Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.22 @ 18:29:09 // Winter2019/RPGLIKE Player: RezTeKK Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (638) 3190 Value Destroyed (36065) 36065 Prototype IDs (67) 1340 Alien Tech Used (4) 800 Bonus (15983) 15983 TOTAL SCORE: 67078 Bonus ------- High Alert Combat Kills 5536 Follower Combat Kills 1325 Entered Garrisons 1000 Used RIF Installer 2500 Met Zhirov 300 Hacked Protovariant 500 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Friendly Fire -1178 Cogmind --------- Core Integrity 0/1550 Matter 800/800 Energy 1000/1000 System Corruption 5% Temperature Cool (154) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (9) ------ Improved Cryofiber Web Advanced Coolant Injector Experimental Targeting Computer Recoil Nullifier Advanced Weapon Cycler Layered Heavy Armor Plating Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON (5) ------- Quantum Rifle Enhanced Nova Cannon Hardcell Cannon Compact Mass Driver Advanced Remote Datajack > --- INVENTORY (6) ---- Gamma Rifle Gamma Rifle Quantum Rifle Segregator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Coolant Injector Experimental Targeting Computer Recoil Nullifier Advanced Weapon Cycler Layered Heavy Armor Plating Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon Hardcell Cannon Compact Mass Driver Advanced Remote Datajack > --- INVENTORY -------- Gamma Rifle Gamma Rifle Quantum Rifle Segregator Sigix Containment Pod [Rating: 154] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Hardened Medium Armor Plating Device Improved Cryofiber Web Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Bore Cannon Energy Gun Quantum Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Sigix Terminator Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Segregator Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 16 | 3 1 . . 1 3 2 . 1 . . . . 1 . 1 . . . . . 2 . . . 1 . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 8 | 1 . . . 1 2 . . 1 . . . . . . 1 . . . . . 1 . . . 1 . Weapon 4 | 1 . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Parts Attached 176 | 7 1 1 . 2 11 1 7 2 5 9 11 9 4 8 5 8 2 . 4 . 8 21 21 18 5 6 Power 18 | 1 . 1 . . 2 . 2 . . . . . 2 2 . 2 1 . . . . 5 . . . . Engine 8 | 1 . 1 . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . 2 1 . . . . 4 . . . . Propulsion 30 | 2 . . . . 2 . 5 . . 4 . 1 . . . 2 1 . . . 3 2 6 1 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 30 | 2 . . . . 2 . 5 . . 4 . 1 . . . 2 1 . . . 3 2 6 1 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 55 | 2 . . . 1 3 . . 2 3 2 3 5 1 3 5 . . . 4 . 1 3 7 3 3 4 Device 20 | . . . . 1 . . . . 2 1 1 . . 2 2 . . . . . 1 . 4 1 1 4 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | 2 . . . . 1 . . . . . 1 2 . . 1 . . . . . . 1 . 1 . . Hackware 10 | . . . . . . . . 1 1 . 1 2 1 . 2 . . . 1 . . 1 . . . . Protection 16 | . . . . . 2 . . 1 . 1 . 1 . 1 . . . . 3 . . 1 3 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 1 . . 1 4 1 . . 2 3 8 3 1 3 . 4 . . . . 4 11 8 14 1 2 Energy Gun 6 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 . 1 Energy Cannon 28 | . 1 . . . 3 1 . . 1 2 4 3 . 1 . 2 . . . . . 3 3 4 . . Ballistic Gun 6 | 2 . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . Ballistic Cannon 18 | . . . . 1 . . . . . . . . . 1 . 1 . . . . 2 5 2 5 . 1 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 12 | . . . . . . . . . 1 . 4 . 1 . . 1 . . . . 1 1 2 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 1 . . . . 1 . 2 . 3 . . . . 2 . 1 6 4 4 . . Parts Lost 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Average Slot Usage (%) 98 | . 99 100 100 97 97 84 95 99 100 98 100 96 99 99 100 99 100 100 100 100 100 99 99 93 93 93 Engine 7 | . 13 25 25 22 17 14 14 13 13 13 13 13 12 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 11 11 4 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 5 11 11 11 11 10 10 10 10 10 10 Leg 23 | . 27 25 25 22 17 14 23 27 26 24 26 26 25 25 23 23 23 23 23 23 21 21 20 20 20 20 Device 8 | . . . . 8 8 7 7 6 5 5 6 6 6 6 9 11 11 11 11 11 15 15 14 12 10 19 Processor 9 | . 27 25 25 22 18 14 14 13 13 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 Hackware 8 | . . . . . . . . 1 7 13 13 13 12 12 12 11 11 11 11 11 10 10 10 10 10 6 Protection 10 | . . . . . 15 14 14 13 13 13 13 9 12 11 11 11 11 11 11 11 10 9 9 7 13 7 Energy Cannon 11 | . 11 12 12 11 10 13 14 13 12 12 12 12 12 12 11 11 11 11 11 11 10 9 9 9 7 5 Ballistic Gun 1 | . 16 12 12 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . 8 8 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 10 10 9 10 10 Special Weapon 2 | . . . . . . . . . . . . . 5 6 5 5 5 5 5 5 5 4 4 4 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 9 10 15 15 23 44 47 53 53 53 56 56 57 70 70 74 80 81 81 81 81 88 118 119 114 128 127 Greatest Support 132 | 30 30 30 30 30 36 36 75 75 75 82 82 87 87 87 87 95 100 100 100 100 113 113 128 130 132 132 Greatest Overweight (x) 2 | . . . . . 1 1 1 . . 2 . . . . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 4 4 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | 4 4 3 4 4 5 5 6 6 6 6 6 6 6 6 5 6 6 6 6 6 6 6 6 6 6 6 Average Carried 5 | 2 3 3 3 3 4 5 5 5 5 6 5 5 5 5 4 5 6 6 6 6 5 5 5 5 3 6 Final Capacity 6 | 4 4 4 4 4 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | 4 4 3 4 4 5 5 6 6 6 6 6 5 6 6 4 6 6 6 6 6 5 6 5 5 6 6 Class Distribution -------------------- 42% | Hacker-Gunner 40% | Wizard-Gunner 15% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Garrison Wizard-Gunner | -4/Factory Wizard-Gunner | -4/Upper Caves Wizard-Gunner | -4/Upper Caves Wizard-Gunner | -4/Zhirov Wizard-Gunner | -3/Proximity Caves Wizard-Gunner | -3/Research Wizard-Gunner | -3/Testing Wizard-Gunner | -2/Research Wizard-Gunner | -2/Quarantine Wizard-Gunner | -1/Access Wizard-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 13018 | 242 210 31 . 166 386 50 639 321 314 580 441 594 418 311 431 549 294 44 . 300 452 1508 1612 943 1253 929 Remotely 939 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 929 Salvage Created 24248 | . 340 92 . 271 488 99 971 1300 737 1859 607 1978 1180 756 495 2102 517 124 . 739 1509 2092 2334 1051 1423 1184 Parts 1225 | . 34 6 3 7 39 9 49 85 51 79 28 101 74 41 38 82 12 3 . 29 69 76 112 69 69 60 Haulers Intercepted 11 | . 1 . . . 2 . . 2 . 1 . 2 . 1 . . . . . . 2 . . . . . Recyclers Shooed 6 | . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 477 | . 11 4 . 9 9 4 28 19 24 25 15 29 26 13 18 30 10 4 . 18 34 41 38 23 26 19 Melee 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Guns 11 | . 6 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Cannons 444 | . 5 2 . 7 9 4 27 19 23 24 15 29 24 10 17 28 8 4 . 17 32 38 37 22 25 18 AOE 11 | . . . . . . . 1 . 1 . . . . 3 1 . 2 . . . . . 1 1 1 . Classes Destroyed 23 | . 4 . . 3 5 1 1 2 . 2 . 1 . . . . . . . . . 2 . 2 . . Worker 47 | . . . . . 3 . . 6 . 7 . 6 . 1 . 5 . . . . 4 2 9 2 1 1 Builder 27 | . . . . . . . . 4 . 4 . 2 . 4 . 5 . . . . . . 6 2 . . Hauler 11 | . 1 . . . 2 . . 2 . 1 . 2 . 1 . . . . . . 2 . . . . . Recycler 18 | . . . . 1 2 . . 3 . . . 1 . 1 . 4 . . . . . 3 2 . . 1 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 9 | . . . . . 1 1 . 2 . . . . . . . 1 . . . . . 1 2 . 1 . Watcher 42 | . 3 . . . 2 . . 2 . 2 . 4 . 2 . 5 . . . . 4 3 7 3 2 3 Swarmer 79 | . 6 2 . 2 2 2 4 4 4 . 3 2 6 8 5 4 . . . 8 8 . . 4 . 5 Saboteur 4 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . Grunt 189 | . 5 2 . . 2 . 14 8 16 16 12 14 11 1 3 12 7 . . 6 6 21 15 . 14 4 Brawler 12 | . . . . . . . 1 . 1 3 . 2 . . . 2 . . . . 1 . 1 . 1 . Duelist 12 | . . . . . 1 . 4 1 1 2 . 1 . . . . . . . 1 . . 1 . . . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 46 | . . . . . 2 . 3 2 2 1 . 3 5 1 9 6 . . . 1 7 . . . 3 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 54 | . . . . . 2 . 2 1 . 2 . 4 3 . . 2 3 2 . 2 5 7 8 5 6 . Programmer 60 | . . . . . . 2 . 2 . . . 3 . 4 1 3 . 2 . . 6 10 11 8 2 6 Behemoth 7 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . 2 . 1 1 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 35 | . 5 2 . 2 6 2 10 11 7 13 3 11 6 11 7 11 5 2 . 6 7 11 35 13 7 8 Combat Bots Only 15 | . 4 2 . 2 2 2 10 5 7 8 3 4 6 5 7 7 5 2 . 6 5 11 15 11 7 5 Max Kills in Single Turn 10 | . 1 1 . 1 2 1 2 9 1 4 1 3 2 10 2 2 2 1 . 2 2 2 3 3 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . 1 . . . . 3 1 . 2 . . . . . 1 1 1 . Melee 1 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Damage Taken 16649 | . 128 62 . 270 180 131 755 339 434 603 248 699 501 449 872 1007 206 81 . 429 1106 1800 1781 2142 801 1625 Core 12641 | . 95 48 . 218 137 101 570 257 319 460 186 532 372 336 657 769 156 60 . 330 851 1377 1355 1651 551 1253 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 11491 | . 89 48 . 145 110 101 526 249 294 427 170 490 363 312 600 705 156 60 . 289 784 1226 1250 1445 511 1141 Core Remaining (%) 87 | 100 . . . 68 100 . . . 93 . . . 100 . 100 . . . . 90 . 100 . 38 . . Volleys Fired 1137 | . 24 7 5 21 35 8 63 42 52 50 49 76 50 44 52 76 23 8 . 34 71 73 93 60 61 60 Largest 4 | . 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 4 4 4 4 4 4 Hottest 345 | . 80 80 80 117 186 206 206 206 206 216 216 222 222 222 228 247 247 247 . 247 313 313 334 341 341 345 Shots Fired 3359 | . 48 14 10 42 78 24 186 124 140 144 133 228 150 88 130 205 57 24 . 101 208 287 347 208 193 190 Gun 69 | . 29 7 5 4 . . . . . . . . . . . . . . . . . . . . . 24 Cannon 3215 | . 19 7 5 38 78 24 186 124 135 144 127 228 150 70 118 194 53 24 . 101 205 285 344 204 186 166 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special 74 | . . . . . . . . . 5 . 6 . . 18 12 11 4 . . . 3 2 3 3 7 . Kinetic 1391 | . 29 7 5 21 35 8 63 42 47 50 43 76 50 26 40 65 19 8 . 34 73 142 180 105 108 115 Thermal 1028 | . 19 7 5 21 35 8 63 41 46 47 42 76 50 22 39 64 15 8 . 33 64 70 81 49 48 75 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 866 | . . . . . 8 8 60 41 42 47 42 76 50 22 39 65 19 8 . 34 68 73 83 51 30 . Robot Hit Streak 69 | . 8 14 24 30 12 11 40 16 16 18 15 42 29 11 41 64 29 11 . 32 59 69 38 35 40 35 Robot Miss Streak 5 | . 3 . . 2 2 1 1 2 3 2 5 3 1 1 4 2 2 1 . 2 1 2 2 1 2 2 Penetration Max 2 | . . . . . 1 . 1 1 . 1 1 2 1 1 1 1 . . . . 1 1 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2334 | . 32 12 10 29 49 15 116 83 75 98 76 171 96 62 87 151 43 19 . 74 154 196 258 151 126 151 Core Hits 988 | . 19 6 3 17 28 7 58 49 34 60 25 72 37 30 28 74 17 7 . 27 66 78 97 51 56 42 Critical Hits 379 | . 1 . . 6 19 4 30 21 17 29 16 47 24 11 25 24 6 . . 13 15 19 25 15 9 3 Critical Kills 154 | . 1 . . 2 10 3 11 8 8 13 9 15 9 5 10 12 4 . . 2 5 9 6 5 6 1 Critical Parts Destroyed 202 | . . . . 2 9 1 17 13 8 13 7 31 12 6 13 10 2 . . 9 10 9 16 10 3 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 90217 | . 441 178 163 620 907 381 2989 3299 1878 4128 1669 4911 2903 2111 2490 5998 1892 825 . 2835 7092 9262 12776 7363 6086 7020 Guns 1073 | . 231 89 65 55 . . . . . . . . . . . . . . . . . . . . . 633 Cannons 82576 | . 210 89 98 565 907 320 2950 1974 1767 3298 1669 4911 2823 1291 2292 5844 1638 825 . 2835 7092 8947 12416 5342 6086 6387 Explosions 6566 | . . . . . . 61 39 1325 111 830 . . 80 820 198 154 254 . . . . 315 360 2019 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 43685 | . 231 89 65 391 622 184 1183 819 733 1316 761 1993 1016 626 968 2731 791 363 . 1260 3540 5506 7617 3085 3637 4158 Thermal 31638 | . 210 89 98 229 262 186 1078 1861 682 2035 552 1840 1142 475 990 1870 739 312 . 1009 2152 2327 3293 3500 1845 2862 Explosive 1017 | . . . . . . . . 114 . . . . . 820 . . . . . . . . . 83 . . Electromagnetic 13875 | . . . . . 23 11 728 505 463 777 356 1078 745 190 532 1397 362 150 . 566 1400 1429 1866 693 604 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . 2 2 2 2 . . . . . 1 . . . . . 2 6 9 29 1 5 Average Corruption 5 | . . . . . . 1 2 2 2 . . . . . 1 . . . . . 1 4 6 19 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 286 | . . . . . . 1 12 15 8 . . . . . 3 . . . . . 8 49 47 128 . 15 Message Errors 55 | . . . . . . . 6 6 4 . . . . . . . . . . . 3 11 9 14 . 2 Matter Fused 31 | . . . . . . . . . . . . . . . . . . . . . . 9 4 17 . 1 Heat Flow Errors 28 | . . . . . . 1 2 1 . . . . . . . . . . . . . 7 3 13 . 1 Energy Discharges 17 | . . . . . . . 1 . . . . . . . . . . . . . . 4 3 7 . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 26 | . . . . . . . 1 4 2 . . . . . 2 . . . . . 3 4 4 6 . . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 Misdirections 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . Targeting Errors 78 | . . . . . . . 2 4 1 . . . . . 1 . . . . . 2 12 19 33 . 4 Weapon Failures 16 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 10 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4297 | . . . . . . . 2 284 42 299 . 109 109 75 30 261 38 116 . 111 209 474 1100 554 158 326 Projectiles 3243 | . . . . . . . 2 53 37 75 . 109 84 2 30 261 38 116 . 111 209 405 1100 127 158 326 Explosions 1054 | . . . . . . . . 231 5 224 . . 25 73 . . . . . . . 69 . 427 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 274 | . . . . 5 2 3 11 6 5 7 7 14 6 3 1 18 5 5 . 7 28 50 46 14 14 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 248 | . . . . 4 2 3 11 6 5 7 6 14 6 3 1 14 5 5 . 7 23 43 41 14 13 15 Secondary 26 | . . . . 1 . . . . . . 1 . . . . 4 . . . . 5 7 5 . 1 2 Self-Inflicted Damage 243 | . . . . . . . 23 68 . 54 29 . . 39 . . 30 . . . . . . . . . Shots 8 | . . . . . . . 1 2 . 2 1 . . 1 . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 3 2 . 126 340 298 352 213 126 . . . . . . . . . . . . 210 306 . 498 406 Average Temperature 94 | . 3 2 . 43 82 120 124 46 40 . . . . . . . . . . . . 61 92 . 160 150 Received Heat Transfer 4390 | . 51 45 . 40 27 . 447 129 387 366 189 264 249 63 387 366 60 . . 63 135 474 423 63 144 18 Effects 17 | . . . . . 1 . 6 . . . . . . . . . . . . . . . 3 . 5 2 Energy Bleed 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . 2 . . 1 . . . 1 2 3 . . . . Combat Hostiles 9 | . . . . . . . . . . . . . 2 . . 1 . . . 1 2 3 . . . . Parts Fried 26 | . . . . . . . 3 . 1 . . 6 1 . 2 5 . 1 . 1 1 1 3 1 . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 1 . . . . 1 . 1 . 4 . 1 . 2 . 1 . . . . . 2 . . 1 1 Heat Transferred 29834 | . 444 185 185 481 555 250 2000 2000 1150 2350 800 2450 1424 600 998 1704 594 259 . 888 1813 1902 2270 1282 1276 1974 Parts Sabotaged 5 | . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . 1 1 . 1 1 . . 1 . 2 . 1 . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 1401 | . 269 116 . 90 190 227 1291 1367 1401 1023 1380 829 843 762 1113 924 . . . . 433 411 844 815 790 632 Average Influence 486 | . 72 74 . 45 92 126 732 826 1138 827 968 303 567 433 838 562 . . . . 215 100 180 491 563 395 Maximum Alert Level 4 | . 1 . . . . 1 4 4 4 3 4 3 3 3 4 3 . . . . 2 2 3 3 3 2 Low Security (%) 30 | 100 94 100 . 100 100 72 10 . . . . 34 6 . . 1 . . . . 44 78 71 14 . . Level 1 16 | . 5 . . . . 27 13 13 . . . 31 17 56 . 6 . . . . 51 20 12 7 9 60 Level 2 24 | . . . . . . . 27 31 4 17 22 24 41 29 18 76 . . . . 4 1 7 59 74 39 Level 3 20 | . . . . . . . 25 20 26 82 47 9 33 13 77 15 . . . . . . 8 18 15 . Level 4 8 | . . . . . . . 23 34 69 . 29 . . . 3 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . . . . . 1 1 . 6 . 8 . 8 . 1 . 5 . . . . 5 10 8 3 4 1 Investigation 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Extermination 20 | . . . . . . 1 . 2 . . . 3 . 1 . 1 . . . . 2 3 3 2 1 1 Reinforcement 27 | . . . . . 1 . . 3 . 4 . 4 . . . 1 . . . . 3 6 3 . 2 . Assault 10 | . . . . . . . . 1 . 4 . . . . . 3 . . . . . 1 . 1 . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . . . 1 . 3 . 1 . . . 1 . . . . 1 2 1 . 1 . Haulers Reinforced 10 | . . . . . . . . 1 . 1 . 3 . . . . . . . . 2 . 2 . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 19 | . . . . . 1 . . . . . . 4 . . . 2 . . . . 1 1 5 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 638 | . 16 4 . 11 14 6 27 28 28 30 30 38 24 21 33 42 10 4 . 22 41 51 57 38 36 27 Peak Tracking Total 9 | . 3 2 . 3 4 2 6 5 5 7 4 5 4 5 8 6 5 2 . 6 6 8 6 6 5 9 Tactical Retreats 29 | . . . . 1 1 . . 2 3 . . 6 2 . 3 1 . . . 4 3 1 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 26 | . 2 . . . . . 3 . 4 1 2 2 1 . 4 . . . . . 1 1 3 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . 2 . . . . . . . . . . . . 6 . . . . . . . . . . . 6 Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 1 . . . . 3 . 4 . . . . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 139 | . . . . . 1 2 10 39 4 10 6 5 5 13 4 4 . . . 1 4 5 2 22 1 1 Max in Single Turn 25 | . . . . . 1 1 2 25 1 7 2 2 1 7 1 1 . . . 1 1 1 1 14 1 1 Garrison Access 6 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . 1 1 . Garrison Relay 20 | . . . . . . . 4 . 4 . 4 . 4 . 4 . . . . . . . . . . . Phase Generator 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 88 | . 9 . 4 . 2 2 . 5 . 3 . 8 . 4 . 6 . . 6 . 8 7 7 8 7 2 Terminals 55 | . 8 . . . 1 . . 2 . 2 . 4 . 2 . 4 . . . . 6 5 6 7 6 2 Fabricators 9 | . . . . . . 1 . 1 . . . 3 . 1 . 1 . . . . 1 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 . 2 . 1 . 1 . 1 . . . . . . 1 1 . 1 1 . Total Hacks 363 | . 43 . 48 . 8 4 . 29 . 6 . 19 . 14 . 24 . . 19 . 22 27 53 23 17 7 Successful 292 | . 37 . 48 . 6 3 . 19 . 3 . 13 . 12 . 21 . . 19 . 18 18 43 17 10 5 Failed 71 | . 6 . . . 2 1 . 10 . 3 . 6 . 2 . 3 . . . . 4 9 10 6 7 2 Catastrophic 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 10 . . . 1 2 . 15 . 2 . 10 . 1 . 7 . . . . 1 6 9 7 8 1 Terminals 253 | . 38 . . . 4 . . 24 . 5 . 13 . 11 . 21 . . . . 19 24 49 22 16 7 Fabricators 14 | . . . . . . 2 . 1 . . . 5 . 2 . 1 . . . . 1 2 . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Recycling Units 11 | . 5 . . . 4 . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 2 . 4 . 1 . 1 . 1 . . . . . . 2 1 . 1 1 . Terminal Hacks 246 | . 29 . 48 . 2 . . 13 . 2 . 7 . 9 . 18 . . 19 . 15 15 39 16 9 5 Record 107 | . 6 . 48 . . . . . . . . . . 3 . 2 . . 7 . 3 2 26 5 3 2 Part Schematic 11 | . . . . . . . . . . . . . . 1 . 1 . . 4 . 1 1 1 2 . . Robot Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis 18 | . 2 . . . 1 . . 1 . . . 1 . 2 . 1 . . 4 . 2 . 2 1 . 1 Prototype ID Bank 15 | . 3 . . . . . . 2 . . . 1 . 1 . 1 . . 4 . 2 1 . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Level Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 8 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 1 2 1 . Emergency Access Points 5 | . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 27 | . 2 . . . . . . 2 . 2 . 4 . . . 4 . . . . 2 5 1 4 1 . Locate Traps 11 | . 3 . . . . . . . . . . . . 1 . 3 . . . . 2 1 . . . 1 Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . Registered Prototypes 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 2 . . . . . . 1 . . . 1 . . . . . . . . 1 2 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 8 | . . . . . . . . 1 . . . 3 . 2 . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 5 | . . . . . . . . 1 . . . 2 . 1 . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 10 | . 4 . . . 4 . . . . . . . . . . 2 . . . . . . . . . . Process 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . 1 . 4 . 1 . 1 . 1 . . . . . . 2 1 . 1 1 . Unlock Access 6 | . . . . . . 1 . 2 . 1 . 1 . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Coupler Status 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 22 | . 8 . . . . 4 . 2 . . . 4 . . . 2 . . . . 2 . . . . . Terminals 5 | . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . . 2 . . . 1 . . . . 1 . . . . . Report 4 | . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . Siphon 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hacking Detections 58 | . 7 . . . 2 1 . 3 . 2 . 8 . 3 . 4 . . . . 7 6 5 5 3 2 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . Matter 405 | . . . . . . . . 153 . . . 252 . . . . . . . . . . . . . . Time 215 | . . . . . . . . 81 . . . 134 . . . . . . . . . . . . . . Total Robot Build Rating 13 | . . . . . . . . 1 . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . 1 . 1 . . 4 . 1 1 1 2 . . Parts Built 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Matter 790 | . . . . . . . . . . . . 256 . 256 . . . . . . . 278 . . . . Time 197 | . . . . . . . . . . . . 64 . 64 . . . . . . . 69 . . . . Total Part Build Rating 26 | . . . . . . . . . . . . 8 . . . . . . . . . 18 . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Time 53 | . . . . . . . . . . . . . . . . . . . . . . . 53 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 27 | . 26 . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 27 | . 26 . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Robots Hacked 52 | . . . . . . . . . 3 . 6 . . 11 8 8 2 . . . 3 2 3 1 4 1 Non-combat 17 | . . . . . . . . . . . . . . 5 . 7 2 . . . 3 . . . . . Combat 35 | . . . . . . . . . 3 . 6 . . 6 8 1 . . . . . 2 3 1 4 1 Autooverrided 7 | . . . . . . . . . . . . . . 2 1 . . . . . . . 2 . 1 1 Robot Hacks Applied 58 | . . . . . . . . . 5 . 6 . . 14 8 10 3 . . . 3 2 2 1 4 . parse_system 9 | . . . . . . . . . 2 . . . . 3 1 1 1 . . . . . . 1 . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . go_dormant 4 | . . . . . . . . . 1 . 1 . . 1 1 . . . . . . . . . . . formatsys_low 8 | . . . . . . . . . . . . . . . . 5 1 . . . 1 1 . . . . formatsys_high 22 | . . . . . . . . . 2 . 5 . . 3 6 . . . . . 1 . 2 . 3 . Relay Couplers Released 35 | . . . . . . . 5 . 8 1 6 . 8 . 7 . . . . . . . . . . . Machine Destruction 35 | . . . . . . . 5 . 8 1 6 . 8 . 7 . . . . . . . . . . . Attached 7 | . . . . . . . . . 1 . 1 1 1 . 2 . . . . . . 1 . . . . Robots Rewired 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked 4 | . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 44 | . . . 1 . . . . 1 2 . 5 3 . 4 7 5 1 . . 2 2 1 3 . 6 1 Largest Group 5 | . . . 1 . . . . 1 2 2 3 5 . 3 3 3 1 1 1 2 3 2 2 . 3 1 Highest-Rated Group 359 | . . . 21 . . . . 6 64 64 96 124 . 145 87 34 22 22 22 89 133 88 128 . 359 64 Highest-Rated Ally 124 | . . . 21 . . . . 6 32 32 32 32 . 49 29 20 22 22 22 47 47 44 64 . 124 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 196 | . . . . . . . . . 2 7 32 24 . 16 55 . . . . . 10 2 20 . 28 . Total Damage 5573 | . . . . . . . . . 104 366 1044 618 . 504 898 . . . . . 240 . 660 . 1139 . Kills 40 | . . . . . . . . . 1 2 13 6 . 5 7 . . . . . . . 3 . 3 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 18 | . 2 . . . 1 . . 1 . . . 1 . 2 . 1 . . 4 . 2 . 2 1 . 1 Derelict Logs Recovered 5 | . . . . 1 . . . . . . . . . . . . 1 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 23712 | 68 868 160 1276 402 675 399 1393 950 934 747 1359 1771 1174 687 1040 865 896 415 206 521 1023 1771 1174 1534 752 652 Spaces Moved 15504 | 50 650 106 1045 277 369 241 860 644 596 437 924 1200 783 447 653 470 679 321 165 324 591 1117 606 1089 452 408 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15491 | 37 650 106 1045 277 369 241 860 644 596 437 924 1200 783 447 653 470 679 321 165 324 591 1117 606 1089 452 408 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 120 122 122 122 122 122 122 122 122 120 120 120 120 120 116 116 115 115 117 120 Average Speed 122 | 101 120 120 120 120 139 150 129 122 122 122 122 122 122 122 122 120 120 120 120 120 117 125 120 116 119 120 Slowest Speed 180 | 120 120 120 120 120 150 150 150 122 122 180 122 122 122 122 122 122 120 120 120 120 120 147 150 117 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 96 22 94 66 37 8 99 22 79 13 91 34 83 18 86 20 78 49 62 51 31 83 19 54 12 20 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . 2 . . . . . . . . . . . . 1 . . 1 . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Terrain Destroyed 1709 | . . . . 5 18 10 160 316 18 49 104 30 10 84 20 22 16 2 . 18 21 51 63 627 32 33 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 414 | . . . . 5 18 4 8 14 11 11 16 30 10 14 7 22 7 2 . 18 21 46 57 28 32 33 AOE 1295 | . . . . . . 6 152 302 7 38 88 . . 70 13 . 9 . . . . 5 6 599 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 17997 | 66 691 125 1057 305 458 260 1000 716 696 537 1054 1338 891 527 802 617 717 333 172 380 767 1315 842 1268 581 482 Wait 239 | . 3 7 3 . 4 2 8 . 9 4 34 1 10 8 11 5 . 1 . 2 39 6 54 22 6 . Move 15483 | 49 649 105 1044 276 368 241 859 644 595 437 923 1200 782 447 652 469 678 320 164 323 590 1116 605 1088 451 408 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 85 | 10 2 . 1 3 8 . 2 3 3 . 2 4 5 2 4 4 . . . . 3 5 . 17 7 . Fast Attach 105 | 1 1 . . 1 4 1 7 1 . 9 3 3 1 8 . 6 2 . 4 . 5 16 20 6 1 5 Attach 46 | 6 . 1 . 1 3 . . 1 2 . . 5 3 . 4 1 . . . . 3 . 1 12 3 . Detach 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Swap 27 | . . . . . 4 . . . 3 . 8 1 . . 1 1 . . 1 . . 5 . 1 1 1 Drop 137 | . 3 . . 3 9 1 6 3 3 6 5 8 4 11 3 6 2 . 3 . 5 22 9 20 1 4 Fire 1137 | . 24 7 5 21 35 8 63 42 52 50 49 76 50 44 52 76 23 8 . 34 71 73 93 60 61 60 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . 15 . 6 . 2 2 4 . 12 . . . . . . . . . . . Rewire 16 | . . . 4 . . . . . 1 . 1 . . 4 . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 678 | . 9 5 . . 23 7 40 22 22 31 27 38 31 3 63 49 12 4 . 15 51 72 60 40 50 4 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 17) 69 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Discovered exit to Mines (range 10) 283 | -10/Materials | Identified exit to Materials 283 | -10/Materials | Discovered exit to Materials (range 10) 315 | -10/Materials | Build established: Hacker-Mutant 376 | -10/Materials | Discovered exit to Materials (range 10) 881 | -10/Materials | Reached level 2 893 | -10/Materials | Upgraded with Power slot (x1) 937 | -10/Materials | Entered Mines 961 | -10/Mines | Met a Derelict bent on vengeance 1026 | -10/Mines | Discovered exit to Materials (range 11) 1093 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1093 | -10/Mines | Identified exit to Exiles 1093 | -10/Mines | Discovered exit to Exiles (range 5) 1097 | -10/Mines | Entered Exiles 1097 | -10/Exiles | Found Exiles lab destroyed 1115 | -10/Exiles | Identified exit to Mines 1115 | -10/Exiles | Discovered exit to Mines (range 16) 1278 | -10/Exiles | Learned location of Zion (-6) 1952 | -10/Exiles | Discovered exit to Mines (range 14) 2373 | -10/Exiles | Entered Mines 2374 | -9/Mines | Assembled infested the area 2375 | -9/Mines | Reached level 3 2376 | -9/Mines | Upgraded with Utility slot (x1) 2379 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2536 | -9/Mines | Learned Materials garrison access intel 2741 | -9/Mines | Identified exit to Materials 2741 | -9/Mines | Discovered exit to Materials (range 12) 2751 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2775 | -9/Mines | Entered Materials 2776 | -8/Materials | Loaded intel: 1 garrison access location 2777 | -8/Materials | Reached level 4 2777 | -8/Materials | Reached level 5 2777 | -8/Materials | Reached level 6 2779 | -8/Materials | Upgraded with Utility slot (x2) 3138 | -8/Materials | Reached level 7 3156 | -8/Materials | Upgraded with Weapon slot (x1) 3349 | -8/Materials | Identified exit to Factory 3349 | -8/Materials | Discovered exit to Factory (range 17) 3450 | -8/Materials | Entered Factory 3452 | -7/Factory | Reached level 8 3452 | -7/Factory | Reached level 9 3455 | -7/Factory | Upgraded with Propulsion slot (x2) 3492 | -7/Factory | Identified exit to Factory 3492 | -7/Factory | Discovered exit to Factory (range 16) 3579 | -7/Factory | Build established: Hacker-Gunner 3735 | -7/Factory | Reached level 10 3849 | -7/Factory | Identified exit to Garrison 3849 | -7/Factory | Entered Garrison 4046 | -7/Garrison | Triggered checkpoint 4068 | -7/Garrison | Garrison Relay disabled 4187 | -7/Garrison | Phase Generator disabled 4187 | -7/Garrison | Reached level 11 4264 | -7/Garrison | Triggered checkpoint 4376 | -7/Garrison | Identified exit to Factory 4376 | -7/Garrison | Discovered exit to Factory (range 10) 4401 | -7/Garrison | Installed Relay Interface Framework 4426 | -7/Garrison | Triggered checkpoint 4456 | -7/Garrison | Garrison Relay disabled 4456 | -7/Garrison | Reached level 12 4560 | -7/Garrison | Triggered checkpoint 4616 | -7/Garrison | Triggered checkpoint 4680 | -7/Garrison | Reached level 13 4701 | -7/Garrison | Destroyed 10 combat bots 4792 | -7/Garrison | Triggered checkpoint 4852 | -7/Garrison | Discovered exit to Factory (range 10) 4885 | -7/Garrison | Triggered checkpoint 4918 | -7/Garrison | Garrison Relay disabled 5093 | -7/Garrison | Discovered exit to Factory (range 3) 5142 | -7/Garrison | Triggered checkpoint 5170 | -7/Garrison | Garrison Relay disabled 5242 | -7/Garrison | Entered Factory 5278 | -7/Factory | Reached level 14 5439 | -7/Factory | Identified exit to Lower Caves 5601 | -7/Factory | Fabricated K-01 Serf? 5742 | -7/Factory | Local fabrication network quarantined 5822 | -7/Factory | Identified exit to Garrison 5900 | -7/Factory | Reached level 15 5907 | -7/Factory | Upgraded with Utility slot (x1) 6192 | -7/Factory | Identified exit to Garrison 6192 | -7/Factory | Entered Garrison 6278 | -7/Garrison | Triggered checkpoint 6279 | -7/Garrison | Destroyed 7 combat bots 6284 | -7/Garrison | Garrison Relay disabled 6360 | -7/Garrison | Triggered checkpoint 6386 | -7/Garrison | Triggered checkpoint 6458 | -7/Garrison | Garrison Relay disabled 6458 | -7/Garrison | Reached level 16 6474 | -7/Garrison | Triggered checkpoint 6504 | -7/Garrison | Discovered exit to Factory (range 13) 6579 | -7/Garrison | Triggered checkpoint 6612 | -7/Garrison | Triggered checkpoint 6741 | -7/Garrison | Discovered exit to Factory (range 10) 6769 | -7/Garrison | Garrison Relay disabled 6778 | -7/Garrison | Triggered checkpoint 6924 | -7/Garrison | Discovered exit to Factory (range 13) 6948 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6982 | -7/Garrison | Triggered checkpoint 7026 | -7/Garrison | Garrison Relay disabled 7126 | -7/Garrison | Entered Factory 7126 | -6/Factory | Accompanied by 2 allies 7128 | -6/Factory | Reached level 17 7183 | -6/Factory | Garrison activated, responded to threat 7190 | -6/Factory | Reached level 18 7476 | -6/Factory | First assault squad dispatched 7635 | -6/Factory | Destroyed 8 combat bots 7735 | -6/Factory | Reached level 19 7873 | -6/Factory | Identified exit to Garrison 7873 | -6/Factory | Entered Garrison 7912 | -6/Garrison | Triggered checkpoint 7930 | -6/Garrison | Garrison Relay disabled 8000 | -6/Garrison | Triggered checkpoint 8066 | -6/Garrison | Identified exit to Factory 8066 | -6/Garrison | Discovered exit to Factory (range 11) 8084 | -6/Garrison | Expanded RIF knowledge: Autooverride 8166 | -6/Garrison | Triggered checkpoint 8181 | -6/Garrison | Garrison Relay disabled 8338 | -6/Garrison | Triggered checkpoint 8362 | -6/Garrison | Triggered checkpoint 8430 | -6/Garrison | Triggered checkpoint 8504 | -6/Garrison | Triggered checkpoint 8539 | -6/Garrison | Garrison Relay disabled 8569 | -6/Garrison | Discovered exit to Factory (range 11) 8714 | -6/Garrison | Discovered exit to Factory (range 11) 8820 | -6/Garrison | Triggered checkpoint 8846 | -6/Garrison | Garrison Relay disabled 8846 | -6/Garrison | Reached level 20 8917 | -6/Garrison | Phase Generator disabled 9232 | -6/Garrison | Entered Factory 9232 | -6/Factory | Accompanied by 3 allies 9431 | -6/Factory | Fabricated Stasis Canceller? 9575 | -6/Factory | Fabricated B-48 Gladiator? 9691 | -6/Factory | Spotted B-75 Beast 9797 | -6/Factory | Destroyed B-75 Beast 9912 | -6/Factory | Found Prototype Processor 9913 | -6/Factory | Identified Exp. Terrain Scan Processor 9966 | -6/Factory | Identified exit to Factory 9966 | -6/Factory | Discovered exit to Factory (range 16) 10201 | -6/Factory | Identified exit to Lower Caves 10201 | -6/Factory | Discovered exit to Lower Caves (range 12) 11003 | -6/Factory | Identified exit to Garrison 11003 | -6/Factory | Entered Garrison 11069 | -6/Garrison | Spotted B-75 Beast 11085 | -6/Garrison | Reached level 21 11085 | -6/Garrison | Destroyed B-75 Beast 11089 | -6/Garrison | Upgraded with Weapon slot (x1) 11108 | -6/Garrison | Triggered checkpoint 11122 | -6/Garrison | Triggered checkpoint 11143 | -6/Garrison | Triggered checkpoint 11188 | -6/Garrison | Triggered checkpoint 11260 | -6/Garrison | Triggered checkpoint 11351 | -6/Garrison | Garrison Relay disabled 11448 | -6/Garrison | Triggered checkpoint 11486 | -6/Garrison | Discovered exit to Factory (range 16) 11513 | -6/Garrison | Expanded RIF knowledge: Autooverride 11558 | -6/Garrison | Garrison Relay disabled 11636 | -6/Garrison | Triggered checkpoint 11663 | -6/Garrison | Discovered exit to Factory (range 15) 11720 | -6/Garrison | Garrison Relay disabled 11844 | -6/Garrison | Triggered checkpoint 11877 | -6/Garrison | Garrison Relay disabled 11947 | -6/Garrison | Discovered exit to Factory (range 11) 12177 | -6/Garrison | Entered Factory 12570 | -5/Factory | Reached level 22 12864 | -5/Factory | Identified exit to Garrison 12864 | -5/Factory | Entered Garrison 12872 | -5/Garrison | Expanded RIF knowledge: Program Shield 12902 | -5/Garrison | Triggered checkpoint 12919 | -5/Garrison | Garrison Relay disabled 12992 | -5/Garrison | Triggered checkpoint 12992 | -5/Garrison | Triggered checkpoint 12996 | -5/Garrison | Triggered checkpoint 13037 | -5/Garrison | Reached level 23 13041 | -5/Garrison | Upgraded with Utility slot (x1) 13058 | -5/Garrison | Triggered checkpoint 13058 | -5/Garrison | Destroyed 7 combat bots 13194 | -5/Garrison | Triggered checkpoint 13232 | -5/Garrison | Garrison Relay disabled 13261 | -5/Garrison | Identified exit to Factory 13261 | -5/Garrison | Discovered exit to Factory (range 12) 13422 | -5/Garrison | Garrison Relay disabled 13436 | -5/Garrison | Triggered checkpoint 13474 | -5/Garrison | Discovered exit to Factory (range 12) 13730 | -5/Garrison | Discovered exit to Factory (range 11) 13831 | -5/Garrison | Garrison Relay disabled 13832 | -5/Garrison | Triggered checkpoint 13904 | -5/Garrison | Entered Factory 13904 | -4/Factory | Accompanied by 1 ally 13906 | -4/Factory | Reached level 24 14194 | -4/Factory | First assault squad dispatched 14217 | -4/Factory | Build established: Wizard-Gunner 14541 | -4/Factory | Reached level 25 14588 | -4/Factory | Destroyed 7 combat bots 14748 | -4/Factory | Identified exit to Upper Caves 14748 | -4/Factory | Discovered exit to Upper Caves (range 18) 14769 | -4/Factory | Entered Upper Caves 14981 | -4/Upper Caves | Encountered a Warlord checkpoint 15644 | -4/Upper Caves | Identified exit to Upper Caves 15644 | -4/Upper Caves | Discovered exit to Upper Caves (range 9) 15665 | -4/Upper Caves | Entered another Upper Caves area 15665 | -4/Upper Caves | Accompanied by 1 ally 15729 | -4/Upper Caves | Learned Research stockpile data 15938 | -4/Upper Caves | Learned Research terminal intel 16038 | -4/Upper Caves | Identified exit to Zhirov 16038 | -4/Upper Caves | Discovered exit to Zhirov (range 9) 16080 | -4/Upper Caves | Entered Zhirov 16080 | -4/Zhirov | Accompanied by 1 ally 16080 | -4/Zhirov | Identified exit to Proximity Caves 16080 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 16102 | -4/Zhirov | Met Zhirov 16142 | -4/Zhirov | Learned location of Quarantine (-2) 16142 | -4/Zhirov | Learned location of Testing (-3) 16142 | -4/Zhirov | Learned location of Command (-1) 16149 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16194 | -4/Zhirov | Found Alien Artifact 16194 | -4/Zhirov | Identified Integrated Reactor 16194 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 16286 | -4/Zhirov | Entered Proximity Caves 16288 | -3/Proximity Caves | Reached level 26 16460 | -3/Proximity Caves | Reached level 27 16650 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16757 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16788 | -3/Proximity Caves | Identified exit to Research 16788 | -3/Proximity Caves | Discovered exit to Research (range 8) 16807 | -3/Proximity Caves | Entered Research 16807 | -3/Research | Accompanied by 2 allies 16808 | -3/Research | Identified exit to Armory 16809 | -3/Research | Reached level 28 16810 | -3/Research | Loaded intel: 17 terminal locations 16811 | -3/Research | Upgraded with Utility slot (x1) 16834 | -3/Research | Identified exit to Testing 16935 | -3/Research | Spotted B-86 Titan 16950 | -3/Research | Destroyed B-86 Titan 17099 | -3/Research | P-80 Master assimilated allied Champion 8a 17638 | -3/Research | Identified exit to Research 17638 | -3/Research | Discovered exit to Research (range 16) 17663 | -3/Research | Reached level 29 17666 | -3/Research | Upgraded with Weapon slot (x1) 17830 | -3/Research | Entered Testing 17830 | -3/Testing | Accompanied by 1 ally 18233 | -3/Testing | Destroyed 7 combat bots 18402 | -3/Testing | Destroyed 11 combat bots 18404 | -3/Testing | Spotted Striker 18446 | -3/Testing | Spotted Striker 18474 | -3/Testing | Spotted Alpha 7 18480 | -3/Testing | Destroyed Striker 18486 | -3/Testing | Destroyed Striker 18506 | -3/Testing | Destroyed Alpha 7 18537 | -3/Testing | Stole the SGEMP Prototype 18689 | -3/Testing | Reached level 30 18794 | -3/Testing | Found Prototype Processor 18794 | -3/Testing | Identified Exp. Melee Analysis Suite 18924 | -3/Testing | Protovariant out of control (PY-WU1RCA0RXS) 18924 | -3/Testing | Unleashed a protovariant (PY-WU1RCA0RXS) 19093 | -3/Testing | Fabricated Rnf. Quantum Reactor (x2) 19445 | -3/Testing | Discovered exit to Research (range 16) 19601 | -3/Testing | Entered Research 19643 | -2/Research | Spotted B-90 Cyclops 19828 | -2/Research | Repaired Imp. Core Shielding 19899 | -2/Research | Repaired Imp. Kinecellerator 19969 | -2/Research | Reached level 31 20074 | -2/Research | Identified exit to Quarantine 20189 | -2/Research | Spotted B-90 Cyclops 20208 | -2/Research | Destroyed B-90 Cyclops 20592 | -2/Research | Garrison activated, responded to threat 20693 | -2/Research | Destroyed 15 combat bots 20735 | -2/Research | Reached level 32 20747 | -2/Research | Spotted B-90 Cyclops 20760 | -2/Research | Destroyed B-90 Cyclops 20775 | -2/Research | Entered Quarantine 20927 | -2/Quarantine | System corruption reached 10% 21157 | -2/Quarantine | Spotted Alpha 7 21189 | -2/Quarantine | Destroyed Alpha 7 21219 | -2/Quarantine | Found Alien Launcher 21219 | -2/Quarantine | Identified Sigix Terminator 21267 | -2/Quarantine | Found Alien Artifact 21269 | -2/Quarantine | Identified Terrabomb 21269 | -2/Quarantine | Used Terrabomb 21278 | -2/Quarantine | Fired Sigix Terminator 21327 | -2/Quarantine | Met incapacitated Sigix Warrior 21327 | -2/Quarantine | Lockdown squad dispatched 21332 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 21336 | -2/Quarantine | Unlocked Sigix quarantine chamber 21409 | -2/Quarantine | Spotted Lightning 21409 | -2/Quarantine | Spotted Lightning 21409 | -2/Quarantine | Spotted Lightning 21415 | -2/Quarantine | Destroyed Lightning 21417 | -2/Quarantine | Core integrity fell below 50% 21429 | -2/Quarantine | Destroyed Lightning 21445 | -2/Quarantine | Destroyed Lightning 21509 | -2/Quarantine | Destroyed 11 combat bots 21512 | -2/Quarantine | Found Exp. Targeting Computer 21673 | -2/Quarantine | Found Alien Impact Weapon 21675 | -2/Quarantine | Identified Core Stripper 21841 | -2/Quarantine | Identified exit to Access 21841 | -2/Quarantine | Discovered exit to Access (range 16) 22275 | -2/Quarantine | First assault squad dispatched 22309 | -2/Quarantine | Entered Access 22310 | -1/Access | Loaded intel: 108 machine locations 22310 | -1/Access | Loaded intel: 92 trap records 22310 | -1/Access | Identified exit to Surface 22310 | -1/Access | Discovered exit to Surface (range 204) 22310 | -1/Access | Identified exit to Command 22310 | -1/Access | Discovered exit to Command (range 133) 22310 | -1/Access | Core integrity fell below 50% 22311 | -1/Access | Reached level 33 22311 | -1/Access | Delivered the SGEMP Prototype to Zhirov 22311 | -1/Access | Zhirov transferred Access data 22311 | -1/Access | Reached level 34 22311 | -1/Access | Upgraded with Utility slot (x1) 22315 | -1/Access | Spotted B-99 Colossus 22332 | -1/Access | Zhirov warped through subspace 22332 | -1/Access | Destroyed B-99 Colossus 22419 | -1/Access | Destroyed 7 combat bots 22941 | -1/Access | Reached level 35 23061 | -1/Access | Entered Command 23534 | -1/Command | Spotted B-99 Colossus 23598 | -1/Command | Destroyed B-99 Colossus 23664 | -1/Command | Core integrity fell below 20% 23696 | -1/Command | Spotted Executioner 23696 | -1/Command | Spotted Executioner 23696 | -1/Command | Spotted Executioner 23696 | -1/Command | Spotted Executioner 23696 | -1/Command | Spotted Striker 23696 | -1/Command | Spotted Striker 23696 | -1/Command | Spotted Alpha 7 23696 | -1/Command | Spotted Alpha 7 23703 | -1/Command | Destroyed Striker 23709 | -1/Command | Destroyed Striker 23713 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 23709_ Executioner knocked back. 23709_ Slug penetrates Executioner. 23709_ Slug penetrates Earth. 23709_ Slug penetrates Executioner. 23709_ Slug penetrates Earth. 23709_ Slug penetrates Wall. 23710_ Acquired 15 matter. 23710_ Penetrated by Slug. 23711_ Alpha 7 knocked back. 23711_ Slug penetrates Alpha 7. 23711_ Penetrated by Slug. 23711_ Slug penetrates Wall. 23712_ Acquired 3 matter. 23712_ Acquired 12 matter. 23712_ Penetrated by Slug. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Tester] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ????????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????? ?????????????????????????? | | ??????????????? ???????? ???????????????? | | ???????????????# ???????? ??????????????? | | ???????????????# ????? ??????????????? | | ??????????????## #???? ?? ????????????? | | ?????????????##" !! #???? ? ?????????????? | | ?????????????#" ![ #????? ??????????????? | | ?????????????#" ![ #?????? ???????????????? | | ?????????????#" #????##;;#######?????????? | | ?????????????#" #????# +?????????? | | ?????????????#"" #####; #??????????? | | ???????????????# ;;;#;# #????????? | | ???????????????# R #??????? ?? | | ??????????????## #######+#+## | | ???????+ w | | ?????????##############;;R | | ??????????????????????# | | ??????????????????????# ==! !! | | ??????????????????????#;;=!! ! # | | ??????????????????????##;= = !! # | | ???????????????????????#; # | | ???????????????????????#;@= """" # | | ?????? # # # # ???#!%/ """ = # | | ????????" ##;]7 """ # | | ????????" + E7E """" + | | ????????" /E % # | | ????????" / + | | ????????" / # | | ????????" ^#;#;#;###+##;;# #### # | | ???????? # # # # ### # # ???? # #??# # | | ???????? ????#?#?##??##### ??? # #??# + | | ??????????????????????????? ? # #??#+####### | | ??????????????????????????? # #??????????? | | ???????????????????????????? ]! # #??????????? | | ??????????????????????????? = # #??????????? | | ??????????????????????????# = = # #??????????? | | ##????????????????????????# ? # #??????????? | | ""#####################???########### #??????????? | | =%= #??????## + #??????????? | | ! ########" |%" #??????????? | | + !# #??????????? | | ######### # #??????????? | | #???????# " #??????????? | | #######################???????# + #??????????? | | # """"" #?????????????# # #??????????? | | # ""T"" #?????????????# # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 65 Energy Capacity 1000 Matter Stores 800 Matter Capacity 800 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 810 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 66 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Stasis Canceling 2 Offensive Hacking 54 Defensive Hacking 15 Item Schematics ----------------- Impulse Thruster | -5/Factory | Hacked Corruption Screen | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Rnf. Quantum Reactor | -3/Research | Hacked Enh. Nova Cannon | -3/Testing | Hacked Centrium Leg | -2/Research | Hacked Cmb. Linear Gravjet | -2/Quarantine | Hacked Stasis Projector | -2/Quarantine | Hacked Robot Schematics ------------------ H-88 Terminator | -2/Research | Hacked M-36 Artificer | -2/Research | Hacked Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Stasis Canceller | x1 | -6/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory | Preloaded Rnf. Quantum Reactor | x2 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Sigix Terminator Terrabomb Core Stripper Achievements -------------- 30k Club 40k Club 50k Club A New Friend Assimilation Complete Collateral Damage False Reunion Giant Slayer Hard Hitter Hey, That's Mine! Infiltrator Maximum Efficiency Oh No You Don't! Origins Punisher Rampage Remodeling Special Delivery Tester Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Levels Raised 34 | . 1 . . 1 4 3 3 2 1 3 1 . 1 1 1 2 . . . 2 2 1 2 . 3 . XP Earned 58293 | 6000 1505 1000 200 1295 5809 4023 5584 2112 1761 3758 1693 1061 731 1595 1370 2861 551 336 220 2143 2506 1643 2879 1261 3142 1254 XP Spent 56980 | 5985 1485 . . 1500 6005 4520 4455 3000 1470 4565 1455 . 1510 . 2965 3055 . . . 2100 3830 1500 3005 . 4575 . Upgrades 134 | 21 8 . . 4 11 14 15 3 5 11 4 . 3 . 3 8 . . . 2 3 5 9 . 5 . Power Slot 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility Slot 8 | 1 . . . 1 2 . . 1 . . . . . . 1 . . . . . 1 . . . 1 . Weapon Slot 4 | 1 . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Core Integrity 19 | 1 1 . . . 1 2 4 . 2 2 1 . . . 1 1 . . . . . 2 1 . . . Heat Dissipation 18 | 3 . . . . 1 3 2 . 2 3 . . . . . 1 . . . . . . 3 . . . Energy Generation 2 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Storage 8 | 1 . . . . 1 2 . . . . . . . . . 2 . . . . . . 2 . . . Matter Storage 10 | 1 1 . . . 1 2 . . . 1 . . . . . 1 . . . . . . 2 . 1 . Mass Support 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 4 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Sight Range 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sensor Range 9 | 1 2 . . . 1 . 2 . . . 1 . . . . 1 . . . . . . . . 1 . Terrain Scan Density 8 | . . . . . . . 2 . . 1 . . 1 . . . . . . . 1 2 1 . . . Ranged Accuracy 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . Hack Attack % 4 | . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . Hack Defense % 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . KI Resistance % 4 | . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . KI Damage % 4 | 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . TH Damage % 4 | 1 . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . EX Damage % 3 | 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Protomatter Created 8611 | . 137 46 58 . 241 70 651 236 554 263 317 573 472 95 639 466 127 32 . 106 791 773 720 366 771 107 Integrity Restored 13681 | . 128 73 . . 457 131 781 429 346 660 402 698 554 51 1262 976 236 96 . 313 1074 1586 1340 882 1125 81 Core 11085 | . 95 48 . . 355 101 494 327 255 516 199 533 372 51 942 695 169 96 . 216 792 1575 1166 882 1125 81 Parts 2596 | . 33 25 . . 102 30 287 102 91 144 203 165 182 . 320 281 67 . . 97 282 11 174 . . . Protomatter Decayed 4260 | . 89 . 58 . 29 23 374 19 462 94 341 311 247 71 368 134 . . . . 480 435 274 72 344 35 Game ------ Seed GravityDroneReactor Manual? 0 Play Time 05:15:24 Cumulative 90.9 hours Start 2019.12.17 @ 12:03:36 End 2019.12.22 @ 18:29:09 Sessions 21 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 78 Rogue 74 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 55 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 865deffb-f2a2-4d8b-acb5-cdca6b41aa47