Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 18:30:24 // Winter2019/RPGLIKE Player: Fellun Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (2023) 2023 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1) 1 TOTAL SCORE: 6304 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 639 Registered with UFD 300 Friendly Fire -1078 Cogmind --------- Core Integrity 0/1100 Matter 154/300 Energy 301/340 System Corruption 3% Temperature Cool (0) Movement Walking (110) Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3+3) - Flexi-carbon Leg (fused) (+) Flexi-carbon Leg (+) Arachnoskeleton > --- UTILITY (6) ------ Advanced Cooling System Experimental Sensor Array Signal Interpreter Makeshift Utility Shielding Improved Heavy Armor Plating > --- WEAPON (4) ------- Improved Arc Projector Variable Charge Gun KE Penetrator KE Penetrator > --- INVENTORY (2) ---- Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Arachnoskeleton > --- UTILITY ---------- Advanced Cooling System Experimental Sensor Array Signal Interpreter Makeshift Utility Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Improved Arc Projector Variable Charge Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Enhanced Gauss Cannon [Rating: 94] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Arachnoskeleton Leg Arachnoskeleton Wheel Wheel Utility Signal Interpreter Device Experimental Sensor Array Processor Signal Interpreter Protection Makeshift Utility Shielding Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 11 | 4 . 1 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 2 | 1 . . 1 . . . Utility 5 | 1 . 1 . 1 . 2 Weapon 3 | 2 . . . 1 . . Parts Attached 44 | 6 3 2 8 7 4 14 Power 5 | 1 . . 2 1 . 1 Engine 5 | 1 . . 2 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 . . 2 Treads . | . . . . . . . Leg 3 | . . . 1 . . 2 Wheel 3 | 2 . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 3 2 1 2 1 3 Device 5 | . . 2 1 . . 2 Storage . | . . . . . . . Processor 2 | . 2 . . . . . Hackware . | . . . . . . . Protection 5 | . 1 . . 2 1 1 Artifact . | . . . . . . . Weapon 21 | 3 . . 3 4 3 8 Energy Gun 8 | . . . 1 2 3 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 10 | 3 . . 2 1 . 4 Ballistic Cannon 2 | . . . . 1 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 Parts Lost 2 | . . . . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 89 100 90 62 67 73 Engine 12 | . 12 11 17 11 12 11 Leg 4 | . . . 1 6 6 12 Wheel 8 | . 25 22 16 . . . Device 13 | . . 20 18 13 8 10 Processor 7 | . 5 11 9 6 6 5 Protection 5 | . 8 . . 3 9 10 Energy Gun 7 | . . . 7 10 11 8 Ballistic Gun 16 | . 37 33 20 7 6 10 Ballistic Cannon 1 | . . . . 1 6 2 Peak Build Rating 94 | 6 8 19 43 56 64 94 Average Rating 44 | 4 7 18 25 47 57 84 On Entrance 28 | . 6 8 19 43 56 64 Naked Turns . | . . . . . . . Heaviest Build 61 | 6 7 8 20 39 42 61 Greatest Support 95 | 31 31 31 55 55 55 95 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 2 2 Average Capacity 1 | . 1 1 1 2 2 2 Most Carried 2 | 1 1 1 2 2 2 2 Average Carried 1 | . 1 1 1 2 1 1 Final Capacity 2 | 1 1 1 2 2 2 2 Final Carried 2 | 1 1 1 2 2 2 1 Class Distribution -------------------- 90% | Skirmisher 6% | Gunner 3% | Mutant Dominant Class ---------------- Gunner | -10/Materials Skirmisher | -10/Mines Skirmisher | -10/Subcaves Skirmisher | -7/Recycling Skirmisher | -7/Scraptown Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1650 | 202 111 117 216 161 20 823 Remotely . | . . . . . . . Salvage Created 2313 | . 168 113 354 279 318 1081 Parts 127 | . 14 4 20 8 20 61 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 5 | . . . . 1 . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 26 | . . . 26 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 42 | . 9 2 3 2 . 26 Melee 1 | . . . . . . 1 Guns 40 | . 9 2 3 2 . 24 Cannons 1 | . . . . . . 1 Classes Destroyed 14 | . 2 . 2 4 . 6 Worker 5 | . . . . . . 5 Hauler 1 | . . . . 1 . . Recycler 2 | . . . . 1 . 1 Turret 2 | . . . 2 . . . Watcher 1 | . . . . . . 1 Swarmer 16 | . 6 . 1 . . 9 Grunt 11 | . 3 2 . . . 6 Duelist 1 | . . . . . . 1 Protector 1 | . . . . 1 . . Sentry 5 | . . . . 1 . 4 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Subdweller 9 | . . . 2 . 7 . Best Kill Streak 9 | . 3 2 2 3 . 9 Combat Bots Only 8 | . 3 2 1 1 . 8 Max Kills in Single Turn 3 | . 2 1 1 1 1 3 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 390 | . 37 13 59 103 . 178 Missed 124 | . 12 5 25 32 . 50 Damage Taken 4229 | . 236 108 612 633 . 2640 Core 2906 | . 180 70 515 483 . 1658 Absorbed by Shields . | . . . . . . . Redirected to Core 2462 | . 127 56 354 398 . 1527 Redirected to Shielding 72 | . 15 20 . . . 37 Core Remaining (%) 100 | 100 . . . . 100 . Volleys Fired 243 | . 32 8 57 30 20 96 Largest 4 | . 3 3 3 3 1 4 Hottest 276 | . 60 60 115 148 55 276 Shots Fired 691 | . 96 24 158 67 20 326 Gun 657 | . 96 24 158 67 20 292 Cannon 34 | . . . . . . 34 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 474 | . 96 24 126 33 . 195 Thermal 156 | . . . 32 34 . 90 Explosive . | . . . . . . . Electromagnetic 61 | . . . . . 20 41 Robot Hit Streak 18 | . 8 10 18 17 13 11 Robot Miss Streak 7 | . 4 1 5 2 1 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . 2 . 1 . . 5 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 347 | . 52 17 62 58 17 141 Core Hits 174 | . 21 7 20 16 9 101 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | . . 1 . 1 . 1 Critical Strikes 12 | . . 1 1 2 2 6 Burn 4 | . . . . . . 4 Destroy 5 | . . 1 1 2 . 1 Blast 1 | . . . . . . 1 Corrupt 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6391 | . 443 137 700 1036 304 3771 Guns 5522 | . 443 137 700 1035 304 2903 Cannons 405 | . . . . . . 405 Explosions 177 | . . . . . . 177 Melee . | . . . . . . . Ramming 287 | . . . . 1 . 286 Kinetic 3753 | . 443 137 414 464 . 2295 Thermal 1918 | . . . 286 571 . 1061 Explosive . | . . . . . . . Electromagnetic 433 | . . . . . 304 129 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 67 | . . . . . . 67 Projectiles . | . . . . . . . Explosions 65 | . . . . . . 65 Melee 2 | . . . . . . 2 Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 36 | . . . . 2 . 34 Kicked 36 | . . . . 2 . 34 Crushed . | . . . . . . . Highest Temperature 596 | . 13 . 240 207 . 596 Average Temperature 156 | . 13 . 77 92 . 233 Received Heat Transfer 1091 | . 72 63 374 168 . 414 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 3150 | . . . 350 749 . 2051 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 958 | . 150 123 . 307 . 958 Initial 58 | . . 58 . . . . Average 190 | . 65 10 . 197 . 390 Maximum Alert Level 3 | . . . . 1 . 3 Low Security (%) 58 | 100 100 100 . 35 . 24 Level 1 28 | . . . . 64 . 39 Level 2 5 | . . . . . . 16 Level 3 7 | . . . . . . 19 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . . . 6 Investigation 3 | . 1 . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 12 2 21 6 . 34 Peak Tracking Total 6 | . 4 2 6 3 . 5 Tactical Retreats 5 | . . . 3 . . 2 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 23 | . . . 2 . . 21 Max in Single Turn 5 | . . . 1 . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 23 | . 3 2 1 8 7 2 Terminals 10 | . 3 2 . 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 83 | . 7 5 9 16 40 6 Successful 65 | . 4 3 9 9 40 . Failed 18 | . 3 2 . 7 . 6 Catastrophic 9 | . 2 . . 4 . 3 Database Lockouts . | . . . . . . . Manual 18 | . 7 3 . 4 . 4 Terminals 22 | . 7 5 . 4 . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 59 | . 2 3 9 5 40 . Record 47 | . . . 8 5 34 . Robot Analysis 6 | . . . . . 6 . Branch Access Points 1 | . 1 . . . . . Unreport Threat 3 | . 1 2 . . . . Dispatch Records 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . Retrieve Components 4 | . . . . 4 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 2 . 5 . 2 Full Trace Events 5 | . 1 . . 2 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . . 6 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 12 | . . 1 11 . . . Largest Group 8 | . . 1 8 8 7 . Highest-Rated Group 152 | . . 31 152 152 133 . Highest-Rated Ally 31 | . . 31 19 19 19 . Total Orders . | . . . . . . . Ally Attacks 87 | . . . 8 79 . . Total Damage 1518 | . . . 128 1390 . . Kills 20 | . . . 3 17 . . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total 6 | . . . . . 6 . Derelict Logs Recovered 4 | . . 1 2 . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 6953 | 42 291 1267 1554 836 1628 1335 Spaces Moved 5508 | 37 209 572 1443 676 1710 861 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 3473 | . . . 226 676 1710 861 Wheels 2032 | 34 209 572 1217 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 80 90 90 90 Average Speed 92 | 86 90 90 91 90 90 103 Slowest Speed 110 | 90 90 90 95 90 90 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 61 | 3 45 103 75 91 88 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 10 | . . 2 3 . 5 . Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 168 | . . . . . . 168 Melee . | . . . . . . . Projectile 27 | . . . . . . 27 AOE 140 | . . . . . . 140 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 6917 | 43 257 1309 1573 843 1780 1112 Wait 953 | . 5 728 43 77 27 73 Move 5502 | 36 208 571 1442 675 1709 861 Hop . | . . . . . . . Pick Up 9 | 1 . . 2 . 4 2 Fast Attach 23 | 6 2 1 1 5 3 5 Attach 3 | . . . 1 . . 2 Detach 1 | . . . . 1 . . Swap 18 | . 1 1 6 2 1 7 Drop 23 | . . . 6 3 6 8 Fire 243 | . 32 8 57 30 20 96 Melee . | . . . . . . . Ram . | . . . . . . . Kick 36 | . . . . 2 . 34 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . 6 . . Trap . | . . . . . . . Miscellaneous 100 | . 9 . 15 42 10 24 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Upgraded with Weapon slot (x1) 24 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 195 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Gunner 334 | -10/Materials | Entered Mines 336 | -10/Mines | Reached level 2 421 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 422 | -10/Mines | Upgraded with Utility slot (x1) 423 | -10/Mines | Found Prototype Device 423 | -10/Mines | Identified Exp. Sensor Array 438 | -10/Mines | Learned Materials terminal intel 452 | -10/Mines | Discovered new exit (range 6) 462 | -10/Mines | Identified exit to Materials 729 | -10/Mines | Build established: Skirmisher 874 | -10/Mines | Received a Mining Laser from a helpful Derelict 910 | -10/Mines | Discovered exit to Materials (range 5) 1580 | -10/Mines | Discovered new exit (range 5) 1600 | -10/Mines | Identified exit to Subcaves 1601 | -10/Mines | Entered Subcaves 1637 | -10/Subcaves | Ambushed by Subdweller buried in earth 1640 | -10/Subcaves | Core integrity fell below 50% 1689 | -10/Subcaves | Visited triangular shrine 1694 | -10/Subcaves | Found Prototype Device 1694 | -10/Subcaves | Identified V3-11A's Pendant 1696 | -10/Subcaves | Upgraded with Power slot (x1) 1699 | -10/Subcaves | Befriended Subdweller 1869 | -10/Subcaves | Visited 4L-MR0's lab 2031 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2036 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2059 | -10/Subcaves | Learned Materials security intel 2172 | -10/Subcaves | Reached level 3 2193 | -10/Subcaves | Discovered new exit (range 12) 2224 | -10/Subcaves | Identified exit to Recycling 2282 | -10/Subcaves | Upgraded with Propulsion slot (x1) 2306 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2307 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2354 | -10/Subcaves | Befriended Subdweller 2367 | -10/Subcaves | Discovered new exit (range 10) 2389 | -10/Subcaves | Befriended Subdweller 2393 | -10/Subcaves | Learned location of Zion (-7) 2414 | -10/Subcaves | Befriended Subdweller 2414 | -10/Subcaves | Befriended Subdweller 2419 | -10/Subcaves | Befriended Subdweller 2464 | -10/Subcaves | Discovered new exit (range 10) 2471 | -10/Subcaves | Identified exit to Materials 2473 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2475 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2489 | -10/Subcaves | Befriended Subdweller 2489 | -10/Subcaves | Befriended Subdweller 2524 | -10/Subcaves | Befriended Subdweller 2599 | -10/Subcaves | Befriended Subdweller 2624 | -10/Subcaves | Befriended Subdweller 2780 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2926 | -10/Subcaves | Found Arachnoskeleton 2928 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3155 | -10/Subcaves | Entered Recycling 3155 | -7/Recycling | Accompanied by 8 allies 3289 | -7/Recycling | Reached level 4 3299 | -7/Recycling | Core integrity fell below 20% 3520 | -7/Recycling | Upgraded with Utility slot (x1) 3617 | -7/Recycling | Reached level 5 3811 | -7/Recycling | Discovered new exit (range 16) 3824 | -7/Recycling | Identified exit to Factory 3841 | -7/Recycling | Upgraded with Weapon slot (x1) 3934 | -7/Recycling | Scanned before Scraplab entrance 3964 | -7/Recycling | Entered Scraplab 3972 | -7/Recycling | Discovered new exit (range 3) 3973 | -7/Recycling | Identified exit to Scraptown 3991 | -7/Recycling | Entered Scraptown 3991 | -7/Scraptown | Accompanied by 7 allies 3993 | -7/Scraptown | Reached level 6 4078 | -7/Scraptown | Visited UFD Registry 4078 | -7/Scraptown | Registered with UFD as "Spikebucket" 4085 | -7/Scraptown | Visited SPCMW 4123 | -7/Scraptown | Visited Junk Cannon Lab 4154 | -7/Scraptown | Visited Derelict Rescue Squad 4178 | -7/Scraptown | Visited Science Testing Area 4196 | -7/Scraptown | Visited Modified Component R&D 4226 | -7/Scraptown | Visited Supply Room 4257 | -7/Scraptown | Visited Analyses Database 4278 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4286 | -7/Scraptown | Found DCF Scrap (32 items) 4303 | -7/Scraptown | Visited Scrap Suit Storage 4344 | -7/Scraptown | Visited Chapter 10 4436 | -7/Scraptown | Visited Cave Peace 4466 | -7/Scraptown | Visited Shadow of the Wyrm 4513 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4515 | -7/Scraptown | Learned location of Extension (-4) 4527 | -7/Scraptown | Discovered exit to Factory (range 11) 4545 | -7/Scraptown | Guru changed UFD alias to "Metacycle" 4697 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 5057 | -7/Scraptown | Murdered 7 allies 5605 | -7/Scraptown | Discovered exit to Factory (range 3) 5619 | -7/Scraptown | Entered Factory 5621 | -5/Factory | Reached level 7 5679 | -5/Factory | Upgraded with Utility slot (x1) 6011 | -5/Factory | Reached level 8 6014 | -5/Factory | Upgraded with Utility slot (x1) 6381 | -5/Factory | Core integrity fell below 50% 6515 | -5/Factory | Reached level 9 6706 | -5/Factory | Core integrity fell below 20% 6717 | -5/Factory | Reached level 10 6738 | -5/Factory | Destroyed 8 combat bots 6955 | -5/Factory | Crushed by falling debris 6955 | -5/Factory | Smashed by cave-in Last Messages --------------- 06915_ Slug penetrates Wall. 06932_ Slug penetrates Earth. 06932_ Slug penetrates Wall. 06937_ Slug penetrates Nuclear Reactor. 06939_ System corrupted: Matter fused (-8). 06940_ U-05 Engineer builds a Wall. 06940_ Slug penetrates Nuclear Reactor. 06942_ Nuclear Reactor collapses. 06942_ Nuclear Reactor explodes. 06944_ Slug penetrates Wall. 06945_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06947_ Slug penetrates Wall. 06948_ The unstable cave ceiling collapses. 06951_ Slug penetrates Wall. 06953_ The unstable cave ceiling collapses. 06953_ U-05 Engineer builds a Wall. 06954_ Slug penetrates Wall. 06955_ The unstable cave ceiling collapses. 06955_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????x??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ??????????????????????X?x ??x???????Xx?x????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# #??????????????????????? | | ????????????????????????#@############?????????#?? | | ?????????x?X????????????# #????????? ?? | | ???????????????????????? #????????"" ? | | ???????????????????????? #???????""" ? | | ??????????????????????? #???????""" ? | | ??????????????????????? # #???????" " " | | ??????????????????????# ??????? * | | ??????????????????????# #???# """!%" | | ??????????????????????# ????# """ =" | | ??????????????????????# # ????# """ " | | ??????????????????????# #????? """" | | ????##############????# #??????? | | ????# #????# #????????? | | ????# ######## ################+ | | ????# # | | ????# # | | ????# # | | ????# + | | ????# # | | ????# # | | ????# # | | ????# ##############+################# | | ????# #??????# #??????????## | | ????# #??????# #???????????? | | ????##############??????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 15 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Levels Raised 9 | . . 1 1 2 1 4 XP Earned 17221 | 3000 1135 750 1428 3931 650 6327 XP Spent 12420 | 2970 . 800 1800 3300 . 3550 Upgrades 32 | 10 . 1 3 13 . 5 Power Slot 1 | . . . 1 . . . Propulsion Slot 2 | 1 . . 1 . . . Utility Slot 5 | 1 . 1 . 1 . 2 Weapon Slot 3 | 2 . . . 1 . . Core Integrity 10 | . . . . 10 . . Heat Dissipation 7 | 4 . . . . . 3 Mass Support 1 | 1 . . . . . . Inventory Capacity 2 | 1 . . 1 . . . Ranged Accuracy 1 | . . . . 1 . . Protomatter Created 585 | . 87 . . 105 70 323 Integrity Restored 2076 | . 129 . 333 888 207 519 Core 1767 | . 123 . 333 653 139 519 Parts 309 | . 6 . . 235 68 . Protomatter Decayed 335 | . 42 . 109 78 . 106 Game ------ Seed DeuteriumAnalysisSink Manual? 0 Play Time 00:49:05 Cumulative 684.4 hours Start 2025.02.27 @ 17:42:51 End 2025.02.27 @ 18:30:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 43 Rogue 31 Adventurer 9 Explorer 3 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 43 Gallery% 48 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84ce7cba-fbae-42ae-9a4f-3f25719768f9