Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 21:37:15 Player: star Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (1908) 1908 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 6517 Bonus ------- High Alert Combat Kills 494 Follower Combat Kills 1015 Registered with UFD 300 Friendly Fire -1735 Cogmind --------- Core Integrity 0/1000 Matter 103/300 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Nuclear Core Advanced Treads Scrap Suit Medium Matter Pod (100) High-capacity Matter Pod (200) Reaction Control System Heavy Riot Gun Cooled Pulse Rifle Heavy Beamcaster Heavy Beamcaster Subdweller Machine Gun Flak Gun Heavy Battle Rifle Heavy Battle Rifle Enhanced Flamer Junk Cannon (0) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Microactuators Hardened Medium Armor Plating Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Cooled Pulse Rifle Scatter Rocket Array Companion Sword > --- INVENTORY -------- Nuclear Core Advanced Treads Overtuned Titanium Leg Scrap Suit Medium Matter Pod High-capacity Matter Pod Riot Gun Heavy Riot Gun Heavy Beamcaster Heavy Beamcaster Subdweller Machine Gun Flak Gun Heavy Battle Rifle Heavy Battle Rifle Flak Cannon Enhanced Flamer Junk Cannon DRS Beacon [Rating: 80] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Overtuned Titanium Leg Treads Light Treads Leg Overtuned Titanium Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Companion Sword Energy Gun Overtuned Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Launcher Scatter Rocket Array Special Weapon CPS Tube Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Slots Evolved 10 | . . . . . 8 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 Utility 5 | . . . . . 5 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 80 | 6 11 21 2 11 6 6 15 2 Power 8 | 1 1 3 . 2 . 1 . . Engine 5 | 1 . 3 . 1 . . . . Core 2 | . 1 . . 1 . . . . Reactor 1 | . . . . . . 1 . . Propulsion 19 | 2 2 3 1 1 2 1 7 . Treads 7 | . 2 1 . . . 1 3 . Leg 6 | . . . . . 2 . 4 . Wheel 6 | 2 . 2 1 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 4 3 1 3 1 3 2 2 Device 7 | . 1 . . 2 1 1 1 1 Storage 4 | 1 1 1 . . . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 9 | . 2 2 1 1 . 2 1 . Artifact . | . . . . . . . . . Weapon 33 | 2 4 12 . 5 3 1 6 . Energy Gun 8 | 2 . . . 1 2 . 3 . Energy Cannon 2 | . . 1 . 1 . . . . Ballistic Gun 13 | . 3 10 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 . 1 . 1 1 . Special Weapon 4 | . 1 . . 1 1 . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . 1 2 . Parts Lost 17 | . . 2 . . . 1 1 13 Power 1 | . . . . . . . . 1 Propulsion 5 | . . . . . . 1 . 4 Utility 7 | . . 1 . . . . 1 5 Weapon 4 | . . 1 . . . . . 3 Highest Loss Streak 12 | . . 1 . . . 1 1 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 99 86 85 79 57 71 86 72 Engine 4 | . 3 11 14 8 . . . . Core 3 | . 10 2 . 5 6 . . . Reactor 2 | . . . . . . 5 6 4 Treads 8 | . 20 23 . . . . 9 . Leg 3 | . . . . . 13 6 5 18 Wheel 7 | . 7 4 28 28 . . . . Hover 1 | . . . . . . 3 3 . Device 11 | . . . . 8 13 19 21 15 Storage 8 | . 14 6 14 14 6 6 6 5 Protection 8 | . 13 8 9 5 . 6 11 9 Energy Gun 2 | . 1 . . . 8 6 4 . Ballistic Gun 7 | . 23 25 9 . . . . . Launcher 2 | . . 2 . . . 5 4 4 Slashing Weapon 4 | . . . . 7 6 6 7 10 Peak Build Rating 80 | 6 13 18 13 25 43 76 80 71 Average Rating 37 | 4 11 11 11 17 40 55 75 63 On Entrance 27 | . 6 13 13 10 22 38 76 71 Naked Turns . | . . . . . . . . . Heaviest Build 93 | 12 54 56 58 53 70 93 93 89 Greatest Support 120 | 26 40 40 36 26 34 70 120 69 Greatest Overweight (x) 29 | . 2 2 3 2 2 10 29 14 Average Overweight (x) 1 | . . . 2 1 1 3 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 16 12 20 20 20 20 20 20 Most Carried 20 | 1 19 20 20 20 19 19 20 19 Average Carried 16 | . 13 11 19 19 13 16 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | . 18 20 20 20 13 19 19 19 Class Distribution -------------------- 78% | Mutant 11% | Derelict-Mutant 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Matter Collected 3275 | 256 269 1039 . 458 178 600 348 127 Remotely . | . . . . . . . . . Salvage Created 3315 | . 326 320 . . 233 1574 655 207 Parts 112 | . 26 23 . . 11 3 39 10 Haulers Intercepted 4 | . 2 . . . . . 2 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 45 | . 7 11 . . 4 6 8 9 Melee 1 | . . . . . . . 1 . Guns 15 | . 7 5 . . 3 . . . AOE 28 | . . 6 . . . 6 7 9 Classes Destroyed 17 | . 6 3 . . 2 1 4 1 Worker 4 | . . . . . . . 4 . Builder 3 | . 2 . . . . . 1 . Tunneler 1 | . 1 . . . . . . . Hauler 4 | . 2 . . . . . 2 . Mechanic 1 | . . . . . . . . 1 Operator 2 | . 1 . . . 1 . . . Swarmer 13 | . 3 4 . . . . 3 3 Grunt 13 | . 4 . . . 2 . 2 5 Duelist 2 | . . . . . 1 . . 1 Protector 1 | . . . . . . . 1 . Sentry 2 | . . . . . 1 . 1 . Hunter 1 | . . . . . . . 1 . Compactor 6 | . . . . . . 6 . . Artisan 1 | . . 1 . . . . . . Cobbler 2 | . . 2 . . . . . . Subdweller 7 | . . 7 . . . . . . Surgeon 2 | . . . . . . . 2 . Thug 3 | . . . . . . . 3 . Butcher 1 | . . . . . . . 1 . Martyr 1 | . . . . . . . . 1 Best Kill Streak 6 | . 5 4 . . 3 2 5 6 Combat Bots Only 6 | . 5 4 . . 3 2 3 6 Max Kills in Single Turn 6 | . 1 2 . . 1 1 6 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . . . 1 3 3 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Hostile Shots Fired 340 | . 24 68 . . 46 . 68 134 Missed 104 | . 5 27 . . 16 . 23 33 Damage Taken 5380 | . 236 897 . . 379 377 785 2706 Core 1379 | . 34 108 . . 24 105 96 1012 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 667 | . . . . . 20 406 231 10 Core Remaining (%) 72 | 100 . . . 43 . . 73 . Volleys Fired 149 | . 62 52 . . 10 11 9 5 Largest 2 | . 2 2 . . 2 2 2 1 Hottest 140 | . 100 110 . . 140 130 80 50 Shots Fired 243 | . 91 97 . . 16 23 11 5 Gun 172 | . 57 87 . . 12 12 4 . Cannon 2 | . . 2 . . . . . . Launcher 29 | . . 8 . . . 11 5 5 Special 40 | . 34 . . . 4 . 2 . Kinetic 150 | . 55 95 . . . . . . Thermal 59 | . 35 2 . . 6 12 4 . Explosive 21 | . . . . . . 11 5 5 Electromagnetic 7 | . 1 . . . 6 . . . Impact 4 | . . . . . 4 . . . Robot Hit Streak 10 | . 8 9 . . 10 7 3 . Robot Miss Streak 19 | . 4 4 . . 1 4 9 19 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 163 | . 43 51 . . 13 18 20 18 Core Hits 210 | . 22 28 . . 10 24 82 44 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . 3 . . . 1 . . . Critical Strikes 7 | . 3 2 . . 1 1 . . Burn 1 | . . . . . . 1 . . Destroy 5 | . 3 2 . . . . . . Smash 1 | . . . . . 1 . . . Melee Attacks 46 | . . . . . 1 . 21 24 Impact . | . . . . . . . . . Slashing 46 | . . . . . 1 . 21 24 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 2 Combat Hostiles 2 | . . . . . . . . 2 Follow-up Attacks 4 | . . . . . . . . 4 Damage Inflicted 10389 | . 708 1364 . . 489 2769 2762 2297 Guns 1811 | . 621 788 . . 182 173 47 . Cannons . | . . . . . . . . . Explosions 7051 | . 39 576 . . 52 2596 2131 1657 Melee 1224 | . . . . . . . 584 640 Ramming . | . . . . . . . . . Kinetic 1967 | . 603 1364 . . . . . . Thermal 873 | . 87 . . . 136 173 47 430 Explosive 5954 | . . . . . . 2596 2131 1227 Electromagnetic 116 | . 18 . . . 98 . . . Impact 255 | . . . . . 255 . . . Slashing 1224 | . . . . . . . 584 640 Piercing . | . . . . . . . . . Highest Corruption 21 | . 5 5 5 5 . 1 1 21 Average Corruption 3 | . 3 5 5 5 . 1 1 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 140 | . 13 49 1 46 . 13 15 3 Message Errors 41 | . 3 13 1 17 . 3 3 1 Matter Fused 32 | . 2 12 . 11 . 4 3 . Heat Flow Errors 18 | . 2 5 . 8 . . 2 1 Energy Discharges 20 | . 2 7 . 7 . 4 . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 17 | . 2 8 . 2 . 1 3 1 Data Loss (major) 7 | . 1 3 . 1 . . 2 . Misfires 3 | . 1 . . . . 1 1 . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 313 | . . 19 . . 110 10 41 133 Projectiles 110 | . . . . . 110 . . . Explosions 164 | . . 19 . . . 10 2 133 Melee 39 | . . . . . . . 39 . Knockbacks 2 | . . . . . 2 . . . Impact 2 | . . . . . 2 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 600 | . 24 107 . . . 159 287 23 Shots 23 | . 1 4 . . . 6 11 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 473 | . 473 256 . 250 300 56 238 109 Average Temperature 144 | . 203 94 . 90 166 18 81 41 Received Heat Transfer 1026 | . 93 129 . . 189 . 129 486 Effects 16 | . 14 . . . . . 2 . Shutdowns 5 | . 5 . . . . . . . Energy Bleed 2 | . 1 . . . . . 1 . Interference 3 | . 2 . . . . . 1 . Matter Decay 1 | . 1 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . Damage (major) 4 | . 4 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions 3 | . . . . . 3 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . Heat Transferred 1287 | . 150 . . . 250 500 87 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Peak Influence 1578 | . 215 . . . 153 63 1578 1334 Initial 731 | . . . . . . . 16 731 Average 356 | . 71 . . . 84 6 910 955 Maximum Alert Level 4 | . 1 . . . . . 4 4 Low Security (%) 67 | 100 98 . 100 . 100 100 13 . Level 1 2 | . 1 . . . . . 9 . Level 2 3 | . . . . . . . 10 . Level 3 12 | . . . . . . . 30 56 Level 4 13 | . . . . . . . 36 44 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . . . . . . 13 5 Investigation 2 | . . . . . . . 2 . Extermination 3 | . . . . . . . 3 . Reinforcement 7 | . . . . . . . 6 1 Assault 4 | . . . . . . . 2 2 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 16 15 . . 6 6 26 23 Peak Tracking Total 9 | . 4 6 . . 3 2 5 9 Tactical Retreats 7 | . 2 1 . . 2 . . 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Traps Triggered 4 | . 3 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . 2 . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Machines Disabled 8 | . . . . . . . 4 4 Max in Single Turn 3 | . . . . . . . 2 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Machines Accessed 10 | . 1 1 3 4 . . 1 . Terminals 3 | . 1 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . 1 5 13 20 . . 1 . Successful 32 | . 1 5 5 20 . . 1 . Failed 8 | . . . 8 . . . . . Catastrophic 3 | . . . 3 . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . 1 . Terminals 9 | . 1 . 8 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 31 | . 1 5 5 20 . . . . Record 29 | . . 5 5 19 . . . . Open Door 1 | . . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Patch 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . 1 . Used . | . . . . . . . . . Hacking Detections 2 | . . . 2 . . . . . Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Total Allies 20 | . . . . . 1 19 . . Largest Group 19 | . . . . . 1 19 19 2 Highest-Rated Group 702 | . . . . . 31 702 702 94 Highest-Rated Ally 50 | . . . . . 31 50 50 50 Total Orders 2 | . . . . . 2 . . . STAY 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 191 | . . . . . . . 187 4 Total Damage 6228 | . . . . . . . 5490 738 Kills 44 | . . . . . . . 41 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 5 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Turns Passed 10032 | 42 989 1983 129 2038 422 2230 1799 400 Spaces Moved 5106 | 38 404 1016 91 1791 168 592 836 170 Core 9 | 3 . . . . . . 2 4 Treads 1827 | . 179 788 . . . 74 786 . Legs 869 | . . . . . 168 487 48 166 Wheels 2370 | 35 225 228 91 1791 . . . . Hover 31 | . . . . . . 31 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 117 105 180 180 145 179 Average Speed 175 | 87 156 170 136 109 204 360 197 197 Slowest Speed 1500 | 100 320 250 145 130 250 890 1500 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 40 | 3 67 40 24 93 5 96 25 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . 3 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 16 | . . 8 . 8 . . . . Spaces Dug 42 | . 1 1 . . . 38 . 2 Terrain Destroyed 590 | . 4 94 . . 3 267 131 91 Melee 2 | . . . . . . . . 2 Projectile 4 | . 2 1 . . . . 1 . AOE 584 | . 2 93 . . 3 267 130 89 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Total 5829 | 44 597 1184 97 1871 237 654 944 201 Wait 318 | . 103 35 . 42 40 39 56 3 Move 5099 | 37 403 1015 90 1790 168 591 835 170 Hop . | . . . . . . . . . Pick Up 77 | 1 17 34 2 10 4 6 3 . Fast Attach 22 | 5 1 2 . 5 . 4 4 1 Attach 13 | 1 . 3 1 . 6 . 2 . Detach 2 | . . . . 1 1 . . . Swap 45 | . 10 16 1 6 . 2 9 1 Drop 59 | . 1 24 3 17 7 1 5 1 Fire 149 | . 62 52 . . 10 11 9 5 Melee 42 | . . . . . 1 . 21 20 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 15) 693 | -10/Materials | Discovered new exit (range 15) 998 | -10/Materials | Discovered new exit (range 5) 1032 | -10/Materials | Entered Subcaves 1037 | -10/Subcaves | Learned Materials stockpile data 1923 | -10/Subcaves | Visited Clippyterm 1928 | -10/Subcaves | Learned location of Section 7 (-3) 1928 | -10/Subcaves | Learned Factory fabricator intel 2179 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2198 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2217 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2228 | -10/Subcaves | Discovered new exit (range 13) 2393 | -10/Subcaves | Ambushed by Subdweller buried in earth 2438 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2448 | -10/Subcaves | Core integrity fell below 50% 3015 | -10/Subcaves | Entered Recycling 3095 | -8/Recycling | Scanned before Scraplab entrance 3127 | -8/Recycling | Entered Scraplab 3143 | -8/Recycling | Discovered new exit (range 2) 3144 | -8/Recycling | Entered Scraptown 3174 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3402 | -8/Scraptown | Visited UFD Registry 3402 | -8/Scraptown | Registered with UFD as "Cogpod" 3409 | -8/Scraptown | Visited The Evicted 3438 | -8/Scraptown | Visited Fellowship of the Rings 3476 | -8/Scraptown | Visited Bundlers 3566 | -8/Scraptown | Visited TADAMA 3590 | -8/Scraptown | Visited Red Mages 3661 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3664 | -8/Scraptown | Learned location of Warlord (-5) 3665 | -8/Scraptown | Learned Factory trap positions 3666 | -8/Scraptown | Learned location of Extension (-5) 3667 | -8/Scraptown | Learned location of Armory (-4) 3844 | -8/Scraptown | Visited Assassins FH 3885 | -8/Scraptown | Visited Cave Peace 3951 | -8/Scraptown | Visited Junk Cannon Lab 3959 | -8/Scraptown | Found Prototype Special Weapon 3959 | -8/Scraptown | Identified Junk Cannon 3985 | -8/Scraptown | Visited Scrap Suit Storage 3995 | -8/Scraptown | Found Scrap Suit 3999 | -8/Scraptown | Found Scrap Suit 4021 | -8/Scraptown | Visited Sword Containment 4080 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4215 | -8/Scraptown | Visited Botcube Research 4223 | -8/Scraptown | Found Botcube 4241 | -8/Scraptown | Visited Derelict Rescue Squad 4252 | -8/Scraptown | Found DRS Beacon 4319 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4328 | -8/Scraptown | Found DCF Scrap (27 items) 4368 | -8/Scraptown | Visited Curators Association 4397 | -8/Scraptown | Visited Abandonware Association 4440 | -8/Scraptown | Visited Research Penetration Think Tank 4471 | -8/Scraptown | Visited LU-1G1's Boring Crew 4581 | -8/Scraptown | Discovered new exit (range 3) 4799 | -8/Scraptown | Discovered new exit (range 5) 5182 | -8/Scraptown | Entered Factory 5182 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5183 | -6/Factory | Loaded intel: 97 trap records 5184 | -6/Factory | Loaded intel: 6 fabricator locations 5459 | -6/Factory | Botcube activated 5465 | -6/Factory | Botcube completed mutation into hovering form (unarmed). 5499 | -6/Factory | Build established: Derelict-Mutant 5604 | -6/Factory | Sucked down chute 5604 | -6/Factory | Entered Waste 5614 | -6/Waste | 1 allies followed down the chute 5621 | -6/Waste | Found Prototype Launcher 5622 | -6/Waste | Identified Scatter Rocket Array 5664 | -6/Waste | Spotted C-40 Crusher 5673 | -6/Waste | Destroyed C-40 Crusher 5681 | -6/Waste | Spotted C-40 Crusher 5682 | -6/Waste | Destroyed C-40 Crusher 5684 | -6/Waste | Spotted C-40 Crusher 5715 | -6/Waste | Destroyed C-40 Crusher 5762 | -6/Waste | Spotted C-40 Crusher 5768 | -6/Waste | Destroyed C-40 Crusher 5775 | -6/Waste | Spotted C-40 Crusher 5790 | -6/Waste | Destroyed C-40 Crusher 5797 | -6/Waste | Crushed by falling debris 5872 | -6/Waste | Spotted C-40 Crusher 5877 | -6/Waste | Destroyed C-40 Crusher 6085 | -6/Waste | Build established: Mutant 6174 | -6/Waste | Discovered new exit (range 12) 6499 | -6/Waste | Warlord forces began an assault 7834 | -6/Waste | Entered Factory 7834 | -6/Factory | Accompanied by 19 allies 8473 | -6/Factory | Lost 3 allies 8738 | -6/Factory | Build established: Derelict-Mutant 8884 | -6/Factory | First assault squad dispatched 9098 | -6/Factory | Build established: Mutant 9305 | -6/Factory | Murdered 6 allies 9386 | -6/Factory | Discovered new exit (range 4) 9570 | -6/Factory | Build established: Gladiator 9633 | -6/Factory | Entered another Factory area 9633 | -5/Factory | Accompanied by 2 allies 9633 | -5/Factory | Evolved 2 slots: Propulsion x2 9845 | -5/Factory | Garrison activated, responded to threat 9933 | -5/Factory | First assault squad dispatched 9990 | -5/Factory | System corruption reached 10% 10013 | -5/Factory | Core integrity fell below 50% 10027 | -5/Factory | Core integrity fell below 20% 10033 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09995_ Scatter Rocket Array destroyed. 09995_ Antimatter Reactor destroyed. 09996_ K-01 Serf collects debris. 09999_ Knocked back. 10001_ VSS Leg destroyed. 10003_ K-01 Serf collects debris. 10005_ Knocked back. 10006_ The unstable cave ceiling collapses. 10007_ K-01 Serf collects debris. 10014_ System corrupted: Heat flow error (+149). 10015_ K-01 Serf collects debris. 10017_ Knocked back. 10018_ Acquired 3 matter. 10018_ Companion Sword destroyed. Companion Sword: "Goodbye, friend." 10018_ System corrupted by crushing effect (+5). 10021_ K-01 Serf collects debris. 10024_ Graphene Brace destroyed. 10027_ Knocked back. 10033_ HIV,4MESPXPFA LHWRXOX P 9||XJRSORL4 Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????????????????### | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | | ??????????????????????????????????######## | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? " | | ?????????????????????????? ???????"" | | ?????????????????????????" """"?? G [ | | ???????????????????????""" """????"" | | ????????????????????????"" """??? " | | ????????????????????????? ???? | | ?????????????????????????? ????###### | | ??????????????????????????# #?########## # | | ?????????????????????????## ### # # | | ?????????????????????????# k## """ # ### | | ????????????????????###### # ! """"" ####??? | | ???????????????????## """"" #?????# | | ?????????????#### ## @ t## % #?????# | | ??????????? llbgg ################# | | ??????????# b i | | ??????????? k | | ??????????? g! | | ???????????? #################### | | ???????????? ###############??????????????????# | | ???????????? ??????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###?????? | | ????????????????????????????????????????? ?????? | | ???????????????????????????????????????" " " #???? | | ???????????????????????????????????????" " " #???? | | ?????????????????????????????????????# " " " #???? | | ?????????????????????????????????????# " " " #???? | | ?????????????????????????????????????# " " " #???? | | ?????????????????????????????????????# " " " #???? | | ?????????????????????????????????????# " " " #???? | | ?????????????????????????????????????# " " " #???? | | ?????????????????????????????????????# " " " ##### | | ?????????????????????????????????????# # | | ?????????????????????????? ############+### | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? !] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 350 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 42 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed RingSegregatorLeg Manual? 0 Play Time 01:08:56 Cumulative 70.3 hours Start 2024.09.03 @ 15:25:11 End 2024.09.03 @ 21:37:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e9a7495-9a69-4022-8022-0a2a439179c9