Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.22 @ 15:29:35 Player: LegoMDS Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (234) 1170 Value Destroyed (10966) 10966 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3688) 3688 TOTAL SCORE: 23664 Bonus ------- High Alert Combat Kills 1231 Follower Combat Kills 365 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 988 Friendly Fire -496 Cogmind --------- Core Integrity 0/1150 Matter 194/300 Energy 89/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Armor Integrity Analyzer Improved Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Biometal Leg Quantum Capacitor Advanced Cloaking Device Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Target Analyzer Experimental Core Analyzer Recoil Nullifier Improved Kinecellerator Improved Phase Shifter Experimental Cloaking Device Improved Energy Mantle Hacking Suite > --- WEAPON ----------- Vortex Shotgun Railgun Helical Railgun > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Cryofiber Web Experimental Matter Compressor Advanced Sensor Array Kinecellerator Component Analysis Suite Long-range Tractor Beam Vortex Shotgun Heavy Machine Gun [Rating: 143] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Potential Leg Treads Armored Medium Treads Leg Potential Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . . . . Utility 8 | . . . . . 3 1 1 . . . . 1 . . . 2 . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Attached 321 | 6 9 4 2 2 21 55 27 10 13 . 7 36 6 30 8 62 11 4 8 Power 43 | 1 2 1 . . 4 7 3 2 3 . 1 8 . 2 . 6 1 . 2 Engine 8 | 1 1 . . . . 1 1 1 1 . 1 1 . . . . . . . Core 27 | . 1 1 . . 4 6 2 1 2 . . 7 . 1 . 2 . . . Reactor 8 | . . . . . . . . . . . . . . 1 . 4 1 . 2 Propulsion 68 | 2 1 1 2 . 4 6 4 2 3 . . 7 2 12 4 14 3 1 . Treads 6 | . . . . . 2 2 . . . . . . 1 . . . . 1 . Leg 48 | 2 1 1 2 . 2 4 4 2 1 . . . . 8 4 14 3 . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 2 . . 2 1 3 . . . . . Flight 6 | . . . . . . . . . . . . 5 . 1 . . . . . Utility 117 | 1 3 1 . 1 10 23 12 3 4 . 4 12 2 10 2 20 4 1 4 Device 87 | . . 1 . . 8 15 10 3 4 . 3 8 2 7 1 18 3 1 3 Storage 15 | 1 3 . . 1 1 5 1 . . . . . . 1 . 1 . . 1 Processor 9 | . . . . . 1 2 1 . . . 1 1 . 1 1 . 1 . . Hackware 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . Protection 3 | . . . . . . 1 . . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 3 1 . 1 3 19 8 3 3 . 2 9 2 6 2 22 3 2 2 Energy Gun 32 | 2 3 1 . . 3 5 1 1 . . . 3 2 4 . 5 1 1 . Energy Cannon 11 | . . . . . . 2 4 . 1 . 1 2 . 1 . . . . . Ballistic Gun 36 | . . . . 1 . 11 2 2 . . 1 2 . 1 2 10 2 . 2 Ballistic Cannon 7 | . . . . . . . 1 . 1 . . 1 . . . 3 . 1 . Launcher 1 | . . . . . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 4 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 2 3 1 . . . . . . 8 2 1 . . . Parts Lost 105 | . 1 1 . . 4 5 1 3 13 . 5 16 9 . . 24 12 . 11 Power 22 | . . . . . 1 2 . 2 3 . 1 5 1 . . 3 2 . 2 Propulsion 20 | . . 1 . . . . 1 . 5 . 1 1 1 . . 4 4 . 2 Utility 33 | . . . . . 1 1 . 1 3 . 1 5 3 . . 13 2 . 3 Weapon 30 | . 1 . . . 2 2 . . 2 . 2 5 4 . . 4 4 . 4 Highest Loss Streak 11 | . 1 1 . . 3 4 1 3 4 . 5 8 4 . . 10 11 . 9 To Critical Strikes 4 | . . . . . . 1 . . . . . 1 . . . 1 . . 1 Average Slot Usage (%) 84 | . 94 98 100 100 96 97 99 99 80 86 77 86 60 79 93 90 32 25 43 Engine 2 | . 8 . . . . 1 1 5 1 . 4 3 . 1 . . . . . Core 6 | . 5 14 14 14 17 12 11 5 5 13 6 5 2 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . 2 5 5 2 . 8 Leg 9 | . 28 27 28 28 16 14 19 20 3 . . . . 6 22 20 8 5 . Hover 1 | . . . . . . . . . 3 6 . 2 7 9 . . . . . Flight 1 | . . . . . . . . . . . . 10 . . . . . . . Device 17 | . . 11 14 14 21 17 18 19 24 26 20 13 12 13 17 20 8 6 9 Storage 7 | . 25 16 14 14 17 14 8 6 6 6 6 5 5 5 5 6 1 . . Processor 14 | . . . . . 4 11 18 20 14 13 19 17 18 17 17 14 5 5 5 Energy Gun 5 | . 25 28 28 25 13 4 3 3 . . . 4 3 9 5 1 . 1 . Energy Cannon 2 | . . . . . . 2 8 6 1 . 5 1 1 1 . . . . . Ballistic Gun 5 | . . . . 2 3 13 1 6 6 6 5 3 1 . 10 5 2 . 8 Ballistic Cannon 1 | . . . . . . . 5 2 4 6 . 2 . . . 4 . 3 4 Impact Weapon 1 | . . . . . . . . . 4 6 6 2 . . . . . . . Naked Turns 12 | . . . . . . . . . . . . . . . . . 12 . . Heaviest Build 103 | 11 16 18 15 20 35 53 70 63 67 67 67 70 60 87 84 103 48 22 53 Greatest Support 105 | 20 20 20 60 60 60 60 80 68 68 12 12 22 23 90 100 105 90 27 27 Greatest Overweight (x) 23 | . . 1 . . . 1 1 . 12 5 21 23 11 2 1 1 8 . 1 Average Overweight (x) 1 | . . . . . . . . . 4 5 18 4 3 . . . . . . Largest Inventory Capacity 35 | 8 10 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 35 Average Capacity 13 | 6 8 8 8 8 10 11 15 15 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 5 8 8 7 10 10 15 15 15 15 11 11 15 13 15 15 15 5 5 5 Average Carried 10 | 1 3 5 6 8 8 10 12 14 10 11 9 13 11 11 14 13 3 5 5 Final Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | . 6 5 7 10 10 14 14 15 11 11 11 10 11 15 15 5 5 5 5 Class Distribution -------------------- 33% | Mutant 16% | Scavenger-Mutant 14% | Scavenger-Gunner 9% | Gunner 7% | Scavenger-Skirmisher 6% | Skirmisher 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Hacker-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Gunner | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Matter Collected 7896 | 212 122 34 . 23 191 1284 539 379 535 . 109 641 436 894 243 1927 . . 327 Remotely 1560 | . . . . . . . 246 . 279 . 109 172 261 . . 493 . . . Salvage Created 10600 | . 209 81 . 38 470 1381 821 879 1243 . 97 650 564 477 350 3299 . . 41 Parts 478 | . 9 5 . 3 30 84 41 34 33 . 3 47 14 23 23 128 . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . 1 . . . . 1 . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . 22 33 . 5 . 10 . 21 . . . 1 Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Combat Hostiles Destroyed 202 | . 5 2 . 2 14 32 14 17 16 . 2 17 13 10 7 49 . . 2 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . Guns 118 | . 4 2 . 2 13 28 1 3 11 . . 13 5 6 7 23 . . . Cannons 63 | . . . . . . 4 13 13 5 . 2 3 . . . 21 . . 2 AOE 18 | . . . . . . . . . . . . 1 8 4 . 5 . . . Classes Destroyed 19 | . 2 . . 1 3 3 1 4 . . . . . 3 1 1 . . . Worker 6 | . . . . . . . 5 . . . . . . . . 1 . . . Builder 9 | . 1 . . . . . . . . . . . . . . 8 . . . Recycler 5 | . . . . . . . . . . . . . . . . 5 . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . Watcher 10 | . . . . . 1 3 1 . . . . 1 . . . 4 . . . Swarmer 47 | . . . . 2 7 15 . 2 6 . . 9 . . . 6 . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . . Grunt 68 | . 5 2 . . 5 5 8 7 5 . . . 6 4 3 18 . . . Brawler 6 | . . . . . . . . 1 1 . . . 3 . . 1 . . . Duelist 3 | . . . . . . 1 . . . . . . . 1 . 1 . . . Protector 2 | . . . . . . . . . . . . . . 2 . . . . . Sentry 15 | . . . . . 2 3 2 1 1 . 1 . 1 . 1 3 . . . Hunter 25 | . . . . . . 4 1 . . . . 1 . . . 17 . . 2 Programmer 22 | . . . . . . 4 3 . 2 . 1 7 3 . . 2 . . . Behemoth 4 | . . . . . . . . 1 1 . . . . . 1 1 . . . Executioner 1 | . . . . . . . . . . . . . . 1 . . . . . Thug 2 | . . . . . . . . 1 . . . . . 1 . . . . . Fireman 3 | . . . . . . . . 3 . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 3 2 . 2 8 6 5 7 4 . 1 5 5 6 3 11 . . 1 Combat Bots Only 8 | . 2 2 . 2 8 6 3 7 4 . 1 5 5 6 3 8 . . 1 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 2 1 2 . 1 1 3 3 1 3 . . 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . Exploded 3 | . . . . . . . . . . . . 1 3 2 . 2 . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Hostile Shots Fired 1672 | . 54 6 . 6 98 238 93 72 178 . 31 141 95 24 42 446 11 . 137 Missed 573 | . 13 3 . 4 26 77 42 15 67 . 13 39 29 9 19 167 1 . 49 Damage Taken 15310 | . 414 33 . 12 742 1595 725 834 1523 . 219 1736 1060 276 434 3778 395 . 1534 Core 2932 | . 124 . . . 151 245 74 142 312 . 38 300 242 71 83 400 326 . 424 Absorbed by Shields 1616 | . . . . . . . . . 60 . 64 70 47 . . 1375 . . . Ignored by Resistances 4675 | . 127 10 . 4 214 476 198 230 377 . 80 505 302 78 119 1431 100 . 424 Regen/Repaired (Parts) 464 | . . . . . . 37 287 . . . . . . 140 . . . . . Core Remaining (%) 58 | 100 . . . 50 72 65 . . . . 33 . . . 30 . . . . Volleys Fired 674 | . 26 5 . 5 59 93 38 40 75 . 15 68 39 15 18 140 7 . 31 Largest 3 | . 2 2 . 2 2 3 3 3 3 . 2 3 3 3 3 3 2 . 2 Hottest 219 | . 90 80 . 105 134 134 170 148 168 . 109 219 152 210 128 186 63 . 126 Shots Fired 1397 | . 50 10 . 10 89 240 103 108 164 . 21 114 50 33 36 310 14 . 45 Gun 918 | . 50 10 . 10 89 217 20 34 93 . 6 82 39 32 36 168 14 . 18 Cannon 466 | . . . . . . 23 83 74 71 . 15 28 2 1 . 142 . . 27 Launcher 13 | . . . . . . . . . . . . 4 9 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 879 | . . . . . 16 165 36 60 106 . 16 78 18 14 32 282 14 . 42 Thermal 408 | . 50 10 . 10 73 50 67 48 58 . 5 15 21 1 . . . . . Explosive 13 | . . . . . . . . . . . . 4 9 . . . . . . Electromagnetic 47 | . . . . . . 25 . . . . . 17 2 . . . . . 3 Entropic 50 | . . . . . . . . . . . . . . 18 4 28 . . . Robot Hit Streak 39 | . 19 8 . 5 35 19 25 21 16 . 5 26 39 14 15 24 16 . 17 Robot Miss Streak 6 | . 3 1 . 2 4 4 1 2 4 . 2 5 1 3 2 6 1 . 1 Penetration Max 1 | . . . . . . 1 . . 1 . 1 1 . . 1 1 . . . Secondary Targets 18 | . 1 . . . 6 4 . . . . . . . 5 1 1 . . . Max Gunslinging Chain 2 | . 1 . . . 1 1 . . . . . . . 2 1 1 . . . Shots Hit Robots 1053 | . 42 8 . 5 71 190 82 79 91 . 15 90 45 32 28 228 13 . 34 Core Hits 542 | . 21 6 . 2 26 83 35 32 34 . 4 34 33 40 17 164 4 . 7 Critical Kills 16 | . . . . . . 2 . 2 1 . . 3 . . . 8 . . . Critical Parts Destroyed 46 | . . . . . . 3 . 1 2 . . 12 . 6 1 21 . . . Critical Strikes 101 | . 1 . . . 3 6 3 9 7 . . 20 1 6 1 40 . . 4 Burn 14 | . 1 . . . 3 1 2 1 3 . . 2 1 . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . Destroy 48 | . . . . . . 5 . 2 2 . . 15 . 1 . 23 . . . Blast 24 | . . . . . . . 1 5 1 . . 2 . . . 11 . . 4 Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . Detonate 12 | . . . . . . . . . . . . . . 5 1 6 . . . Melee Attacks 5 | . . . . . . . . . 5 . . . . . . . . . . Impact 5 | . . . . . . . . . 5 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30810 | . 520 93 . 65 1189 3228 2731 2082 2616 . 438 2046 1784 2748 942 8845 359 . 1124 Guns 16275 | . 491 90 . 65 1189 2704 408 479 1266 . 108 927 752 1506 871 4741 344 . 334 Cannons 10087 | . . . . . . 524 2052 1603 866 . 330 819 38 31 . 3034 . . 790 Explosions 3905 | . . . . . . . 271 . . . . 300 994 1211 71 1058 . . . Melee 484 | . . . . . . . . . 484 . . . . . . . . . . Ramming 59 | . 29 3 . . . . . . . . . . . . . 12 15 . . Kinetic 15878 | . . . . . 116 2179 809 1223 1097 . 316 1428 337 302 704 5974 344 . 1049 Thermal 9256 | . 491 90 . 65 1073 869 1651 859 1035 . 122 332 415 1125 71 1058 . . . Explosive 1416 | . . . . . . . 200 . . . . 222 994 . . . . . . Electromagnetic 545 | . . . . . . 180 71 . . . . 64 38 117 . . . . 75 Impact 484 | . . . . . . . . . 484 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 3172 | . . . . . . . . . . . . . . 1204 167 1801 . . . Highest Corruption 14 | . . . . . . 2 . . . . . 11 5 5 1 2 14 14 14 Average Corruption 4 | . . . . . . 1 . . . . . 3 5 4 1 1 9 14 14 Corruption Purged 11 | . . . . . . 5 . . . . . 6 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 119 | . . . . . . 6 . . . . . 3 35 6 8 16 6 4 35 Message Errors 36 | . . . . . . 2 . . . . . 2 10 3 1 5 1 2 10 Matter Fused 25 | . . . . . . . . . . . . 1 10 3 2 6 . . 3 Heat Flow Errors 15 | . . . . . . 2 . . . . . . 4 . 3 1 . 1 4 Energy Discharges 10 | . . . . . . 2 . . . . . . 4 . . 1 . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 13 | . . . . . . . . . . . . . 3 . 1 2 2 . 5 Data Loss (major) 8 | . . . . . . . . . . . . . 1 . . 1 2 . 4 Misfires 5 | . . . . . . . . . . . . . 2 . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 618 | . . . . . . 22 88 48 291 . 22 40 11 . . 96 . . . Projectiles 292 | . . . . . . 22 82 48 30 . 22 40 7 . . 41 . . . Explosions 65 | . . . . . . . 6 . . . . . 4 . . 55 . . . Melee 261 | . . . . . . . . . 261 . . . . . . . . . . Knockbacks 36 | . 1 . . . . . 5 5 1 . 2 3 . . . 15 . . 4 Impact 1 | . 1 . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . . . 5 5 1 . 2 3 . . . 14 . . 4 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 396 | . . . . . . . 89 . . . . . 64 28 . 209 6 . . Shots 8 | . . . . . . . 1 . . . . . 2 1 . 4 . . . Rammed 4 | . . . . . . . . . . . . . . . . . 4 . . Targets Rammed 24 | . 15 1 . . . . . . . . . . . . . 4 4 . . Kicked 20 | . 15 1 . . . . . . . . . . . . . 4 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 507 | . 467 144 . 36 361 316 507 484 53 . 81 471 314 207 250 378 . 206 289 Average Temperature 124 | . 188 73 . 16 138 93 198 299 24 . 36 120 89 87 65 90 . 122 103 Received Heat Transfer 3079 | . 303 24 . . 405 168 252 700 267 . . 21 287 78 87 397 9 . 81 Effects 30 | . 4 . . . . . 15 . . . . 5 2 . . 4 . . . Shutdowns 4 | . 1 . . . . . 2 . . . . 1 . . . . . . . Energy Bleed 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . Interference 11 | . . . . . . . 4 . . . . 3 2 . . 2 . . . Matter Decay 2 | . 1 . . . . . . . . . . . . . . 1 . . . Short Circuit 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . Damage (major) 7 | . . . . . . . 7 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . 1 . . 1 . . . . . . . Impact Corruptions 5 | . . . . . . . . . 5 . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . . . . . . . . . Parts Melted 24 | . 2 . . . 4 2 4 2 3 . 1 2 1 1 . 2 . . . Heat Transferred 14472 | . 1293 200 . 149 2331 1517 2530 1397 1990 . 148 531 909 727 50 700 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Peak Influence 998 | . 140 40 . 80 377 322 440 . . . . 113 . . . 998 275 83 . Initial 271 | . . . . . 26 146 92 . . . . . . . . 188 271 83 . Average 228 | . 69 34 . 74 157 186 251 . . . . 28 . . . 675 184 83 . Maximum Alert Level 3 | . . . . . 1 1 2 . . . . . . . . 3 1 . . Low Security (%) 62 | 100 100 100 . 100 74 59 24 . . . . 100 . . . 10 70 100 . Level 1 20 | . . . . . 25 40 70 . . . . . . . . 2 29 . . Level 2 6 | . . . . . . . 5 . . . . . . . . 33 . . . Level 3 9 | . . . . . . . . . . . . . . . . 53 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . . . 1 16 10 . . . . 5 . . . 13 . . . Investigation 18 | . 1 . . . . 10 4 . . . . . . . . 3 . . . Extermination 11 | . . . . . . 3 2 . . . . 4 . . . 2 . . . Reinforcement 8 | . . . . . 1 . 1 . . . . 1 . . . 5 . . . Assault 3 | . . . . . . . . . . . . . . . . 3 . . . Garrison 6 | . . . . . . 3 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Distress Signals 6 | . . . . . 1 . 1 . . . . . . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 8 2 . 4 22 39 24 16 19 . 3 22 10 26 7 68 6 . 8 Peak Tracking Total 12 | . 3 2 . 4 6 5 5 5 4 . 2 6 5 12 3 5 6 . 9 Tactical Retreats 7 | . . . . 1 . . . 1 2 . . 2 . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Traps Triggered 8 | . 2 . . . . 4 . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 1 . . . . 13 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Machines Disabled 26 | . . . . . 1 . 5 3 . . . 3 1 . . 13 . . . Max in Single Turn 4 | . . . . . 1 . 2 1 . . . 1 1 . . 4 . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Machines Accessed 38 | . . . 5 1 . 12 7 1 . 4 . . . 4 . 4 . . . Terminals 10 | . . . . . . 4 3 1 . . . . . . . 2 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 8 | . . . . . . 3 4 . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . Total Hacks 166 | . . . 50 1 . 35 26 4 . 30 . . . 11 . 9 . . . Successful 136 | . . . 50 1 . 22 13 4 . 30 . . . 11 . 5 . . . Failed 30 | . . . . . . 13 13 . . . . . . . . 4 . . . Catastrophic 7 | . . . . . . 4 2 . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 20 | . . . 2 . . 11 4 . . . . . . 1 . 2 . . . Terminals 24 | . . . . . . 9 8 4 . . . . . . . 3 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 34 | . . . . . . 13 18 . . . . . . . . 3 . . . Recycling Units 6 | . . . . . . 3 . . . . . . . . . 3 . . . Scanalyzers 7 | . . . . . . 7 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . Terminal Hacks 102 | . . . 50 1 . 4 . 4 . 30 . . . 11 . 2 . . . Record 74 | . . . 49 . . . . 4 . 11 . . . 10 . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 21 | . . . . . . 7 13 . . . . . . . . 1 . . . Scan Component 13 | . . . . . . 5 7 . . . . . . . . 1 . . . Repair 8 | . . . . . . 2 6 . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 3 . . . . . . . . . 2 . . . Recycle Component 1 | . . . . . . 1 . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 5 | . . . . . . 5 . . . . . . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . . . . 11 6 1 . . . . . . . 3 . . . Full Trace Events 18 | . . . . . . 10 4 1 . . . . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 2 . . . 11 . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . . . . . . . Parts Repaired 8 | . . . . . . 2 6 . . . . . . . . . . . . Time 460 | . . . . . . 61 399 . . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . . . . . . . Recycled Matter 311 | . . . . . . 311 . . . . . . . . . . . . . Retrieved Matter 418 | . . . . . . 418 . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Total Allies 5 | . . . . . . 3 . . . . 1 . . . . . 1 . . Largest Group 3 | . . . . . . 3 3 . . . 1 . . . . . 1 . . Highest-Rated Group 96 | . . . . . . 93 93 . . . 96 . . . . . 46 . . Highest-Rated Ally 96 | . . . . . . 31 31 . . . 96 . . . . . 46 . . Total Orders 3 | . . . . . . . 3 . . . . . . . . . . . . ROAM 3 | . . . . . . . 3 . . . . . . . . . . . . Ally Attacks 93 | . . . . . . 4 63 . . . 14 . . . . . 12 . . Total Damage 1896 | . . . . . . 66 1006 . . . 465 . . . . . 359 . . Kills 11 | . . . . . . 2 8 . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . 2 1 . . . 1 . 1 . . . . Drone Launches 3 | . . . . . . . 3 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Turns Passed 23135 | 47 401 417 1235 244 341 2260 1131 1363 2539 349 4152 2312 1510 1079 913 1727 206 100 809 Spaces Moved 10662 | 41 235 322 1239 242 169 1618 533 1080 640 84 417 568 547 676 834 868 177 62 310 Core 727 | 18 . . . . . . . . 90 . 402 23 81 . . . 95 . 18 Treads 646 | . . . . . 15 15 . . . . . . 104 173 . . . 47 292 Legs 7766 | 23 235 322 1239 242 154 1603 533 1080 284 . . . . 252 834 868 82 15 . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 1091 | . . . . . . . . . 266 84 15 113 362 251 . . . . . Flight 432 | . . . . . . . . . . . . 432 . . . . . . . Fastest Speed 45 | 50 120 120 45 90 45 90 100 113 113 420 420 111 161 90 100 100 50 90 50 Average Speed 182 | 89 120 121 99 90 91 90 102 113 357 420 986 345 258 139 101 117 91 150 235 Slowest Speed 1200 | 120 120 190 120 90 145 170 180 113 650 420 1100 1200 600 200 180 190 450 170 250 Overloaded Moves 25 | . . . 13 . 12 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 50 | 5 39 55 93 51 17 34 21 96 80 70 66 9 67 85 83 28 86 2 30 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 6 | . . 1 1 2 . . . . . 1 . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 . . . 1 . Scrap Searched 26 | . . . . . . . . 8 9 . 2 . 1 . 3 . . . 3 Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 383 | . . . . . . 1 34 5 8 . 2 31 96 24 21 151 2 . 8 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 104 | . . . . . . 1 10 5 7 . 2 10 . 3 18 38 2 . 8 AOE 277 | . . . . . . . 24 . . . . 20 96 21 3 113 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp War Pro Fac Was Fac Upp Total 13115 | 51 299 338 1244 257 267 2233 1029 1147 741 83 443 818 596 792 867 1291 202 67 350 Wait 1132 | . 4 . . 5 1 405 409 . 2 . . 117 . 13 . 174 . 2 . Move 10644 | 40 234 321 1238 241 168 1617 532 1079 639 83 416 567 546 675 833 868 176 61 310 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 5 10 3 2 3 11 32 15 11 7 . 4 22 5 30 5 25 3 . . Fast Attach 47 | 1 . . . . 1 11 1 . . . . 3 . 2 . 9 7 4 8 Attach 113 | 5 5 1 . . 9 8 6 4 11 . 5 19 4 11 2 20 3 . . Detach 13 | . 1 . . . 2 1 1 . . . 1 . . 5 . 2 . . . Swap 161 | . 4 3 2 2 11 36 20 6 2 . 2 14 2 17 6 33 1 . . Drop 107 | . . 4 . 1 5 30 7 7 . . . 8 . 24 3 16 1 . 1 Fire 674 | . 26 5 . 5 59 93 38 40 75 . 15 68 39 15 18 140 7 . 31 Melee 5 | . . . . . . . . . 5 . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . 4 . . Kick 20 | . 15 1 . . . . . . . . . . . . . 4 . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp] / Ext) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 449 | -10/Materials | Entered Mines 597 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 597 | -10/Mines | Discovered new exit (range 5) 655 | -10/Mines | Learned Materials emergency access door positions 812 | -10/Mines | Build established: Scavenger-Mutant 866 | -10/Mines | Entered Exiles 886 | -10/Exiles | Discovered new exit (range 15) 904 | -10/Exiles | Met 8R-AWN 925 | -10/Exiles | Met EX-HEX 980 | -10/Exiles | Met EX-DEC 1014 | -10/Exiles | Visited The Gauntlet 1210 | -10/Exiles | Met EX-BIN 1226 | -10/Exiles | Aligned with FarCom system 1228 | -10/Exiles | Given EX-Vault access code 1289 | -10/Exiles | Opened EX-Vault 1314 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1339 | -10/Exiles | Found Prototype Leg 1344 | -10/Exiles | Found Prototype Leg 1345 | -10/Exiles | Identified Potential Leg (x2) 1447 | -10/Exiles | Learned location of Zion (-7) 1652 | -10/Exiles | Build established: Mutant 1703 | -10/Exiles | Discovered new exit (range 14) 2101 | -10/Exiles | Left Exiles lab with Potential Leg 2101 | -10/Exiles | Entered Mines 2107 | -9/Mines | Met a Derelict bent on vengeance 2108 | -9/Mines | Learned location of Recycling (-9) 2140 | -9/Mines | Learned location of Storage (-9) 2253 | -9/Mines | Found the Drone Emporium 2257 | -9/Mines | Learned 2 Materials zone layouts 2260 | -9/Mines | Found Prototype Device 2292 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2295 | -9/Mines | Found Prototype Device 2333 | -9/Mines | Discovered new exit (range 14) 2345 | -9/Mines | Entered Materials 2345 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2346 | -8/Materials | Identified exit to Factory 2346 | -8/Materials | Identified Exp. Sensor Array 2352 | -8/Materials | Identified Decoy Drone Bay 2510 | -8/Materials | Lost 3 parts (1u2w) 2662 | -8/Materials | Discovered exit to Factory (range 10) 2665 | -8/Materials | Destroyed 8 combat bots 2686 | -8/Materials | Entered Factory 2686 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2758 | -7/Factory | Fabricated Imp. Cryofiber Web (x1) 2894 | -7/Factory | Lost 4 parts (2p2w) 3279 | -7/Factory | Build established: Scavenger-Skirmisher 3412 | -7/Factory | Repaired Exp. Sensor Array 3440 | -7/Factory | Garrison activated, responded to threat 3999 | -7/Factory | Build established: Skirmisher 4166 | -7/Factory | Repaired Imp. Cryofiber Web 4778 | -7/Factory | Allied Derelicts emerged from ambush trap array 4906 | -7/Factory | Discovered new exit (range 11) 4946 | -7/Factory | Entered another Factory area 4946 | -6/Factory | Accompanied by 3 allies 4946 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5065 | -6/Factory | Spotted B-75 Beast 5072 | -6/Factory | Allies destroyed B-75 Beast 5223 | -6/Factory | Garrison activated, responded to threat 5523 | -6/Factory | Repaired Broken Exp. Sensor Array 5585 | -6/Factory | Repaired Broken Mic. Nuclear Core 5619 | -6/Factory | Build established: Gunner 5655 | -6/Factory | Repaired Cld. Particle Cannon 5910 | -6/Factory | Repaired Particle Charger 5956 | -6/Factory | Repaired Mic. Nuclear Core 6052 | -6/Factory | Repaired Plasma Rifle 6062 | -6/Factory | Discovered new exit (range 10) 6077 | -6/Factory | Entered Lower Caves 6111 | -6/Lower Caves | Attracted the attention of an 0b10 base 6164 | -6/Lower Caves | Destroyed 7 combat bots 6170 | -6/Lower Caves | Lost 3 parts (2p1u) 6229 | -6/Lower Caves | Learned 8 Factory zone layouts 6291 | -6/Lower Caves | Encountered a Warlord checkpoint 6380 | -6/Lower Caves | Spotted B-75 Beast 6382 | -6/Lower Caves | Destroyed B-75 Beast 6474 | -6/Lower Caves | Ambushed by wild Derelicts 6795 | -6/Lower Caves | Learned location of 1 exit from Factory 6795 | -6/Lower Caves | Learned Factory emergency access door positions 6795 | -6/Lower Caves | Learned Research emergency access door positions 6795 | -6/Lower Caves | Learned Research security intel 6817 | -6/Lower Caves | Build established: Scavenger-Gunner 6846 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6930 | -6/Lower Caves | Identified exit to Lower Caves 7440 | -6/Lower Caves | Entered another Lower Caves area 7450 | -6/Lower Caves | Discovered new exit (range 12) 7469 | -6/Lower Caves | Spotted B-75 Beast 7498 | -6/Lower Caves | Destroyed B-75 Beast 7547 | -6/Lower Caves | Lost 4 parts (3n1w) 7802 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7846 | -6/Lower Caves | Lost 3 parts (1p1u1w) 8109 | -6/Lower Caves | Build established: Scavenger-Mutant 8123 | -6/Lower Caves | Crushed by falling debris 8123 | -6/Lower Caves | Core integrity fell below 50% 8154 | -6/Lower Caves | Lost 3 parts (1p2u) 8188 | -6/Lower Caves | Encountered a Warlord checkpoint 8698 | -6/Lower Caves | Lost 3 parts (1p2n) 8708 | -6/Lower Caves | Discovered new exit (range 10) 8945 | -6/Lower Caves | Build established: Mutant 9584 | -6/Lower Caves | Learned 4 Factory zone layouts 9805 | -6/Lower Caves | Build established: Scavenger-Mutant 9979 | -6/Lower Caves | Entered Data Miner 9979 | -6/Data Miner | Discovered new exit (range 6) 10059 | -6/Data Miner | Met Data Miner 10147 | -6/Data Miner | Learned location of Section 7 (-2) 10147 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10236 | -6/Data Miner | Received God Mode back door access code from Data Miner 10328 | -6/Data Miner | Entered Proximity Caves 10422 | -5/Proximity Caves | Escorted by Enhanced Grunt 10448 | -5/Proximity Caves | Lost 5 parts (1p1n1u2w) 10683 | -5/Proximity Caves | Build established: Mutant 11166 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13674 | -5/Proximity Caves | Discovered new exit (range 16) 14480 | -5/Proximity Caves | Entered Factory 14480 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14481 | -5/Factory | Identified exit to Extension 14482 | -5/Factory | Identified exit to Factory 14773 | -5/Factory | Build established: Assassin 15099 | -5/Factory | Build established: Scavenger-Assassin 15743 | -5/Factory | Build established: Scavenger-Skirmisher 15803 | -5/Factory | Discovered new exit (range 3) 16190 | -5/Factory | Build established: Hacker-Skirmisher 16632 | -5/Factory | Lost 8 parts (2p1n3u2w) 16659 | -5/Factory | System corruption reached 10% 16792 | -5/Factory | Entered Upper Caves 17016 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17071 | -5/Upper Caves | Build established: Scavenger-Gunner 17096 | -5/Upper Caves | Learned location of Warlord (-5) 17205 | -5/Upper Caves | Lost 4 parts (1n1u2w) 17508 | -5/Upper Caves | Build established: Derelict-Mutant 17579 | -5/Upper Caves | Lost 3 parts (1p1u1w) 17831 | -5/Upper Caves | Build established: Mutant 18013 | -5/Upper Caves | Core integrity fell below 50% 18252 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 18302 | -5/Upper Caves | Entered Warlord 18423 | -5/Warlord | Discovered new exit (range 8) 18505 | -5/Warlord | System corruption cleaned by Quarantine Array 18858 | -5/Warlord | Met Warlord 18874 | -5/Warlord | Opened Warlord's prototype stash 18879 | -5/Warlord | Found Prototype Reactor 18883 | -5/Warlord | Warlord's base attacked by MAIN.C 18883 | -5/Warlord | Found Prototype Device 18899 | -5/Warlord | Identified Vortex Chain Reactor 18902 | -5/Warlord | Identified Exp. Cloaking Device 18951 | -5/Warlord | Build established: Hacker-Gunner 19055 | -5/Warlord | Found Prototype Energy Gun 19058 | -5/Warlord | Found Prototype Energy Gun 19065 | -5/Warlord | Identified Vortex Shotgun (x2) 19182 | -5/Warlord | Spotted B-75 Beast 19184 | -5/Warlord | Spotted B-86 Titan 19233 | -5/Warlord | Warlord forces counterattacked 19282 | -5/Warlord | Spotted Executioner 19288 | -5/Warlord | Destroyed Executioner 19329 | -5/Warlord | Lost 3 allies 19330 | -5/Warlord | Spotted Executioner 19330 | -5/Warlord | Spotted Executioner 19348 | -5/Warlord | Found Prototype Processor 19365 | -5/Warlord | Lost 3 allies 19381 | -5/Warlord | Entered Proximity Caves 19384 | -4/Proximity Caves | Spotter reported a threat 19481 | -4/Proximity Caves | Identified Exp. Core Analyzer 19714 | -4/Proximity Caves | Spotted B-86 Titan 19750 | -4/Proximity Caves | Destroyed B-86 Titan 19775 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20059 | -4/Proximity Caves | Build established: Scavenger-Gunner 20274 | -4/Proximity Caves | Discovered exit to Factory (range 6) 20279 | -4/Proximity Caves | Learned 4 Research zone layouts 20294 | -4/Proximity Caves | Entered Factory 20294 | -4/Factory | Evolved 2 slots: Utility x2 20544 | -4/Factory | First assault squad dispatched 20711 | -4/Factory | Build established: Hacker-Assassin 20845 | -4/Factory | Destroyed 7 combat bots 21043 | -4/Factory | Build established: Scavenger-Gunner 21225 | -4/Factory | Spotted B-86 Titan 21292 | -4/Factory | Destroyed B-86 Titan 21327 | -4/Factory | Lost 3 parts (2u1w) 21654 | -4/Factory | Lost 5 parts (1p2n2u) 21670 | -4/Factory | Destroyed 8 combat bots 21683 | -4/Factory | Found Quantum Capacitor 21862 | -4/Factory | Lost 10 parts (2p1n5u2w) 21922 | -4/Factory | Build established: Scavenger-Mutant 22009 | -4/Factory | Lost 3 parts (1n1u1w) 22021 | -4/Factory | Sucked down chute 22021 | -4/Factory | Entered Waste 22022 | -4/Waste | Met a frightened Derelict 22036 | -4/Waste | EMP discharged 22047 | -4/Waste | Spotted C-40 Crusher 22065 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 22068 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 22071 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22075 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22088 | -4/Waste | Spotted C-40 Crusher 22094 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22113 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 22114 | -4/Waste | Core integrity fell below 50% 22116 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22116 | -4/Waste | Spotted C-40 Crusher 22119 | -4/Waste | Spotted C-40 Crusher 22124 | -4/Waste | Spotted C-40 Crusher 22124 | -4/Waste | Crushed by Compactor (1 part destroyed) 22136 | -4/Waste | EMP discharged 22136 | -4/Waste | System corruption reached 10% 22155 | -4/Waste | Lost 11 parts (2p3n2u4w) 22169 | -4/Waste | Spotted C-40 Crusher 22209 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22210 | -4/Waste | Discovered new exit (range 11) 22223 | -4/Waste | Found Broken Quantum Capacitor 22227 | -4/Waste | Entered Factory 22249 | -4/Factory | Discovered new exit (range 7) 22327 | -4/Factory | Entered Upper Caves 22673 | -4/Upper Caves | Build established: Gunner 23086 | -4/Upper Caves | Spotted B-86 Titan 23132 | -4/Upper Caves | Core integrity fell below 20% 23136 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Heat flow error (+272). B-86 Titan exits siege mode. Slug penetrates B-86 Titan. Hvy. Gauss Cannon destroyed. Slug penetrates B-86 Titan. Penetrated by Slug. Kinecellerator destroyed. Slug penetrates Abandoned Machinery. Slug penetrates B-86 Titan. Coil Gun destroyed. Acquired 7 matter. Acquired 1 matter. Penetrated by Slug. Slug penetrates Wall. Acquired 2 matter. Remember there are three different ways to zoom the map: Scroll the mouse wheel while panning the map with Shift, or toggle via 'z' or the ZOOM button over the map. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ??????????????????????????????????????? ?????? | | ???????????????????????????????????????? ???????## | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????? ??????# | | ??????????????????????????????????????????# ?????# | | ??????????????????????????????????????## ?# ????# | | ?????????????????????????????? ????#### # ##### | | ?????????????????????????????# ????# | | ???????????????????????????## ????# | | ??????????????????????????? ????# ## | | ??????????????????????????? ????# ## """"" | | ??????????????????????????? #????# ##""" """"" | | ??????????????????????????? #????# # "" """""# | | ???????????????????????????# #??### " "" "## | | ??????????????????????????## #### " """" "# | | ??????????????????????##### ## | | ??????????????????????? #?# % | | ????????????????????????# ### # % | | ????????????????????????# #% ;; %######## | | ????????????????????????# # B ;; ####????? | | ????????????????????????# #% %BB " #????? | | ????????????????????????# # % % ####????? | | ????????????????????????# "#?????? | | ????????????????????????# ##?????? | | ????????????????????????#@ ###### ##??????? | | ????????????????????? s #???# ###???????? | | ?????????????????? ss #??# ##?????????? | | ?????????????????? $ s #??## #??????????? | | ?????????????????####### ??# ##??????????? | | ???????????????????????# ? ####???????????? | | ??????????????????????? #???????????????? | | ??????????????????????# ##???????????????? | | ??????????????????????# #####????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ##?????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 55 Energy Capacity 700 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 4 Base Temperature (-) 150 EM Shielding 2 Corruption Containment 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Particle Charging 15 Kinecelleration 40 Offensive Hacking 24 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Railgun | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Imp. Cryofiber Web | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club A Powerful Ally? Adventurer Backstab Can't Touch This Charge!!! Explorer Hey, That's Mine! I'm Back, Baby! Leap Before You Look Oh No You Don't! Reappropriation Remodeling Respectable Loadout Significant Disruption System Compromised Use The Force Challenges ------------ None Game ------ Seed FocalStructuralBuckler Manual? 0 Play Time 03:47:04 Cumulative 10.9 hours Start 2024.07.22 @ 11:39:09 End 2024.07.22 @ 15:29:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9cf0cb3-535a-4450-9a6c-0e792210bd6f