Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 09:24:36 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by M1-MP5(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (525) 525 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1270 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 280/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Light Nuclear Core > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (3) ------ Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (2) ---- Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Treads > --- UTILITY ---------- Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Makeshift Light Armor Plating Small Laser [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Spiked Treads Wheel Wheel Utility Improved Targeting Computer Device Improved Terrain Scanner Processor Improved Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 4 | 3 . 1 Power . | . . . Propulsion 1 | 1 . . Utility 2 | 1 . 1 Weapon 1 | 1 . . Parts Attached 15 | 7 4 4 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 1 | . . 1 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 3 | 2 1 . Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 1 . Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 1 | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility 2 | . 1 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 95 | . 99 87 Core 12 | . 12 11 Treads 3 | . . 9 Wheel 19 | . 28 5 Device 14 | . 16 11 Processor 16 | . 11 24 Energy Gun 22 | . 26 15 Special Weapon 2 | . . 6 Peak Build Rating 26 | 9 13 26 Average Rating 13 | 6 12 16 On Entrance 7 | . 9 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 10 11 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 2 | 2 2 2 Average Capacity 1 | 1 2 2 Most Carried 2 | . 2 2 Average Carried 1 | . 1 1 Final Capacity 2 | 2 2 2 Final Carried 2 | . 2 1 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 485 | 294 151 40 Remotely . | . . . Salvage Created 770 | 91 431 248 Parts 41 | 3 27 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 9 5 Guns 14 | . 9 5 Classes Destroyed 7 | 2 4 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Subdweller 5 | . . 5 Best Kill Streak 4 | 2 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 64 | . 25 39 Missed 15 | . 6 9 Hits 49 | . 19 30 Projectile 49 | . 19 30 AOE 3 | . . 3 Critical Strikes 1 | . . 1 Damage Taken 960 | . 229 731 Core 803 | . 196 607 Absorbed by Shields . | . . . Redirected to Core 557 | . 114 443 Core Remaining (%) 100 | 100 . . Volleys Fired 76 | 8 30 38 Largest 2 | 2 2 2 Hottest 105 | 60 105 105 Shots Fired 134 | 16 60 58 Gun 119 | 16 60 43 Cannon . | . . . Launcher . | . . . Special 15 | . . 15 Kinetic 15 | 8 7 . Thermal 119 | 8 53 58 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 2 9 13 Robot Miss Streak 3 | 3 3 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 82 | 7 39 36 Core Hits 33 | 3 19 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1060 | 80 506 474 Guns 1060 | 80 506 474 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 85 | 49 36 . Thermal 975 | 31 470 474 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 117 | . 117 . Average Temperature 36 | . 36 . Received Heat Transfer 252 | . 102 150 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 2321 | 75 1080 1166 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 104 | 10 104 . Initial . | . . . Average 23 | 1 26 . Influence Increases 325 | 10 315 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 50 | . 50 . Successful Hack 29 | . 29 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 325 | 10 291 24 Entered New Map 12 | . . 12 Time Decay 289 | 10 267 12 Purge Threat 24 | . 24 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 15 8 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 7 | . 7 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 39 | . 30 9 Successful 28 | . 19 9 Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 28 | . 28 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 4 9 Record 8 | . . 8 Robot Analysis 3 | . 3 . Unreport Threat 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 14 | . 14 . Terminals 12 | . 12 . Track 2 | . 2 . Botnet 3 | . 3 . Disrupt 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1607 | 41 951 615 Terrain 1607 | 41 951 615 Structural 127 | . 127 . Seismic 50 | 37 13 . Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1665 | 99 951 615 Spaces Moved 848 | 49 560 239 Core 4 | 4 . . Treads 154 | . . 154 Legs . | . . . Wheels 690 | 45 560 85 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 94 | 77 80 131 Slowest Speed 160 | 80 80 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 86 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1539 | 90 998 451 Wait 565 | 27 376 162 Move 846 | 48 559 239 Hop . | . . . Pick Up 4 | . 3 1 Fast Attach 21 | 7 12 2 Attach 1 | . . 1 Detach . | . . . Swap 4 | . 1 3 Drop 9 | . 4 5 Fire 76 | 8 30 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 13 | . 13 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x1) 10 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Central database locked down 462 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Learned Storage emergency access door positions 497 | -10/Materials | Learned location of 2 exits from Mines 517 | -10/Materials | Learned 2 Storage zone layouts 529 | -10/Materials | Identified exit to Materials 529 | -10/Materials | Identified exit to Subcaves 530 | -10/Materials | Learned Storage emergency access door positions 532 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Learned Storage stockpile data 547 | -10/Materials | Build established: Mutant 549 | -10/Materials | Learned 2 Mines zone layouts 574 | -10/Materials | Loaded intel: 2 recycling unit locations 1051 | -10/Materials | Entered Subcaves 1053 | -10/Subcaves | Reached level 2 1053 | -10/Subcaves | Upgraded with Utility slot (x1) 1400 | -10/Subcaves | Ambushed by Subdweller buried in earth 1400 | -10/Subcaves | Ambushed by Subdweller buried in earth 1425 | -10/Subcaves | Ambushed by Subdweller buried in earth 1425 | -10/Subcaves | Ambushed by Subdweller buried in earth 1428 | -10/Subcaves | Core integrity fell below 50% 1452 | -10/Subcaves | Core integrity fell below 20% 1517 | -10/Subcaves | Discovered new exit (range 13) 1529 | -10/Subcaves | Learned Materials garrison access intel 1587 | -10/Subcaves | Visited 4L-MR0's lab 1608 | -10/Subcaves | Found Powered Cannon 1609 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1666 | -10/Subcaves | Destroyed by M1-MP5(R) with Subdweller Machine Gun Last Messages --------------- >>Record "Infernogeddon Engine" There was a rumor. A rumor but no details. I can't build something based on a vague rumor about ending the world in a hellish blaze at the flip of a switch. Also why would anyone want that. >>Record "Uberlauncher" I hear [REDACTED] exploded during the installation process. I did warn them to fully install it before trying to fire, and something tells me that's where things went wrong. Still I'm glad they didn't listen, that way I'm not culpable for whatever they would've done with it. If we're lucky even some of the others got blasted, too. 01600_ Testing Chamber breached. 01604_ 4L-MR0 mumbles to no one in particular: "Damn Subs sneaking around stealing my stuff." 01604_ Dropped Mining Laser. 01604_ Dropped Particle Gun. 01608_ Acquired Powered Cannon. 01609_ Core temporarily expanded with Power slot. 01621_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 01633_ Dropped Sml. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????##??????????????????????????????????? | | ???????##?###????????????????????????????????????? | | ????###########??????????????????????????????????? | | ?##########?#??#?##### ????##???????????????????? | | ###################### ?? ???????????????????? | | ?#?###################??#?# "#??#??????????????? | | ########################### R""????? ???????????? | | ########################### R####??????????????? | | ##########################? #?###?????????????? | | #?#######################?# ####????????????#? | | ########################### ##??????#?##??#? | | ########################### """"""##? ??#?#??### | | ################## ####### " "### #?##### | | ################ ### ### ## | | ###" """" #### ""##; #### ### | | ## " "" ""### ""#; "########### | | ##" """ ## < ##; ""########### | | ##"" " ## ##;; ########### | | ####"" ##" # ## @; ""##### ### | | #####+##### ## # "" ## | | ###" "### #" ## " | | ###" "### [ ### """#;;# | | ### ""### ####"""""####### ## | | ### X"### # " ####"" #### " #### | | ###| ""#######" #### ### ######### == | | ###[#""####### ### #### ######### | | ### #""######## ### ##### ######## | | ############### # ##### | | ################ "##### | | ############### """#"""#### | | ################ ## ### ## ## ## | | ################### # "#### ## ####### | | ################### " ###### ########### | | ################### """" ######"" ##### | | ################## ""#""##### #### | | ?###?################ "### #####" ### | | ##################### ## " & ## | | #################### " *%* %& ## | | #?#?#?##?########### ""[%[ %%!! ### | | ?######??########### =%* !! % ### | | ????###?############# ""## ] #### | | #???#??####??####?### ""##### ####### | | ?????????###?####### ""####### ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 8 Terrain Scan Range 16 Terrain Scan Density 510 Evasion (%) 44 Targeting Accuracy 12 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Yrd Mat Sub Levels Raised 1 | . . 1 XP Earned 5130 | 3000 1130 1000 XP Spent 4500 | 3000 . 1500 Upgrades 20 | 12 . 8 Propulsion Slot 1 | 1 . . Utility Slot 2 | 1 . 1 Weapon Slot 1 | 1 . . Heat Dissipation 5 | 1 . 4 Inventory Capacity 2 | 2 . . Sensor Range 4 | 1 . 3 Terrain Scan Density 5 | 5 . . Protomatter Created 131 | . 94 37 Integrity Restored 242 | . 242 . Core 196 | . 196 . Parts 46 | . 46 . Protomatter Decayed 79 | . 11 68 Game ------ Seed LaserIonMinigun Manual? 0 Play Time 00:16:30 Cumulative 53.9 hours Start 2025.11.15 @ 09:09:32 End 2025.11.15 @ 09:24:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d2071cf-b314-452f-a314-99c00c4f3980