 3 3 Grunt 29 | . 9 4 16 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 9 | . 6 4 9 Combat Bots Only 6 | . 6 3 6 Max Kills in Single Turn 3 | . 3 1 3 Gunslinging . | . . . . Exploded 3 | . 3 1 2 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 170 | . 43 26 101 Missed 44 | . 11 5 28 Hits 126 | . 32 21 73 Melee 8 | . . . 8 Projectile 118 | . 32 21 65 Critical Strikes 5 | . 1 1 3 Damage Taken 2290 | . 583 233 1474 Core 551 | . 143 31 377 Absorbed by Shields 82 | . . . 82 Core Remaining (%) 71 | 100 42 . . Volleys Fired 165 | . 49 11 105 Largest 3 | . 2 2 3 Hottest 204 | . 100 90 204 Shots Fired 282 | . 65 20 197 Gun 118 | . 42 18 58 Cannon 130 | . 15 . 115 Launcher 34 | . 8 2 24 Special . | . . . . Kinetic . | . . . . Thermal 133 | . 15 . 118 Explosive 34 | . 8 2 24 Electromagnetic 115 | . 42 18 55 Robot Hit Streak 8 | . 8 4 8 Robot Miss Streak 8 | . 4 6 8 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 158 | . 44 13 101 Core Hits 107 | . 20 13 74 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4880 | . 1412 395 3073 Guns 1135 | . 421 157 557 Cannons 1418 | . 176 . 1242 Explosions 2270 | . 800 238 1232 Melee 18 | . . . 18 Ramming 39 | . 15 . 24 Kinetic . | . . . . Thermal 1807 | . 314 121 1372 Explosive 1915 | . 662 117 1136 Electromagnetic 1101 | . 421 157 523 Impact . | . . . . Slashing 18 | . . . 18 Piercing . | . . . . Highest Corruption 19 | . . . 19 Average Corruption 18 | . . . 18 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 39 | . . . 39 Message Errors 5 | . . . 5 Matter Fused 9 | . . . 9 Heat Flow Errors 3 | . . . 3 Energy Discharges 6 | . . . 6 Parts Rejected 3 | . . . 3 Data Loss (minor) 7 | . . . 7 Data Loss (major) 2 | . . . 2 Misdirections 1 | . . . 1 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 107 | . 44 . 63 Projectiles 32 | . . . 32 Explosions 75 | . 44 . 31 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 217 | . 57 38 122 Shots 8 | . 2 1 5 Rammed 6 | . 3 . 3 Targets Rammed 8 | . 5 . 3 Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 726 | . 395 132 726 Average Temperature 146 | . 123 45 161 Received Heat Transfer 692 | . 267 66 359 Effects 37 | . 2 . 35 Shutdowns 4 | . 1 . 3 Energy Bleed 6 | . . . 6 Interference 6 | . 1 . 5 Matter Decay 4 | . . . 4 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . . 3 Damage (major) 12 | . . . 12 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 3140 | . 570 200 2370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 3 2 2 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . . 2 Low Security (%) 68 | 100 100 100 32 Level 1 22 | . . . 47 Level 2 9 | . . . 19 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 555 | . 183 162 555 Initial 61 | . . 61 54 Average 166 | . 43 109 293 Influence Increases 1893 | . 487 229 1177 Destroy 0b10 Robot/C 940 | . 240 160 540 Destroy 0b10 Robot/NC 110 | . 30 5 75 Destroy Leader 230 | . 66 30 134 Successful Hack 19 | . 12 7 . Disable Machine 195 | . 90 . 105 Anti-Garrison Action 150 | . . . 150 Destroy Structure 234 | . 49 27 158 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1359 | . 342 244 773 Entered New Map 160 | . . 84 76 Time Decay 843 | . 265 140 438 Lost Part 130 | . . 20 110 Purge Threat 226 | . 77 . 149 Squads Dispatched 8 | . 2 1 5 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 3 | . . . 3 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 19 10 40 Peak Tracking Total 9 | . 3 3 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 14 | . 6 . 8 Max in Single Turn 2 | . 2 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 11 | . 6 1 4 Terminals 9 | . 4 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 13 2 11 Successful 13 | . 9 1 3 Failed 13 | . 4 1 8 Catastrophic 5 | . 1 1 3 Database Lockouts . | . . . . Manual 11 | . 4 . 7 Terminals 24 | . 11 2 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 7 1 3 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Alert Level 1 | . . . 1 Unreport Threat 2 | . 1 . 1 Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 3 1 3 Full Trace Events 5 | . 2 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1746 | . 900 280 566 T.N.C. 1746 | . 900 280 566 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2857 | 82 1150 280 1345 Spaces Moved 1405 | 47 606 129 623 Core 8 | 3 . 5 . Treads 992 | 44 606 106 236 Legs 189 | . . 18 171 Wheels 216 | . . . 216 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 95 Average Speed 159 | 152 160 186 154 Slowest Speed 600 | 160 320 600 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 8 | . . . 8 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 41 | 4 89 11 62 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 13 | . . . 13 Terrain Destroyed 270 | . 55 25 190 Melee . | . . . . Projectile 5 | . . . 5 AOE 265 | . 55 25 185 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1738 | 54 712 149 823 Wait 23 | . 15 1 7 Move 1402 | 46 605 128 623 Hop . | . . . . Pick Up 41 | 2 16 2 21 Fast Attach 13 | 6 3 2 2 Attach 20 | . 1 2 17 Detach 5 | . 1 . 4 Swap 32 | . 11 1 20 Drop 21 | . 6 2 13 Fire 165 | . 49 11 105 Melee 4 | . . . 4 Ram 3 | . . . 3 Kick . | . . . . Crush 5 | . 5 . . Escape Stasis 4 | . . . 4 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 454 | -10/Materials | Core integrity fell below 50% 583 | -10/Materials | Derelicts attacked the area 844 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Discovered new exit (range 6) 1016 | -10/Materials | Discovered new exit (range 13) 1233 | -10/Materials | Entered another Materials area 1233 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1239 | -9/Materials | Discovered new exit (range 10) 1400 | -9/Materials | Identified exit to Mines 1400 | -9/Materials | Identified exit to Storage 1513 | -9/Materials | Entered Storage 1534 | -9/Storage | Build established: Tank 1936 | -9/Storage | Garrison activated, responded to threat 2063 | -9/Storage | Core integrity fell below 50% 2071 | -9/Storage | Crushed by falling debris 2071 | -9/Storage | System corruption reached 10% 2117 | -9/Storage | Lost 5 parts (1p1n1u2w) 2142 | -9/Storage | Core integrity fell below 20% 2186 | -9/Storage | Lost 3 parts (2u1w) 2423 | -9/Storage | Learned location of Armory (-3) 2713 | -9/Storage | First assault squad dispatched 2858 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02685_ Y-45 Defender destroyed. 02700_ System corrupted: Rocket Launcher rejected. 02702_ Y-45 Defender destroyed. 02713_ ALERT: Unidentified disturbance in Zone 6W, assault force dispatched. 02714_ G-47 Trooper destroyed. 02720_ K-01 Serf collects debris. 02727_ System corrupted: Adv. Beam Cannon rejected. 02750_ System corrupted: Matter fused (-9). 02787_ System corrupted: Energy discharge (-67). 02802_ System corrupted: Matter fused (-7). 02819_ System corrupted: Energy discharge (-81). 02836_ System corrupted: Matter fused (-10). 02846_ W-16 Scout sends out distress signal. 02847_ Destroyed Lgt. Ion Engine. 02847_ W-16 Scout destroyed. 02851_ System corrupted: Heat flow error (+210). 02851_ C-45 Heavy ARC bursts open, deploying its payload. 02851_ G-47 Trooper unfolds itself. 02851_ B-36 Bruiser unfolds itself. 02852_ Overheating: Matter decay (-24). 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