Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.23 @ 23:33:02 Player: Olexender Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3321) 3321 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1093) 1093 TOTAL SCORE: 7594 Bonus ------- High Alert Combat Kills 593 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 158/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (2350) Ox46 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Cargo Storage Unit Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- Trap Scanner Improved Terrain Scanner Improved Trap Extractor (0/6) Field Recycling Unit (0) Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Trap Scanner Transport Network Coupler Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Enhanced Autogun Rocket Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Deuterium Engine Cooling System Advanced Weight Redist. System Improved Terrain Scanner Targeting Computer Light Armor Plating Field Recycling Unit EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Enhanced Autogun Flak Gun Remote Datajack Remote Datajack [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 67 | 9 5 20 15 3 15 Power 12 | 2 . 4 2 . 4 Engine 12 | 2 . 4 2 . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 3 2 2 2 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 9 | 3 2 2 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 2 6 5 2 5 Device 10 | 1 2 2 3 . 2 Storage 6 | 1 . 3 1 . 1 Processor 3 | . . 1 . 1 1 Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 24 | 2 1 8 6 1 6 Energy Gun 2 | 1 . . . . 1 Energy Cannon 10 | . 1 4 2 1 2 Ballistic Gun 8 | 1 . 2 2 . 3 Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Parts Lost 35 | . 1 5 7 . 22 Power 8 | . . 1 1 . 6 Propulsion 6 | . . 2 2 . 2 Utility 9 | . 1 1 2 . 5 Weapon 12 | . . 1 2 . 9 Highest Loss Streak 19 | . 1 2 2 . 19 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 98 82 95 71 67 Engine 11 | . 14 6 17 15 13 Wheel 20 | . 28 20 23 15 4 Device 12 | . 12 10 16 7 6 Storage 10 | . 14 11 9 7 7 Processor 9 | . . 11 9 7 12 Energy Cannon 7 | . 12 7 8 2 4 Ballistic Gun 10 | . 14 13 7 7 5 Launcher 1 | . . 1 1 7 3 Naked Turns . | . . . . . . Heaviest Build 167 | 14 16 58 109 117 167 Greatest Support 38 | 32 38 36 38 22 21 Greatest Overweight (x) 47 | . . 3 4 5 47 Average Overweight (x) 1 | . . 1 2 4 9 Largest Inventory Capacity 30 | 8 8 20 25 25 30 Average Capacity 15 | 7 8 10 22 25 27 Most Carried 21 | 6 8 12 20 21 21 Average Carried 11 | 3 7 8 16 19 15 Final Capacity 30 | 8 8 20 25 25 30 Final Carried 20 | 6 8 11 20 17 6 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac DSF Matter Collected 1754 | 329 43 750 393 . 239 Remotely . | . . . . . . Salvage Created 4261 | 139 161 1755 1836 . 370 Parts 244 | 14 7 115 94 . 14 Haulers Intercepted 10 | . 1 5 4 . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Combat Hostiles Destroyed 73 | . 2 33 31 . 7 Guns 25 | . 1 15 4 . 5 Cannons 29 | . 1 10 16 . 2 AOE 16 | . . 8 8 . . Classes Destroyed 14 | 2 3 6 2 . 1 Worker 2 | . . 1 1 . . Builder 3 | . . 1 2 . . Tunneler 4 | 4 . . . . . Hauler 10 | . 1 5 4 . . Recycler 5 | 1 . 2 2 . . Mechanic 1 | . . 1 . . . Operator 3 | . . 3 . . . Watcher 11 | . 1 5 5 . . Swarmer 11 | . . 6 4 . 1 Grunt 38 | . 2 18 17 . 1 Duelist 3 | . . . 3 . . Protector 1 | . . . 1 . . Sentry 16 | . . 9 6 . 1 Specialist 4 | . . . . . 4 Best Kill Streak 10 | 2 3 7 10 . 2 Combat Bots Only 6 | . 2 6 6 . 2 Max Kills in Single Turn 3 | 1 1 2 3 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Damage Taken 4157 | . 47 930 853 . 2327 Core 1116 | . . 186 230 . 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 100 53 58 . . Volleys Fired 235 | 13 12 101 75 . 34 Largest 3 | 2 2 2 2 . 3 Hottest 171 | 60 80 86 102 . 171 Shots Fired 434 | 25 24 195 131 . 59 Gun 252 | 25 12 121 53 . 41 Cannon 148 | . 12 58 64 . 14 Launcher 34 | . . 16 14 . 4 Special . | . . . . . . Kinetic 235 | 13 12 121 53 . 36 Thermal 52 | 12 12 23 . . 5 Explosive 34 | . . 16 14 . 4 Electromagnetic 113 | . . 35 64 . 14 Robot Hit Streak 32 | 10 14 21 32 . 15 Robot Miss Streak 3 | 2 3 3 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 335 | 17 18 145 105 . 50 Core Hits 173 | 5 7 75 61 . 25 Critical Kills 2 | 1 . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 1 . 2 3 . . Destroy 2 | 1 . . 1 . . Corrupt 4 | . . 2 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8513 | 225 274 3340 3688 . 986 Guns 2877 | 225 113 1267 587 . 685 Cannons 3350 | . 161 1093 1826 . 270 Explosions 2286 | . . 980 1275 . 31 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2702 | 151 113 1267 587 . 584 Thermal 852 | 74 161 314 202 . 101 Explosive 2047 | . . 943 1073 . 31 Electromagnetic 2912 | . . 816 1826 . 270 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 234 | . . 68 166 . . Projectiles 208 | . . 61 147 . . Explosions 26 | . . 7 19 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 160 | . . 50 110 . . Shots 7 | . . 2 5 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 361 | . 78 162 361 . 123 Average Temperature 67 | . 24 30 101 . 31 Received Heat Transfer 1389 | . 33 444 522 . 390 Effects 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 5 | . . . 5 . . Combat Hostiles 3 | . . . 3 . . Parts Fried 17 | . . 4 13 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1525 | 175 333 642 150 . 225 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Peak Influence 891 | 25 94 695 891 347 288 Initial 347 | . 13 33 247 347 213 Average 452 | 13 61 514 640 347 235 Maximum Alert Level 3 | . . 2 3 1 1 Low Security (%) 21 | 100 100 10 . . 1 Level 1 16 | . . 6 16 100 98 Level 2 47 | . . 82 35 . . Level 3 14 | . . . 48 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 5 3 . 3 Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 8 | . . 4 1 . 3 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Distress Signals 6 | . . 3 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 5 43 40 . 14 Peak Tracking Total 8 | . 2 7 8 . 7 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Traps Triggered 3 | . . 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac DSF Machines Disabled 10 | . 1 4 5 . . Max in Single Turn 2 | . 1 2 1 . . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Machines Accessed 27 | . 7 12 7 1 . Terminals 19 | . 6 8 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 2 1 . . Scanalyzers 3 | . . 2 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 105 | . 23 59 21 2 . Successful 82 | . 18 47 16 1 . Failed 23 | . 5 12 5 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 71 | . 22 34 13 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 2 4 . . Scanalyzers 25 | . . 23 2 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 50 | . 17 22 10 1 . Record 19 | . 7 8 4 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 4 | . 2 2 . . . Recycling Unit Index 1 | . . 1 . . . Alert Level 4 | . . 3 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 1 1 . . Dispatch Records 1 | . 1 . . . . Maintenance Status 2 | . 1 . 1 . . Surveillance Status 2 | . . 1 1 . . Transport Status 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Reinforcement Status 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 3 | . 2 1 . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 1 2 3 . . Report Inventory 4 | . 1 2 1 . . Retrieve Components 2 | . . . 2 . . Scanalyzer 25 | . . 23 2 . . Insert Component 12 | . . 11 1 . . Analyze 13 | . . 12 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 5 9 4 1 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 12 | . . 11 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 12 | . . 11 1 . . Part Schematics Acquired 12 | . . 11 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac DSF Turns Passed 3416 | 190 373 1498 1056 27 272 Spaces Moved 2190 | 134 325 1000 654 16 61 Core 11 | 7 . . . . 4 Treads . | . . . . . . Legs . | . . . . . . Wheels 2179 | 127 325 1000 654 16 57 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 105 145 195 Average Speed 114 | 95 98 107 120 147 279 Slowest Speed 2400 | 100 100 135 145 160 2400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 46 | 5 62 98 61 1 53 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 204 | . . 99 89 . 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 204 | . . 99 89 . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Total 2699 | 169 358 1229 800 20 123 Wait 121 | 2 . 83 36 . . Move 2185 | 133 324 999 653 15 61 Hop . | . . . . . . Pick Up 59 | 12 8 16 19 1 3 Fast Attach 3 | 1 1 1 . . . Attach 40 | 6 1 6 9 3 15 Detach 2 | . 1 . . . 1 Swap 24 | 2 3 13 6 . . Drop 22 | . 8 10 2 1 1 Fire 235 | 13 12 101 75 . 34 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/DSF History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 8) 515 | -10/Materials | Discovered new exit (range 14) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Discovered new exit (range 11) 962 | -9/Materials | Discovered new exit (range 5) 1291 | -9/Materials | Identified exit to Mines 1626 | -9/Materials | Discovered new exit (range 3) 1808 | -9/Materials | Discovered new exit (range 6) 2062 | -9/Materials | Entered another Materials area 2062 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2357 | -8/Materials | Discovered new exit (range 14) 2634 | -8/Materials | Discovered new exit (range 14) 2862 | -8/Materials | First assault squad dispatched 3034 | -8/Materials | Discovered new exit (range 15) 3118 | -8/Materials | Entered Factory 3118 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3145 | -7/Factory | Identified exit to DSF 3145 | -7/Factory | Entered DSF 3230 | -7/DSF | Additional patrols routed to DSF 3386 | -7/DSF | Crushed by falling debris 3399 | -7/DSF | Core integrity fell below 50% 3415 | -7/DSF | Core integrity fell below 20% 3417 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03386_ Adv. Weight Redist. System destroyed. 03386_ System corrupted by crushing effect (+2). 03386_ Imp. Ion Engine destroyed. 03386_ System corrupted by crushing effect (+2). 03386_ Critical hit (Burn: +37). 03387_ Acquired 17 matter. 03388_ System corrupted: Lgt. Armor Plating rejected. 03391_ Destroyed Aluminum Leg. 03395_ Imp. Ion Engine destroyed. 03396_ G-47 Trooper destroyed. 03397_ Enh. Autogun destroyed. 03397_ Lgt. Deuterium Engine destroyed. 03398_ Acquired 31 matter. 03404_ The unstable cave ceiling collapses. 03404_ Lgt. Armor Plating crushed. 03404_ Cooling System destroyed. 03405_ Acquired 4 matter. 03411_ VAE |HJRYUVBBAIUYUCZH#3TMXE2T3 03412_ Critical hit (Burn: +37). 03414_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????###????? | | ???????????????????????#####????? | | ???????????#???###??####*@##????? | | ???????????#!!?# ?#!xgs%##????? | | ??????????##!!!# #; !s# #????? | | ?????? xH"##????? | | ?????? " ##?????? | | ????? "% %[ % #??????? | | ????? ##!!!#[ ## #??????? | | ?????# #?#!!?# ?# #??????? | | ????## ###???###### ###??????? | | ????!! !!???????# #???????? | | ?????! !!???????# #???????? | | ?????! !????????# ##??????? | | ???### ###??????### # #??????? | | ???#!! #??????# [ #??????? | | ???#!! #??????# ^ [ #??????? | | ####!! ########## #??????? | | #?# #?#[[[#[[### ^###??????? | | # [[#[[## ! ""##?????? | | %! = """""????? | | [ ""##"????? | | !!!# ! #//##"""""#??????? | | ####!! #########"""""#??????? | | ???#########???????##"####??????? | | ????????????????????#"#?????????? | | ?????????????????????""?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedEnergyStorage Manual? 0 Play Time 00:56:47 Cumulative 47.4 hours Start 2022.05.12 @ 03:28:29 End 2022.05.23 @ 23:33:02 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 0 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e22511c-b843-4056-abae-e0790d0e7443