Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 15:57:07 Player: AnotherZach Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1559) 1559 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 8959 Bonus ------- Pacifist 470 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Advanced Target Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Long-range Proton Cannon Improved KE Penetrator Advanced Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Advanced Target Analyzer Advanced Transmission Jammer Graphene Brace > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Light Particle Reactor Improved KE Penetrator Advanced Datajack Plasma Cutter [Rating: 112] Favorites ----------- Power Enhanced Fission Core Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Enhanced Optical Array Device Microactuators Storage Improved Energy Well Processor Enhanced Optical Array Hackware System Shield Protection Centrium Light Armor Plating Weapon Hammer Ballistic Gun Improved KE Penetrator Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . 2 2 . . . . . . . Utility 9 | . . . . 1 . 2 2 . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 85 | 2 1 11 14 3 1 6 4 3 6 34 Power 9 | . . . 2 . . 1 1 . 1 4 Engine 3 | . . . 1 . . 1 . . 1 . Core 4 | . . . 1 . . . 1 . . 2 Reactor 2 | . . . . . . . . . . 2 Propulsion 24 | 2 . 4 6 1 1 . 1 1 2 6 Treads 2 | 2 . . . . . . . . . . Leg 6 | . . 4 2 . . . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . 1 . . . . 2 Flight 13 | . . . 4 1 . . 1 1 2 4 Utility 33 | . . 3 3 1 . 2 1 2 2 19 Device 16 | . . 1 2 . . 1 . 2 1 9 Storage 1 | . . . . . . . . . . 1 Processor 12 | . . 2 1 . . 1 1 . 1 6 Hackware 2 | . . . . 1 . . . . . 1 Protection 2 | . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 19 | . 1 4 3 1 . 3 1 . 1 5 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | . . 2 1 . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 1 . . 1 . . 2 Special Weapon 2 | . 1 . . . . 1 . . . . Impact Weapon 3 | . . 1 . . . 2 . . . . Slashing Weapon 2 | . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . . Unidentified Prototypes 9 | . . 2 1 . . . 1 . . 5 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 40 | . . . 5 . 1 . . . . 34 Power 6 | . . . . . 1 . . . . 5 Propulsion 14 | . . . 3 . . . . . . 11 Utility 13 | . . . 1 . . . . . . 12 Weapon 7 | . . . 1 . . . . . . 6 Highest Loss Streak 16 | . . . 4 . 1 . . . . 16 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 4 3 4 4 5 5 5 5 5 4 Power . | . . . . . . . . 1 1 . Propulsion . | 1 2 . . . . . . . 1 . Utility . | . . . . . . . . . . . Weapon 1 | . 2 2 1 2 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . . 5 1 . . . . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . 1 Utility . | . . . . . . . . . . . Weapon 5 | . . 4 . . . . . . . 1 Tool/Special 2 | . . 1 . . . . . . . 1 Average Slot Usage (%) 75 | . 32 62 76 85 92 89 80 92 84 74 Engine 2 | . . . 1 7 5 9 6 5 5 . Core 3 | . . . 2 7 7 1 3 5 5 4 Treads 3 | . 28 20 . . . . . . . . Leg 8 | . . 22 28 . . . . . . . Flight 18 | . . . 13 32 38 33 29 34 26 17 Device 9 | . . . 3 7 7 6 5 10 15 18 Processor 13 | . . 6 13 7 7 11 11 17 15 20 Hackware 2 | . . . . 6 7 6 5 5 5 1 Ballistic Gun 1 | . . 1 4 . . . . . . 2 Launcher 1 | . . . . 5 7 . 2 5 5 . Special Weapon 1 | . 4 4 . . . 4 . . 2 . Impact Weapon 3 | . . 3 9 7 7 7 8 5 . . Slashing Weapon 1 | . . 3 . . . . . . 2 2 Peak Build Rating 112 | 2 3 18 35 43 46 52 66 76 84 112 Average Rating 52 | 1 2 7 23 39 43 48 58 70 79 88 On Entrance 38 | . 2 3 18 34 43 46 52 66 76 82 Avg Prop Armor Cover (%) 21 | 41 39 38 20 . 6 6 5 . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | . 1 5 11 18 18 15 26 30 34 42 Greatest Support 54 | 20 3 54 54 26 26 26 33 33 35 47 Greatest Overweight (x) 8 | . . 1 2 . 5 . . 8 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 3 4 4 5 5 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 46% | Mutant 23% | Scout 15% | Sprinter 7% | Scavenger-Ninja 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Scout | -5/Factory Assassin | -5/DSF Scout | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Matter Collected 1351 | 45 . . 340 . . 214 . . 311 441 Remotely . | . . . . . . . . . . . Salvage Created 2319 | . . . 476 53 . 214 . . 379 1197 Parts 99 | . . . 17 . . 4 . . 22 56 Haulers Intercepted 2 | . . . 1 . . . . . . 1 Recyclers Shooed 5 | . . . 2 . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Combat Hostiles Destroyed 24 | . . . 6 1 . . . . 4 13 Melee 4 | . . . . . . . . . 1 3 Guns 9 | . . . 5 . . . . . . 4 AOE 10 | . . . . 1 . . . . 3 6 Classes Destroyed 11 | . . . 6 . . 1 . . 1 3 Worker 12 | . . . 2 . . 4 . . 2 4 Builder 5 | . . . . . . 1 . . . 4 Hauler 2 | . . . 1 . . . . . . 1 Recycler 5 | . . . 1 . . 1 . . 2 1 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . 1 Swarmer 8 | . . . . . . . . . 4 4 Grunt 7 | . . . 3 . . . . . . 4 Sentry 5 | . . . 2 1 . . . . . 2 Hunter 1 | . . . 1 . . . . . . . Programmer 3 | . . . . . . . . . . 3 Best Kill Streak 14 | . . . 6 1 . 5 . . 7 14 Combat Bots Only 8 | . . . 6 1 . . . . 3 8 Max Kills in Single Turn 3 | . . . 1 1 . 1 . . 2 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . 1 2 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Hostile Shots Fired 521 | . . 4 81 . 8 4 . 1 15 408 Missed 233 | . . 3 27 . 3 2 . 1 6 191 Hits 288 | . . 1 54 . 5 2 . . 9 217 Melee 1 | . . . . . . . . . 1 . Projectile 287 | . . 1 54 . 5 2 . . 8 217 Critical Strikes 21 | . . . 4 . . . . . . 17 Actively Blocked 7 | . . . . . . . . . . 7 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 5711 | . 24 15 865 4 123 37 . . 165 4478 Core 1459 | . 16 . 108 4 18 . . . 12 1301 Absorbed by Shields 24 | . . . . . . . . . . 24 Core Remaining (%) 95 | 100 93 100 80 . 96 100 . 100 98 . Volleys Fired 79 | . 1 3 30 3 . 2 . . 9 31 Largest 2 | . 1 1 1 1 . 1 . . 1 2 Hottest 100 | . 100 100 25 39 . 20 . . 36 66 Shots Fired 100 | . 1 3 30 3 . 2 . . 9 52 Gun 72 | . . . 30 . . . . . . 42 Cannon . | . . . . . . . . . . . Launcher 22 | . . . . 3 . . . . 9 10 Special 6 | . 1 3 . . . 2 . . . . Kinetic 72 | . . . 30 . . . . . . 42 Thermal 6 | . 1 3 . . . 2 . . . . Explosive 1 | . . . . . . . . . . 1 Electromagnetic 21 | . . . . 3 . . . . 9 9 Robot Hit Streak 10 | . . . 10 . . . . . 1 5 Robot Miss Streak 9 | . . 1 1 . . 2 . . 7 9 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 100 | . . 2 37 . . 9 . . 6 46 Core Hits 73 | . . . 12 1 . 1 . . 13 46 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed 5 | . . . 1 . . 3 . . . 1 Critical Strikes 10 | . . . 1 . . 3 . . . 6 Destroy 3 | . . . . . . . . . . 3 Smash 4 | . . . 1 . . 3 . . . . Sever 3 | . . . . . . . . . . 3 Melee Attacks 91 | . . 2 19 5 . 15 . 2 10 38 Impact 39 | . . . 18 5 . 14 . 2 . . Slashing 50 | . . 2 . . . . . . 10 38 Piercing . | . . . . . . . . . . . Sneak Attacks 24 | . . 2 5 . . 8 . . 3 6 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5639 | . . 133 850 63 . 508 . . 690 3395 Guns 1095 | . . . 462 . . . . . . 633 Cannons . | . . . . . . . . . . . Explosions 1811 | . . . . 63 . . . . 302 1446 Melee 2733 | . . 133 388 . . 508 . . 388 1316 Ramming . | . . . . . . . . . . . Kinetic 1095 | . . . 462 . . . . . . 633 Thermal 471 | . . . . 63 . . . . . 408 Explosive 436 | . . . . . . . . . . 436 Electromagnetic 904 | . . . . . . . . . 302 602 Impact 896 | . . . 388 . . 508 . . . . Slashing 1837 | . . 133 . . . . . . 388 1316 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 13 Average Corruption 4 | . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . . . . . . 13 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 3 | . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 773 | . . . 166 . . 278 . . 63 266 Projectiles . | . . . . . . . . . . . Explosions 164 | . . . . . . . . . . 164 Melee 609 | . . . 166 . . 278 . . 63 102 Knockbacks 6 | . . . 2 . . 4 . . . . Impact 5 | . . . 2 . . 3 . . . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 238 | . . . . 4 . . . . 14 220 Shots 8 | . . . . 1 . . . . 1 6 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 171 | . . . 30 9 . 2 1 . . 171 Average Temperature 18 | . . . 10 5 . 2 1 . . 42 Received Heat Transfer 945 | . . 9 342 . 27 18 . . . 549 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 9 | . . . 5 . . 4 . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 18 | . . . 4 . . 10 . . 1 3 Impact Corruptions 16 | . . . 7 . . 9 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 350 | . . . . 50 . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Maximum Alert Level 1 | . . . 1 . . . . . . 1 Low Security (%) 75 | 100 100 100 98 100 100 100 100 100 100 26 Level 1 24 | . . . 1 . . . . . . 73 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 372 | . 29 8 210 186 130 102 37 35 161 372 Initial 130 | . . 8 . 91 130 63 37 18 18 78 Average 125 | . 13 1 78 130 127 71 32 21 89 247 Influence Increases 1720 | . 38 3 402 135 . 85 . 17 193 847 Destroy 0b10 Robot/C 500 | . . . 120 20 . . . . 80 280 Destroy 0b10 Robot/NC 130 | . . . 20 . . 30 . . 20 60 Destroy Leader 114 | . . . 42 10 . . . . 10 52 Successful Hack 38 | . 22 . 5 5 . 6 . . . . Select Force Hacks 50 | . . . . . . . . . . 50 Disable Machine 165 | . . . 30 60 . 15 . . 30 30 Destroy Structure 168 | . 1 3 5 25 . 4 . 2 8 120 Partial Spotted 105 | . 15 . 30 15 . 30 . . 15 . Lose Combat Pursuer 450 | . . . 150 . . . . 15 30 255 Influence Decreases 1389 | . 18 23 202 149 66 127 51 9 77 667 Entered New Map 374 | . . 12 . 109 56 57 41 9 17 73 Time Decay 605 | . 18 11 162 40 . 50 10 . 60 254 Lost Part 390 | . . . 40 . 10 . . . . 340 Lost Ally 20 | . . . . . . 20 . . . . Squads Dispatched 14 | . . . 4 . 1 2 . 1 . 6 Investigation 4 | . . . 1 . . . . . . 3 Extermination 2 | . . . . . . . . . . 2 Reinforcement 8 | . . . 3 . 1 2 . 1 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Distress Signals 1 | . . . . . . . . . . 1 Communications Jammed 25 | . . . . . . . . . . 25 Distress Signals 25 | . . . . . . . . . . 25 Times Spotted 106 | . 1 3 26 . 3 4 . 1 10 58 Peak Tracking Total 13 | . 1 3 12 . 3 3 . 1 6 13 Tactical Retreats 15 | . . . 5 . . . . 1 2 7 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Traps Triggered 3 | . 1 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Machines Disabled 11 | . . . 2 4 . 1 . . 2 2 Max in Single Turn 3 | . . . 1 3 . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . 6 Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Machines Accessed 21 | . 2 2 3 4 . 1 1 . 1 7 Terminals 10 | . 2 . 2 2 . . 1 . . 3 Fabricators 3 | . . . . 1 . . . . 1 1 Repair Stations 2 | . . . . . . 1 . . . 1 Recycling Units 5 | . . 1 1 1 . . . . . 2 Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 47 | . 3 8 6 9 . 1 4 . 1 15 Successful 22 | . 2 7 5 2 . 1 1 . 1 3 Failed 25 | . 1 1 1 7 . . 3 . . 12 Catastrophic 3 | . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 14 | . . . 3 4 . . . . 1 6 Terminals 24 | . 3 . 4 6 . . 4 . . 7 Fabricators 5 | . . . . 2 . . . . 1 2 Repair Stations 4 | . . . . . . 1 . . . 3 Recycling Units 8 | . . 2 2 1 . . . . . 3 Scanalyzers 6 | . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 2 . 1 2 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . Open DSF 2 | . . . . 1 . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . 1 2 . . . . . . 2 Process 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . Retrieve Components 3 | . . 1 . . . . . . . 2 Scanalyzer 6 | . . 6 . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . . . 1 1 Terminals 2 | . . . 2 . . . . . . . Botnet 1 | . . . 1 . . . . . . . Sabotage 1 | . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . 1 1 Fabnet 1 | . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 16 | . . 2 3 3 . . 1 . . 7 Full Trace Events 2 | . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 6 | . . . 6 . . . . . . . Retrieved Matter 6 | . . . 6 . . . . . . . Retrieved Components 4 | . . 3 . . . . . . . 1 Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . 1 . . 1 . . . 1 Non-combat 2 | . . . 1 . . 1 . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . 1 . . 1 . . . . no_distress 2 | . . . 1 . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . 1 Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Total Allies 2 | . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . 1 . . . 1 Highest-Rated Group 47 | . . . . . . 29 . . . 47 Highest-Rated Ally 47 | . . . . . . 29 . . . 47 Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . . . 6 . . . 7 Total Damage 277 | . . . . . . 37 . . . 240 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Active Infowar (turns) 1149 | . . . 134 99 45 116 33 49 129 544 Optics 848 | . . . . . . 93 33 49 129 544 Sensors 850 | . . . 105 99 45 116 33 49 129 274 Terrain 131 | . . . 29 . . . . . . 102 Structural 99 | . . . . . . . . . . 99 Machine Analysis 34 | . . . . . . . . . . 34 Jamming 243 | . . . . . . . . . . 243 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Turns Passed 1626 | 23 56 167 365 99 45 116 33 49 129 544 Spaces Moved 2844 | 27 100 223 513 273 85 213 85 97 280 948 Core 627 | 25 100 216 256 . 8 . . 3 . 19 Treads 2 | 2 . . . . . . . . . . Legs 10 | . . 7 3 . . . . . . . Wheels . | . . . . . . . . . . . Hover 31 | . . . . . . . . . . 31 Flight 2174 | . . . 254 273 77 213 85 94 280 898 Fastest Speed 20 | 50 50 50 26 24 24 24 22 22 24 20 Average Speed 34 | 58 50 53 43 25 49 24 23 36 24 30 Slowest Speed 450 | 160 50 130 150 26 300 24 24 450 26 100 Overloaded Moves 22 | . . . . . . . . . . 22 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . 1 10 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 28 39 46 10 70 8 5 84 7 33 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 . 1 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 22 | . 1 2 5 . . 3 . 1 4 6 Terrain Destroyed 132 | . 1 3 5 52 . 3 . 1 4 63 Melee 19 | . . . 5 . . 3 . 1 4 6 Projectile 8 | . 1 3 . . . . . . . 4 AOE 105 | . . . . 52 . . . . . 53 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Total 3230 | 32 101 260 608 287 86 245 96 106 314 1095 Wait 41 | . . 1 13 1 1 3 . 1 2 19 Move 2814 | 26 99 222 512 272 84 212 84 96 277 930 Hop 9 | . . . . . . . . . 1 8 Pick Up 33 | 4 . 9 8 2 . . 2 1 . 7 Fast Attach 60 | 2 1 9 6 1 1 2 3 3 2 30 Attach 20 | . . 2 8 2 . . . . . 8 Detach 4 | . . . 1 . . . . . . 3 Swap 17 | . . . 2 1 . 5 3 . 5 1 Drop 50 | . . 12 9 . . 4 4 3 4 14 Fire 79 | . 1 3 30 3 . 2 . . 9 31 Melee 91 | . . 2 19 5 . 15 . 2 10 38 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . 6 Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous 5 | . . . . . . 1 . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: Sto x2 / Low x2 / DSF) -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Identified exit to Materials 80 | -10/Materials | Entered another Materials area 80 | -9/Materials | Evolved 2 slots: Propulsion x2 163 | -9/Materials | Discovered new exit (range 15) 217 | -9/Materials | Discovered new exit (range 16) 247 | -9/Materials | Entered another Materials area 247 | -8/Materials | Evolved 2 slots: Propulsion x2 304 | -8/Materials | Build established: Mutant 496 | -8/Materials | Lost 4 parts (3n1u) 605 | -8/Materials | Discovered new exit (range 16) 612 | -8/Materials | Identified exit to Factory 612 | -8/Materials | Entered Factory 612 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 650 | -7/Factory | Identified exit to Storage 650 | -7/Factory | Identified exit to Lower Caves 710 | -7/Factory | Identified exit to DSF 711 | -7/Factory | Entered DSF 749 | -7/DSF | Additional patrols routed to DSF 753 | -7/DSF | Discovered new exit (range 15) 756 | -7/DSF | Identified exit to Factory 756 | -7/DSF | Entered Factory 756 | -6/Factory | Evolved 2 slots: Utility x2 865 | -6/Factory | Discovered new exit (range 15) 872 | -6/Factory | Identified exit to Factory 872 | -6/Factory | Entered another Factory area 872 | -5/Factory | Evolved 2 slots: Utility x2 905 | -5/Factory | Identified exit to DSF 905 | -5/Factory | Entered DSF 927 | -5/DSF | Additional patrols routed to DSF 943 | -5/DSF | Discovered new exit (range 22) 953 | -5/DSF | Identified exit to Factory 954 | -5/DSF | Entered Factory 954 | -4/Factory | Evolved 2 slots: Utility x2 954 | -4/Factory | Discovered new exit (range 6) 956 | -4/Factory | Identified exit to Research 985 | -4/Factory | Assembled infested ambush trap array 1083 | -4/Factory | Entered Research 1083 | -3/Research | Evolved 2 slots: Utility x2 1241 | -3/Research | Lost 5 parts (2n1u2w) 1248 | -3/Research | Destroyed 8 combat bots 1296 | -3/Research | Found Prototype Device 1296 | -3/Research | Identified Adv. EM Shield 1329 | -3/Research | Found Fusion Bomb Launcher 1421 | -3/Research | Core integrity fell below 50% 1421 | -3/Research | Spotted B-86 Titan 1446 | -3/Research | Lost 16 parts (3p5n6u2w) 1608 | -3/Research | System corruption reached 10% 1613 | -3/Research | Core integrity fell below 20% 1627 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 01618_ G-67 Veteran destroyed. 01618_ Slug penetrates Wall. 01619_ Fabricator zaps H-77 Assassin with an electromagnetic arc. 01619_ System corrupted: Heat flow error (+217). 01619_ H-77 Assassin system terminally corrupted. 01619_ Acquired 14 matter. 01623_ Slug penetrates Wall. 01624_ Fabricator zaps G-67 Veteran with an electromagnetic arc. 01624_ U-05 Engineer lays Concrete. 01624_ K-01 Serf collects debris. 01626_ U-05 Engineer lays Concrete. 01627_ Fabricator zaps U-05 Engineer with an electromagnetic arc. 01627_ U-05 Engineer system terminally corrupted. 01627_ Slug penetrates Wall. 01627_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????#* # ??????????????????? | | ???????????????????#* # ??????????????????? | | ???????????????????#* # ??????????????????? | | ???????????????????# # ?????????????????? | | ???????????????????# """ # ?????????????????? | | ???????????????????# """ # ?????????????????? | | ???????????????????# """ # ??????????????????? | | ???????????????????# # ??????????????????? | | ???????????????????# ! = # ???????????????????? | | ???????????????????####;;%;;; ???????????????????? | | ??????????????????????# ===;#+######????????????? | | ???????????????????#### =[[[ #????????????? | | ???????????????????#""" % #????????????? | | ???????????????????#""F = k +????????????? | | ???????????????????#"" g[% """ #????????????? | | ???????????????????#""" =% """ ##???????????? | | ???????????????????#""" =% """ ##########??? | | ???????????????????#### ! h # #### | | ??????????????????????# = %h # [[ # | | ?????????????????????##% %* = # [[ # | | ?????????????????????# * # [ " | | ?????????????????????# =% ##### # # | | ?????????????????????# #???# # [ # | | ?????????????????????#* !! #???# # ##=% | | ?????????????????????# ##;##;##### # ## ! | | ?????????????????????# # @ # # ## | | ?????????????????????# # g # ########### | | ????????????##########+# g # | | ????????????# # g g | | ????????????# # # | | ????????????# # ################+ | | ????????????# ; #?????????# | | ????????????# # + ????????# ! | | ????????????# ##;##########???????# | | ????????????# ## #????????????????# ! | | ??????????? + ## #????????????????# | | ?????????? # ## #????????????????# | | ?????????##?# ## #????????????????# | | ????????????# # #????????????????# | | ????????????# ####????????????????####### | | ????????????# #?????????????????????????? | | ????????????# = #?????????????????????????? | | ????????????# #?????????????????????????? | | ????????????############?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 39 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Melee Speed Boost 40 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Armor Integrity Analysis 30 Defensive Hacking 12 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Infodabbler Challenges ------------ None Game ------ Seed RocketServoHammer Manual? 0 Play Time 00:45:02 Cumulative 815.7 hours Start 2026.09.26 @ 15:16:04 End 2026.09.26 @ 15:57:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 76 Adventurer 138 Explorer 0 Win Type - Total 13 Types 9/0/1/2/0/0/0/0/1/0 Lore% 81 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47c1b360-266e-41a7-a037-c69c33929473