Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 16:30:18 Player: Lazz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (3666) 3666 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 7996 Bonus ------- Entered Garrisons 200 Friendly Fire -35 Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 80/100 System Corruption 9% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Arc Projector Heavy Mace > --- INVENTORY (20) --- Reinforced Deuterium Engine Small Matter Pod (50) Improved Signal Interpreter System Shield Relay Coupler [Swarmer] (27) Relay Coupler [Grunt] (22) Relay Coupler [Hunter] (18) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Matter Filter Medium Reflective Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun Flak Gun Gauss Cannon > --- INVENTORY -------- Deuterium Engine Reinforced Deuterium Engine Fusion Compressor Advanced Treads Improved Medium Treads Improved Medium Treads Small Matter Pod Improved Signal Interpreter System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] Heavy Laser Minigun Gauss Rifle Flak Gun Gauss Cannon Rocket Launcher Heavy Mace Phasing Sabre [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Gauss Cannon Energy Gun Gatling Laser Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . 1 . 1 . . 2 . Weapon 2 | . . 1 1 . . . . . Parts Attached 73 | 6 3 8 18 6 2 . 7 23 Power 9 | 1 . 3 1 . 1 . . 3 Engine 8 | 1 . 3 1 . 1 . . 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 . 2 4 3 . . 1 7 Treads 17 | . . 2 4 3 . . 1 7 Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 1 2 4 1 1 . 5 3 Device 10 | . 1 1 2 . . . 4 2 Storage 3 | 1 . 1 1 . . . . . Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 3 | . . . . 1 1 . . 1 Artifact . | . . . . . . . . . Weapon 27 | 2 2 1 9 2 . . 1 10 Energy Gun 7 | 1 1 . 2 1 . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 1 1 3 1 . . 1 4 Ballistic Cannon 4 | . . . 2 . . . . 2 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 43 | . 1 . 4 2 1 . 3 32 Power 6 | . 1 . 1 . 1 . . 3 Propulsion 14 | . . . 1 1 . . 2 10 Utility 7 | . . . 1 . . . . 6 Weapon 16 | . . . 1 1 . . 1 13 Highest Loss Streak 24 | . 1 . 2 1 1 . 2 24 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 15 | 4 4 7 14 19 19 19 16 17 Power 1 | . 1 1 1 2 1 1 1 2 Propulsion 3 | 1 2 1 4 4 4 4 2 2 Utility 3 | . . 1 2 4 5 5 3 5 Weapon 6 | 1 1 3 4 7 8 8 8 6 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 1 5 4 . . . . 7 Power 5 | . . 3 1 . . . . 1 Propulsion 3 | . . 1 2 . . . . . Utility 5 | . . . . . . . . 5 Weapon 4 | . 1 1 1 . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 93 99 92 98 99 100 99 89 Engine 7 | . 7 10 8 7 6 7 6 5 Treads 23 | . . 19 22 28 30 30 26 21 Leg 1 | . 28 2 . . . . . . Device 11 | . 14 21 11 7 7 7 13 13 Storage 8 | . 14 11 9 7 7 7 6 6 Processor 6 | . . . 4 7 7 7 12 9 Protection 3 | . . . . 6 7 7 6 4 Energy Gun 10 | . 14 11 9 11 15 15 9 . Ballistic Gun 14 | . 14 22 22 10 7 7 9 17 Ballistic Cannon 4 | . . . 3 7 7 7 6 5 Peak Build Rating 51 | 6 9 16 30 38 38 38 47 51 Average Rating 31 | 3 6 13 24 36 37 38 45 44 On Entrance 24 | . 6 9 16 30 38 38 38 45 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 79 | 13 14 30 66 73 73 67 69 79 Greatest Support 83 | 20 20 40 60 83 83 83 83 83 Greatest Overweight (x) 18 | 3 . 1 1 1 . . . 18 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 Average Capacity 17 | 7 8 9 16 20 20 20 20 20 Most Carried 20 | 7 8 10 20 20 20 19 20 20 Average Carried 15 | 4 4 7 14 19 19 19 16 17 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 Final Carried 20 | 5 8 10 20 20 19 19 17 7 Class Distribution -------------------- 70% | Scavenger-Gunner 22% | Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Matter Collected 2628 | 278 76 418 855 147 201 . 145 508 Remotely 886 | . 76 418 392 . . . . . Salvage Created 3538 | 129 212 386 1319 172 229 . 242 849 Parts 181 | 8 9 21 78 8 7 . 16 34 Haulers Intercepted 4 | . . 1 3 . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 77 | . 5 10 26 6 4 . 9 17 Melee 2 | . . . . . . . . 2 Guns 63 | . 5 10 24 3 3 . 9 9 Cannons 10 | . . . 2 3 1 . . 4 AOE 2 | . . . . . . . . 2 Classes Destroyed 16 | 2 1 4 3 2 . . . 4 Worker 1 | . . . 1 . . . . . Builder 1 | . . . 1 . . . . . Tunneler 4 | 2 . . 2 . . . . . Hauler 4 | . . 1 3 . . . . . Recycler 3 | 1 . 1 1 . . . . . Mechanic 1 | . . . . . . . . 1 Watcher 6 | . . 2 3 1 . . . . Swarmer 22 | . . 6 4 4 . . 8 . Grunt 28 | . 5 3 14 . 2 . . 4 Brawler 1 | . . . . . . . . 1 Duelist 4 | . . . 2 . 1 . . 1 Sentry 11 | . . 1 6 . 1 . . 3 Specialist 3 | . . . . . . . . 3 Hunter 3 | . . . . 1 . . . 2 Programmer 4 | . . . . 1 . . 1 2 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 7 | 3 5 7 7 4 2 . 4 4 Combat Bots Only 5 | . 5 3 5 4 2 . 4 4 Max Kills in Single Turn 3 | 1 1 1 2 1 1 . 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Hostile Shots Fired 630 | . 31 44 100 30 27 . 48 350 Missed 175 | . 11 20 30 8 5 . 14 87 Hits 455 | . 20 24 70 22 22 . 34 263 Melee 4 | . . . 1 . . . . 3 Projectile 451 | . 20 24 69 22 22 . 34 260 Critical Strikes 13 | . 1 . 3 1 1 . 1 6 Part Disruptions 6 | . . . . . . . . 6 Damage Taken 7261 | . 286 219 975 323 379 . 500 4579 Core 1071 | . 10 44 118 18 28 . . 853 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 23 | . . . . . . . . 23 Core Remaining (%) 91 | 100 96 89 78 . . 93 . . Volleys Fired 205 | 6 23 32 63 14 8 . 13 46 Largest 4 | 2 2 3 4 4 4 . 4 4 Hottest 201 | 60 60 111 168 201 201 . 201 144 Shots Fired 685 | 12 46 94 243 45 33 . 48 164 Gun 599 | 12 46 94 228 31 25 . 35 128 Cannon 84 | . . . 15 14 8 . 13 34 Launcher 2 | . . . . . . . . 2 Special . | . . . . . . . . . Kinetic 507 | 6 23 64 184 31 16 . 29 154 Thermal 176 | 6 23 30 59 14 17 . 19 8 Explosive 2 | . . . . . . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 2 5 9 15 9 8 . 12 14 Robot Miss Streak 14 | 3 4 14 7 3 2 . 3 7 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 8 | . 1 1 6 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 424 | 5 24 55 148 25 20 . 23 124 Core Hits 285 | 4 13 40 94 15 14 . 15 90 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 8 | . . . 3 1 . . . 4 Burn 2 | . . . 2 . . . . . Destroy 2 | . . . 1 . . . . 1 Blast 4 | . . . . 1 . . . 3 Melee Attacks 4 | . . . 1 . . . . 3 Impact 3 | . . . 1 . . . . 2 Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8256 | 63 284 743 2642 544 453 . 417 3110 Guns 6406 | 61 284 743 2431 338 308 . 358 1883 Cannons 1201 | . . . 195 206 145 . 59 596 Explosions 523 | . . . . . . . . 523 Melee 108 | . . . . . . . . 108 Ramming 18 | 2 . . 16 . . . . . Kinetic 5513 | 15 161 436 1821 334 211 . 167 2368 Thermal 2094 | 46 123 307 805 210 242 . 250 111 Explosive 523 | . . . . . . . . 523 Electromagnetic . | . . . . . . . . . Impact 60 | . . . . . . . . 60 Slashing 48 | . . . . . . . . 48 Piercing . | . . . . . . . . . Highest Corruption 9 | . 4 . . 1 1 1 . 9 Average Corruption 2 | . 2 . . 1 1 1 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . 2 . . 4 7 . . 20 Message Errors 9 | . . . . 2 1 . . 6 Matter Fused 6 | . 1 . . 1 . . . 4 Heat Flow Errors 7 | . . . . . 4 . . 3 Energy Discharges 2 | . 1 . . . . . . 1 Data Loss (minor) 3 | . . . . 1 1 . . 1 Data Loss (major) 2 | . . . . . . . . 2 Misfires 2 | . . . . . 1 . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . . . 2 Projectiles . | . . . . . . . . . Explosions 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Knockbacks 15 | . . . 5 . 2 . 1 7 Impact 1 | . . . . . . . . 1 Kinetic 12 | . . . 5 . 1 . 1 5 Secondary 2 | . . . . . 1 . . 1 Self-Inflicted Damage 60 | . . . . . . . . 60 Shots 2 | . . . . . . . . 2 Rammed 3 | . . . 3 . . . . . Targets Rammed 5 | 2 . . 3 . . . . . Kicked 2 | 2 . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 466 | . 127 147 99 144 466 . 440 385 Average Temperature 81 | . 73 52 31 55 165 . 151 113 Received Heat Transfer 1242 | . 168 30 432 . 198 . . 414 Effects 6 | . . . . . . . 1 5 Shutdowns 2 | . . . . . . . 1 1 Energy Bleed 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 1 3 1 . . . Heat Transferred 4112 | 100 275 385 1643 437 547 . 559 166 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 . . 100 70 Level 1 4 | . . . . . . . . 29 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 294 | 10 111 109 191 84 . . 88 294 Initial 84 | . . 22 34 84 . . . 4 Average 71 | 1 38 53 109 18 . . 21 156 Influence Increases 2251 | 15 150 290 789 160 80 . 238 529 Destroy 0b10 Robot/C 1540 | . 100 200 520 120 80 . 180 340 Destroy 0b10 Robot/NC 100 | 15 . 20 55 5 . . . 5 Destroy Leader 300 | . 30 46 122 32 . . 30 40 Allied During Kill 8 | . . . . . . . 6 2 Successful Hack 58 | . 19 23 9 . . . . 7 Select Force Hacks 30 | . . . 30 . . . . . Disable Machine 60 | . . . 30 . . . 15 15 Anti-Garrison Action 100 | . . . . . . . . 100 Destroy Structure 40 | . 1 1 8 3 . . 7 20 Lose Combat Pursuer 15 | . . . 15 . . . . . Influence Decreases 2052 | 15 95 262 686 346 78 2 231 337 Entered New Map 189 | . . 33 49 102 . 2 . 3 Time Decay 1338 | 15 85 229 506 234 68 . 201 . Lost Part 394 | . 10 . 40 10 10 . 10 314 Lost Ally 40 | . . . . . . . 20 20 Purge Threat 91 | . . . 91 . . . . . Squads Dispatched 5 | . 1 1 1 1 . . 1 . Investigation 2 | . . 1 1 . . . . . Extermination 2 | . . . . 1 . . 1 . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Distress Signals 5 | . . . 3 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 11 15 41 10 5 . 9 25 Peak Tracking Total 12 | . 5 4 6 5 5 . 4 12 Tactical Retreats 1 | . . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Traps Triggered 3 | . 3 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Disabled 5 | . . . 2 . . . 1 2 Max in Single Turn 1 | . . . 1 . . . 1 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Machines Accessed 20 | . 4 4 6 2 1 . 1 2 Terminals 14 | . 4 3 4 1 . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 3 | . . 1 1 1 . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 56 | . 13 17 16 4 1 . 1 4 Successful 31 | . 6 9 10 3 1 . 1 1 Failed 25 | . 7 8 6 1 . . . 3 Catastrophic 8 | . 2 1 3 . . . . 2 Database Lockouts . | . . . . . . . . . Manual 38 | . 11 13 12 2 . . . . Terminals 45 | . 13 15 12 1 . . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 8 | . . 2 3 3 . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 10 | . 2 4 2 . 1 . . 1 Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 2 | . . . . . 1 . . 1 Level Access Points 1 | . . 1 . . . . . . Terminal Index 2 | . 1 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . 2 3 3 . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Retrieve Study 6 | . . 2 1 3 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 12 | . 4 3 5 . . . . . Terminals 11 | . 4 3 4 . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 10 | . 3 3 4 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 4 4 4 2 . . . 2 Full Trace Events 5 | . . 2 2 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . 1 1 3 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 Machine Destruction 3 | . . . . . . . . 3 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total Allies 2 | . . . . . 1 . . 1 Largest Group 1 | . . . . . 1 1 1 1 Highest-Rated Group 38 | . . . . . 16 16 16 38 Highest-Rated Ally 38 | . . . . . 16 16 16 38 Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 Total Damage 87 | . . . . . . . . 87 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Active Infowar (turns) 732 | . . . . . . . 564 168 Terrain 265 | . . . . . . . 265 . Triangulation 484 | . . . . . . . 316 168 Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Turns Passed 5702 | 101 282 523 1433 925 986 135 677 640 Spaces Moved 2831 | 48 151 246 594 523 576 85 382 226 Core 25 | 20 . . . . . . . 5 Treads 2609 | . . 228 594 523 576 85 382 221 Legs 197 | 28 151 18 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 Average Speed 165 | 133 120 162 185 162 160 160 160 180 Slowest Speed 950 | 200 120 190 200 200 160 160 160 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 36 35 50 18 68 12 9 29 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 8 | . . . . . 8 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 30 | . . . 2 4 2 . 5 17 Melee . | . . . . . . . . . Projectile 15 | . . . 2 4 2 . 5 2 AOE 15 | . . . . . . . . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Gar Total 3422 | 72 208 317 783 567 621 84 418 352 Wait 180 | . 24 9 70 20 14 . 6 37 Move 2825 | 48 150 245 593 522 575 84 382 226 Hop . | . . . . . . . . . Pick Up 70 | 11 5 13 19 4 . . 6 12 Fast Attach 6 | . . . 3 1 . . . 2 Attach 49 | 6 1 3 6 4 1 . 8 20 Detach . | . . . . . . . . . Swap 22 | . 2 5 11 1 1 . . 2 Drop 36 | . 3 10 14 1 1 . 3 4 Fire 205 | 6 23 32 63 14 8 . 13 46 Melee 4 | . . . 1 . . . . 3 Ram . | . . . . . . . . . Kick 1 | 1 . . . . . . . . Crush 3 | . . . 3 . . . . . Escape Stasis . | . . . . . . . . . Rewire 21 | . . . . . 21 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 10) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 697 | -9/Materials | Build established: Gunner 714 | -9/Materials | Identified exit to Materials 907 | -9/Materials | Entered another Materials area 907 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1260 | -8/Materials | Build established: Scavenger-Gunner 1989 | -8/Materials | Build established: Gunner 2218 | -8/Materials | Discovered new exit (range 15) 2340 | -8/Materials | Entered Factory 2340 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2689 | -7/Factory | Build established: Scavenger-Gunner 3217 | -7/Factory | Discovered new exit (range 15) 3265 | -7/Factory | Entered Lower Caves 3496 | -7/Lower Caves | Learned Factory non-interactive machine intel 3684 | -7/Lower Caves | Encountered a Warlord checkpoint 4029 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4169 | -7/Lower Caves | Discovered new exit (range 14) 4251 | -7/Lower Caves | Entered another Lower Caves area 4251 | -7/Lower Caves | Accompanied by 1 ally 4304 | -7/Lower Caves | Discovered new exit (range 10) 4386 | -7/Lower Caves | Entered Factory 4386 | -6/Factory | Accompanied by 1 ally 4386 | -6/Factory | Evolved 2 slots: Utility x2 4387 | -6/Factory | Loaded intel: 234 non-interactive machine locations 5063 | -6/Factory | Identified exit to Garrison 5063 | -6/Factory | Entered Garrison 5109 | -6/Garrison | Rescued a captive Derelict 5133 | -6/Garrison | Triggered checkpoint 5170 | -6/Garrison | Garrison Relay disabled 5262 | -6/Garrison | Lost 5 parts (3n1u1w) 5357 | -6/Garrison | Spotted B-75 Beast 5372 | -6/Garrison | Destroyed B-75 Beast 5387 | -6/Garrison | Triggered checkpoint 5536 | -6/Garrison | Discovered new exit (range 9) 5641 | -6/Garrison | Core integrity fell below 50% 5678 | -6/Garrison | Core integrity fell below 20% 5703 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05654_ Imp. Medium Treads destroyed. 05657_ Penetrated by Slug. 05660_ Phasing Sabre destroyed. 05660_ Penetrated by Slug. 05660_ Fusion Compressor destroyed. 05663_ Penetrated by Slug. 05669_ Minigun destroyed. 05671_ Penetrated by Slug. 05673_ DDBRKR KVIK%H%NF:R4QCUNQT 05674_ H-66 Slayer knocked back. 05675_ Penetrated by Slug. 05677_ Flak Gun destroyed. 05677_ Penetrated by Slug. 05684_ Slug penetrates Wall. 05685_ H-66 Slayer destroyed. 05687_ Acquired 45 matter. 05697_ ,RC>L:CSH28TSW<5KLL6Q1WZSLY9PO%8 5 05697_ Penetrated by Slug. 05702_ Acquired Arc Projector. 05703_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????######### < #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# ##########????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????????### #?????????????????????? | | ???????????????????#### # #?????????????????????? | | ???????????????????# # #?????????????????????? | | ?????????????####### * *! #?????????????????????? | | ?????????????# *=%|h[%=#?????????????????????? | | ?????????????# !%%% %[!#?????????????????????? | | ?????????????# ## # == #?????????????????????? | | ?????????????# #???# ## * #?????????????????????? | | ?????????????# #???##?##%!########??????????????? | | ?????????????# #???????+@ ???????? | | ?????????????# #???????# ########??????????????? | | ?????????????# #???????# #?????????????????????? | | ??######""""## ##??????# #?????????????????????? | | ??# ^^ ######## #?????????????????????? | | #?????????????????????? | | ? #?????????????????????? | | ??# ??# ## ###########?????????????????????? | | ??# ## ## ###?????????????????????????????? | | ??" #?????????????????????????????? | | ??" = #?????????????????????????????? | | ??" !%/% ####??????????????????????????? | | ??" %! " #??????????????????????????? | | ??# ## ## #### #??????????????????????????? | | ??# ? ## ## ############????????????????????? | | ? % #????????????????????? | | ? #????????????????????? | | ??# #????????????????????? | | ??# ##""""############# #????????????????????? | | ??# ??????????????????# #????????????????????? | | ??# ???????????????????# ^#????????????????????? | | ??# ????????????????????# #????????????????????? | | ??# ????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Imp. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellSurgeRedirector Manual? 0 Play Time 00:47:47 Cumulative 58.2 hours Start 2025.11.10 @ 12:17:55 End 2025.11.10 @ 16:30:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2d4a6314-4a35-408c-a493-82bba708a80b