Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 00:50:06 Player: Bytemaster Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (316) 316 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2176 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Light Treads Heat Sink Large Battery (200) Corruption Screen Tractor Beam EM Pulse Gun Light EM Pulse Cannon Improved EM Pulse Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Sensor Array Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Light EM Pulse Cannon Improved Datajack > --- INVENTORY -------- Light Deuterium Engine Light Treads Heat Sink Large Battery Salvage Targeting Computer Tractor Beam Small Laser Light Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Matter Pod Device Sensor Array Storage Medium Matter Pod Processor Signal Interpreter Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 26 | 6 3 11 2 4 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads 2 | . . 2 . . Leg . | . . . . . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 2 1 . Device 3 | . 1 1 1 . Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 3 1 4 Energy Gun 3 | 1 . 1 . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 . 1 Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 89 93 90 70 Engine 10 | . 14 11 9 6 Wheel 20 | . 28 21 18 12 Device 3 | . 1 2 9 7 Storage 19 | . 16 22 18 16 Processor 5 | . . 5 9 7 Energy Gun 10 | . 14 11 8 4 Energy Cannon 5 | . . 7 9 2 Ballistic Gun 6 | . 14 5 . 2 Special Melee Weapon 5 | . . 5 9 7 Naked Turns . | . . . . . Heaviest Build 28 | 8 18 28 23 22 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 8 | 5 5 10 10 10 Most Carried 10 | 5 7 10 10 10 Average Carried 7 | 2 4 8 9 10 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 4 7 10 10 10 Class Distribution -------------------- 63% | Mutant 23% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 497 | 318 . 179 . . Remotely . | . . . . . Salvage Created 462 | 50 . 400 . 12 Parts 33 | 6 . 27 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 7 | 1 . 5 . 1 Guns 3 | 1 . 1 . 1 AOE 4 | . . 4 . . Classes Destroyed 6 | 2 . 4 . . Worker 1 | 1 . . . . Builder 2 | . . 2 . . Recycler 1 | . . 1 . . Watcher 1 | . . 1 . . Grunt 5 | 1 . 4 . . Sentry 2 | . . 1 . 1 Best Kill Streak 7 | 1 . 7 . 1 Combat Bots Only 4 | 1 . 4 . 1 Max Kills in Single Turn 4 | 1 . 4 . 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 110 | 4 . 13 . 93 Missed 18 | . . 2 . 16 Damage Taken 1123 | 34 . 154 . 935 Core 587 | 8 . 24 . 555 Absorbed by Shields . | . . . . . Ignored by Resistances 322 | 11 . 43 . 268 Regen/Repaired (Parts) 5 | . . 5 . . Core Remaining (%) 95 | 96 96 94 . . Volleys Fired 29 | 4 1 13 2 9 Largest 3 | 2 2 3 1 2 Hottest 116 | 60 60 116 20 70 Shots Fired 63 | 8 2 34 2 17 Gun 46 | 8 2 25 2 9 Cannon 9 | . . 9 . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 19 | 4 1 12 2 . Thermal 18 | 4 1 4 . 9 Explosive 8 | . . . . 8 Electromagnetic 18 | . . 18 . . Robot Hit Streak 15 | 4 . 15 2 13 Robot Miss Streak 3 | 1 2 3 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 51 | 5 . 25 5 16 Core Hits 21 | 3 . 12 . 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Corrupt 2 | . . 2 . . Melee Attacks 8 | . . . 4 4 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 959 | 68 . 654 8 229 Guns 408 | 68 . 256 8 76 Cannons 183 | . . 183 . . Explosions 368 | . . 215 . 153 Melee . | . . . . . Ramming . | . . . . . Kinetic 153 | 35 . 110 8 . Thermal 360 | 33 . 251 . 76 Explosive 153 | . . . . 153 Electromagnetic 293 | . . 293 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . 28 . . Projectiles 28 | . . 28 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . 36 . 33 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 72 | 24 . 72 . 24 Average Temperature 20 | 16 . 27 . 6 Received Heat Transfer 642 | 24 . 60 . 558 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 525 | 75 . 275 . 175 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 279 | 25 34 279 43 97 Initial 28 | . 13 12 28 15 Average 90 | 3 16 169 30 41 Maximum Alert Level 1 | . . 1 . . Low Security (%) 76 | 100 100 48 100 100 Level 1 23 | . . 51 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | 1 1 12 1 9 Peak Tracking Total 8 | 1 1 4 1 8 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . 1 3 1 1 Terminals 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 23 | . 4 14 2 3 Successful 17 | . 3 11 1 2 Failed 6 | . 1 3 1 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 4 7 2 3 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 4 1 2 Record 7 | . 3 1 1 2 Branch Access Points 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 1 1 Full Trace Events 2 | . . 1 . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 36 | . . 36 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 1 2 Non-combat 2 | . . . 1 1 Combat 1 | . . . . 1 Robot Hacks Applied 6 | . . . 4 2 parse_system 6 | . . . 4 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 999 | 105 156 458 136 144 Spaces Moved 941 | 107 178 428 130 98 Core 38 | 27 . . . 11 Treads . | . . . . . Legs . | . . . . . Wheels 903 | 80 178 428 130 87 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 95 Average Speed 89 | 72 80 90 95 110 Slowest Speed 200 | 80 80 95 95 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 8 24 29 10 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . 6 . 13 Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . 6 . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1040 | 125 189 471 140 115 Wait . | . . . . . Move 937 | 106 177 427 129 98 Hop . | . . . . . Pick Up 29 | 9 6 12 2 . Fast Attach 4 | 1 . 1 . 2 Attach 11 | 5 2 3 1 . Detach 1 | . . 1 . . Swap 11 | . 1 7 1 2 Drop 10 | . 2 7 1 . Fire 29 | 4 1 13 2 9 Melee 8 | . . . 4 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 106 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 13) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 315 | -9/Materials | Build established: Mutant 563 | -9/Materials | Identified exit to Mines 584 | -9/Materials | Discovered new exit (range 10) 606 | -9/Materials | Identified exit to Materials 630 | -9/Materials | Repaired Corrupted Sensor Array 720 | -9/Materials | Entered another Materials area 720 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 770 | -8/Materials | Discovered new exit (range 15) 854 | -8/Materials | Identified exit to Storage 856 | -8/Materials | Entered Storage 907 | -8/Storage | Garrison activated, responded to threat 986 | -8/Storage | Core integrity fell below 50% 994 | -8/Storage | Core integrity fell below 20% 1000 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Jacked G-47 Trooper... >>parse_system Reading system data... Med. Matter Pod destroyed. Jacked W-25 Informer... >>parse_system Reading system data... Wheel destroyed. Jacked W-25 Informer... Sensor Array destroyed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Datajack severed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Signal Interpreter severed. R-06 Scavenger collects Imp. Datajack. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????? """ # # ""??" # | | ?????????????? 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"" ?????????? | | ?????????????????????? T ?????????? | | ?????????????????????? ?? ?????????? | | ????????????????????????? ?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed SensorDimensionalPlatform Manual? 0 Play Time 00:43:10 Cumulative 2.2 hours Start 2024.03.31 @ 23:33:32 End 2024.04.03 @ 00:50:06 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 1973d3e5-60ae-4a00-9a36-d497b3c2709f