Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 18:55:13 Player: Cmdr.Laserstrahl Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (3133) 3133 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (776) 776 TOTAL SCORE: 7124 Bonus ------- High Alert Combat Kills 776 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 88/100 System Corruption 4% Temperature Cool (15) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Improved Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Power Shielding Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Improved Assault Rifle Assault Cannon > --- INVENTORY -------- Improved Hover Unit Improved Airjet Cooling System Hardened Heavy Armor Plating Improved Light Armor Plating Hacking Suite Gauss Rifle Assault Cannon Grenade Launcher [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 88 | 7 7 24 22 12 16 Power 15 | 1 2 3 5 3 1 Engine 10 | 1 1 3 4 1 . Core 5 | . 1 . 1 2 1 Reactor . | . . . . . . Propulsion 28 | 2 2 8 7 5 4 Treads 7 | . . 5 2 . . Leg 13 | . . 3 5 5 . Wheel 4 | 2 2 . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 23 | 2 2 6 7 3 3 Device 8 | 1 . 1 3 1 2 Storage 2 | 1 1 . . . . Processor 3 | . . 2 1 . . Hackware . | . . . . . . Protection 10 | . 1 3 3 2 1 Artifact . | . . . . . . Weapon 22 | 2 1 7 3 1 8 Energy Gun 5 | . . 2 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 . 3 1 . 4 Ballistic Cannon 3 | . 1 . 1 . 1 Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . . 2 Parts Lost 29 | . . 2 3 1 23 Power 4 | . . . . 1 3 Propulsion 11 | . . 2 1 . 8 Utility 6 | . . . 1 . 5 Weapon 8 | . . . 1 . 7 Highest Loss Streak 10 | . . 1 2 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 99 98 97 59 Engine 10 | . 13 9 17 5 1 Core 2 | . . 1 . 7 3 Treads 9 | . . 20 10 . . Leg 15 | . . 11 16 29 7 Wheel 2 | . 28 . . . . Device 4 | . 6 1 7 6 3 Storage 9 | . 14 11 9 7 5 Processor 7 | . . 9 9 7 7 Protection 11 | . 7 11 10 15 6 Energy Gun 1 | . . 4 . . 3 Ballistic Gun 8 | . 25 8 5 4 6 Ballistic Cannon 4 | . 2 1 7 7 2 Launcher 2 | . . 2 3 2 1 Impact Weapon 2 | . . 5 1 . . Naked Turns . | . . . . . . Heaviest Build 44 | 12 21 29 44 37 43 Greatest Support 70 | 20 20 63 69 70 70 Greatest Overweight (x) 4 | . 1 1 2 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 Average Carried 9 | 4 8 9 9 9 4 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 7 10 10 10 10 2 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 2745 | 182 326 629 751 369 488 Remotely . | . . . . . . Salvage Created 3844 | 21 404 1099 1122 606 592 Parts 205 | 5 25 63 58 36 18 Haulers Intercepted 13 | . 1 5 3 1 3 Recyclers Shooed 6 | . . 2 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 75 | . 5 23 26 15 6 Melee 3 | . . 3 . . . Guns 26 | . 5 12 2 2 5 Cannons 20 | . . 1 16 3 . AOE 23 | . . 5 7 10 1 Classes Destroyed 12 | 1 4 5 1 1 . Worker 9 | . . 3 1 3 2 Builder 3 | . . 1 2 . . Tunneler 5 | 1 . 2 1 1 . Hauler 13 | . 1 5 3 1 3 Recycler 10 | . 2 2 3 2 1 Operator 1 | . . 1 . . . Watcher 7 | . 1 3 1 1 1 Swarmer 26 | . . 10 7 8 1 Grunt 29 | . 5 7 11 5 1 Sentry 15 | . . 6 6 1 2 Hunter 3 | . . . 2 . 1 Programmer 2 | . . . . 1 1 Best Kill Streak 9 | 1 4 6 8 9 8 Combat Bots Only 8 | . 3 5 5 8 3 Max Kills in Single Turn 4 | 1 1 2 3 4 1 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 2 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 6680 | . 304 1440 1113 882 2941 Core 1005 | . 21 197 78 64 645 Absorbed by Shields 888 | . . . 350 333 205 Redirected to Shielding 57 | . 13 . . 23 21 Regen/Repaired (Parts) 384 | . . . 29 225 130 Core Remaining (%) 81 | 100 91 50 85 . . Volleys Fired 282 | 2 39 89 69 43 40 Largest 2 | 2 2 2 2 2 2 Hottest 122 | 40 55 112 74 74 122 Shots Fired 483 | 4 78 146 109 69 77 Gun 287 | 4 68 104 35 24 52 Cannon 147 | . 10 26 60 37 14 Launcher 49 | . . 16 14 8 11 Special . | . . . . . . Kinetic 360 | 4 78 70 95 61 52 Thermal 69 | . . 60 . . 9 Explosive 49 | . . 16 14 8 11 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 20 | 2 6 10 15 20 20 Robot Miss Streak 5 | 1 3 5 3 5 1 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 339 | 2 47 109 84 39 58 Core Hits 186 | 1 19 44 56 41 25 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 4 | . . 4 . . . Critical Strikes 13 | . . 6 5 1 1 Burn 1 | . . 1 . . . Destroy 2 | . . 1 . . 1 Blast 6 | . . . 5 1 . Smash 4 | . . 4 . . . Melee Attacks 34 | . . 23 11 . . Impact 34 | . . 23 11 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . . 8 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9195 | 20 532 2752 2818 1667 1406 Guns 3081 | 20 496 1000 345 242 978 Cannons 2059 | . 36 263 1036 516 208 Explosions 2859 | . . 639 1094 909 217 Melee 1171 | . . 839 332 . . Ramming 25 | . . 11 11 . 3 Kinetic 4375 | 20 532 737 1381 758 947 Thermal 1031 | . . 573 . 298 160 Explosive 2514 | . . 592 1094 611 217 Electromagnetic 79 | . . . . . 79 Impact 1171 | . . 839 332 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 1 4 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 3 6 Message Errors 4 | . . . . 1 3 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 575 | . . 353 88 134 . Projectiles 12 | . . . 11 1 . Explosions 214 | . . 29 52 133 . Melee 349 | . . 324 25 . . Knockbacks 27 | . 1 8 12 4 2 Impact 1 | . . 1 . . . Kinetic 25 | . 1 7 11 4 2 Secondary 1 | . . . 1 . . Self-Inflicted Damage 93 | . . 77 . 15 1 Shots 3 | . . 2 . 1 . Rammed 2 | . . 1 . . 1 Targets Rammed 9 | . . 5 3 . 1 Kicked 6 | . . 3 3 . . Crushed 1 | . . 1 . . . Highest Temperature 358 | . 45 358 111 30 164 Average Temperature 70 | . 21 125 32 15 51 Received Heat Transfer 1873 | . 159 414 431 120 749 Effects 6 | . . 6 . . . Energy Bleed 1 | . . 1 . . . Interference 5 | . . 5 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 12 | . . 11 1 . . Impact Corruptions 14 | . . 12 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 1902 | . . 1456 . 150 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 989 | 5 222 965 989 735 553 Initial 449 | . 3 93 308 449 309 Average 574 | 2 117 652 722 547 386 Maximum Alert Level 3 | . 1 3 3 3 2 Low Security (%) 13 | 100 90 12 . . 4 Level 1 11 | . 9 10 9 7 48 Level 2 34 | . . 15 21 90 47 Level 3 40 | . . 61 69 2 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 2 5 4 7 4 Investigation 5 | . 1 1 1 1 1 Extermination 1 | . . . . 1 . Reinforcement 10 | . 1 3 2 3 1 Assault 3 | . . 1 . 2 . Garrison 3 | . . . 1 . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 7 | . . 4 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 10 34 33 18 29 Peak Tracking Total 16 | . 5 6 6 4 16 Tactical Retreats 10 | . . 1 2 . 7 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 4 | . 2 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 20 | . . 7 5 8 . Max in Single Turn 6 | . . 4 1 6 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 17 | . 2 5 4 4 2 Terminals 11 | . 2 5 2 1 1 Fabricators 1 | . . . . 1 . Repair Stations 3 | . . . 1 1 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 46 | . 5 10 11 13 7 Successful 28 | . 1 7 8 8 4 Failed 18 | . 4 3 3 5 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 5 10 2 1 4 Fabricators 3 | . . . . 3 . Repair Stations 15 | . . . 5 7 3 Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 13 | . 1 7 2 1 2 Record 1 | . . 1 . . . Robot Analysis 2 | . . 2 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 2 | . . 1 . . 1 Locate Traps 3 | . . . 1 1 1 Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . . 3 6 2 Scan Component 6 | . . . 2 3 1 Repair 5 | . . . 1 3 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 4 3 2 2 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 1 3 1 Time 172 | . . . 32 121 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 3933 | 68 336 1231 1148 884 266 Spaces Moved 2077 | 53 248 544 614 505 113 Core 39 | 2 . . . . 37 Treads 585 | . . 370 215 . . Legs 1100 | . . 174 399 505 22 Wheels 299 | 51 248 . . . . Hover 54 | . . . . . 54 Flight . | . . . . . . Fastest Speed 48 | 50 80 120 120 120 48 Average Speed 126 | 78 81 151 134 122 101 Slowest Speed 290 | 80 95 240 260 125 290 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 47 59 49 11 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 264 | . . 132 70 22 40 Melee . | . . . . . . Projectile 7 | . . . 4 . 3 AOE 257 | . . 132 66 22 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2844 | 75 309 765 809 700 186 Wait 232 | . 1 36 62 128 5 Move 2072 | 52 247 543 613 504 113 Hop . | . . . . . . Pick Up 66 | 14 8 20 11 5 8 Fast Attach 29 | . 1 7 13 8 . Attach 35 | 7 . 4 6 3 15 Detach . | . . . . . . Swap 25 | . 6 13 3 1 2 Drop 60 | . 7 25 18 8 2 Fire 282 | 2 39 89 69 43 40 Melee 34 | . . 23 11 . . Ram 1 | . . . . . 1 Kick 6 | . . 3 3 . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 621 | -9/Materials | Discovered new exit (range 13) 889 | -9/Materials | Discovered new exit (range 8) 1291 | -9/Materials | Discovered new exit (range 10) 1605 | -9/Materials | First assault squad dispatched 1636 | -9/Materials | Entered another Materials area 1636 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2125 | -8/Materials | Discovered new exit (range 4) 2337 | -8/Materials | Repaired Shield Generator 2624 | -8/Materials | Garrison activated, responded to threat 2784 | -8/Materials | Entered Factory 2784 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3266 | -7/Factory | Discovered new exit (range 15) 3447 | -7/Factory | Repaired Imp. Assault Rifle 3480 | -7/Factory | Repaired Shield Generator 3520 | -7/Factory | Repaired Carbon-fiber Leg 3584 | -7/Factory | First assault squad dispatched 3608 | -7/Factory | Destroyed 8 combat bots 3668 | -7/Factory | Entered Storage 3759 | -7/Storage | Garrison activated, responded to threat 3770 | -7/Storage | Lost 10 parts (2p4n2u2w) 3774 | -7/Storage | Repaired Assault Cannon? 3822 | -7/Storage | Core integrity fell below 50% 3845 | -7/Storage | Lost 3 parts (2n1u) 3891 | -7/Storage | Core integrity fell below 20% 3934 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03881_ K-01 Serf collects debris. 03882_ System corrupted: Matter fused (-10). 03882_ Acquired 75 matter. 03883_ K-01 Serf collects debris. 03884_ G-47 Trooper destroyed. 03885_ Acquired 29 matter. 03885_ K-01 Serf collects debris. 03888_ Dropped Med. Storage Unit. 03888_ Slammed into Y-54 Guardian. 03889_ K-01 Serf collects debris. 03890_ Acquired Imp. Light Armor Plating. 03892_ K-01 Serf collects debris. 03894_ Cooling System destroyed. 03895_ K-01 Serf destroyed. 03895_ K-01 Serf collects debris. 03916_ Adv. Beam Rifle destroyed. 03928_ F|4O4VGFZFN&Y8&W1E #QDW0Q08LEFE9%QHSL1 03928_ W-25 Informer destroyed. 03931_ Acquired 18 matter. 03933_ Gauss Rifle destroyed. 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