Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 13:44:19 Player: harambe Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (53) 265 Value Destroyed (1805) 1805 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1163) 1163 TOTAL SCORE: 10153 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 578 Met Imprinter 300 Was Imprinted 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1450 Matter 263/300 Energy 50/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ ECM Suite > --- WEAPON (3) ------- Dispersion Rifle > --- INVENTORY (5) ---- Particle Reactor Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Nuclear Pulse Array Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced ECM Suite Layered Medium Armor Plating > --- WEAPON ----------- Dispersion Rifle Plasma Cannon Autogun > --- INVENTORY -------- Flight Unit Improved Surge Thruster ECM Suite Hacking Suite [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Slots Evolved 16 | . . . 2 . . . 6 2 2 . . . 2 2 Power 2 | . . . . . . . 1 . . . . . 1 . Propulsion 8 | . . . 2 . . . 2 1 1 . . . 1 1 Utility 5 | . . . . . . . 3 1 . . . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 128 | 6 1 1 20 1 4 3 6 14 36 . 2 22 1 11 Power 12 | 1 . . 1 . 1 . 1 3 2 . . 2 . 1 Engine 4 | 1 . . 1 . 1 . . 1 . . . . . . Core 3 | . . . . . . . 1 2 . . . . . . Reactor 5 | . . . . . . . . . 2 . . 2 . 1 Propulsion 54 | 2 . 1 13 . . 2 3 3 19 . 1 8 1 1 Treads 1 | . . . 1 . . . . . . . . . . . Leg 14 | 2 . 1 1 . . . . 2 7 . . 1 . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . Flight 37 | . . . 11 . . 2 3 1 10 . 1 7 1 1 Utility 30 | 1 1 . 3 . . . 1 2 10 . . 5 . 7 Device 21 | . 1 . 2 . . . . 2 8 . . 4 . 4 Storage 3 | 1 . . 1 . . . . . . . . . . 1 Processor 1 | . . . . . . . . . . . . . . 1 Hackware 2 | . . . . . . . . . . . . 1 . 1 Protection 3 | . . . . . . . 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 . . 3 1 3 1 1 6 5 . 1 7 . 2 Energy Gun 6 | 1 . . 1 . . . . . . . 1 2 . 1 Energy Cannon 2 | . . . . . . . . . 2 . . . . . Ballistic Gun 9 | 1 . . 1 . 1 1 1 . 1 . . 3 . . Ballistic Cannon 6 | . . . . . . . . 1 2 . . 2 . 1 Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . Impact Weapon 7 | . . . 1 . 2 . . 4 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 2 1 . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . System Corruption 5 | . . . . . . . . 5 . . . . . . Parts Lost 48 | . . . 5 . . 3 3 9 3 . . 19 1 5 Power 8 | . . . 1 . . . . 3 1 . . 2 . 1 Propulsion 22 | . . . 3 . . 3 3 3 2 . . 8 . . Utility 11 | . . . 1 . . . . 1 . . . 4 1 4 Weapon 7 | . . . . . . . . 2 . . . 5 . . Highest Loss Streak 7 | . . . 4 . . 2 2 4 3 . . 7 1 5 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 70 | . 90 100 98 100 80 92 52 28 66 84 78 68 8 28 Engine 5 | . 14 14 10 11 11 11 5 2 . . . . . . Reactor 1 | . . . . . . . . . 6 5 5 3 . 3 Leg 6 | . 28 28 8 . . . . 2 10 . . 1 . . Flight 20 | . . . 31 44 44 39 20 7 14 31 26 21 . 3 Device 13 | . 4 14 10 11 11 11 6 8 13 26 26 23 3 7 Storage 5 | . 14 14 11 11 11 11 6 3 . . . . . 2 Hackware 1 | . . . . . . . . . . . . 4 4 7 Energy Gun 4 | . 14 14 11 11 . . . . . . 4 4 . . Energy Cannon 1 | . . . . . . . . . 4 5 5 3 . . Ballistic Gun 4 | . 14 14 8 . . 8 1 . 3 5 5 2 . . Ballistic Cannon 1 | . . . . . . . . . 4 5 . 1 . . Impact Weapon 1 | . . . 1 5 1 11 5 . . . . . . . Naked Turns 66 | . . . . . . . . 49 . . . . . 17 Heaviest Build 62 | 14 15 15 15 13 14 14 18 12 62 47 47 42 2 16 Greatest Support 98 | 20 20 25 25 16 16 16 16 15 98 47 54 54 3 16 Greatest Overweight (x) 13 | 3 . . 1 . . 1 4 1 4 . . 13 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Carried 6 | 5 7 7 7 7 7 7 7 6 4 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 8 8 5 5 5 5 5 5 1 Class Distribution -------------------- 41% | Scavenger-Sprinter 35% | Mutant 6% | Scavenger-Gunner 6% | Hacker-Mutant 5% | Scavenger-Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Extension Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Matter Collected 2031 | 239 . 71 270 27 42 50 41 67 377 . 176 571 . 100 Remotely 152 | . . 71 81 . . . . . . . . . . . Salvage Created 1994 | . . 132 687 . . 43 69 111 121 . 176 655 . . Parts 95 | . . 9 40 . . 2 6 1 4 . 9 24 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Combat Hostiles Destroyed 47 | . . 2 21 . . 2 3 2 3 . 2 12 . . Melee 3 | . . . 3 . . . . . . . . . . . Guns 30 | . . 2 14 . . 2 3 . . . 2 7 . . Cannons 7 | . . . . . . . . . 3 . . 4 . . AOE 1 | . . . . . . . . 1 . . . . . . Classes Destroyed 8 | . . 2 2 . . . 1 . 2 . 1 . . . Worker 1 | . . . . . . . . . . . 1 . . . Recycler 3 | . . 1 1 . . . . . . . . 1 . . Watcher 2 | . . . . . . . 1 . 1 . . . . . Swarmer 22 | . . 2 10 . . 2 3 . 1 . . 4 . . Cutter 1 | . . . . . . . . . 1 . . . . . Grunt 17 | . . . 10 . . . . 2 . . 2 3 . . Sentry 3 | . . . 1 . . . . . . . . 2 . . Hunter 4 | . . . . . . . . . 1 . . 3 . . Best Kill Streak 8 | . . 3 8 . . 2 3 1 2 . 2 4 . . Combat Bots Only 7 | . . 2 7 . . 2 3 1 2 . 2 4 . . Max Kills in Single Turn 1 | . . 1 1 . . 1 1 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Hostile Shots Fired 628 | . . 22 127 . . 22 34 109 53 1 22 113 18 107 Missed 245 | . . 8 51 . . 12 19 41 20 1 9 27 9 48 Damage Taken 7825 | . . 113 742 . . 163 216 1655 416 . 270 2264 172 1814 Core 3310 | . . 41 167 . . 35 31 904 . . 34 541 81 1476 Absorbed by Shields 28 | . . . . . . . . . . . . . 28 . Core Remaining (%) 68 | 100 . 83 . . . 49 96 9 . . . 50 93 . Volleys Fired 150 | . . 10 37 2 . 3 11 4 28 . 12 42 . 1 Largest 3 | . . 2 2 1 . 1 1 1 3 . 3 3 . 1 Hottest 229 | . . 70 70 100 . 24 24 48 160 . 191 229 . 65 Shots Fired 278 | . . 20 73 3 . 3 11 4 50 . 16 97 . 1 Gun 178 | . . 20 73 1 . 3 11 . 11 . 10 49 . . Cannon 97 | . . . . . . . . 3 39 . 6 48 . 1 Launcher 1 | . . . . . . . . 1 . . . . . . Special 2 | . . . . 2 . . . . . . . . . . Kinetic 150 | . . 10 37 . . 3 11 3 34 . 3 48 . 1 Thermal 127 | . . 10 36 3 . . . . 16 . 13 49 . . Explosive 1 | . . . . . . . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | . . 5 12 . . 5 3 . 3 . 10 11 . . Robot Miss Streak 6 | . . 6 4 1 . 2 5 2 5 . 1 3 . 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 196 | . . 8 66 . . 4 11 10 17 . 14 66 . . Core Hits 97 | . . 5 27 . . 4 8 2 10 . 8 33 . . Critical Kills 3 | . . . 1 . . . . . . . 1 1 . . Critical Parts Destroyed 7 | . . . 4 . . . . 2 . . . 1 . . Critical Strikes 17 | . . . 8 . . . . 3 . . 1 5 . . Burn 4 | . . . 3 . . . . . . . . 1 . . Destroy 3 | . . . . . . . . . . . 1 2 . . Blast 2 | . . . . . . . . . . . . 2 . . Smash 8 | . . . 5 . . . . 3 . . . . . . Melee Attacks 44 | . . . 22 . . 5 4 13 . . . . . . Impact 44 | . . . 22 . . 5 4 13 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4258 | . . 101 1114 . . 89 192 396 364 . 340 1660 . 2 Guns 1921 | . . 101 627 . . 49 136 . 111 . 190 707 . . Cannons 1356 | . . . . . . . . . 253 . 150 953 . . Explosions . | . . . . . . . . . . . . . . . Melee 979 | . . . 487 . . 40 56 396 . . . . . . Ramming 2 | . . . . . . . . . . . . . . 2 Kinetic 1612 | . . 62 302 . . 49 136 . 290 . 28 745 . . Thermal 1665 | . . 39 325 . . . . . 74 . 312 915 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 979 | . . . 487 . . 40 56 396 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 3 3 3 . 1 5 . . . . . . Average Corruption 3 | . . . 2 3 3 . 1 5 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . 4 Effects 24 | . . . 12 3 1 . . 8 . . . . . . Message Errors 6 | . . . 3 1 . . . 2 . . . . . . Matter Fused 3 | . . . 1 . 1 . . 1 . . . . . . Heat Flow Errors 4 | . . . 2 1 . . . 1 . . . . . . Energy Discharges 6 | . . . 5 . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . 1 . . . . 2 . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 302 | . . . 211 . . . 21 62 . . 8 . . . Projectiles 8 | . . . . . . . . . . . 8 . . . Explosions . | . . . . . . . . . . . . . . . Melee 294 | . . . 211 . . . 21 62 . . . . . . Knockbacks 15 | . . . 3 . . . 1 4 1 . . 6 . . Impact 8 | . . . 3 . . . 1 4 . . . . . . Kinetic 6 | . . . . . . . . . 1 . . 5 . . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 523 | . . 72 299 240 . . . 108 173 . 379 523 . . Average Temperature 103 | . . 32 67 105 . . . 57 48 . 198 166 . . Received Heat Transfer 944 | . . 6 195 . . . . 288 54 . 109 199 21 72 Effects 10 | . . . . . . . . . . . 6 4 . . Shutdowns 3 | . . . . . . . . . . . 1 2 . . Energy Bleed 2 | . . . . . . . . . . . 1 1 . . Interference 4 | . . . . . . . . . . . 4 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 . . . 4 1 . . . . . . Impact Corruptions 14 | . . . 10 . . . 1 3 . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 9 | . . . 3 . . . . . . . 1 5 . . Heat Transferred 3583 | . . 111 1184 . . . . . 150 . 522 1616 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Peak Influence 558 | . . 60 504 218 . . 253 523 392 125 128 453 224 558 Initial 196 | . . . 23 196 . . 69 123 112 110 73 62 174 126 Average 216 | . . 31 245 198 . . 130 351 237 110 97 254 195 311 Maximum Alert Level 2 | . . . 2 1 . . 1 2 1 . . 2 1 2 Low Security (%) 50 | 100 100 100 34 88 . . 85 16 44 100 100 36 52 25 Level 1 38 | . . . 55 11 . . 14 49 55 . . 45 47 43 Level 2 11 | . . . 10 . . . . 34 . . . 17 . 30 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 1 . . . 2 6 3 . . 2 . 7 Investigation 6 | . . . . . . . 2 . 1 . . 2 . 1 Extermination 2 | . . . . . . . . 1 1 . . . . . Reinforcement 7 | . . . 1 . . . . 2 1 . . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 3 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Distress Signals 11 | . . . 1 1 . . . . 1 . . 3 . 5 Communications Jammed 5 | . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . 5 Times Spotted 222 | . . 4 34 3 . 6 21 41 27 6 4 32 4 40 Peak Tracking Total 20 | . . 3 8 3 . 3 13 12 11 6 4 7 4 20 Tactical Retreats 30 | . . 1 4 1 . 2 2 9 . . . 3 1 7 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Traps Triggered 12 | . . . 2 . . . 1 1 2 . . 4 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Machines Accessed 12 | . 2 . 4 . 1 . . . 2 . . 3 . . Terminals 8 | . 2 . 3 . . . . . . . . 3 . . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 32 | . 3 . 14 . 6 . . . 3 . . 6 . . Successful 26 | . 1 . 14 . 6 . . . 3 . . 2 . . Failed 6 | . 2 . . . . . . . . . . 4 . . Catastrophic 1 | . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . . . . . 3 . 2 . 8 . 2 6 . 6 Terminals 15 | . 3 . 6 . . . . . . . . 6 . . Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 15 | . 1 . 6 . 6 . . . . . . 2 . . Part Schematic 6 | . . . . . 6 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 2 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . 2 . . . . . 1 . . 3 . . Full Trace Events 2 | . . . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 4 . 6 . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . . . . . Total Part Build Rating 2 | . . . . . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 9 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Total Allies 24 | . . . . 1 4 . . . 2 1 . 12 . 4 Largest Group 9 | . . . . 1 4 . . . 2 1 . 9 . 4 Highest-Rated Group 406 | . . . . 31 156 . . . 192 46 . 383 . 406 Highest-Rated Ally 122 | . . . . 31 41 . . . 96 46 . 51 . 122 Zionite Dispatches 2 | . . . . . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . Ally Attacks 127 | . . . . 9 . . . . 28 13 . 59 . 18 Total Damage 4089 | . . . . 124 . . . . 905 354 . 1647 . 1059 Kills 21 | . . . . 1 . . . . 7 . . 7 . 6 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . 2 . . . . . . . . Drone Launches 1 | . . . . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Turns Passed 4428 | 86 118 344 551 157 439 260 156 401 661 47 70 746 95 297 Spaces Moved 6903 | 43 96 232 455 450 1249 744 373 615 564 211 116 922 162 671 Core 505 | 11 . . . . . . . 109 27 . . 96 162 100 Treads . | . . . . . . . . . . . . . . . Legs 838 | 32 96 232 97 . . . . 127 254 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . 20 . . . . . Flight 5540 | . . . 358 450 1249 744 373 379 263 211 116 826 . 571 Fastest Speed 22 | 50 120 120 31 31 31 30 26 29 22 22 22 22 50 35 Average Speed 45 | 117 120 120 50 31 31 31 30 53 79 22 24 42 50 37 Slowest Speed 700 | 200 120 120 120 31 31 114 355 120 370 22 26 700 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 44 | . . . 3 2 . . . 1 2 2 1 19 . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 34 57 46 72 91 75 12 22 21 84 4 67 7 22 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 2 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 . . . 1 1 . Scrap Searched 7 | . . 1 . 1 5 . . . . . . . . . Spaces Dug 18 | . . . . 2 . 1 2 8 5 . . . . . Terrain Destroyed 37 | . . . . 2 . 1 2 9 15 . . 7 . 1 Melee 3 | . . . . . . 1 2 . . . . . . . Projectile 27 | . . . . 2 . . . 2 15 . . 7 . 1 AOE 7 | . . . . . . . . 7 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Ext Res Res Total 7850 | 77 98 279 664 459 1303 762 399 664 731 208 142 1189 176 699 Wait 418 | 20 . 30 111 5 34 4 . 12 67 . 5 107 . 23 Move 6809 | 42 95 231 448 445 1248 743 372 612 560 207 113 889 161 643 Hop 37 | . . . 3 2 . . . 1 2 1 1 13 . 14 Pick Up 75 | 9 2 3 11 2 7 1 2 4 14 . 4 11 1 4 Fast Attach 53 | 3 1 . 4 . 1 2 3 3 22 . 1 7 1 5 Attach 51 | 3 . . 7 . 1 1 3 10 9 . 1 10 . 6 Detach 15 | . . . . . 2 1 1 4 2 . . 4 1 . Swap 24 | . . 1 9 1 2 . . 1 5 . . 5 . . Drop 76 | . . 4 12 2 8 2 3 . 21 . 5 15 2 2 Fire 150 | . . 10 37 2 . 3 11 4 28 . 12 42 . 1 Melee 44 | . . . 22 . . 5 4 13 . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . 1 . . 27 10 . Rewire 59 | . . . . . . . . . . . . 59 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Extension (discovered 2 exits: [*Res] / [*Cet]) -3/Research -2/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 8) 205 | -10/Materials | Entered Mines 207 | -10/Mines | Met a Derelict bent on vengeance 317 | -10/Mines | Build established: Mutant 379 | -10/Mines | Learned 2 Materials zone layouts 537 | -10/Mines | Discovered new exit (range 13) 549 | -10/Mines | Entered Materials 549 | -9/Materials | Evolved 2 slots: Propulsion x2 550 | -9/Materials | Identified exit to Mines 719 | -9/Materials | Destroyed 7 combat bots 1082 | -9/Materials | Lost 4 parts (1p3n) 1083 | -9/Materials | Identified exit to Storage 1087 | -9/Materials | Build established: Scavenger-Sprinter 1093 | -9/Materials | Destroyed 7 combat bots 1100 | -9/Materials | Entered Mines 1107 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1116 | -9/Mines | Discovered new exit (range 16) 1137 | -9/Mines | Identified exit to Materials 1179 | -9/Mines | Received a Mining Laser from a helpful Derelict 1198 | -9/Mines | Found a hidden stash of uninstalled traps 1255 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1257 | -9/Mines | Entered Zion 1291 | -7/Zion | System corruption cleaned by Quarantine Array 1343 | -7/Zion | Given the Hacking Drone Bay 1344 | -7/Zion | Found Prototype Device 1408 | -7/Zion | Imprinted 1421 | -7/Zion | Declared Zion's savior 1513 | -7/Zion | Received a hallucinogenic algorithm 1588 | -7/Zion | Given A8's code to call for help 1649 | -7/Zion | Discovered new exit (range 10) 1696 | -7/Zion | Entered Proximity Caves 1697 | -6/Proximity Caves | Identified exit to Factory 1722 | -6/Proximity Caves | Encountered a Derelict sapper outpost 1738 | -6/Proximity Caves | Learned location of Extension (-4) 1902 | -6/Proximity Caves | Core integrity fell below 50% 1956 | -6/Proximity Caves | Entered Factory 1956 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2109 | -6/Factory | Discovered new exit (range 11) 2112 | -6/Factory | Entered another Factory area 2112 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2115 | -5/Factory | Identified Hacking Drone Bay 2194 | -5/Factory | Garrison activated, responded to threat 2241 | -5/Factory | Lost 3 parts (2p1n) 2412 | -5/Factory | Search patrols dispatched 2418 | -5/Factory | Released all parts (3) 2421 | -5/Factory | Core integrity fell below 50% 2463 | -5/Factory | Lost 4 parts (1p1u2w) 2500 | -5/Factory | Core integrity fell below 20% 2509 | -5/Factory | Discovered new exit (range 8) 2513 | -5/Factory | Entered another Factory area 2513 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2514 | -4/Factory | Identified exit to Extension 2556 | -4/Factory | Enhanced Grunt warped into view, answering call for help 2558 | -4/Factory | Enhanced Grunt warped into view, answering call for help 2565 | -4/Factory | Build established: Mutant 2667 | -4/Factory | Fabricated Flight Unit (x2) 3097 | -4/Factory | Spotted B-86 Titan 3172 | -4/Factory | Lost 3 parts (1p2n) 3174 | -4/Factory | Sucked down chute 3174 | -4/Factory | Entered Waste 3175 | -4/Waste | Met a frightened Derelict 3176 | -4/Waste | Spotted C-40 Crusher 3178 | -4/Waste | Spotted C-40 Crusher 3178 | -4/Waste | Spotted C-40 Crusher 3185 | -4/Waste | Spotted C-40 Crusher 3185 | -4/Waste | Spotted C-40 Crusher 3215 | -4/Waste | Spotted C-40 Crusher 3219 | -4/Waste | Discovered new exit (range 10) 3221 | -4/Waste | Entered Factory 3286 | -4/Factory | Discovered exit to Extension (range 16) 3291 | -4/Factory | Entered Extension 3315 | -4/Extension | Spotted B-86 Titan 3357 | -4/Extension | Build established: Scavenger-Sprinter 3387 | -4/Extension | Rescued a captive Derelict 3388 | -4/Extension | Rescued a captive Derelict 3394 | -4/Extension | Rescued a captive Derelict 3737 | -4/Extension | Lost 6 allies 3760 | -4/Extension | Spotted B-86 Titan 3792 | -4/Extension | Lost 3 parts (1p1n1w) 3903 | -4/Extension | Lost 6 parts (4n2w) 4024 | -4/Extension | Lost 7 parts (1n4u2w) 4024 | -4/Extension | Discovered new exit (range 16) 4025 | -4/Extension | Discovered new exit (range 15) 4037 | -4/Extension | Entered Research 4037 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4126 | -3/Research | Discovered new exit (range 13) 4132 | -3/Research | Entered another Research area 4132 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4154 | -2/Research | Zion Hacker squad teleported in 4190 | -2/Research | Zion Heavy squad teleported in 4191 | -2/Research | Garrison activated, responded to threat 4251 | -2/Research | Lost 3 allies 4382 | -2/Research | Search patrols dispatched 4416 | -2/Research | Core integrity fell below 50% 4424 | -2/Research | Core integrity fell below 20% 4429 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 04403_ Lgt. Antimatter Reactor destroyed. 04403_ H-81 Overseer calls for reinforcements. 04403_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04403_ Com. Battery destroyed. 04405_ Broken Adv. Weight Redist. System destroyed. 04405_ U-05 Engineer builds a Wall. 04405_ Penetrated by Slug. 04405_ Knocked back. 04405_ C-57 Dissector system corrupted by crushing effect. 04405_ K-01 Serf destroyed. 04406_ C-57 Dissector system terminally corrupted. 04407_ ALERT: Cargo convoy en route, clear transfer corridor. 04408_ K-01 Serf collects debris. 04408_ System Shield severed. 04408_ Adv. Signal Interpreter severed. 04415_ Knocked back. 04417_ Detecting system override signal. 04418_ Slug penetrates Wall. 04426_ Hardcell Cannon severed. Map ----- +----------------------------------------------------+ | # #### ###???????## ###########/######### | | /# #??? #?????????? # # ^ #?? | | # #??? #?????????## # %%% #?? | | # #???+#???####### # ### | | #### #????????# # = / | | T ## #????????# # =% ### | | +????????#"" # #= ^ #?? | | #### #????????#"" H # #?? | | ???#% #????????#"" # * #?? | | ???# #????????#T # #?? | | ???# #????????#"" ###### #?? | | ???# #????????#"" # s #????# #?? | | ???# #????????#"" ??# s #????# #?? | | ???#= #????????# ???# #????######/#######?? | | *??# #????????# ????# #?????????# #???????? | | ??# #????????# ?????# sk #?????????# #???????? | | ?# #???????? ??????# #?????????# #???????? | | ?# #???????????????# #?????????# #???????? | | # #???????????????# #?????????# #???????? | | # #???????????????# #?????????# #???????? | | + #???????????????# #??????????H????????? | | # #???????????????# #?????????? ????????? | | # #???????????????# Y #?????????? ????????? | | #### #???????????????# c #?????????? ????????? | | #???????????????#cc + "R ??? ????????? | | #???????????????#@c ; """ ???? ????????? | | #???????????????#cc # """ ???? ????????? | | #???????????????# #???????????????????? | | ########???????????????# #???????????????????? | | #??????????????????????# #???????????????????? | | #??????????????????????# #???????????????????? | | #??????????????????????# u#???????????????????? | | #??????????????????????# #???????????????????? | | #??????????????????????# #???????????????????? | | ##########?????????????? #???????????????????? | | # #???########### #???????????????????? | | # #???# # ???????????????????? | | # #???# " " # ???????????????????? | | # #???# " " # ???????????????????? | | # """ #???# # ???????????????????? | | # """ #???# # ?????????????????????? | | + """ #???# #????????????????????????? | | # #???# =#????????????????????????? | | # #???# #????????????????????????? | | #####+###########+##+###????????????????????????? | | #??????????????????????????? | | *!#??????????????????????????? | | [===#??????????????????????????? | | !!!=!#??????????????????????????? | | ###+##############=*##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 73 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! I'm Back, Baby! Challenges ------------ None Game ------ Seed DecoyParticleConstruct Manual? 0 Play Time 03:53:33 Cumulative 48.4 hours Start 2024.07.11 @ 21:38:55 End 2024.07.12 @ 13:44:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22b4ce91-687c-49c9-b921-2fef9619b269