Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 20:14:50 Player: Berg Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (184) 920 Value Destroyed (6507) 6507 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 12867 Bonus ------- High Alert Combat Kills 565 Follower Combat Kills 413 Met Data Miner 300 Friendly Fire -178 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Improved Cooling System Matter Compressor (0) Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Makeshift Light Armor Plating Insulated Plating > --- WEAPON ----------- Heavy Laser Cooled Pulse Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Fission Core Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Cooling System Matter Compressor Hacking Suite Hacking Suite Heavy Laser Heavy Laser Plasma Rifle Gauss Rifle Guided EMP Blaster [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Slots Evolved 8 | . . 2 . 2 2 . . . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . Utility 5 | . . 2 . 1 1 . . . 1 . Weapon 2 | . . . . 1 1 . . . . . Parts Attached 144 | 7 6 18 2 25 27 5 1 3 49 1 Power 17 | 1 1 2 . 4 2 . . . 7 . Engine 10 | 1 1 2 . 4 2 . . . . . Core 7 | . . . . . . . . . 7 . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 1 6 . 5 4 1 . . 10 . Treads 20 | 2 1 6 . 5 2 . . . 4 . Leg 2 | . . . . . . . . . 2 . Wheel 7 | . . . . . 2 1 . . 4 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | 2 2 8 1 7 11 . . 2 13 1 Device 17 | 1 . 1 . 2 7 . . 1 5 . Storage 3 | 1 1 1 . . . . . . . . Processor 7 | . 1 1 . . 1 . . . 3 1 Hackware 2 | . . . . . 1 . . . 1 . Protection 18 | . . 5 1 5 2 . . 1 4 . Artifact . | . . . . . . . . . . . Weapon 51 | 2 2 2 1 9 10 4 1 1 19 . Energy Gun 18 | 1 . . . 2 3 1 1 1 9 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 28 | 1 2 2 . 7 7 2 . . 7 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 4 | . . . 1 . . 1 . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . 2 . . . . 3 . Parts Lost 70 | . 1 2 1 11 12 6 . 3 34 . Power 5 | . . . . 2 . . . . 3 . Propulsion 13 | . . 1 . 1 2 1 . . 8 . Utility 25 | . 1 1 1 5 5 1 . 2 9 . Weapon 27 | . . . . 3 5 4 . 1 14 . Highest Loss Streak 10 | . 1 2 1 7 9 4 . 2 10 . To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 97 98 99 95 90 97 84 89 79 4 Engine 8 | . 14 11 11 8 6 7 7 7 1 . Treads 14 | . 28 21 22 17 9 4 . . 2 . Wheel 3 | . . . . . 3 10 15 15 9 . Device 8 | . 5 . . 9 19 21 15 13 15 . Storage 8 | . 14 11 11 9 7 7 7 7 5 . Processor 7 | . 5 10 11 6 1 7 7 7 9 4 Protection 12 | . . 20 21 17 7 7 7 6 4 . Energy Gun 5 | . 4 . . 2 9 12 15 22 11 . Ballistic Gun 17 | . 23 22 15 22 19 15 7 7 8 . Launcher 1 | . . . 6 1 . . . . . . Naked Turns 113 | . . . . . . . . . 15 98 Heaviest Build 94 | 13 31 66 61 72 76 76 75 86 94 . Greatest Support 42 | 40 40 40 40 42 40 24 24 24 40 3 Greatest Overweight (x) 15 | . . 2 1 1 15 6 3 3 5 . Average Overweight (x) 1 | . . . 1 1 3 4 2 2 2 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 14 19 20 20 20 20 20 20 19 5 Most Carried 20 | 4 12 20 20 20 19 19 15 15 20 5 Average Carried 16 | 2 10 17 19 17 17 17 14 14 14 5 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 12 20 20 19 19 15 14 14 5 5 Class Distribution -------------------- 37% | Mutant 22% | Tank 17% | Scavenger-Tank 10% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Matter Collected 5419 | 282 236 697 158 1559 696 116 . 296 1361 18 Remotely . | . . . . . . . . . . . Salvage Created 7422 | 142 678 1222 83 2066 788 177 . 170 2096 . Parts 430 | 10 48 87 12 108 54 4 . 6 101 . Haulers Intercepted 11 | . 1 1 . 5 2 . . . 2 . Recyclers Shooed 7 | . 1 1 . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 2 . 5 . . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Combat Hostiles Destroyed 140 | . 16 25 5 39 15 8 . 4 28 . Melee 1 | . . . . . . . . . 1 . Guns 122 | . 13 25 5 39 15 1 . 3 21 . Cannons 3 | . . . . . . . . . 3 . AOE 13 | . 3 . . . . 7 . 1 2 . Classes Destroyed 18 | 2 5 3 1 3 1 1 . . 2 . Worker 4 | . . 1 . 2 . . . . 1 . Builder 9 | . . . 1 2 1 . . . 5 . Tunneler 2 | 2 . . . . . . . . . . Hauler 11 | . 1 1 . 5 2 . . . 2 . Recycler 7 | 1 1 1 . 3 . . . . 1 . Operator 6 | . 1 2 . 1 1 . . . 1 . Watcher 5 | . 1 2 . 1 1 . . . . . Swarmer 26 | . 6 7 5 4 3 . . 1 . . Saboteur 1 | . . . . . . . . . 1 . Grunt 63 | . 10 7 . 22 4 7 . 2 11 . Brawler 6 | . . 2 . . 2 . . . 2 . Duelist 5 | . . . . 4 . . . 1 . . Sentry 17 | . . 9 . 7 1 . . . . . Specialist 6 | . . . . . . . . . 6 . Hunter 7 | . . . . 1 2 . . . 4 . Programmer 6 | . . . . . 3 . . . 3 . Heavy 2 | . . . . 1 . . . . 1 . Behemoth 1 | . . . . . . 1 . . . . Best Kill Streak 7 | 2 3 6 3 7 4 4 . 3 5 . Combat Bots Only 4 | . 3 4 3 4 4 4 . 3 4 . Max Kills in Single Turn 3 | 1 3 2 3 2 2 2 . 1 3 . Gunslinging 1 | . 1 . 1 1 . . . . . . Exploded 3 | . 3 . . . . 2 . 1 1 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Hostile Shots Fired 945 | . 46 130 6 192 163 59 . 18 307 24 Missed 260 | . 13 32 1 45 43 24 . 6 87 9 Damage Taken 11867 | . 356 1269 151 2704 1779 763 . 271 4310 264 Core 1513 | . 23 94 . 226 189 111 . 20 590 260 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 38 | . . . . . . . . . 38 . Core Remaining (%) 75 | 100 90 . 76 58 . . . 54 . . Volleys Fired 465 | 4 40 78 12 127 52 17 . 7 128 . Largest 4 | 2 2 2 2 3 4 4 . 4 4 . Hottest 235 | 60 60 46 53 125 187 174 . 230 235 . Shots Fired 1228 | 8 80 155 16 356 191 38 . 26 358 . Gun 1189 | 8 80 155 7 354 191 28 . 26 340 . Cannon 13 | . . . . . . . . . 13 . Launcher 26 | . . . 9 2 . 10 . . 5 . Special . | . . . . . . . . . . . Kinetic 854 | 4 61 155 7 303 124 18 . 8 174 . Thermal 299 | . . . . 51 67 10 . 13 158 . Explosive 21 | . . . 9 2 . 10 . . . . Electromagnetic 54 | 4 19 . . . . . . 5 26 . Robot Hit Streak 35 | 4 11 35 3 12 11 8 . 5 17 . Robot Miss Streak 8 | 2 4 2 1 6 8 4 . 6 5 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 14 | . 2 . 2 2 2 . . 2 4 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 1 . Shots Hit Robots 825 | 5 54 111 4 245 110 31 . 17 248 . Core Hits 393 | 4 28 47 8 120 51 30 . 10 95 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 9 | . . 3 . 1 2 . . . 3 . Critical Strikes 22 | . . 3 . 2 6 . . . 11 . Burn 12 | . . . . 1 4 . . . 7 . Destroy 10 | . . 3 . 1 2 . . . 4 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17060 | 61 888 1743 227 4869 1979 1325 . 480 5480 8 Guns 14540 | 61 758 1739 68 4497 1979 502 . 312 4624 . Cannons 270 | . . . . . . . . . 270 . Explosions 2139 | . 83 . 152 362 . 823 . 168 551 . Melee . | . . . . . . . . . . . Ramming 111 | . 47 4 7 10 . . . . 35 8 Kinetic 10350 | 22 552 1739 68 3862 1250 270 . 84 2503 . Thermal 4466 | . 83 . . 635 729 232 . 331 2456 . Explosive 1337 | . . . 152 362 . 823 . . . . Electromagnetic 796 | 39 206 . . . . . . 65 486 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . 5 5 5 5 18 18 Average Corruption 7 | . . . . . 5 5 5 5 11 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 130 | . . . . . 8 34 2 25 46 15 Message Errors 34 | . . . . . 3 12 . 4 10 5 Matter Fused 33 | . . . . . 2 10 . 6 13 2 Heat Flow Errors 17 | . . . . . . 5 . 5 4 3 Energy Discharges 11 | . . . . . 2 3 . 3 3 . Parts Rejected 2 | . . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . 1 1 2 2 6 1 Data Loss (major) 5 | . . . . . . . . 1 3 1 Misfires 4 | . . . . . . . . 2 2 . Alerts 4 | . . . . . . 3 . . . 1 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . Overflow Damage 11 | . . . . 5 . 5 . 1 . . Projectiles . | . . . . . . . . . . . Explosions 11 | . . . . 5 . 5 . 1 . . Melee . | . . . . . . . . . . . Knockbacks 4 | . 1 . . . . . . . 3 . Impact 1 | . 1 . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 527 | . . . 48 100 . . . 59 316 4 Shots 8 | . . . 1 1 . . . 1 5 . Rammed 31 | . 10 1 2 5 . . . . 9 4 Targets Rammed 31 | . 10 1 2 5 . . . . 9 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 261 | . 24 78 11 72 75 175 . 261 220 204 Average Temperature 39 | . 9 23 3 24 37 53 . 102 58 91 Received Heat Transfer 2430 | . 150 297 6 729 150 192 . 72 834 . Effects 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 3 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 23 | . 1 . . 1 . . . 2 19 . Heat Transferred 9191 | . 150 . . 1184 1859 474 . 449 5075 . Parts Sabotaged 4 | . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Peak Influence 769 | 15 284 333 332 769 421 . . . 602 . Initial 345 | . 9 20 118 . 345 . . . 86 . Average 245 | 6 147 184 47 426 185 . . . 416 . Maximum Alert Level 3 | . 1 1 1 3 2 . . . 2 . Low Security (%) 50 | 100 76 61 94 16 60 . . . 6 . Level 1 26 | . 23 38 5 37 27 . . . 22 . Level 2 17 | . . . . 22 12 . . . 70 . Level 3 5 | . . . . 24 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 36 | . 3 3 . 6 8 . . . 16 . Investigation 6 | . 2 1 . 1 2 . . . . . Extermination 7 | . . . . . 3 . . . 4 . Reinforcement 17 | . 1 2 . 4 . . . . 10 . Assault 3 | . . . . 1 . . . . 2 . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Distress Signals 10 | . 2 3 . 4 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 240 | . 27 43 4 73 21 9 . 6 52 5 Peak Tracking Total 9 | . 5 7 3 8 5 4 . 3 9 2 Tactical Retreats 12 | . . 2 . 4 . 1 . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Traps Triggered 8 | . 2 . 1 1 4 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Machines Disabled 28 | . 1 . . 3 . . . . 24 . Max in Single Turn 4 | . 1 . . 2 . . . . 4 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Machines Accessed 34 | . 8 6 1 8 3 1 4 . 2 1 Terminals 22 | . 6 4 . 8 3 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 97 | . 17 19 1 15 6 1 30 . 7 1 Successful 62 | . 8 12 1 4 2 1 30 . 3 1 Failed 35 | . 9 7 . 11 4 . . . 4 . Catastrophic 5 | . . . . 3 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 49 | . 13 10 . 15 4 . . . 7 . Terminals 55 | . 15 13 . 15 6 . . . 6 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . Scanalyzers 6 | . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 45 | . 4 4 1 2 1 1 30 . 1 1 Record 12 | . . 1 . . . . 11 . . . Part Schematic 11 | . . . . . . . 11 . . . Robot Schematic 5 | . . . . . . . 5 . . . Robot Analysis 2 | . 1 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . Open Door 3 | . . . 1 . . 1 . . . 1 Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . Terminal Index 4 | . 1 1 . 1 . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 4 4 . 2 1 . . . 2 . Terminals 10 | . 2 4 . 2 1 . . . 1 . Track 1 | . . 1 . . . . . . . . Botnet 8 | . 2 3 . 2 . . . . 1 . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . Reject 3 | . 2 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 6 5 . 7 3 . . . 2 . Full Trace Events 2 | . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . 2 . . . . 11 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Total Allies 4 | . . . 3 . . . . 1 . . Largest Group 3 | . . . 3 3 . . . 1 1 . Highest-Rated Group 96 | . . . 76 76 . . . 96 96 . Highest-Rated Ally 96 | . . . 31 31 . . . 96 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 47 | . . . 6 12 . . . 7 22 . Total Damage 1550 | . . . 77 227 . . . 232 1014 . Kills 17 | . . . 3 3 . . . 2 9 . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Robot Analysis Total 2 | . 1 1 . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 1 . 2 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Turns Passed 18054 | 130 1321 2644 3055 3775 2047 1363 116 1086 2174 343 Spaces Moved 7699 | 67 653 889 875 1137 856 841 95 777 924 585 Core 621 | 5 . . . . 1 . . . 30 585 Treads 3879 | 62 653 889 875 1137 263 . . . . . Legs . | . . . . . . . . . . . Wheels 3199 | . . . . . 592 841 95 777 894 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 250 237 135 120 120 120 50 50 Average Speed 180 | 151 160 241 250 243 192 155 120 134 137 50 Slowest Speed 800 | 160 160 320 250 250 800 180 135 135 175 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 4 88 65 103 91 25 68 75 78 20 72 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 7 | . . . 2 . . . . 4 . 1 Spaces Dug 37 | . . . 37 . . . . . . . Terrain Destroyed 213 | . 2 . 87 37 . 54 . 5 28 . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 . AOE 209 | . 2 . 87 37 . 54 . 5 24 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Total 10834 | 84 846 1234 1724 1877 1134 874 96 797 1533 635 Wait 2343 | 3 113 212 833 543 183 9 1 8 393 45 Move 7689 | 66 652 888 874 1136 855 840 94 776 923 585 Hop . | . . . . . . . . . . . Pick Up 70 | 4 13 15 1 15 7 1 . 3 11 . Fast Attach 74 | 7 3 9 . 8 21 . . 1 24 1 Attach 47 | . . 3 1 11 6 5 1 2 18 . Detach 25 | . 2 5 . 6 4 1 . . 7 . Swap 24 | . 3 6 1 7 . . . . 7 . Drop 66 | . 10 17 . 19 6 1 . . 13 . Fire 465 | 4 40 78 12 127 52 17 . 7 128 . Melee . | . . . . . . . . . . . Ram 13 | . . . . . . . . . 9 4 Kick . | . . . . . . . . . . . Crush 18 | . 10 1 2 5 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 429 | -10/Materials | Identified exit to Mines 742 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Identified exit to Materials 1222 | -10/Materials | Discovered exit to Materials (range 14) 1452 | -10/Materials | Entered another Materials area 1452 | -9/Materials | Evolved 2 slots: Utility x2 1908 | -9/Materials | Build established: Scavenger-Mutant 2431 | -9/Materials | Discovered new exit (range 5) 2448 | -9/Materials | Identified exit to Materials 2976 | -9/Materials | Discovered exit to Materials (range 3) 3056 | -9/Materials | Build established: Mutant 3568 | -9/Materials | Discovered new exit (range 13) 3634 | -9/Materials | Identified exit to Mines 4096 | -9/Materials | Entered Mines 4097 | -9/Mines | Escorted by a lone wolf Derelict 5467 | -9/Mines | Discovered exit to Materials (range 10) 5498 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5679 | -9/Mines | Discovered exit to Materials (range 9) 5767 | -9/Mines | Learned 4 Materials zone layouts 7151 | -9/Mines | Entered Materials 7151 | -8/Materials | Accompanied by 3 allies 7151 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7152 | -8/Materials | Identified exit to Factory 7156 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7665 | -8/Materials | Lost 4 allies 7681 | -8/Materials | Build established: Tank 8129 | -8/Materials | Discovered exit to Factory (range 3) 8816 | -8/Materials | Build established: Scavenger-Tank 8909 | -8/Materials | Lost 7 parts (1p1n2u3w) 9189 | -8/Materials | Build established: Tank 9951 | -8/Materials | First assault squad dispatched 10111 | -8/Materials | Discovered exit to Factory (range 13) 10926 | -8/Materials | Entered Factory 10926 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11427 | -7/Factory | Garrison activated, responded to threat 11838 | -7/Factory | Lost 9 parts (2n4u3w) 12075 | -7/Factory | Build established: Gunner 12435 | -7/Factory | Build established: Scavenger-Gunner 12682 | -7/Factory | Cargo convoy interrupted 12918 | -7/Factory | Discovered new exit (range 15) 12934 | -7/Factory | Build established: Scavenger-Tank 12943 | -7/Factory | Identified exit to Lower Caves 12973 | -7/Factory | Entered Lower Caves 13250 | -7/Lower Caves | Learned Factory trap positions 13300 | -7/Lower Caves | Encountered a Warlord checkpoint 13779 | -7/Lower Caves | Spotted B-75 Beast 14142 | -7/Lower Caves | Destroyed B-75 Beast 14172 | -7/Lower Caves | Lost 4 parts (1u3w) 14328 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14332 | -7/Lower Caves | Identified exit to Data Miner 14336 | -7/Lower Caves | Entered Data Miner 14336 | -7/Data Miner | Discovered new exit (range 6) 14342 | -7/Data Miner | Identified exit to Proximity Caves 14359 | -7/Data Miner | Met Data Miner 14398 | -7/Data Miner | Learned location of Section 7 (-2) 14400 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14423 | -7/Data Miner | Received God Mode back door access code from Data Miner 14452 | -7/Data Miner | Entered Proximity Caves 14673 | -6/Proximity Caves | Spotted B-75 Beast 15119 | -6/Proximity Caves | Learned Factory terminal intel 15311 | -6/Proximity Caves | Escorted by Enhanced Grunt 15519 | -6/Proximity Caves | Discovered new exit (range 12) 15522 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 15537 | -6/Proximity Caves | Identified exit to Factory 15538 | -6/Proximity Caves | Entered Factory 15538 | -6/Factory | Accompanied by 1 ally 15538 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15539 | -6/Factory | Loaded intel: 73 trap records 15540 | -6/Factory | Loaded intel: 26 terminal locations 15762 | -6/Factory | Build established: Scavenger-Gunner 16588 | -6/Factory | First assault squad dispatched 16650 | -6/Factory | Lost 3 parts (2u1w) 16843 | -6/Factory | Lost 3 parts (2u1w) 16898 | -6/Factory | System corruption reached 10% 16967 | -6/Factory | Lost 10 parts (1p2n2u5w) 17216 | -6/Factory | Build established: Scavenger-Mutant 17653 | -6/Factory | Incoming assault squad redirected 17693 | -6/Factory | Core integrity fell below 50% 17697 | -6/Factory | Released all parts (5) 17705 | -6/Factory | Discovered new exit (range 13) 17712 | -6/Factory | Entered Lower Caves 17727 | -6/Lower Caves | Lost 9 parts (1p2n2u4w) 17909 | -6/Lower Caves | Spotted B-75 Beast 17964 | -6/Lower Caves | Build established: Mutant 18015 | -6/Lower Caves | Learned Factory security intel 18019 | -6/Lower Caves | Learned Factory stockpile data 18022 | -6/Lower Caves | Core integrity fell below 20% 18055 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 17864_ QU,YF#T/LKQZSFNPASE8GAT 17987_ Z=&TGSUY4QKB& DXUL SMSO4RZMY8K 17989_ Slug penetrates Wall. 18015_ Acquired derelict log, extracted data. Data stored: Factory security intel. 18019_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 18021_ Penetrated by Slug. 18023_ 8CY/QHW MK G6JC%NEG/W95SZC4W=BY 18053_ Slammed into H-66 Slayer. 18055_ System corrupted: Substantial component data lost. 18055_ Slammed into H-66 Slayer. 18055_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## #??????????? | | ### #########??????????? | | ??####?# #??????????????????? | | ## ????????# #??????????????????? | | #???????????# #??????????????????? | | ## ## #???????????# #??????????????????? | | ##### #?####???????????# #??????????????????? | | ?????### #???????????????# #####??????????????? | | #?????# #??????????????# #??????????????? | | ?????? #??# ########## #??????????????? | | ??????? ##??# ##???#####????## | | # ??????##?????# ##?## ###### | | ? ?????????????# ######## ### | | ?? ????????????## ??????????#### | | ??????????????? ??????????????##### | | ??????????????? ?????????????????# | | ?????????????? ????????????????## ## | | ?????????????? ??????????????????###### | | ?????????????? ????????????????????????# | | ?????????????? #????????????????????????# ## | | ?????????????? #????????????????????????# ### | | ?????????????? #????###???????#######??# ##### | | ????????????## #????# ##?????## #??####?## | | ##?????###### #????# ####### h #???????# | | ##????# ##???# h ## ##??????# | | #???## #???## @ #### ##?????## | | ##### #????# ####??## #??????# | | #????????# ######??## ##?????# | | #####????## ##??# ### #?????# | | ####### ##????####???# #?????# | | ??????# ##### ##??????????# ##?????## | | ###??## ##???## ##????###### ##?????## | | #### #?????## #???# ## ##?##?# | | #??????# #??# ### ## | | #??????## #?# ## | | ### ##????#### ## ### | | ### ##????## #?# | | ## #?# ## ## #?## | | ### #?# ## ## ##??### | | ##?# #?## ### ### #?# ###?????### | | ##?## #??# ### ##?##??# #?????????# | | #??# ##??##### ## #####??# #?????????? | | ???# #???????## # #### #?????????? | | ???# ##???????# # # ## # #?????????? | | ???# ##??????## # # ### #?????????? | | ???# #???????# ## ## # ##?????????? | | ???# ##???????# ### ### ####??????????? | | ???######????????######?## # ###?????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 50 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingCatalystSink Manual? 0 Play Time 01:31:39 Cumulative 69.9 hours Start 2024.07.16 @ 20:22:26 End 2024.07.17 @ 20:14:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c29fa86-41f6-48c5-887c-a2c6e20666a7