Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 20:56:22 Player: Xight Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (2970) 2970 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 6114 Bonus ------- High Alert Combat Kills 199 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 100/100 System Corruption 2% Temperature Hot (298) Movement Core (2700) Ox53 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Advanced Heat Sink Medium Storage Unit Machine Analyzer Salvage Targeting Computer Energy Filter ECM Suite ECM Suite Shock Rifle Particle Gun Particle Gun Advanced Beam Rifle Heavy Laser Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Advanced Beam Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Improved Deuterium Engine Advanced Heat Sink Medium Storage Unit Huge Storage Unit Machine Analyzer Salvage Targeting Computer Energy Filter ECM Suite ECM Suite Shock Rifle Shock Rifle Particle Gun Particle Gun Advanced Beam Rifle Heavy Laser Datajack Remote Datajack [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 151 | 16 20 35 61 19 Power 18 | 2 6 3 2 5 Engine 15 | 2 6 3 . 4 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 39 | 2 5 8 20 4 Treads 4 | . . . . 4 Leg 26 | 2 5 8 11 . Wheel . | . . . . . Hover 5 | . . . 5 . Flight 4 | . . . 4 . Utility 39 | 8 4 8 13 6 Device 24 | 7 3 6 5 3 Storage 6 | 1 1 1 1 2 Processor 8 | . . 1 6 1 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 55 | 4 5 16 26 4 Energy Gun 12 | 1 . 5 5 1 Energy Cannon 14 | . 1 4 7 2 Ballistic Gun 13 | 3 2 3 5 . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . 2 . Special Weapon 9 | . 2 4 3 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . . 4 . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 39 | . 2 8 18 11 Power 6 | . 1 1 2 2 Propulsion 15 | . . 3 8 4 Utility 10 | . 1 2 5 2 Weapon 8 | . . 2 3 3 Highest Loss Streak 10 | . 1 3 6 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 92 95 92 Engine 7 | . 13 10 1 5 Core 2 | . . . 6 . Treads 3 | . . . . 29 Leg 19 | . 28 26 14 . Hover 2 | . . . 8 . Flight 1 | . . . 2 . Device 11 | . 12 15 9 4 Storage 10 | . 14 11 8 6 Processor 11 | . . 6 18 26 Hackware 2 | . . . 7 2 Energy Gun 3 | . . 7 . 1 Energy Cannon 5 | . 1 4 6 6 Ballistic Gun 9 | . 25 8 5 . Special Weapon 1 | . . . 2 . Peak Build Rating 46 | 9 10 16 36 46 Average Rating 18 | 8 9 12 26 40 On Entrance 9 | . 9 9 14 17 Naked Turns . | . . . . . Heaviest Build 169 | 11 21 31 31 169 Greatest Support 112 | 20 20 33 33 112 Greatest Overweight (x) 56 | 2 1 2 7 56 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 Average Capacity 11 | 7 9 10 9 24 Most Carried 24 | 8 10 10 10 24 Average Carried 9 | 7 9 9 8 16 Final Capacity 25 | 8 10 10 5 25 Final Carried 21 | 8 10 10 4 21 Class Distribution -------------------- 35% | Mutant 33% | Scavenger-Mutant 12% | Skirmisher 10% | Scavenger-Skirmisher 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2647 | 380 333 518 1072 344 Remotely 84 | 84 . . . . Salvage Created 3445 | 164 463 1267 819 732 Parts 249 | 11 33 96 76 33 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 86 | . 13 36 27 10 Guns 40 | . 11 25 4 . Cannons 31 | . 2 11 9 9 AOE 14 | . . . 14 . Classes Destroyed 14 | 3 3 2 4 2 Worker 8 | 2 1 1 4 . Builder 2 | . . . . 2 Tunneler 2 | 2 . . . . Recycler 4 | 1 . . . 3 Operator 1 | . . . 1 . Watcher 10 | . 2 3 5 . Swarmer 31 | . 4 15 12 . Cutter 3 | . . . 3 . Grunt 35 | . 9 12 8 6 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 11 | . . 8 2 1 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 12 | 2 3 10 12 3 Combat Bots Only 11 | . 2 9 11 2 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 626 | . 68 162 138 258 Missed 171 | . 15 54 45 57 Damage Taken 5876 | 4 591 1198 1791 2292 Core 1410 | . 110 143 452 705 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 165 | . . 41 124 . Core Remaining (%) 59 | 100 56 64 17 . Volleys Fired 360 | 24 73 106 104 53 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 100 136 136 136 Shots Fired 642 | 48 138 188 163 105 Gun 351 | 48 122 122 54 5 Cannon 229 | . 6 49 74 100 Launcher 20 | . . . 20 . Special 42 | . 10 17 15 . Kinetic 315 | 48 122 55 51 39 Thermal 304 | . 16 133 92 63 Explosive 20 | . . . 20 . Electromagnetic 3 | . . . . 3 Robot Hit Streak 15 | 5 9 15 7 12 Robot Miss Streak 9 | 3 4 9 5 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 349 | 30 82 109 72 56 Core Hits 203 | 10 33 80 60 20 Critical Kills 3 | . 1 . 1 1 Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 1 2 1 6 Burn 2 | . . 2 . . Meltdown 2 | . . . 1 1 Destroy 1 | . 1 . . . Blast 5 | . . . . 5 Melee Attacks 9 | . . . 9 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . . 9 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6393 | 238 707 1640 2417 1391 Guns 2452 | 234 602 1089 487 40 Cannons 2792 | . 103 551 798 1340 Explosions 1114 | . . . 1114 . Melee . | . . . . . Ramming 35 | 4 2 . 18 11 Kinetic 2471 | 234 602 474 467 694 Thermal 2772 | . 103 1166 837 666 Explosive 1095 | . . . 1095 . Electromagnetic 20 | . . . . 20 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | 1 2 2 15 2 Average Corruption 4 | 1 1 2 9 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 93 | . 14 22 54 3 Message Errors 21 | . 3 6 11 1 Matter Fused 28 | . 5 5 17 1 Heat Flow Errors 10 | . 2 2 6 . Energy Discharges 14 | . 1 3 10 . Parts Rejected 1 | . . . 1 . Parts Fused 2 | . . . 2 . Data Loss (minor) 6 | . 1 2 3 . Data Loss (major) 1 | . . . 1 . Misfires 7 | . 2 4 . 1 Alerts 2 | . . . 2 . Misdirections 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 91 | . . 2 74 15 Projectiles 29 | . . 2 12 15 Explosions 62 | . . . 62 . Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 127 | 4 . . 123 . Shots 4 | . . . 4 . Rammed 5 | . . . 4 1 Targets Rammed 8 | 1 1 1 4 1 Kicked 3 | 1 1 1 . . Crushed . | . . . . . Highest Temperature 524 | . 282 376 272 524 Average Temperature 93 | . 64 86 76 150 Received Heat Transfer 2016 | . 288 333 468 927 Effects 7 | . 1 . . 6 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . 1 . . 2 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . . 3 3 1 Heat Transferred 5142 | . 185 2280 1530 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 922 | 25 105 922 538 324 Initial 265 | . . 12 265 212 Average 153 | 4 26 186 228 210 Maximum Alert Level 3 | . . 3 2 1 Low Security (%) 65 | 100 100 74 32 39 Level 1 24 | . . 5 55 60 Level 2 6 | . . 10 12 . Level 3 3 | . . 10 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 26 | . 5 4 8 9 Investigation 10 | . 3 1 3 3 Extermination 3 | . . . . 3 Reinforcement 9 | . 2 2 5 . Assault 1 | . . 1 . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 3 7 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 156 | . 26 55 52 23 Peak Tracking Total 10 | . 5 10 6 8 Tactical Retreats 16 | . 1 6 6 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts 4 | . . . 4 . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . 1 8 . Max in Single Turn 3 | . . 1 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 34 | . 5 12 12 5 Terminals 23 | . 5 8 7 3 Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units 2 | . . 1 1 . Scanalyzers 4 | . . 2 2 . Garrison Access 2 | . . . 1 1 Total Hacks 133 | . 17 52 51 13 Successful 85 | . 5 34 40 6 Failed 48 | . 12 18 11 7 Catastrophic 18 | . 7 6 2 3 Database Lockouts . | . . . . . Manual 72 | . 15 30 19 8 Terminals 87 | . 17 33 28 9 Fabricators . | . . . . . Repair Stations 12 | . . 2 8 2 Recycling Units 2 | . . 1 1 . Scanalyzers 28 | . . 16 12 . Garrison Access 4 | . . . 2 2 Terminal Hacks 30 | . 3 10 15 2 Record 2 | . . . 1 1 Level Access Points 2 | . 1 1 . . Branch Access Points 2 | . . 1 1 . Terminal Index 3 | . . 1 1 1 Fabricator Index 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 8 | . . 3 5 . Unreport Threat 5 | . 1 2 2 . Maintenance Status 1 | . . . 1 . Investigation Status 1 | . . 1 . . Assault Status 1 | . . . 1 . Recall Investigation 1 | . . 1 . . Recall Reinforcements 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . . 2 8 1 Scan Component 6 | . . 1 4 1 Repair 5 | . . 1 4 . Recycling Unit Hacks 2 | . . 1 1 . Report Inventory 2 | . . 1 1 . Scanalyzer 28 | . . 16 12 . Insert Component 14 | . . 8 6 . Analyze 14 | . . 8 6 . Garrison Access Hacks 2 | . . . 1 1 Unlock Access 2 | . . . 1 1 Unauthorized Hacks 12 | . 2 5 3 2 Terminals 12 | . 2 5 3 2 Botnet 11 | . 2 5 3 1 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 31 | . 5 11 10 5 Full Trace Events 13 | . 3 4 3 3 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 12 | . . 6 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . 1 4 . Time 194 | . . 32 162 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 13 | . . 7 6 . Part Schematics Acquired 12 | . . 6 6 . Parts Damaged 2 | . . . 2 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 3 . Non-combat 3 | . . . 3 . Combat . | . . . . . Robot Hacks Applied 8 | . . . 8 . parse_system 3 | . . . 3 . no_distress 3 | . . . 3 . find_recycling 1 | . . . 1 . check_alert 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 11834 | 1474 1932 3570 3636 1222 Spaces Moved 5423 | 635 589 1261 2421 517 Core 21 | 13 . . 7 1 Treads 494 | . . . . 494 Legs 3508 | 622 589 1261 1036 . Wheels . | . . . . . Hover 947 | . . . 947 . Flight 453 | . . . 431 22 Fastest Speed 34 | 50 120 120 34 40 Average Speed 111 | 119 128 132 82 167 Slowest Speed 2850 | 150 190 260 460 2850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . 5 . Cave-ins Triggered 2 | . . . 2 . Exploration Rate (%) 52 | 25 76 59 93 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 39 | . 10 14 15 . Terrain Destroyed 192 | . 10 15 163 4 Melee . | . . . . . Projectile 44 | . 10 15 15 4 AOE 148 | . . . 148 . Terrain Rammed 1 | 1 . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 10525 | 1305 1635 2942 3861 782 Wait 4453 | 617 927 1514 1224 171 Move 5409 | 634 588 1260 2410 517 Hop 5 | . . . 5 . Pick Up 59 | 8 10 8 14 19 Fast Attach 42 | 7 2 7 18 8 Attach 26 | 3 2 4 12 5 Detach 9 | 3 . . 4 2 Swap 83 | 6 16 24 31 6 Drop 57 | 1 16 18 22 . Fire 360 | 24 73 106 104 53 Melee 9 | . . . 9 . Ram 5 | 1 . . 4 . Kick 3 | 1 1 1 . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 4 | . . . 4 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 1475 | -11/Scrapyard | Entered Materials 1479 | -10/Materials | Build established: Mutant 2152 | -10/Materials | Discovered new exit (range 5) 2258 | -10/Materials | Discovered new exit (range 8) 2443 | -10/Materials | Discovered new exit (range 16) 2658 | -10/Materials | Discovered new exit (range 5) 2964 | -10/Materials | Discovered new exit (range 16) 3122 | -10/Materials | Identified exit to Materials 3407 | -10/Materials | Entered another Materials area 3407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3424 | -9/Materials | Identified exit to Materials 3531 | -9/Materials | Build established: Scavenger-Mutant 3953 | -9/Materials | Lost 3 parts (1p1n1w) 6216 | -9/Materials | Repaired Rnf. Ion Engine 6293 | -9/Materials | Destroyed 9 combat bots 6590 | -9/Materials | Identified exit to Mines 6607 | -9/Materials | First assault squad dispatched 6977 | -9/Materials | Entered another Materials area 6977 | -8/Materials | Evolved 2 slots: Utility x2 7348 | -8/Materials | Discovered new exit (range 18) 7505 | -8/Materials | Build established: Scavenger-Skirmisher 7639 | -8/Materials | Identified exit to Garrison 7670 | -8/Materials | Identified exit to Storage 8320 | -8/Materials | Repaired Adv. Beam Cannon 8448 | -8/Materials | Discovered new exit (range 10) 8454 | -8/Materials | Identified exit to Factory 8697 | -8/Materials | Build established: Scout 9093 | -8/Materials | Repaired Broken Imp. Terrain Scan Processor 9126 | -8/Materials | Repaired Rocket Launcher 9153 | -8/Materials | Repaired Mining Laser 9321 | -8/Materials | Crushed by falling debris 9321 | -8/Materials | System corruption reached 10% 9352 | -8/Materials | Lost 3 parts (1n2u) 9686 | -8/Materials | Destroyed 11 combat bots 9686 | -8/Materials | Discovered exit to Factory (range 17) 9692 | -8/Materials | Crushed by falling debris 9723 | -8/Materials | Lost 6 parts (1p3n2w) 10187 | -8/Materials | Build established: Skirmisher 10573 | -8/Materials | Core integrity fell below 50% 10591 | -8/Materials | Core integrity fell below 20% 10608 | -8/Materials | Lost 5 parts (1p2n1u1w) 10613 | -8/Materials | Entered Factory 10613 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10660 | -7/Factory | Build established: Mutant 11317 | -7/Factory | Build established: Skirmisher 11779 | -7/Factory | Identified exit to Garrison 11825 | -7/Factory | Core integrity fell below 50% 11833 | -7/Factory | Core integrity fell below 20% 11835 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11806_ G-47 Trooper destroyed. 11811_ Med. Treads destroyed. 11812_ Power failure, Imp. Deuterium Engine shutdown. 11813_ Med. Treads destroyed. 11816_ Broken Med. Treads destroyed. 11816_ G-47 Trooper misfires. 11816_ Gauss Cannon destroyed. 11818_ Overheating: Core damaged (-91). 11818_ Imp. Deuterium Engine destroyed. 11818_ Terrain Scanner destroyed. 11819_ Overheating: Energy bleed (-15). 11819_ <6E|NF,WS03I9,OLS6=BOB %#I 11820_ Overheating: System interference. 11820_ Imp. Signal Interpreter temporarily disabled. 11820_ Shock Rifle destroyed. 11823_ Med. Treads destroyed. [Achievement: Tank] 11829_ Y-54 Guardian emerges from the garrison. 11829_ Deuterium Engine destroyed. 11834_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?############################;#########??#####???? | | ??????### * ### %Y% #########????? | | ?# # """"" ![= ### % *%""G"" ##?####?#????? | | ?# ? # ""R"" "%" %### Y">" ##########???? | | ????? ?# " " "["%%/%+!@ Y #####?####???? | | ??? ?? # " " ###| g #?###?###????? | | ?? ? # " " ### ggg #####?####???? | | ?? ?? # " " ### """ [ ######?###???? | | ?? # " " ### """"" ###?##?###???? | | ?? ? # " "% ### """"" ####?###?#???? | | ?????#### " " ##; #####???#????? | | ???? #### " " ### ###?##??#????? | | ? ???#### ### #### ##??????? | | ? ? ?##########+##############+#######?#?????????? | | ? ?? # ? ? ????????? | | ?"?" # ? ?#?????????? | | ???"?# ? ???????????? | | ??"? # ??? ?????????????? | | ?????# ?????????????????? | | ?? # #### #######+#######??????????????????? | | ??+??# #### # ? ? ? ????????????????????? | | ??? ?### # ??? ?? ??????????????????????? | | ??#?## # ?? ??? ???#??????????????????? | | ? ?#### #? ? ? ? ? ????????????????????? | | ???#?# # ? ? ? ??#?????????????????? | | ???#### #?? ?? ? ?????#?????????????????? | | ?+####?####?### ###########?#????????????????????? | | ???? #??#### ## """ # ? ????????????????????? | | ###### # "T" # ?? ????#?? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 63 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed ProtonBiocellRedirector Manual? 0 Play Time 02:53:21 Cumulative 25.8 hours Start 2025.01.20 @ 21:01:20 End 2025.01.28 @ 20:56:22 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 20 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 299578e7-db9c-4230-b7b2-0eec85f58e50