Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 00:12:47 Player: puppuppit Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (135) 675 Value Destroyed (5427) 5427 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2030) 2030 TOTAL SCORE: 11252 Bonus ------- High Alert Combat Kills 807 Follower Combat Kills 527 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 160/160 System Corruption 11% Temperature Cool (0) Movement Hovering (56) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Gravmag System Gravmag System (fused) Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Advanced Weight Redist. System Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Assault Cannon > --- INVENTORY (5) ---- Micro Nuclear Core Flight Unit Light Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit System Shield System Shield > --- WEAPON ----------- Bore Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Light Fission Core Flight Unit Small Matter Pod Light Assault Rifle Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 3 . . . Utility 1 | . . . . . 1 . . . Weapon . | . . . . . . . . . Parts Attached 135 | 9 6 15 3 2 38 43 10 9 Power 16 | 1 2 3 . . 3 6 . 1 Engine 10 | 1 2 2 . . 1 4 . . Core 6 | . . 1 . . 2 2 . 1 Reactor . | . . . . . . . . . Propulsion 52 | 4 2 7 2 . 15 16 3 3 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 11 | 4 2 5 . . . . . . Hover 6 | . . . . . . 3 3 . Flight 35 | . . 2 2 . 15 13 . 3 Utility 26 | 2 . 1 . 1 8 9 5 . Device 8 | 1 . 1 . . 2 3 1 . Storage 2 | 1 . . . . 1 . . . Processor 5 | . . . . 1 3 1 . . Hackware 3 | . . . . . 2 1 . . Protection 8 | . . . . . . 4 4 . Artifact . | . . . . . . . . . Weapon 41 | 2 2 4 1 1 12 12 2 5 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 23 | 2 2 3 1 . 4 8 1 2 Ballistic Cannon 5 | . . . . . 3 1 . 1 Launcher 12 | . . 1 . . 5 3 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 22 | . . . . . 4 15 1 2 Power 1 | . . . . . . 1 . . Propulsion 14 | . . . . . 4 8 1 1 Utility 1 | . . . . . . 1 . . Weapon 6 | . . . . . . 5 . 1 Highest Loss Streak 9 | . . . . . 3 9 1 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 98 65 61 94 93 99 90 Engine 5 | . 14 12 . . 6 4 . . Core 3 | . . 1 5 . 1 2 9 9 Wheel 7 | . 28 27 11 . . . . . Hover 4 | . . . . . . 1 11 18 Flight 23 | . . . 16 28 42 40 33 18 Device 7 | . 14 13 14 2 2 2 8 9 Storage 6 | . 14 14 14 14 9 2 . . Processor 4 | . . . . 11 6 15 . . Hackware 1 | . . . . . 7 . . . Protection 6 | . . . . . . 6 17 18 Ballistic Gun 15 | . 28 28 2 . 7 15 17 10 Ballistic Cannon 3 | . . . . . 8 . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 15 15 15 15 9 23 21 29 27 Greatest Support 30 | 26 20 20 20 8 24 23 30 27 Greatest Overweight (x) 2 | . . 2 . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 5 5 Average Carried 6 | . 6 7 7 8 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 3 8 8 8 8 8 5 5 5 Class Distribution -------------------- 48% | Scavenger-Mutant 30% | Scavenger-Sprinter 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 4174 | 344 650 349 30 19 1052 926 220 584 Remotely 1185 | 160 650 319 . . . 56 . . Salvage Created 3456 | 159 832 443 . . 927 426 130 539 Parts 260 | 19 72 33 . . 66 31 9 30 Haulers Intercepted 8 | . 2 . . . 5 . 1 . Recyclers Shooed 2 | 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 78 | . 10 9 . . 18 20 3 18 Guns 33 | . 10 6 . . 2 6 1 8 Cannons 9 | . . . . . 3 . . 6 AOE 36 | . . 3 . . 13 14 2 4 Classes Destroyed 13 | 2 7 . . . 3 1 . . Worker 13 | . 6 2 . . 4 . 1 . Builder 10 | . 4 2 . . 4 . . . Tunneler 9 | 5 2 1 . . 1 . . . Hauler 8 | . 2 . . . 5 . 1 . Recycler 7 | 1 1 2 . . 3 . . . Mechanic 2 | . . . . . 2 . . . Operator 2 | . 1 . . . . . 1 . Watcher 6 | . 3 . . . 3 . . . Swarmer 37 | . 3 6 . . 9 11 2 6 Grunt 25 | . 7 3 . . 3 5 . 7 Brawler 4 | . . . . . . 1 . 3 Duelist 3 | . . . . . 3 . . . Sentry 9 | . . . . . 3 3 1 2 Best Kill Streak 13 | 6 9 4 . . 11 13 4 3 Combat Bots Only 13 | . 7 3 . . 8 13 2 3 Max Kills in Single Turn 6 | 1 2 3 . . 6 4 4 1 Gunslinging 1 | . 1 . . . . . . . Exploded 5 | . . 3 . . 5 4 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 300 | . 41 36 . . 61 103 13 46 Missed 105 | . 15 9 . . 22 34 3 22 Damage Taken 2982 | . 264 292 . . 624 1215 149 438 Core 680 | . 70 58 . . 171 330 14 37 Absorbed by Shields 16 | . . . . . . 16 . . Regen/Repaired (Parts) 50 | . . . . . 50 . . . Core Remaining (%) 74 | 100 . . . 48 . . . . Volleys Fired 349 | 9 64 34 . . 98 66 9 69 Largest 2 | 2 2 2 . . 2 2 2 2 Hottest 90 | 40 40 40 . . 90 57 56 67 Shots Fired 595 | 18 128 61 . . 180 83 18 107 Gun 410 | 18 128 60 . . 78 59 17 50 Cannon 143 | . . . . . 89 5 . 49 Launcher 42 | . . 1 . . 13 19 1 8 Special . | . . . . . . . . . Kinetic 552 | 18 128 60 . . 166 64 17 99 Thermal 1 | . . . . . 1 . . . Explosive 42 | . . 1 . . 13 19 1 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 4 11 7 . . 5 5 8 5 Robot Miss Streak 11 | 1 4 4 . . 11 2 2 3 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 282 | 10 78 32 . . 77 34 12 39 Core Hits 204 | 7 39 22 . . 62 39 10 25 Critical Kills 9 | . . . . . 9 . . . Critical Parts Destroyed 12 | . . . . . 12 . . . Critical Strikes 23 | . . . . . 23 . . . Destroy 23 | . . . . . 23 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7434 | 121 1048 536 . . 2844 1456 359 1070 Guns 2843 | 121 1048 430 . . 366 322 179 377 Cannons 1254 | . . . . . 900 . . 354 Explosions 3280 | . . 106 . . 1578 1077 180 339 Melee . | . . . . . . . . . Ramming 57 | . . . . . . 57 . . Kinetic 4076 | 121 1048 430 . . 1245 322 179 731 Thermal 507 | . . . . . 507 . . . Explosive 2794 | . . 106 . . 1092 1077 180 339 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 . 11 11 11 Average Corruption 6 | . 1 1 1 1 . 10 11 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 94 | . 8 5 2 1 . 28 10 40 Message Errors 21 | . 1 1 . 1 . 9 3 6 Matter Fused 16 | . 1 1 1 . . 6 2 5 Heat Flow Errors 9 | . 1 1 1 . . 2 1 3 Energy Discharges 15 | . 3 1 . . . 3 2 6 Parts Rejected 2 | . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 10 | . 1 1 . . . 2 . 6 Data Loss (major) 3 | . 1 . . . . . . 2 Misfires 6 | . . . . . . 3 . 3 Alerts 3 | . . . . . . . 1 2 Misdirections 3 | . . . . . . . . 3 Weapon Failures 5 | . . . . . . 3 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 188 | . . . . . 153 9 . 26 Projectiles 50 | . . . . . 24 . . 26 Explosions 138 | . . . . . 129 9 . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . . 7 . . 2 Impact . | . . . . . . . . . Kinetic 8 | . . . . . 6 . . 2 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 219 | . . . . . 65 57 . 97 Shots 5 | . . . . . 2 . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 309 | . 231 260 270 . 309 175 248 293 Average Temperature 68 | . 103 98 137 . 69 48 89 74 Received Heat Transfer 858 | . 105 114 . . 171 279 54 135 Effects 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 487 | . . . . . 487 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1761 | 30 406 313 . . 876 1734 963 1761 Initial 845 | . 19 95 . . . 484 845 622 Average 785 | 10 176 206 . . 554 1238 933 1232 Maximum Alert Level 5 | . 2 1 . . 3 5 3 5 Low Security (%) 15 | 100 56 30 . 100 10 . . . Level 1 17 | . 41 69 . . 10 . . . Level 2 11 | . 2 . . . 47 3 . 9 Level 3 28 | . . . . . 30 34 100 37 Level 4 16 | . . . . . . 44 . 23 Level 5 10 | . . . . . . 16 . 29 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 3 . . . 4 . 2 . Investigation 4 | . 2 . . . 1 . 1 . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault 3 | . . . . . 3 . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 5 | . 2 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 22 11 . . 37 29 6 28 Peak Tracking Total 9 | . 6 3 . . 9 9 4 8 Tactical Retreats 20 | . 1 1 . . 4 5 . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 10 | . . . . . 1 7 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . . . 3 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 29 | . 1 . . . 8 10 . 10 Max in Single Turn 2 | . 1 . . . 2 2 . 2 Garrison Relay 11 | . . . . . . 6 . 5 Phase Generator 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 30 | . 4 . 5 . 9 4 5 3 Terminals 22 | . 4 . . . 7 4 4 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 122 | . 13 . 50 . 36 8 8 7 Successful 78 | . 2 . 50 . 18 4 3 1 Failed 42 | . 10 . . . 17 4 5 6 Catastrophic 9 | . . . . . 4 2 2 1 Database Lockouts 2 | . 1 . . . 1 . . . Manual 32 | . 13 . 1 . 13 . 5 . Terminals 62 | . 13 . . . 27 8 7 7 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . . 8 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 69 | . 2 . 50 . 10 4 2 1 Record 50 | . . . 49 . 1 . . . Robot Analysis 5 | . 2 . . . 3 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . Emergency Access Points 3 | . . . . . 1 1 . 1 Terminal Index 2 | . . . . . 1 . 1 . Disarm Traps 1 | . . . . . 1 . . . Zone Layout 3 | . . . . . 2 . 1 . Patrol Navigation 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . 7 . . . Scan Component 4 | . . . . . 4 . . . Repair 3 | . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 4 . . . 8 1 5 3 Full Trace Events 6 | . 3 . . . 1 . 1 1 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . Time 78 | . . . . . 78 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 45 | . . . . . . 26 . 19 Machine Destruction 45 | . . . . . . 26 . 19 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . . 2 . 6 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 11 | . . 3 . . . 2 . 6 Largest Group 6 | . . 3 3 3 3 1 . 6 Highest-Rated Group 102 | . . 40 40 40 40 39 . 102 Highest-Rated Ally 39 | . . 16 16 16 16 39 . 18 Total Orders 2 | . . . . . . . . 2 STAY 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 Ally Attacks 65 | . . 5 . . 20 23 . 17 Total Damage 1759 | . . 77 . . 247 1072 . 363 Kills 17 | . . 1 . . 4 10 . 2 Allies Corrupted 1 | . . . . . . 1 . . Allies Melted 1 | . . . . . . . . 1 Turrets Deployed 3 | . . . . . . 2 . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 5 | . 2 . . . 3 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 5043 | 72 464 826 263 57 830 1169 276 1086 Spaces Moved 5787 | 36 292 833 440 84 1073 1664 321 1044 Core 9 | 3 . 1 . . . 5 . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1286 | 33 292 832 129 . . . . . Hover 1276 | . . . . . . 44 188 1044 Flight 3216 | . . . 311 84 1073 1615 133 . Fastest Speed 28 | 50 80 80 37 37 28 28 28 56 Average Speed 47 | 84 80 80 49 37 28 31 44 56 Slowest Speed 150 | 100 80 150 80 117 37 120 116 116 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 17 | . . . . 3 12 2 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 43 98 90 20 63 91 23 81 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 10 | . . . . . 4 . . 6 Terrain Destroyed 552 | . . 9 . . 191 141 5 206 Melee . | . . . . . . . . . Projectile 49 | . . . . . 47 . . 2 AOE 502 | . . 9 . . 144 140 5 204 Terrain Rammed 1 | . . . . . . 1 . . Walls Destroyed 1 | . . . . . . 1 . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 7505 | 54 397 935 488 107 1426 2230 434 1434 Wait 882 | . 17 31 32 22 184 277 86 233 Move 5748 | 35 291 832 439 77 1050 1659 321 1044 Hop 16 | . . . . 3 11 2 . . Pick Up 60 | 1 9 7 5 1 17 15 3 2 Fast Attach 51 | 7 1 4 . 2 15 15 3 4 Attach 27 | . . 2 2 . 9 10 3 1 Detach 19 | . 1 1 1 . 10 3 2 1 Swap 57 | 2 5 9 1 . 14 18 4 4 Drop 79 | . 9 15 8 2 18 22 3 2 Fire 349 | 9 64 34 . . 98 66 9 69 Melee . | . . . . . . . . . Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 127 | . . . . . . 114 . 13 Rewire 89 | . . . . . . 28 . 61 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: [*Fac x2] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 15) 403 | -10/Materials | Destroyed 7 combat bots 508 | -10/Materials | Central database locked down 537 | -10/Materials | Entered Mines 593 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 712 | -10/Mines | Discovered new exit (range 15) 821 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 842 | -10/Mines | Core integrity fell below 50% 855 | -10/Mines | Discovered new exit (range 13) 858 | -10/Mines | Build established: Scavenger-Mutant 941 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 941 | -10/Mines | Discovered new exit (range 5) 1025 | -10/Mines | Found a hidden stash of uninstalled traps 1042 | -10/Mines | Identified exit to Subcaves 1363 | -10/Mines | Entered Exiles 1363 | -10/Exiles | Accompanied by 3 allies 1387 | -10/Exiles | Met 8R-AWN 1402 | -10/Exiles | Met EX-HEX 1423 | -10/Exiles | Met EX-BIN 1434 | -10/Exiles | Aligned with FarCom system 1435 | -10/Exiles | Given EX-Vault access code 1467 | -10/Exiles | Opened EX-Vault 1475 | -10/Exiles | Found Deploy-a-Sentry 1478 | -10/Exiles | Found Deploy-a-Sentry 1479 | -10/Exiles | Found Deploy-a-Sentry 1489 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1498 | -10/Exiles | Met EX-DEC 1502 | -10/Exiles | Learned location of Zion (-6) 1518 | -10/Exiles | Visited The Gauntlet 1591 | -10/Exiles | Discovered new exit (range 10) 1626 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1626 | -10/Exiles | Entered Mines 1626 | -9/Mines | Accompanied by 3 allies 1647 | -9/Mines | Discovered new exit (range 9) 1683 | -9/Mines | Entered Materials 1683 | -8/Materials | Accompanied by 3 allies 1683 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1685 | -8/Materials | Discovered new exit (range 8) 1694 | -8/Materials | Central database locked down 1799 | -8/Materials | Destroyed 8 combat bots 1800 | -8/Materials | Lost 3 allies 1804 | -8/Materials | Lost 3 parts (3n) 1809 | -8/Materials | Identified exit to Storage 1869 | -8/Materials | Discovered new exit (range 11) 1884 | -8/Materials | Discovered exit to Storage (range 15) 1946 | -8/Materials | Repaired Flight Unit 1973 | -8/Materials | Repaired Flight Unit 2001 | -8/Materials | Repaired Flight Unit 2059 | -8/Materials | Discovered new exit (range 12) 2083 | -8/Materials | First assault squad dispatched 2512 | -8/Materials | Build established: Scavenger-Sprinter 2513 | -8/Materials | Identified exit to Garrison 2513 | -8/Materials | Entered Garrison 2534 | -8/Garrison | Phase Generator disabled 2555 | -8/Garrison | Triggered checkpoint 2555 | -8/Garrison | Triggered checkpoint 2560 | -8/Garrison | Triggered checkpoint 2577 | -8/Garrison | Triggered checkpoint 2615 | -8/Garrison | Destroyed 13 combat bots 2634 | -8/Garrison | DAS Turret deployed 2638 | -8/Garrison | Lost 3 parts (1p1n1w) 2641 | -8/Garrison | Discovered new exit (range 14) 2810 | -8/Garrison | Core integrity fell below 50% 2819 | -8/Garrison | P-60 Hacker assimilated allied I7-J9M(l) 2839 | -8/Garrison | DAS Turret deployed 2840 | -8/Garrison | Core integrity fell below 20% 2845 | -8/Garrison | System corruption reached 10% 2875 | -8/Garrison | Lost 9 parts (4n1u4w) 2890 | -8/Garrison | Discovered new exit (range 14) 2931 | -8/Garrison | Garrison Relay disabled 2964 | -8/Garrison | Triggered checkpoint 2988 | -8/Garrison | Garrison Relay disabled 3006 | -8/Garrison | Garrison Relay disabled 3266 | -8/Garrison | Garrison Relay disabled 3425 | -8/Garrison | Triggered checkpoint 3526 | -8/Garrison | Garrison Relay disabled 3591 | -8/Garrison | Garrison Relay disabled 3600 | -8/Garrison | Discovered new exit (range 11) 3602 | -8/Garrison | Learned Materials security intel 3682 | -8/Garrison | Entered Materials 3841 | -8/Materials | Garrison activated, responded to threat 3958 | -8/Materials | Identified exit to Garrison 3958 | -8/Materials | Entered Garrison 3973 | -8/Garrison | DAS Turret deployed 3994 | -8/Garrison | Triggered checkpoint 4070 | -8/Garrison | Triggered checkpoint 4084 | -8/Garrison | Build established: Scavenger-Mutant 4090 | -8/Garrison | Triggered checkpoint 4116 | -8/Garrison | Triggered checkpoint 4124 | -8/Garrison | Garrison Relay disabled 4222 | -8/Garrison | Discovered new exit (range 3) 4279 | -8/Garrison | Phase Generator disabled 4465 | -8/Garrison | Discovered new exit (range 9) 4587 | -8/Garrison | Garrison Relay disabled 4678 | -8/Garrison | Garrison Relay disabled 4914 | -8/Garrison | Lost 6 allies 4983 | -8/Garrison | Garrison Relay disabled 4994 | -8/Garrison | Garrison Relay disabled 5044 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04877_ System corrupted: Matter fused (-5). 04897_ The unstable cave ceiling collapses. 04899_ System corrupted: Component data lost. 04900_ The unstable cave ceiling collapses. 04927_ ZL7DN&F