Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 23:01:23 Player: UnsuspectingSawblade Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (754) 754 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1749 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Slug Cannon Flamer > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Structural Scanner Seismic Detector ECM Suite Light Armor Plating Subdweller Machine Gun Grenade Launcher Dirty Datajack (20) Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Slug Cannon Flamer > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Structural Scanner Sensor Array Seismic Detector ECM Suite Grenade Launcher Dirty Datajack Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Flamer Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 7 12 8 7 . Power 3 | . 1 2 . . Engine 3 | . 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 2 2 . Treads 6 | . 2 2 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 7 2 1 . Device 4 | 1 2 1 . . Storage 6 | 1 5 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 3 2 2 4 . Energy Gun 3 | 2 1 . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 1 . 2 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 2 | . 1 . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 2 4 . Power 1 | . . 1 . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 3 | . . 1 2 . Highest Loss Streak 2 | . . 2 2 . To Critical Strikes 1 | . . . 1 . Average Backups 12 | 5 9 14 13 14 Power . | 1 1 . 1 1 Propulsion 3 | 1 2 3 2 2 Utility 6 | . 3 7 7 7 Weapon 2 | 1 2 2 2 3 Tool/Special . | . . . . . Unused Backups 14 | . 4 1 . 9 Power 2 | . 1 . . 1 Propulsion 2 | . . . . 2 Utility 7 | . 3 1 . 3 Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 97 98 96 100 Engine 13 | . 13 13 14 14 Treads 24 | . 11 28 27 28 Leg 3 | . 16 . . . Device 8 | . 12 7 5 9 Storage 13 | . 14 13 14 14 Processor 3 | . . 7 1 . Protection 1 | . . . 6 4 Energy Gun 4 | . 14 2 . . Ballistic Gun 16 | . 13 23 9 . Ballistic Cannon 2 | . . . 6 14 Special Weapon 3 | . . . 8 14 Peak Build Rating 13 | 7 8 12 13 13 Average Rating 9 | 3 7 10 11 13 On Entrance 7 | . 7 8 10 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 50 | 9 50 33 35 35 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | 1 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 14 | 7 13 14 15 15 Most Carried 15 | 8 15 15 15 14 Average Carried 13 | 4 9 14 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1090 | 279 171 433 207 . Remotely . | . . . . . Salvage Created 1004 | 112 171 558 163 . Parts 65 | 6 16 32 11 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . . 17 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 28 | . 3 19 6 . Melee 1 | . . 1 . . Guns 22 | . 3 16 3 . Cannons 3 | . . . 3 . AOE 2 | . . 2 . . Classes Destroyed 9 | 2 3 2 2 . Worker 2 | . . 2 . . Tunneler 3 | 1 . 2 . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 17 | . 3 11 3 . Grunt 10 | . . 8 2 . Subdweller 1 | . . . 1 . Best Kill Streak 3 | 2 3 3 3 . Combat Bots Only 3 | . 3 3 3 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 209 | . 12 104 92 1 Missed 67 | . 7 25 35 . Hits 142 | . 5 79 57 1 Projectile 142 | . 5 79 57 1 Critical Strikes 3 | . . 2 1 . Damage Taken 1517 | . 73 876 553 15 Core 262 | . . 141 106 15 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 111 | 3 24 52 32 . Largest 2 | 2 2 2 2 . Hottest 140 | 60 100 60 140 . Shots Fired 195 | 6 46 97 46 . Gun 177 | 6 44 97 30 . Cannon 9 | . . . 9 . Launcher . | . . . . . Special 9 | . 2 . 7 . Kinetic 149 | 3 22 85 39 . Thermal 14 | 3 4 . 7 . Explosive . | . . . . . Electromagnetic 32 | . 20 12 . . Robot Hit Streak 19 | 3 5 19 7 . Robot Miss Streak 4 | 1 4 4 3 . Penetration Max . | . . . . . Secondary Targets 7 | . . 5 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 113 | 4 22 61 26 . Core Hits 57 | 3 8 29 17 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 1 2 . Burn 1 | . . . 1 . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2084 | 44 305 1195 540 . Guns 1664 | 44 283 1030 307 . Cannons 163 | . . . 163 . Explosions 147 | . 22 125 . . Melee . | . . . . . Ramming 65 | . . 40 25 . Kinetic 1563 | 24 158 911 470 . Thermal 212 | 20 22 125 45 . Explosive . | . . . . . Electromagnetic 244 | . 125 119 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 91 | . 34 57 . . Shots 3 | . 1 2 . . Rammed 17 | . . 7 10 . Targets Rammed 19 | . . 9 10 . Kicked . | . . . . . Crushed 2 | . . 2 . . Highest Temperature 56 | . 20 56 9 . Average Temperature 17 | . 11 22 4 . Received Heat Transfer 546 | . . 276 261 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 730 | 50 50 150 480 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 110 | 10 63 110 . . Initial 17 | . . 17 . . Average 33 | 1 8 52 . . Influence Increases 998 | 10 148 540 300 . Destroy 0b10 Robot/C 580 | . 60 380 140 . Destroy 0b10 Robot/NC 45 | 10 15 20 . . Destroy Leader 106 | . 16 80 10 . Successful Hack 20 | . 20 . . . Disable Machine 45 | . 30 15 . . Destroy Structure 22 | . 7 15 . . Lose Combat Pursuer 180 | . . 30 150 . Influence Decreases 998 | 10 102 509 377 . Entered New Map 70 | . . 29 41 . Time Decay 868 | 10 102 460 296 . Lost Part 60 | . . 20 40 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 9 22 15 1 Peak Tracking Total 6 | . 3 3 6 . Tactical Retreats 6 | . . 2 4 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 12 | . 8 . . 4 Terminals 10 | . 6 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 17 . . 10 Successful 9 | . 8 . . 1 Failed 18 | . 9 . . 9 Catastrophic 7 | . 1 . . 6 Database Lockouts . | . . . . . Manual 24 | . 15 . . 9 Terminals 25 | . 15 . . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . . 1 Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 . . 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1989 | 12 642 790 361 184 Sensors 224 | . . 40 . 184 Structural 603 | . 15 588 . . Seismic 1162 | 12 627 162 361 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3484 | 76 731 1545 885 247 Spaces Moved 1866 | 43 382 827 463 151 Core 7 | 7 . . . . Treads 1591 | . 150 827 463 151 Legs 268 | 36 232 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 158 | 113 156 160 160 160 Slowest Speed 240 | 120 240 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 67 100 26 42 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 3 | . . 1 2 . Spaces Dug 1 | . 1 . . . Terrain Destroyed 25 | . 4 17 4 . Melee . | . . . . . Projectile 8 | . 1 3 4 . AOE 17 | . 3 14 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2169 | 63 463 947 540 156 Wait 64 | . 14 28 19 3 Move 1862 | 42 381 826 462 151 Hop . | . . . . . Pick Up 43 | 10 16 14 3 . Fast Attach 8 | 4 1 . 3 . Attach 8 | 3 1 1 3 . Detach 2 | 1 . . 1 . Swap 30 | . 14 10 5 1 Drop 20 | . 12 7 1 . Fire 111 | 3 24 52 32 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 19 | . . 9 10 . Escape Stasis . | . . . . . Rewire 2 | . . . 1 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Rec / [*Scr]) -9/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 3) 808 | -10/Materials | Entered Mines 867 | -10/Mines | Learned location of Zion (-6) 1315 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1465 | -10/Mines | Discovered new exit (range 9) 1492 | -10/Mines | Discovered new exit (range 6) 1562 | -10/Mines | Identified exit to Subcaves 1583 | -10/Mines | Identified exit to Materials 1699 | -10/Mines | Discovered exit to Materials (range 7) 1848 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2079 | -10/Mines | Learned location of Storage (-9) 2174 | -10/Mines | Core integrity fell below 50% 2353 | -10/Mines | Entered Subcaves 2354 | -10/Subcaves | Approached by a straggling Scientist 2387 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2399 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2544 | -10/Subcaves | Discovered new exit (range 15) 2803 | -10/Subcaves | Core integrity fell below 20% 2824 | -10/Subcaves | Disturbed a concealed Subdweller 3238 | -10/Subcaves | Entered Recycling 3239 | -9/Recycling | Met a Zionite searching for Scraptown 3485 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- GOAL=ESCAPE 03239_ CL-W6P(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 03240_ CL-W6P(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 03241_ CL-W6P(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 03254_ Connecting with Terminal... 03254_ Current location identified: Recycling >>Layout(Zone) Retrieving Zone 2O layout... Downloaded map data. 03301_ Connecting with Terminal... 03478_ Attempting to rewire R-06 Scavenger. 03478_ R-06 Scavenger is broken beyond repair. 03485_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ????????????????????# ## #?????# | | ????????????????? ??# ## #?????# """ | | ????? ??????????? ??# #? ??????# """ | | ????? ?????+#???? ??# #? ??????# """ | | ????# ????# ???? ??# +? ??????# | | ????# ????# ???? ??# #? ??????######## | | ???## ##### ???? ??# #? ?????????????? | | ???# ???? ??# #? ?????????????? | | ????# #???# #?###+#####+####? ?????????????? | | ????# #???# ##### ##### ##### #????????????? | | ????# #???# #????????????? | | ????# ?? #???# ##+########+##### #????????????? | | ????# ##+##+##### # ? #????????????????? | | ????# # """ + + """" """" #????????????????? | | ????# # "T" # # """" """" #????????????????? | | ????# # """ # # """" """" #????????????????? | | ????# + """ + + """" """" #????????????????? | | ????# # """ # # #????????????????? | | ????# # """ # ###############????????????????? | | ????# # """ # #??????????????????????????????? | | ????# # # #??##########??????????????????? | | ????# ########### #??# g !! #??????????????????? | | ????# #?????????# #??# g] !#??????????????????? | | ????# #?????????#?#??# Y#??????????????????? | | ????# #?????????# #### #??????????????????? | | ????# #?????????# u !@gb #??????????????????? | | ????# #???########## # d r#??????????????????? | | ??### #???# # # r bp #??????????????????? | | ??#"" #???# # + r Yg l#??????????????????? | | ??#"Y #???# # # ] #??????????????????? | | ??#"" ##### # ##+#######??????????????????? | | ??### + ? + #????????????????????????? | | ????# ##### #### #????????????????????????? | | ????# #???# #??# #????????????????????????? | | ????# #???# #??# #????????????????????????? | | ????# #???# #??# #????????????????????????? | | ????# #???#+########??# #????????????????????????? | | ????# ?? #?????????# #????????????????????????? | | ????###?### #?????????# #????????????????????????? | | ??????????# #?????????? ?????????????????????????? | | ??????????# #?????????? ?????????????????????????? | | ??????????#+??????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed RagnarokUltimateSegregator Manual? 0 Play Time 00:32:30 Cumulative 9.0 hours Start 2025.11.11 @ 17:58:40 End 2025.11.11 @ 23:01:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6324ef51-a14a-4068-8c9b-edcc7a70b967