Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.07.28 @ 07:55:03 Player: dodiggitydag Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (119) 595 Value Destroyed (4568) 4568 Prototype IDs (7) 140 Alien Tech Used (2) 400 Bonus (50) 50 TOTAL SCORE: 12153 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 1056/1150 Matter 180/300 Energy 260/260 System Corruption 0% Temperature Cool (0) Movement Walking (188) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Advanced VSS Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Triangulator Advanced Sensor Array Improved Signal Interpreter > --- WEAPON (4) ------- HERF Cannon Heavy Plasma Cannon Micro-nuke Launcher Power Maul > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Power Amplifier Advanced Cryofiber Web Medium Storage Unit Precision Matter Filter Energy Filter Improved Reaction Control System Layered Light Armor Plating Force Field Heavy Laser Magnetic Acceleration Cannon Mass Driver Hardcell Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Triangulator Advanced Sensor Array Improved Reaction Control System Layered Light Armor Plating > --- WEAPON ----------- HERF Cannon Heavy Plasma Cannon Heavy Machine Gun Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Power Amplifier Advanced Cryofiber Web Medium Storage Unit Precision Matter Filter Energy Filter Layered Light Armor Plating Force Field Heavy Laser Magnetic Acceleration Cannon Mass Driver Heavy Rocket Launcher Power Maul [Rating: 114] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Layered Light Armor Plating Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 13 | . 1 . . . 4 2 . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . 1 . . . . . . . 1 Utility 6 | . 1 . . . 2 1 . . 1 . . 1 . . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Parts Attached 197 | 8 2 1 3 . 38 12 8 . 16 16 32 13 3 2 10 10 23 Power 18 | 2 . . . . 3 1 . . 1 2 3 2 . . . 1 3 Engine 9 | 2 . . . . 1 1 . . . . 2 2 . . . 1 . Core 6 | . . . . . 2 . . . 1 2 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 56 | 2 . . 1 . 8 4 2 . 7 9 8 6 1 . 2 4 2 Treads . | . . . . . . . . . . . . . . . . . . Leg 56 | 2 . . 1 . 8 4 2 . 7 9 8 6 1 . 2 4 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 64 | 2 2 . 2 . 9 4 4 . 5 2 11 2 . 2 7 2 10 Device 33 | 1 . . 1 . 3 2 3 . 3 1 6 1 . 1 3 1 7 Storage 11 | 1 . . . . 3 1 . . 1 1 1 1 . . 2 . . Processor 4 | . 1 . . . . 1 . . . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 16 | . 1 . 1 . 3 . 1 . 1 . 3 . . 1 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 59 | 2 . 1 . . 18 3 2 . 3 3 10 3 2 . 1 3 8 Energy Gun 11 | 2 . 1 . . 3 1 . . . . 4 . . . . . . Energy Cannon 7 | . . . . . 4 . . . 1 . . . . . . . 2 Ballistic Gun 13 | . . . . . 7 1 1 . 1 . 2 . . . . 1 . Ballistic Cannon 5 | . . . . . 1 . . . . 1 . 1 . . . . 2 Launcher 7 | . . . . . . . . . . 2 1 1 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . 1 1 1 . 1 . 2 1 1 . 1 1 3 Slashing Weapon 3 | . . . . . 2 . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 1 . . . . 2 . . . 4 . . Parts Lost 39 | . . . . . 3 2 . . 4 13 3 . . . 2 4 8 Power 7 | . . . . . 1 . . . 1 1 1 . . . . 1 2 Propulsion 9 | . . . . . . . . . . 5 . . . . 2 1 1 Utility 14 | . . . . . 1 1 . . 2 3 1 . . . . 2 4 Weapon 9 | . . . . . 1 1 . . 1 4 1 . . . . . 1 Highest Loss Streak 13 | . . . . . 1 2 . . 3 13 2 . . . 2 3 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 100 100 95 100 92 92 92 41 76 100 99 99 93 97 99 Engine 6 | . 12 12 12 12 3 4 7 7 5 . 4 5 5 5 5 4 4 Leg 26 | . 25 25 25 25 24 28 28 28 31 12 26 27 27 27 21 26 29 Device 14 | . 7 . 1 . 12 14 7 7 9 7 15 22 22 21 17 17 27 Storage 6 | . 12 12 12 12 9 7 7 7 6 1 2 5 5 5 6 7 5 Processor 7 | . 12 12 12 12 8 14 14 14 12 6 . 5 5 5 5 5 1 Protection 9 | . 4 12 10 12 6 7 7 7 8 1 9 11 11 11 13 11 5 Energy Gun 11 | . 25 25 25 25 11 1 7 7 5 . 9 11 11 11 11 11 6 Energy Cannon 1 | . . . . . 2 7 7 7 6 2 . . . . . . 3 Ballistic Gun 2 | . . . . . 7 11 6 . 1 1 2 . . . . 3 4 Ballistic Cannon 1 | . . . . . 1 . . . . . . 4 5 5 . . . Launcher 1 | . . . . . . . . . . . . 3 1 5 5 3 1 Impact Weapon 1 | . . . . . . . . 7 5 1 . 1 2 . 4 2 3 Naked Turns 13 | . . . . . . . . . . 13 . . . . . . . Heaviest Build 113 | 18 20 21 21 21 43 49 63 63 71 52 55 86 90 93 93 89 113 Greatest Support 121 | 20 20 20 20 20 41 58 52 52 85 90 86 76 94 93 93 101 121 Greatest Overweight (x) 4 | 4 . 1 1 1 2 . 1 1 1 3 4 1 1 . 1 1 1 Average Overweight (x) . | . . . . 1 . . . 1 . 1 . . . . . . . Largest Inventory Capacity 20 | 10 10 10 10 10 15 15 15 15 15 20 10 20 20 20 20 20 20 Average Capacity 14 | 9 10 10 10 10 14 15 15 15 15 8 7 10 20 20 20 20 20 Most Carried 20 | 3 10 10 10 10 15 15 15 15 15 14 10 10 16 17 16 20 20 Average Carried 12 | 2 5 9 9 10 13 14 14 15 14 4 5 9 13 16 14 16 18 Final Capacity 20 | 10 10 10 10 10 15 15 15 15 15 5 10 20 20 20 20 20 20 Final Carried 19 | 3 10 10 10 10 15 14 15 15 12 . 10 10 16 15 15 19 17 Class Distribution -------------------- 55% | Hacker-Mutant 11% | Hacker-Tank 10% | Scavenger-Mutant 9% | Scavenger-Gunner 6% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Tank | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3248 | 182 118 10 . 30 332 51 302 14 232 14 602 424 117 129 . 428 263 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5708 | . 66 92 . 96 1107 . 234 . 358 801 506 687 95 368 . 518 780 Parts 223 | . 4 4 . 7 74 . 10 . 16 2 22 25 4 3 . 17 35 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 102 | . 2 2 . 5 21 . 4 . 8 3 9 14 3 3 . 12 16 Melee 9 | . . . . . 1 . . . 2 . 3 . . . . . 3 Guns 55 | . 2 2 . 5 17 . 1 . 2 . 5 3 1 1 . 8 8 Cannons 15 | . . . . . 2 . 2 . 2 2 . 6 . . . . 1 AOE 16 | . . . . . 1 . . . . 1 1 5 2 2 . 4 . Classes Destroyed 14 | . 1 . . 1 6 . 2 . . 1 . 1 . . . 1 1 Worker 5 | . . . . . 3 . . . 1 . . . . . . . 1 Builder 2 | . . . . . 1 . . . . . . . . . . . 1 Tunneler 3 | . . . . . 3 . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . Watcher 5 | . . . . . 4 . . . . . 1 . . . . . . Swarmer 37 | . . . . 5 8 . . . 4 . 3 1 3 . . 5 8 Grunt 38 | . 2 2 . . 7 . 1 . 2 . 5 10 . 2 . 3 4 Brawler 3 | . . . . . . . 1 . . . . 2 . . . . . Duelist 3 | . . . . . . . . . . . . . . . . 3 . Sentry 14 | . . . . . 6 . 1 . 2 . 1 1 . 1 . 1 1 Programmer 3 | . . . . . . . . . . . . . . . . . 3 Compactor 3 | . . . . . . . . . . 3 . . . . . . . Fireman 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 1 2 . 3 9 . 2 . 7 3 4 5 3 3 . 5 6 Combat Bots Only 6 | . 1 2 . 3 5 . 2 . 6 3 4 4 3 3 . 5 6 Max Kills in Single Turn 4 | . 1 1 . 1 4 . 1 . 2 1 2 2 2 2 . 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . 1 . Exploded 2 | . . . . . 1 . . . . 1 1 1 2 2 . 2 . Melee 1 | . . . . . 1 . . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Damage Taken 6315 | . 27 48 . 190 586 315 405 75 617 504 797 481 50 70 220 710 1220 Core 664 | . . . . 19 22 71 41 9 12 194 111 53 . . . 38 94 Absorbed by Shields 264 | . . . . . . . . . . . 23 155 23 . . 16 47 Redirected to Shielding 222 | . . . . . . . . . . . 101 . . . . 115 6 Regen/Repaired (Parts) 23 | . . . . . . . . . . . . . . . . . 23 Core Remaining (%) 85 | 100 . . . 92 96 . . 82 . . 62 . . . . 82 . Volleys Fired 221 | . 5 3 . 5 54 1 14 . 13 13 15 25 5 11 4 22 31 Largest 4 | . 2 2 . 2 3 3 3 . 3 3 3 4 4 2 1 4 3 Hottest 256 | . 80 80 . 80 144 111 156 . 168 144 190 256 256 137 39 229 200 Shots Fired 517 | . 10 6 . 10 145 3 36 . 28 31 27 57 16 21 4 53 70 Gun 376 | . 10 6 . 10 125 2 22 . 19 7 27 27 8 7 . 45 61 Cannon 105 | . . . . . 20 1 14 . 9 17 . 23 5 11 . . 5 Launcher 36 | . . . . . . . . . . 7 . 7 3 3 4 8 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 174 | . . . . . 61 2 8 . 7 13 2 23 5 11 . 15 27 Thermal 286 | . 10 3 . 5 75 1 28 . 21 11 21 27 8 7 . 30 39 Explosive 36 | . . . . . . . . . . 7 . 7 3 3 4 8 4 Electromagnetic 21 | . . 3 . 5 9 . . . . . 4 . . . . . . Robot Hit Streak 45 | . 4 10 . 11 35 2 37 . 45 10 13 16 3 11 . 10 25 Robot Miss Streak 3 | . 1 . . 1 2 1 . . 1 2 3 2 3 1 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 1 . . 3 . . . 1 . 1 . . . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . 1 . . . . 1 . Shots Hit Robots 421 | . 7 6 . 6 111 2 35 . 27 26 26 47 6 16 . 35 71 Core Hits 224 | . 4 5 . 5 66 2 10 . 11 7 12 31 7 11 . 29 24 Critical Kills 4 | . . . . . . . . . . . 1 . . . . . 3 Critical Parts Destroyed 13 | . . . . . . . . . 1 . 1 . . . . 1 10 Critical Strikes 23 | . . . . . 2 . . . 1 . 3 3 . . . 1 13 Burn 2 | . . . . . 2 . . . . . . . . . . . . Destroy 10 | . . . . . . . . . . . 2 1 . . . 1 6 Blast 2 | . . . . . . . . . . . . 2 . . . . . Smash 8 | . . . . . . . . . 1 . . . . . . . 7 Sever 1 | . . . . . . . . . . . 1 . . . . . . Melee Attacks 75 | . . . . . 6 2 . . 6 . 8 . 9 . 3 16 25 Impact 62 | . . . . . . 2 . . 6 . 1 . 9 . 3 16 25 Slashing 13 | . . . . . 6 . . . . . 7 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12596 | . 79 73 . 67 1800 25 527 . 740 1531 720 1791 470 615 . 1616 2542 Guns 4958 | . 79 73 . 67 1076 25 302 . 270 127 442 431 49 142 . 711 1164 Cannons 2072 | . . . . . 246 . 225 . 200 370 . 632 63 188 . . 148 Explosions 4249 | . . . . . 415 . . . . 1034 . 728 358 285 . 905 524 Melee 1317 | . . . . . 63 . . . 270 . 278 . . . . . 706 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2357 | . . . . . 405 25 114 . 81 216 24 632 63 188 . 181 428 Thermal 4622 | . 79 33 . 33 956 . 413 . 389 281 402 431 49 142 . 530 884 Explosive 3834 | . . . . . . . . . . 1034 . 728 358 285 . 905 524 Electromagnetic 466 | . . 40 . 34 376 . . . . . 16 . . . . . . Impact 976 | . . . . . . . . . 270 . . . . . . . 706 Slashing 341 | . . . . . 63 . . . . . 278 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 3 . . . 4 . . . 1 . 1 Average Corruption 2 | . . . . . . 3 2 . . . 3 . . . 1 . 1 Corruption Purged 9 | . . . . . . . 3 . . . 4 . . . 1 . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . 1 3 . . . 13 . . . 1 . 6 Message Errors 3 | . . . . . . . . . . . 3 . . . . . . Matter Fused 3 | . . . . . . . 1 . . . 1 . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . . . 4 . . . . . . Energy Discharges 9 | . . . . . . . 2 . . . 3 . . . 1 . 3 Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . . . 1 Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 607 | . . . . . 34 . . . 74 . . 28 44 34 . 55 338 Projectiles 55 | . . . . . . . . . . . . . . 27 . . 28 Explosions 184 | . . . . . 34 . . . . . . 28 44 7 . 55 16 Melee 368 | . . . . . . . . . 74 . . . . . . . 294 Knockbacks 12 | . . . . . 1 . . . 1 . . 4 1 1 . . 4 Impact 5 | . . . . . . . . . 1 . . . . . . . 4 Kinetic 7 | . . . . . 1 . . . . . . 4 1 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 454 | . . . . . 148 . . . . 68 . 110 4 . 39 85 . Shots 18 | . . . . . 5 . . . . 2 . 4 1 . 2 4 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 541 | . 90 123 . 54 310 3 451 . 541 135 214 408 345 27 . 217 160 Average Temperature 114 | . 44 68 . 26 86 2 142 . 274 58 63 132 144 14 . 75 52 Received Heat Transfer 2569 | . 24 42 . 135 252 . 892 54 243 . 432 170 . 18 . 90 217 Effects 17 | . . . . . . . 2 . 15 . . . . . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . . . . Energy Bleed 4 | . . . . . . . 1 . 3 . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . 1 . . . . . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 . . . 1 . . . . . . . 2 Impact Corruptions 12 | . . . . . . . . . 3 . . . . . . . 9 Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Melted 12 | . . . . . 5 . 1 . . . 2 . . . . 1 3 Heat Transferred 8552 | . 175 75 . 75 2147 . 1036 . 779 550 629 666 74 222 . 814 1310 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Peak Influence 535 | . 40 61 . 120 478 77 . . 180 57 129 535 . . . . 266 Initial 58 | . . 11 . . 33 58 . . . 43 . . . . . . . Average 102 | . 23 41 . 58 217 66 . . 33 17 47 192 . . . . 101 Maximum Alert Level 2 | . . . . . 2 . . . . . . 2 . . . . 1 Low Security (%) 80 | 100 100 100 . 100 53 100 . . 100 100 100 49 . . . . 68 Level 1 17 | . . . . . 32 . . . . . . 49 . . . . 31 Level 2 2 | . . . . . 13 . . . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 1 1 . . . . 2 2 . . . . 4 Investigation 2 | . . . . . . . . . . . . 1 . . . . 1 Extermination 2 | . . . . . . . . . . . 1 . . . . . 1 Reinforcement 3 | . . . . . 1 1 . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 1 . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Distress Signals 5 | . . . . . 2 . . . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 135 | . 2 2 . 7 28 1 7 3 10 6 14 14 3 3 . 11 24 Peak Tracking Total 6 | . 1 2 . 3 5 1 4 3 6 4 5 4 3 3 . 5 5 Tactical Retreats 3 | . . . . . . . . . . . 1 . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . 1 . . . 4 . . . 1 . 3 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 15 | . . . . . 6 . . . . . 1 8 . . . . . Max in Single Turn 5 | . . . . . 3 . . . . . 1 5 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 21 | . 1 . 4 . 4 1 . . 1 . 3 3 . . 2 . 2 Terminals 9 | . 1 . . . 3 . . . . . 2 2 . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Total Hacks 49 | . 2 . 9 . 10 2 . . 1 . 5 5 . . 11 . 4 Successful 43 | . 2 . 9 . 8 1 . . . . 4 5 . . 11 . 3 Failed 6 | . . . . . 2 1 . . 1 . 1 . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . 1 . . . . . . . . . . . . Terminals 17 | . 2 . . . 6 . . . . . 4 4 . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 5 | . . . . . . 2 . . . . . . . . . . 3 Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Terminal Hacks 35 | . 2 . 9 . 4 . . . . . 4 4 . . 11 . 1 Record 26 | . . . 9 . 2 . . . . . 2 2 . . 11 . . Open DSF 2 | . . . . . . . . . . . 1 1 . . . . . Alert Level 3 | . . . . . 1 . . . . . 1 . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 1 . . . . . . . . . . 2 Scan Component 2 | . . . . . . 1 . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 3 1 . . 1 . 3 1 . . . . 1 Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 Time 25 | . . . . . . . . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Total Allies 1 | . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . 8 . . . ROAM 2 | . . . . . . . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 9 | . . . . . . . . . . 9 . . . . . . . Total Damage 106 | . . . . . . . . . . 106 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 3 . . . . . . 2 . 1 . Drone Launches 4 | . . . . . . . . . . . . . . 4 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Turns Passed 10015 | 73 242 155 986 368 908 262 877 325 303 228 935 543 1229 572 239 982 788 Spaces Moved 5908 | 52 174 88 550 186 361 189 451 170 158 118 487 355 942 434 137 683 373 Core 142 | 15 . . . . . . . . . 68 59 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 5766 | 37 174 88 550 186 361 189 451 170 158 50 428 355 942 434 137 683 373 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 122 122 192 124 50 114 112 120 120 120 120 114 Average Speed 143 | 114 120 156 177 190 179 122 179 192 134 144 157 123 124 120 148 122 116 Slowest Speed 260 | 250 120 190 190 190 260 122 192 192 195 200 260 190 190 120 190 190 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 4 31 26 91 54 43 5 77 27 5 77 16 10 88 65 63 68 9 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 6 | . . . 1 . . . 2 . . . . . . 2 . 1 . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 7 . . . . . 2 1 . 2 . Spaces Dug 106 | . . . . . 4 2 . . . . . . 7 . 71 15 7 Terrain Destroyed 625 | . . . . . 49 2 . . . 71 . 184 57 20 71 102 69 Melee 38 | . . . . . 4 2 . . . . . . 7 . 3 15 7 Projectile 16 | . . . . . . . . . . . . 6 6 4 . . . AOE 571 | . . . . . 45 . . . . 71 . 178 44 16 68 87 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Total 6830 | 61 198 100 558 192 500 215 491 169 212 147 610 414 968 464 159 757 615 Wait 275 | . 6 7 . . 9 . 8 . 13 . 37 15 2 15 . 15 148 Move 5892 | 51 173 87 549 185 360 188 450 169 158 117 486 354 941 433 136 682 373 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 87 | 2 9 1 3 1 16 5 3 . 1 . 19 1 7 1 3 8 7 Fast Attach 59 | 7 1 . . . 15 1 1 . 2 8 16 1 . . 2 . 5 Attach 50 | . 1 . . . 7 5 . . 7 5 4 2 1 1 4 5 8 Detach 14 | . 1 . . . 3 2 1 . 1 1 1 . . . 1 1 2 Swap 91 | 1 . 1 3 . 16 6 7 . 7 3 13 10 2 1 6 5 10 Drop 66 | . 2 1 3 1 14 5 7 . 4 . 11 6 1 2 . 3 6 Fire 221 | . 5 3 . 5 54 1 14 . 13 13 15 25 5 11 4 22 31 Melee 75 | . . . . . 6 2 . . 6 . 8 . 9 . 3 16 25 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Identified exit to Materials 34 | -11/Scrapyard | Discovered exit to Materials (range 16) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Utility x1 250 | -10/Materials | Identified exit to Mines 250 | -10/Materials | Discovered exit to Mines (range 15) 312 | -10/Materials | Build established: Hacker-Mutant 316 | -10/Materials | Entered Mines 462 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 462 | -10/Mines | Identified exit to Exiles 462 | -10/Mines | Discovered exit to Exiles (range 5) 471 | -10/Mines | Entered Exiles 515 | -10/Exiles | Met 8R-AWN 537 | -10/Exiles | Met EX-HEX 603 | -10/Exiles | Met EX-DEC 630 | -10/Exiles | Visited The Gauntlet 943 | -10/Exiles | Learned location of Zion (-7) 1054 | -10/Exiles | Identified exit to Mines 1054 | -10/Exiles | Discovered exit to Mines (range 14) 1176 | -10/Exiles | Met EX-BIN 1430 | -10/Exiles | Discovered exit to Mines (range 15) 1457 | -10/Exiles | Entered Mines 1696 | -9/Mines | Identified exit to Materials 1696 | -9/Mines | Discovered exit to Materials (range 14) 1825 | -9/Mines | Entered Materials 1825 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2651 | -8/Materials | Identified exit to Factory 2651 | -8/Materials | Discovered exit to Factory (range 16) 2733 | -8/Materials | Entered Factory 2733 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2823 | -7/Factory | Identified exit to Lower Caves 2823 | -7/Factory | Discovered exit to Lower Caves (range 16) 2924 | -7/Factory | Crushed by falling debris 2995 | -7/Factory | Entered Lower Caves 3139 | -7/Lower Caves | Encountered a Warlord checkpoint 3364 | -7/Lower Caves | Learned 4 Factory zone layouts 3561 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3734 | -7/Lower Caves | Build established: Hacker-Gunner 3821 | -7/Lower Caves | Identified exit to Lower Caves 3821 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 3824 | -7/Lower Caves | Ambushed by wild Derelicts 3872 | -7/Lower Caves | Entered another Lower Caves area 3936 | -7/Lower Caves | Identified exit to Factory 3936 | -7/Lower Caves | Discovered exit to Factory (range 7) 4141 | -7/Lower Caves | Build established: Hacker-Mutant 4197 | -7/Lower Caves | Entered Factory 4197 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4500 | -6/Factory | Sucked down chute 4500 | -6/Factory | Entered Waste 4501 | -6/Waste | Met a frightened Derelict 4510 | -6/Waste | Lost 3 parts (1p1u1w) 4526 | -6/Waste | Spotted C-40 Crusher 4547 | -6/Waste | Spotted C-40 Crusher 4556 | -6/Waste | Spotted C-40 Crusher 4562 | -6/Waste | Destroyed C-40 Crusher 4573 | -6/Waste | Spotted C-40 Crusher 4575 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4578 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4580 | -6/Waste | Destroyed C-40 Crusher 4585 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4586 | -6/Waste | Destroyed C-40 Crusher 4589 | -6/Waste | Spotted C-40 Crusher 4599 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4602 | -6/Waste | Spotted C-40 Crusher 4602 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4605 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4608 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4611 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4614 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4616 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4617 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4620 | -6/Waste | Crushed by Compactor (1 part destroyed) 4623 | -6/Waste | Crushed by Compactor (1 part destroyed) 4654 | -6/Waste | Lost 13 parts (1p5n3u4w) 4710 | -6/Waste | Identified exit to Factory 4710 | -6/Waste | Discovered exit to Factory (range 10) 4728 | -6/Waste | Entered Factory 4853 | -6/Factory | Spotted B-75 Beast 5529 | -6/Factory | Identified exit to Factory 5529 | -6/Factory | Discovered exit to Factory (range 12) 5663 | -6/Factory | Entered another Factory area 5663 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5856 | -5/Factory | Build established: Hacker-Tank 6102 | -5/Factory | Garrison activated, responded to threat 6161 | -5/Factory | Identified exit to Upper Caves 6161 | -5/Factory | Discovered exit to Upper Caves (range 4) 6206 | -5/Factory | Entered Upper Caves 6263 | -5/Upper Caves | Build established: Hacker-Mutant 6975 | -5/Upper Caves | Encountered a Warlord checkpoint 7429 | -5/Upper Caves | Identified exit to Upper Caves 7429 | -5/Upper Caves | Discovered exit to Upper Caves (range 4) 7435 | -5/Upper Caves | Entered another Upper Caves area 7435 | -5/Upper Caves | Identified exit to Factory 7435 | -5/Upper Caves | Discovered exit to Factory (range 5) 7896 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7939 | -5/Upper Caves | Learned location of Armory (-4) 7978 | -5/Upper Caves | Identified exit to Zhirov 7978 | -5/Upper Caves | Discovered exit to Zhirov (range 16) 8007 | -5/Upper Caves | Entered Zhirov 8007 | -5/Zhirov | Identified exit to Proximity Caves 8007 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 8055 | -5/Zhirov | Crushed by falling debris 8167 | -5/Zhirov | Found Alien Artifact 8168 | -5/Zhirov | Identified Integrated Reactor 8168 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8220 | -5/Zhirov | Found Alien Artifact 8221 | -5/Zhirov | Identified Transdimensional Reconstructor 8221 | -5/Zhirov | Warped through subspace 8246 | -5/Zhirov | Entered Proximity Caves 8566 | -4/Proximity Caves | Learned location of Quarantine (-2) 8569 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8619 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 9182 | -4/Proximity Caves | Discovered exit to Factory (range 9) 9228 | -4/Proximity Caves | Entered Factory 9228 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9371 | -4/Factory | Repaired Adv. Sensor Array 9972 | -4/Factory | Spotted B-86 Titan 10016 | -4/Factory | Self-destructed Last Messages --------------- 09984_ Acquired Micro-nuke Launcher. 09990_ Imp. Deuterium Engine destroyed. 09990_ Penetrated by Slug. 09990_ Destroyed Wheel. 09990_ Destroyed Welding Torch. 09990_ U-05 Engineer destroyed. 09992_ The unstable cave ceiling collapses. 09993_ Adv. Power Amplifier destroyed. 09993_ Lyr. Light Armor Plating destroyed. 09993_ Penetrated by Slug. 09996_ Hvy. Machine Gun destroyed. 09996_ Lgt. Antimatter Reactor destroyed. 09997_ Flexi-carbon Leg destroyed. 09997_ Penetrated by Slug. 09998_ Acquired 4 matter. 10000_ U-05 Engineer builds a Wall. 10000_ Acquired 1 matter. 10005_ U-05 Engineer builds a Door. 10005_ Acquired 7 matter. 10010_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????? #####?####?????? | | ??????????????????????????????? #?????? | | ??????????????????????????? ?? #?????? | | ?????????????????????????? ""G"" #?????? | | ??????????????????????? " " """ #?????? | | ??????????????????????? Y """ #?????? | | ???????????????????????? """ #?????? | | ???????????????????????? #?????? | | ????????????????????????? BB """ """ !! #?????? | | ????????????????????????? BB """ """ !! #?????? | | ?????????????????????????? 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[ | | ????????????????????????# #???# # | | ????????????????????????# #?### ####### | | ????????????????????????# ! #?# %#???? | | ????????????????????????################ [####? | | ?????????????????????????????? + %|%%#? | | ?????????????????????????????? ] ! # ##%#? | | ???????????????????????????????????????# ##%#? | | ???????????????????????????????????????## ###/## | | ???????????????????????????????????????## # | | ???????????????????????????????????????# + """ | | ???????????????????????????????????????#T # """ | | ???????????????????????????????????????## # """ | | ????????????????????????????## #####????# #! """ | | ???????????????????????????# ##### # | | ???????????????????????????# #% """ | | ???????????????????????????? + """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 51 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 90 Evasion (%) 60 Targeting Accuracy 5 Matter Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Sml. Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech I Spy Librarian Loot Pinata Part-time Excavator Subspace Traveler Challenges ------------ None Game ------ Seed SpreadStasisWell Manual? 0 Play Time 03:14:08 Cumulative 13.2 hours Start 2022.07.27 @ 18:48:17 End 2022.07.28 @ 07:55:03 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39cd75be-9cfa-4192-a449-c21a619dc4e0