Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 22:18:21 Player: lever1209 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (298) 298 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1030) 1030 TOTAL SCORE: 3408 Bonus ------- Pacifist 470 High Alert Combat Kills 70 Follower Combat Kills 403 Entered Garrisons 200 Friendly Fire -113 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Light Deuterium Engine Compact Battery (200) Improved Sensor Array Terrain Scanner Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Compact Matter Pod Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Small Storage Unit Terrain Scanner Medium Laser Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Sensor Array Storage Compact Matter Pod Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 26 | 3 . 2 7 12 2 Power 4 | 1 . . . 2 1 Engine 2 | 1 . . . 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 8 | . . 2 1 5 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight 7 | . . 2 . 5 . Utility 8 | 1 . . 3 4 . Device 1 | . . . . 1 . Storage 2 | 1 . . 1 . . Processor 1 | . . . 1 . . Hackware 1 | . . . . 1 . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 6 | 1 . . 3 1 1 Energy Gun 2 | 1 . . . 1 . Energy Cannon 3 | . . . 3 . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 12 | . . 1 . 4 7 Power 3 | . . 1 . . 2 Propulsion 4 | . . . . 1 3 Utility 4 | . . . . 3 1 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . 1 . 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 37 | . 14 14 36 48 44 Engine 2 | . 14 4 . . . Core 2 | . . . . 3 4 Flight 11 | . . 10 18 11 15 Storage 3 | . . . 3 7 . Processor 6 | . . . 7 9 9 Protection 6 | . . . 4 11 5 Energy Gun 2 | . . . . 1 5 Energy Cannon 1 | . . . 3 2 . Launcher 1 | . . . . . 3 Naked Turns 24 | . . 24 . . . Heaviest Build 13 | 8 3 3 7 13 9 Greatest Support 12 | 3 3 8 8 12 12 Greatest Overweight (x) 4 | 2 . . . 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 Average Carried 4 | 1 3 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 5 4 Class Distribution -------------------- 62% | Mutant 21% | Scavenger-Mutant 8% | Commander-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 521 | 230 . . . 234 57 Remotely . | . . . . . . Salvage Created 176 | . . . . 99 77 Parts 10 | . . . . 7 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 7 | . . . . 1 6 Guns 1 | . . . . 1 . AOE 6 | . . . . . 6 Classes Destroyed 4 | . . . . 2 2 Swarmer 1 | . . . . . 1 Grunt 5 | . . . . 1 4 Sentry 1 | . . . . 1 . Hunter 1 | . . . . . 1 Best Kill Streak 5 | . . . . 1 5 Combat Bots Only 5 | . . . . 1 5 Max Kills in Single Turn 2 | . . . . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 164 | . 11 24 3 37 89 Missed 76 | . 5 14 1 12 44 Damage Taken 1228 | . 69 148 20 401 590 Core 690 | . 48 86 . 286 270 Absorbed by Shields 97 | . . . . . 97 Redirected to Shielding 110 | . . . 6 9 95 Core Remaining (%) 86 | 100 80 78 . . . Volleys Fired 28 | . . . . 14 14 Largest 2 | . . . . 1 2 Hottest 80 | . . . . 50 80 Shots Fired 32 | . . . . 14 18 Gun 23 | . . . . 14 9 Cannon . | . . . . . . Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic . | . . . . . . Thermal 23 | . . . . 14 9 Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . . . . 4 6 Robot Miss Streak 3 | . . . . 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 13 | . . . . 8 5 Core Hits 20 | . 1 . . 5 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 1 1 Burn 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1156 | . 2 . . 125 1029 Guns 139 | . . . . 114 25 Cannons . | . . . . . . Explosions 1004 | . . . . . 1004 Melee . | . . . . . . Ramming 13 | . 2 . . 11 . Kinetic . | . . . . . . Thermal 139 | . . . . 114 25 Explosive 1004 | . . . . . 1004 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . . 14 Projectiles . | . . . . . . Explosions 14 | . . . . . 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 60 | . 1 . . 5 54 Shots 2 | . . . . . 2 Rammed 3 | . 1 . . 2 . Targets Rammed 3 | . 1 . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 347 | . . . 347 79 50 Average Temperature 57 | . . . 201 32 23 Received Heat Transfer 453 | . 39 60 . 108 246 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 555 | . . . . 407 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 555 | . 112 165 84 555 486 Initial 360 | . . 46 69 35 360 Average 202 | . 28 90 69 182 424 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 58 | 100 100 100 100 61 . Level 1 15 | . . . . 13 37 Level 2 25 | . . . . 24 62 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 2 . 2 . Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 11 8 5 22 10 Peak Tracking Total 11 | . 8 7 5 11 8 Tactical Retreats 4 | . 1 1 . 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 8 | . . 1 . 1 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 14 | . 2 3 1 7 1 Terminals 11 | . 2 3 1 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 35 | . 4 9 2 18 2 Successful 14 | . 2 4 . 8 . Failed 21 | . 2 5 2 10 2 Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 11 | . 3 5 1 2 . Terminals 31 | . 4 9 2 14 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . 2 4 . 6 . Emergency Access Points 1 | . . 1 . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Investigation Status 1 | . . 1 . . . Recall Investigation 2 | . . 1 . 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 3 1 6 1 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 1 Highest-Rated Group 173 | . . . . 173 29 Highest-Rated Ally 29 | . . . . 29 29 Total Orders 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 101 | . . . . 89 12 Total Damage 1407 | . . . . 1252 155 Kills 17 | . . . . 16 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 935 | 29 114 132 55 358 247 Spaces Moved 1341 | 39 223 309 133 358 279 Core 710 | 39 223 144 . 134 170 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 631 | . . 165 133 224 109 Fastest Speed 32 | 50 50 32 32 32 34 Average Speed 50 | 57 50 40 32 71 43 Slowest Speed 250 | 150 50 50 32 250 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 6 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 45 35 16 53 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 54 | . . . . . 54 Melee . | . . . . . . Projectile . | . . . . . . AOE 54 | . . . . . 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 1548 | 44 224 308 142 443 387 Wait 51 | . . 3 . 48 . Move 1324 | 38 222 296 132 357 279 Hop 6 | . . 6 . . . Pick Up 6 | 1 1 1 . 2 1 Fast Attach 21 | 3 . 2 7 9 . Attach 4 | . . . . 2 2 Detach 3 | 2 . . . 1 . Swap 1 | . . . . 1 . Drop 10 | . . . 3 7 . Fire 28 | . . . . 14 14 Melee . | . . . . . . Ram 3 | . 1 . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 89 | . . . . . 89 Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 14) 126 | -10/Materials | Discovered new exit (range 13) 144 | -10/Materials | Entered another Materials area 144 | -9/Materials | Evolved 2 slots: Utility x2 267 | -9/Materials | Discovered new exit (range 13) 276 | -9/Materials | Entered another Materials area 276 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -8/Materials | Discovered new exit (range 5) 331 | -8/Materials | Entered Storage 540 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 627 | -8/Storage | Core integrity fell below 50% 661 | -8/Storage | Lost 7 allies 688 | -8/Storage | Identified exit to Garrison 689 | -8/Storage | Entered Garrison 689 | -8/Garrison | Accompanied by 1 ally 741 | -8/Garrison | Triggered checkpoint 745 | -8/Garrison | Triggered checkpoint 813 | -8/Garrison | Triggered checkpoint 822 | -8/Garrison | Core integrity fell below 20% 833 | -8/Garrison | Garrison Relay disabled 859 | -8/Garrison | Discovered new exit (range 14) 872 | -8/Garrison | Lost 6 parts (1p3n1u1w) 936 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00859_ EXIT=FOUND 00863_ Connecting with Garrison Terminal... 00867_ Soldier 3a triggered Stasis Trap. 00867_ A bubble of rippling energy engulfs the area. 00867_ Field strength at 84. 00868_ Field strength at 68. 00869_ Field strength at 52. 00870_ Field strength at 36. 00871_ Field strength at 20. 00872_ Field strength at 4. 00882_ Attempting to rewire P-60 Hacker. 00882_ P-60 Hacker cannot be rewired. 00883_ Attempting to rewire P-60 Hacker. 00883_ P-60 Hacker cannot be rewired. 00897_ The unstable cave ceiling collapses. 00912_ Acquired 57 matter. 00934_ Extracted 1 energy. 00934_ Acquired Com. Battery. 00936_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """"########?????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ## #???????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## ##########??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ####### #??????????????????????????????? | | ## ##?????# #??????????????????????????????? | | ##^ #??????# #??????????????????????????????? | | ###### #??????# #??????????????????????????????? | | ?????# #??????# #????#####?????????????????????? | | ?????# #??????# #????#! !#?????????????????????? | | ?????# #??????# #????#! !#?????????????????????? | | ?????# #??????# #????# !#?????????????????????? | | ?????# ######## #######@ #####?????????????????? | | ?????# #?????????????????? | | ?????# %= #?????????????????? | | ?????########### ####### s #?????????????????? | | ???????????????# #?????# ##s #?????????????????? | | ???????????????# #?????####? #?????????????????? | | ???????????????" #??????????? #?????????????????? | | ???????????????" #????????????#?????????????????? | | ???????????????" #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ??????????????? #??????????????????????????????? | | ???????????????####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 323 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseActuatorCycler Manual? 0 Play Time 00:28:06 Cumulative 18.6 hours Start 2024.04.14 @ 21:43:49 End 2024.04.14 @ 22:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c10c322-f7cd-4c06-b01c-252f991e8e29