Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.28 @ 18:55:59 Player: Olexender Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1334) 1334 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5049 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 350/350 System Corruption 0% Temperature Critical (580) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (3) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Active Sensor Suite > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Improved Heat Sink Phase Shifter Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Active Sensor Suite > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Phase Shifter [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Slots Evolved 7 | . 1 . 2 . . 4 . Power 2 | . 1 . . . . 1 . Propulsion 2 | . . . 1 . . 1 . Utility 2 | . . . 1 . . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 71 | 4 13 5 15 8 1 3 22 Power 15 | 1 2 1 2 3 . 1 5 Engine 11 | 1 1 1 2 3 . . 3 Core 4 | . 1 . . . . 1 2 Reactor . | . . . . . . . . Propulsion 28 | 2 4 4 9 1 . 1 7 Treads . | . . . . . . . . Leg 12 | 2 4 . . . . . 6 Wheel . | . . . . . . . . Hover 10 | . . 4 6 . . . . Flight 6 | . . . 3 1 . 1 1 Utility 11 | . 3 . 1 . 1 1 5 Device 7 | . 1 . . . 1 . 5 Storage 1 | . 1 . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection 2 | . 1 . 1 . . . . Artifact . | . . . . . . . . Weapon 17 | 1 4 . 3 4 . . 5 Energy Gun 2 | 1 . . . 1 . . . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 11 | . 2 . 3 2 . . 4 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . 1 . . 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . 1 Parts Lost 32 | . 3 5 3 . . . 21 Power 10 | . 1 2 1 . . . 6 Propulsion 11 | . . 3 2 . . . 6 Utility 5 | . 1 . . . . . 4 Weapon 6 | . 1 . . . . . 5 Highest Loss Streak 16 | . 3 5 3 . . . 16 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 72 | . 97 64 64 76 90 81 36 Engine 12 | . 16 11 11 15 20 14 6 Core 4 | . 6 5 . . . 7 2 Leg 10 | . 25 3 . . . . 5 Hover 6 | . . 14 23 . . . . Flight 3 | . . . 3 30 30 28 3 Device 9 | . 7 12 10 10 20 14 9 Storage 4 | . 12 1 . . . . . Protection 1 | . 4 . 4 . . . . Energy Gun 4 | . 10 . . 4 10 7 . Energy Cannon 1 | . 1 1 . . . . . Ballistic Gun 10 | . 10 12 11 10 10 7 6 Naked Turns 9 | . . . . . . . 9 Heaviest Build 27 | 7 27 25 14 12 12 17 26 Greatest Support 40 | 20 20 20 19 13 13 17 40 Greatest Overweight (x) 4 | 1 1 1 1 . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 5 5 5 5 5 Average Capacity 6 | 5 9 5 5 5 5 5 5 Most Carried 10 | 5 10 10 5 5 5 4 5 Average Carried 4 | 4 5 4 4 4 5 2 1 Final Capacity 10 | 5 10 5 5 5 5 5 5 Final Carried 10 | 5 10 3 4 5 5 2 4 Scrap Engine Consumption 6 | . . . . . 4 . 2 Class Distribution -------------------- 89% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac DSF Matter Collected 1512 | 209 453 118 139 237 10 . 346 Remotely . | . . . . . . . . Salvage Created 1429 | . 374 212 225 171 . . 447 Parts 94 | . 17 14 20 9 . . 34 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Combat Hostiles Destroyed 34 | . 7 4 8 3 . . 12 Melee 5 | . 4 . . . . . 1 Guns 29 | . 3 4 8 3 . . 11 Classes Destroyed 9 | . 2 1 2 . . . 4 Operator 2 | . . . 2 . . . . Watcher 3 | . 2 . . 1 . . . Swarmer 9 | . . . 6 . . . 3 Cutter 1 | . . . . . . . 1 Grunt 14 | . 7 2 . 2 . . 3 Duelist 1 | . . . . . . . 1 Sentry 6 | . . 2 2 1 . . 1 Hunter 1 | . . . . . . . 1 Heavy 2 | . . . . . . . 2 Best Kill Streak 7 | . 4 2 7 3 . . 3 Combat Bots Only 7 | . 4 2 7 2 . . 3 Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac DSF Damage Taken 3499 | . 593 340 155 55 . . 2356 Core 1009 | . 92 119 19 19 . . 760 Absorbed by Shields 9 | . . . . . . . 9 Core Remaining (%) 68 | 100 . 15 . . 90 . . Volleys Fired 144 | . 28 29 27 18 . . 42 Largest 2 | . 2 1 1 2 . . 2 Hottest 76 | . 70 20 23 76 . . 76 Shots Fired 196 | . 45 29 27 29 . . 66 Gun 196 | . 45 29 27 29 . . 66 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 157 | . 23 29 27 20 . . 58 Thermal 39 | . 22 . . 9 . . 8 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 30 | . 12 26 30 8 . . 15 Robot Miss Streak 9 | . 2 1 1 2 . . 9 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 184 | . 44 27 21 17 . . 75 Core Hits 91 | . 18 12 13 8 . . 40 Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . Critical Strikes 7 | . 1 1 2 3 . . . Burn 3 | . 1 . . 2 . . . Destroy 4 | . . 1 2 1 . . . Melee Attacks 36 | . 11 . . 1 . . 24 Impact . | . . . . . . . . Slashing 36 | . 11 . . 1 . . 24 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2654 | . 629 217 313 231 . . 1264 Guns 2093 | . 416 215 313 231 . . 918 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 559 | . 213 . . . . . 346 Ramming 2 | . . 2 . . . . . Kinetic 1663 | . 202 215 313 129 . . 804 Thermal 430 | . 214 . . 102 . . 114 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 559 | . 213 . . . . . 346 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . . Shots . | . . . . . . . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 580 | . 468 10 . 24 . . 580 Average Temperature 183 | . 208 4 . 14 . . 210 Received Heat Transfer 1644 | . 540 180 54 36 . . 834 Effects 21 | . 11 . . . . . 10 Shutdowns 3 | . 2 . . . . . 1 Interference 5 | . 2 . . . . . 3 Matter Decay 2 | . 1 . . . . . 1 Short Circuit 1 | . 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . Damage (major) 8 | . 4 . . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 2 . . 2 . . . Heat Transferred 1406 | . 703 . . 407 . . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Peak Influence 290 | . 222 80 235 197 64 114 290 Initial 102 | . . . . 70 54 102 61 Average 44 | . 16 15 94 110 43 109 106 Maximum Alert Level 1 | . 1 . 1 . . . 1 Low Security (%) 95 | 100 99 100 72 100 100 100 86 Level 1 4 | . . . 27 . . . 13 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 6 | . . . . 2 . 1 3 Investigation 2 | . . . . 1 . 1 . Extermination . | . . . . . . . . Reinforcement 4 | . . . . 1 . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac DSF Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 15 4 10 5 . . 19 Peak Tracking Total 7 | . 6 2 7 2 . . 4 Tactical Retreats 6 | . . . . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 16 | . 6 . 10 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac DSF Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac DSF Machines Accessed 28 | . 7 . 4 5 10 2 . Terminals 19 | . 5 . 4 3 5 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . . 1 5 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 65 | . 15 . 13 13 20 4 . Successful 50 | . 13 . 10 10 14 3 . Failed 15 | . 2 . 3 3 6 1 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 56 | . 13 . 13 11 15 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . . 1 5 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 41 | . 11 . 10 8 9 3 . Record 14 | . 5 . 5 1 3 . . Part Schematic 1 | . . . . . . 1 . Robot Analysis 5 | . 2 . . 2 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . . . . 1 . . . Disarm Traps 3 | . 1 . 2 . . . . Dispatch Records 2 | . . . 1 1 . . . Maintenance Status 1 | . 1 . . . . . . Recall Investigation 2 | . 1 . . 1 . . . Registered Components 1 | . . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 7 | . . . 1 2 3 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . 2 . . 1 5 . . Report Inventory 8 | . 2 . . 1 5 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . 2 3 5 1 . Full Trace Events 6 | . . . . 3 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Robot Analysis Total 5 | . 2 . . 2 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac DSF Turns Passed 2513 | 44 857 741 191 142 80 19 439 Spaces Moved 1879 | 37 377 562 212 207 226 51 207 Core 97 | 18 . . . . . . 79 Treads . | . . . . . . . . Legs 522 | 19 377 51 . . . . 75 Wheels . | . . . . . . . . Hover 674 | . . 511 163 . . . . Flight 586 | . . . 49 207 226 51 53 Fastest Speed 31 | 50 120 56 34 34 34 31 31 Average Speed 94 | 90 187 98 51 34 34 31 101 Slowest Speed 250 | 120 190 190 120 34 34 31 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 72 99 21 43 48 1 94 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac DSF Total 2361 | 46 462 729 271 250 226 53 324 Wait 150 | . 12 125 . 7 1 . 5 Move 1870 | 36 376 561 211 206 223 50 207 Hop 1 | . . . . . 1 . . Pick Up 50 | 6 16 1 8 2 . . 17 Fast Attach 21 | 3 1 . 9 4 1 . 3 Attach 34 | 1 7 3 2 1 . 3 17 Detach 3 | . . . 1 1 . . 1 Swap 16 | . 5 2 4 3 . . 2 Drop 30 | . 6 7 9 7 . . 1 Fire 144 | . 28 29 27 18 . . 42 Melee 36 | . 11 . . 1 . . 24 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling -7/Factory -7/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Junkyard | Identified exit to Materials 6 | -11/Junkyard | Discovered exit to Materials (range 15) 45 | -11/Junkyard | Entered Materials 45 | -10/Materials | Evolved 1 slot: Power x1 316 | -10/Materials | Build established: Hacker-Mutant 368 | -10/Materials | Lost 3 parts (1p1u1w) 599 | -10/Materials | Identified exit to Materials 599 | -10/Materials | Discovered exit to Materials (range 8) 873 | -10/Materials | Identified exit to Mines 873 | -10/Materials | Discovered exit to Mines (range 16) 902 | -10/Materials | Entered Mines 933 | -10/Mines | Discovered exit to Materials (range 4) 1133 | -10/Mines | Core integrity fell below 50% 1183 | -10/Mines | Learned 4 Materials zone layouts 1183 | -10/Mines | Discovered exit to Materials (range 9) 1185 | -10/Mines | Learned location of Storage (-9) 1209 | -10/Mines | Found a hidden stash of uninstalled traps 1246 | -10/Mines | Core integrity fell below 20% 1274 | -10/Mines | Lost 5 parts (2p3n) 1643 | -10/Mines | Entered Materials 1643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1643 | -9/Materials | Identified exit to Storage 1643 | -9/Materials | Discovered exit to Storage (range 11) 1808 | -9/Materials | Destroyed 7 combat bots 1815 | -9/Materials | Lost 3 parts (1p2n) 1834 | -9/Materials | Entered Storage 1941 | -9/Storage | Identified exit to Recycling 1941 | -9/Storage | Discovered exit to Recycling (range 8) 1974 | -9/Storage | Used back door to open Recycling access 1976 | -9/Storage | Entered Recycling 1976 | -9/Recycling | Found Scrap Engine 2050 | -9/Recycling | Identified exit to Factory 2050 | -9/Recycling | Discovered exit to Factory (range 15) 2056 | -9/Recycling | Entered Factory 2056 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2075 | -7/Factory | Identified exit to DSF 2075 | -7/Factory | Entered DSF 2092 | -7/DSF | Additional patrols routed to DSF 2202 | -7/DSF | Core integrity fell below 50% 2248 | -7/DSF | Lost 16 parts (4p5n4u3w) 2260 | -7/DSF | Core integrity fell below 20% 2366 | -7/DSF | Identified exit to Factory 2366 | -7/DSF | Discovered exit to Factory (range 14) 2408 | -7/DSF | Sterilization system engaged 2428 | -7/DSF | Ambient heat levels rising (+10) 2443 | -7/DSF | Ambient heat levels rising (+10) 2446 | -7/DSF | Lost 5 parts (2p1n2w) 2458 | -7/DSF | Ambient heat levels rising (+10) 2469 | -7/DSF | Found Prototype Device 2471 | -7/DSF | Identified Active Sensor Suite 2473 | -7/DSF | Ambient heat levels rising (+10) 2488 | -7/DSF | Ambient heat levels rising (+10) 2503 | -7/DSF | Ambient heat levels rising (+10) 2515 | -7/DSF | Core destroyed Last Messages --------------- 02496_ Acquired Imp. Heat Sink. 02503_ ALERT: Ambient heat levels +10. 02505_ Overheating: System interference. 02505_ Imp. Heat Sink temporarily disabled. 02505_ Autogun temporarily disabled. 02505_ A-02 Transporter heat spikes uncontrollably. 02506_ Acquired 10 matter. 02508_ A-02 Transporter heat spikes uncontrollably. 02509_ Power failure, Lgt. Nuclear Core shutdown. 02510_ A-02 Transporter heat damages Lgt. Treads. 02512_ Overheating: Imp. Deuterium Engine damaged (-38). 02512_ Overheating: Autogun damaged (-71). 02512_ Overheating: Aluminum Leg damaged (-35). 02512_ Overheating: Active Sensor Suite damaged (-35). 02512_ A-02 Transporter heat spikes uncontrollably. 02512_ A-02 Transporter heat damages Transport Network Coupler. 02513_ Overheating: Matter decay (-24). 02513_ A-02 Transporter heat damages core (-5). 02514_ A-02 Transporter heat damages core (-6). 02515_ Overheating: Core damaged (-84). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????""??????????????????????????????????????? | | ?????????#"#?????????????????????????????????????? | | ??????####"##???###?#########????????????????????? | | ??????#"""""#####"### ||| #????????????????????? | | ??????#"""""## #* *" ||| #????????????????????? | | ????"##""< % %!! #????????????????????? | | ????""""" % % =%= #????????????????????? | | ????###"" ##**#***##;g ###????????????????????? | | ??????### ###**#***### ###????????????????????? | | ???????##^ ##########]] #????????????????????? | | ???????# #??????#]] #????????????????????? | | ???????# #??????#]] #????????????????????? | | ???????## ###??????### ###????????????????????? | | ???????# **#??????#!! !!#????????????????????? | | ???????# **#??????#!! !!#????????????????????? | | ???????# **#??????#!! !!#????????????????????? | | ??????### ############ ##################?????? | | ??????#!! ## #!!!"## @###!!!#!!!"# % "#?????? | | ??????#!! ## "!!!## % ;"!!!#!!!!# #??????? | | ??????#!! a % =!%]% %#??????? | | ??????#!! a % =%*! #??????? | | ??????#!! ! %!= * ! #??????? | | ??????#]] ##!!!#***## !%##!!!#!!!"% [ #??????? | | ??????#]] ##!!!#***###% %;#!!!;!!!#"!! #??????? | | ??????################;! ;###########* ###??????? | | ????????????????????# =% !#??????#&&! #???????? | | ????????????????????# %!!#??????#&& #???????? | | ????????????????????# %%!!#??????#&& #???????? | | ????????????????????### /%##??????#"" ##???????? | | ????????????????????# % #??????#&! &#???????? | | ????????????????????# #??????# &#???????? | | ????????????????????# ########"# ##???????? | | ????????????????????##" # #]/### ###??????? | | ????????????????????##" ### #] ## ""###????? | | ????????????????????# """""????? | | ????????????????????# % ""##?????? | | ????????????????????# %%%**# #&%##"%"""#??????? | | ????????????????????# %%%**#########"%"""#??????? | | ????????????????????####"####???????##"####??????? | | ???????????????????????##????????????#"#?????????? | | ?????????????????????????????????????#""?????????? | | ??????????????????????????????????????##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 63 Offensive Hacking 30 Item Schematics ----------------- Matter Compressor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakMolecularPrototype Manual? 0 Play Time 00:38:48 Cumulative 203.5 hours Start 2024.01.27 @ 11:19:31 End 2024.01.28 @ 18:55:59 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 151 Rogue 0 Adventurer 102 Explorer 49 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48c9b636-3968-4f4e-873b-478a5ee6162d