Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 21:03:37

Player: fartblaster

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (16)      80
Value Destroyed (420)      420
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 900

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     246/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Location                   -10/Mines

 Parts 
-------
Power (1)
Propulsion (2)
Utility (2)
  Large Storage Unit
  Sensor Array
Weapon (2)
Inventory (10)
  Ion Engine
  Aluminum Leg
  Aluminum Leg
  High-capacity Matter Pod (0)
  Weight Redist. System
  Signal Interpreter
  Medium Armor Plating
  Assault Rifle

 Peak State 
------------
Power
  Ion Engine
Propulsion
  Improved Aluminum Leg
  Improved Aluminum Leg
Utility
  Large Storage Unit
  Weight Redist. System
Weapon
  Heavy Assault Rifle
  Improved Light Cannon
Inventory
  Light Ion Engine
  Aluminum Leg
  Aluminum Leg
  Improved Aluminum Leg
  Improved Aluminum Leg
  Large Matter Pod
  Medium Armor Plating
  EM Pulse Gun
  Assault Rifle
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Improved Aluminum Leg
  Leg                      Improved Aluminum Leg
Utility                    Large Storage Unit
  Device                   Sensor Array
  Storage                  Large Storage Unit
  Protection               Medium Armor Plating
Weapon                     Improved Light Cannon
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Improved Light Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             24   | 6   18  .   
  Power                    3    | 1   2   .   
    Engine                 3    | 1   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   7   .   
    Treads                 .    | .   .   .   
    Leg                    9    | 2   7   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   4   .   
    Device                 2    | .   2   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   5   .   
    Energy Gun             2    | .   2   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 2   1   .   
    Ballistic Cannon       2    | .   2   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   3   5   
  Power                    2    | .   1   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   2   2   
  Highest Loss Streak      5    | .   2   5   
Average Slot Usage (%)     95   | .   95  76  
  Engine                   13   | .   13  9   
  Leg                      27   | .   28  18  
  Device                   7    | .   7   14  
  Storage                  14   | .   14  14  
  Protection               3    | .   3   .   
  Energy Gun               4    | .   4   .   
  Ballistic Gun            12   | .   12  9   
  Ballistic Cannon         10   | .   10  9   
Naked Turns                .    | .   .   .   
Heaviest Build             35   | 12  35  29  
  Greatest Support         32   | 20  32  26  
  Greatest Overweight (x)  5    | .   1   5   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 12   | 6   12  10  
  Average Capacity         9    | 5   9   10  
  Most Carried             10   | 2   10  8   
  Average Carried          6    | 1   7   8   
  Final Capacity           10   | 6   10  10  
  Final Carried            8    | 2   8   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           724  | 201 523 .   
  Remotely                 .    | .   .   .   
Salvage Created            353  | .   353 .   
  Parts                    28   | .   28  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  14   | .   14  .   
  Guns                     7    | .   7   .   
  Cannons                  7    | .   7   .   
Classes Destroyed          4    | .   4   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  6    | .   6   .   
  Grunt                    8    | .   8   .   
Best Kill Streak           3    | .   3   .   
  Combat Bots Only         3    | .   3   .   
Max Kills in Single Turn   1    | .   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1579 | .    1245 334  
  Core                     260  | .    207  53   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              70   | .    69   1    
  Largest                  2    | .    2    2    
  Hottest                  79   | .    79   62   
Shots Fired                128  | .    126  2    
  Gun                      87   | .    86   1    
  Cannon                   41   | .    40   1    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  118  | .    116  2    
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          10   | .    10   .    
  Robot Hit Streak         6    | .    6    1    
  Robot Miss Streak        5    | .    5    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           61   | .    60   1    
  Core Hits                23   | .    22   1    
  Critical Hits            .    | .    .    .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1008 | .    993  15   
  Guns                     530  | .    515  15   
  Cannons                  478  | .    478  .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  957  | .    942  15   
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          51   | .    51   .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 4    | .    4    .    
  Impact                   .    | .    .    .    
  Kinetic                  4    | .    4    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        126  | .    126  .    
  Average Temperature      38   | .    38   .    
  Received Heat Transfer   429  | .    429  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             307  | .   307 90  
  Average Influence        126  | .   141 81  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         64   | .   .   .   
  Level 1                  35   | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | .   24  2   
  Peak Tracking Total      7    | .   7   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                .    | .   .   .   
  Successful               .    | .   .   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               1149 | 108  1015 26   
Spaces Moved               635  | 79   541  15   
  Core                     5    | 4    .    1    
  Treads                   .    | .    .    .    
  Legs                     630  | 75   541  14   
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  150  
  Average Speed            140  | 116  143  160  
  Slowest Speed            300  | 120  150  300  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       30   | 4    80   8    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          3    | .    3    .    
  Melee                    .    | .    .    .    
  Projectile               3    | .    3    .    
  AOE                      .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      760  | 92  652 16  
  Wait                     13   | 6   7   .   
  Move                     633  | 78  540 15  
  Hop                      .    | .   .   .   
  Pick Up                  11   | 2   9   .   
  Fast Attach              9    | 6   3   .   
  Attach                   2    | .   2   .   
  Detach                   1    | .   1   .   
  Swap                     13   | .   13  .   
  Drop                     8    | .   8   .   
  Fire                     70   | .   69  1   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines

 History 
---------
 Turn | Location      | Event
   14 | -11/Scrapyard | Discovered new exit (range 14)
  109 | -11/Scrapyard | Entered Materials
  338 | -10/Materials | Build established: Mutant
  356 | -10/Materials | Discovered new exit (range 16)
  615 | -10/Materials | Core integrity fell below 50%
  768 | -10/Materials | Discovered new exit (range 11)
  807 | -10/Materials | Discovered new exit (range 8)
  827 | -10/Materials | Discovered new exit (range 15)
  921 | -10/Materials | Core integrity fell below 20%
  983 | -10/Materials | Discovered new exit (range 7)
 1124 | -10/Materials | Entered Mines
 1125 | -10/Mines     | Assembled infested the area
 1133 | -10/Mines     | Met a Derelict bent on vengeance
 1150 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00916_ EM Pulse Gun destroyed.
00931_ S-10 Pest destroyed. <x2>
00939_ Acquired 12 matter.
00940_ Acquired 11 matter.
00956_ R-06 Scavenger collects Flight Unit.
00957_ Acquired 12 matter.
00983_ EXIT=FOUND
LOCATION=UNKNOWN
GOAL=ESCAPE
01125_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
01143_ C-30 ARC bursts open, deploying its payload.
01143_ D-53 Grenadier unfolds itself.
01143_ Ion Engine destroyed.
01144_ Hvy. Assault Rifle destroyed.
01144_ Imp. Aluminum Leg destroyed.
01148_ The unstable cave ceiling collapses.
01148_ Imp. Light Cannon destroyed.
01148_ Imp. Aluminum Leg destroyed.
01149_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           10
Terrain Scan Density       10
Additional Mass Support    6
Armor Coverage             225
Evasion (%)                40

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              IntegratedRecyclingActivator
  Manual?         0
Play Time         00:11:46
  Cumulative      12.5 hours
  Start           2019.11.05 @ 20:52:22
  End             2019.11.05 @ 21:03:37
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          35
  Rogue           35
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             7
Gallery%          16
Achievement%      12
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c3851eaa-8e03-44cd-836c-2a598b10772f