Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.25 @ 19:04:21 // Winter2019/RPGLIKE Player: XorOwl Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (430) 2150 Value Destroyed (19024) 19024 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (8239) 8239 TOTAL SCORE: 36333 Bonus ------- High Alert Combat Kills 8239 Cogmind --------- Core Integrity 0/1050 Matter 396/400 Energy 44/640 System Corruption 1% Temperature Cool (0) Movement Rolling (100) Location -1/Access Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Advanced Force Field Improved Hacking Suite Improved System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Advanced KE Penetrator > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Heavy Armor Plating Advanced Force Field Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Advanced KE Penetrator > --- INVENTORY -------- (None) [Rating: 141] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | 5 . 4 3 1 . . 3 1 2 . Power 1 | . . . . . . . . . 1 . Propulsion 5 | 1 . 1 1 . . . 2 . . . Utility 10 | 3 . 1 2 1 . . 1 1 1 . Weapon 3 | 1 . 2 . . . . . . . . Parts Attached 125 | 8 2 21 10 12 2 1 18 23 25 3 Power 10 | 1 . 1 . 2 . 1 3 . 2 . Engine 3 | 1 . 1 . 1 . . . . . . Core 2 | . . . . 1 . 1 . . . . Reactor 5 | . . . . . . . 3 . 2 . Propulsion 22 | 4 . 6 4 2 . . 2 3 1 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 22 | 4 . 6 4 2 . . 2 3 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 59 | 1 2 3 3 5 1 . 9 18 16 1 Device 31 | 1 1 1 1 3 . . 5 10 9 . Storage . | . . . . . . . . . . . Processor 8 | . 1 . . 1 . . . 1 4 1 Hackware 3 | . . . . . 1 . . 1 1 . Protection 17 | . . 2 2 1 . . 4 6 2 . Artifact . | . . . . . . . . . . . Weapon 34 | 2 . 11 3 3 1 . 4 2 6 2 Energy Gun 5 | 1 . 3 . . . . . . . 1 Energy Cannon 12 | . . 3 2 1 1 . 1 . 3 1 Ballistic Gun 10 | 1 . 3 . . . . 3 1 2 . Ballistic Cannon 5 | . . 2 1 1 . . . 1 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . 1 . Unidentified Prototypes 14 | . . 2 . . . . 5 4 3 . Parts Lost 10 | . . . . . . . 3 2 4 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 10 | . . . . . . . 3 2 4 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 83 92 94 90 86 88 85 84 80 80 Engine 3 | . 11 7 6 5 5 2 . . . . Reactor 2 | . . . . . . . 4 4 5 8 Wheel 16 | . 22 22 21 15 11 11 14 14 13 13 Device 25 | . 21 17 25 30 29 29 27 29 20 8 Processor 7 | . 7 7 6 5 5 5 5 5 8 20 Hackware 2 | . . . . . 3 5 4 . 6 8 Protection 5 | . . 7 6 5 5 5 4 9 4 3 Energy Gun 1 | . 11 7 . . . . . . . 3 Energy Cannon 8 | . . 5 12 7 9 11 10 9 8 8 Ballistic Gun 4 | . 11 9 . . . . 9 5 7 4 Ballistic Cannon 5 | . . 5 12 11 11 11 . 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 100 | 10 11 33 39 50 56 60 80 100 94 95 Greatest Support 94 | 32 20 36 48 61 61 61 71 94 94 94 Greatest Overweight (x) 2 | 2 . 1 1 1 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 1 | . . . . . . . 1 1 1 1 Average Capacity . | . . . . . . . . 1 1 1 Most Carried 1 | . . . . . . . . 1 1 . Average Carried . | . . . . . . . . . . . Final Capacity 1 | . . . . . . . 1 1 1 1 Final Carried 1 | . . . . . . . . 1 . . Class Distribution -------------------- 44% | Hacker-Skirmisher 16% | Wizard-Gunner 16% | Hacker-Gunner 13% | Hacker-Assassin 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Gunner | -3/Research Wizard-Gunner | -2/Research Wizard-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 7435 | 325 119 742 666 783 273 . 886 2128 1300 213 Remotely 2669 | . . . . . . . . 1419 1250 . Salvage Created 19270 | 182 466 1889 1243 1713 506 . 3704 4275 4253 1039 Parts 948 | 13 19 98 64 104 21 . 132 199 250 48 Haulers Intercepted 19 | . 1 5 3 4 . . 2 1 2 1 Recyclers Shooed 10 | 1 . 1 . . . . 4 1 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 291 | . 6 31 35 37 13 . 43 62 55 9 Guns 97 | . 6 24 . . . . 17 22 26 2 Cannons 170 | . . 6 33 32 13 . 19 36 25 6 AOE 7 | . . . . 5 . . 2 . . . Classes Destroyed 20 | 2 4 4 3 2 1 . 3 1 . . Worker 21 | . 1 2 1 2 . . 6 6 1 2 Builder 19 | . . 2 3 3 . . 3 . 5 3 Tunneler 8 | 5 . . . . . . 1 2 . . Hauler 19 | . 1 5 3 4 . . 2 1 2 1 Recycler 27 | 1 . 4 1 2 . . 7 8 4 . Carrier 1 | . . . . . . . 1 . . . Mechanic 3 | . . . . . 1 . 1 1 . . Operator 8 | . . 2 1 1 1 . . 2 1 . Watcher 33 | . 2 5 5 6 . . 3 4 6 2 Swarmer 43 | . . 11 4 4 4 . 5 9 4 2 Saboteur 3 | . . . . . . . 1 1 1 . Grunt 118 | . 6 11 20 21 6 . 17 22 13 2 Brawler 13 | . . . 3 . 1 . 2 5 2 . Duelist 13 | . . . 2 4 . . 1 3 3 . Protector 3 | . . . 1 . . . . . 2 . Sentry 32 | . . 9 5 5 . . 4 6 3 . Hunter 31 | . . . . 1 2 . 8 9 10 1 Programmer 32 | . . . . 2 . . 4 6 16 4 Heavy 2 | . . . . . . . . 1 1 . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 20 | 4 3 11 9 9 6 . 20 16 8 5 Combat Bots Only 13 | . 2 7 7 8 5 . 13 9 8 3 Max Kills in Single Turn 4 | 1 1 2 2 4 2 . 4 2 2 2 Gunslinging 1 | . . 1 . . . . . 1 . . Exploded 4 | . . . . 4 . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1481 | . 27 112 139 141 69 . 283 289 374 47 Missed 423 | . 8 31 41 50 17 . 82 69 109 16 Damage Taken 15500 | . 211 800 1219 1111 452 . 2943 3487 3954 1323 Core 11022 | . 172 573 918 773 305 . 2196 2342 2708 1035 Absorbed by Shields 2134 | . . . . . 212 . . 347 807 768 Redirected to Core 9532 | . 121 451 754 693 271 . 1945 2003 2435 859 Ignored by Resistances 6027 | . 62 241 353 320 287 . 1195 1465 1806 298 Core Remaining (%) 75 | 100 90 92 94 64 65 65 8 83 97 . Volleys Fired 766 | 15 33 83 86 92 29 . 108 161 125 34 Largest 4 | 2 2 4 4 4 4 . 4 4 4 4 Hottest 340 | 70 70 224 224 228 237 . 255 286 315 340 Shots Fired 2628 | 30 65 302 344 285 101 . 401 537 428 135 Gun 1034 | 30 65 262 . . . . 192 211 207 67 Cannon 1594 | . . 40 344 285 101 . 209 326 221 68 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 1391 | 15 33 164 172 184 58 . 206 318 207 34 Thermal 1237 | 15 32 138 172 101 43 . 195 219 221 101 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 66 | 13 24 27 25 36 55 . 66 47 49 50 Robot Miss Streak 5 | 2 2 5 3 1 1 . 2 3 2 1 Penetration Max 1 | . . . . 1 . . 1 1 1 1 Secondary Targets 38 | . 1 8 . . . . . 22 7 . Max Gunslinging Chain 2 | . 1 1 . . . . . 2 1 . Shots Hit Robots 1829 | 20 50 201 234 180 69 . 297 424 316 38 Core Hits 801 | 7 22 71 76 102 26 . 127 197 144 29 Critical Kills 58 | . . . 3 . . . 12 17 23 3 Critical Parts Destroyed 55 | . . . . . . . 11 27 16 1 Critical Strikes 163 | 1 5 13 8 9 2 . 25 57 39 4 Burn 19 | 1 5 13 . . . . . . . . Meltdown 15 | . . . 3 . . . 4 4 3 1 Destroy 103 | . . . . . . . 20 44 36 3 Blast 26 | . . . 5 9 2 . 1 9 . . Melee Attacks 5 | . . . . . 1 . . . 4 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 53092 | 247 625 3078 5458 5842 1783 . 10227 12800 11040 1992 Guns 15454 | 247 625 2552 . . . . 3940 4339 2936 815 Cannons 34955 | . . 526 5332 4635 1783 . 4980 8461 8061 1177 Explosions 2640 | . . . 126 1207 . . 1307 . . . Melee . | . . . . . . . . . . . Ramming 43 | . . . . . . . . . 43 . Kinetic 23041 | 98 300 1528 2576 2749 927 . 4228 7373 2936 326 Thermal 28960 | 149 325 1550 2756 2171 856 . 5999 5427 8061 1666 Explosive 830 | . . . 113 717 . . . . . . Electromagnetic 218 | . . . 13 205 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . 1 . . 3 1 14 1 Average Corruption 2 | . . . . 1 . . 2 1 5 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 74 | . . . . 3 . . 15 6 49 1 Message Errors 9 | . . . . . . . 3 . 6 . Matter Fused 18 | . . . . 2 . . 3 3 10 . Heat Flow Errors 10 | . . . . . . . 2 2 6 . Energy Discharges 12 | . . . . . . . 1 1 9 1 Parts Rejected 4 | . . . . . . . 1 . 3 . Data Loss (minor) 6 | . . . . . . . 1 . 5 . Data Loss (major) 6 | . . . . 1 . . 1 . 4 . Misfires 3 | . . . . . . . 1 . 2 . Alerts 2 | . . . . . . . 1 . 1 . Weapon Failures 4 | . . . . . . . 1 . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1216 | . . 1 62 139 50 . 384 152 400 28 Projectiles 849 | . . 1 56 107 50 . 68 152 387 28 Explosions 354 | . . . 6 32 . . 316 . . . Melee 13 | . . . . . . . . . 13 . Knockbacks 80 | . . 1 25 13 13 . 2 25 1 . Impact 1 | . . . . . . . . . 1 . Kinetic 73 | . . 1 24 13 12 . 2 21 . . Secondary 6 | . . . 1 . 1 . . 4 . . Self-Inflicted Damage 236 | . . . . 197 18 . . . 21 . Shots 4 | . . . . 3 1 . . . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 703 | . 18 436 163 98 337 . 538 703 209 24 Average Temperature 87 | . 12 114 38 23 87 . 145 116 44 8 Received Heat Transfer 3823 | . 189 408 873 435 108 . 414 636 735 25 Effects 23 | . . 4 . . 1 . 14 4 . . Shutdowns 8 | . . 1 . . 1 . 5 1 . . Energy Bleed 5 | . . 1 . . . . 4 . . . Interference 4 | . . . . . . . 4 . . . Matter Decay 2 | . . . . . . . 1 1 . . Short Circuit 1 | . . 1 . . . . . . . . Damage (minor) 2 | . . 1 . . . . . 1 . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 20 | . . 1 3 . . . 6 5 4 1 Combat Hostiles 17 | . . 1 2 . . . 5 4 4 1 Parts Melted 109 | 1 1 13 16 . 4 . 27 15 27 5 Heat Transferred 39585 | 518 1332 4736 4943 2827 1288 . 7986 7422 7127 1406 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1768 | 30 223 717 988 973 636 183 1401 1768 1659 1179 Initial 865 | . 16 79 249 304 410 183 76 632 865 813 Average 793 | 11 110 516 771 446 539 183 689 1187 1169 973 Maximum Alert Level 5 | . 1 3 3 3 2 . 4 5 5 4 Low Security (%) 8 | 100 94 7 . 11 . 100 12 . . . Level 1 10 | . 5 13 12 36 . . 10 . . . Level 2 23 | . . 71 14 32 100 . 36 3 . . Level 3 32 | . . 7 73 19 . . 15 35 46 90 Level 4 21 | . . . . . . . 25 47 49 9 Level 5 3 | . . . . . . . . 13 3 . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 47 | . 1 3 3 7 . . 10 11 10 2 Investigation 5 | . 1 1 1 2 . . . . . . Extermination 10 | . . . . 1 . . 1 3 5 . Reinforcement 18 | . . 2 1 3 . . 4 4 2 2 Assault 12 | . . . 1 . . . 4 4 3 . Garrison 2 | . . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 . . 2 . . . Haulers Reinforced 8 | . . . . 2 . . 2 2 1 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . 2 2 1 1 . . 4 2 1 1 Communications Jammed 54 | . . . . . . . . 2 35 17 Distress Signals 49 | . . . . . . . . 2 34 13 Times Spotted 373 | . 11 40 43 46 15 . 52 83 67 16 Peak Tracking Total 9 | . 4 5 5 4 5 . 9 7 6 6 Tactical Retreats 10 | . . 2 1 . . . 1 3 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . 1 1 . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 72 | . . . . 38 . . . . 34 . Triggered 1 | . . . . 1 . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 14 | . . . . 8 . . . . 6 . Reused . | . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . 6 . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . 6 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 66 | . . 3 5 29 4 . 21 3 . 1 Max in Single Turn 14 | . . 1 1 7 3 . 14 1 . 1 Garrison Access 4 | . . . . 2 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 34 | . 5 6 4 9 1 . 1 3 5 . Terminals 30 | . 5 6 4 7 1 . . 3 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . 1 . 1 . Total Hacks 114 | . 14 19 14 32 9 . 2 11 13 . Successful 69 | . 9 13 9 19 7 . 1 3 8 . Failed 45 | . 5 6 5 13 2 . 1 8 5 . Catastrophic 2 | . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 83 | . 14 16 8 17 8 . . 11 9 . Terminals 108 | . 14 19 14 29 9 . . 11 12 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 3 . . 2 . 1 . Terminal Hacks 38 | . 4 7 5 12 6 . . 1 3 . Record 2 | . . . . . . . . . 2 . Robot Analysis 2 | . . . . 2 . . . . . . Prototype ID Bank 3 | . . . 1 2 . . . . . . Level Access Points 4 | . . . . 1 1 . . 1 1 . Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 5 | . 1 1 1 1 1 . . . . . Alert Level 6 | . . 2 1 1 2 . . . . . Unreport Threat 2 | . . 1 . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . . Zone Layout 12 | . 3 3 2 3 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 2 . . 1 . 1 . Seal Access 4 | . . . . 2 . . 1 . 1 . Unauthorized Hacks 27 | . 5 6 4 5 1 . . 2 4 . Terminals 27 | . 5 6 4 5 1 . . 2 4 . Botnet 27 | . 5 6 4 5 1 . . 2 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 5 | . . 1 1 1 . . . 1 1 . Used 3 | . . . 1 . . . . 1 1 . Hacking Detections 18 | . 3 4 2 3 . . . 3 3 . Full Trace Events 3 | . . 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . 1 . Non-combat 2 | . . . . . 1 . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . 1 . parse_system 1 | . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10909 | 111 294 1172 1218 1994 433 108 1121 1794 2258 406 Spaces Moved 7431 | 56 233 833 790 1581 306 107 670 1051 1564 240 Core 15 | 15 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 7416 | 41 233 833 790 1581 306 107 670 1051 1564 240 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 100 100 93 90 100 100 Average Speed 96 | 95 80 83 92 99 100 100 95 101 100 111 Slowest Speed 150 | 150 80 95 105 105 100 100 115 115 100 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . 5 Exploration Rate (%) 33 | 4 49 78 69 51 12 3 24 32 40 6 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 76 | . . . 1 . 1 . . 12 11 51 Terrain Destroyed 452 | . . 4 42 96 23 . 122 62 37 66 Melee . | . . . . . . . . . . . Projectile 275 | . . 4 20 27 10 . 49 62 37 66 AOE 177 | . . . 22 69 13 . 73 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 9599 | 80 274 1112 1064 1818 378 109 943 1524 2002 295 Wait 606 | . . 133 123 48 27 1 55 106 95 18 Move 7418 | 55 232 832 789 1580 305 106 669 1050 1563 237 Hop . | . . . . . . . . . . . Pick Up 6 | . . . . . . . . 2 4 . Fast Attach 82 | 7 2 12 2 8 2 . 15 16 15 3 Attach 6 | . . . . . . . . 1 5 . Detach . | . . . . . . . . . . . Swap 38 | 1 . 9 8 4 . 1 4 6 5 . Drop 90 | 2 . 16 8 13 1 1 13 20 16 . Fire 766 | 15 33 83 86 92 29 . 108 161 125 34 Melee 5 | . . . . . 1 . . . 4 . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . Trap 72 | . . . . 38 . . . . 34 . Miscellaneous 506 | . 7 27 48 35 13 . 79 162 135 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 18) 284 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 7) 405 | -10/Materials | Identified exit to Materials 406 | -10/Materials | Entered another Materials area 408 | -9/Materials | Reached level 2 408 | -9/Materials | Reached level 3 410 | -9/Materials | Upgraded with Propulsion slot (x1) 410 | -9/Materials | Upgraded with Weapon slot (x2) 482 | -9/Materials | Reached level 4 502 | -9/Materials | Upgraded with Utility slot (x1) 544 | -9/Materials | Destroyed 7 combat bots 670 | -9/Materials | Discovered new exit (range 16) 680 | -9/Materials | Reached level 5 716 | -9/Materials | Discovered new exit (range 15) 852 | -9/Materials | Discovered new exit (range 16) 1068 | -9/Materials | Reached level 6 1427 | -9/Materials | Discovered new exit (range 17) 1447 | -9/Materials | Build established: Hacker-Skirmisher 1577 | -9/Materials | Identified exit to Materials 1578 | -9/Materials | Entered another Materials area 1580 | -8/Materials | Reached level 7 1580 | -8/Materials | Reached level 8 1586 | -8/Materials | Upgraded with Propulsion slot (x1) 1586 | -8/Materials | Upgraded with Utility slot (x1) 1721 | -8/Materials | Discovered new exit (range 3) 1723 | -8/Materials | Identified exit to Factory 1866 | -8/Materials | Reached level 9 1910 | -8/Materials | Destroyed 7 combat bots 1984 | -8/Materials | Reached level 10 2147 | -8/Materials | Discovered exit to Factory (range 13) 2378 | -8/Materials | First assault squad dispatched 2469 | -8/Materials | Reached level 11 2760 | -8/Materials | Discovered exit to Factory (range 7) 2760 | -8/Materials | Upgraded with Utility slot (x1) 2796 | -8/Materials | Entered Factory 2798 | -7/Factory | Reached level 12 3171 | -7/Factory | Discovered new exit (range 8) 3181 | -7/Factory | Identified exit to Storage 3636 | -7/Factory | Reached level 13 3646 | -7/Factory | Build established: Hacker-Assassin 3997 | -7/Factory | Reached level 14 4051 | -7/Factory | Discovered exit to Storage (range 6) 4054 | -7/Factory | Destroyed 8 combat bots 4352 | -7/Factory | Reached level 15 4418 | -7/Factory | Discovered new exit (range 13) 4578 | -7/Factory | Discovered new exit (range 11) 4592 | -7/Factory | Identified exit to Lower Caves 4682 | -7/Factory | Identified exit to Factory 4786 | -7/Factory | Upgraded with Utility slot (x1) 4790 | -7/Factory | Entered another Factory area 4792 | -6/Factory | Reached level 16 4848 | -6/Factory | Core integrity fell below 50% 4863 | -6/Factory | Reached level 17 4926 | -6/Factory | Identified exit to Factory 5098 | -6/Factory | Spotted B-75 Beast 5172 | -6/Factory | Build established: Hacker-Skirmisher 5223 | -6/Factory | Entered another Factory area 5225 | -5/Factory | Reached level 18 5321 | -5/Factory | Discovered new exit (range 9) 5329 | -5/Factory | Identified exit to Factory 5331 | -5/Factory | Entered another Factory area 5333 | -4/Factory | Reached level 19 5335 | -4/Factory | Upgraded with Propulsion slot (x1) 5364 | -4/Factory | Reached level 20 5554 | -4/Factory | Core integrity fell below 50% 5590 | -4/Factory | Core integrity fell below 20% 5622 | -4/Factory | Destroyed 7 combat bots 5711 | -4/Factory | Reached level 21 6053 | -4/Factory | Reached level 22 6068 | -4/Factory | Spotted B-86 Titan 6081 | -4/Factory | First assault squad dispatched 6090 | -4/Factory | Discovered new exit (range 4) 6093 | -4/Factory | Identified exit to Upper Caves 6135 | -4/Factory | Garrison activated, responded to threat 6159 | -4/Factory | Reached level 23 6229 | -4/Factory | Destroyed B-86 Titan 6250 | -4/Factory | Destroyed 13 combat bots 6370 | -4/Factory | Upgraded with Propulsion slot (x1) 6370 | -4/Factory | Upgraded with Utility slot (x1) 6419 | -4/Factory | Discovered new exit (range 15) 6419 | -4/Factory | Found Prototype Processor 6419 | -4/Factory | Identified Exp. Melee Analysis Suite 6446 | -4/Factory | Identified exit to Research 6452 | -4/Factory | Entered Research 6453 | -3/Research | Core integrity fell below 50% 6453 | -3/Research | Core integrity fell below 20% 6454 | -3/Research | Reached level 24 6454 | -3/Research | Reached level 25 6535 | -3/Research | Discovered new exit (range 19) 6583 | -3/Research | Upgraded with Utility slot (x1) 6712 | -3/Research | Reached level 26 6781 | -3/Research | Found Heavy Servo Lattice 6952 | -3/Research | First assault squad dispatched 7055 | -3/Research | Identified exit to Testing 7154 | -3/Research | Reached level 27 7601 | -3/Research | Build established: Hacker-Gunner 7828 | -3/Research | Reached level 28 8079 | -3/Research | Destroyed 9 combat bots 8203 | -3/Research | Identified exit to Research 8246 | -3/Research | Entered another Research area 8248 | -2/Research | Reached level 29 8330 | -2/Research | Reached level 30 8564 | -2/Research | Core integrity fell below 50% 8776 | -2/Research | First assault squad dispatched 8868 | -2/Research | Discovered new exit (range 13) 8947 | -2/Research | Spotted B-90 Cyclops 9270 | -2/Research | Spotted B-90 Cyclops 9345 | -2/Research | Build established: Wizard-Gunner 9453 | -2/Research | Reached level 31 9506 | -2/Research | Found Prototype Processor 9506 | -2/Research | Identified Exp. Core Analyzer 9623 | -2/Research | Found Prototype Device 9623 | -2/Research | Identified Exp. Actuator Array 9702 | -2/Research | Found Exp. Core Analyzer 9705 | -2/Research | Found Exp. Core Analyzer 9737 | -2/Research | Discovered new exit (range 9) 9834 | -2/Research | Upgraded with Power slot (x1) 9834 | -2/Research | Upgraded with Utility slot (x1) 9907 | -2/Research | Destroyed 8 combat bots 9966 | -2/Research | Identified exit to Access 10110 | -2/Research | System corruption reached 10% 10459 | -2/Research | Reached level 32 10504 | -2/Research | Entered Access 10604 | -1/Access | Reached level 33 10656 | -1/Access | Spotted B-99 Colossus 10656 | -1/Access | Spotted B-99 Colossus 10747 | -1/Access | Crushed by falling debris 10758 | -1/Access | Crushed by falling debris 10787 | -1/Access | Crushed by falling debris 10789 | -1/Access | Crushed by falling debris 10790 | -1/Access | Core integrity fell below 50% 10862 | -1/Access | Crushed by falling debris 10862 | -1/Access | Core integrity fell below 20% 10910 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 10891_ System corrupted: Energy discharge (-167). 10891_ K-01 Serf collects debris. 10896_ Slug penetrates Earth. 10897_ U-05 Engineer builds a Wall. 10900_ Acquired 4 matter. 10901_ K-01 Serf destroyed. 10901_ Slug penetrates H-81 Overseer. 10901_ H-81 Overseer call for reinforcements jammed. 10901_ Penetrated by Slug. 10901_ K-01 Serf destroyed. 10902_ Acquired 3 matter. 10903_ Knocked back. 10905_ Acquired 1 matter. 10906_ S-43 Plague destroyed. 10907_ Acquired 4 matter. 10907_ H-81 Overseer call for reinforcements jammed. 10909_ K-01 Serf collects debris. 10910_ Slug penetrates H-81 Overseer. 10910_ Destroyed Adv. Transmission Jammer. 10910_ H-81 Overseer call for reinforcements jammed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #???? | | ???????????????????????????????????????##"####???? | | ??????????????????????????????????????## ##??????? | | ??????????????????????? ?????????????####???????? | | ??????????????????????? ! ????????????# #????????? | | ??????????????????????? Y???????????## #????????? | | ??????????????????????? u??????????## ##????????? | | ???????????????????????# ?????????## # #????????? | | ???????????????????????# ????????## ## #????????? | | ???????????????????????# k#??????###### #????????? | | ???????????????????????# #??????## #?# #????????? | | ???????????????????????# #?????### #?# #????????? | | ???????????????????????# A####### # ### #????????? | | ???????????????????????# # ####????????? | | ???????????????????????# k## # ##### #????????? | | ???????????????????????# #######"#######????????? | | ???????????????????????# "" """"???????????????? | | ???????????????????????#%R" """"???????????????? | | ???????????????????????# % "????????????" | | ???????????????????????# "????????????" | | ???????????????????????# "????????????" | | ???????????????????????# "????????????" | | ???????????????????????# "????????????" | | ??????????????????????##%*% "????????????" | | ???????????????????####%*[=!* "????????????" | | ???????????????????# =%!@s[= "????????????" ? | | ???????????????????#####s%H######"???????????????? | | ???????????????????????#!!# # #??????????????????? | | ???????????????????????#%%### #??????????????????? | | ???????????????????????#==#?? #??????????????????? | | ???????????????????????# #??##??????????????????? | | ??????????????????????##s #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????##u #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 59 Energy Capacity 640 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 21 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 16 EM Shielding 2 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 12 Armor Integrity Analysis 40 Matter Filtering 30 Particle Charging 25 Offensive Hacking 37 Defensive Hacking 27 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Levels Raised 32 | . . 5 5 4 2 1 5 5 4 1 XP Earned 52585 | 4000 905 7959 6556 6405 2940 1500 8209 6908 5137 2066 XP Spent 48815 | 3995 . 7500 7475 6025 2935 . 9020 5965 5900 . Upgrades 96 | 10 . 22 11 10 11 . 14 11 7 . Power Slot 1 | . . . . . . . . . 1 . Propulsion Slot 5 | 1 . 1 1 . . . 2 . . . Utility Slot 10 | 3 . 1 2 1 . . 1 1 1 . Weapon Slot 3 | 1 . 2 . . . . . . . . Core Integrity 9 | 1 . 4 . . 2 . . 2 . . Heat Dissipation 18 | 2 . 7 . . . . 5 4 . . Energy Generation 4 | . . 1 . 2 1 . . . . . Energy Storage 5 | . . . 1 . 1 . . 3 . . Matter Storage 2 | . . . 1 . 1 . . . . . Mass Support 2 | . . . . 1 . . . 1 . . Inventory Capacity 1 | . . . . . . . 1 . . . Sight Range 4 | . . 1 . . . . 3 . . . Sensor Range 10 | . . 1 2 1 6 . . . . . Terrain Scan Density 3 | 1 . . . . . . 2 . . . Ranged Accuracy 5 | 1 . . 2 2 . . . . . . Hack Attack % 3 | . . 1 2 . . . . . . . Hack Defense % 3 | . . 3 . . . . . . . . KI Resistance % 2 | . . . . 2 . . . . . . TH Resistance % 1 | . . . . 1 . . . . . . KI Damage % 3 | . . . . . . . . . 3 . TH Damage % 2 | . . . . . . . . . 2 . Protomatter Created 5426 | . . 249 511 437 107 . 932 1521 1649 20 Integrity Restored 11103 | . 147 567 976 656 282 . 1767 3624 3084 . Core 9958 | . 112 567 933 519 282 . 1655 3037 2853 . Parts 1145 | . 35 . 43 137 . . 112 587 231 . Protomatter Decayed 1060 | . . 9 88 67 . . 205 121 570 . Game ------ Seed TripodTachyonSuperbattery Manual? 0 Play Time 02:27:43 Cumulative 379.2 hours Start 2024.05.25 @ 09:24:04 End 2024.05.25 @ 19:04:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 59 Rogue 0 Adventurer 59 Explorer 0 Win Type - Total 8 Types 1/0/1/2/0/1/1/1/1 Lore% 71 Gallery% 70 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40f979ff-ba91-4025-9fe9-bc43cc9231d5