Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 00:41:29 Player: Zach Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2299) 2299 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 4587 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 185/185 System Corruption 2% Temperature Warning (352) Movement Hovering (290) Ox4 Location -8/Storage Parts ------- > --- POWER (3) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Field Laser (fused) Minigun > --- INVENTORY (15) --- Aluminum Leg Improved Aluminum Leg Faulty Improved VTOL Module Medium Storage Unit Recoil Stabilizer Particle Gun Light EM Pulse Cannon Advanced Beam Cannon Grenade Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aerolev Unit > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Field Laser Minigun Enhanced Autogun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Recoil Stabilizer Light Armor Plating Field Laser Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Enhanced Autogun Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 2 | . . 1 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 69 | 5 6 17 12 29 Power 17 | 1 . 4 3 9 Engine 14 | 1 . 3 2 8 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 16 | 2 . 6 4 4 Treads 2 | 2 . . . . Leg 10 | . . 6 3 1 Wheel . | . . . . . Hover 3 | . . . 1 2 Flight 1 | . . . . 1 Utility 10 | 1 5 1 1 2 Device 3 | . 2 1 . . Storage 6 | 1 3 . 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 26 | 1 1 6 4 14 Energy Gun 7 | 1 . 2 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 14 | . . 4 2 8 Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 30 | . . 6 3 21 Power 10 | . . 2 1 7 Propulsion 8 | . . 1 2 5 Utility 2 | . . 1 . 1 Weapon 10 | . . 2 . 8 Highest Loss Streak 11 | . . 4 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 91 88 94 78 Engine 15 | . 14 13 20 14 Core 2 | . . 1 5 3 Treads 3 | . 28 2 . . Leg 11 | . . 19 20 5 Hover 5 | . . . 2 12 Flight 2 | . . . . 4 Device 5 | . 8 8 9 1 Storage 10 | . 14 11 9 9 Processor 2 | . . . . 6 Energy Gun 8 | . 14 10 7 6 Ballistic Gun 14 | . . 17 19 13 Launcher 2 | . 12 3 . . Peak Build Rating 28 | 5 9 19 28 27 Average Rating 18 | 4 7 14 23 20 On Entrance 11 | . 5 9 16 25 Naked Turns . | . . . . . Heaviest Build 50 | 12 31 41 50 47 Greatest Support 40 | 3 40 40 30 30 Greatest Overweight (x) 11 | 3 3 2 5 11 Average Overweight (x) 1 | 2 . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 5 9 14 15 15 Average Carried 11 | 3 7 11 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 5 9 14 13 11 Class Distribution -------------------- 41% | Scavenger-Gunner 31% | Mutant 16% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2093 | 238 151 561 429 714 Remotely . | . . . . . Salvage Created 2875 | . 188 967 674 1046 Parts 150 | . 11 56 36 47 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 65 | . 7 22 13 23 Guns 53 | . 3 18 10 22 Cannons 1 | . . . . 1 AOE 11 | . 4 4 3 . Classes Destroyed 9 | . 4 4 . 1 Worker 2 | . . . . 2 Builder 2 | . 1 1 . . Hauler 2 | . 1 . . 1 Recycler 5 | . . 1 3 1 Watcher 2 | . . 1 1 . Swarmer 18 | . 1 4 4 9 Grunt 30 | . 6 10 5 9 Brawler 2 | . . 1 1 . Sentry 15 | . . 7 3 5 Best Kill Streak 11 | . 4 7 11 5 Combat Bots Only 9 | . 3 6 9 5 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 387 | . 26 116 69 176 Missed 103 | . 6 35 25 37 Damage Taken 3814 | . 265 1047 582 1920 Core 707 | . 24 133 96 454 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 90 66 . . Volleys Fired 217 | . 21 71 33 92 Largest 3 | . 1 3 3 3 Hottest 156 | . 50 85 113 156 Shots Fired 424 | . 21 141 84 178 Gun 392 | . 11 135 78 168 Cannon 6 | . . . . 6 Launcher 26 | . 10 6 6 4 Special . | . . . . . Kinetic 268 | . . 87 74 107 Thermal 126 | . 11 48 4 63 Explosive 26 | . 10 6 6 4 Electromagnetic 4 | . . . . 4 Robot Hit Streak 15 | . 13 8 8 15 Robot Miss Streak 7 | . . 4 3 7 Penetration Max . | . . . . . Secondary Targets 11 | . . 6 4 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 236 | . 13 85 50 88 Core Hits 133 | . 20 43 27 43 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 7 | . 4 . . 3 Burn 4 | . 4 . . . Destroy 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4940 | . 597 1513 1225 1605 Guns 3773 | . 135 1214 880 1544 Cannons 61 | . . . . 61 Explosions 1100 | . 462 299 339 . Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 2758 | . . 877 854 1027 Thermal 1011 | . 135 337 26 513 Explosive 1100 | . 462 299 339 . Electromagnetic 65 | . . . . 65 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 2 2 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 51 | . . 6 6 39 Message Errors 12 | . . . 2 10 Matter Fused 13 | . . 3 . 10 Heat Flow Errors 8 | . . . 1 7 Energy Discharges 7 | . . 1 1 5 Parts Fused 3 | . . . . 3 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 3 | . . 1 1 1 Weapon Failures 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 33 | . 10 23 . . Projectiles . | . . . . . Explosions 33 | . 10 23 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . 22 31 . . Shots 3 | . 1 2 . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 746 | . 118 185 238 746 Average Temperature 132 | . 58 38 60 184 Received Heat Transfer 1692 | . 123 390 270 909 Effects 32 | . . . . 32 Shutdowns 12 | . . . . 12 Energy Bleed 2 | . . . . 2 Interference 6 | . . . . 6 Short Circuit 2 | . . . . 2 Damage (major) 9 | . . . . 9 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 5 1 . 3 Heat Transferred 2756 | . 703 881 62 1110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 457 | . 190 419 457 254 Initial 128 | . . 44 128 34 Average 153 | . 100 287 233 63 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 69 | 100 100 11 60 96 Level 1 29 | . . 83 38 3 Level 2 1 | . . 4 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 3 . 6 Investigation 5 | . 1 2 . 2 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 12 27 32 37 Peak Tracking Total 8 | . 4 8 8 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 11 | . 1 3 1 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . 2 2 . 3 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 18 | . 4 3 3 8 Terminals 11 | . 4 2 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 1 2 Scanalyzers 3 | . . 1 2 . Garrison Access 1 | . . . . 1 Total Hacks 63 | . 12 14 23 14 Successful 43 | . 9 8 19 7 Failed 20 | . 3 6 4 7 Catastrophic 4 | . . 1 . 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 12 6 . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 4 3 Scanalyzers 27 | . . 8 19 . Garrison Access 2 | . . . . 2 Terminal Hacks 15 | . 9 2 . 4 Record 8 | . 6 . . 2 Open Door 1 | . . . . 1 Alert Level 4 | . 2 1 . 1 Locate Traps 1 | . 1 . . . Transport Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . . 4 2 Recycle Component 2 | . . . 2 . Process 1 | . . . 1 . Report Inventory 2 | . . . . 2 Retrieve Components 1 | . . . 1 . Scanalyzer 21 | . . 6 15 . Insert Component 10 | . . 3 7 . Analyze 11 | . . 3 8 . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 2 2 5 Full Trace Events 7 | . 2 2 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . . 3 7 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . . 2 . Recycled Matter 198 | . . . 198 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 10 | . . 3 7 . Part Schematics Acquired 10 | . . 3 7 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5362 | 185 510 1210 1216 2241 Spaces Moved 2182 | 107 274 500 460 841 Core 150 | 107 30 . . 13 Treads 293 | . 244 49 . . Legs 1091 | . . 451 441 199 Wheels . | . . . . . Hover 583 | . . . 19 564 Flight 65 | . . . . 65 Fastest Speed 50 | 50 160 160 190 111 Average Speed 209 | 162 164 192 237 224 Slowest Speed 600 | 200 200 260 360 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 7 36 35 26 69 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 129 | . 43 40 34 12 Melee . | . . . . . Projectile . | . . . . . AOE 129 | . 43 40 34 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2661 | 116 313 647 536 1049 Wait 88 | . 1 42 20 25 Move 2178 | 106 273 499 459 841 Hop . | . . . . . Pick Up 43 | 5 9 12 6 11 Fast Attach 17 | 5 2 3 3 4 Attach 27 | . 2 7 4 14 Detach 2 | . . 1 . 1 Swap 25 | . 2 7 5 11 Drop 16 | . 3 5 5 3 Fire 217 | . 21 71 33 92 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis 46 | . . . . 46 Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1132 | -9/Materials | Lost 4 parts (1p1u2w) 1647 | -9/Materials | Build established: Scavenger-Gunner 1747 | -9/Materials | Discovered new exit (range 5) 1906 | -9/Materials | Entered another Materials area 1906 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1907 | -8/Materials | Discovered new exit (range 7) 2349 | -8/Materials | Destroyed 9 combat bots 3122 | -8/Materials | Entered Storage 3615 | -8/Storage | Core integrity fell below 50% 3677 | -8/Storage | Lost 11 parts (4p3n4w) 3898 | -8/Storage | Build established: Mutant 3949 | -8/Storage | Identified exit to Garrison 4397 | -8/Storage | Core integrity fell below 20% 4491 | -8/Storage | Build established: Scavenger-Mutant 5092 | -8/Storage | Garrison activated, responded to threat 5120 | -8/Storage | Lost 4 parts (2p1n1w) 5363 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05283_ U-05 Engineer lays Concrete. 05287_ U-05 Engineer builds a Wall. 05292_ U-05 Engineer lays Concrete. 05293_ U-05 Engineer builds a Wall. 05302_ System corrupted: Heat flow error (+227). 05302_ U-05 Engineer lays Concrete. 05304_ U-05 Engineer builds a Wall. 05335_ U-05 Engineer lays Concrete. 05336_ U-05 Engineer destroyed. 05338_ System corrupted: Heat flow error (+141). 05345_ S-10 Pest destroyed. 05350_ R-06 Scavenger collects Terrain Scan Processor. 05351_ R-06 Scavenger destroyed. 05354_ K-01 Serf collects debris. 05356_ Flight Unit destroyed. 05357_ S-10 Pest destroyed. 05357_ K-01 Serf collects debris. 05359_ Storage Shell breached. 05361_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????#########? | | ???????????????????????????????# #? | | ???????????????????????????????# % #? | | ???????????????????????????????# ## | | ???????????????????????????????# + | | ??????????????######??##"#?????# # | | ??????????????# ####??#T #?????###+##### | | ??????????????"### #####+###?????# | | ??????????????" #?????# | | ??????????????" % #?????# """ | | ??????????????"# ### #### #?????# """ | | ??????????????######+#### #?????# """ | | ???????????????# !%k% + ####### | | ???????????????#!!="""" # """ | | ???????????????#@!""??" # "Y" ######### | | ???????????????# ""???" # # | | ???????????????#* ???"" # # | | ???????????????#% ??"" # # """ | | ???????????????#s"""" +% # """ | | ???????????????# # + """ | | ???????????????# # # """ | | ???????????????####+##### # """ | | ????????????????????????# """ # | | ????????????????????????# """ # | | ??????????????????#?????# """ ####">"## | | ??????????????????# ????# """ #??#"G"#? | | ??????????????????# ##### """ #??# " #? | | ??????????????????# #??#####? | | ??????????????????# #???????? | | ??????????????????# ########? | | ??????????????????# #? | | ???????????????? + #? | | ??????????????????# % #? | | ??????????????????###+#+#########+######? | | ?????????????????????????????# !#?? | | ?????????????????????????????# #?? | | ?????????????????????????????# #?? | | ?????????????????????????????#% #?? | | ?????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 32 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Sml. Laser | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed TransportAerolevKatana Manual? 0 Play Time 01:26:39 Cumulative 2.5 hours Start 2024.08.07 @ 21:01:06 End 2024.08.09 @ 00:41:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77feddda-15fd-416d-a6ba-ac04d586f562