Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 16:19:12 Player: Legion Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (1395) 1395 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 7395 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 42 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 618/620 System Corruption 12% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Improved Ion Engine Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (5) --- Compact Wheel Compact Wheel Compact Wheel Gravmag System Gravmag System > --- UTILITY (5) ------ Machine Analyzer Terrain Scan Processor Melee Analysis Suite Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Great Axe Power Sword > --- INVENTORY (5) ---- Compact Wheel Compact Wheel Supersonic Drone Bay (1/1) Flak Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Wheel Wheel Armored Wheel Combat Airjet Combat Airjet > --- UTILITY ---------- Machine Analyzer Thermal Defense Suite Hacking Suite Corruption Screen Supersonic Drone Bay > --- WEAPON ----------- Proton Cannon Power Sword > --- INVENTORY -------- Cooled Antigrav System Heavy Rocket Launcher Remote Datajack [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Hover Unit Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Makeshift Sword Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 . . Power 2 | . . . . . 1 . . . . 1 . . Propulsion 3 | . . . . . 1 1 . . . 1 . . Utility 3 | . . . . . 2 1 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 77 | . 4 5 . 1 23 12 . . 3 12 1 16 Power 13 | . . 2 . . 3 1 . . 1 1 1 4 Engine 9 | . . 2 . . 2 1 . . . . . 4 Core 4 | . . . . . 1 . . . 1 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 25 | . 3 . . . 6 4 . . . 5 . 7 Treads 3 | . . . . . 3 . . . . . . . Leg 2 | . 1 . . . . 1 . . . . . . Wheel 12 | . . . . . 1 3 . . . 3 . 5 Hover 8 | . 2 . . . 2 . . . . 2 . 2 Flight . | . . . . . . . . . . . . . Utility 22 | . . 1 . . 8 3 . . 2 4 . 4 Device 9 | . . 1 . . 3 1 . . 2 1 . 1 Storage 2 | . . . . . . . . . . 2 . . Processor 6 | . . . . . 3 . . . . 1 . 2 Hackware 1 | . . . . . 1 . . . . . . . Protection 4 | . . . . . 1 2 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 17 | . 1 2 . 1 6 4 . . . 2 . 1 Energy Gun 1 | . 1 . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 1 . . . 1 . . Ballistic Gun 2 | . . 1 . 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . Launcher 4 | . . . . . 4 . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 . . Parts Lost 38 | . . . . . 19 1 1 . . 10 . 7 Power 8 | . . . . . 5 . . . . 2 . 1 Propulsion 15 | . . . . . 6 1 1 . . 2 . 5 Utility 9 | . . . . . 5 . . . . 4 . . Weapon 6 | . . . . . 3 . . . . 2 . 1 Highest Loss Streak 9 | . . . . . 6 1 1 . . 9 . 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 6 | . 4 7 7 7 6 5 5 5 5 4 3 4 Power . | . 1 2 1 . . . . . . . 1 1 Propulsion 1 | . 2 2 3 2 1 . . . . . . 1 Utility 1 | . . . 1 2 1 2 2 2 2 1 . . Weapon 2 | . 1 1 2 1 3 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . 7 2 . 2 4 . . . . . 1 1 Power 3 | . 1 . . 1 1 . . . . . . . Propulsion 10 | . 4 1 . 1 2 . . . . . 1 1 Utility 3 | . 2 . . . 1 . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 84 89 85 99 75 68 77 76 80 62 85 78 Engine 9 | . 14 14 14 14 6 4 7 7 7 3 . 8 Core 1 | . . . . . . . . . 4 4 6 2 Treads 2 | . . . . . 15 . . . . . . . Leg 1 | . 26 . . . . 2 . . . . . . Wheel 5 | . . . . . . 12 16 15 15 9 20 17 Hover 13 | . 1 28 28 28 6 1 . . . 4 13 9 Device 10 | . . 5 14 14 11 4 7 7 9 9 12 7 Storage 7 | . 14 14 14 14 8 . . . . 1 . . Processor 5 | . . . . . 10 7 7 7 7 7 12 12 Hackware 2 | . . . . . 1 7 7 7 7 6 6 6 Protection 2 | . . . . . . 11 15 15 12 3 . . Energy Gun 1 | . 27 7 . . . . . . . . . . Energy Cannon 2 | . . . . . 1 11 8 7 7 4 6 2 Ballistic Gun 2 | . . 12 . 13 2 . . . . . . . Ballistic Cannon 1 | . . . . . . 2 5 7 7 3 . . Slashing Weapon 6 | . . 6 14 14 3 . . . . 2 6 9 Peak Build Rating 58 | . 6 12 14 16 43 47 45 38 55 55 58 50 Average Rating 26 | . 5 8 13 15 29 34 39 38 48 43 54 41 On Entrance 26 | 6 6 5 12 14 16 14 45 38 38 55 47 50 Avg Prop Armor Cover (%) 12 | . . . . . 13 5 . . . 13 14 13 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 62 | 14 14 13 11 12 34 51 51 47 62 62 22 34 Greatest Support 86 | 20 20 12 12 12 56 60 60 44 44 44 24 86 Greatest Overweight (x) 5 | . . 1 . . 5 3 1 1 1 1 . 5 Average Overweight (x) . | . . . . . . . . 1 1 . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 5 5 5 5 15 5 5 Average Capacity 6 | . 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | . 7 8 8 8 8 5 5 5 5 6 5 5 Average Carried 6 | . 4 7 7 7 6 5 5 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 8 5 5 5 5 5 4 4 5 Class Distribution -------------------- 72% | Mutant 9% | Scout 6% | Infiltrator-Mutant 4% | Skirmisher 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Matter Collected 1710 | 158 34 100 . 20 215 369 23 . 115 105 . 571 Remotely . | . . . . . . . . . . . . . Salvage Created 2113 | . 34 47 . 9 407 293 23 . . 140 . 1160 Parts 89 | . 3 8 . 1 24 10 2 . . 8 . 33 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 29 | . 1 2 . 1 12 5 1 . . 4 . 3 Melee 7 | . . . . 1 3 . . . . 1 . 2 Guns 3 | . 1 2 . . . . . . . . . . Cannons 3 | . . . . . . 2 1 . . . . . AOE 16 | . . . . . 9 3 . . . 3 . 1 Classes Destroyed 12 | . 2 1 . . 5 1 1 . . 2 . . Worker 5 | . . . . . 3 . . . . . . 2 Builder 6 | . . . . . 4 . . . . . . 2 Tunneler 1 | . . 1 . . . . . . . . . . Recycler 8 | . . . . . 1 . . . . . . 7 Operator 2 | . 1 . . . . 1 . . . . . . Swarmer 9 | . 1 2 . 1 4 . . . . . . 1 Grunt 9 | . . . . . 6 3 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 6 | . . . . . 2 2 . . . . . 2 Demolisher 1 | . . . . . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . . . . . Assembled 3 | . . . . . . . . . . 3 . . Best Kill Streak 12 | . 1 2 . 1 12 3 1 . . 3 . 8 Combat Bots Only 4 | . 1 2 . 1 4 3 1 . . 3 . 2 Max Kills in Single Turn 4 | . 1 1 . 1 4 2 1 . . 3 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . . 3 . 1 Melee 1 | . . . . 1 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Hostile Shots Fired 548 | . 19 19 . 2 215 40 16 . 27 78 . 132 Missed 183 | . 4 10 . 1 68 9 4 . 10 26 . 51 Hits 365 | . 15 9 . 1 147 31 12 . 17 52 . 81 Melee 2 | . . . . . . 2 . . . . . . Projectile 363 | . 15 9 . 1 147 29 12 . 17 52 . 81 AOE 20 | . . . . . 1 . . . . 19 . . Critical Strikes 10 | . . . . . 4 1 3 . 1 1 . . Damage Taken 5610 | . 142 78 . 10 2116 389 177 . 185 1333 . 1180 Core 1424 | . 42 8 . . 445 63 . . 16 529 . 321 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 39 | . . . . . . . . . . 39 . . Ignored by Resistances 109 | . . . . . . 22 . . 87 . . . Core Remaining (%) 71 | 100 . . . 80 19 . . . 88 . . . Volleys Fired 67 | . 7 4 . . 19 12 6 . 5 2 . 12 Largest 2 | . 2 2 . . 1 2 2 . 2 1 . 1 Hottest 125 | . 100 70 . . 39 125 102 . 97 60 . 75 Shots Fired 99 | . 14 8 . . 19 23 10 1 9 3 . 12 Gun 28 | . 14 8 . . 6 . . . . . . . Cannon 52 | . . . . . . 22 10 1 9 3 . 7 Launcher 18 | . . . . . 13 . . . . . . 5 Special 1 | . . . . . . 1 . . . . . . Kinetic 29 | . . 4 . . 6 9 4 1 5 . . . Thermal 33 | . 14 4 . . . 11 4 . . . . . Explosive 18 | . . . . . 13 . . . . . . 5 Electromagnetic 18 | . . . . . . 2 2 . 4 3 . 7 Robot Hit Streak 12 | . 2 4 . . 12 10 12 . 3 . . 3 Robot Miss Streak 9 | . 4 3 . . 2 2 4 . 9 1 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 94 | . 5 6 . 1 24 12 8 . 5 7 . 26 Core Hits 86 | . 3 3 . 1 27 16 4 . 8 10 . 14 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . 1 . . 1 . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . Melee Attacks 64 | . . 1 . 3 24 . . . . 8 . 28 Impact 2 | . . . . . 2 . . . . . . . Slashing 62 | . . 1 . 3 22 . . . . 8 . 28 Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . 1 . . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 2 . . . . . . 2 Damage Inflicted 5736 | . 62 137 . 38 1563 963 189 . 106 1012 . 1666 Guns 146 | . 62 59 . . 25 . . . . . . . Cannons 585 | . . . . . . 227 185 . 53 . . 120 Explosions 2869 | . . . . . 1056 736 4 . 53 719 . 301 Melee 2136 | . . 78 . 38 482 . . . . 293 . 1245 Ramming . | . . . . . . . . . . . . . Kinetic 250 | . . 22 . . 25 85 80 . 38 . . . Thermal 380 | . 62 37 . . . 133 102 . . . . 46 Explosive 1777 | . . . . . 1056 290 . . . 176 . 255 Electromagnetic 1193 | . . . . . . 455 7 . 68 543 . 120 Impact 63 | . . . . . 63 . . . . . . . Slashing 2073 | . . 78 . 38 419 . . . . 293 . 1245 Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 6 9 9 14 8 12 12 Average Corruption 9 | . . . . . 1 5 8 9 10 7 8 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . 8 . Effects 59 | . . . . . . 2 9 4 11 7 4 22 Message Errors 7 | . . . . . . . 3 1 1 1 . 1 Matter Fused 23 | . . . . . . . 2 2 6 4 2 7 Heat Flow Errors 3 | . . . . . . 1 . . 1 . . 1 Energy Discharges 9 | . . . . . . 1 2 . 1 . . 5 Parts Fused 2 | . . . . . . . . . 1 . 1 . Data Loss (minor) 6 | . . . . . . . 1 . . 1 . 4 Data Loss (major) 1 | . . . . . . . 1 . . . . . Misfires 3 | . . . . . . . . 1 . 1 . 1 Alerts 1 | . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . 1 . . 2 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 381 | . . . . . 29 54 . . . 27 . 271 Projectiles 1 | . . . . . . . . . . . . 1 Explosions 83 | . . . . . 3 54 . . . 26 . . Melee 297 | . . . . . 26 . . . . 1 . 270 Knockbacks 4 | . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 4 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . . . 20 47 . . . 104 . 112 Shots 5 | . . . . . 1 1 . . . 1 . 2 Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 250 | . 117 60 . . 9 250 . . 224 38 . 235 Average Temperature 61 | . 47 30 . . 3 74 . . 105 16 . 52 Received Heat Transfer 1028 | . 33 . . . 633 138 . . . 110 . 114 Effects 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 5 . . . 1 . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . 3 2 . . . . . . Heat Transferred 642 | . 185 111 . . . 185 111 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Latent Energy Used 983 | . . . . . . 400 58 . 125 400 . . LE Corruption 19 | . . . . . . 6 2 . 5 6 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Maximum Alert Level 2 | . . . . . 1 1 . . . 2 . 1 Low Security (%) 70 | . 100 100 . 100 83 47 . . . . 100 65 Level 1 22 | . . . . . 16 52 . . . 53 . 34 Level 2 6 | . . . . . . . . . . 46 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 485 | . 50 72 . 103 261 260 . . . 485 157 257 Initial 309 | . . 11 . . 31 86 . . . 309 157 53 Average 118 | . 7 20 . 9 75 178 . . . 349 118 149 Influence Increases 2619 | . 55 86 . 113 687 334 30 . 45 756 . 513 Destroy 0b10 Robot/C 660 | . 20 60 . 80 300 100 20 . . 20 . 60 Destroy 0b10 Robot/NC 125 | . 5 5 . . 40 5 . . . 15 . 55 Destroy Leader 150 | . . 10 . 10 70 30 10 . . . . 20 Allied During Kill 46 | . . 11 . 23 12 . . . . . . . Successful Hack 61 | . . . . . 28 16 . . . 10 . 7 Disable Machine 435 | . . . . . 75 135 . . . 195 . 30 Destroy Structure 287 | . . . . . 72 48 . . . 126 . 41 Advance Influence 300 | . . . . . . . . . . 300 . . Lose Combat Pursuer 555 | . 30 . . . 90 . . . 45 90 . 300 Influence Decreases 2429 | . 25 116 . 30 579 295 226 34 30 320 374 400 Entered New Map 620 | . . 19 . . 52 105 86 34 . 6 294 24 Time Decay 1266 | . 25 97 . 30 294 180 130 . 30 214 60 206 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 Lost Part 363 | . . . . . 173 10 10 . . 100 . 70 Lost Ally 80 | . . . . . 60 . . . . . 20 . Squads Dispatched 14 | . 1 1 . . 5 2 . . . 1 . 4 Investigation 5 | . 1 . . . 1 1 . . . 1 . 1 Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 4 | . . . . . 4 . . . . . . . Assault 1 | . . 1 . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Distress Signals 5 | . . . . . 5 . . . . . . . Communications Jammed 1 | . . . . . . . . . 1 . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 99 | . 9 3 . 1 30 6 1 . 5 13 6 25 Peak Tracking Total 7 | . 4 3 . 1 7 3 1 . 3 4 6 7 Tactical Retreats 17 | . 1 . . . 4 . . . 2 4 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Traps Triggered 8 | . 3 . . . 1 1 . . . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Machines Disabled 29 | . . . . . 5 9 . . . 13 . 2 Max in Single Turn 7 | . . . . . 5 4 . . . 7 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Machines Accessed 24 | . 2 . 4 . 4 3 . 4 . 3 . 4 Terminals 11 | . 2 . . . 3 3 . . . 2 . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . 2 Garrison Access . | . . . . . . . . . . . . . Total Hacks 100 | . 7 . 27 . 13 9 . 28 . 6 . 10 Successful 81 | . 2 . 27 . 8 5 . 28 . 2 . 9 Failed 18 | . 5 . . . 5 4 . . . 4 . . Catastrophic 4 | . 2 . . . 1 . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . 1 Manual 30 | . 7 . 1 . 10 7 . . . 2 . 3 Terminals 32 | . 7 . . . 11 9 . . . 4 . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . 2 . 8 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 63 | . 1 . 27 . 3 3 . 28 . 1 . . Record 37 | . . . 26 . . . . 11 . . . . Part Schematic 10 | . . . . . . . . 10 . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Refit 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . 1 . 7 Insert Component 2 | . . . . . . . . . . . . 2 Analyze 3 | . . . . . . . . . . . . 3 Retrieve Study 3 | . . . . . . . . . . 1 . 2 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 3 2 . . . . . 1 Terminals 7 | . 1 . . . 3 2 . . . . . 1 Assimilate 4 | . 1 . . . 2 1 . . . . . . Operators 3 | . . . . . 1 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 3 2 . . . 3 . 3 Full Trace Events 3 | . . . . . . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 10 . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . 1 . 2 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Total Allies 9 | . . 6 . . 1 1 . . . . 1 . Largest Group 6 | . . 6 6 4 5 1 . . . . 1 . Highest-Rated Group 120 | . . 120 120 71 81 16 . . . . 31 . Highest-Rated Ally 31 | . . 31 31 31 31 16 . . . . 31 . Total Orders 11 | . . 1 4 . . 1 . . 2 . 2 1 ROAM 1 | . . . 1 . . . . . . . . . FOLLOW 5 | . . 1 3 . . 1 . . . . . . EXPLORE 3 | . . . . . . . . . 1 . 1 1 RETURN 2 | . . . . . . . . . 1 . 1 . Ally Attacks 52 | . . 10 . 11 23 1 . . . . 7 . Total Damage 557 | . . 84 . 75 248 . . . . . 150 . Kills 7 | . . 1 . 3 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Active Infowar (turns) 4776 | . . 133 1445 362 806 369 274 105 269 447 128 438 Sensors 314 | . . . . . 314 . . . . . . . Terrain 2510 | . . 133 1445 362 570 . . . . . . . Machine Analysis 2141 | . . . . . 111 369 274 105 269 447 128 438 Cloaking 410 | . . . . . 82 . . . 92 236 . . Jamming 335 | . . . . . . . . . 83 252 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 2 . 1 . . . Drone Launches 3 | . . . . . . . . . 1 . 1 1 Drone Recoveries 3 | . . . . . . . . . 1 . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Turns Passed 5366 | . 248 314 1445 362 967 369 274 105 269 447 128 438 Spaces Moved 4187 | 1 140 303 1196 412 647 272 218 92 186 308 124 288 Core 73 | . . . . . 6 . . . . 58 . 9 Treads 274 | . . . . . 274 . . . . . . . Legs 123 | 1 122 . . . . . . . . . . . Wheels 982 | . . . . . . 256 218 92 186 109 . 121 Hover 2735 | . 18 303 1196 412 367 16 . . . 141 124 158 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 56 56 56 56 52 65 100 115 115 50 92 71 Average Speed 83 | 120 111 69 56 56 104 110 112 115 115 86 92 99 Slowest Speed 300 | 120 120 116 56 56 300 145 115 115 115 115 92 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . 6 . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 54 | 2 33 71 93 70 57 8 39 74 97 15 99 50 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 5 | . . 1 . 1 . . . . 3 . . . Spaces Dug 108 | . . . . . 89 . . . . . . 19 Terrain Destroyed 401 | . . . . . 153 54 1 . . 142 . 51 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . . AOE 400 | . . . . . 153 54 . . . 142 . 51 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Total 5885 | . 218 399 1973 540 897 312 236 91 229 470 138 382 Wait 1396 | . 57 78 769 120 159 5 12 . 31 133 9 23 Move 4175 | . 139 302 1195 411 645 271 217 91 185 308 123 288 Hop . | . . . . . . . . . . . . . Pick Up 29 | . 5 4 3 3 3 . . . 1 3 2 5 Fast Attach 52 | . 2 2 . . 16 10 . . 1 10 . 11 Attach 21 | . . 1 . 1 12 . . . . 3 2 2 Detach 16 | . 1 1 1 . 10 . . . . . 1 2 Swap 24 | . 2 2 . . 4 3 1 . 5 . . 7 Drop 34 | . 5 4 4 2 5 3 . . 1 3 1 6 Fire 67 | . 7 4 . . 19 12 6 . 5 2 . 12 Melee 60 | . . 1 . 3 22 . . . . 8 . 26 Ram 1 | . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 1 8 . . . . . . Rewire 1 | . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 14) 249 | -10/Materials | Entered Mines 269 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 292 | -10/Mines | Discovered new exit (range 9) 319 | -10/Mines | Learned 2 Materials zone layouts 323 | -10/Mines | Build established: Mutant 408 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 491 | -10/Mines | Met a Derelict testing a Signal Generator 500 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 501 | -10/Mines | Discovered new exit (range 5) 563 | -10/Mines | Entered Exiles 563 | -10/Exiles | Accompanied by 6 allies 593 | -10/Exiles | Led the pair of lost Derelicts to a safe place 756 | -10/Exiles | Met 8R-AWN 769 | -10/Exiles | Met EX-HEX 796 | -10/Exiles | Met EX-BIN 825 | -10/Exiles | Aligned with FarCom system 826 | -10/Exiles | Given EX-Vault access code 852 | -10/Exiles | Opened EX-Vault 856 | -10/Exiles | Found Prototype Device 860 | -10/Exiles | Found Prototype Energy Cannon 862 | -10/Exiles | Found Prototype Device 863 | -10/Exiles | Identified Cloak of Protection 863 | -10/Exiles | Identified Supersonic Drone Bay 863 | -10/Exiles | Identified Latent Energy Streamer 876 | -10/Exiles | Warned to stay clear of 0b10 Research branches 891 | -10/Exiles | Met EX-DEC 924 | -10/Exiles | Discovered new exit (range 12) 971 | -10/Exiles | Visited The Gauntlet 2008 | -10/Exiles | Stole three prototypes: Cloak of Protection, Supersonic Drone Bay, Latent Energy Streamer 2008 | -10/Exiles | Entered Mines 2008 | -9/Mines | Accompanied by 4 allies 2199 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2264 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2265 | -9/Mines | Found Prototype Device 2301 | -9/Mines | Discovered new exit (range 7) 2304 | -9/Mines | Build established: Scout 2317 | -9/Mines | Learned 2 Materials zone layouts 2370 | -9/Mines | Entered Materials 2370 | -8/Materials | Accompanied by 4 allies 2370 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2430 | -8/Materials | Identified Exp. Sensor Array 2602 | -8/Materials | Lost 6 parts (1p3n1u1w) 2602 | -8/Materials | Lost 3 allies 2724 | -8/Materials | Core integrity fell below 50% 3231 | -8/Materials | Lost 4 parts (1p2n1w) 3245 | -8/Materials | Identified exit to Factory 3300 | -8/Materials | Core integrity fell below 20% 3332 | -8/Materials | Crushed by falling debris 3337 | -8/Materials | Entered Factory 3337 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3339 | -7/Factory | FarCom data flow suspended 3505 | -7/Factory | Build established: Mutant 3609 | -7/Factory | Identified exit to Lower Caves 3706 | -7/Factory | Entered Lower Caves 3829 | -7/Lower Caves | Learned Factory stockpile data 3871 | -7/Lower Caves | Learned location of 1 exit from Factory 3904 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3980 | -7/Lower Caves | Entered Data Miner 3980 | -7/Data Miner | Discovered new exit (range 6) 4002 | -7/Data Miner | Met Data Miner 4041 | -7/Data Miner | Learned location of Section 7 (-2) 4041 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4059 | -7/Data Miner | Received God Mode back door access code from Data Miner 4085 | -7/Data Miner | Entered Proximity Caves 4103 | -6/Proximity Caves | Discovered new exit (range 91) 4253 | -6/Proximity Caves | System corruption reached 10% 4256 | -6/Proximity Caves | Spotter reported a threat 4340 | -6/Proximity Caves | Spotter reported a threat 4354 | -6/Proximity Caves | Entered Factory 4354 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4355 | -6/Factory | Identified exit to Factory 4558 | -6/Factory | Build established: Infiltrator-Mutant 4581 | -6/Factory | Assembled infested ambush trap array 4646 | -6/Factory | Lost 9 parts (2p2n3u2w) 4653 | -6/Factory | Core integrity fell below 50% 4801 | -6/Factory | Sucked down chute 4801 | -6/Factory | Entered Waste 4802 | -6/Waste | Met a frightened Derelict 4808 | -6/Waste | Discovered new exit (range 58) 4816 | -6/Waste | EMP discharged 4842 | -6/Waste | Spotted C-40 Crusher 4845 | -6/Waste | Spotted C-40 Crusher 4862 | -6/Waste | Spotted C-40 Crusher 4866 | -6/Waste | Spotted C-40 Crusher 4870 | -6/Waste | Spotted C-40 Crusher 4883 | -6/Waste | Spotted C-40 Crusher 4907 | -6/Waste | Build established: Mutant 4916 | -6/Waste | EMP discharged 4916 | -6/Waste | System corruption reached 10% 4929 | -6/Waste | Entered Factory 4941 | -6/Factory | Discovered exit to Factory (range 148) 4950 | -6/Factory | Discovered exit to Factory (range 210) 4956 | -6/Factory | Central database locked down 4986 | -6/Factory | Incoming investigation squad redirected 5072 | -6/Factory | Core integrity fell below 20% 5163 | -6/Factory | Lost 6 parts (1p4n1w) 5279 | -6/Factory | Search patrols dispatched 5367 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05345_ U-05 Engineer lays Concrete. 05346_ Y-54 Guardian emerges from the garrison. 05347_ U-05 Engineer lays Concrete. 05352_ Y-54 Guardian destroyed. 05352_ U-05 Engineer lays Concrete. 05356_ System corrupted: Component data lost. 05356_ Dropped Lgt. Ion Engine. 05356_ U-05 Engineer lays Concrete. 05357_ Acquired 54 matter. 05357_ U-05 Engineer lays Concrete. 05359_ Acquired Imp. Light Armor Plating. 05360_ The unstable cave ceiling collapses. 05360_ U-05 Engineer lays Concrete. 05361_ Acquired 10 matter. 05362_ U-05 Engineer lays Concrete. 05363_ Dropped Fusion Compressor. 05363_ U-05 Engineer builds a Wall. 05364_ Acquired Flak Gun. 05364_ U-05 Engineer lays Concrete. 05365_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | # ########## ######+#######????#!!! | | + ## ####???#!!! | | # #T #####!!! | | "" # "" # | | "" # "" ####### # | | "" # "T ""#???# + | | "" # "" ""#???# # "" | | "" # "" ""#???# # "" | | "" # T#???# ##### ## """ | | "" # """" ""#???####+##### #???# ## """ | | # """" ""#????????????### ###???# ## """ | | #### """" ""#??????????????# #?????# ## | | ?# ###??????????????# #?????# ## | | ??# #????????????????# #?????# ##+#### | | ??# #??####??###?????# #?????# #??? | | ???# ####??# ?? ????# #?????# #### | | ???# #?????# """" """"?## ##????+ # | | #### #?????# """" """"?# #????# # | | #?????# """" """" # ###### # | | ######+#######?# """" """" # | | # #?# + # | | # ### """" # " " " # | | # # """" # ## " " " # | | # #u""" """" # ## " " " # | | # / ="G % """ ########## " " " | | # ### """ ** @p #????????# " " " | | # # u #????????# " " " | | # ## ######????????# " " " | | # ! #????????? % " " " | | # ## #???????? " " " | | # ### #??????? | | # #?## #??????? | | ##############??####+##+###?????? # | | ???????????????????????????????? # | | ????????????????????????????????? ! # | | ????????????????????????????????? # | | ????????????????????????????????? ] | | ????????????????????????????????################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 5 Additional Mass Support 6 Corruption Block 8 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Cld. Antigrav System | -6/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Remote Datajack | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Morally Flexible root@ Challenges ------------ None Game ------ Seed TiamatWeaponsBlasthammer Manual? 0 Play Time 01:30:22 Cumulative 34.9 hours Start 2026.02.24 @ 14:39:03 End 2026.02.24 @ 16:19:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 23 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1a8aba7-df6e-4c33-998b-cce0a917e460