Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 23:20:00 Player: Windjigo Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (3056) 3056 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2300) 2300 TOTAL SCORE: 10231 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 249/300 Energy 38/340 System Corruption 19% Temperature Cool (9) Movement Walking (190) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (10) ----- Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer Microactuators Advanced ECM Suite Phase Shifter Improved Medium Armor Plating Force Field Tech Extrapolator > --- WEAPON (3) ------- Power Sword Companion Sword Phasing Sabre > --- INVENTORY (15) --- Micro Fission Core Cooled Airjet Antigrav System Combat Gravmag System Advanced Heat Sink Advanced Heat Sink Relay Coupler [Proto] (4) Quantum Rifle Heavy Proton Cannon Tiamat Missile Launcher Improved Remote Datajack Powered Hammer Power Sword Power Sword Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Improved Force Booster Thermal Defense Suite Improved Shield Generator Tech Extrapolator > --- WEAPON ----------- Power Sword Power Sword Companion Sword > --- INVENTORY -------- Light Nuclear Core Light Fission Core Improved Titanium Leg Flexi-carbon Leg Overtuned Flexi-carbon Leg Disposable Heat Sink Relay Coupler [Proto] Advanced Plasma Cannon Enhanced Coil Gun Subdweller Shrapnel Launcher Powered Hammer Power Sword Power Sword Power Sword DRS Beacon [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Protection Light Armor Plating Weapon Power Sword Energy Gun Makeshift Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 10 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 8 | . . . . . 8 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 112 | 7 15 16 . 11 53 8 1 . 1 Power 16 | 1 1 2 . 3 8 1 . . . Engine 9 | 1 1 2 . 2 3 . . . . Core 6 | . . . . 1 5 . . . . Reactor 1 | . . . . . . 1 . . . Propulsion 27 | 2 5 4 . 3 11 2 . . . Treads 6 | 2 2 1 . 1 . . . . . Leg 10 | . . . . 2 6 2 . . . Wheel 5 | . 2 3 . . . . . . . Hover 6 | . 1 . . . 5 . . . . Flight . | . . . . . . . . . . Utility 41 | 2 3 3 . 2 25 4 1 . 1 Device 21 | 1 . 2 . 2 11 4 . . 1 Storage 4 | 1 1 . . . 2 . . . . Processor 8 | . . . . . 8 . . . . Hackware . | . . . . . . . . . . Protection 8 | . 2 1 . . 4 . 1 . . Artifact . | . . . . . . . . . . Weapon 28 | 2 6 7 . 3 9 1 . . . Energy Gun 2 | . 1 1 . . . . . . . Energy Cannon 5 | . 2 2 . . 1 . . . . Ballistic Gun 5 | 2 1 1 . . 1 . . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 2 | . 1 1 . . . . . . . Special Weapon 2 | . 1 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 10 | . . . . 2 7 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 5 . . . . Parts Lost 41 | . 5 12 . . 22 1 . . 1 Power 6 | . . 1 . . 5 . . . . Propulsion 8 | . 2 3 . . 2 . . . 1 Utility 18 | . 1 3 . . 13 1 . . . Weapon 9 | . 2 5 . . 2 . . . . Highest Loss Streak 6 | . 3 4 . . 6 1 . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 3 10 8 . 11 12 13 14 14 14 Power . | . 1 . . . 1 . 1 1 1 Propulsion 1 | 2 2 1 . . 3 3 3 3 3 Utility 3 | . 2 2 . 7 1 3 3 3 3 Weapon 4 | . 3 3 . 3 6 5 6 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 36 | . 3 10 . 10 3 3 . . 7 Power 4 | . 1 1 . . 1 . . . 1 Propulsion 5 | . 1 2 . . . 1 . . 1 Utility 13 | . 1 2 . 7 . 1 . . 2 Weapon 10 | . . 4 . 2 1 1 . . 2 Tool/Special 4 | . . 1 . 1 1 . . . 1 Average Slot Usage (%) 95 | . 98 96 100 99 86 91 99 100 100 Engine 8 | . 14 13 14 9 . . . . . Core 1 | . . . . 4 3 . . . . Treads 14 | . 22 19 28 22 . . . . . Leg 5 | . . . . 5 8 16 17 17 17 Wheel 2 | . 2 7 . . . . . . . Hover 1 | . . . . . 8 . . . . Device 11 | . 3 8 14 14 15 7 17 17 21 Storage 11 | . 14 14 14 14 5 10 5 5 5 Processor 8 | . . . . . 18 35 33 29 24 Protection 4 | . 10 5 . . 5 . 1 5 5 Energy Gun 2 | . 1 1 14 6 . . . . . Energy Cannon 6 | . 14 16 . . . . . . . Ballistic Gun 2 | . 10 3 . . . . . . . Launcher 2 | . 1 1 14 6 . . . . . Slashing Weapon 8 | . . . . 12 16 17 17 17 17 Peak Build Rating 94 | 7 10 32 32 34 94 93 92 91 93 Average Rating 39 | 4 8 18 29 22 80 80 91 91 92 On Entrance 43 | . 7 10 32 14 34 66 92 91 91 Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 14 36 36 36 39 84 77 68 68 69 Greatest Support 84 | 40 40 40 40 43 84 76 76 76 76 Greatest Overweight (x) 10 | . 4 10 . 1 4 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 10 14 13 12 14 13 15 15 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 1 15 15 15 15 15 15 Class Distribution -------------------- 63% | Mutant 18% | Scavenger-Gladiator 6% | Derelict-Mutant 5% | Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Matter Collected 2015 | 306 356 372 . 130 645 144 62 . . Remotely 20 | . . . . . 20 . . . . Salvage Created 4749 | 123 595 801 . . 2814 216 140 . 60 Parts 233 | 14 33 44 . . 131 9 2 . . Haulers Intercepted 7 | . 2 . . . 5 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 47 | . . 17 . . . 28 2 . . Prevented 4 | . . 2 . . . 2 . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Combat Hostiles Destroyed 63 | . 13 20 . . 26 3 1 . . Melee 31 | . . 1 . . 26 3 1 . . Guns 7 | . 7 . . . . . . . . Cannons 19 | . 3 16 . . . . . . . AOE 3 | . 3 . . . . . . . . Classes Destroyed 14 | 2 5 3 . . 3 1 . . . Worker 2 | . . . . . 2 . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 7 | . 2 . . . 5 . . . . Recycler 9 | 1 1 . . . 7 . . . . Operator 1 | . 1 . . . . . . . . Turret 2 | . . 2 . . . . . . . Watcher 4 | . 3 . . . 1 . . . . Swarmer 17 | . 8 4 . . 5 . . . . Grunt 10 | . 5 1 . . 3 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 7 | . . 1 . . 4 1 1 . . Hunter 4 | . . . . . 4 . . . . Programmer 10 | . . . . . 10 . . . . Subdweller 14 | . . 14 . . . . . . . Best Kill Streak 6 | 4 3 4 . . 6 2 1 . . Combat Bots Only 5 | . 3 4 . . 5 2 1 . . Max Kills in Single Turn 3 | 2 3 1 . . 1 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . Melee 1 | . . 1 . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Hostile Shots Fired 641 | . 95 110 . . 366 11 18 . 41 Missed 183 | . 22 27 . . 113 2 3 . 16 Hits 458 | . 73 83 . . 253 9 15 . 25 Melee 4 | . . . . . 4 . . . . Projectile 454 | . 73 83 . . 249 9 15 . 25 AOE 3 | . . . . . 3 . . . . Critical Strikes 16 | . . 3 . . 12 . 1 . . Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 7663 | . 730 1430 . . 4736 260 248 . 259 Core 1219 | . 91 123 . . 718 78 101 . 108 Absorbed by Shields 516 | . . . . . 305 9 106 . 96 Redirected to Shielding 15 | . 15 . . . . . . . . Regen/Repaired (Parts) 129 | . . . . . 129 . . . . Core Remaining (%) 57 | 100 . . . 14 . . . . . Volleys Fired 143 | 9 58 76 . . . . . . . Largest 2 | 2 2 2 . . . . . . . Hottest 156 | 40 112 156 . . . . . . . Shots Fired 248 | 18 110 120 . . . . . . . Gun 126 | 18 88 20 . . . . . . . Cannon 103 | . 20 83 . . . . . . . Launcher 3 | . 1 2 . . . . . . . Special 16 | . 1 15 . . . . . . . Kinetic 123 | 18 72 33 . . . . . . . Thermal 34 | . 17 17 . . . . . . . Explosive 1 | . 1 . . . . . . . . Electromagnetic 90 | . 20 70 . . . . . . . Robot Hit Streak 26 | 7 6 26 . . . . . . . Robot Miss Streak 5 | 1 5 2 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 287 | 13 55 74 . . 123 9 12 . 1 Core Hits 122 | 5 27 30 . . 51 5 3 . 1 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 24 | . 2 3 . . 15 1 3 . . Burn 1 | . 1 . . . . . . . . Destroy 2 | . 1 1 . . . . . . . Blast 1 | . . 1 . . . . . . . Corrupt 1 | . . 1 . . . . . . . Sever 17 | . . . . . 13 1 3 . . Melee Attacks 194 | . . . . . 169 10 14 . 1 Impact . | . . . . . . . . . . Slashing 194 | . . . . . 169 10 14 . 1 Piercing . | . . . . . . . . . . Sneak Attacks 20 | . . . . . 18 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 44 | . . . . . 38 2 4 . . Damage Inflicted 9869 | 145 959 1621 . . 6131 436 529 . 48 Guns 750 | 145 502 103 . . . . . . . Cannons 1651 | . 316 1335 . . . . . . . Explosions 303 | . 141 162 . . . . . . . Melee 7144 | . . . . . 6131 436 529 . 48 Ramming 21 | . . 21 . . . . . . . Kinetic 1003 | 145 410 448 . . . . . . . Thermal 150 | . 92 58 . . . . . . . Explosive 141 | . 141 . . . . . . . . Electromagnetic 1410 | . 316 1094 . . . . . . . Impact . | . . . . . . . . . . Slashing 7144 | . . . . . 6131 436 529 . 48 Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . . 19 19 19 19 19 Average Corruption 15 | . . . . . 12 19 19 19 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 127 | . . . . . 63 29 18 3 14 Message Errors 36 | . . . . . 20 8 4 1 3 Matter Fused 35 | . . . . . 16 9 4 1 5 Heat Flow Errors 9 | . . . . . 5 1 2 . 1 Energy Discharges 14 | . . . . . 4 4 3 1 2 Parts Rejected 2 | . . . . . 2 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 21 | . . . . . 12 4 5 . . Data Loss (major) 7 | . . . . . 2 3 . . 2 Alerts 1 | . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 270 | . 8 2 . . 260 . . . . Projectiles 10 | . 8 2 . . . . . . . Explosions . | . . . . . . . . . . Melee 260 | . . . . . 260 . . . . Knockbacks 2 | . . 2 . . . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 70 | . 35 35 . . . . . . . Shots 2 | . 1 1 . . . . . . . Rammed 9 | . . 9 . . . . . . . Targets Rammed 10 | . . 10 . . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 274 | . 236 263 . . 274 244 212 . 225 Average Temperature 65 | . 51 61 . . 90 128 94 . 123 Received Heat Transfer 1270 | . 204 441 . . 516 49 47 . 13 Effects 1 | . 1 . . . . . . . . Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . Parts Fried 17 | . 3 14 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . Heat Transferred 383 | . 296 87 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 133 | 10 130 . 49 . 133 . . . . Initial 49 | . . . 49 . . . . . . Average 57 | 1 67 . 29 . 54 . . . . Influence Increases 1697 | 20 485 205 . . 902 60 25 . . Destroy 0b10 Robot/C 1020 | . 260 160 . . 520 60 20 . . Destroy 0b10 Robot/NC 135 | 20 35 . . . 75 . 5 . . Destroy Leader 202 | . 50 . . . 152 . . . . Successful Hack 52 | . 32 . . . 20 . . . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 60 | . 30 . . . 30 . . . . Destroy Structure 3 | . 3 . . . . . . . . Lose Combat Pursuer 195 | . 45 45 . . 105 . . . . Influence Decreases 1697 | 20 460 126 95 9 804 158 25 . . Entered New Map 114 | . . 13 55 9 . 37 . . . Time Decay 1291 | 20 410 93 40 . 582 121 25 . . Lost Part 260 | . 50 20 . . 190 . . . . Purge Threat 32 | . . . . . 32 . . . . Squads Dispatched 8 | . 1 . . . 7 . . . . Investigation 1 | . 1 . . . . . . . . Extermination 4 | . . . . . 4 . . . . Reinforcement 3 | . . . . . 3 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 24 24 . . 52 5 1 . 3 Peak Tracking Total 6 | . 5 3 . . 5 6 1 . 3 Tactical Retreats 11 | . 2 4 . . 5 . . . . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Traps Triggered 8 | . . 4 . . 4 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . 1 1 1 1 Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Machines Disabled 6 | . 2 2 . . 2 . . . . Max in Single Turn 2 | . 1 2 . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Machines Accessed 24 | . 8 2 . 5 7 2 . . . Terminals 10 | . 7 . . . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 4 | . 1 . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 73 | . 25 3 . 26 13 6 . . . Successful 53 | . 14 3 . 26 4 6 . . . Failed 20 | . 11 . . . 9 . . . . Catastrophic 6 | . 1 . . . 5 . . . . Database Lockouts . | . . . . . . . . . . Manual 28 | . 24 . . . 4 . . . . Terminals 28 | . 22 . . . 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 8 | . 3 . . . 5 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 44 | . 7 3 . 26 2 6 . . . Record 31 | . . 1 . 25 . 5 . . . Robot Analysis 2 | . 2 . . . . . . . . Open Door 3 | . . 1 . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . Zone Layout 3 | . 3 . . . . . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . Scan Component 1 | . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . Retrieve Components 2 | . 1 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 6 . . . . . . . . Terminals 5 | . 5 . . . . . . . . Botnet 5 | . 5 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 13 | . 7 . . . 6 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 7 3 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . 1 . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Active Infowar (turns) 3319 | 1 300 525 . . 1085 630 401 58 319 Optics 1630 | . . . . . 222 630 401 58 319 Sensors 1494 | . . 525 . . 969 . . . . Seismic 301 | 1 300 . . . . . . . . ECM 2 | . . . . . . 2 . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Turns Passed 10561 | 86 1298 3043 97 2527 2102 630 401 58 319 Spaces Moved 6369 | 35 635 1964 59 1591 1113 352 309 49 262 Core 20 | 10 5 5 . . . . . . . Treads 2878 | 25 467 1096 59 1231 . . . . . Legs 1907 | . . . . 360 575 352 309 49 262 Wheels 983 | . 120 863 . . . . . . . Hover 581 | . 43 . . . 538 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 160 125 113 120 120 120 120 Average Speed 140 | 128 148 137 160 153 137 129 120 120 120 Slowest Speed 550 | 160 250 550 160 195 360 190 120 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 97 78 14 92 20 53 55 10 35 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 3 | . 1 . . 1 . 1 . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 21 | . . 11 . 6 . 2 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 32 | . 2 30 . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 32 | . 2 30 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Total 7516 | 58 893 2159 62 1683 1506 514 328 48 265 Wait 516 | . 144 51 2 38 141 132 8 . . Move 6360 | 34 634 1963 58 1590 1112 351 308 48 262 Hop . | . . . . . . . . . . Pick Up 119 | 8 25 14 1 24 39 8 . . . Fast Attach 47 | 3 3 5 . 7 24 3 1 . 1 Attach 57 | 4 8 10 . 1 31 3 . . . Detach 4 | . 1 . . . 3 . . . . Swap 25 | . 6 9 . 4 4 2 . . . Drop 96 | . 14 21 1 19 33 6 1 . 1 Fire 143 | 9 58 76 . . . . . . . Melee 138 | . . . . . 119 8 10 . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 10 | . . 10 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Lost 3 parts (2n1w) 766 | -10/Materials | Discovered new exit (range 16) 817 | -10/Materials | Identified exit to Mines 896 | -10/Materials | Discovered new exit (range 4) 1103 | -10/Materials | Discovered new exit (range 18) 1374 | -10/Materials | Discovered new exit (range 8) 1385 | -10/Materials | Entered Subcaves 1386 | -10/Subcaves | Approached by a straggling Scientist 1570 | -10/Subcaves | Disturbed a concealed Subdweller 1716 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2261 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2261 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2425 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2574 | -10/Subcaves | Core integrity fell below 50% 2825 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2878 | -10/Subcaves | Lost 4 parts (2n2w) 2945 | -10/Subcaves | Discovered new exit (range 8) 3156 | -10/Subcaves | Discovered new exit (range 12) 3307 | -10/Subcaves | Found SUBCON Basin 3398 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3697 | -10/Subcaves | Learned 2 Materials zone layouts 4409 | -10/Subcaves | Core integrity fell below 20% 4412 | -10/Subcaves | Discovered new exit (range 11) 4428 | -10/Subcaves | Entered Recycling 4470 | -7/Recycling | Scanned before Scraplab entrance 4492 | -7/Recycling | Entered Scraplab 4505 | -7/Recycling | Discovered new exit (range 2) 4525 | -7/Recycling | Entered Scraptown 4691 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4928 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4934 | -7/Scraptown | Learned location of Armory (-3) 4955 | -7/Scraptown | Discovered new exit (range 7) 5071 | -7/Scraptown | Visited Red Mages 5098 | -7/Scraptown | Found Relay Coupler [Proto] 5144 | -7/Scraptown | Visited Comm Corps 5324 | -7/Scraptown | Visited Cyclists 5639 | -7/Scraptown | Visited UFD Registry 5639 | -7/Scraptown | Registered with UFD as "Metalcase" 5650 | -7/Scraptown | Visited SPCMW 5682 | -7/Scraptown | Visited Junk Repository 5757 | -7/Scraptown | Visited TADAMA 5861 | -7/Scraptown | Entered Cyclist Reading Room 5944 | -7/Scraptown | Visited LU-1G1's Boring Crew 5976 | -7/Scraptown | Visited Derelict Rescue Squad 5988 | -7/Scraptown | Found DRS Beacon 6123 | -7/Scraptown | Visited Sword Containment 6374 | -7/Scraptown | Visited Scrap Suit Storage 6386 | -7/Scraptown | Found Scrap Suit 6442 | -7/Scraptown | Visited Research Penetration Think Tank 6475 | -7/Scraptown | Visited Observation Area 6544 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6559 | -7/Scraptown | Found DCF Scrap (30 items) 6615 | -7/Scraptown | Visited Junk Repository 6657 | -7/Scraptown | Visited Modified Component R&D 6848 | -7/Scraptown | Discovered new exit (range 3) 6867 | -7/Scraptown | Build established: Derelict-Mutant 7052 | -7/Scraptown | Entered Factory 7052 | -5/Factory | Evolved 10 slots: Propulsion x1, Utility x8, Weapon x1 7124 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 7654 | -5/Factory | Build established: Gladiator 7817 | -5/Factory | System corruption reached 10% 8153 | -5/Factory | Build established: Scavenger-Gladiator 8846 | -5/Factory | Lost 6 parts (1p2n3u) 8869 | -5/Factory | Core integrity fell below 50% 8901 | -5/Factory | Lost 3 parts (2u1w) 9127 | -5/Factory | Discovered new exit (range 12) 9144 | -5/Factory | Identified exit to Upper Caves 9154 | -5/Factory | Entered Upper Caves 9164 | -5/Upper Caves | Encountered a Warlord checkpoint 9177 | -5/Upper Caves | Activated DRS Beacon 9310 | -5/Upper Caves | Entered an active Warlord outpost 9363 | -5/Upper Caves | Learned Factory trap positions 9372 | -5/Upper Caves | Learned Research emergency access door positions 9445 | -5/Upper Caves | Build established: Scavenger-Mutant 9526 | -5/Upper Caves | Identified exit to Upper Caves 9527 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9784 | -5/Upper Caves | Entered another Upper Caves area 9798 | -5/Upper Caves | Discovered new exit (range 10) 9808 | -5/Upper Caves | Identified exit to Factory 9904 | -5/Upper Caves | Build established: Scavenger-Gladiator 10056 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10074 | -5/Upper Caves | Core integrity fell below 20% 10179 | -5/Upper Caves | Discovered new exit (range 5) 10182 | -5/Upper Caves | Identified exit to Warlord 10185 | -5/Upper Caves | Entered Warlord 10230 | -5/Warlord | Discovered new exit (range 12) 10242 | -5/Warlord | Identified exit to Proximity Caves 10243 | -5/Warlord | Entered Proximity Caves 10516 | -4/Proximity Caves | Spotted B-86 Titan 10562 | -4/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- data lost. 10381_ System corrupted: Matter fused (-9). 10406_ System corrupted: Energy discharge (-112). 10425_ HNRX443U70GZIJFT2=JZ/WZ%QHFE 10426_ IQ-U5G(k) breaks down the debris. 10467_ System corrupted: Matter fused (-5). 10487_ Z6HFF&WNYMAVPF#V9CH&RFE RYZJ1XF 10561_ Flexi-carbon Leg destroyed. 10562_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ###???????#####?###????##?????????????????????? | | #######; ### #????;##????????????????????? | | ## #??## ##???????????????????? | | #?## #???????????????????? | | ### #???????????????????? | | ## ##### % #???????????????????? | | ?# ??????## #; ##???????????????????? | | ??????????## ## @ #????###?????????????? | | #?????????# ### "## #??? ##????????????? | | ??????????# ##?##""#h ##?# #????????????? | | ??????????# ####???##" ## ##???????????? | | ??????##??# #??????## h ??????????? | | ?????## #?# ######?# BB ??????????? | | ?????# ## "### BB ?????????????? | | ?????# ###### " " #??????????????????? | | ??????# ##??# # ; #??????????????????? | | ???????# #### # # #; #??????????????????? | | ####????# ##; ;; #??????????????????? | | ## ####### % # #?????????????????? | | ## ## #????????????????? | | ### #?# ##????????????????? | | ###############?# #??#####?????????????????? | | ????????????????# ##????????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: TH 20 Core Shielding 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 75 Melee Accuracy 8 Target Analysis 9 Recoil Reduction 2 Force Boost 30 Item Schematics ----------------- Deep Structural Scanner | -5/Factory | Extrapolated Mak. Targeting Computer | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Mapping Drone Bay | -5/Factory | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Plasma Flamer | -5/Upper Caves | Extrapolated Hvy. Beamcaster | -5/Upper Caves | Extrapolated Mak. Heavy Armor Plating | -5/Upper Caves | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicMagneticRay Manual? 0 Play Time 01:22:55 Cumulative 106.2 hours Start 2025.07.29 @ 21:55:55 End 2025.07.29 @ 23:20:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f377fd41-ba11-454e-9b72-98f94318b2bc