Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 22:18:35 Player: obl-vn Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (151) 755 Value Destroyed (5763) 5763 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 13118 Bonus ------- High Alert Combat Kills 180 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 292/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Seismic Detector Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Enhanced Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Improved Matter Neutralizer Improved Matter Neutralizer Katana > --- INVENTORY -------- Flexi-carbon Leg Compact Battery Launcher Guidance Computer System Shield Improved Plasma Cutter [Rating: 125] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Q-thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . 2 Power 2 | . . . . 1 . . . . 1 . . Propulsion 3 | . . . 1 1 . . . 1 . . . Utility 8 | . . 2 1 . . . 2 1 1 . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 144 | 7 11 14 10 14 6 . 19 25 . 4 34 Power 16 | 1 1 1 . 2 . . 3 2 . . 6 Engine 5 | 1 1 1 . 1 . . . 1 . . . Core 6 | . . . . 1 . . 3 1 . . 1 Reactor 5 | . . . . . . . . . . . 5 Propulsion 35 | 2 . 1 3 3 1 . 4 8 . 3 10 Treads 20 | 2 . 1 3 3 1 . 4 4 . . 2 Leg 12 | . . . . . . . . 2 . 3 7 Wheel 1 | . . . . . . . . 1 . . . Hover 1 | . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . . 1 Utility 63 | 2 5 8 6 5 3 . 9 12 . . 13 Device 24 | 1 . 1 2 2 1 . 3 6 . . 8 Storage 7 | 1 3 . 1 . . . 1 . . . 1 Processor 8 | . . 2 . . . . . 3 . . 3 Hackware 6 | . . 1 . 1 . . 2 1 . . 1 Protection 18 | . 2 4 3 2 2 . 3 2 . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 5 4 1 4 2 . 3 3 . 1 5 Energy Gun 5 | 1 . 2 1 . . . . . . . 1 Energy Cannon 11 | . 1 2 . 1 . . 1 2 . 1 3 Ballistic Gun 4 | 1 3 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 6 | . . . . 2 2 . 2 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 2 . 1 . . . 1 . . . 2 Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . 1 . . . . Parts Lost 60 | . . 1 . 1 3 . 22 3 . 1 29 Power 9 | . . . . . . . 5 . . . 4 Propulsion 21 | . . 1 . . 1 . 6 3 . . 10 Utility 23 | . . . . . 2 . 9 . . 1 11 Weapon 7 | . . . . 1 . . 2 . . . 4 Highest Loss Streak 14 | . . 1 . 1 3 . 12 2 . 1 14 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 9 | 2 9 9 12 14 12 11 12 4 5 5 4 Power . | . 2 1 1 . . . . . 1 1 . Propulsion 1 | . . . 1 1 1 2 2 . . . . Utility 4 | 1 5 4 5 7 6 5 5 2 3 3 2 Weapon 2 | . 1 2 4 5 4 4 4 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 5 1 3 1 . . 7 3 . . 5 Power 6 | . 2 . 1 . . . . . . . 3 Propulsion 2 | . . . . . . . 2 . . . . Utility 12 | . 2 1 2 1 . . 4 1 . . 1 Weapon 4 | . 1 . . . . . 1 2 . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 98 98 99 99 95 100 90 52 84 81 70 Engine 7 | . 14 11 9 12 7 7 3 2 5 5 . Core 2 | . . . . 1 7 7 6 2 5 5 2 Treads 18 | . 27 22 26 30 30 30 24 2 10 1 . Leg 3 | . . . . . . . . 5 10 23 16 Device 9 | . 10 11 9 5 1 7 10 9 10 8 14 Storage 6 | . 14 11 9 7 7 7 6 . . . . Processor 3 | . . 4 . . . . . 8 15 15 13 Hackware 5 | . . 5 9 13 10 7 10 4 5 5 . Protection 8 | . 2 10 17 9 13 15 13 3 5 5 2 Energy Cannon 6 | . 8 13 17 2 1 . . 3 5 4 3 Ballistic Gun 3 | . 19 3 . . . . . . . . . Launcher 1 | . . . . 6 4 7 5 . . . . Impact Weapon 2 | . . . . 5 7 7 5 . . . . Slashing Weapon 1 | . . . . . . . . 3 5 5 2 Peak Build Rating 125 | 7 14 19 28 39 43 40 55 72 72 83 125 Average Rating 38 | 5 12 16 24 34 39 40 44 42 72 80 86 On Entrance 34 | . 7 12 19 28 37 40 40 5 72 72 80 Avg Prop Armor Cover (%) 15 | . . . . . . . . 6 12 12 24 Naked Turns 47 | . . . . . . . 18 . . . 29 Heaviest Build 105 | 15 25 38 54 57 72 53 76 41 41 42 105 Greatest Support 118 | 40 40 40 60 84 87 87 88 44 41 116 118 Greatest Overweight (x) 8 | . 1 . . . . . . 1 . . 8 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 7 9 10 14 15 15 15 14 5 5 5 5 Most Carried 15 | 5 11 10 15 15 15 11 15 5 5 5 5 Average Carried 9 | 2 9 9 12 14 12 11 12 4 5 5 4 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 10 10 15 14 11 11 5 5 5 5 3 Class Distribution -------------------- 66% | Mutant 18% | Hacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Matter Collected 3523 | 296 390 387 170 323 631 34 572 304 . . 416 Remotely 262 | . . 212 . . . . . . . . 50 Salvage Created 5637 | 121 507 439 347 550 306 121 1527 451 . . 1268 Parts 267 | 5 36 27 24 26 14 . 56 22 . . 57 Haulers Intercepted 4 | . . . 1 1 . . . 1 . . 1 Recyclers Shooed 8 | 1 . 1 . 2 . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 20 . . . . . . Prevented 3 | . . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Combat Hostiles Destroyed 105 | . 10 8 7 11 18 . 28 6 . . 17 Melee 6 | . . . . . 1 . 1 . . . 4 Guns 10 | . 8 1 . . . . . . . . 1 Cannons 30 | . 2 7 7 1 . . . 4 . . 9 AOE 48 | . . . . 10 16 . 21 . . . 1 Classes Destroyed 16 | 2 5 2 1 3 1 1 1 . . . . Worker 15 | . 1 . . 2 . . 9 1 . . 2 Builder 2 | . . . . . . . 2 . . . . Tunneler 3 | 2 1 . . . . . . . . . . Hauler 4 | . . . 1 1 . . . 1 . . 1 Recycler 7 | 1 . . . 3 . . 3 . . . . Operator 8 | . 2 2 1 1 . . 1 . . . 1 Watcher 7 | . 3 2 2 . . . . . . . . Swarmer 21 | . 2 . 4 . 8 . 7 . . . . Grunt 41 | . 8 3 . 6 6 . 10 . . . 8 Brawler 2 | . . . . . 2 . . . . . . Duelist 4 | . . 1 . . 1 . 1 . . . 1 Sentry 13 | . . 4 3 . 1 . 4 . . . 1 Specialist 2 | . . . . 2 . . . . . . . Hunter 8 | . . . . 1 . . 3 2 . . 2 Programmer 14 | . . . . 2 . . 3 4 . . 5 Samaritan 3 | . . . . . . 3 . . . . . Best Kill Streak 11 | 2 3 3 5 4 11 . 9 3 . . 4 Combat Bots Only 11 | . 3 3 5 4 11 . 9 3 . . 4 Max Kills in Single Turn 3 | 1 1 1 1 2 2 1 3 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 2 . 2 . . . 1 Melee 1 | . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Hostile Shots Fired 1064 | . 52 36 39 59 87 9 341 54 . 89 298 Missed 356 | . 14 11 6 23 25 3 133 12 . 43 86 Hits 708 | . 38 25 33 36 62 6 208 42 . 46 212 Melee 51 | . . 3 . . 2 . 11 . . . 35 Projectile 657 | . 38 22 33 36 60 6 197 42 . 46 177 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 54 | . . 1 1 2 1 . 14 2 . 1 32 Part Disruptions 3 | . . . . . . . . . . . 3 Damage Taken 12078 | . 385 427 365 561 1088 65 2849 755 . 798 4785 Core 2185 | . 43 78 20 34 52 10 484 124 . 25 1315 Absorbed by Shields 346 | . . . . 70 . 25 251 . . . . Redirected to Shielding 64 | . 13 6 . 21 . . 19 5 . . . Ignored by Resistances 263 | . . . . . 102 . 161 . . . . Regen/Repaired (Parts) 367 | . 192 . 175 . . . . . . . . Core Remaining (%) 83 | 100 82 80 96 . . 86 43 87 . 97 . Volleys Fired 339 | 12 45 24 29 32 28 . 45 35 . 1 88 Largest 2 | 2 2 2 2 2 1 . 2 2 . 1 2 Hottest 226 | 70 83 150 150 150 69 . 75 183 . 81 226 Shots Fired 458 | 24 85 48 43 34 28 . 46 43 . 1 106 Gun 111 | 24 54 13 . . . . . . . . 20 Cannon 256 | . 31 35 43 5 4 . 8 43 . 1 86 Launcher 91 | . . . . 29 24 . 38 . . . . Special . | . . . . . . . . . . . . Kinetic 77 | 12 54 5 . . . . . . . . 6 Thermal 259 | 12 31 35 43 4 . . . 43 . . 91 Explosive 78 | . . . . 29 24 . 25 . . . . Electromagnetic 44 | . . 8 . 1 4 . 21 . . 1 9 Robot Hit Streak 17 | 5 7 17 6 9 8 . 6 5 . . 10 Robot Miss Streak 5 | 2 3 3 5 2 1 . 2 4 . 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 309 | 15 53 35 19 26 17 3 42 24 . . 75 Core Hits 258 | 4 20 15 11 38 35 . 85 12 . . 38 Critical Kills 6 | . 1 . . . . . . 2 . . 3 Critical Parts Destroyed 7 | . . . . 1 . . 6 . . . . Critical Strikes 20 | 1 1 . . 1 . . 6 2 . . 9 Burn 1 | 1 . . . . . . . . . . . Meltdown 5 | . . . . . . . . 2 . . 3 Destroy 1 | . 1 . . . . . . . . . . Blast 2 | . . . . . . . . . . . 2 Smash 7 | . . . . 1 . . 6 . . . . Sever 4 | . . . . . . . . . . . 4 Melee Attacks 82 | . . . . 12 2 3 28 19 . . 18 Impact 55 | . . . . 12 2 3 28 10 . . . Slashing 27 | . . . . . . . . 9 . . 18 Piercing . | . . . . . . . . . . . . Sneak Attacks 21 | . . . . 6 . 3 9 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15503 | 194 868 718 525 2034 2133 332 5140 918 . . 2641 Guns 1366 | 194 555 196 . . . . . . . . 421 Cannons 4291 | . 313 522 525 82 94 . 208 798 . . 1749 Explosions 6974 | . . . . 1442 1957 . 3575 . . . . Melee 2841 | . . . . 510 82 332 1357 120 . . 440 Ramming 31 | . . . . . . . . . . . 31 Kinetic 853 | 81 555 75 . . . . . . . . 142 Thermal 4241 | 113 313 522 525 50 . . 111 798 . . 1809 Explosive 6026 | . . . . 1442 1957 . 2627 . . . . Electromagnetic 1511 | . . 121 . 32 94 . 1045 . . . 219 Impact 2281 | . . . . 510 82 332 1357 . . . . Slashing 560 | . . . . . . . . 120 . . 440 Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . 2 . . 3 3 . 5 2 . . 17 Average Corruption 5 | . 2 . . 2 2 . 2 1 . . 14 Corruption Purged 5 | . . . . . 3 . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . . . 2 13 . 13 3 . . 20 Message Errors 11 | . . . . 1 3 . 3 1 . . 3 Matter Fused 9 | . . . . 1 . . 4 . . . 4 Heat Flow Errors 12 | . . . . . 5 . 2 1 . . 4 Energy Discharges 5 | . . . . . 1 . 2 . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 3 . . . . . 3 Data Loss (major) 3 | . . . . . 1 . 1 . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1795 | . 15 15 5 321 106 325 895 24 . . 89 Projectiles 84 | . 15 15 5 . . . . . . . 49 Explosions 233 | . . . . 59 106 . 68 . . . . Melee 1478 | . . . . 262 . 325 827 24 . . 40 Knockbacks 6 | . . . . . 1 . 4 . . . 1 Impact 5 | . . . . . 1 . 4 . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 579 | . . . . 47 71 . 449 . . . 12 Shots 21 | . . . . 2 2 . 17 . . . . Rammed 12 | . . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 480 | 72 162 366 480 150 460 2 274 302 . 39 387 Average Temperature 111 | 27 46 127 156 46 158 2 78 119 . 19 100 Received Heat Transfer 1910 | . 144 90 90 136 162 36 546 63 . 240 403 Effects 13 | . . . 4 . 7 . . 1 . . 1 Shutdowns 3 | . . . 1 . 2 . . . . . . Energy Bleed 3 | . . . . . 1 . . 1 . . 1 Interference 2 | . . . 2 . . . . . . . . Matter Decay 3 | . . . . . 3 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Robots Corrupted 13 | . . . . 1 1 2 9 . . . . Combat Hostiles 7 | . . . . . 1 . 6 . . . . Parts Fried 23 | . . . . 4 . 2 15 . . . 2 Impact Corruptions 54 | . . . . 10 . 21 23 . . . . Robots Melted 5 | . . . . . . . . 2 . . 3 Combat Hostiles 4 | . . . . . . . . 2 . . 2 Parts Melted 22 | . 1 1 2 . . . 1 8 . . 9 Heat Transferred 5739 | 407 666 814 777 74 . . 100 940 . . 1961 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Maximum Alert Level 3 | . . . . 1 . . 3 2 . . . Low Security (%) 85 | 100 100 100 100 91 . . 59 46 100 100 100 Level 1 9 | . . . . 8 . . 20 37 . . . Level 2 4 | . . . . . . . 16 15 . . . Level 3 . | . . . . . . . 3 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 726 | 5 86 160 135 227 . . 726 459 56 67 125 Initial 349 | . . 26 . 29 . . 42 349 51 32 37 Average 92 | . 18 37 26 103 . . 206 248 51 42 21 Influence Increases 4333 | 15 359 267 264 506 405 . 1278 446 5 45 743 Destroy 0b10 Robot/C 2100 | . 200 160 140 220 360 . 560 120 . . 340 Destroy 0b10 Robot/NC 230 | 15 35 20 20 35 . . 75 10 . . 20 Destroy Leader 472 | . 46 74 46 72 30 . 110 32 . . 62 Successful Hack 102 | . 17 3 23 15 . . 10 14 5 . 15 Disable Machine 270 | . 30 . . 60 . . 120 30 . . 30 Anti-Garrison Action 150 | . . . . . . . 150 . . . . Destroy Structure 364 | . 1 10 20 89 . . 118 60 . . 66 Partial Spotted 30 | . . . . . . . . . . . 30 Lose Combat Pursuer 615 | . 30 . 15 15 15 . 135 180 . 45 180 Influence Decreases 4212 | 15 297 329 198 379 415 116 631 1055 64 24 689 Entered New Map 669 | . . 36 . 37 72 36 25 365 54 14 30 Time Decay 2722 | 15 297 194 198 332 313 80 386 510 10 . 387 Lost Part 582 | . . 10 . 10 30 . 220 30 . 10 272 Purge Threat 239 | . . 89 . . . . . 150 . . . Squads Dispatched 41 | . 3 2 5 10 . . 12 3 . 1 5 Investigation 9 | . 1 1 1 2 . . 3 1 . . . Extermination 9 | . . . . 2 . . 2 2 . . 3 Reinforcement 16 | . 2 1 1 5 . . 4 . . 1 2 Assault 4 | . . . 2 . . . 2 . . . . Garrison 3 | . . . 1 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . 3 . . . . Haulers Reinforced 2 | . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Distress Signals 6 | . 1 . 3 1 . . . . . . 1 Communications Jammed 2 | . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . 2 . . . Times Spotted 211 | . 23 17 19 17 18 4 46 15 . 8 44 Peak Tracking Total 15 | . 5 3 5 4 9 4 9 6 . 6 15 Tactical Retreats 19 | . 2 . 1 1 1 . 2 5 . 3 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Traps Triggered 10 | . 5 1 . . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Machines Disabled 20 | . 2 . . 4 1 . 9 2 . . 2 Max in Single Turn 2 | . 1 . . 2 1 . 2 1 . . 1 Garrison Access 2 | . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Machines Accessed 37 | . 7 7 7 5 . . 4 3 1 . 3 Terminals 27 | . 6 6 5 3 . . 1 2 1 . 3 Fabricators 6 | . . . . 2 . . 3 1 . . . Repair Stations 3 | . 1 . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 104 | . 17 22 22 11 . . 13 13 1 . 5 Successful 52 | . 10 12 14 4 . . 5 3 1 . 3 Failed 51 | . 7 10 7 7 . . 8 10 . . 2 Catastrophic 7 | . 2 1 1 1 . . 1 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 19 | . 4 2 9 . . . 4 . . . . Terminals 65 | . 13 13 15 6 . . 4 8 1 . 5 Fabricators 19 | . . . . 5 . . 9 5 . . . Repair Stations 11 | . 4 . 7 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . 9 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 24 | . 6 4 7 2 . . . 1 1 . 3 Record 1 | . . . . . . . . . . . 1 Part Schematic 3 | . 1 . 2 . . . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . . . . Open DSF 3 | . . . . 1 . . . . 1 . 1 Branch Access Points 2 | . 1 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 3 | . . 1 1 . . . . 1 . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . . . 1 Fabricator Hacks 9 | . . . . 2 . . 5 2 . . . Load Schematic 5 | . . . . 1 . . 3 1 . . . Build 4 | . . . . 1 . . 2 1 . . . Repair Station Hacks 10 | . 4 . 6 . . . . . . . . Scan Component 5 | . 2 . 3 . . . . . . . . Repair 5 | . 2 . 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 6 7 4 4 . . 4 3 . . 2 Full Trace Events 9 | . 1 2 . 2 . . 3 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 3 2 . . . . . . . . Parts Built 8 | . . . . 2 . . 4 2 . . . Authchips . | . . . . . . . . . . . . Time 181 | . . . . 36 . . 109 36 . . . Total Part Build Rating 24 | . . . . 6 . . 12 6 . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . Parts Repaired 5 | . 2 . 3 . . . . . . . . Time 130 | . 52 . 78 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . 2 . . . 1 . . . . Machine Destruction 3 | . . . 2 . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 2 | . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . 1 . . . . RETURN 1 | . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Active Infowar (turns) 5682 | 1 1150 1139 809 . . . . 1308 27 53 1195 Sensors 1914 | . . . . . . . . 1308 27 53 526 Seismic 3356 | 1 1150 1139 809 . . . . . . . 257 Triangulation 40 | . . . . . . . . 40 . . . Jamming 1666 | . . . . . . . . 648 27 53 938 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches 1 | . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Turns Passed 9745 | 133 1478 1177 1063 847 823 177 1168 1382 27 109 1361 Spaces Moved 5338 | 58 478 584 506 447 448 110 604 1109 23 83 888 Core 717 | 12 . . . . . . 110 318 . . 277 Treads 3162 | 46 478 584 506 447 448 110 494 26 . . 23 Legs 1067 | . . . . . . . . 578 23 83 383 Wheels . | . . . . . . . . . . . . Hover 187 | . . . . . . . . 187 . . . Flight 205 | . . . . . . . . . . . 205 Fastest Speed 40 | 50 160 160 160 152 155 155 50 50 120 120 40 Average Speed 128 | 137 161 160 160 156 155 155 134 90 120 120 85 Slowest Speed 450 | 160 240 160 160 160 155 155 155 145 120 120 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 6 76 50 49 18 66 17 19 23 1 80 22 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . Scrap Searched 9 | . . . . . 8 1 . . . . . Spaces Dug 71 | . . . 6 9 . . 14 23 . . 19 Terrain Destroyed 426 | . . 9 18 94 115 . 120 32 . . 38 Melee 18 | . . . . 2 . . . 16 . . . Projectile 81 | . . 9 18 . . . . 16 . . 38 AOE 327 | . . . . 92 115 . 120 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac DSF Res Total 7665 | 88 1095 780 720 545 543 112 867 1419 22 91 1383 Wait 1463 | 3 505 138 145 17 42 . 125 184 . . 304 Move 5318 | 57 477 583 505 446 447 109 603 1108 22 82 879 Hop 4 | . . . . . . . . . . . 4 Pick Up 121 | 9 21 6 14 9 4 . 23 15 . . 20 Fast Attach 55 | . 10 8 3 . . . 1 15 . 4 14 Attach 81 | 7 1 4 4 5 9 . 19 13 . . 19 Detach 11 | . 1 . . . 3 . 2 4 . . 1 Swap 65 | . 19 4 8 11 6 . 11 1 . . 5 Drop 100 | . 16 13 12 13 2 . 10 12 . 4 18 Fire 339 | 12 45 24 29 32 28 . 45 35 . 1 88 Melee 82 | . . . . 12 2 3 28 19 . . 18 Ram 13 | . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 914 | -10/Materials | Repaired Lgt. Treads 946 | -10/Materials | Repaired Lgt. Treads 1523 | -10/Materials | Discovered new exit (range 16) 1612 | -10/Materials | Entered another Materials area 1612 | -9/Materials | Evolved 2 slots: Utility x2 2430 | -9/Materials | Discovered new exit (range 10) 2507 | -9/Materials | Identified exit to Materials 2637 | -9/Materials | Identified exit to Mines 2762 | -9/Materials | Discovered exit to Materials (range 9) 2789 | -9/Materials | Entered another Materials area 2789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2804 | -8/Materials | Garrison activated, responded to threat 2902 | -8/Materials | Repaired Lgt. Treads+ 2951 | -8/Materials | Central database locked down 3100 | -8/Materials | Build established: Scavenger-Mutant 3326 | -8/Materials | Met 7R-MNS 3518 | -8/Materials | Repaired Lgt. Treads+ 3545 | -8/Materials | Repaired Lgt. Treads+ 3808 | -8/Materials | Discovered new exit (range 15) 3852 | -8/Materials | Entered Factory 3852 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3853 | -7/Factory | Caught up to 7R-MNS 4070 | -7/Factory | Fabricated Adv. Treads? 4264 | -7/Factory | Garrison activated, responded to threat 4307 | -7/Factory | Build established: Hacker-Mutant 4542 | -7/Factory | Discovered new exit (range 5) 4699 | -7/Factory | Entered Lower Caves 5059 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5104 | -7/Lower Caves | Lost 3 parts (1n2u) 5125 | -7/Lower Caves | Destroyed 11 combat bots 5186 | -7/Lower Caves | Encountered a Warlord checkpoint 5348 | -7/Lower Caves | Build established: Mutant 5475 | -7/Lower Caves | Discovered new exit (range 13) 5522 | -7/Lower Caves | Entered another Lower Caves area 5575 | -7/Lower Caves | Discovered new exit (range 13) 5651 | -7/Lower Caves | Learned location of 1 exit from Factory 5699 | -7/Lower Caves | Entered Factory 5699 | -6/Factory | Evolved 2 slots: Utility x2 5700 | -6/Factory | Identified exit to Factory 5847 | -6/Factory | Fabricated Adv. Treads? 6237 | -6/Factory | Fabricated Adv. Treads? 6416 | -6/Factory | Destroyed 7 combat bots 6457 | -6/Factory | Build established: Hacker-Mutant 6613 | -6/Factory | Garrison activated, responded to threat 6707 | -6/Factory | Destroyed 9 combat bots 6714 | -6/Factory | Lost 12 parts (2p4n4u2w) 6810 | -6/Factory | Core integrity fell below 50% 6829 | -6/Factory | Spotted B-75 Beast 6840 | -6/Factory | Lost 5 parts (1p1n3u) 6861 | -6/Factory | Discovered exit to Factory (range 7) 6867 | -6/Factory | Entered another Factory area 6867 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7093 | -5/Factory | Build established: Mutant 7183 | -5/Factory | Fabricated Adv. Treads? 7498 | -5/Factory | Discovered new exit (range 15) 7516 | -5/Factory | Identified exit to Upper Caves 8180 | -5/Factory | Discovered new exit (range 15) 8197 | -5/Factory | Identified exit to Factory 8249 | -5/Factory | Entered another Factory area 8249 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8257 | -4/Factory | Identified exit to DSF 8276 | -4/Factory | Entered DSF 8292 | -4/DSF | Additional patrols routed to DSF 8366 | -4/DSF | Discovered new exit (range 16) 8384 | -4/DSF | Identified exit to Research 8385 | -4/DSF | Entered Research 8385 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9358 | -3/Research | System corruption reached 10% 9365 | -3/Research | Lost 14 parts (2p4n6u2w) 9416 | -3/Research | Lost 7 parts (1p3n2u1w) 9709 | -3/Research | Core integrity fell below 50% 9731 | -3/Research | Core integrity fell below 20% 9746 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 09709_ Acquired Biometal Medium Treads. 09711_ Q-thruster destroyed. 09712_ Biometal Medium Treads severed. 09712_ Adv. Signal Interpreter severed. 09716_ Launcher Guidance Computer severed. 09716_ Slammed into U-05 Engineer. 09716_ Destabilizing: System interference. 09716_ Core Analyzer temporarily disabled. 09717_ System corrupted: Component data lost. 09717_ Core Analyzer severed. 09718_ Slammed into U-05 Engineer. 09719_ K-01 Serf cleans the DSF Access. 09721_ Slammed into U-05 Engineer. 09723_ Slammed into C-35 Carver. 09724_ K-01 Serf cleans the DSF Access. 09724_ Slammed into K-01 Serf. 09725_ Slammed into C-35 Carver. 09735_ System corrupted: Matter fused (-8). 09741_ P-80 Master resets C-35 Carver, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? w#???????????????????? | | ????????????????????????# u#???????????????????? | | ????????????????????????# u#??????????????????## | | ?????????????????????!??# #??????????????????# | | ????????????????????? ?# #???????????######### | | ?????????????????????? ?# R###########?# | | ??????????????????????? # u# * #?# | | ??????????????????????? # # #?# """ | | ????????????????????????g # = #?# "T | | ????????????????????????# # #?# | | ????????????????????????# # #?# | | ???????????????????####?# # #?# | | ???????????????????# ?# #? #?# | | ???????????????????# # #? #?# | | ???????????????????# #@c ###+#############/### | | ???????????????????# + cc c k | | ???????????????????# # c | | ???????????????????# # % | | ???????????????????# ?# % | | ???????????????????####?##+############+#########% | | ??????????????????????????????? #??# #???#% | | ??????????????????????????????? #??# [#???#% | | ??????????????????????????????? #### """" #???#% | | ??????????????????????????????? ? # """" #??##% | | ???????????????????????????????????# """" #??# | | ???????????????????????????????????# """" #??#T | | ???????????????????????????????????# """" #??## | | ???????????????????????????????????# ????? #???# | | ???????????????????????????????????# ???????#???# | | ???????????????????????????????????##???????????# | | ????????????????????????????????????????????##??# | | ????????????????????????????????????????????# ### | | ???????????????????????????????????????#######"## | | ???????????????????????????????????????#= # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# """ + | | ???????????????????????????????????????#[ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 59 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 30 Resistance: EM 15 Core Shielding 30 Utility Shielding 90 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked EMP Blaster | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -6/Factory Adv. Treads | x2 | -6/Factory Adv. Treads | x2 | -5/Factory Repaired ---------- Lgt. Treads | 12% | -10/Materials Lgt. Treads | 50% | -10/Materials Lgt. Treads | 51% | -8/Materials Lgt. Treads | 54% | -8/Materials Lgt. Treads | 69% | -8/Materials Studied --------- EMP Blaster | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Deductive Reasoning Ew, Corruption Heavy Suspicion Window Shopping Challenges ------------ None Game ------ Seed PartitionTerrabombSplitter Manual? 0 Play Time 02:08:53 Cumulative 59.3 hours Start 2025.11.23 @ 19:33:43 End 2025.11.23 @ 22:18:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcfa5be0-569e-4a95-9d32-9895204a1b30