Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 01:58:54 Player: melo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (796) 796 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1831 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 45/250 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Small Laser Heavy Assault Rifle > --- INVENTORY (5) ---- Heat Sink Light Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Datajack > --- INVENTORY -------- Ion Engine Aluminum Leg Light Armor Plating Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 5 11 15 Power 7 | . 4 3 Engine 7 | . 4 3 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads . | . . . Leg 9 | 2 3 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 1 4 Device . | . . . Storage 1 | 1 . . Processor 4 | . 1 3 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 6 | 1 3 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 3 | . 1 2 Propulsion 4 | . 1 3 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 3 5 To Critical Strikes . | . . . Average Backups 3 | 1 4 3 Power 1 | . 1 . Propulsion . | . 1 . Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . 2 1 Power . | . . . Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 94 | . 96 91 Engine 14 | . 12 18 Leg 23 | . 27 17 Storage 9 | . 14 . Processor 19 | . 13 31 Energy Gun 8 | . 12 . Ballistic Gun 16 | . 15 18 Special Melee Weapon 1 | . . 2 Peak Build Rating 13 | 5 8 13 Average Rating 7 | 2 6 11 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 12 | 9 12 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 6 8 5 Most Carried 8 | 4 8 8 Average Carried 3 | 1 4 3 Final Capacity 8 | 8 8 5 Final Carried 8 | 1 8 3 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 720 | 250 241 229 Remotely . | . . . Salvage Created 915 | . 474 441 Parts 62 | . 31 31 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 13 11 Guns 24 | . 13 11 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 16 | . 7 9 Sentry 2 | . . 2 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 199 | . 70 129 Missed 63 | . 22 41 Hits 136 | . 48 88 Projectile 136 | . 48 88 Critical Strikes 2 | . . 2 Damage Taken 1735 | . 580 1155 Core 488 | . 76 412 Absorbed by Shields . | . . . Regen/Repaired (Parts) 12 | . 12 . Core Remaining (%) 84 | 100 69 . Volleys Fired 98 | . 44 54 Largest 2 | . 2 2 Hottest 60 | . 60 43 Shots Fired 176 | . 86 90 Gun 176 | . 86 90 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 144 | . 54 90 Thermal . | . . . Explosive . | . . . Electromagnetic 32 | . 32 . Robot Hit Streak 16 | . 16 9 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 130 | . 55 75 Core Hits 46 | . 23 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 10 | . . 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . . 6 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1537 | . 842 695 Guns 1401 | . 706 695 Cannons . | . . . Explosions 132 | . 132 . Melee . | . . . Ramming 4 | . 4 . Kinetic 1020 | . 325 695 Thermal 44 | . 44 . Explosive 88 | . 88 . Electromagnetic 381 | . 381 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 6 7 Message Errors 6 | . 4 2 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . 1 1 Misfires 1 | . . 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 46 | . 46 . Projectiles . | . . . Explosions 46 | . 46 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 116 | . 73 116 Average Temperature 18 | . 20 17 Received Heat Transfer 810 | . 261 549 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 127 | . 127 80 Initial 4 | . . 4 Average 42 | . 58 24 Influence Increases 705 | . 435 270 Destroy 0b10 Robot/C 480 | . 260 220 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 104 | . 54 50 Successful Hack 4 | . 4 . Disable Machine 45 | . 45 . Destroy Structure 27 | . 27 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 667 | . 423 244 Entered New Map 8 | . . 8 Time Decay 589 | . 393 196 Lost Part 70 | . 30 40 Squads Dispatched 3 | . 1 2 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 19 19 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 4 3 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 14 13 Successful 12 | . 5 7 Failed 15 | . 9 6 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 11 7 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . . 6 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Record 2 | . 2 . Alert Level 1 | . . 1 Locate Traps 1 | . . 1 Dispatch Records 1 | . . 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . . 4 Recycle Component 2 | . . 2 Process 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events 5 | . 3 2 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 2 | . . 2 Recycled Matter 74 | . . 74 Retrieved Matter 74 | . . 74 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 5 | . . 5 Non-combat 3 | . . 3 Combat 2 | . . 2 Robot Hacks Applied 6 | . . 6 parse_system 3 | . . 3 no_distress 2 | . . 2 find_recycling 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1960 | 166 1161 633 Spaces Moved 1301 | 195 768 338 Core 155 | 112 6 37 Treads . | . . . Legs 1146 | 83 762 301 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 116 | 79 122 124 Slowest Speed 200 | 120 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 6 73 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . 27 . Melee . | . . . Projectile . | . . . AOE 27 | . 27 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1585 | 205 910 470 Wait 85 | . 54 31 Move 1299 | 194 767 338 Hop . | . . . Pick Up 38 | 6 21 11 Fast Attach . | . . . Attach 20 | 5 7 8 Detach 2 | . 1 1 Swap 18 | . 7 11 Drop 14 | . 8 6 Fire 98 | . 44 54 Melee 10 | . . 10 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 167 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 8) 473 | -10/Materials | Discovered new exit (range 10) 536 | -10/Materials | Repaired Lgt. Ion Engine 734 | -10/Materials | Lost 3 parts (1p1n1w) 791 | -10/Materials | Discovered new exit (range 13) 866 | -10/Materials | Discovered new exit (range 13) 1199 | -10/Materials | Discovered new exit (range 15) 1328 | -10/Materials | Entered another Materials area 1328 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1587 | -9/Materials | Build established: Scavenger-Mutant 1861 | -9/Materials | Core integrity fell below 50% 1882 | -9/Materials | Lost 5 parts (1p3n1w) 1904 | -9/Materials | Core integrity fell below 20% 1961 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01900_ Ion Engine destroyed. 01900_ K-01 Serf collects debris. 01903_ Discarded Imp. Targeting Computer. 01903_ K-01 Serf collects debris. 01904_ R-06 Scavenger collects Lgt. Nuclear Core. 01909_ R-06 Scavenger collects Imp. Heat Sink. 01910_ K-01 Serf collects debris. 01914_ Y-45 Defender destroyed. 01917_ K-01 Serf collects debris. 01923_ Acquired Heat Sink. 01926_ Acquired Hvy. Assault Rifle. 01927_ K-01 Serf collects debris. 01928_ Acquired 52 matter. 01931_ Acquired Sml. Laser. 01934_ Acquired Lgt. Armor Plating. 01935_ Acquired 49 matter. 01941_ R-06 Scavenger collects Heat Sink. 01953_ System corrupted: Energy discharge (-33). 01961_ Dropped Lgt. Assault Rifle. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????## #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? +??????????????????? | | ?????????????????????????? #??????????????????? | | ???????????????????####+### #??????????????????? | | ?????????????????? # #??????????????????? | | ?????????????????? 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" ##### ####%#???????????????????? | | ?????##"% ????????# #??# #???????????????????? | | ??????#????????????# #??# #???????????????????? | | ?????????????????###+##/#### #???????????????????? | | ?????????????????# = # #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????########### #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ??????????????????? ???????# #???????????????????? | | ??????????????????? ???????# #???????????????????? | | ??????????????????? ???????# #???????????????????? | | ??????????????????? ???????# #???????????????????? | | ??????????????????? ???????# #???????????????????? | | ??????????????????? ???????# #???????????????????? | | ??????????????????? ???????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 70% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed DeliveryBurstCyclogen Manual? 0 Play Time 01:42:52 Cumulative 2.1 hours Start 2025.08.14 @ 22:36:51 End 2025.08.18 @ 01:58:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/X11 Map View 113x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fc6c192-72b9-4e66-aedd-9af895755f5a