Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 02:05:26 Player: monkeman Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (170) 850 Value Destroyed (5610) 5610 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1582) 1582 TOTAL SCORE: 11462 Bonus ------- High Alert Combat Kills 704 Follower Combat Kills 322 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -144 Cogmind --------- Core Integrity 522/700 Matter 182/300 Energy 100/100 System Corruption 2% Temperature Warm (141) Movement Walking (187) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Coolant Injector Huge Storage Unit System Shield Relay Coupler [Hunter] (11) > --- WEAPON (3) ------- Flak Gun Mass Driver > --- INVENTORY (25) --- Nuclear Core Nuclear Core Armored Medium Treads Carbon-fiber Leg High-capacity Matter Pod (200) Structural Scanner Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Authchip [Armor] Relay Coupler [Sentry] (27) Relay Coupler [Heavy] (10) Long-range Tractor Beam Drone Bay (2/2) Mini Drone Bay (3/3) Variable Charge Gun Long-range Proton Cannon Heavy Particle Cannon Enhanced Autogun Flak Gun Flak Gun Improved Grenade Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Hardened Medium Armor Plating System Shield Relay Coupler [Hunter] > --- WEAPON ----------- Flak Gun Mass Driver Mass Driver > --- INVENTORY -------- Nuclear Core Nuclear Core Armored Medium Treads Carbon-fiber Leg High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Authchip [Armor] Relay Coupler [Sentry] Relay Coupler [Heavy] Long-range Tractor Beam Drone Bay Mini Drone Bay Variable Charge Gun Long-range Proton Cannon Heavy Particle Cannon Enhanced Autogun Flak Gun Flak Gun Improved Grenade Launcher Remote Datajack Plasma Cutter Tiamat Bomb Trap [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Slots Evolved 6 | . . . 2 . 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 3 | . . . 1 . 2 . . . Weapon 1 | . . . . . . . . 1 Parts Attached 133 | 7 5 3 21 6 17 15 36 23 Power 10 | 1 1 1 2 . . 2 2 1 Engine 9 | 1 1 1 2 . . 2 1 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 33 | 2 1 1 9 1 3 4 9 3 Treads 19 | 2 1 . 6 . 3 3 4 . Leg 7 | . . . . . . . 4 3 Wheel 7 | . . 1 3 1 . 1 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 2 2 . 5 1 12 4 11 7 Device 15 | 1 . . 2 . 6 . 5 1 Storage 3 | 1 1 . . . . 1 . . Processor 2 | . . . . . 1 . . 1 Hackware 7 | . . . . . 2 . 2 3 Protection 17 | . 1 . 3 1 3 3 4 2 Artifact . | . . . . . . . . . Weapon 46 | 2 1 1 5 4 2 5 14 12 Energy Gun 3 | . 1 . 1 . . . 1 . Energy Cannon 6 | . . . 1 . . . 3 2 Ballistic Gun 7 | 2 . 1 . . 1 . 2 1 Ballistic Cannon 15 | . . . 3 2 1 3 2 4 Launcher 6 | . . . . 2 . 2 2 . Special Weapon 9 | . . . . . . . 4 5 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 44 | . 3 3 4 3 4 4 18 5 Power 3 | . . 1 . . . . 1 1 Propulsion 16 | . 1 1 2 1 1 1 8 1 Utility 15 | . 1 . 2 2 1 1 7 1 Weapon 10 | . 1 1 . . 2 2 2 2 Highest Loss Streak 8 | . 2 2 2 3 2 4 8 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 97 98 99 99 92 95 Engine 9 | . 14 13 11 11 9 9 7 2 Treads 18 | . 27 21 20 22 17 21 18 . Leg 5 | . . . . . . . 3 29 Wheel 4 | . . 5 11 10 9 5 1 . Device 8 | . 4 . 10 9 5 9 15 5 Storage 10 | . 14 14 11 11 9 9 9 7 Processor 4 | . . . . . 9 9 7 . Hackware 5 | . . . . . 9 9 4 13 Protection 8 | . 8 14 10 11 11 9 5 7 Energy Gun 4 | . 8 14 5 . . . 5 . Energy Cannon 2 | . . . 5 . . . 3 3 Ballistic Gun 6 | . 18 14 3 . 1 9 2 2 Ballistic Cannon 7 | . . . 7 20 16 8 4 13 Naked Turns . | . . . . . . . . . Heaviest Build 131 | 15 54 53 63 65 63 103 109 131 Greatest Support 60 | 40 40 40 40 10 10 60 60 59 Greatest Overweight (x) 10 | 1 2 5 6 6 6 10 10 3 Average Overweight (x) 3 | . . 3 5 5 5 5 3 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 Average Capacity 21 | 7 16 20 20 20 20 21 25 25 Most Carried 25 | 4 15 16 20 20 20 24 25 25 Average Carried 18 | 3 11 14 18 19 18 20 21 22 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 Final Carried 24 | 4 14 16 20 18 18 24 24 24 Class Distribution -------------------- 52% | Scavenger-Mutant 30% | Mutant 7% | Scavenger-Tank 6% | Bothacker-Mutant 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Matter Collected 4424 | 252 708 146 391 145 705 535 765 777 Remotely 213 | . . . . . 158 . 55 . Salvage Created 4963 | 99 659 217 1132 97 995 367 920 477 Parts 349 | 8 47 17 92 7 56 31 48 43 Haulers Intercepted 10 | . 1 . 3 . 4 1 . 1 Recyclers Shooed 3 | . 1 . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Combat Hostiles Destroyed 125 | . 13 8 27 10 19 9 28 11 Guns 52 | . 13 8 15 . 1 4 10 1 Cannons 55 | . . . 12 6 18 1 9 9 AOE 17 | . . . . 4 . 4 8 1 Classes Destroyed 16 | 2 5 . 4 1 2 . 2 . Worker 3 | . . . 1 . 1 . . 1 Builder 4 | . . . 1 . 1 1 . 1 Tunneler 4 | 3 . . . . . . . 1 Hauler 10 | . 1 . 3 . 4 1 . 1 Recycler 7 | 1 2 . . . 1 1 . 2 Operator 4 | . 1 . 1 . 2 . . . Watcher 13 | . 3 . 4 . 3 2 . 1 Swarmer 40 | . 5 4 10 5 . 2 11 3 Grunt 48 | . 8 4 8 3 11 4 5 5 Brawler 2 | . . . . . 2 . . . Duelist 6 | . . . 2 . 2 1 1 . Sentry 15 | . . . 7 . 3 2 1 2 Demolisher 2 | . . . . 2 . . . . Specialist 4 | . . . . . . . 4 . Hunter 4 | . . . . . 1 . 3 . Programmer 4 | . . . . . . . 3 1 Best Kill Streak 9 | 3 4 3 9 3 6 7 4 4 Combat Bots Only 7 | . 3 3 7 3 6 6 4 3 Max Kills in Single Turn 4 | 1 1 1 2 2 2 2 4 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 2 . 1 4 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Hostile Shots Fired 941 | . 95 40 121 35 106 45 323 176 Missed 276 | . 26 10 33 13 28 11 96 59 Damage Taken 8272 | . 682 323 959 348 1075 614 2684 1587 Core 1031 | . 86 42 161 30 170 5 359 178 Absorbed by Shields 689 | . . . 59 66 112 128 324 . Core Remaining (%) 50 | 100 . 48 . 52 . . 2 . Volleys Fired 484 | 9 73 23 93 17 81 31 123 34 Largest 3 | 2 2 2 2 2 2 2 2 3 Hottest 189 | 40 85 85 116 78 78 64 136 189 Shots Fired 935 | 18 141 46 186 29 162 56 207 90 Gun 430 | 18 141 46 88 . 16 25 84 12 Cannon 455 | . . . 98 25 146 27 87 72 Launcher 10 | . . . . 4 . 4 2 . Special 40 | . . . . . . . 34 6 Kinetic 634 | 18 128 23 52 25 162 52 106 68 Thermal 285 | . 13 23 134 . . . 99 16 Explosive 10 | . . . . 4 . 4 2 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 27 | 2 10 8 17 7 10 18 27 5 Robot Miss Streak 7 | 3 5 2 4 2 3 5 4 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 589 | 8 88 27 119 14 113 36 141 43 Core Hits 261 | 5 31 11 45 11 51 27 57 23 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 19 | . 1 . 7 1 3 1 6 . Burn 7 | . 1 . 4 . . . 2 . Meltdown 1 | . . . . . . . 1 . Destroy 1 | . . . 1 . . . . . Blast 10 | . . . 2 1 3 1 3 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13169 | 96 1151 397 2203 556 2364 1215 3201 1986 Guns 4828 | 96 1151 397 1046 . 288 492 1244 114 Cannons 6011 | . . . 1148 277 2076 293 1065 1152 Explosions 2006 | . . . . 279 . 430 577 720 Melee . | . . . . . . . . . Ramming 9 | . . . 9 . . . . . Kinetic 7931 | 96 1058 144 577 277 2364 785 1541 1089 Thermal 3943 | . 93 253 1617 . . . 1083 897 Explosive 1286 | . . . . 279 . 430 577 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . . . . 23 4 Message Errors 7 | . . . . . . . 7 . Matter Fused 8 | . . . . . . . 6 2 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 3 | . . . . . . . 2 1 Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 189 | . . . . 18 22 1 21 127 Projectiles 53 | . . . . . 22 1 17 13 Explosions 136 | . . . . 18 . . 4 114 Melee . | . . . . . . . . . Knockbacks 51 | . . . 3 3 20 2 16 7 Impact . | . . . . . . . . . Kinetic 51 | . . . 3 3 20 2 16 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 191 | . . . . . . . 42 149 Shots 4 | . . . . . . . 2 2 Rammed 3 | . . . 3 . . . . . Targets Rammed 3 | . . . 3 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 417 | . 189 323 206 162 174 18 417 197 Average Temperature 71 | . 61 129 47 46 44 7 146 93 Received Heat Transfer 1958 | . 273 102 273 14 515 93 298 390 Effects 4 | . . 1 . . . . 3 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Matter Decay 1 | . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . 1 . . . 3 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 14 | . . . 5 . . . 8 1 Heat Transferred 8085 | . 296 592 3737 . . . 2701 759 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Peak Influence 1678 | 20 231 100 545 486 501 467 1678 999 Initial 880 | . 13 . 39 196 189 209 210 880 Average 467 | 4 81 68 322 373 332 324 849 819 Maximum Alert Level 5 | . 1 . 2 2 2 2 5 3 Low Security (%) 25 | 100 94 100 26 1 9 . . . Level 1 31 | . 5 . 36 66 59 96 18 . Level 2 18 | . . . 37 32 31 3 25 25 Level 3 15 | . . . . . . . 21 74 Level 4 7 | . . . . . . . 32 . Level 5 . | . . . . . . . 1 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 . 2 . 2 . . 7 Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 9 | . 3 . 1 . 2 . . 3 Assault 3 | . . . . . . . . 3 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Distress Signals 11 | . 1 . 4 . 5 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 211 | . 23 10 40 13 34 22 31 38 Peak Tracking Total 8 | . 4 3 6 4 5 6 4 8 Tactical Retreats 10 | . 1 1 2 2 . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Traps Triggered 4 | . . . 1 . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered 1 | . . . . . . . . 1 Most Traps Carried 2 | . . . . . . . 2 1 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Machines Disabled 32 | . 1 . 2 1 1 3 9 15 Max in Single Turn 5 | . 1 . 1 1 1 1 1 5 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 3 | . . . . . . . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Machines Accessed 38 | . 7 . 8 . 7 8 2 6 Terminals 31 | . 6 . 5 . 7 7 2 4 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 3 | . 1 . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 111 | . 21 . 19 . 22 24 5 20 Successful 47 | . 9 . 12 . 10 10 1 5 Failed 63 | . 12 . 7 . 11 14 4 15 Catastrophic 16 | . 2 . 3 . 2 4 1 4 Database Lockouts 1 | . . . . . 1 . . . Manual 43 | . 11 . 9 . 10 11 2 . Terminals 91 | . 17 . 13 . 22 22 5 12 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 Recycling Units 8 | . 4 . 4 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 4 | . . . . . . 2 . 2 Terminal Hacks 34 | . 6 . 7 . 9 9 1 2 Record 1 | . . . . . . . . 1 Part Schematic 5 | . 1 . . . . 4 . . Robot Analysis 3 | . 1 . . . 2 . . . Prototype ID Bank 12 | . 4 . 3 . 3 2 . . Branch Access Points 3 | . . . 1 . 1 1 . . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . Locate Traps 5 | . . . 2 . 1 1 . 1 Dispatch Records 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks 4 | . 2 . 2 . . . . . Report Inventory 3 | . 1 . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 Coupler Status 1 | . . . . . . . . 1 Unauthorized Hacks 3 | . 1 . 1 . 1 . . . Terminals 2 | . 1 . . . 1 . . . Botnet 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Mask 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 5 . 5 . 6 6 2 5 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 1 . 1 . . 4 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 234 | . 234 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 4 | . . . . . . . . 4 Non-combat 1 | . . . . . . . . 1 Combat 3 | . . . . . . . . 3 Robot Hacks Applied 4 | . . . . . . . . 4 find_recycling 1 | . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . 1 formatsys_high 2 | . . . . . . . . 2 Relay Couplers Released 11 | . . . . . . . 11 . Machine Destruction 11 | . . . . . . . 11 . Attached 3 | . . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Total Allies 4 | . . . . . . 1 . 3 Largest Group 1 | . . . . . . 1 1 1 Highest-Rated Group 100 | . . . . . . 100 100 32 Highest-Rated Ally 100 | . . . . . . 100 100 32 Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . . . . 19 . 14 Total Damage 937 | . . . . . . 603 . 334 Kills 12 | . . . . . . 10 . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Robot Analysis Total 3 | . 1 . . . 2 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Turns Passed 11420 | 134 1621 739 1504 186 1043 1820 2734 1639 Spaces Moved 4225 | 62 620 336 587 77 436 764 802 541 Core 7 | 7 . . . . . . . . Treads 1717 | 55 620 156 56 . . 266 564 . Legs 617 | . . . . . . . 76 541 Wheels 1884 | . . 180 531 77 436 498 162 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 155 120 155 155 170 230 265 Average Speed 220 | 150 211 194 178 168 158 218 284 269 Slowest Speed 810 | 160 320 240 400 170 170 240 810 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 97 68 62 25 39 94 75 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 195 | . . . 2 33 2 49 4 105 Melee . | . . . . . . . . . Projectile 34 | . . . 2 . 2 2 1 27 AOE 161 | . . . . 33 . 47 3 78 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Total 5379 | 81 791 376 873 102 629 865 1011 651 Wait 324 | . 71 10 103 3 66 26 8 37 Move 4218 | 61 619 335 586 76 435 764 801 541 Hop . | . . . . . . . . . Pick Up 126 | 4 17 5 34 . 17 16 23 10 Fast Attach 25 | 7 1 . 6 . . 2 7 2 Attach 48 | . 3 3 8 2 8 4 14 6 Detach 3 | . . . 1 . 1 . 1 . Swap 60 | . 1 . 7 4 9 9 15 15 Drop 82 | . 6 . 32 . 12 13 14 5 Fire 484 | 9 73 23 93 17 81 31 123 34 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . 3 . . . . . Escape Stasis 2 | . . . . . . . 2 . Rewire 2 | . . . . . . . 2 . Trap 1 | . . . . . . . . 1 Miscellaneous 1 | . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 13) 1113 | -10/Materials | Discovered new exit (range 7) 1362 | -10/Materials | Discovered new exit (range 15) 1608 | -10/Materials | Discovered new exit (range 7) 1756 | -10/Materials | Entered Mines 1977 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1993 | -10/Mines | Discovered new exit (range 7) 2340 | -10/Mines | Core integrity fell below 50% 2495 | -10/Mines | Entered Materials 2495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3017 | -9/Materials | Discovered new exit (range 12) 3132 | -9/Materials | Destroyed 7 combat bots 3389 | -9/Materials | Build established: Scavenger-Mutant 3541 | -9/Materials | Identified exit to Mines 3999 | -9/Materials | Entered Mines 4028 | -9/Mines | Build established: Mutant 4115 | -9/Mines | Discovered new exit (range 14) 4157 | -9/Mines | Assembled infested the area 4185 | -9/Mines | Entered Materials 4185 | -8/Materials | Evolved 2 slots: Utility x2 4196 | -8/Materials | Lost 3 parts (1n2u) 4458 | -8/Materials | Build established: Scavenger-Mutant 5084 | -8/Materials | Identified exit to Storage 5140 | -8/Materials | Central database locked down 5228 | -8/Materials | Entered Storage 5348 | -8/Storage | Lost 4 parts (1n1u2w) 5835 | -8/Storage | Met 01-MTF 6410 | -8/Storage | Identified exit to Recycling 6420 | -8/Storage | Discovered new exit (range 15) 7048 | -8/Storage | Identified exit to Garrison 7048 | -8/Storage | Entered Garrison 7048 | -8/Garrison | Accompanied by 1 ally (01-MTF) 7053 | -8/Garrison | 01-MTF left 7144 | -8/Garrison | Triggered checkpoint 7181 | -8/Garrison | Garrison Relay disabled 7493 | -8/Garrison | Core integrity fell below 50% 7540 | -8/Garrison | Triggered checkpoint 7590 | -8/Garrison | Lost 3 parts (1n2u) 7860 | -8/Garrison | Garrison Relay disabled 7904 | -8/Garrison | Triggered checkpoint 7913 | -8/Garrison | Discovered new exit (range 15) 8304 | -8/Garrison | Triggered checkpoint 8350 | -8/Garrison | Triggered checkpoint 8458 | -8/Garrison | Installed Relay Interface Framework 8508 | -8/Garrison | Triggered checkpoint 8563 | -8/Garrison | Garrison Relay disabled 9418 | -8/Garrison | Core integrity fell below 20% 9468 | -8/Garrison | Lost 8 parts (1p3n3u1w) 9737 | -8/Garrison | Discovered new exit (range 11) 9782 | -8/Garrison | Entered Factory 9782 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9963 | -7/Factory | Build established: Bothacker-Mutant 10066 | -7/Factory | Discovered new exit (range 13) 10108 | -7/Factory | Identified exit to Factory 10182 | -7/Factory | First assault squad dispatched 10677 | -7/Factory | Discovered exit to Factory (range 13) 11020 | -7/Factory | Build established: Scavenger-Tank 11421 | -7/Factory | Self-destructed Last Messages --------------- 11411_ Dropped Tiamat Bomb Trap. 11412_ Installed Tiamat Bomb Trap. 11416_ C-30 ARC bursts open, deploying its payload. 11416_ G-50 Soldier unfolds itself. 11416_ B-48 Gladiator unfolds itself. 11416_ G-47 Trooper unfolds itself. 11416_ I-36 Angel unfolds itself. 11417_ G-47 Trooper triggered Tiamat Bomb Trap. 11417_ An explosion rips through the floor. 11417_ G-47 Trooper destroyed. 11417_ Hrd. Medium Armor Plating destroyed. 11417_ T-07 Excavator destroyed. 11417_ Critical hit (Burn: +37). 11418_ Power Conduit explodes. 11418_ Destroyed Imp. Deuterium Engine. 11418_ Destroyed Lgt. Angular Momentum Engine. 11418_ Power Conduit explodes. 11421_ Mass Driver destroyed. 11421_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????? ?????????????????????????? | | ????????????? ????????###??????????????? | | ????????????? ???????? ??????????????? | | ????????????# ???????? ??????????????? | | ????????????# ???????? ??????????????? | | ????????????# ???????? ??????????????? | | ????????????#%????????" "??????????????? | | ????????????# #??#???"" ""???#?????????? | | ???????###??# #??# """" """" #?????????? | | ?????### ###m#??# """" """" #?????????? | | ?????# ;g;??# """" """" #?????????? | | ??#### ;;=;### """" """" #?????????# | | ??! g ## #?????????# | | ? ## #?????????# | | ? ## #?????????# | | # #######+################ | | ; l ^^ # | | @ ^g # | | b ^ # | | ^i g * # | | ? ; ^g% = # | | ? ####+################# * # | | ?? # = #?????????## | | ?? # #?????????## | | ?? # """ """ #?????????## | | ??? ###### """ """ #???######## | | ??? ??????# """ """ #???""""" + % | | ????#???????# #???""""" # | | ????????????# ## "" # | | ????????????# ## # [ | | ????????????############ # | | ?????????????????????? " # | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????########### | | ?????????????????????????????????###"T # | | ???????????????????????????????????#" "# | | ????????????????????????????????######## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 24 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Arm. Treads | -8/Storage | Hacked Arm. Wheel | -8/Storage | Hacked System Shield | -8/Storage | Hacked Hvy. Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed DefenseSchematicShockpuncher Manual? 0 Play Time 01:14:08 Cumulative 51.2 hours Start 2024.04.28 @ 12:01:57 End 2024.04.30 @ 02:05:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 522ed695-2f30-4e42-a7ad-07e5a674ff06