Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.15 @ 17:07:50 Player: Zoe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (305) 1525 Value Destroyed (13619) 13619 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2155) 2155 TOTAL SCORE: 25759 Bonus ------- High Alert Combat Kills 1037 Follower Combat Kills 148 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1300 Matter 197/300 Energy 97/100 System Corruption 71% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Power Sword > --- INVENTORY (4) ---- Particle Reactor Large Storage Unit Small Battery (100) Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- Improved Lightning Gun Gamma Rifle Gamma Rifle Railgun > --- INVENTORY -------- Particle Reactor Light Particle Reactor Light Particle Reactor Medium Treads Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Improved Phase Shifter Improved Light Armor Plating Layered Heavy Armor Plating Tesla Rifle Gamma Rifle Gamma Rifle Compact HERF Cannon [Rating: 131] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Improved Medium Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Coil Gun Ballistic Cannon Tri-rail Accelerator Launcher Advanced EMP Blaster Special Weapon Field Lobotomy Kit Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 . 2 2 . . 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . Utility 8 | . . . . . . . 1 . 2 2 . . . . . . . . . 1 2 Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Parts Attached 388 | 6 9 12 19 1 2 1 2 56 24 5 25 9 2 6 34 6 7 3 12 42 105 Power 37 | 1 . 1 4 . . . . 2 . 1 2 . . 1 2 . 1 . 1 5 16 Engine 9 | 1 . 1 4 . . . . 2 . . 1 . . . . . . . . . . Core 10 | . . . . . . . . . . 1 1 . . . 2 . 1 . 1 2 2 Reactor 18 | . . . . . . . . . . . . . . 1 . . . . . 3 14 Propulsion 100 | 2 2 2 5 1 . . . 22 5 . 7 1 1 1 16 4 3 2 2 5 19 Treads 47 | . 2 2 1 . . . . 8 5 . 7 1 1 1 7 . . 2 2 5 3 Leg 53 | 2 . . 4 1 . . . 14 . . . . . . 9 4 3 . . . 16 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 1 4 2 2 . . 1 1 6 6 3 7 6 . 2 8 . 2 1 4 18 25 Device 60 | . 1 2 1 . . . 1 5 3 2 3 3 . 1 6 . 1 1 4 12 14 Storage 8 | 1 1 . 1 . . 1 . . . . . . . . 1 . . . . 2 1 Processor 7 | . . . . . . . . . 1 . . 2 . . . . 1 . . 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . 2 . . . . . . 1 2 1 4 1 . 1 1 . . . . 2 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 3 7 8 . 2 . 1 26 13 1 9 2 1 2 8 2 1 . 5 14 45 Energy Gun 73 | . . . 8 . 1 . 1 14 7 1 . . 1 1 3 . . . . 10 26 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . 1 2 3 Ballistic Gun 45 | 2 2 5 . . . . . 5 5 . 5 2 . . 2 1 1 . 3 1 11 Ballistic Cannon 7 | . . . . . . . . . . . . . . . 2 . . . . 1 4 Launcher 11 | . 1 2 . . . . . 4 1 . 2 . . . . 1 . . . . . Special Weapon 4 | . . . . . 1 . . . . . . . . 1 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 3 . . 2 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 4 . . . . 4 . . . 1 . . 3 . . . . 1 2 Parts Lost 158 | . 1 4 . . . . . 15 10 . 13 . . . 19 1 10 9 2 4 70 Power 12 | . . . . . . . . . . . 1 . . . . . 1 1 . . 9 Propulsion 51 | . . 1 . . . . . 5 3 . 6 . . . 10 . 4 4 . . 18 Utility 41 | . 1 1 . . . . . 2 2 . 3 . . . 2 . 4 2 . 1 23 Weapon 54 | . . 2 . . . . . 8 5 . 3 . . . 7 1 1 2 2 3 20 Highest Loss Streak 21 | . 1 3 . . . . . 7 7 . 8 . . . 6 1 8 8 2 2 21 Average Slot Usage (%) 92 | . 97 96 98 100 100 100 100 98 94 100 99 99 100 99 88 91 86 64 76 89 82 Engine 4 | . 14 14 10 11 11 11 9 9 7 2 2 . . . . . . . . . . Core 2 | . . . . . . . . . . 3 3 6 5 4 2 5 4 3 5 2 3 Reactor 1 | . . . . . . . . . . . . . . . 2 . . . . 7 3 Treads 13 | . 23 28 . . . . . 8 29 26 25 26 29 29 12 3 . 1 21 18 7 Leg 13 | . 4 . 42 44 44 44 36 26 . . . . . . 12 23 28 17 . . 8 Device 13 | . 1 9 10 11 11 1 9 8 7 17 14 13 11 11 10 11 15 12 21 16 21 Storage 11 | . 14 14 10 11 11 20 18 18 15 13 13 13 11 11 11 11 11 9 5 10 8 Processor 3 | . . . . . . . . . 3 6 1 5 5 5 5 5 5 5 5 7 2 Protection 5 | . 9 . . . . . . . 7 8 17 13 11 11 10 11 1 . . 3 4 Energy Gun 10 | . . . 20 22 21 22 27 21 6 13 1 . 5 5 6 . . . . 15 12 Ballistic Gun 8 | . 28 27 1 . . . . 3 14 6 14 19 17 17 6 11 10 6 14 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 12 43 46 47 47 52 62 66 71 71 74 84 81 81 91 94 94 94 85 61 127 132 Greatest Support 177 | 20 46 46 49 49 49 49 49 80 82 80 80 80 100 87 97 100 100 97 153 167 177 Greatest Overweight (x) 21 | . 4 . 4 . 1 1 1 21 . . 1 1 1 1 4 . 1 2 . . 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 12 12 12 12 12 18 18 18 18 18 18 18 18 18 18 18 18 18 12 18 18 Average Capacity 16 | 5 8 12 11 12 12 17 18 18 18 18 18 18 18 18 18 18 18 16 12 17 17 Most Carried 18 | 3 12 12 12 12 12 15 14 18 18 17 18 18 17 18 18 18 17 13 12 18 18 Average Carried 14 | 1 7 11 11 12 11 14 13 17 15 15 16 17 16 17 15 17 13 11 9 17 14 Final Capacity 18 | 6 12 12 12 12 12 18 18 18 18 18 18 18 18 18 18 18 18 12 12 18 4 Final Carried 18 | 2 12 12 12 12 12 15 13 17 17 16 18 18 16 18 18 17 13 9 12 17 3 Class Distribution -------------------- 30% | Mutant 19% | Scavenger-Tank 15% | Scavenger-Skirmisher 13% | Scavenger-Mutant 11% | Skirmisher 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Matter Collected 7162 | 262 223 292 170 30 . 30 . 707 465 87 620 43 . 175 979 206 163 . 372 530 1808 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15025 | 56 385 325 904 112 . 53 . 2604 777 120 1097 185 . . 1397 173 142 . 277 1749 4669 Parts 739 | . 19 25 53 3 . . . 117 44 9 60 12 . . 64 6 6 . 13 69 239 Haulers Intercepted 12 | . 1 . 6 . . . . 3 . . . . . . 1 . . . . . 1 Recyclers Shooed 15 | . 1 3 3 . . . . . . . . . . . 1 . . . . 1 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . . . 2 9 . 14 . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 243 | . 9 11 7 1 . 1 . 45 16 2 27 1 . . 24 6 5 . 9 23 56 Melee 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 Guns 161 | . 5 5 6 1 . . . 32 12 2 19 1 . . 14 4 1 . 7 19 33 Cannons 26 | . . . . . . . . . . . . . . . 10 2 4 . 2 1 7 AOE 30 | . 4 6 . . . . . 8 4 . 8 . . . . . . . . . . Classes Destroyed 15 | 1 4 1 2 . . 1 . 4 1 . . . . . . . . . . . 1 Worker 13 | . . . 2 . . . . 3 2 . . . . . 3 . . . . . 3 Builder 9 | . . . . . . . . 1 . . . . . . 4 . . . . 1 3 Tunneler 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Hauler 12 | . 1 . 6 . . . . 3 . . . . . . 1 . . . . . 1 Recycler 17 | 1 1 1 2 1 . . . 2 . . . 1 . . 1 . . . . 2 5 Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . Watcher 8 | . 1 . 2 . . . . 1 . . . 1 . . 1 . . . . 1 1 Swarmer 57 | . 3 5 . . . . . 7 3 . 17 . . . 4 4 1 . 8 . 5 Grunt 68 | . 6 6 5 1 . . . 23 8 . 2 . . . 3 1 1 . . . 12 Brawler 6 | . . . . . . . . 2 . . 2 . . . 1 . . . . . 1 Duelist 7 | . . . . . . . . 2 . . 3 . . . . . . . . . 2 Sentry 31 | . . . 2 . . . . 10 2 . 3 . . . 2 1 1 . 1 5 4 Hunter 22 | . . . . . . 1 . 1 1 2 . . . . 5 . . . . 6 6 Programmer 50 | . . . . . . . . . 2 . . 1 . . 9 . 2 . . 12 24 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | 1 6 5 5 1 . 1 . 5 10 2 7 2 . . 5 4 3 . 4 4 8 Combat Bots Only 8 | . 5 5 2 1 . 1 . 4 8 2 7 1 . . 5 4 3 . 4 4 6 Max Kills in Single Turn 4 | 1 3 3 2 1 . 1 . 3 3 1 4 1 . . 2 2 1 . 2 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . 1 . . . . . Exploded 4 | . 2 3 . . . . . 1 3 . 4 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Damage Taken 29207 | . 300 645 258 16 . 90 18 2862 2007 256 1809 74 . . 3045 537 1350 663 645 2399 12233 Core 3087 | . 22 85 44 . . 36 18 485 289 18 74 14 . . 267 31 104 184 16 82 1318 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 195 | . . . . . . . . . . . . . . . . . . . . 20 175 Core Remaining (%) 65 | 100 . 57 . . . 80 . 8 58 . . 87 . . . . . . 39 92 . Volleys Fired 772 | 14 20 35 41 10 . 4 . 126 49 6 42 4 . 1 80 15 18 . 17 67 223 Largest 4 | 2 2 2 2 2 . 2 . 3 3 3 3 3 . 1 4 2 3 . 3 4 4 Hottest 328 | 40 40 40 101 112 . 112 . 186 150 150 90 90 . . 266 60 116 . 159 328 319 Shots Fired 1977 | 28 38 62 80 20 . 8 . 316 117 18 109 12 . 1 210 20 33 . 43 220 642 Gun 1789 | 28 36 57 80 20 . 8 . 292 115 18 103 12 . . 172 10 15 . 38 209 576 Cannon 143 | . . . . . . . . . . . . . . . 36 9 18 . 3 11 66 Launcher 40 | . 2 5 . . . . . 24 2 . 6 . . . . 1 . . . . . Special 5 | . . . . . . . . . . . . . . 1 2 . . . 2 . . Kinetic 759 | 28 36 57 . . . . . 43 78 6 101 12 . . 108 19 33 . 38 20 180 Thermal 676 | . . . 19 20 . 8 . 195 26 6 . . . . 87 . . . 3 191 121 Explosive 7 | . 2 5 . . . . . . . . . . . . . . . . . . . Electromagnetic 530 | . . . 61 . . . . 78 13 6 8 . . . 13 1 . . . 9 341 Robot Hit Streak 33 | 5 10 13 9 4 . 2 . 18 22 12 29 17 . 6 21 9 19 . 26 32 33 Robot Miss Streak 10 | 2 2 3 3 2 . 1 . 10 3 1 2 1 . . 6 3 2 . 2 2 6 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 Secondary Targets 22 | . 2 . . . . . . 1 3 . 8 . . . 1 1 . . . 1 5 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . 1 . . . 1 1 . . . 1 1 Shots Hit Robots 1488 | 16 24 39 57 13 . 5 . 217 101 15 86 10 . 1 161 14 26 . 30 178 495 Core Hits 607 | 3 18 24 29 3 . 1 . 104 40 9 48 4 . . 72 9 13 . 11 62 157 Critical Hits 27 | . . 1 1 . . . . 2 . . 6 . . . 3 . 4 . 3 . 7 Critical Kills 5 | . . . . . . . . . . . . . . . 1 . . . 1 . 3 Critical Parts Destroyed 19 | . . 1 1 . . . . 1 . . 5 . . . 2 . 3 . 2 . 4 Melee Attacks 48 | . . . . . . . . 9 . . 23 . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . 9 . . 23 . . . . . . . . . 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35860 | 187 459 788 1078 225 . 84 . 4557 2092 179 2647 267 . . 4672 569 1219 . 495 4803 11539 Guns 25911 | 187 259 453 954 225 . 84 . 2842 1544 179 1881 267 . . 2678 90 205 . 427 4500 9136 Cannons 5543 | . . . . . . . . . . . . . . . 1947 380 1014 . 68 289 1845 Explosions 3769 | . 200 335 124 . . . . 1580 548 . 669 . . . 47 99 . . . . 167 Melee 604 | . . . . . . . . 135 . . 97 . . . . . . . . . 372 Ramming 33 | . . . . . . . . . . . . . . . . . . . . 14 19 Kinetic 13758 | 187 259 453 . . . . . 310 993 20 1842 267 . . 3133 470 1219 . 427 297 3881 Thermal 12503 | . . . 279 225 . 84 . 2008 797 68 98 . . . 1472 . . . 68 4404 3000 Explosive 660 | . 200 335 . . . . . 125 . . . . . . . . . . . . . Electromagnetic 8302 | . . . 799 . . . . 1979 302 91 610 . . . 67 99 . . . 88 4267 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 604 | . . . . . . . . 135 . . 97 . . . . . . . . . 372 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 70 | . . . . . . . . 2 . . . . . . 17 17 21 22 . 5 70 Average Corruption 18 | . . . . . . . . 1 . . . . . . 13 17 20 21 . 2 32 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 670 | . . . . . . . . . . . . . . . 92 55 39 7 . 32 445 Message Errors 75 | . . . . . . . . . . . . . . . 13 12 8 2 . 6 34 Matter Fused 60 | . . . . . . . . . . . . . . . 14 5 5 2 . 3 31 Heat Flow Errors 46 | . . . . . . . . . . . . . . . 13 3 3 1 . 3 23 Energy Discharges 41 | . . . . . . . . . . . . . . . 6 4 5 . . 5 21 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 41 | . . . . . . . . . . . . . . . 8 7 2 . . 2 22 Data Loss (major) 12 | . . . . . . . . . . . . . . . 1 4 . . . 3 4 Misfires 8 | . . . . . . . . . . . . . . . 2 1 1 . . . 4 Alerts 6 | . . . . . . . . . . . . . . . 3 1 . . . . 2 Misdirections 74 | . . . . . . . . . . . . . . . 8 15 8 2 . . 41 Targeting Errors 259 | . . . . . . . . . . . . . . . 22 2 7 . . 10 218 Weapon Failures 44 | . . . . . . . . . . . . . . . 2 1 . . . . 41 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 382 | . . . . . . . . 35 36 . 11 . . . 124 41 39 . . . 96 Projectiles 298 | . . . . . . . . . . . . . . . 124 39 39 . . . 96 Explosions 84 | . . . . . . . . 35 36 . 11 . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 45 | . . . . . . . . . . . . . . . 16 1 10 . . . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . . . . . . . . . 14 1 8 . . . 13 Secondary 9 | . . . . . . . . . . . . . . . 2 . 2 . . . 5 Self-Inflicted Damage 603 | . 36 25 35 . . . . 376 44 . 86 . . . . . . . . . 1 Shots 27 | . 1 2 2 . . . . 18 1 . 3 . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 345 | . 18 9 3 7 . . . 345 90 . 5 . . . 229 292 220 324 . 267 245 Average Temperature 80 | . 8 6 3 4 . . . 100 25 . 5 . . . 36 132 106 146 . 109 67 Received Heat Transfer 3384 | . 135 108 108 9 . . 9 954 609 . 240 . . . 198 45 225 . 96 63 585 Effects 3 | . . . . . . . . 3 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . 1 6 Total Turns 276 | . . . . . . . . . . . . . . . . . . . . 85 191 Longest Duration 95 | . . . . . . . . . . . . . . . . . . . . 85 95 Robots Corrupted 16 | . . . 1 . . . . 3 . . . . . . . . . . . . 12 Combat Hostiles 16 | . . . 1 . . . . 3 . . . . . . . . . . . . 12 Parts Fried 54 | . . . 4 . . . . 12 . 1 2 . . . . . . . . . 35 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 . 1 . . . . . . . . . . . 3 . Combat Hostiles 5 | . . . . . . 1 . 1 . . . . . . . . . . . 3 . Parts Melted 51 | . . . . 1 . 1 . 11 1 . . . . . 4 . . . . 21 12 Heat Transferred 19033 | . . . 533 481 . 185 . 4468 1358 150 50 . . . 2715 . . . 74 5515 3504 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 3 . . . . 4 4 . 1 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Peak Influence 961 | 5 225 282 165 124 . 45 1 892 621 367 961 504 53 18 395 . . . . 364 659 Initial 504 | . 3 22 1 28 . . 1 . 405 272 127 504 29 18 12 . . . . 44 190 Average 216 | 3 40 91 56 31 . 21 1 355 474 271 643 255 48 18 132 . . . . 139 272 Maximum Alert Level 3 | . 1 1 . . . . . 3 2 1 3 2 . . 1 . . . . 1 2 Low Security (%) 61 | 100 97 80 100 100 . 100 100 44 . 25 1 53 100 100 73 . . . . 72 48 Level 1 18 | . 2 19 . . . . . 16 . 74 18 34 . . 26 . . . . 27 18 Level 2 13 | . . . . . . . . 12 100 . 33 11 . . . . . . . . 33 Level 3 5 | . . . . . . . . 26 . . 46 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 . 2 . . . . 12 6 1 . 3 . . 5 . . . . 12 19 Investigation 4 | . 2 . . . . . . . . 1 . 1 . . . . . . . . . Extermination 21 | . . . . . . . . . 3 . . 1 . . 3 . . . . 6 8 Reinforcement 15 | . . . 2 . . . . 8 . . . . . . 2 . . . . 1 2 Assault 5 | . . . . . . . . 1 . . . . . . . . . . . 1 3 Garrison 17 | . . . . . . . . 3 3 . . 1 . . . . . . . 4 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . 2 . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Distress Signals 19 | . 1 . 1 . . . . 4 . . . . . . . . . . . 1 12 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 365 | . 11 10 11 3 . 1 3 73 16 5 30 3 . . 33 8 12 2 14 36 94 Peak Tracking Total 7 | . 5 5 2 2 . 1 3 5 6 2 7 1 . . 6 4 6 2 5 5 7 Tactical Retreats 19 | . . . 1 . . . . 5 . . 3 . . . 1 1 . . 2 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Traps Triggered 24 | . 1 . . . . . . 3 2 . 4 2 1 . 3 1 1 4 . 1 1 Indirectly 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Machines Disabled 26 | . 1 1 . 1 . 1 . 6 1 . 2 . . . 9 . 1 . 1 1 1 Max in Single Turn 4 | . 1 1 . 1 . 1 . 2 1 . 1 . . . 4 . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Machines Accessed 43 | . 4 . 3 . 3 1 . 6 1 2 . 4 1 . 5 . 2 . . 9 2 Terminals 23 | . 3 . 1 . . 1 . 5 . 1 . 2 . . 2 . . . . 6 2 Fabricators 4 | . . . . . . . . . 1 . . . . . 1 . . . . 2 . Repair Stations 4 | . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . 1 . . 1 . . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 102 | . 7 . 15 . 3 1 . 10 2 4 . 6 2 . 19 . 7 . . 22 4 Successful 54 | . 3 . 10 . 3 1 . 4 1 2 . 3 1 . 12 . 7 . . 7 . Failed 48 | . 4 . 5 . . . . 6 1 2 . 3 1 . 7 . . . . 15 4 Catastrophic 11 | . . . 1 . . . . 1 . . . 2 . . 1 . . . . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 7 . 4 . 1 . . 2 . 2 . 3 . . 4 . . . . 11 4 Terminals 42 | . 5 . 3 . . 1 . 7 . 3 . 3 . . 5 . . . . 11 4 Fabricators 11 | . . . . . . . . . 2 . . . . . 1 . . . . 8 . Repair Stations 23 | . . . 8 . . . . 3 . . . . 2 . 10 . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 12 | . . . 4 . . . . . . . . 2 . . 3 . . . . 3 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 20 | . 2 . . . 3 1 . 2 . 1 . 1 . . 3 . 7 . . . . Record 10 | . . . . . 2 . . . . 1 . . . . 1 . 6 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 1 . . . . . . . . . . 5 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . . . . . . . . . . . 2 . Repair Station Hacks 16 | . . . 6 . . . . 2 . . . . 1 . 7 . . . . . . Scan Component 9 | . . . 3 . . . . 1 . . . . 1 . 4 . . . . . . Repair 7 | . . . 3 . . . . 1 . . . . . . 3 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . . . . . . 2 . . 2 . . . . 2 . Insert Component 5 | . . . 2 . . . . . . . . 1 . . 1 . . . . 1 . Analyze 5 | . . . 2 . . . . . . . . 1 . . 1 . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 3 . . . . 5 1 2 . 3 1 . 5 . . . . 8 2 Full Trace Events 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . . . 1 . . . . . . . 1 . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . Matter 314 | . . . . . . . . . . . . . . . . . . . . 314 . Time 78 | . . . . . . . . . . . . . . . . . . . . 78 . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . . . 13 . Parts Repaired 7 | . . . 3 . . . . 1 . . . . . . 3 . . . . . . Time 355 | . . . 115 . . . . 51 . . . . . . 189 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . . . . . . 1 . . 1 . . . . 1 . Part Schematics Acquired 4 | . . . 2 . . . . . . . . 1 . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . 7 . . . . . . . . 3 . Machine Destruction 10 | . . . . . . . . . . . 7 . . . . . . . . 3 . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Total Allies 10 | . . 1 . 3 . . . . . . . . . 1 2 . . . 3 . . Largest Group 3 | . . 1 1 3 3 3 . . . . . . . 1 2 . . . 2 . . Highest-Rated Group 107 | . . 31 31 40 40 40 . . . . . . . 31 82 . . . 107 . . Highest-Rated Ally 60 | . . 31 31 16 16 16 . . . . . . . 31 41 . . . 60 . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 50 | . . . . 18 . 4 . . . . . . . . 17 . . . 11 . . Total Damage 1189 | . . . . 206 . 55 . . . . . . . . 659 . . . 269 . . Kills 7 | . . . . 2 . . . . . . . . . . 3 . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . . . . . 1 3 . . . . Drone Launches 16 | . . . . . . . . 16 . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Turns Passed 21702 | 291 766 1103 1072 792 404 713 28 2086 772 534 1192 868 122 175 2254 1008 623 253 674 2719 3253 Spaces Moved 10583 | 65 444 597 439 625 330 463 18 630 342 299 496 508 68 96 982 722 458 126 314 1261 1300 Core 25 | 6 1 . . . . . . 2 . . . . . . . . . . . . 16 Treads 6150 | . 343 597 20 . . . . 202 342 299 496 508 68 96 604 188 . 14 314 1261 798 Legs 4408 | 59 100 . 419 625 330 463 18 426 . . . . . . 378 534 458 112 . . 486 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 120 120 120 150 127 158 162 160 160 160 162 150 120 120 120 162 162 50 Average Speed 151 | 113 151 160 122 120 120 147 150 164 161 162 176 160 175 167 165 131 122 150 162 162 153 Slowest Speed 1100 | 120 250 160 240 120 150 150 150 1100 162 162 180 180 180 182 240 165 150 180 165 165 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 53 99 36 92 61 98 4 90 7 8 62 14 3 68 24 80 58 22 55 32 27 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . 1 . 1 . . 1 . . 1 1 1 1 . 1 . Scrap Searched 8 | . . 1 . 1 . 3 . . . . . . . . . 1 1 . 1 . . Spaces Dug 18 | . . . . . . . . . . . 13 . . . . . . . . 4 1 Terrain Destroyed 312 | . 20 65 12 . . . . 53 5 . 37 1 . . 50 6 7 . 6 17 33 Melee 14 | . . . . . . . . . . . 13 . . . . . . . . . 1 Projectile 97 | . . . . . . . . . . . 17 1 . . 22 6 7 . 6 17 21 AOE 201 | . 20 65 12 . . . . 53 5 . 7 . . . 28 . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Upp Upp War Pro Fac Res Total 14627 | 254 506 686 895 647 337 484 19 1416 470 339 690 551 72 108 1466 758 489 191 441 1791 2017 Wait 2441 | 167 7 32 363 11 2 12 . 535 43 17 81 22 . . 329 12 7 61 87 346 307 Move 10562 | 64 443 596 438 624 329 462 17 629 341 298 494 507 68 95 981 721 457 125 313 1260 1300 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 3 15 6 17 . 2 4 . 20 8 4 11 3 1 2 24 1 . . 10 31 41 Fast Attach 101 | 5 5 1 10 . . . . 11 5 3 3 5 . 2 6 . 3 . 5 12 25 Attach 131 | 1 . 3 2 . . . 2 12 8 2 10 . 2 . 17 3 4 3 7 11 44 Detach 28 | . 3 . 3 . . . . 1 1 3 . 1 . . 3 . . 1 . 6 6 Swap 156 | . 4 8 7 1 2 1 . 33 11 . 12 4 . 4 11 3 . . . 19 36 Drop 148 | . 9 5 14 1 2 1 . 24 4 6 4 5 1 4 14 1 . 1 . 38 14 Fire 772 | 14 20 35 41 10 . 4 . 126 49 6 42 4 . 1 80 15 18 . 17 67 223 Melee 48 | . . . . . . . . 9 . . 23 . . . . . . . . . 16 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 Crush 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Escape Stasis 13 | . . . . . . . . 5 . . 8 . . . . . . . . . . Rewire 11 | . . . . . . . . 4 . . 2 . . . 1 2 . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 292 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 872 | -10/Materials | Discovered new exit (range 11) 1002 | -10/Materials | Discovered new exit (range 16) 1058 | -10/Materials | Entered Mines 1074 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1125 | -10/Mines | Discovered new exit (range 10) 1169 | -10/Mines | Lost 3 parts (1n1u1w) 1258 | -10/Mines | Discovered new exit (range 13) 1336 | -10/Mines | Learned 8 Materials zone layouts 1956 | -10/Mines | Received a Mining Laser from a helpful Derelict 2161 | -10/Mines | Entered Materials 2161 | -9/Materials | Accompanied by 1 ally 2161 | -9/Materials | Evolved 2 slots: Propulsion x2 2162 | -9/Materials | Identified exit to Mines 2162 | -9/Materials | Identified exit to Materials 2917 | -9/Materials | Repaired Hcp. Storage Unit 3098 | -9/Materials | Repaired Cld. Ion Engine 3147 | -9/Materials | Repaired Imp. Heat Sink 3233 | -9/Materials | Entered Mines 3265 | -9/Mines | Met a Derelict bent on vengeance 3363 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3391 | -9/Mines | Learned 4 Materials zone layouts 3514 | -9/Mines | Discovered exit to Materials (range 6) 3525 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3787 | -9/Mines | Discovered exit to Materials (range 9) 3877 | -9/Mines | Learned location of Storage (-8) 4011 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4012 | -9/Mines | Discovered new exit (range 5) 4025 | -9/Mines | Entered Exiles 4025 | -9/Exiles | Accompanied by 3 allies 4042 | -9/Exiles | Discovered new exit (range 15) 4057 | -9/Exiles | Met 8R-AWN 4077 | -9/Exiles | Met EX-HEX 4114 | -9/Exiles | Met EX-BIN 4130 | -9/Exiles | Aligned with FarCom system 4131 | -9/Exiles | Given EX-Vault access code 4159 | -9/Exiles | Opened EX-Vault 4213 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4264 | -9/Exiles | Found Field Lobotomy Kit 4334 | -9/Exiles | Met EX-DEC 4341 | -9/Exiles | Learned location of Zion (-7) 4414 | -9/Exiles | Discovered new exit (range 10) 4429 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4429 | -9/Exiles | Entered Mines 4429 | -8/Mines | Accompanied by 3 allies 4931 | -8/Mines | Discovered exit to Materials (range 10) 5129 | -8/Mines | Discovered exit to Materials (range 6) 5142 | -8/Mines | Entered Materials 5142 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5143 | -8/Materials | Identified exit to Factory 5144 | -8/Materials | Discovered new exit (range 8) 5170 | -8/Materials | Entered Storage 5430 | -8/Storage | Build established: Skirmisher 5650 | -8/Storage | Repaired Imp. Medium Laser 6109 | -8/Storage | Lost 3 parts (3w) 6283 | -8/Storage | Core integrity fell below 50% 6322 | -8/Storage | Lost 7 parts (3n1u3w) 6375 | -8/Storage | Garrison activated, responded to threat 7132 | -8/Storage | Build established: Scavenger-Skirmisher 7170 | -8/Storage | First assault squad dispatched 7204 | -8/Storage | Core integrity fell below 20% 7231 | -8/Storage | Discovered exit to Factory (range 16) 7256 | -8/Storage | Entered Factory 7256 | -7/Factory | Evolved 2 slots: Utility x2 7522 | -7/Factory | Garrison activated, responded to threat 7574 | -7/Factory | Destroyed 8 combat bots 7631 | -7/Factory | Lost 7 parts (3n2u2w) 7976 | -7/Factory | Discovered new exit (range 9) 8028 | -7/Factory | Entered another Factory area 8028 | -6/Factory | Evolved 2 slots: Utility x2 8314 | -6/Factory | Build established: Scavenger-Tank 8452 | -6/Factory | Discovered new exit (range 3) 8558 | -6/Factory | Identified exit to Garrison 8562 | -6/Factory | Entered Garrison 8679 | -6/Garrison | Triggered checkpoint 8721 | -6/Garrison | Lost 4 parts (2n1u1w) 8839 | -6/Garrison | Destroyed 7 combat bots 8846 | -6/Garrison | Lost 8 parts (4n2u2w) 8926 | -6/Garrison | Triggered checkpoint 9046 | -6/Garrison | Discovered new exit (range 15) 9200 | -6/Garrison | Triggered checkpoint 9242 | -6/Garrison | Garrison Relay disabled 9716 | -6/Garrison | Discovered new exit (range 12) 9731 | -6/Garrison | Build established: Scavenger-Mutant 9745 | -6/Garrison | Installed Relay Interface Framework 9754 | -6/Garrison | Entered Factory 10117 | -6/Factory | Build established: Scavenger-Tank 10540 | -6/Factory | Found Prototype Processor 10541 | -6/Factory | Identified Exp. Signal Interpreter 10549 | -6/Factory | Discovered new exit (range 6) 10614 | -6/Factory | Garrison activated, responded to threat 10622 | -6/Factory | Entered another Factory area 10622 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10744 | -5/Factory | Sucked down chute 10744 | -5/Factory | Entered Waste 10744 | -5/Waste | The area was eerily silent 10745 | -5/Waste | Met a frightened Derelict 10883 | -5/Waste | Discovered new exit (range 11) 10919 | -5/Waste | Entered Factory 10919 | -5/Factory | Accompanied by 1 ally 11465 | -5/Factory | P-70 Sage assimilated allied QA-HRB(g) 11603 | -5/Factory | Lost 6 parts (3n3w) 11792 | -5/Factory | System corruption reached 10% 12044 | -5/Factory | Discovered new exit (range 8) 12278 | -5/Factory | Lost 5 parts (1n1u3w) 12393 | -5/Factory | Assimilated H-66 Slayer with FLK Orb 12396 | -5/Factory | Assimilated H-66 Slayer with FLK Orb 12426 | -5/Factory | Lost 5 parts (4n1w) 12496 | -5/Factory | Repaired Arm. Medium Treads 12586 | -5/Factory | Repaired Tri-rail Accelerator 12632 | -5/Factory | Repaired Imp. Cooling System 12672 | -5/Factory | Build established: Mutant 12691 | -5/Factory | Discovered new exit (range 5) 13015 | -5/Factory | Discovered new exit (range 11) 13173 | -5/Factory | Entered Upper Caves 13206 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13267 | -5/Upper Caves | Learned Factory emergency access door positions 13805 | -5/Upper Caves | Build established: Scavenger-Mutant 14040 | -5/Upper Caves | Discovered new exit (range 11) 14181 | -5/Upper Caves | Entered another Upper Caves area 14202 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14304 | -5/Upper Caves | Learned Research trap positions 14304 | -5/Upper Caves | Learned Factory terminal intel 14305 | -5/Upper Caves | Lost 8 parts (1p3n3u1w) 14382 | -5/Upper Caves | Learned location of 1 exit from Factory 14616 | -5/Upper Caves | Learned location of 1 exit from Factory 14693 | -5/Upper Caves | Discovered new exit (range 7) 14764 | -5/Upper Caves | Attracted the attention of an 0b10 base 14804 | -5/Upper Caves | Entered Warlord 14892 | -5/Warlord | System corruption cleaned by Quarantine Array 14898 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 14898 | -5/Warlord | Attacked by Warlord forces 14972 | -5/Warlord | Spotted 60-NU1(B) 14972 | -5/Warlord | Spotted Q9-MKI(B) 14996 | -5/Warlord | Core integrity fell below 50% 15031 | -5/Warlord | Discovered new exit (range 14) 15056 | -5/Warlord | Lost 8 parts (1p4n2u1w) 15057 | -5/Warlord | Entered Proximity Caves 15058 | -4/Proximity Caves | Identified exit to Factory 15120 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15121 | -4/Proximity Caves | Assimilated Y-72 Warden with FLK Orb 15124 | -4/Proximity Caves | Assimilated G-67 Veteran with FLK Orb 15393 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15637 | -4/Proximity Caves | Build established: Scavenger-Gunner 15731 | -4/Proximity Caves | Entered Factory 15731 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15732 | -4/Factory | Identified exit to Armory 15732 | -4/Factory | Identified exit to Upper Caves 15734 | -4/Factory | Loaded intel: 20 terminal locations 16032 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 16506 | -4/Factory | Fabricated Hvy. Treads (x2) 16676 | -4/Factory | Garrison activated, responded to threat 17014 | -4/Factory | Garrison activated, responded to threat 18009 | -4/Factory | Discovered exit to Upper Caves (range 4) 18168 | -4/Factory | Build established: Skirmisher 18427 | -4/Factory | Discovered new exit (range 14) 18450 | -4/Factory | Entered Research 18450 | -3/Research | Evolved 2 slots: Utility x2 18451 | -3/Research | Loaded intel: 82 trap records 18816 | -3/Research | System corruption reached 10% 18882 | -3/Research | Lost 5 parts (1p1n2u1w) 18972 | -3/Research | Garrison activated, responded to threat 18988 | -3/Research | Build established: Scavenger-Skirmisher 19927 | -3/Research | Spotted B-86 Titan 20036 | -3/Research | System corruption reached 30% 20072 | -3/Research | Lost 5 parts (1n2u2w) 20139 | -3/Research | Spotted B-86 Titan 20152 | -3/Research | Destroyed B-86 Titan 20638 | -3/Research | Destroyed B-86 Titan 20650 | -3/Research | Found Unknown Protection 20650 | -3/Research | Identified Hvy. Reflective Plating 20733 | -3/Research | First assault squad dispatched 21073 | -3/Research | Lost 3 parts (1n2u) 21405 | -3/Research | Garrison activated, responded to threat 21483 | -3/Research | Core integrity fell below 50% 21585 | -3/Research | Lost 21 parts (4p7n5u5w) 21670 | -3/Research | Core integrity fell below 20% 21673 | -3/Research | Crushed by falling debris 21703 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 21669_ K-01 Serf cleans the Garrison Access. 21670_ System corrupted: Power Sword targeting data glitched. 21672_ System corrupted: Component data lost. 21672_ K-01 Serf cleans the Garrison Access. 21673_ The unstable cave ceiling collapses. 21673_ Crushed by falling debris. 21673_ The unstable cave ceiling collapses. 21673_ P-80 Master crushed by falling debris. 21673_ P-80 Master system corrupted by crushing effect. 21674_ Acquired 23 matter. 21677_ P-80 Master resets P-80 Master, system corruption cleaned. 21678_ P-80 Master destroyed. 21679_ Railgun destroyed. 21679_ Imp. Core Shielding destroyed. 21680_ System corrupted: Power Sword targeting data glitched. 21687_ Imp. Coolant Injector destroyed. 21688_ System corrupted: Power Sword targeting data glitched. 21689_ System corrupted: Matter fused (-6). 21691_ System corrupted: Power Sword targeting data glitched. 21700_ ALERT: Significant disruption in Zone 5Z, assault force dispatched. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????#+#+??????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# ??????????????? | | ??????????????# ?????# ??????????????? | | ??????????????# ????# ??????????????? | | ??????????????# ???# ??????????????? | | ??????????????# ??# ??????????????? | | ??????????????# ### ##????????????? | | ??????????????? #????????????? | | ????????????????? #????????????? | | ?????????????????? +????????????? | | ???????????????????? #????????????? | | ????????????########## #????????????? | | ?????????? # # p#????????????? | | ?????????? # + @#?????????o??? | | ??????????? + " ;### #????????????? | | ????????????# """ #%## #????????????? | | ????????????# G ###; #????????????? | | ????????????# """ "### #???Y????????? | | ????????????# " "#?# #???????^^^??? | | ????????????# ! ##?#m#????????????? | | ????????????# = #??# #????????????? | | ????????????# #####+!#??# #????????????? | | ????????????????### ##??# #????????????? | | ????????????#####"#+###?# #????????????? | | ????????????# ] =%#?# ##+##+#?###### | | ????????????# *### #? ! # | | ????????????# !=#*#%! # # | | ????????????# """% [/#=#%[ # ! # | | ?^??^^????? + """ =[]+%%[= + # | | ????????? # """ !##%### # # | | ?????^^ ?# ! #?# ## # ! # | | ????^? ??# #??### #?#####? | | ???????"????###+#######????# #??????? | | ????????????? ???????????# #??????? | | ????????????#??????????????# #??????? | | ???????????????????????????# #??????? | | ???????????????????????????# #??????? | | ???????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 145 Energy Generation 43 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1500 Resistance: TH 25 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Hvy. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -4/Factory Hvy. Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Leap Before You Look Part-time Excavator Release The Drones! Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed HugeGodProtection Manual? 0 Play Time 03:50:37 Cumulative 21.5 hours Start 2021.05.15 @ 13:00:02 End 2021.05.15 @ 17:07:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34937bfe-4fc8-403e-a0f1-24859aaa912b