Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.12 @ 21:22:28 Player: Soraya Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (180) 900 Value Destroyed (6986) 6986 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (962) 962 TOTAL SCORE: 14608 Bonus ------- High Alert Combat Kills 464 Follower Combat Kills 404 Aligned with FarCom 300 Friendly Fire -206 Cogmind --------- Core Integrity 722/1150 Matter 129/550 Energy 96/240 System Corruption 7% Temperature Cool (224) Movement Core (450) Ox8 Location -4/Factory Parts ------- > --- POWER (4) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Matter Compressor > --- WEAPON (5) ------- Mass Driver > --- INVENTORY (4) ---- Micro Fission Core Myomer Leg Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Matter Compressor Energy Filter Layered Medium Armor Plating Shield Generator > --- WEAPON ----------- Tesla Rifle Autogun KE Penetrator Mass Driver > --- INVENTORY -------- Micro Fission Core Myomer Leg HERF Cannon [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 2 Power 3 | . . . . . . 1 . . 1 1 Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 1 . . 1 1 1 Weapon 3 | . . . . . 1 1 . 1 . . Parts Attached 218 | 6 2 10 2 3 24 14 34 59 22 42 Power 38 | 1 . . 1 . 5 2 5 9 3 12 Engine 15 | 1 . . 1 . 4 . 2 6 1 . Core 20 | . . . . . 1 2 3 3 2 9 Reactor 3 | . . . . . . . . . . 3 Propulsion 59 | 2 . 1 . . 7 5 11 18 3 12 Treads 10 | . . . . . . . . 4 1 5 Leg 40 | 2 . 1 . . 7 5 11 14 . . Wheel . | . . . . . . . . . . . Hover 9 | . . . . . . . . . 2 7 Flight . | . . . . . . . . . . . Utility 43 | 1 2 4 1 . 5 2 1 12 5 10 Device 30 | . . 3 1 . 4 2 1 9 4 6 Storage 4 | 1 1 1 . . . . . . . 1 Processor 2 | . . . . . . . . 1 1 . Hackware . | . . . . . . . . . . . Protection 7 | . 1 . . . 1 . . 2 . 3 Artifact . | . . . . . . . . . . . Weapon 78 | 2 . 5 . 3 7 5 17 20 11 8 Energy Gun 18 | 2 . 1 . . 2 2 2 5 2 2 Energy Cannon 14 | . . 1 . 1 . . 2 4 4 2 Ballistic Gun 23 | . . 2 . . 2 2 6 6 3 2 Ballistic Cannon 13 | . . 1 . . 2 1 3 2 2 2 Launcher 6 | . . . . 1 . . 3 2 . . Special Weapon 3 | . . . . 1 . . 1 1 . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . 1 . 3 2 1 . Parts Lost 88 | . . . . 2 2 . 9 29 16 30 Power 11 | . . . . . . . 1 5 2 3 Propulsion 24 | . . . . 1 2 . 1 7 4 9 Utility 20 | . . . . . . . 1 8 3 8 Weapon 33 | . . . . 1 . . 6 9 7 10 Highest Loss Streak 15 | . . . . 2 1 . 4 15 8 12 Average Slot Usage (%) 89 | . 93 99 99 98 95 96 97 75 75 72 Engine 6 | . 14 14 14 14 5 . 2 6 3 . Core 5 | . . . . . 3 11 11 3 4 14 Leg 23 | . 28 27 28 26 34 30 29 16 12 . Hover 1 | . . . . . . . . . 3 12 Device 13 | . . 8 13 14 14 14 13 11 18 13 Storage 6 | . 14 14 14 14 9 7 7 1 . 1 Processor 1 | . . . . . . . . 2 5 2 Protection 1 | . 8 5 . . 1 . . 2 . 5 Energy Gun 7 | . 28 17 14 11 6 5 5 4 5 3 Energy Cannon 2 | . . 1 . . . . 2 6 6 . Ballistic Gun 8 | . . 1 14 12 3 7 13 8 6 9 Ballistic Cannon 3 | . . 7 . . 8 9 3 . 2 3 Impact Weapon 2 | . . . . . 7 7 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 12 15 33 27 33 44 50 54 64 60 72 Greatest Support 89 | 20 20 27 27 27 51 67 81 89 65 64 Greatest Overweight (x) 15 | 2 . 1 . 3 1 1 . 9 15 3 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 4 4 Average Capacity 7 | 5 6 8 10 10 10 10 10 5 4 4 Most Carried 10 | 4 6 10 10 10 10 10 10 10 4 4 Average Carried 7 | 2 5 8 9 9 9 9 9 4 2 2 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 4 4 Final Carried 10 | 4 6 10 10 9 10 10 10 10 1 2 Class Distribution -------------------- 40% | Mutant 15% | Scavenger-Skirmisher 14% | Skirmisher 8% | Scavenger-Tank 7% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Matter Collected 5434 | 110 17 204 . 11 687 594 1475 1055 502 779 Remotely . | . . . . . . . . . . . Salvage Created 8080 | . 65 205 . . 1047 553 2155 1873 1391 791 Parts 386 | . 7 10 . . 53 21 109 89 51 46 Haulers Intercepted 7 | . . . . . 2 1 2 1 1 . Recyclers Shooed 11 | . . 1 . . . 2 4 . 2 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 125 | . 4 3 . . 18 6 37 30 12 15 Melee 2 | . . . . . 2 . . . . . Guns 64 | . 3 2 . . 4 1 27 18 2 7 Cannons 46 | . . 1 . . 11 5 7 8 7 7 AOE 10 | . 1 . . . 1 . 3 4 1 . Classes Destroyed 15 | . 1 2 . . 7 2 2 . . 1 Worker 13 | . . . . . 4 . 5 2 1 1 Builder 7 | . . . . . . 1 1 2 2 1 Tunneler 2 | . . 1 . . 1 . . . . . Hauler 7 | . . . . . 2 1 2 1 1 . Recycler 17 | . . 3 . . 1 3 4 1 4 1 Operator 2 | . . . . . . . 1 . 1 . Watcher 7 | . . . . . 1 2 2 2 . . Swarmer 27 | . 4 3 . . 4 . 5 6 . 5 Grunt 42 | . . . . . 8 3 15 14 . 2 Brawler 3 | . . . . . . . 2 1 . . Duelist 2 | . . . . . 1 . 1 . . . Sentry 23 | . . . . . 4 1 10 2 5 1 Hunter 13 | . . . . . 1 . 3 4 4 1 Programmer 14 | . . . . . . 2 1 3 3 5 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 11 | . 2 4 . . 5 3 11 8 5 8 Combat Bots Only 8 | . 2 3 . . 4 3 8 8 2 8 Max Kills in Single Turn 3 | . 1 1 . . 2 1 3 3 1 2 Gunslinging 1 | . . . . . . . 1 . . . Exploded 1 | . 1 . . . 1 . 1 1 1 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Damage Taken 12717 | . 57 84 . 647 861 325 2395 3176 1654 3518 Core 1704 | . 7 11 . 130 126 64 348 447 143 428 Absorbed by Shields 949 | . . . . . 21 . 171 280 91 386 Core Remaining (%) 65 | 100 . . . 40 77 . 41 47 85 . Volleys Fired 453 | . 8 9 . 7 60 36 114 100 51 68 Largest 5 | . 2 2 . 2 2 3 4 4 5 5 Hottest 284 | . 80 119 . 100 107 130 259 194 284 246 Shots Fired 1156 | . 16 18 . 11 117 83 338 249 159 165 Gun 727 | . 16 8 . 4 62 51 245 162 68 111 Cannon 409 | . . 10 . 3 55 32 86 78 91 54 Launcher 15 | . . . . 2 . . 6 7 . . Special 5 | . . . . 2 . . 1 2 . . Kinetic 726 | . . 14 . 4 86 58 244 133 71 116 Thermal 249 | . 8 1 . 3 . 8 53 107 65 4 Explosive 8 | . . . . 2 . . 6 . . . Electromagnetic 168 | . 8 3 . . 31 17 34 7 23 45 Robot Hit Streak 50 | . 4 7 . 9 19 13 34 24 50 38 Robot Miss Streak 6 | . 1 2 . 2 2 6 6 4 3 3 Penetration Max 1 | . . . . . 1 1 1 1 1 1 Secondary Targets 7 | . 1 . . . . . 2 4 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . Shots Hit Robots 850 | . 9 13 . 7 97 55 254 170 121 124 Core Hits 406 | . 4 8 . 3 41 16 160 84 48 42 Critical Hits 38 | . . . . . 7 8 5 6 5 7 Critical Kills 11 | . . . . . 4 2 1 1 2 1 Critical Parts Destroyed 23 | . . . . . 3 6 4 5 3 2 Melee Attacks 17 | . . . . . 7 3 7 . . . Impact 17 | . . . . . 7 3 7 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 3 3 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21406 | . 95 239 . 143 1801 1240 6042 4847 3843 3156 Guns 11006 | . 62 125 . 77 705 508 3750 2642 1119 2018 Cannons 7310 | . . 114 . 50 655 512 945 1551 2345 1138 Explosions 2159 | . 33 . . 16 107 . 1003 646 354 . Melee 867 | . . . . . 334 220 313 . . . Ramming 64 | . . . . . . . 31 8 25 . Kinetic 11674 | . . 173 . 77 902 734 3705 2199 1517 2367 Thermal 5033 | . 43 25 . 50 107 98 634 2226 1776 74 Explosive 1035 | . . . . 16 . . 945 74 . . Electromagnetic 2733 | . 52 41 . . 458 188 414 340 525 715 Impact 867 | . . . . . 334 220 313 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 2 4 1 7 Average Corruption 2 | . . . . . . . 1 3 1 2 Corruption Purged . | . . . . . . . . . . . Effects 62 | . . . . . . . 20 27 2 13 Message Errors 9 | . . . . . . . 4 3 . 2 Matter Fused 7 | . . . . . . . . 5 . 2 Heat Flow Errors 9 | . . . . . . . 2 5 . 2 Energy Discharges 10 | . . . . . . . 2 4 2 2 Data Loss (minor) 3 | . . . . . . . . 3 . . Targeting Errors 20 | . . . . . . . 9 7 . 4 Weapon Failures 4 | . . . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 585 | . . . . . 108 151 118 66 142 . Projectiles 106 | . . . . . 2 16 . 11 77 . Explosions 120 | . . . . . . . . 55 65 . Melee 359 | . . . . . 106 135 118 . . . Knockbacks 25 | . . 1 . . 6 6 6 1 2 3 Impact 5 | . . . . . 2 2 1 . . . Kinetic 19 | . . 1 . . 4 4 4 1 2 3 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 428 | . . . . . . . 30 4 394 . Shots 9 | . . . . . . . 1 . 8 . Rammed 5 | . . . . . . . . 1 4 . Targets Rammed 8 | . . . . . . . 3 1 4 . Kicked 3 | . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . Highest Temperature 747 | . 81 75 . 117 233 240 517 590 298 747 Average Temperature 113 | . 29 34 . 59 55 82 100 154 88 167 Received Heat Transfer 2517 | . . . . . 429 102 728 1018 72 168 Effects 56 | . . . . . . 4 14 19 . 19 Shutdowns 25 | . . . . . . . 7 5 . 13 Energy Bleed 7 | . . . . . . . 1 3 . 3 Interference 15 | . . . . . . 4 3 8 . . Matter Decay 2 | . . . . . . . 1 1 . . Short Circuit 2 | . . . . . . . 1 1 . . Damage (minor) 3 | . . . . . . . . 1 . 2 Damage (major) 1 | . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . 1 1 Parts Fried 13 | . . 1 . . 1 4 4 1 1 1 Impact Corruptions 15 | . . . . . 4 6 5 . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 7 | . . . . . . . 2 3 2 . Heat Transferred 7117 | . 75 37 . 74 100 222 1234 3186 2115 74 Parts Sabotaged 3 | . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . 1 . . . 2 . 1 3 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Peak Influence 833 | . 130 132 . . 247 193 833 655 694 379 Average Influence 201 | . 25 47 . . 105 39 328 390 184 262 Maximum Alert Level 3 | . . . . . 1 . 3 2 2 1 Low Security (%) 21 | 100 100 100 . 100 89 100 18 . 57 7 Level 1 55 | . . . . . 10 . 6 50 41 92 Level 2 23 | . . . . . . . 73 50 1 . Level 3 . | . . . . . . . 2 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 43 | . . . . . 4 4 13 11 6 5 Investigation 12 | . . . . . 1 . 5 3 2 1 Extermination 10 | . . . . . . 2 2 3 1 2 Reinforcement 14 | . . . . . 3 2 3 3 1 2 Assault 4 | . . . . . . . 2 1 1 . Garrison 3 | . . . . . . . 1 1 1 . Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 2 1 1 . Haulers Reinforced 2 | . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Distress Signals 12 | . . . . . 1 . 5 4 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 215 | . 10 3 . 6 24 15 71 46 15 25 Peak Tracking Total 14 | . 4 3 . 5 6 4 14 8 6 6 Tactical Retreats 15 | . . . . . 4 1 6 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Traps Triggered 14 | . . 1 . . . . 4 7 2 . Indirectly 4 | . . . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Machines Disabled 51 | . 1 . . . 4 3 6 8 29 . Max in Single Turn 15 | . 1 . . . 1 1 1 4 15 . Garrison Access 2 | . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Machines Accessed 30 | . 2 1 5 . 6 1 8 3 3 1 Terminals 19 | . 2 . . . 5 . 7 2 3 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . . . . . . 1 1 . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 117 | . 3 1 49 . 16 3 29 5 8 3 Successful 94 | . 1 1 49 . 12 2 21 2 4 2 Failed 22 | . 2 . . . 4 1 7 3 4 1 Catastrophic 2 | . . . . . . . . 1 1 . Database Lockouts 1 | . . . . . . . 1 . . . Manual 3 | . . . 3 . . . . . . . Terminals 55 | . 3 . . . 15 . 25 4 8 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 10 | . . . . . . 3 4 . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 84 | . 1 1 49 . 11 . 17 1 4 . Record 61 | . . . 48 . 1 . 7 1 4 . Robot Analysis 2 | . . . . . 2 . . . . . Prototype ID Bank 4 | . . . . . 3 . 1 . . . Open Door 3 | . . 1 . . . . 2 . . . Level Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . 2 . 1 . . . Alert Level 2 | . . . . . . . 2 . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . Maintenance Status 2 | . . . . . 1 . 1 . . . Recall Investigation 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 8 | . . . . . . 2 4 . . 2 Scan Component 4 | . . . . . . 1 2 . . 1 Repair 4 | . . . . . . 1 2 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 20 | . 1 . . . 5 1 6 3 3 1 Full Trace Events 5 | . . . . . . . 2 . 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 2 . . 1 Time 145 | . . . . . . 38 82 . . 25 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Total Allies 17 | . . . . 2 . . 13 2 . . Largest Group 10 | . . . . 1 1 . 10 1 . . Highest-Rated Group 173 | . . . . 34 34 . 173 41 . . Highest-Rated Ally 41 | . . . . 34 34 . 32 41 . . Total Orders . | . . . . . . . . . . . Ally Attacks 84 | . . . . 7 . . 67 10 . . Total Damage 1827 | . . . . 300 . . 1195 332 . . Kills 23 | . . . . 5 . . 16 2 . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . 1 . . . Field Lobotomies 5 | . . . . 2 . . 1 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Robot Analysis Total 2 | . . . . . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Turns Passed 10016 | 70 283 453 1252 308 1715 924 1433 1552 1158 868 Spaces Moved 5960 | 60 194 293 988 211 1071 501 718 780 668 476 Core 60 | 29 . . . . . . . 27 4 . Treads 306 | . . . . . . . . 179 111 16 Legs 5035 | 31 194 293 988 211 1071 501 718 574 454 . Wheels . | . . . . . . . . . . . Hover 559 | . . . . . . . . . 99 460 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 120 120 125 125 120 120 120 50 116 48 Average Speed 125 | 91 120 135 125 132 121 126 120 131 139 116 Slowest Speed 800 | 150 120 155 125 210 150 150 120 500 800 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . Exploration Rate (%) 39 | 3 35 68 94 39 52 15 77 21 21 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 283 | . 1 4 . 10 16 7 75 45 111 14 Melee . | . . . . . . . . . . . Projectile 84 | . . 4 . 1 13 7 21 7 17 14 AOE 199 | . 1 . . 9 3 . 54 38 94 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac Total 7527 | 75 228 331 1008 228 1362 719 1031 1099 777 669 Wait 651 | . 22 4 6 2 173 156 122 106 15 45 Move 5950 | 59 193 292 987 210 1070 500 717 779 667 476 Hop . | . . . . . . . . . . . Pick Up 131 | 10 2 9 6 3 13 2 17 34 13 22 Fast Attach 37 | . 1 2 1 . 6 4 4 7 1 11 Attach 108 | 6 1 . 1 1 9 1 12 31 19 27 Detach 15 | . 1 . 1 . 3 . 1 . 3 6 Swap 74 | . . 8 . 2 9 9 18 22 2 4 Drop 83 | . . 7 6 3 12 8 16 19 2 10 Fire 453 | . 8 9 . 7 60 36 114 100 51 68 Melee 17 | . . . . . 7 3 7 . . . Ram . | . . . . . . . . . . . Kick 8 | . . . . . . . 3 1 4 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 9) 354 | -10/Materials | Entered Mines 488 | -10/Mines | Discovered new exit (range 11) 532 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 677 | -10/Mines | Learned location of Zion (-7) 726 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 731 | -10/Mines | Found Prototype Device 732 | -10/Mines | Identified Exp. Sensor Array 798 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 799 | -10/Mines | Discovered new exit (range 5) 807 | -10/Mines | Entered Exiles 855 | -10/Exiles | Met 8R-AWN 895 | -10/Exiles | Discovered new exit (range 14) 953 | -10/Exiles | Met EX-HEX 1008 | -10/Exiles | Met EX-DEC 1168 | -10/Exiles | Visited The Gauntlet 1355 | -10/Exiles | Met EX-BIN 1372 | -10/Exiles | Aligned with FarCom system 1373 | -10/Exiles | Given EX-Vault access code 1523 | -10/Exiles | Discovered new exit (range 14) 1800 | -10/Exiles | Opened EX-Vault 1806 | -10/Exiles | Found Prototype Device 1814 | -10/Exiles | Identified Chronowheel 1814 | -10/Exiles | Activated Chronowheel 1814 | -10/Exiles | Spacetime reconverged on an earlier point 1822 | -10/Exiles | Found Field Lobotomy Kit 1853 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2059 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2059 | -10/Exiles | Entered Mines 2082 | -9/Mines | Discovered new exit (range 12) 2093 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2164 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2297 | -9/Mines | Assembled infested the area 2302 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2317 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 2329 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 2332 | -9/Mines | Core integrity fell below 50% 2367 | -9/Mines | Entered Materials 2367 | -8/Materials | Accompanied by 1 ally 2367 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3348 | -8/Materials | Identified exit to Factory 4082 | -8/Materials | Entered Factory 4082 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4428 | -7/Factory | Discovered new exit (range 16) 4924 | -7/Factory | Repaired Hardlight Generator 4985 | -7/Factory | Discovered new exit (range 5) 5006 | -7/Factory | Entered Storage 5188 | -7/Storage | Central database locked down 5281 | -7/Storage | Met a pair of Derelict thieves 5431 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5824 | -7/Storage | Repaired Nuclear Core 5870 | -7/Storage | Repaired Imp. Carbon-fiber Leg 5877 | -7/Storage | Assimilated Y-54 Guardian with FLK Orb 5980 | -7/Storage | Garrison activated, responded to threat 6084 | -7/Storage | Core integrity fell below 50% 6135 | -7/Storage | Lost 4 parts (1n3w) 6143 | -7/Storage | Destroyed 8 combat bots 6345 | -7/Storage | Discovered new exit (range 16) 6439 | -7/Storage | Entered Factory 6439 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6726 | -6/Factory | Garrison activated, responded to threat 6802 | -6/Factory | Destroyed 8 combat bots 6845 | -6/Factory | Lost 15 parts (3p5n3u4w) 6928 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 6976 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 7139 | -6/Factory | First assault squad dispatched 7208 | -6/Factory | Lost 3 parts (1n1u1w) 7216 | -6/Factory | Build established: Scavenger-Mutant 7440 | -6/Factory | Core integrity fell below 50% 7472 | -6/Factory | Lost 8 parts (1p1n4u2w) 7902 | -6/Factory | Discovered new exit (range 16) 7979 | -6/Factory | Build established: Scavenger-Gunner 7991 | -6/Factory | Entered another Factory area 7991 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8501 | -5/Factory | Lost 8 parts (1p3u4w) 8626 | -5/Factory | Lost 3 parts (2n1w) 9074 | -5/Factory | Discovered new exit (range 16) 9104 | -5/Factory | Garrison activated, responded to threat 9149 | -5/Factory | Entered another Factory area 9149 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9190 | -4/Factory | Build established: Scavenger-Tank 9401 | -4/Factory | Spotted B-86 Titan 9492 | -4/Factory | Destroyed B-86 Titan 9571 | -4/Factory | Destroyed 8 combat bots 9577 | -4/Factory | Lost 12 parts (3n4u5w) 9637 | -4/Factory | Repaired Lyr. Medium Armor Plating 9872 | -4/Factory | Lost 3 parts (1n2w) 10017 | -4/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer destroyed. Penetrated by Slug. Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. Antigrav System destroyed. Penetrated by Slug. Antimatter Reactor destroyed. Penetrated by Slug. K-01 Serf collects debris. P-70 Sage resets R-10 Processor, system corruption cleaned. Penetrated by Slug. Slug penetrates H-77 Assassin. H-77 Assassin suffers critical hit. Slug penetrates R-10 Processor. R-10 Processor destroyed. Slug penetrates Wall. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #???????????????????? | | ??????????????????????? h#???????????????????? | | ???????????????????????#%* #???????????????????? | | ???????????????????????#[ =%#???????????????????? | | ???????????????????????# *#???????????????????? | | ???????????????????#???# h #???????????????????? | | ??????????????????? ??#p h #???????????????????? | | ???????????????????? 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""#?# #??? | | ???????????????????????# ###?# #??? | | ???????????????????????# #???# #??? | | ???????????????????????#|@*! #???# #??# | | ???????????????????????#=!*! #???# #??# | | ???????????????????????#[ % #???# #??# | | ???????????????????????# % #???# #?## | | ??????????????########## = ###########+####+###" | | ??????????? k% | | ??????????? k | | ??????????? ^ | | ???????????? | | ???????????? k | | ?????????????############;############ #"#### | | ???????????????????????? ???????????# # # | | ????????????????????????" ??????????## # + | | ????????????????????????" ??????????#" # ## | | ????????????????????????? ??????????## # #? | | ????????????????????????? ???????????# #! #? | | ?????????????????????????????????????# # ## | | ?????????????????????????????????????# ####### | | ?????????????????????????????????????# ####### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ??????????????????????????????????#### // | | ??????????????????????????????????#""" // | | ??????????????????????????????????#"R // | | ??????????????????????????????????#""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 63 Energy Capacity 535 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Dynamic Key Everything Is Under Control GoHome() Hey, That's Mine! I Survived The Infestation It Was An Accident, I Swear It's Just You Librarian Made in Tau Ceti IV One Hack Too Far Oops Please Form A Line Serviceable Loadout Shopping List Significant Disruption Storm Trooper The More The Merrier Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed PlasmaSystemArmor Manual? 0 Play Time 03:54:53 Cumulative 16.3 hours Start 2019.11.12 @ 16:05:29 End 2019.11.12 @ 21:22:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 8 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d1c83ff-f486-4559-9b14-cd6be7ffd82a