Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 22:34:31 Player: rel Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2380) 2380 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 6686 Bonus ------- High Alert Combat Kills 460 Follower Combat Kills 585 Friendly Fire -229 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (34) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Signal Interpreter Makeshift Hacking Suite Makeshift Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Flail Spear (fused) > --- INVENTORY (5) ---- Light Nuclear Core Improved Field Recycling Unit (43) Arc Projector Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Shock Rifle Arc Projector > --- INVENTORY -------- Field Recycling Unit Light EM Pulse Cannon EM Pulse Cannon Mini Grenade Launcher Remote Datajack [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 111 | 7 18 . 8 21 26 25 6 Power 17 | 1 2 . 1 5 4 3 1 Engine 13 | 1 2 . 1 4 4 1 . Core 4 | . . . . 1 . 2 1 Reactor . | . . . . . . . . Propulsion 28 | 2 6 . 6 4 6 2 2 Treads . | . . . . . . . . Leg 4 | 2 2 . . . . . . Wheel . | . . . . . . . . Hover 7 | . 4 . 2 . . 1 . Flight 17 | . . . 4 4 6 1 2 Utility 23 | 1 4 . 1 5 4 6 2 Device 14 | . 3 . 1 5 2 3 . Storage 1 | 1 . . . . . . . Processor 2 | . . . . . 1 1 . Hackware 5 | . . . . . 1 2 2 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 43 | 3 6 . . 7 12 14 1 Energy Gun 6 | . . . . . 1 5 . Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 5 | 3 1 . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 17 | . 5 . . 3 6 3 . Special Weapon 2 | . . . . 1 . 1 . Impact Weapon 4 | . . . . 2 1 . 1 Slashing Weapon 5 | . . . . . 4 1 . Piercing Weapon 2 | . . . . . . 2 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 3 . . . Parts Lost 27 | . 1 . 2 8 5 10 1 Power 3 | . . . . 1 . 1 1 Propulsion 12 | . 1 . 2 2 3 4 . Utility 6 | . . . . 2 1 3 . Weapon 6 | . . . . 3 1 2 . Highest Loss Streak 4 | . 1 . 1 3 4 3 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 78 | . 93 100 92 90 78 60 47 Engine 8 | . 13 14 11 9 7 3 . Leg 2 | . 16 . . . . . . Hover 5 | . 11 28 9 . . . . Flight 15 | . . . 18 30 31 16 5 Device 10 | . 10 14 19 20 13 1 . Storage 8 | . 14 14 11 11 9 3 . Processor 2 | . . . . . 5 6 7 Hackware 5 | . . . . . . 13 22 Energy Gun 1 | . . . . . 1 4 . Ballistic Gun 4 | . 22 . . 4 . . . Launcher 7 | . 4 28 22 5 1 3 . Impact Weapon 1 | . . . . 7 . . 1 Naked Turns . | . . . . . . . . Heaviest Build 22 | 12 13 11 13 22 22 19 10 Greatest Support 20 | 20 20 12 18 19 20 18 10 Greatest Overweight (x) 2 | . 2 . 2 1 2 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 6 5 Most Carried 8 | 4 8 8 8 8 8 8 5 Average Carried 6 | 1 5 8 7 7 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 7 6 2 4 4 Class Distribution -------------------- 50% | Mutant 20% | Sprinter 15% | Hacker-Mutant 13% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 2403 | 199 496 74 299 576 239 476 44 Remotely . | . . . . . . . . Salvage Created 2456 | . 507 17 651 401 529 351 . Parts 170 | . 37 . 56 15 34 28 . Haulers Intercepted 9 | . 1 . 3 4 1 . . Recyclers Shooed 3 | . 1 . 1 . . 1 . Parts Field Recycled 11 | . . . . . . 11 . Retrieved Matter 115 | . . . . . . 115 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 55 | . 12 1 19 5 10 8 . Melee 9 | . . . . 1 6 2 . Guns 15 | . 12 . . 2 1 . . AOE 31 | . . 1 19 2 3 6 . Classes Destroyed 16 | . 6 . 3 2 3 2 . Worker 6 | . . . . 1 1 4 . Builder 5 | . 1 . 2 . . 2 . Tunneler 1 | . . . . . . 1 . Hauler 9 | . 1 . 3 4 1 . . Recycler 4 | . 1 . 2 . 1 . . Mechanic 1 | . . . 1 . . . . Operator 3 | . . . . 1 1 1 . Drone 1 | . . . . . 1 . . Watcher 10 | . 1 . 5 1 1 2 . Swarmer 11 | . 5 . 5 . . 1 . Cutter 2 | . . . . . 2 . . Grunt 28 | . 7 1 8 4 4 4 . Duelist 1 | . . . 1 . . . . Sentry 10 | . . . 5 1 3 1 . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 9 | . 9 1 9 3 8 5 . Combat Bots Only 9 | . 9 1 4 2 6 3 . Max Kills in Single Turn 6 | . 2 1 6 1 2 1 . Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 1 3 1 1 1 . Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 381 | . 60 1 32 49 89 143 7 Missed 167 | . 19 . 15 22 41 66 4 Damage Taken 3854 | . 446 51 322 751 922 1317 45 Core 1541 | . 75 . 136 194 417 699 20 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 52 | 100 . 70 . 17 24 . . Volleys Fired 144 | . 47 3 25 23 13 33 . Largest 2 | . 2 2 2 2 2 2 . Hottest 118 | . 60 60 60 60 56 118 . Shots Fired 225 | . 92 6 50 23 14 40 . Gun 119 | . 88 . . 13 4 14 . Cannon 1 | . . . . . . 1 . Launcher 100 | . 4 6 50 8 10 22 . Special 5 | . . . . 2 . 3 . Kinetic 101 | . 88 . . 13 . . . Thermal 9 | . . . . 2 4 3 . Explosive 100 | . 4 6 50 8 10 22 . Electromagnetic 15 | . . . . . . 15 . Robot Hit Streak 16 | . 16 . 14 5 6 11 . Robot Miss Streak 4 | . 4 . 3 2 1 3 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 189 | . 65 . 22 42 28 31 1 Core Hits 149 | . 27 1 45 9 28 39 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 3 . . . Critical Strikes 7 | . . . . 3 4 . . Smash 3 | . . . . 3 . . . Sever 4 | . . . . . 4 . . Melee Attacks 128 | . . . . 65 38 22 3 Impact 65 | . . . . 65 . . . Slashing 40 | . . . . . 38 2 . Piercing 23 | . . . . . . 20 3 Sneak Attacks 7 | . . . . 4 1 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7585 | . 909 78 2035 1713 1190 1610 50 Guns 1023 | . 800 . . 101 28 94 . Cannons . | . . . . . . . . Explosions 4312 | . 104 78 2035 287 515 1293 . Melee 2233 | . . . . 1325 647 211 50 Ramming 5 | . 5 . . . . . . Kinetic 901 | . 800 . . 101 . . . Thermal 40 | . . . . . 28 12 . Explosive 4312 | . 104 78 2035 287 515 1293 . Electromagnetic 94 | . . . . . . 94 . Impact 1325 | . . . . 1325 . . . Slashing 744 | . . . . . 647 97 . Piercing 164 | . . . . . . 114 50 Highest Corruption 10 | . . . 1 10 . 5 5 Average Corruption 2 | . . . 1 4 . 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . 2 12 . 8 5 Message Errors 9 | . . . . 3 . 4 2 Matter Fused 5 | . . . . 2 . 2 1 Heat Flow Errors 2 | . . . 1 . . 1 . Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 5 | . . . 1 3 . 1 . Alerts 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 546 | . 5 . 59 395 46 18 23 Projectiles . | . . . . . . . . Explosions 101 | . 5 . 59 35 . 2 . Melee 445 | . . . . 360 46 16 23 Knockbacks 4 | . . . . 4 . . . Impact 4 | . . . . 4 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 421 | . 23 36 133 95 50 84 . Shots 17 | . 1 1 6 2 2 5 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 285 | . 8 21 246 . 32 285 . Average Temperature 53 | . 4 10 43 . 14 104 . Received Heat Transfer 750 | . 183 9 69 138 126 225 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . 6 . 1 . Impact Corruptions 13 | . . . . 13 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 111 | . . . . . 74 37 . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Peak Influence 1267 | . 274 164 898 1267 914 676 . Initial 507 | . . 67 63 378 507 331 . Average 457 | . 105 95 495 955 706 411 . Maximum Alert Level 4 | . 1 . 3 4 3 2 . Low Security (%) 24 | 100 85 100 7 . . . . Level 1 19 | . 14 . 21 6 . 38 . Level 2 36 | . . . 56 14 58 61 . Level 3 11 | . . . 15 34 41 . . Level 4 7 | . . . . 43 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . 1 . 2 8 6 13 . Investigation 16 | . . . 2 6 3 5 . Extermination 3 | . . . . . . 3 . Reinforcement 11 | . 1 . . 2 3 5 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 10 | . 1 . 4 2 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 145 | . 21 2 27 33 25 33 4 Peak Tracking Total 13 | . 13 2 5 7 7 7 5 Tactical Retreats 20 | . . . 3 3 3 11 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 4 | . 2 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 12 | . . . 5 5 2 . . Max in Single Turn 2 | . . . 2 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 36 | . 6 . 5 4 7 13 1 Terminals 26 | . 4 . 4 4 6 8 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . 1 . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Total Hacks 118 | . 15 . 19 15 27 41 1 Successful 40 | . 8 . 8 6 10 7 1 Failed 77 | . 7 . 10 9 17 34 . Catastrophic 14 | . 1 . 1 3 . 9 . Database Lockouts 1 | . . . 1 . . . . Manual . | . . . . . . . . Terminals 88 | . 9 . 15 15 24 25 . Fabricators 6 | . . . . . . 6 . Repair Stations . | . . . . . . . . Recycling Units 17 | . 6 . 4 . 3 4 . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . . 6 . Terminal Hacks 35 | . 5 . 8 6 10 5 1 Record 20 | . . . 5 3 8 4 . Robot Schematic 1 | . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 2 | . 1 . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 2 | . 1 . . . 1 . . Investigation Status 1 | . . . 1 . . . . Zone Layout 4 | . 1 . 1 1 1 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . Used 2 | . . . . . 2 . . Hacking Detections 30 | . 5 . 3 3 7 12 . Full Trace Events 17 | . 1 . 3 3 5 5 . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 67 | . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . 12 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies 7 | . . 2 . 2 . 3 . Largest Group 3 | . . 2 2 2 1 3 . Highest-Rated Group 116 | . . 45 45 116 100 60 . Highest-Rated Ally 100 | . . 31 31 100 100 20 . Total Orders 2 | . . . . . . 2 . STAY 1 | . . . . . . 1 . GUARD 1 | . . . . . . 1 . Ally Attacks 77 | . . 4 6 62 1 4 . Total Damage 1764 | . . 64 107 1466 27 100 . Kills 26 | . . 1 1 23 1 . . Allies Corrupted 2 | . . . . 1 . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches 19 | . . . . 16 3 . . Drone Recoveries 5 | . . . . . 5 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 4216 | 53 773 248 522 657 401 1362 200 Spaces Moved 6063 | 36 660 362 860 888 483 2399 375 Core 360 | 8 2 . . . 5 285 60 Treads . | . . . . . . . . Legs 278 | 28 250 . . . . . . Wheels . | . . . . . . . . Hover 1186 | . 408 362 258 . . 134 24 Flight 4239 | . . . 602 888 478 1980 291 Fastest Speed 29 | 50 56 56 30 32 29 29 34 Average Speed 45 | 104 81 56 46 41 34 37 39 Slowest Speed 190 | 120 190 56 180 112 150 92 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 20 | . . . . 7 3 10 . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 55 | 3 96 64 63 87 40 42 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 4 | . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . Scrap Searched 5 | . . 1 . . . . 4 Spaces Dug 54 | . . . . 39 5 10 . Terrain Destroyed 576 | . 34 51 310 73 46 62 . Melee 32 | . . . . 17 5 10 . Projectile . | . . . . . . . . AOE 544 | . 34 51 310 56 41 52 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 7087 | 51 806 400 933 1050 643 2783 421 Wait 525 | 1 50 36 30 28 63 282 35 Move 6016 | 35 659 361 859 873 476 2378 375 Hop 20 | . . . . 7 3 10 . Pick Up 77 | 8 19 . 6 14 13 16 1 Fast Attach 22 | . 4 . 2 1 4 7 4 Attach 61 | 6 5 . 4 12 19 13 2 Detach 14 | . . . . 3 4 6 1 Swap 28 | 1 9 . 2 8 3 5 . Drop 44 | . 12 . 5 9 7 11 . Fire 144 | . 47 3 25 23 13 33 . Melee 128 | . . . . 65 38 22 3 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Destroyed 9 combat bots 413 | -10/Materials | Discovered new exit (range 14) 542 | -10/Materials | Identified exit to Mines 568 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Discovered new exit (range 16) 827 | -10/Materials | Entered Mines 833 | -10/Mines | Learned 8 Materials zone layouts 905 | -10/Mines | Discovered new exit (range 11) 1075 | -10/Mines | Entered Materials 1075 | -9/Materials | Accompanied by 2 allies 1075 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1076 | -9/Materials | Identified exit to Mines 1076 | -9/Materials | Identified exit to Materials 1076 | -9/Materials | Identified exit to Storage 1080 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1223 | -9/Materials | Central database locked down 1435 | -9/Materials | Discovered exit to Materials (range 12) 1568 | -9/Materials | Discovered exit to Storage (range 11) 1597 | -9/Materials | Entered Storage 1618 | -9/Storage | Met 01-MTF 1716 | -9/Storage | Build established: Sprinter 1876 | -9/Storage | Core integrity fell below 50% 1981 | -9/Storage | Crushed by falling debris 1981 | -9/Storage | System corruption reached 10% 2012 | -9/Storage | Lost 3 parts (1u2w) 2025 | -9/Storage | Discovered new exit (range 3) 2037 | -9/Storage | Core integrity fell below 20% 2067 | -9/Storage | Lost 3 parts (1p1u1w) 2105 | -9/Storage | Discovered exit to Materials (range 10) 2189 | -9/Storage | Build established: Mutant 2235 | -9/Storage | Lost 3 allies 2254 | -9/Storage | Entered Materials 2254 | -8/Materials | Accompanied by 13 allies (01-MTF) 2254 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2259 | -8/Materials | 01-MTF left 2553 | -8/Materials | Build established: Sprinter 2553 | -8/Materials | Lost 7 allies 2581 | -8/Materials | Core integrity fell below 50% 2603 | -8/Materials | Lost 4 parts (2n1u1w) 2635 | -8/Materials | Discovered new exit (range 15) 2655 | -8/Materials | Entered Factory 2655 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2736 | -7/Factory | Discovered new exit (range 16) 2895 | -7/Factory | Fabricated B-48 Gladiator (x3) 3362 | -7/Factory | Identified exit to Lower Caves 3450 | -7/Factory | Lost 3 parts (1p1n1u) 3812 | -7/Factory | Core integrity fell below 50% 3855 | -7/Factory | Search patrols dispatched 3867 | -7/Factory | Core integrity fell below 20% 3947 | -7/Factory | Build established: Hacker-Mutant 3951 | -7/Factory | Lost 3 allies 4017 | -7/Factory | Entered Lower Caves 4130 | -7/Lower Caves | Encountered a Warlord checkpoint 4158 | -7/Lower Caves | Learned location of Zion (-7) 4196 | -7/Lower Caves | Spotted B-75 Beast 4217 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- let us know." 04157_ Searching scrap... 04157_ Found Hvy. Battle Rifle. 04157_ Found Unknown Treads. 04157_ Found 31 Matter. 04158_ Acquired derelict log, extracted data. World map updated: -7/Zion. 04180_ Searching scrap... 04180_ Found Mak. Shrapnel Gun. 04180_ Found Unknown Flight Unit. 04180_ Found Adv. Targeting Computer. 04180_ Found Flail. 04180_ Found 34 Matter. 04181_ Acquired Unknown Flight Unit. 04181_ Identified Xenon Bombardment Thruster. 04182_ System corrupted: Matter fused (-8). 04183_ Acquired 34 matter. 04184_ Acquired Flail. 04196_ Mic. Nuclear Core destroyed. 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B????????????# ?? | | ???????????????????? ### BB???????????# ?? | | ?????????????????????###???###???????????# ?? | | ?????????????????????????????????????????# ?? | | ????????????????????????????????????????? ?? | | ???????????????????????????????????????? ?? | | ??????????????????????????????????????? ? | | ??????????????????????????????????????## ##### ? | | ???????????????????????????????????????##????? ? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Evasion (%) 71 Targeting Accuracy 8 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -9/Storage | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed CloakConstructBlaster Manual? 0 Play Time 01:24:01 Cumulative 22.5 hours Start 2024.05.16 @ 13:08:52 End 2024.05.16 @ 22:34:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e0beaf5-1ab4-4dbf-a2f3-4b469ec0425e