Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.22 @ 17:59:51 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (259) 1295 Value Destroyed (12189) 12189 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (7378) 7378 TOTAL SCORE: 24422 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6228 Follower Combat Kills 150 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 56/360 System Corruption 14% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Core Analyzer Armor Integrity Analyzer Particle Charger Weapon Cycler Transmission Jammer Remote Force Field Hacking Suite > --- WEAPON (4) ------- Ion Burst Cannon Heavy Mass Driver Proton Missile Launcher > --- INVENTORY (3) ---- Cooled Pulse Rifle Enhanced Autogun Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Core Analyzer Armor Integrity Analyzer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Remote Force Field Hacking Suite > --- WEAPON ----------- Ion Burst Cannon Heavy Mass Driver Proton Missile Launcher > --- INVENTORY -------- Cooled Pulse Rifle Enhanced Autogun Field Lobotomy Kit [Rating: 75] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Armor Integrity Analyzer Device Transmission Jammer Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Cannon Heavy Mass Driver Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 12 | . 4 . . 1 4 2 1 . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 7 | . 3 . . 1 1 2 . . Weapon 3 | . 1 . . . 1 . 1 . Parts Attached 72 | 2 9 1 . . 23 22 4 11 Power 14 | 1 1 . . . 4 6 1 1 Engine 6 | 1 . . . . 2 3 . . Core 8 | . 1 . . . 2 3 1 1 Reactor . | . . . . . . . . . Propulsion 4 | . 1 . . . 2 1 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 4 | . 1 . . . 2 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | . 4 . . . 12 9 . 7 Device 10 | . 1 . . . 1 4 . 4 Storage . | . . . . . . . . . Processor 9 | . . . . . 5 3 . 1 Hackware 2 | . . . . . 1 . . 1 Protection 11 | . 3 . . . 5 2 . 1 Artifact . | . . . . . . . . . Weapon 22 | 1 3 1 . . 5 6 3 3 Energy Gun 12 | 1 2 1 . . 5 2 . 1 Energy Cannon 4 | . . . . . . 3 . 1 Ballistic Gun . | . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 4 | . 1 . . . . 1 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 6 . 1 Parts Lost 3 | . . . . . . . . 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . . 2 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 64 100 100 89 92 84 85 77 Engine 4 | . 9 . . . . 3 9 6 Core 7 | . 4 12 12 11 11 10 2 5 Wheel 7 | . 3 12 12 11 10 6 6 6 Device 12 | . 12 12 12 11 4 14 12 15 Processor 15 | . . . . . 21 20 19 14 Hackware 1 | . . . . . 2 . . 4 Protection 11 | . 6 37 37 33 16 7 12 7 Energy Gun 14 | . 25 25 25 22 22 16 1 1 Energy Cannon 3 | . . . . . . 3 12 3 Ballistic Cannon 1 | . . . . . . . . 8 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 5 33 33 33 33 44 65 89 90 Greatest Support 28 | 3 16 16 16 16 24 28 28 28 Greatest Overweight (x) 3 | 1 3 2 2 2 3 2 3 3 Average Overweight (x) 1 | . 1 2 2 2 1 1 2 2 Largest Inventory Capacity 3 | . 1 1 1 1 2 3 3 3 Average Capacity 2 | . . 1 1 1 1 2 3 3 Most Carried 3 | . 1 1 1 1 2 3 3 3 Average Carried 2 | . . 1 . 1 1 2 2 2 Final Capacity 3 | . 1 1 1 1 2 3 3 3 Final Carried 3 | . 1 1 1 1 2 3 3 3 Class Distribution -------------------- 45% | Hacker-Mutant 32% | Hacker-Gunner 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Hacker-Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Matter Collected 2711 | 220 70 30 . 40 266 113 183 1789 Remotely . | . . . . . . . . . Salvage Created 11285 | . 521 14 . . 2366 2115 752 5517 Parts 572 | . 39 6 . . 114 105 36 272 Haulers Intercepted 14 | . 2 . . . 3 6 . 3 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 200 | . 9 6 . . 33 25 20 107 Guns 61 | . 7 6 . . 30 17 . 1 Cannons 95 | . . . . . . 8 16 71 AOE 40 | . 2 . . . . . 4 34 Classes Destroyed 19 | . 6 1 . . 7 3 1 1 Worker 14 | . . . . . 6 6 . 2 Builder 9 | . 2 . . . 2 1 . 4 Tunneler 1 | . . . . . 1 . . . Hauler 14 | . 2 . . . 3 6 . 3 Recycler 12 | . 1 . . . 3 3 . 5 Mechanic 7 | . . . . . . . . 7 Operator 5 | . . . . . 1 3 . 1 Watcher 17 | . 2 . . . 5 6 . 4 Swarmer 10 | . 3 . . . . . 4 3 Grunt 99 | . 6 2 . . 22 15 7 47 Brawler 5 | . . . . . . . 1 4 Duelist 10 | . . . . . . 2 2 6 Protector 8 | . . . . . . 1 . 7 Sentry 15 | . . . . . 5 3 3 4 Specialist 5 | . . . . . 2 . . 3 Hunter 22 | . . . . . 3 . . 19 Programmer 19 | . . . . . . 4 3 12 Heavy 3 | . . . . . 1 . . 2 Assembled 4 | . . 4 . . . . . . Best Kill Streak 23 | . 5 2 . . 6 6 7 23 Combat Bots Only 22 | . 5 2 . . 6 4 7 22 Max Kills in Single Turn 9 | . 2 1 . . 2 2 2 9 Gunslinging 1 | . 1 . . . 1 . . . Exploded 7 | . 1 . . . . . 2 7 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Damage Taken 6664 | . 404 272 . . 994 730 410 3854 Core 4358 | . 339 151 . . 619 423 244 2582 Absorbed by Shields 703 | . . . . . . . 43 660 Redirected to Core 3678 | . 206 136 . . 499 394 201 2242 Core Remaining (%) 92 | 100 . . . 79 98 . . . Volleys Fired 607 | . 88 14 . . 143 121 72 169 Largest 3 | . 2 2 . . 3 3 3 3 Hottest 214 | . 90 90 . . 183 200 200 214 Shots Fired 1192 | . 159 28 . . 352 239 118 296 Gun 764 | . 155 28 . . 352 192 1 36 Cannon 380 | . . . . . . 47 110 223 Launcher 48 | . 4 . . . . . 7 37 Special . | . . . . . . . . . Kinetic 131 | . . . . . . . . 131 Thermal 814 | . . . . . 336 239 111 128 Explosive 4 | . 4 . . . . . . . Electromagnetic 243 | . 155 28 . . 16 . 7 37 Robot Hit Streak 48 | . 14 8 . . 47 48 15 17 Robot Miss Streak 5 | . 3 4 . . 2 3 5 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 13 | . 4 2 . . 5 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . Shots Hit Robots 612 | . 27 19 . . 180 134 44 208 Core Hits 472 | . 21 10 . . 82 73 37 249 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 38 | . . . . . 18 11 . 9 Burn 29 | . . . . . 18 11 . . Blast 9 | . . . . . . . . 9 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 29314 | . 762 258 . . 4214 4293 2419 17368 Guns 8651 | . 473 258 . . 4122 3126 22 650 Cannons 13569 | . . . . . . 945 2026 10598 Explosions 7094 | . 289 . . . 92 222 371 6120 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 6223 | . . . . . . . . 6223 Thermal 16853 | . 178 . . . 4118 4071 2317 6169 Explosive 1459 | . . . . . . 222 . 1237 Electromagnetic 4779 | . 584 258 . . 96 . 102 3739 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . 2 1 1 14 Average Corruption 2 | . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 68 | . . . . . 21 1 9 37 Message Errors 12 | . . . . . 3 1 . 8 Matter Fused 16 | . . . . . 5 . 3 8 Heat Flow Errors 10 | . . . . . 2 . 3 5 Energy Discharges 7 | . . . . . 1 . 1 5 Parts Rejected 2 | . . . . . 1 . . 1 Data Loss (minor) 10 | . . . . . 6 . 1 3 Data Loss (major) 4 | . . . . . 1 . . 3 Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 4 | . . . . . 1 . 1 2 Overload Shots 8 | . . . . . . 7 . 1 Effects 1 | . . . . . . 1 . . Heat Surge 1 | . . . . . . 1 . . Overflow Damage 1434 | . 21 . . . . 1 8 1404 Projectiles 1217 | . . . . . . . 7 1210 Explosions 217 | . 21 . . . . 1 1 194 Melee . | . . . . . . . . . Knockbacks 30 | . . . . . . . . 30 Impact . | . . . . . . . . . Kinetic 26 | . . . . . . . . 26 Secondary 4 | . . . . . . . . 4 Self-Inflicted Damage 407 | . . . . . . . 17 390 Shots 10 | . . . . . . . 1 9 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 392 | . 360 324 . . 392 192 220 182 Average Temperature 70 | . 87 145 . . 82 51 55 36 Received Heat Transfer 2063 | . 138 24 . . 549 321 108 923 Effects 6 | . 1 . . . 5 . . . Energy Bleed 3 | . 1 . . . 2 . . . Damage (minor) 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Parts Fried 17 | . 2 . . . 1 . . 14 Impact Corruptions 4 | . . . . . . . . 4 Robots Melted 3 | . . . . . 2 1 . . Combat Hostiles 2 | . . . . . 2 . . . Parts Melted 39 | . . . . . 19 13 4 3 Heat Transferred 23273 | . 300 . . . 8018 6066 2520 6369 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 21 | . 3 . . . 1 . 2 15 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Peak Influence 3974 | . 436 219 . . 748 1125 1923 3974 Initial 1009 | . . 169 . . . 340 752 1009 Average 785 | . 128 218 . . 252 540 1337 1905 Maximum Alert Level 5 | . 2 1 . . 3 4 5 5 Low Security (%) 21 | 100 80 1 . 100 42 1 . . Level 1 26 | . 17 98 . . 38 46 . . Level 2 10 | . 1 . . . 17 22 . . Level 3 15 | . . . . . . 27 27 18 Level 4 11 | . . . . . . 1 41 28 Level 5 7 | . . . . . . . 30 17 High Security 6 | . . . . . . . . 34 Max Security . | . . . . . . . . . Squads Dispatched 63 | . 2 . . . 10 17 . 34 Investigation 13 | . 2 . . . 4 4 . 3 Extermination 5 | . . . . . . 4 . 1 Reinforcement 14 | . . . . . 5 5 . 4 Assault 28 | . . . . . 1 1 . 26 Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . Haulers Reinforced 3 | . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Distress Signals 8 | . . 1 . . 4 3 . . Communications Jammed 91 | . . . . . . . . 91 Distress Signals 89 | . . . . . . . . 89 Times Spotted 318 | . 16 7 . . 41 44 17 193 Peak Tracking Total 16 | . 5 4 . . 7 5 7 16 Tactical Retreats 18 | . . 1 . . 2 3 1 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 16 | . . . . . 3 6 7 . Indirectly 2 | . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 137 | . 27 . . . 29 38 12 31 Max in Single Turn 5 | . 3 . . . 2 3 2 5 Garrison Access 2 | . . . . . 1 . . 1 Garrison Relay 4 | . . . . . . . 4 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 38 | . 4 . . . 12 15 2 5 Terminals 25 | . 4 . . . 9 6 2 4 Fabricators 3 | . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . 1 4 . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 154 | . 11 . . . 67 55 6 15 Successful 92 | . 6 . . . 48 28 3 7 Failed 61 | . 5 . . . 18 27 3 8 Catastrophic 7 | . . . . . . 4 1 2 Database Lockouts 1 | . . . . . 1 . . . Manual 66 | . 4 . 1 . 31 24 3 3 Terminals 117 | . 11 . . . 56 31 6 13 Fabricators 7 | . . . . . . 5 . 2 Repair Stations . | . . . . . . . . . Recycling Units 18 | . . . . . 6 12 . . Scanalyzers 4 | . . . . . 1 3 . . Garrison Access 8 | . . . . . 4 4 . . Terminal Hacks 55 | . 5 . . . 31 10 2 7 Part Schematic 2 | . . . . . . 1 . 1 Robot Analysis 6 | . 2 . . . 4 . . . Prototype ID Bank 6 | . . . . . 3 3 . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . 1 Emergency Access Points 9 | . 2 . . . 5 1 1 . Machine Index 1 | . . . . . . . . 1 Garrison Index 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 8 | . 1 . . . 4 2 . 1 Locate Traps 2 | . . . . . 1 1 . . Reprogram Traps 3 | . . . . . 2 . . 1 Hauler Manifests 4 | . . . . . 4 . . . Registered Components 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 5 | . . . . . 3 . . 2 Patrol Navigation 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 2 5 . . Report Inventory 5 | . . . . . 1 4 . . Retrieve Components 2 | . . . . . 1 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . . . 2 2 . . Unlock Access 3 | . . . . . 1 2 . . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks 25 | . 1 . . . 13 10 1 . Terminals 14 | . 1 . . . 8 4 1 . Track 2 | . . . . . 2 . . . Botnet 6 | . . . . . 3 2 1 . Detonate 2 | . . . . . 2 . . . Disrupt 3 | . . . . . 1 2 . . Sabotage 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . . 4 3 . . Monitor 2 | . . . . . 1 1 . . Reject 2 | . . . . . 1 1 . . Mask 2 | . . . . . 1 1 . . Tunnel 1 | . . . . . 1 . . . Scanalyzers 2 | . . . . . 1 1 . . Extract 2 | . . . . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . Reprogram 1 | . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 33 | . 4 . . . 9 13 2 5 Full Trace Events 8 | . 2 . . . 1 2 . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . . 3 4 . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . . . . . 10 3 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . 1 . 5 2 Machine Destruction 7 | . . . . . 1 . 5 1 Programmers 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . 1 . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Total Allies 5 | . 1 . . . . 4 . . Largest Group 2 | . 1 . . . . 2 . . Highest-Rated Group 64 | . 8 . . . . 64 . . Highest-Rated Ally 32 | . 8 . . . . 32 . . Total Orders 1 | . . . . . . 1 . . STAY 1 | . . . . . . 1 . . Ally Attacks 37 | . 5 . . . . 32 . . Total Damage 1027 | . 44 . . . . 983 . . Kills 8 | . . . . . . 8 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 6 | . 2 . . . 4 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Turns Passed 10015 | 27 1316 292 272 127 1864 2867 1403 1847 Spaces Moved 5331 | 31 634 136 209 98 1003 1707 715 798 Core 461 | 31 430 . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 4870 | . 204 136 209 98 1003 1707 715 798 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 130 130 130 105 105 130 130 Average Speed 126 | 80 150 130 130 130 117 116 130 136 Slowest Speed 200 | 100 200 130 130 130 135 130 145 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 85 34 59 37 65 51 85 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 65 | . . . . . 37 20 . 8 Terrain Destroyed 696 | . 179 . . . 141 56 144 176 Melee . | . . . . . . . . . Projectile 133 | . . . . . 38 33 . 62 AOE 563 | . 179 . . . 103 23 144 114 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Total 7480 | 32 834 223 210 97 1386 2382 1073 1243 Wait 1160 | . 81 64 . . 155 455 215 190 Move 5323 | 30 633 135 208 97 1002 1706 714 798 Hop . | . . . . . . . . . Pick Up 8 | . 1 . 1 . 1 4 . 1 Fast Attach 62 | 2 8 . . . 19 20 3 10 Attach 2 | . . . . . . 1 . 1 Detach 7 | . . . . . 3 . 2 2 Swap 9 | . 1 1 . . 4 1 1 1 Drop 49 | . 2 . 1 . 15 23 4 4 Fire 607 | . 88 14 . . 143 121 72 169 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 45 | . . . . . . 8 37 . Rewire 20 | . 8 . . . . 12 . . Trap . | . . . . . . . . . Miscellaneous 188 | . 12 9 . . 44 31 25 67 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x2 / *Sto x2 / Low x2 / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 11 | -11/Junkyard | Discovered new exit (range 15) 28 | -11/Junkyard | Entered Materials 81 | -10/Materials | Upgraded with Utility slot (x2) 81 | -10/Materials | Upgraded with Weapon slot (x1) 165 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 8) 809 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Reached level 2 1136 | -10/Materials | Discovered new exit (range 8) 1261 | -10/Materials | Reached level 3 1261 | -10/Materials | Upgraded with Utility slot (x1) 1344 | -10/Materials | Entered Mines 1446 | -10/Mines | Discovered new exit (range 13) 1508 | -10/Mines | Assembled infested the area 1538 | -10/Mines | Discovered new exit (range 10) 1550 | -10/Mines | Discovered new exit (range 10) 1631 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1636 | -10/Mines | Entered Exiles 1668 | -10/Exiles | Met 8R-AWN 1690 | -10/Exiles | Met EX-HEX 1728 | -10/Exiles | Met EX-BIN 1744 | -10/Exiles | Aligned with FarCom system 1745 | -10/Exiles | Given EX-Vault access code 1775 | -10/Exiles | Opened EX-Vault 1784 | -10/Exiles | Found Prototype Special Weapon 1813 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1850 | -10/Exiles | Met EX-DEC 1895 | -10/Exiles | Discovered new exit (range 11) 1908 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1908 | -10/Exiles | Entered Mines 1910 | -9/Mines | Reached level 4 1927 | -9/Mines | Upgraded with Utility slot (x1) 1980 | -9/Mines | Discovered new exit (range 14) 2035 | -9/Mines | Entered Materials 2037 | -8/Materials | Reached level 5 2416 | -8/Materials | Core integrity fell below 50% 2466 | -8/Materials | Reached level 6 2491 | -8/Materials | Build established: Hacker-Mutant 2815 | -8/Materials | Identified exit to Garrison 2916 | -8/Materials | Reached level 7 2925 | -8/Materials | Upgraded with Weapon slot (x1) 2927 | -8/Materials | Upgraded with Power slot (x1) 2927 | -8/Materials | Upgraded with Propulsion slot (x1) 2990 | -8/Materials | Central database locked down 3233 | -8/Materials | Reached level 8 3236 | -8/Materials | Upgraded with Utility slot (x1) 3416 | -8/Materials | Build established: Hacker-Gunner 3677 | -8/Materials | Reached level 9 3747 | -8/Materials | Discovered new exit (range 16) 3899 | -8/Materials | Entered Factory 3901 | -7/Factory | Reached level 10 3912 | -7/Factory | Upgraded with Utility slot (x1) 3947 | -7/Factory | Identified exit to DSF 4096 | -7/Factory | Identified exit to Garrison 4096 | -7/Factory | Reached level 11 4530 | -7/Factory | Reached level 12 4734 | -7/Factory | Garrison activated, responded to threat 5422 | -7/Factory | Reached level 13 5424 | -7/Factory | Upgraded with Utility slot (x1) 5653 | -7/Factory | Build established: Hacker-Mutant 5850 | -7/Factory | Reached level 14 5899 | -7/Factory | First assault squad dispatched 5913 | -7/Factory | Discovered new exit (range 6) 6094 | -7/Factory | Identified exit to Storage 6094 | -7/Factory | Identified exit to Lower Caves 6202 | -7/Factory | Discovered new exit (range 16) 6251 | -7/Factory | Identified exit to Factory 6402 | -7/Factory | Reached level 15 6758 | -7/Factory | Identified exit to Garrison 6766 | -7/Factory | Entered Garrison 6860 | -7/Garrison | Triggered checkpoint 6872 | -7/Garrison | Garrison Relay disabled 7011 | -7/Garrison | Triggered checkpoint 7171 | -7/Garrison | Reached level 16 7192 | -7/Garrison | Destroyed 7 combat bots 7253 | -7/Garrison | Discovered new exit (range 11) 7280 | -7/Garrison | Triggered checkpoint 7304 | -7/Garrison | Garrison Relay disabled 7386 | -7/Garrison | Triggered checkpoint 7465 | -7/Garrison | Triggered checkpoint 7525 | -7/Garrison | Garrison Relay disabled 7660 | -7/Garrison | Discovered new exit (range 13) 7980 | -7/Garrison | Garrison Relay disabled 7992 | -7/Garrison | Triggered checkpoint 8071 | -7/Garrison | Discovered new exit (range 7) 8114 | -7/Garrison | Upgraded with Weapon slot (x1) 8169 | -7/Garrison | Entered Factory 8619 | -7/Factory | Reached level 17 8855 | -7/Factory | Build established: Hacker-Gunner 8860 | -7/Factory | Cargo convoy interrupted 8868 | -7/Factory | Core integrity fell below 50% 8969 | -7/Factory | First assault squad dispatched 9178 | -7/Factory | Core integrity fell below 20% 9241 | -7/Factory | Destroyed 13 combat bots 9345 | -7/Factory | Specialist reinforcements revealed to be Infiltrators 9372 | -7/Factory | High security lockdown imminent 9423 | -7/Factory | Discovered exit to Factory (range 5) 9429 | -7/Factory | Specialist reinforcements revealed to be Infiltrators 9452 | -7/Factory | High security lockdown engaged 9545 | -7/Factory | Reached level 18 9618 | -7/Factory | Destroyed 9 combat bots 9715 | -7/Factory | Destroyed 17 combat bots 9767 | -7/Factory | System corruption reached 10% 9807 | -7/Factory | Destroyed 11 combat bots 9929 | -7/Factory | Destroyed 22 combat bots 10016 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 10010_ Chain reaction triggered in Corrupted Imp. Deuterium Engine. 10010_ Targeting Computer fried. 10010_ H-55 Commando destroyed. 10010_ Penetrated by Slug. 10010_ Slug penetrates H-55 Commando. 10010_ Penetrated by Slug. 10011_ L-41 Fighter unfolds itself. 10011_ G-47 Trooper unfolds itself. 10013_ H-55 Commando destroyed. 10013_ H-55 Commando IFF system glitched. 10013_ Slug penetrates G-50 Soldier. 10013_ Penetrated by Slug. 10015_ Chain reaction triggered in Corrupted Mic. Nuclear Core. 10015_ Destroyed Com. Battery. 10015_ Com. Wheel melted. 10015_ I-36 Angel destroyed. 10015_ H-55 Commando destroyed. 10016_ H-55 Commando IFF system glitched. 10016_ I-36 Angel destroyed. 10016_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????#!%=%=%#[ """" # """ # ! ! | | ?????##!*<*%% """" # """ ####"""""""!%""##### | | ?????#%*% %=%% """" # #?##" !%= % ##???? | | ?????##%%%%!!== # #?# " =#????# | | ?????#"= %################### " %%#####% | | ?????# !!%|#? #??????# " ! +==!=| | | ?????? ==[!!#? #??????###" % ###### | | ?????## [!!%# ! #???????# " #????? | | ?????# =[[# #???????##" #????? | | ?????#T = !%+ #????????#" #??### | | ?????## *=# #????????###"""""#+##??# | | ??????# !%# #??????????# ##### #???# | | ??????# =%#? #??????????# #???# #???# | | ??????# [*%#?#########??????????# #???# #???# | | ??????# /########???????##??????????# #???# | | ??????# ########%###????????# ##### | | ??????# * # *[%!% ??????? | | ??????# /%% # """ " " ???????#######+# | | ??????# == # "T" " " !#?????? | | ??????# # " " #?????? | | ??????######## # " " #???????g | | ??????????## # # ==[ " " #???????? | | ??????????# # !!#% ==[ " " #????????####### | | ????####### " =!%/! == " " #?????????????# | | ###### ## %|!# " " #?????????????# | | ? # %%# @ " " #?????????????# | | ?"" # #?????????????# | | ?"F # * #?????????????# | | #""" #* ; ;#######?????????????## | | #""" =%==% = =%[#????????????????????? | | # %%%%% %! [%%!!#????????????????????? | | # ![#%%/![ [[=%%h#????????????????????? | | # ==*%%%=!%!%=h%#?????????? #????????? | | # % [%%**%%=%g%g########### #????????? | | # %[=%%!#####=h!%gl #????????? | | # %=[%=%%##??# [%!!= #????????? | | # %%=%=! #??# [=== T #????????? | | ?#####" %% %!#######i = #????????? | | ??????## !%*!%!=!%" #%% "" ####??????????? | | ?# ##??# [==! [%% %# " #?????????????? | | ?# ^ # *%==%=!% [ #?????????????? | | ??????#" % % %%= %%% #?????????????? | | ??????## | %=%%==%! % ##########+#??? | | ???????# " =%%% =%*%%%= ?# | | ???????# """ ! =[ =% %[ [ ?# | | ???????# """" /% [ %% [%=%% # | | ???????# * =%#[ % !# | | ???????# ==%#%[ !% %# | | ???????# # !! ###+#####% % # | | ???????# # ! # ???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 41 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 17 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Power Amplification 20 Corruption Block 8 Armor Coverage 825 Resistance: KI 10 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 35 Defensive Hacking 20 Item Schematics ----------------- VTOL Module | -8/Materials | Extracted Aerolev Unit | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Enh. Autogun | -7/Factory | Extracted Hpw. Tractor Beam | -7/Factory | Extracted Nuclear Core | -7/Factory | Extracted Wave Gun | -7/Factory | Hacked Smartbomb Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Levels Raised 17 | . 2 . . 1 5 6 1 2 XP Earned 29857 | 3000 3215 750 350 500 8607 8069 1927 3439 XP Spent 28435 | . 5920 . . 1400 7140 7950 2600 3425 Upgrades 59 | . 14 . . 1 17 9 4 14 Power Slot 1 | . . . . . 1 . . . Propulsion Slot 1 | . . . . . 1 . . . Utility Slot 7 | . 3 . . 1 1 2 . . Weapon Slot 3 | . 1 . . . 1 . 1 . Core Integrity 11 | . . . . . . . . 11 Heat Dissipation 8 | . 2 . . . 6 . . . Inventory Capacity 3 | . 1 . . . 1 1 . . Sight Range 1 | . . . . . 1 . . . Terrain Scan Density 1 | . 1 . . . . . . . Ranged Accuracy 5 | . 4 . . . . . . 1 Hack Attack % 5 | . 1 . . . 2 . . 2 Hack Defense % 2 | . 1 . . . 1 . . . KI Resistance % 2 | . . . . . . 2 . . TH Resistance % 2 | . . . . . . 2 . . KI Damage % 3 | . . . . . . . 3 . TH Damage % 4 | . . . . . 2 2 . . Protomatter Created 2469 | . 114 99 . . 490 349 253 1164 Integrity Restored 3957 | . 248 194 . . 920 621 517 1457 Core 3202 | . 236 129 . . 732 378 301 1426 Parts 755 | . 12 65 . . 188 243 216 31 Protomatter Decayed 1146 | . 49 33 . . 176 268 69 551 Game ------ Seed BackupCoordinationComputer Manual? 1 Play Time 01:39:59 Cumulative 358.3 hours Start 2023.02.22 @ 15:54:03 End 2023.02.22 @ 17:59:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8eff061-1605-4e64-9248-83cb722bdb1e