Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 12:07:21 Player: garza Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (4208) 4208 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (662) 662 TOTAL SCORE: 9970 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 138 Entered DSFs 500 Friendly Fire -170 Cogmind --------- Core Integrity 941/1000 Matter 162/300 Energy 177/265 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (8) ------ Advanced Terrain Scanner Weapon Cycler Improved Medium Armor Plating > --- WEAPON (3) ------- Minigun Heavy Machine Gun Advanced EMP Blaster > --- INVENTORY (5) ---- Armored Treads Medium Treads Heavy Flak Cannon Heavy Flak Cannon Mass Driver Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Recoil Stabilizer Weapon Cycler Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Force Field > --- WEAPON ----------- Minigun Heavy Machine Gun Mass Driver > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Armored Treads Armored Treads Medium Treads Medium Treads Medium Treads Advanced Terrain Scanner Shield Generator Minigun High-powered Shotgun High-powered Shotgun Enhanced Autogun Advanced Assault Cannon Heavy Flak Cannon Heavy Flak Cannon Advanced EMP Blaster Powered Hammer [Rating: 70] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Slots Evolved 10 | . . . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . 1 . . Utility 6 | . . . 2 1 . 2 1 . . Weapon 1 | . . . . . . . . . 1 Parts Attached 113 | 7 . 1 14 18 25 19 2 14 13 Power 6 | 1 . . . 2 2 . . . 1 Engine 3 | 1 . . . 1 . . . . 1 Core 1 | . . . . 1 . . . . . Reactor 2 | . . . . . 2 . . . . Propulsion 24 | 2 . . 2 4 5 6 1 2 2 Treads 24 | 2 . . 2 4 5 6 1 2 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 2 . . 4 6 5 7 1 3 6 Device 12 | 1 . . . 2 . 3 1 1 4 Storage 4 | 1 . . 2 1 . . . . . Processor 1 | . . . . . . 1 . . . Hackware 2 | . . . 1 . . 1 . . . Protection 15 | . . . 1 3 5 2 . 2 2 Artifact . | . . . . . . . . . . Weapon 49 | 2 . 1 8 6 13 6 . 9 4 Energy Gun 4 | 1 . 1 . . 1 1 . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 21 | 1 . . 4 4 5 1 . 5 1 Ballistic Cannon 5 | . . . . . 2 1 . 1 1 Launcher 15 | . . . 3 2 4 2 . 2 2 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 1 . . 1 Parts Lost 21 | . . . . 2 3 3 . 4 9 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . . . . 1 2 Utility 13 | . . . . 1 1 2 . 3 6 Weapon 4 | . . . . 1 2 1 . . . Highest Loss Streak 8 | . . . . 2 1 1 . 3 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 99 92 92 100 93 92 Engine 4 | . 14 14 11 7 . . . . 5 Reactor 4 | . . . . . 8 7 6 6 4 Treads 25 | . 28 28 22 26 26 23 26 26 22 Device 14 | . 14 14 11 17 11 16 26 25 16 Storage 8 | . 14 14 12 9 9 7 6 6 5 Processor 1 | . . . . . . 7 6 4 . Hackware 6 | . . . 9 9 9 7 6 1 . Protection 8 | . . . 10 8 8 6 6 7 15 Energy Gun 3 | . 14 14 . . 4 4 . . . Ballistic Gun 7 | . 14 14 12 13 3 1 6 8 11 Ballistic Cannon 2 | . . . . . 6 2 6 1 1 Launcher 3 | . . . 8 3 2 4 . 2 3 Naked Turns . | . . . . . . . . . . Heaviest Build 122 | 15 15 16 41 65 80 81 75 91 122 Greatest Support 80 | 40 40 40 40 60 60 66 80 80 80 Greatest Overweight (x) 2 | 2 . . 1 2 1 1 . 1 1 Average Overweight (x) . | . . . . . . 1 . . 1 Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 18 20 20 20 20 19 Most Carried 20 | 4 4 8 8 20 20 20 19 20 19 Average Carried 16 | 2 4 7 7 17 19 19 18 18 15 Final Capacity 20 | 8 8 8 15 20 20 20 20 20 5 Final Carried 20 | 4 4 8 8 20 19 20 18 19 5 Class Distribution -------------------- 85% | Mutant 6% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Matter Collected 3918 | 350 . 102 280 723 1488 236 . 581 158 Remotely 170 | . . . . . . 170 . . . Salvage Created 4545 | 146 . 108 221 793 1491 303 . 1120 363 Parts 228 | 9 . 12 27 57 60 12 . 34 17 Haulers Intercepted 2 | . . . . 1 1 . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Combat Hostiles Destroyed 99 | . . . 15 21 34 9 . 12 8 Guns 41 | . . . 3 14 7 2 . 11 4 Cannons 20 | . . . . . 18 2 . . . AOE 37 | . . . 12 7 9 4 . 1 4 Classes Destroyed 17 | 3 . . 4 3 3 1 . 2 1 Worker 6 | 1 . . 1 2 . . . . 2 Builder 1 | . . . . . . . . . 1 Tunneler 5 | 2 . 3 . . . . . . . Hauler 2 | . . . . 1 1 . . . . Recycler 6 | 1 . 1 1 2 1 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . . . . 1 1 . . . . Swarmer 29 | . . . 10 9 3 3 . . 4 Grunt 45 | . . . 4 6 23 3 . 6 3 Brawler 2 | . . . . . 1 . . 1 . Duelist 1 | . . . . . 1 . . . . Sentry 11 | . . . 1 4 5 . . . 1 Specialist 1 | . . . . . . . . 1 . Hunter 5 | . . . . 2 1 . . 2 . Programmer 4 | . . . . . . 3 . 1 . Heavy 1 | . . . . . . . . 1 . Thug 1 | . . . . . 1 . . . . Best Kill Streak 9 | 2 . 3 4 5 9 3 . 5 4 Combat Bots Only 7 | . . . 4 4 7 3 . 5 4 Max Kills in Single Turn 9 | 1 . 1 4 3 9 2 . 1 3 Gunslinging . | . . . . . . . . . . Exploded 6 | . . . 3 3 6 2 . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Hostile Shots Fired 703 | . . . 39 113 162 102 . 169 118 Missed 223 | . . . 16 35 52 34 . 59 27 Damage Taken 7383 | . . . 318 1132 1707 807 . 2156 1263 Core 695 | . . . 17 125 119 63 . 312 59 Absorbed by Shields 547 | . . . . . . . . 313 234 Regen/Repaired (Parts) 444 | . . . 24 . 340 80 . . . Core Remaining (%) 84 | 100 . 100 95 . 55 91 . 63 . Volleys Fired 347 | 23 2 15 23 66 114 29 . 47 28 Largest 2 | 1 1 1 2 2 2 2 . 2 2 Hottest 105 | 20 20 20 46 56 105 105 . 84 57 Shots Fired 520 | 23 2 15 26 95 198 34 . 79 48 Gun 351 | 23 2 15 8 76 95 20 . 72 40 Cannon 112 | . . . . . 99 8 . 2 3 Launcher 57 | . . . 18 19 4 6 . 5 5 Special . | . . . . . . . . . . Kinetic 420 | 23 2 15 8 76 167 12 . 74 43 Thermal 43 | . . . . . 27 16 . . . Explosive 37 | . . . 18 19 . . . . . Electromagnetic 20 | . . . . . 4 6 . 5 5 Robot Hit Streak 16 | 3 . 4 5 9 12 9 . 16 6 Robot Miss Streak 15 | 4 2 2 1 2 15 8 . 5 3 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 4 | . . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 369 | 11 . 9 18 60 157 23 . 60 31 Core Hits 277 | 5 . 6 17 38 142 17 . 32 20 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . 1 2 1 . . . Burn 3 | . . . . . 2 1 . . . Destroy 1 | . . . . 1 . . . . . Melee Attacks 10 | . . . 4 . 6 . . . . Impact 6 | . . . . . 6 . . . . Slashing 4 | . . . 4 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10780 | 159 . 116 1555 1886 3394 968 . 1278 1424 Guns 4416 | 159 . 116 96 952 1243 276 . 999 575 Cannons 1754 | . . . . . 1507 193 . 17 37 Explosions 4610 | . . . 1459 934 644 499 . 262 812 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5635 | 159 . 116 96 952 2470 214 . 1016 612 Thermal 1273 | . . . 407 37 574 255 . . . Explosive 2599 | . . . 1052 897 19 116 . . 515 Electromagnetic 1273 | . . . . . 331 383 . 262 297 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 1 . . . . 4 . Average Corruption 1 | . . . 1 . . . . 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . 1 . . . . 7 . Message Errors 3 | . . . 1 . . . . 2 . Matter Fused 3 | . . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 381 | . . . 244 89 . 18 . . 30 Projectiles . | . . . . . . . . . . Explosions 381 | . . . 244 89 . 18 . . 30 Melee . | . . . . . . . . . . Knockbacks 67 | . . . . . 62 5 . . . Impact . | . . . . . . . . . . Kinetic 58 | . . . . . 53 5 . . . Secondary 9 | . . . . . 9 . . . . Self-Inflicted Damage 132 | . . . 84 5 . 20 . 5 18 Shots 7 | . . . 3 1 . 1 . 1 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1124 | . . . 25 61 219 39 . 1124 105 Average Temperature 89 | . . . 15 13 56 13 . 461 38 Received Heat Transfer 1940 | . . . 81 342 765 135 . 542 75 Effects 17 | . . . . . . . . 17 . Energy Bleed 3 | . . . . . . . . 3 . Interference 3 | . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 5 | . . . . . . . . 5 . Damage (major) 3 | . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . Heat Transferred 1847 | . . . 250 50 1066 481 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . 6 . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Peak Influence 597 | 20 29 30 521 457 597 271 23 341 310 Initial 271 | . 13 10 . 156 193 271 23 16 178 Average 238 | 5 18 11 239 247 421 114 23 192 182 Maximum Alert Level 2 | . . . 2 2 2 1 . 1 1 Low Security (%) 46 | 100 100 100 33 39 8 79 100 40 64 Level 1 32 | . . . 57 42 33 20 . 59 35 Level 2 21 | . . . 9 18 58 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 28 | . 1 1 3 2 7 5 . 2 7 Investigation 3 | . . 1 1 . . . . . 1 Extermination 2 | . . . . . . 2 . . . Reinforcement 16 | . 1 . 2 2 4 3 . 2 2 Assault 3 | . . . . . 3 . . . . Garrison 4 | . . . . . . . . . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Distress Signals 15 | . . . 2 6 5 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 181 | . 2 2 30 34 61 17 . 16 19 Peak Tracking Total 8 | . 1 2 4 6 8 4 . 4 5 Tactical Retreats 13 | . . . 3 2 5 . . 3 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Traps Triggered 6 | . . . 1 2 1 . . 2 . Indirectly 1 | . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Machines Disabled 21 | . . . 6 3 4 2 . 1 5 Max in Single Turn 2 | . . . 2 1 2 2 . 1 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Machines Accessed 30 | . 2 1 7 2 7 7 1 . 3 Terminals 17 | . 2 . 5 . 5 3 1 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . . . 1 . 2 1 . . . Recycling Units 4 | . . . 1 1 . 2 . . . Scanalyzers 2 | . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 75 | . 8 1 23 8 17 13 1 . 4 Successful 48 | . 3 1 14 7 11 8 1 . 3 Failed 27 | . 5 . 9 1 6 5 . . 1 Catastrophic 7 | . 1 . 2 . 2 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 20 | . 7 . 9 . 4 . . . . Terminals 46 | . 8 . 20 . 11 5 1 . 1 Fabricators 2 | . . . . . . . . . 2 Repair Stations 11 | . . . 2 . 6 3 . . . Recycling Units 6 | . . . 1 3 . 2 . . . Scanalyzers 8 | . . . . 5 . 3 . . . Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 26 | . 3 1 11 . 6 3 1 . 1 Record 10 | . . . 7 . 1 2 . . . Robot Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 3 | . . 1 . . 2 . . . . Open DSF 3 | . . . . . . 1 1 . 1 Branch Access Points 2 | . . . 1 . 1 . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . Patrol Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 9 | . . . 2 . 5 2 . . . Scan Component 5 | . . . 1 . 3 1 . . . Repair 4 | . . . 1 . 2 1 . . . Recycling Unit Hacks 4 | . . . 1 2 . 1 . . . Report Inventory 3 | . . . 1 1 . 1 . . . Retrieve Matter 1 | . . . . 1 . . . . . Scanalyzer 7 | . . . . 5 . 2 . . . Insert Component 3 | . . . . 2 . 1 . . . Analyze 4 | . . . . 3 . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 2 . 5 1 7 7 . . 2 Full Trace Events 3 | . . . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . . . . 73 Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . 1 . 2 1 . . . Time 210 | . . . 32 . 118 60 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 26 | . . . . 26 . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . 1 . . . Part Schematics Acquired 3 | . . . . 2 . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Total Allies 12 | . . . . . 12 . . . . Largest Group 10 | . . . . . 10 3 . . . Highest-Rated Group 173 | . . . . . 173 61 . . . Highest-Rated Ally 31 | . . . . . 31 29 . . . Total Orders . | . . . . . . . . . . Ally Attacks 69 | . . . . . 56 13 . . . Total Damage 983 | . . . . . 791 192 . . . Kills 9 | . . . . . 8 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Turns Passed 10353 | 248 193 818 818 1938 3137 1929 9 514 749 Spaces Moved 3892 | 122 106 483 384 690 954 711 5 174 263 Core 10 | 10 . . . . . . . . . Treads 3882 | 112 106 483 384 690 954 711 5 174 263 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 225 170 170 250 Average Speed 216 | 154 160 160 174 212 249 245 170 216 250 Slowest Speed 330 | 160 160 160 250 330 250 250 170 250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 6 23 84 35 45 89 22 1 86 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 6 | . . . . . 6 . . . . Terrain Destroyed 270 | . . . 125 103 27 8 . . 7 Melee 6 | . . . . . 6 . . . . Projectile 2 | . . . . . . . . . 2 AOE 262 | . . . 125 103 21 8 . . 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac DSF Fac Total 5353 | 155 128 516 500 1073 1518 867 6 267 323 Wait 834 | . 21 5 60 266 386 80 . 7 9 Move 3883 | 121 105 482 383 689 953 710 4 173 263 Hop . | . . . . . . . . . . Pick Up 80 | 4 . 8 8 22 13 13 . 9 3 Fast Attach 25 | 7 . . . 6 5 3 . 1 3 Attach 30 | . . . 3 3 3 6 2 5 8 Detach 9 | . . . . . 1 2 . 2 4 Swap 59 | . . 1 11 9 17 11 . 8 2 Drop 69 | . . 5 8 12 20 13 . 8 3 Fire 347 | 23 2 15 23 66 114 29 . 47 28 Melee 10 | . . . 4 . 6 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . Rewire 4 | . . . . . . . . 4 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 249 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 13) 442 | -10/Materials | Entered Mines 454 | -10/Mines | Met a Derelict bent on vengeance 856 | -10/Mines | Learned location of Storage (-8) 1017 | -10/Mines | Discovered new exit (range 12) 1137 | -10/Mines | Met a Derelict shopkeep closing up shop 1260 | -10/Mines | Entered Materials 1260 | -9/Materials | Evolved 2 slots: Utility x2 1624 | -9/Materials | Repaired Rocket Launcher 1709 | -9/Materials | Identified exit to Mines 2038 | -9/Materials | Discovered new exit (range 15) 2078 | -9/Materials | Entered another Materials area 2078 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3918 | -8/Materials | Build established: Scavenger-Mutant 3973 | -8/Materials | Discovered new exit (range 11) 4016 | -8/Materials | Entered Storage 4323 | -8/Storage | Build established: Mutant 5095 | -8/Storage | Met a pair of Derelict thieves 5181 | -8/Storage | Destroyed 7 combat bots 6160 | -8/Storage | Repaired Cold Fusion Reactor 6573 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6573 | -8/Storage | Identified exit to Recycling 6816 | -8/Storage | First assault squad dispatched 6846 | -8/Storage | Build established: Commander-Mutant 6890 | -8/Storage | Repaired Hvy. Armor Plating 6935 | -8/Storage | Lost 7 allies 7116 | -8/Storage | Discovered new exit (range 15) 7153 | -8/Storage | Entered Factory 7153 | -7/Factory | Accompanied by 3 allies 7153 | -7/Factory | Evolved 2 slots: Utility x2 7194 | -7/Factory | Build established: Mutant 7965 | -7/Factory | P-60 Hacker assimilated allied Trooper 3f 8972 | -7/Factory | Repaired Adv. EMP Blaster 9061 | -7/Factory | Discovered new exit (range 7) 9082 | -7/Factory | Entered another Factory area 9082 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9091 | -6/Factory | Identified exit to DSF 9091 | -6/Factory | Entered DSF 9092 | -6/DSF | Joined Warlord attack on 0b10 via DSF 9119 | -6/DSF | Additional patrols routed to DSF 9167 | -6/DSF | Discovered new exit (range 20) 9292 | -6/DSF | Lost 3 parts (1n2u) 9487 | -6/DSF | Sterilization system engaged 9507 | -6/DSF | Ambient heat levels rising (+10) 9522 | -6/DSF | Ambient heat levels rising (+10) 9537 | -6/DSF | Ambient heat levels rising (+10) 9552 | -6/DSF | Ambient heat levels rising (+10) 9567 | -6/DSF | Ambient heat levels rising (+10) 9582 | -6/DSF | Ambient heat levels rising (+10) 9597 | -6/DSF | Ambient heat levels rising (+10) 9605 | -6/DSF | Entered Factory 9605 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9630 | -5/Factory | Garrison activated, responded to threat 9971 | -5/Factory | Build established: Scavenger-Tank 10340 | -5/Factory | Garrison activated, responded to threat 10354 | -5/Factory | Self-destructed Last Messages --------------- 10343_ Slug penetrates Wall. 10344_ Wall collapses. 10344_ Penetrated by Slug. 10344_ R-10 Processor collects Lgt. Ion Engine. 10346_ Penetrated by Slug. 10348_ Terminal disabled. 10349_ Penetrated by Slug. 10349_ Cold Fusion Reactor destroyed. 10349_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10350_ Terminal disabled. 10350_ Fabricator disabled. 10350_ U-05 Engineer sends out distress signal. 10352_ Penetrated by Slug. 10352_ Door malfunctions. 10353_ U-05 Engineer lays Concrete. 10353_ H-66 Slayer destroyed. 10353_ Penetrated by Slug. 10353_ Hcp. Storage Unit destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###########?????????????????????????????????????? | | ?# ! #?????????#???????????????????????????? | | ?# #??????????#???????? ????????????????? | | ?# "" "" #???????????? ????????????????????????? | | ?# "" """#???????" ?# ???? ??????????????????? | | ?# """ S"#??????????# #??????????????????????? | | ?# """ """#??????????# #??????????????????????? | | ?# """ """#??????????# #????????????"?????????? | | ?# ##########?# #??????????????????????? | | #####+###### #?# #???????? ?????#???????? | | # #?# #??????#/###???????????? | | + #?# #????? ???+???????? | | # #?# #????? ???????????? | | #####+## # #?# ##??? ??#???????? | | ???????# # #?# #### u ????????? | | ???????# # #?# R ????????? | | ???????# # #?# #???????? | | ???????# + #?# #???????? | | ???????# #######+#### % h% u ???????? | | ???????# #??# ][/ %*Y ???????? | | ??????# ??# =[@* ### ???????? | | ??????# ??# """"[*[ "#?? ???????? | | ??????# ""T" "#???? ????????? | | ??????# ######! o "#?????? ?????????? | | ??????# #????# ""#???????? ?????????? | | ??????###+###????# ! ###???????????????????? | | ?????????????????# ! #?????????????????????? | | ?????????????????# ### #?????????????????????? | | ???????????????? #?# #?????????????????????? | | ????????????? #?#+#?????????????????????? | | ????????????? #?????????????????????????? | | ????????????? #?????????????#???????????? | | ?????????????? #?????????????#?#?????????? | | ?????????????? ??????????????????????????? | | ????????????????######???????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????????????????????????#?????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | +?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 365 Matter Stores 360 Matter Capacity 400 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 1050 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 8 Offensive Hacking 20 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Robot Schematics ------------------ W-16 Scout | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Librarian Loot Pinata Made in Tau Ceti IV More Dakka Please One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Quick And Dirty Remodeling Safety First Serviceable Loadout Shopping List Significant Disruption Storm Trooper The More The Merrier Troublemaker Use The Force Challenges ------------ None Game ------ Seed ChargeLauncherSabre Manual? 0 Play Time 01:48:37 Cumulative 2.3 hours Start 2024.04.01 @ 10:18:22 End 2024.04.01 @ 12:07:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4f03406b-3528-4c1c-b76e-f53c645ef2dd