Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 09:44:15 Player: Darcyisverycute Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (222) 1110 Value Destroyed (10405) 10405 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (3055) 3055 TOTAL SCORE: 20090 Bonus ------- High Alert Combat Kills 1739 Follower Combat Kills 558 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -142 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 85/100 System Corruption 7% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Biomechanical Wings > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Armored Huge Wheel High-capacity Storage Unit Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Advanced Beam Cannon Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Light Treads Armored Huge Wheel Large Battery High-capacity Battery Compact Battery High-capacity Matter Pod Advanced Weapon Cycler Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Hacking Suite Heavy Plasma Cannon Guided Plasma Cannon Shock Bomb Launcher Advanced EMP Blaster [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . . . 4 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . Utility 4 | . . . . . 1 . . . . . 3 . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 145 | 6 11 2 1 . 4 14 23 12 7 4 2 36 23 Power 14 | 1 2 . . . . 1 4 . 1 . . 4 1 Engine 9 | 1 2 . . . . . 3 . 1 . . 1 1 Core 4 | . . . . . . 1 1 . . . . 2 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 36 | 2 2 . . . 1 3 8 5 3 1 . 9 2 Treads 24 | 2 2 . . . 1 3 6 4 3 1 . 1 1 Leg 6 | . . . . . . . . . . . . 6 . Wheel 2 | . . . . . . . . . . . . 2 . Hover 1 | . . . . . . . . 1 . . . . . Flight 3 | . . . . . . . 2 . . . . . 1 Utility 41 | 1 3 2 1 . 1 4 1 . 1 1 2 13 11 Device 12 | . 1 1 . . . 1 . . . 1 . 4 4 Storage 6 | 1 1 . 1 . . . . . . . . 1 2 Processor 8 | . . . . . 1 1 1 . 1 . . 3 1 Hackware 2 | . . . . . . . . . . . 2 . . Protection 13 | . 1 1 . . . 2 . . . . . 5 4 Artifact . | . . . . . . . . . . . . . . Weapon 54 | 2 4 . . . 2 6 10 7 2 2 . 10 9 Energy Gun 12 | . 1 . . . . . 4 4 1 . . 2 . Energy Cannon 4 | . . . . . . 1 . 1 . . . 1 1 Ballistic Gun 23 | 2 3 . . . 2 3 3 1 1 1 . . 7 Ballistic Cannon 4 | . . . . . . . . . . 1 . 3 . Launcher 8 | . . . . . . . 2 1 . . . 4 1 Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 19 | . 1 1 . . . . 7 6 . . . . 4 Parts Lost 47 | . 2 1 . . . 3 . . 7 . . 20 14 Power 5 | . 2 . . . . . . . 1 . . 2 . Propulsion 13 | . . . . . . . . . 3 . . 5 5 Utility 7 | . . . . . . 1 . . . . . 3 3 Weapon 22 | . . 1 . . . 2 . . 3 . . 10 6 Highest Loss Streak 15 | . 1 1 . . . 2 . . 6 . . 15 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 17 | 2 10 14 14 17 13 17 19 19 19 19 18 16 18 Power . | . . . . . . . . . . . . . 1 Propulsion 1 | . . 2 2 2 1 2 3 4 2 . . . 1 Utility 9 | . 5 8 8 10 9 10 9 9 9 10 10 10 11 Weapon 5 | 1 3 4 4 4 3 3 4 5 7 7 8 5 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . . 1 1 1 . 2 5 4 1 1 . 3 7 Power 2 | . . . . . . 1 . . . . . . 1 Propulsion 3 | . . . . . . 1 . 1 . . . . 1 Utility 17 | . . 1 . 1 . . 4 2 1 . . 3 5 Weapon 4 | . . . 1 . . . 1 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 100 100 95 99 99 98 98 91 77 82 90 Engine 8 | . 13 14 14 14 9 2 8 9 8 9 6 2 1 Core 1 | . . . . . . 6 . . . . . 2 . Treads 22 | . 28 28 28 28 27 27 26 27 26 27 20 6 . Leg 2 | . . . . . . . . . . . . 10 24 Device 3 | . 2 4 . . . 2 1 . . 8 6 8 11 Storage 9 | . 14 14 14 14 9 9 9 9 9 9 6 6 6 Processor 9 | . . . . . 8 9 16 18 18 9 6 11 13 Hackware 1 | . . . . . . . . . . . 11 7 5 Protection 3 | . 6 9 14 14 9 6 . . . . . 2 . Energy Gun 3 | . 6 8 . . . . 4 8 9 . . 7 . Energy Cannon 3 | . . . . . . 2 . . 4 9 6 5 6 Ballistic Gun 19 | . 21 19 28 28 32 29 30 22 19 15 6 1 4 Ballistic Cannon 1 | . . . . . . . . . . 2 6 1 7 Peak Build Rating 95 | 6 14 19 14 15 19 31 32 41 42 37 37 95 95 Average Rating 31 | 5 9 14 13 14 18 24 28 34 35 32 36 49 86 On Entrance 25 | . 6 12 13 14 14 19 24 28 37 33 32 37 91 Avg Prop Armor Cover (%) 9 | . . . . . . . 6 . . . . 12 . Naked Turns 10 | . . . . . . . . . . . . . 10 Heaviest Build 168 | 11 35 35 55 55 59 65 60 67 70 65 60 93 168 Greatest Support 101 | 40 40 40 40 40 60 60 63 67 67 66 64 101 101 Greatest Overweight (x) 5 | . . . 1 1 . 1 1 1 1 . . 5 2 Average Overweight (x) . | . . . . 1 . . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 18 | 7 13 15 15 20 20 20 20 20 20 20 20 20 20 Most Carried 21 | 5 15 15 17 20 18 20 20 20 20 20 20 20 21 Average Carried 17 | 2 10 14 15 18 14 18 19 19 19 19 18 17 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 15 17 19 14 20 20 20 17 20 19 20 5 Class Distribution -------------------- 28% | Mutant 21% | Gunner 16% | Scavenger-Gunner 12% | Scavenger-Skirmisher 7% | Skirmisher 7% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -8/Garrison Skirmisher | -8/Recycling Commander-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Matter Collected 6468 | 312 578 67 10 10 46 915 704 832 905 354 28 577 1130 Remotely . | . . . . . . . . . . . . . . Salvage Created 9108 | 183 586 50 . . 46 1188 1086 1147 1407 674 62 1305 1374 Parts 501 | 10 38 6 . . 3 70 80 67 82 24 2 43 76 Haulers Intercepted 11 | . . . . . . . 4 3 . . . . 4 Recyclers Shooed 9 | . 1 1 . . . . 2 3 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . 1 . Broken 1 | . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Combat Hostiles Destroyed 169 | . 16 3 . . 1 25 18 19 36 9 1 22 19 Guns 112 | . 16 3 . . 1 24 15 8 27 4 . 5 9 Cannons 23 | . . . . . . 1 . 1 6 5 1 3 6 AOE 32 | . . . . . . . 3 10 3 . . 12 4 Classes Destroyed 20 | 2 4 . . . 1 4 3 . 2 . . 2 2 Worker 8 | . 1 . . . . . 3 2 . . . . 2 Builder 7 | . . . . . . . 1 1 . . . . 5 Tunneler 7 | 4 1 . . . . . . . . 1 . . 1 Hauler 11 | . . . . . . . 4 3 . . . . 4 Recycler 7 | 1 . . . . . . 1 3 . 2 . . . Operator 3 | . . . . . . . 2 . . . . . 1 Watcher 7 | . 2 . . . . 1 3 1 . . . . . Swarmer 40 | . 6 3 . . . 3 6 3 11 1 . 6 1 Cutter 2 | . . . . . . . . . 2 . . . . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 62 | . 10 . . . . 10 6 11 14 . . 5 6 Brawler 2 | . . . . . . 1 . . . 1 . . . Duelist 5 | . . . . . . . . . 2 1 . 1 1 Protector 2 | . . . . . . . . . . . . 1 1 Sentry 29 | . . . . . . 8 5 4 2 3 1 6 . Specialist 2 | . . . . . . 1 . . . . . . 1 Hunter 12 | . . . . . 1 . 1 1 1 . . 4 4 Programmer 12 | . . . . . . 2 . . 4 3 . . 3 Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . 1 . . . . Best Kill Streak 14 | 4 3 3 . . 1 4 10 7 5 2 1 3 14 Combat Bots Only 7 | . 3 3 . . 1 4 7 5 5 2 1 3 7 Max Kills in Single Turn 4 | 1 2 1 . . 1 1 4 3 3 2 1 2 4 Gunslinging 2 | . 1 . . . . . 1 . 2 . . . . Exploded 3 | . . . . . . . 2 2 3 . . 2 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Hostile Shots Fired 973 | . 78 28 . . 4 75 42 34 121 7 . 299 285 Missed 299 | . 18 5 . . 1 17 13 11 31 2 . 107 94 Hits 674 | . 60 23 . . 3 58 29 23 90 5 . 192 191 Melee 12 | . . . . . . . . . 4 2 . 4 2 Projectile 662 | . 60 23 . . 3 58 29 23 86 3 . 188 189 AOE 3 | . . . . . . . . . . 3 . . . Critical Strikes 24 | . . 1 . . . 3 3 . 7 1 . 2 7 Damage Taken 10176 | . 592 180 . . 52 862 530 371 1590 158 . 2618 3223 Core 1389 | . 58 8 . . 14 113 84 47 140 64 . 309 552 Absorbed by Shields 91 | . . . . . . 14 . . . 15 . 62 . Ignored by Resistances 354 | . . . . . . . . . . . . 305 49 Regen/Repaired (Parts) 136 | . 16 . . . . . 120 . . . . . . Core Remaining (%) 63 | 100 . . . 73 . . . . . 16 . . . Volleys Fired 540 | 13 68 9 . . 2 73 36 51 104 31 1 88 64 Largest 4 | 2 2 2 . . 4 4 4 4 4 4 3 4 4 Hottest 266 | 40 63 63 . . 86 120 130 138 178 136 128 266 228 Shots Fired 1352 | 26 136 18 . . 8 231 135 127 231 71 3 209 157 Gun 1028 | 26 136 18 . . 8 211 133 101 173 43 1 102 76 Cannon 267 | . . . . . . 18 . 6 54 28 2 85 74 Launcher 55 | . . . . . . . 2 20 4 . . 22 7 Special 2 | . . . . . . 2 . . . . . . . Kinetic 898 | 26 122 14 . . 8 211 114 73 141 43 2 41 103 Thermal 300 | . . . . . . 18 19 18 54 26 1 117 47 Explosive 25 | . . . . . . . 2 15 . . . 2 6 Electromagnetic 127 | . 14 4 . . . . . 21 36 2 . 49 1 Robot Hit Streak 23 | 5 16 6 . . 6 22 12 15 20 8 4 23 18 Robot Miss Streak 4 | 2 4 2 . . 1 2 2 2 4 2 . 2 4 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 20 | . 5 2 . . . 2 1 . 8 . . . 2 Max Gunslinging Chain 2 | . 1 1 . . . 1 1 . 2 . . . 1 Shots Hit Robots 783 | 15 76 10 . . 6 139 69 72 132 33 3 129 99 Core Hits 456 | 7 31 5 . . 4 62 49 54 69 17 3 73 82 Critical Kills 12 | . . . . . . . . . . 1 . 1 10 Critical Parts Destroyed 10 | . . . . . . . . . . . . . 10 Critical Strikes 25 | . . . . . . . 1 . . 1 . 1 22 Burn 1 | . . . . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . Destroy 21 | . . . . . . . . . . 1 . . 20 Blast 2 | . . . . . . . . . . . . . 2 Melee Attacks 39 | . . . . . . 39 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . . . 39 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18791 | 161 922 130 . . 54 2041 1387 2823 2604 1090 54 3425 4100 Guns 9705 | 161 913 118 . . 54 1820 1210 1103 1972 409 12 1278 655 Cannons 4441 | . . . . . . 217 . 139 421 653 42 960 2009 Explosions 4575 | . . . . . . . 172 1569 211 . . 1187 1436 Melee . | . . . . . . . . . . . . . . Ramming 70 | . 9 12 . . . 4 5 12 . 28 . . . Kinetic 8884 | 161 831 87 . . 54 1820 931 614 1544 420 33 462 1927 Thermal 4702 | . . . . . . 217 279 486 536 599 21 1827 737 Explosive 3004 | . . . . . . . 172 1197 . . . 220 1415 Electromagnetic 2131 | . 82 31 . . . . . 514 524 43 . 916 21 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 3 5 8 9 9 . 1 7 Average Corruption 5 | . . . . . . 2 4 6 8 9 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 223 | . . . . . . 19 48 23 57 56 . 4 16 Message Errors 54 | . . . . . . 4 7 5 15 16 . 1 6 Matter Fused 44 | . . . . . . 6 8 5 10 12 . . 3 Heat Flow Errors 18 | . . . . . . 2 7 . 3 3 . 1 2 Energy Discharges 24 | . . . . . . . 6 3 7 7 . . 1 Parts Rejected 3 | . . . . . . . 1 . 2 . . . . Parts Fused 3 | . . . . . . . . . 1 1 . . 1 Data Loss (minor) 35 | . . . . . . 1 13 4 6 10 . . 1 Data Loss (major) 8 | . . . . . . . 1 . 3 3 . . 1 Misfires 18 | . . . . . . 3 2 3 4 3 . 2 1 Alerts 5 | . . . . . . 2 1 . 1 1 . . . Weapon Failures 11 | . . . . . . 1 2 3 5 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 321 | . . . . . . . . 10 2 35 . 20 254 Projectiles 306 | . . . . . . . . . 2 35 . 20 249 Explosions 15 | . . . . . . . . 10 . . . . 5 Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . 1 4 Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 1 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . 26 8 . . 52 28 Shots 8 | . . . . . . . . 2 1 . . 3 2 Rammed 8 | . 1 3 . . . 1 1 1 . 1 . . . Targets Rammed 10 | . 2 3 . . . 1 1 1 . 2 . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . 1 . . . Highest Temperature 440 | . 142 48 . . 30 312 266 290 307 350 33 440 368 Average Temperature 82 | . 37 21 . . 16 77 58 67 69 96 17 130 111 Received Heat Transfer 1825 | . 216 . . . . 276 201 144 513 . . 154 321 Effects 9 | . . . . . . 1 . 1 . 1 . 4 2 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . 1 . 1 . 1 . . . Interference 3 | . . . . . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . 2 1 . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 13 | . . . . . . 1 . . 1 1 . 5 5 Heat Transferred 8541 | . . . . . . 480 592 877 1054 1213 37 3014 1274 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 2 2 . . 5 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Maximum Alert Level 5 | . . . . . . 4 3 2 5 3 2 4 2 Low Security (%) 25 | 100 100 100 . 100 100 19 . . . . . . 14 Level 1 10 | . . . . . . 17 . 18 . . 46 28 35 Level 2 36 | . . . . . . 32 66 81 20 52 53 33 49 Level 3 20 | . . . . . . 30 33 . 23 47 . 22 . Level 4 6 | . . . . . . . . . 37 . . 14 . Level 5 2 | . . . . . . . . . 18 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1696 | 10 105 50 . . 41 1129 767 679 1696 832 478 1142 646 Initial 763 | . . 31 . . . 13 549 305 424 763 478 233 599 Average 523 | 1 37 7 . . 23 529 609 562 1130 684 395 650 402 Influence Increases 7547 | 25 556 70 . . 61 1146 930 708 1362 381 395 1249 664 Destroy 0b10 Robot/C 3700 | . 320 60 . . 20 580 520 380 760 180 60 460 360 Destroy 0b10 Robot/NC 285 | 25 20 . . . . 5 75 50 . 25 . 15 70 Destroy Leader 564 | . 84 10 . . 10 20 144 98 30 . 20 60 88 Allied During Kill 294 | . . . . . . 56 86 . 52 14 54 32 . Successful Hack 196 | . 41 . . . . 30 27 5 21 11 11 . 50 Select Force Hacks 240 | . 60 . . . 30 . . . . 150 . . . Disable Machine 240 | . 15 . . . . 45 30 60 30 . . 30 30 Anti-Garrison Action 1150 | . . . . . . 300 . . 400 . . 450 . Destroy Structure 493 | . 1 . . . 1 95 48 100 69 1 . 142 36 Advance Influence 250 | . . . . . . . . . . . 250 . . Lose Combat Pursuer 135 | . 15 . . . . 15 . 15 . . . 60 30 Influence Decreases 7140 | 25 475 151 . . 40 38 1335 779 319 1531 608 440 1399 Entered New Map 3180 | . . 50 . . . 8 580 419 229 933 318 100 543 Time Decay 2670 | 25 455 91 . . 40 . 565 350 . 598 130 . 416 Lost Part 470 | . 20 10 . . . 30 . . 70 . . 200 140 Lost Ally 370 | . . . . . . . 40 10 20 . 160 140 . Purge Threat 450 | . . . . . . . 150 . . . . . 300 Squads Dispatched 24 | . 5 . . . 2 . 4 5 . . 1 . 7 Investigation 10 | . 4 . . . 2 . 1 2 . . 1 . . Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 10 | . 1 . . . . . 2 2 . . . . 5 Assault 1 | . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Distress Signals 7 | . 2 . . . . . . 2 . . . . 3 Communications Jammed 7 | . . . . . . . . . . . . . 7 Distress Signals 3 | . . . . . . . . . . . . . 3 Times Spotted 216 | . 20 3 . . 1 31 31 24 32 5 4 24 41 Peak Tracking Total 12 | . 4 3 . . . 3 5 6 8 2 2 5 12 Tactical Retreats 7 | . 1 . . . . 1 . 1 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Traps Triggered 22 | . 2 . . . . 3 . 2 6 . . 5 4 Indirectly 2 | . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Machines Disabled 33 | . 1 . . . . 7 2 4 9 . . 8 2 Max in Single Turn 2 | . 1 . . . . 1 . 1 2 . . 2 1 Garrison Relay 13 | . . . . . . 4 . . 5 . . 4 . Phase Generator 2 | . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Machines Accessed 59 | . 9 . 2 . 2 4 10 5 3 11 5 2 6 Terminals 34 | . 6 . . . . 4 6 3 3 5 2 2 3 Fabricators 4 | . . . . . . . . . . . 2 . 2 Repair Stations 3 | . 1 . . . . . 1 . . . . . 1 Recycling Units 10 | . 2 . . . 1 . 1 1 . 5 . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . Total Hacks 136 | . 22 . 2 . 4 9 28 13 4 27 8 5 14 Successful 73 | . 14 . 2 . 2 3 14 8 2 14 3 2 9 Failed 62 | . 8 . . . 2 6 13 5 2 13 5 3 5 Catastrophic 5 | . . . . . . . 2 1 . 1 . 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 71 | . 18 . 1 . 1 1 10 4 . 25 6 . 5 Terminals 86 | . 17 . . . . 9 14 10 4 16 3 5 8 Fabricators 8 | . . . . . . . . . . . 4 . 4 Repair Stations 10 | . 3 . . . . . 5 . . . . . 2 Recycling Units 15 | . 2 . . . 1 . 1 2 . 9 . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . Garrison Access 5 | . . . . . 3 . . 1 . . 1 . . Terminal Hacks 27 | . 3 . 2 . . 3 3 4 2 2 1 2 5 Record 3 | . . . 1 . . . . . . 2 . . . Robot Analysis 3 | . 2 . . . . . . 1 . . . . . Prototype ID Bank 2 | . . . . . . . . 1 . . . . 1 Open Door 2 | . . . . . . . . 1 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . 1 . . 1 . . 1 . Alert Level 4 | . 1 . . . . . 2 . . . . . 1 Unreport Threat 3 | . . . . . . . 1 . . . . . 2 Zone Layout 1 | . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . 1 . Security Stations 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . 3 . . . . . 1 Scan Component 4 | . 1 . . . . . 2 . . . . . 1 Repair 2 | . 1 . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . 1 . . Unlock Access 3 | . . . . . 1 . . 1 . . 1 . . Unauthorized Hacks 31 | . 9 . . . 1 . 3 2 . 12 1 . 3 Terminals 17 | . 7 . . . . . 2 2 . 5 . . 1 Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 7 | . 3 . . . . . . 1 . 2 . . 1 Skim 9 | . 4 . . . . . 1 1 . 3 . . . Fabricators 3 | . . . . . . . . . . . 1 . 2 Liberate 2 | . . . . . . . . . . . 1 . 1 Haulers 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 1 . 1 . . 7 . . . Reject 1 | . . . . . . . . . . 1 . . . Mask 2 | . . . . . . . 1 . . 1 . . . Tunnel 8 | . 2 . . . 1 . . . . 5 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 7 . . . 1 3 10 4 2 6 3 2 6 Full Trace Events 7 | . . . . . 1 . 1 2 . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . Time 77 | . 26 . . . . . 51 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 219 | . . . . . . . . 219 . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 54 | . . . . . . 16 . . 19 . . 15 4 Machine Destruction 50 | . . . . . . 16 . . 19 . . 15 . Programmers 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . 4 . . 2 21 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Total Allies 31 | . . . . . . 4 1 . 2 21 3 . . Largest Group 23 | . . . . . . 4 5 1 2 21 23 12 . Highest-Rated Group 393 | . . . . . . 132 142 10 78 311 393 218 . Highest-Rated Ally 39 | . . . . . . 39 39 10 39 34 34 34 . Initial Warlord ECA Mod 27 | . . . . . . . 10 10 10 20 18 18 27 Total Orders 9 | . . . . . . . 4 . . 5 . . . STAY 2 | . . . . . . . 2 . . . . . . FOLLOW 4 | . . . . . . . 2 . . 2 . . . COLLECT 3 | . . . . . . . . . . 3 . . . Ally Attacks 167 | . . . . . . 28 45 . 41 . 25 28 . Total Damage 3127 | . . . . . . 395 1105 . 399 . 402 826 . Kills 21 | . . . . . . 4 11 . 2 . 3 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Active Infowar (turns) 3529 | . 226 184 . . . . . . . 1784 263 241 831 Sensors 184 | . . 184 . . . . . . . . . . . Seismic 226 | . 226 . . . . . . . . . . . . T.N.C. 61 | . . . . . . . . . . . . . 61 Jamming 3058 | . . . . . . . . . . 1784 263 241 770 Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Turns Passed 13980 | 160 1417 504 1017 648 91 1566 1680 790 1468 1900 263 1459 1017 Spaces Moved 6936 | 70 722 289 592 269 39 573 832 376 745 968 172 680 609 Core 23 | 4 . . . . . . . . . . . . 19 Treads 5798 | 66 722 289 592 269 39 573 832 376 745 968 172 155 . Legs 910 | . . . . . . . . . . . . 320 590 Wheels 205 | . . . . . . . . . . . . 205 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 145 145 145 150 115 50 Average Speed 159 | 153 160 160 171 240 160 180 174 155 153 148 150 150 116 Slowest Speed 470 | 160 160 160 240 240 160 240 240 240 230 150 150 470 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 92 51 90 61 5 81 59 55 95 92 8 82 19 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 13 | . 2 2 1 1 1 . . 1 . 5 . . . Known Exits Taken 4 | . . . . . 1 . 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 14 | . . . . . . . . . . . . . 14 Terrain Destroyed 356 | . . . . . . . 25 101 95 . . 97 38 Melee . | . . . . . . . . . . . . . . Projectile 24 | . . . . . . . . . . . . . 24 AOE 332 | . . . . . . . 25 101 95 . . 97 14 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Gar Fac Total 8771 | 96 859 311 597 273 64 879 978 494 903 1390 175 961 791 Wait 431 | 3 36 1 . 1 19 74 39 14 5 116 . 73 50 Move 6923 | 69 721 288 591 268 38 572 831 376 743 967 171 679 609 Hop . | . . . . . . . . . . . . . . Pick Up 112 | 5 13 3 3 3 . 13 14 10 5 9 1 21 12 Fast Attach 55 | 6 4 . . . . 1 6 5 5 3 . 16 9 Attach 54 | . 3 1 . . 4 4 4 3 6 3 2 18 6 Detach 19 | . 2 . . . . 1 1 1 . 2 . 10 2 Swap 139 | . 5 3 1 . . 29 22 15 21 6 . 13 24 Drop 104 | . 5 3 2 1 1 9 24 18 4 7 . 15 15 Fire 540 | 13 68 9 . . 2 73 36 51 104 31 1 88 64 Melee 39 | . . . . . . 39 . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 10 | . 2 3 . . . 1 1 1 . 2 . . . Escape Stasis 33 | . . . . . . 3 . . 2 . . 28 . Rewire 312 | . . . . . . 60 . . 8 244 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 4 exits: [*Fac x3] / *Mat) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 418 | -10/Materials | Repaired Seismic Detector? 661 | -10/Materials | Derelicts attacked the area 776 | -10/Materials | Discovered new exit (range 10) 890 | -10/Materials | Discovered new exit (range 9) 1140 | -10/Materials | Discovered new exit (range 13) 1272 | -10/Materials | Discovered new exit (range 13) 1328 | -10/Materials | Discovered new exit (range 13) 1554 | -10/Materials | Discovered new exit (range 15) 1578 | -10/Materials | Entered Mines 1611 | -10/Mines | Learned location of Recycling (-8) 1679 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1682 | -10/Mines | Found Prototype Device 1682 | -10/Mines | Identified Exp. Sensor Array 1705 | -10/Mines | Discovered new exit (range 5) 1810 | -10/Mines | Discovered new exit (range 9) 2023 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2031 | -10/Mines | Found Scrap Suit 2074 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2076 | -10/Mines | Discovered new exit (range 5) 2082 | -10/Mines | Entered Exiles 2122 | -10/Exiles | Met 8R-AWN 2145 | -10/Exiles | Met EX-HEX 2244 | -10/Exiles | Met EX-BIN 2281 | -10/Exiles | Aligned with FarCom system 2282 | -10/Exiles | Given EX-Vault access code 2321 | -10/Exiles | Opened EX-Vault 2331 | -10/Exiles | Found Gui. Plasma Cannon 2362 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2409 | -10/Exiles | Met EX-DEC 2417 | -10/Exiles | Learned location of Zion (-6) 2603 | -10/Exiles | Visited The Gauntlet 3071 | -10/Exiles | Discovered new exit (range 10) 3099 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3099 | -10/Exiles | Entered Mines 3275 | -9/Mines | Discovered new exit (range 14) 3369 | -9/Mines | Learned 4 Materials zone layouts 3747 | -9/Mines | Entered Materials 3747 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3748 | -8/Materials | Identified exit to Storage 3830 | -8/Materials | Identified exit to Garrison 3838 | -8/Materials | Entered Garrison 3982 | -8/Garrison | Triggered checkpoint 4042 | -8/Garrison | Build established: Skirmisher 4052 | -8/Garrison | Triggered checkpoint 4081 | -8/Garrison | Learned Factory security intel 4095 | -8/Garrison | Garrison Relay disabled 4203 | -8/Garrison | Triggered checkpoint 4280 | -8/Garrison | Triggered checkpoint 4380 | -8/Garrison | Discovered new exit (range 10) 4392 | -8/Garrison | Triggered checkpoint 4464 | -8/Garrison | Garrison Relay disabled 4533 | -8/Garrison | Build established: Scavenger-Skirmisher 4683 | -8/Garrison | Discovered new exit (range 12) 4699 | -8/Garrison | Discovered new exit (range 71) 4699 | -8/Garrison | Discovered new exit (range 12) 4699 | -8/Garrison | Discovered new exit (range 41) 4699 | -8/Garrison | Discovered new exit (range 35) 4746 | -8/Garrison | Triggered checkpoint 4760 | -8/Garrison | Garrison Relay disabled 5152 | -8/Garrison | Triggered checkpoint 5236 | -8/Garrison | Triggered checkpoint 5404 | -8/Garrison | Entered Materials 5404 | -8/Materials | Accompanied by 4 allies 5420 | -8/Materials | Central database locked down 5992 | -8/Materials | Lost 3 allies 6240 | -8/Materials | Build established: Scavenger-Gunner 6500 | -8/Materials | Destroyed 7 combat bots 6507 | -8/Materials | Discovered new exit (range 3) 6613 | -8/Materials | Repaired Imp. Assault Rifle 7004 | -8/Materials | First assault squad dispatched 7044 | -8/Materials | Discovered exit to Storage (range 10) 7084 | -8/Materials | Entered Storage 7084 | -8/Storage | Accompanied by 1 ally 7213 | -8/Storage | Found Prototype Launcher 7213 | -8/Storage | Identified Gui. Missile Launcher 7449 | -8/Storage | Learned location of Armory (-3) 7616 | -8/Storage | Discovered new exit (range 16) 7815 | -8/Storage | Build established: Gunner 7828 | -8/Storage | Garrison activated, responded to threat 7874 | -8/Storage | Identified exit to Garrison 7874 | -8/Storage | Entered Garrison 8052 | -8/Garrison | Triggered checkpoint 8111 | -8/Garrison | Phase Generator disabled 8229 | -8/Garrison | Garrison Relay disabled 8276 | -8/Garrison | Triggered checkpoint 8374 | -8/Garrison | Triggered checkpoint 8380 | -8/Garrison | Core integrity fell below 50% 8412 | -8/Garrison | Garrison Relay disabled 8494 | -8/Garrison | Discovered new exit (range 8) 8540 | -8/Garrison | Triggered checkpoint 8636 | -8/Garrison | Triggered checkpoint 8715 | -8/Garrison | Discovered new exit (range 10) 8848 | -8/Garrison | Triggered checkpoint 9020 | -8/Garrison | Lost 6 parts (1p2n3w) 9086 | -8/Garrison | Garrison Relay disabled 9171 | -8/Garrison | Discovered new exit (range 14) 9218 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9342 | -8/Garrison | Entered Recycling 9444 | -8/Recycling | Gui. Plasma Cannon suddenly broke down 9624 | -8/Recycling | Core integrity fell below 20% 9736 | -8/Recycling | Discovered new exit (range 12) 9745 | -8/Recycling | Build established: Skirmisher 10201 | -8/Recycling | Scanned before Scraplab entrance 10239 | -8/Recycling | Entered Scraplab 10647 | -8/Recycling | Build established: Commander-Mutant 11041 | -8/Recycling | Build established: Commander-Skirmisher 11242 | -8/Recycling | Entered Factory 11242 | -6/Factory | Accompanied by 21 allies 11242 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11421 | -6/Factory | Lost 10 allies 11498 | -6/Factory | Identified exit to Garrison 11505 | -6/Factory | Entered Garrison 11505 | -6/Garrison | Accompanied by 12 allies 11526 | -6/Garrison | Triggered checkpoint 11546 | -6/Garrison | Garrison Relay disabled 11672 | -6/Garrison | Spotted B-75 Beast 11679 | -6/Garrison | Triggered checkpoint 11700 | -6/Garrison | Destroyed B-75 Beast 11719 | -6/Garrison | Triggered checkpoint 11731 | -6/Garrison | Lost 3 allies 11779 | -6/Garrison | Lost 9 allies 11811 | -6/Garrison | Lost 15 parts (1p3n3u8w) 12131 | -6/Garrison | Triggered checkpoint 12276 | -6/Garrison | Discovered new exit (range 12) 12337 | -6/Garrison | Garrison Relay disabled 12440 | -6/Garrison | Build established: Scavenger-Gunner 12500 | -6/Garrison | Phase Generator disabled 12519 | -6/Garrison | Discovered new exit (range 12) 12632 | -6/Garrison | Discovered new exit (range 61) 12632 | -6/Garrison | Discovered new exit (range 7) 12632 | -6/Garrison | Discovered new exit (range 63) 12746 | -6/Garrison | Garrison Relay disabled 12964 | -6/Garrison | Entered Factory 13143 | -6/Factory | Build established: Gunner 13712 | -6/Factory | Identified exit to Lower Caves 13745 | -6/Factory | Allied Derelicts emerged from ambush trap array 13863 | -6/Factory | Core integrity fell below 50% 13944 | -6/Factory | Cargo convoy interrupted 13955 | -6/Factory | Lost 3 allies 13964 | -6/Factory | Core integrity fell below 20% 13969 | -6/Factory | Released all parts (8) 13981 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 13969_ Released Adv. Targeting Computer. 13969_ Released Huge Storage Unit. 13969_ Released Prc. Grenade Launcher. 13969_ Released Hcp. Matter Pod. [Achievement: Live, Flee, And Rebuild] 13969_ U-05 Engineer lays Concrete. 13969_ Acquired Lgt. Treads. 13970_ U-05 Engineer lays Concrete. 13970_ Penetrated by Slug. 13970_ U-05 Engineer lays Concrete. 13970_ Lgt. Treads destroyed. 13971_ U-05 Engineer lays Concrete. 13972_ Critical hit (Burn: +37). 13972_ U-05 Engineer lays Concrete. 13972_ Slug penetrates Wall. 13973_ Acquired 17 matter. 13973_ U-05 Engineer repairs door. 13977_ Acquired 102 matter. 13980_ Acquired Prototype Flight Unit. 13980_ Identified Biomechanical Wings. Map ----- +----------------------------------------------------+ | ??+ #?????# " " " " # """ """ #? | | ??# #?????# " " " " # #? | | ??# ####### # """T""" #? | | ??# ##############? | | ?##/############################+#+#####?????????? | | ?#[][[ #???????????# #?????????? | | ?#%%"""" """"?????????????#""" #?????????? | | ?#[="""" """??????????????#"R """ """ #?????????? | | ?#[%"""" """" #???????????#""" """ """ #?????????? | | ?#%!"""" 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"""" #?????????? | | "%[!* """" #?????????? | | "!!! +?????????? | | #*= #?????????? | | ! # #?????????? | | ?#####+###+############ ######+#?????????? | | +###?????# !#??????# # #?????????? | | ?????????# #??????# # """ #?????????? | | ?????????# = #??????# + ""F #?????????? | | ?????????+ #####??# # "" #?????????? | | ?????????# ! # # # """ #?????????? | | ?????????# # # # """ #?????????? | | ?????????# # ! # # #?????????? | | ?????????# # # # """ #?????????? | | ?????????#########+# # # """ #?????????? | | ?????????????????# # # # """ #?????????? | | ?????????????????# # + + "" #?????????? | | ?????????????????# # # # ! ?? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Resistance: KI 30 Resistance: EM 25 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 20% | -10/Materials Imp. Assault Rifle | 14% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Bullet Installation Hydra Insider Info Jackpot Live, Flee, And Rebuild Network Effect Challenges ------------ None Game ------ Seed PortableTargetVibroblade Manual? 0 Play Time 02:35:01 Cumulative 331.4 hours Start 2025.10.25 @ 06:17:45 End 2025.10.25 @ 09:44:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 160 Adventurer 8 Explorer 0 Win Type - Total 21 Types 12/0/4/2/0/0/1/0/1/1 Lore% 88 Gallery% 87 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(78)|BRIGHTNESS(125) Filters SHIFT_HUE(220) Steam 1 RUN: 4eb296c5-87e9-4772-8b4e-320c7cc8ada6