Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 11:03:27 Player: ILikeVoltron Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1446) 1446 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4991 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 32/350 Energy 58/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Small Matter Pod Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Shock Absorption System Shield Generator Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Energy Filter Improved Light Armor Plating Field Recycling Unit > --- WEAPON ----------- High-powered Shock Rifle Gatling Laser Coil Gun > --- INVENTORY -------- Energy Well Improved Terrain Scanner Shock Absorption System Shield Generator Improved EM Pulse Cannon [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 1 . . 1 1 Utility 3 | . . . . 2 . 1 Weapon 1 | . . 1 . . . . Parts Attached 85 | . 17 16 7 10 7 28 Power 10 | . 2 2 2 . 2 2 Engine 10 | . 2 2 2 . 2 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | . 7 5 3 1 1 6 Treads 9 | . 5 3 . 1 . . Leg 5 | . 2 . . . . 3 Wheel 7 | . . . 3 . 1 3 Hover . | . . . . . . . Flight 2 | . . 2 . . . . Utility 29 | . 4 3 1 8 2 11 Device 19 | . 4 . 1 7 1 6 Storage 6 | . . 2 . . 1 3 Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 23 | . 4 6 1 1 2 9 Energy Gun 7 | . 2 1 . . 1 3 Energy Cannon 3 | . . 1 . . . 2 Ballistic Gun 5 | . . 2 . 1 . 2 Ballistic Cannon 2 | . . 1 1 . . . Launcher 4 | . 2 1 . . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 4 | . . 2 . 1 1 . Corrupted Parts 2 | . . . . . . 2 System Corruption 7 | . . . . . . 7 Parts Lost 34 | . . 2 1 . 13 18 Power 3 | . . . 1 . 1 1 Propulsion 12 | . . 2 . . 4 6 Utility 7 | . . . . . 3 4 Weapon 12 | . . . . . 5 7 Highest Loss Streak 18 | . . 1 1 . 13 18 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 94 96 87 100 87 58 Engine 10 | . 13 11 4 9 13 11 Treads 10 | . 6 26 10 5 6 . Leg 3 | . 20 . . . . . Wheel 5 | . . . 13 21 15 4 Flight 1 | . . 3 4 . . . Device 13 | . 10 9 6 26 14 19 Storage 8 | . 14 11 11 9 7 1 Processor 2 | . . 1 4 . . 5 Protection 1 | . . . . . 6 2 Energy Gun 7 | . 23 2 . . . 8 Energy Cannon 1 | . . 6 . . . . Ballistic Gun 5 | . 2 6 12 9 5 1 Ballistic Cannon 3 | . . 6 9 9 6 . Launcher 5 | . 1 11 11 9 6 . Naked Turns 8 | . . . . . 6 2 Heaviest Build 113 | 14 15 97 39 43 113 35 Greatest Support 69 | 20 46 69 30 30 42 30 Greatest Overweight (x) 8 | . 3 4 3 2 4 8 Average Overweight (x) 1 | . . . 1 1 2 2 Largest Inventory Capacity 25 | . 8 25 15 15 25 5 Average Capacity 12 | . 8 19 15 15 22 5 Most Carried 20 | . 8 19 15 15 20 5 Average Carried 9 | . 7 13 14 14 16 2 Final Capacity 15 | 8 8 15 15 15 5 5 Final Carried 15 | 6 8 15 15 15 5 4 Class Distribution -------------------- 61% | Mutant 10% | Skirmisher 10% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Matter Collected 1216 | 181 101 431 246 116 3 138 Remotely . | . . . . . . . Salvage Created 1883 | . 351 576 10 127 207 612 Parts 100 | . 18 37 . 7 7 31 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed 4 | . 2 2 . . . . Parts Field Recycled 12 | . . . . . . 12 Retrieved Matter 63 | . . . . . . 63 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 30 | . 7 12 1 2 2 6 Melee 1 | . . . . . . 1 Guns 14 | . 7 1 . 1 1 4 Cannons 5 | . . 4 1 . . . AOE 10 | . . 7 . 1 1 1 Classes Destroyed 15 | . 6 4 1 . 1 3 Worker 6 | . . 2 . 2 . 2 Builder 3 | . . 2 . . . 1 Hauler 3 | . 1 2 . . . . Recycler 6 | . 1 1 . . 2 2 Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 4 | . 1 3 . . . . Swarmer 6 | . 3 3 . . . . Saboteur 1 | . . . . . . 1 Grunt 10 | . 4 5 . 1 . . Duelist 1 | . . 1 . . . . Sentry 4 | . . 3 . 1 . . Specialist 4 | . . . . . 2 2 Programmer 3 | . . . . . . 3 Assembled 1 | . . . 1 . . . Best Kill Streak 12 | . 5 12 1 3 4 8 Combat Bots Only 9 | . 3 9 1 2 2 5 Max Kills in Single Turn 4 | . 1 2 1 2 1 4 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . 1 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Damage Taken 5025 | . 507 723 57 177 1414 2147 Core 1695 | . 98 188 7 82 446 874 Absorbed by Shields 25 | . . . . . . 25 Core Remaining (%) 66 | 100 60 . 51 85 36 . Volleys Fired 115 | . 39 37 5 9 7 18 Largest 3 | . 2 3 3 3 3 3 Hottest 179 | . 100 125 110 110 142 179 Shots Fired 227 | . 77 63 13 20 17 37 Gun 132 | . 76 10 5 9 7 25 Cannon 68 | . . 36 5 9 6 12 Launcher 27 | . 1 17 3 2 4 . Special . | . . . . . . . Kinetic 79 | . 4 28 10 18 6 13 Thermal 87 | . 72 . . . . 15 Explosive 27 | . 1 17 3 2 4 . Electromagnetic 34 | . . 18 . . 7 9 Robot Hit Streak 10 | . 7 5 2 4 8 10 Robot Miss Streak 5 | . 5 2 1 3 1 4 Penetration Max 2 | . . . . . . 2 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 112 | . 39 26 2 9 12 24 Core Hits 84 | . 20 32 1 8 7 16 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 5 | . . 1 . 1 3 . Critical Strikes 12 | . 3 2 1 3 3 . Burn 3 | . 3 . . . . . Destroy 8 | . . 1 1 3 3 . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4355 | . 590 1397 31 281 533 1523 Guns 1494 | . 590 126 18 73 120 567 Cannons 762 | . . 371 13 63 146 169 Explosions 2094 | . . 900 . 145 267 782 Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 901 | . 25 214 31 136 146 349 Thermal 1765 | . 565 71 . . . 1129 Explosive 1241 | . . 829 . 145 267 . Electromagnetic 443 | . . 283 . . 120 40 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 1 12 Average Corruption 7 | . . . . . 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 1 20 Message Errors 4 | . . . . . . 4 Matter Fused 5 | . . . . . 1 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Misfires 3 | . . . . . . 3 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 411 | . . 16 . . 19 376 Projectiles 16 | . . 16 . . . . Explosions 395 | . . . . . 19 376 Melee . | . . . . . . . Knockbacks 3 | . . 1 . . 2 . Impact . | . . . . . . . Kinetic 3 | . . 1 . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 358 | . 23 137 9 33 . 156 Shots 7 | . 1 2 1 1 . 2 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 420 | . 276 12 48 84 420 413 Average Temperature 129 | . 129 8 23 34 240 137 Received Heat Transfer 852 | . 126 105 60 63 210 288 Effects 6 | . 2 . . . . 4 Interference 3 | . 2 . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 3 . . . . 1 Heat Transferred 3149 | . 1887 100 . . . 1162 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Peak Influence 364 | . 222 364 113 207 133 222 Initial 113 | . . 17 113 38 93 35 Average 97 | . 101 161 98 149 93 25 Maximum Alert Level 1 | . 1 1 . 1 . 1 Low Security (%) 81 | . 83 57 100 49 100 99 Level 1 18 | . 16 42 . 50 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . . 3 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 1 . . 1 1 Assault 1 | . . . . . 1 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 14 19 3 3 6 20 Peak Tracking Total 11 | . 4 4 1 1 5 11 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Traps Triggered 10 | . 5 . . . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Machines Disabled 13 | . 1 2 . 4 . 6 Max in Single Turn 5 | . 1 2 . 1 . 5 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Machines Accessed 6 | . 2 3 . . . 1 Terminals 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 10 | . 2 7 . . . 1 Successful 7 | . 2 5 . . . . Failed 3 | . . 2 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 2 6 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 4 . . . . Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Security Status 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 2 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . 8 . . . Total Damage 85 | . . . 85 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Turns Passed 2842 | . 509 768 354 205 159 847 Spaces Moved 1490 | 1 269 305 247 148 106 414 Core 157 | . 4 . . . 13 140 Treads 421 | . 60 305 55 . 1 . Legs 215 | 1 205 . . . . 9 Wheels 697 | . . . 192 148 92 265 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 160 95 95 50 50 Average Speed 152 | 120 130 206 127 103 115 168 Slowest Speed 480 | 120 200 480 240 110 385 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 52 38 77 19 4 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 48 | . 5 . 43 . . . Terrain Destroyed 268 | . 5 133 44 19 18 49 Melee . | . . . . . . . Projectile 14 | . . 3 4 2 4 1 AOE 254 | . 5 130 40 17 14 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Total 1840 | . 349 384 276 181 127 523 Wait 78 | . 12 2 8 1 . 55 Move 1484 | . 268 304 246 147 105 414 Hop . | . . . . . . . Pick Up 35 | . 5 13 3 6 6 2 Fast Attach 49 | . 10 10 6 2 1 20 Attach 14 | . . 2 . 2 4 6 Detach 8 | . . 2 1 1 . 4 Swap 22 | . 7 4 1 6 2 2 Drop 34 | . 8 10 6 7 2 1 Fire 115 | . 39 37 5 9 7 18 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 46 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Build established: Mutant 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1026 | -9/Materials | Destroyed 9 combat bots 1244 | -9/Materials | Discovered new exit (range 13) 1278 | -9/Materials | Entered Mines 1279 | -9/Mines | Assembled infested the area 1281 | -9/Mines | Received a Mining Laser from a helpful Derelict 1285 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1348 | -9/Mines | Learned location of 1 exit from Materials 1617 | -9/Mines | Discovered new exit (range 16) 1632 | -9/Mines | Entered Materials 1632 | -8/Materials | Evolved 2 slots: Utility x2 1633 | -8/Materials | Identified exit to Factory 1790 | -8/Materials | Discovered exit to Factory (range 16) 1837 | -8/Materials | Entered Factory 1837 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1965 | -7/Factory | Garrison activated, responded to threat 1984 | -7/Factory | Discovered new exit (range 12) 1990 | -7/Factory | Released all parts (3) 1991 | -7/Factory | Core integrity fell below 50% 1996 | -7/Factory | Entered another Factory area 1996 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2019 | -6/Factory | Lost 13 parts (1p4n3u5w) 2736 | -6/Factory | Cargo convoy interrupted 2761 | -6/Factory | System corruption reached 10% 2804 | -6/Factory | Core integrity fell below 50% 2828 | -6/Factory | Core integrity fell below 20% 2839 | -6/Factory | Spotted B-75 Beast 2843 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 02810_ U-05 Engineer lays Concrete. 02812_ Slug penetrates Wall. 02814_ K-01 Serf collects debris. 02815_ Slug penetrates Wall. 02816_ U-05 Engineer lays Concrete. 02817_ Acquired Sml. Matter Pod. 02818_ Penetrated by Slug. 02818_ K-01 Serf collects debris. 02819_ U-05 Engineer lays Concrete. 02822_ Penetrated by Slug. 02822_ Slug penetrates G-50 Soldier. 02825_ System corrupted: FCS attempts to trigger Hvy. Plasma Cannon. 02825_ System corrupted: Hvy. Plasma Cannon misfires. 02828_ Slug penetrates Wall. 02830_ ALERT: Rogue bot located, Programmers report to Factory Zone 9Q. 02831_ Hvy. Plasma Cannon destroyed. 02834_ U-05 Engineer builds a Wall. 02838_ Slammed into U-05 Engineer. 02840_ U-05 Engineer destroyed. 02843_ Knocked back. 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A " | | ?????????????????????# !! l ### "" | | ?????????????????????# % !! x #?## #" | | ?????????????????????# @ !! #??# ### | | ?????????????????????+ #??# #?##### | | ?????????????????????####;####+#########?# ?????? | | ???????????????????????#BB %! == = ??? | | ???????????????????????#BB ! == ??? | | ???????????????????????### "" = ??? | | ?????????????????????????#""" ???? | | ?????????????????????????#"F ???? | | ?????????????????????????#""" ???? | | ?????????????????????????# "" ???? | | ?????????????????????????# ??? | | ?????????????????????????# """"""""" ???? | | ?????????????????????????? ???? | | ?????????????????????????? ???? | | ?????????????????????????? ##?#### ????? | | ??????????????????????????? ?????????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionGyrokineticScanner Manual? 0 Play Time 00:35:46 Cumulative 84.1 hours Start 2023.03.16 @ 20:59:25 End 2023.03.21 @ 11:03:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 119 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f3ba234-d354-4dc5-b2bb-8ba8704bfd73