Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 04:40:22 Player: Maulwurf Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (806) 806 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 4651 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 207/300 Energy 90/100 System Corruption 9% Temperature Hot (237) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Particle Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Seismic Detector Focal Shield > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon Plasma Cannon Light Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Tesla Rifle Tesla Rifle Particle Cannon Light Assault Rifle Remote Datajack [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . . 1 1 1 . Utility 2 | . . . . . 1 1 Weapon 4 | . . 2 1 . . 1 Parts Attached 44 | 8 2 7 7 3 3 14 Power 5 | 1 . 1 . 1 . 2 Engine 5 | 1 . 1 . 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 1 5 1 1 4 Treads . | . . . . . . . Leg 14 | 2 . 1 5 1 1 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 2 . 1 1 1 2 Device 4 | 1 . . . . 1 2 Storage 2 | 1 . . . 1 . . Processor 3 | . 2 . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 3 . 5 1 . 1 6 Energy Gun 5 | 2 . . 1 . . 2 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 8 | 1 . 5 . . 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . 4 . . 1 23 Power 4 | . . 1 . . . 3 Propulsion 6 | . . 1 . . . 5 Utility 4 | . . . . . . 4 Weapon 14 | . . 2 . . 1 11 Highest Loss Streak 18 | . . 4 . . 1 18 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 100 95 99 100 98 97 Engine 12 | . 14 10 9 15 13 10 Leg 29 | . 28 21 26 30 33 28 Device 3 | . 8 . . . 4 10 Storage 7 | . 14 11 9 7 6 5 Processor 7 | . 5 11 9 7 6 5 Energy Gun 7 | . 28 10 9 7 6 3 Energy Cannon 1 | . . . . . . 8 Ballistic Gun 27 | . . 31 36 30 26 20 Peak Build Rating 58 | 9 9 10 25 33 41 58 Average Rating 29 | 5 8 9 13 32 38 49 On Entrance 17 | . 9 7 10 25 33 41 Naked Turns . | . . . . . . . Heaviest Build 59 | 12 12 16 17 32 36 59 Greatest Support 95 | 20 20 20 60 80 95 95 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 9 Most Carried 10 | 5 8 7 8 10 10 10 Average Carried 7 | 3 6 4 6 8 9 7 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 10 | 4 7 3 8 10 10 3 Class Distribution -------------------- 50% | Gunner 29% | Scavenger-Gunner 14% | Scavenger-Executioner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 949 | 280 10 115 138 77 102 227 Remotely . | . . . . . . . Salvage Created 1056 | 143 24 176 208 93 123 289 Parts 66 | 6 4 7 22 2 7 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 24 | . . 3 10 2 2 7 Guns 18 | . . 3 10 2 2 1 Cannons 6 | . . . . . . 6 Classes Destroyed 11 | 2 1 2 2 1 1 2 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . . 1 . . Watcher 2 | . 1 1 . . . . Swarmer 14 | . . . 8 1 . 5 Grunt 7 | . . 2 1 1 1 2 Duelist 1 | . . 1 . . . . Sentry 1 | . . . 1 . . . Heavy 1 | . . . . . 1 . Best Kill Streak 5 | 2 1 3 5 2 1 5 Combat Bots Only 5 | . . 3 5 2 1 5 Max Kills in Single Turn 2 | 1 1 1 2 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 342 | . 6 23 39 7 6 261 Missed 68 | . 1 2 12 2 2 49 Damage Taken 4108 | . 63 348 257 79 176 3185 Core 1125 | . . 24 23 32 42 1004 Absorbed by Shields . | . . . . . . . Ignored by Resistances 192 | . . . . . . 192 Regen/Repaired (Parts) 75 | . . . 75 . . . Core Remaining (%) 96 | 100 100 94 95 95 95 . Volleys Fired 74 | 8 4 11 18 8 5 20 Largest 6 | 2 2 4 5 5 5 6 Hottest 286 | 80 80 123 123 123 131 286 Shots Fired 303 | 16 8 33 90 38 24 94 Gun 269 | 16 8 33 90 38 24 60 Cannon 34 | . . . . . . 34 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 199 | . . 25 72 32 20 50 Thermal 90 | 8 4 6 18 6 4 44 Explosive . | . . . . . . . Electromagnetic 14 | 8 4 2 . . . . Robot Hit Streak 7 | 2 2 4 7 5 3 6 Robot Miss Streak 5 | 3 3 2 4 5 2 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 154 | 8 3 22 44 22 12 43 Core Hits 62 | 4 1 9 17 8 4 19 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 3 | 1 . 2 . . . . Destroy 2 | . . 2 . . . . Corrupt 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2245 | 91 41 282 478 233 128 992 Guns 1679 | 91 41 278 478 231 128 432 Cannons 560 | . . . . . . 560 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 6 | . . 4 . 2 . . Kinetic 1282 | . . 214 369 208 103 388 Thermal 889 | 53 21 54 109 23 25 604 Explosive . | . . . . . . . Electromagnetic 68 | 38 20 10 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . 3 . . . 9 Average Corruption 5 | . . 3 . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . 4 . . . 15 Message Errors 4 | . . . . . . 4 Matter Fused 3 | . . 1 . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . 1 . . . . Data Loss (minor) 3 | . . 1 . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . 1 . . . . Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . 4 . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 826 | 54 36 180 334 226 114 826 Average Temperature 190 | 27 16 111 132 95 42 350 Received Heat Transfer 1002 | . 36 96 54 . 54 762 Effects 45 | . . . . . . 45 Shutdowns 12 | . . . . . . 12 Interference 9 | . . . . . . 9 Matter Decay 6 | . . . . . . 6 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 11 | . . . . . . 11 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 1 4 . Heat Transferred 1576 | 125 50 125 250 50 56 920 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 183 | 15 46 70 183 87 40 110 Initial 82 | . 9 18 29 82 24 . Average 47 | 6 30 34 125 39 23 15 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . . 6 3 5 2 Investigation 1 | . . . 1 . . . Extermination 4 | . . . . 1 2 1 Reinforcement 10 | . . . 4 2 3 1 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 3 | . . . 1 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 4 5 17 13 8 36 Peak Tracking Total 12 | . 2 3 5 3 2 12 Tactical Retreats 3 | . . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 4 | . . . 3 1 . . Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . . . 8 1 . . Successful 4 | . . . 4 . . . Failed 5 | . . . 4 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3674 | 110 115 288 752 936 917 556 Spaces Moved 1855 | 60 80 176 325 504 504 206 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 1846 | 51 80 176 325 504 504 206 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 130 128 124 Average Speed 125 | 109 120 120 120 130 128 128 Slowest Speed 200 | 120 120 120 130 130 128 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 4 19 14 26 14 15 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed 1 | . . 1 . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3045 | 88 91 231 650 768 765 452 Wait 1007 | 2 1 31 278 247 249 199 Move 1849 | 59 79 175 324 503 503 206 Hop . | . . . . . . . Pick Up 50 | 11 4 4 16 5 4 6 Fast Attach . | . . . . . . . Attach 36 | 7 1 6 5 2 3 12 Detach 4 | . 1 . . . . 3 Swap 8 | 1 1 1 2 1 . 2 Drop 15 | . . 2 7 1 1 4 Fire 74 | 8 4 11 18 8 5 20 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 3) 209 | -10/Materials | Identified exit to Materials 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Weapon x2 398 | -9/Materials | Lost 4 parts (1p1n2w) 502 | -9/Materials | Discovered new exit (range 10) 510 | -9/Materials | Build established: Gunner 512 | -9/Materials | Identified exit to Materials 514 | -9/Materials | Entered another Materials area 514 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 528 | -8/Materials | Garrison activated, responded to threat 821 | -8/Materials | Build established: Scavenger-Gunner 1044 | -8/Materials | Repaired Aluminum Leg 1090 | -8/Materials | Met 7R-MNS 1232 | -8/Materials | Discovered new exit (range 5) 1265 | -8/Materials | Identified exit to Factory 1266 | -8/Materials | Entered Factory 1266 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1267 | -7/Factory | Caught up to 7R-MNS 1546 | -7/Factory | Build established: Gunner 2185 | -7/Factory | Discovered new exit (range 11) 2201 | -7/Factory | Identified exit to Factory 2202 | -7/Factory | Entered another Factory area 2202 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2203 | -6/Factory | Caught up to 7R-MNS 2404 | -6/Factory | Discovered new exit (range 15) 3026 | -6/Factory | Discovered new exit (range 11) 3071 | -6/Factory | Build established: Scavenger-Gunner 3117 | -6/Factory | Identified exit to Factory 3119 | -6/Factory | Entered another Factory area 3119 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3120 | -5/Factory | Caught up to 7R-MNS 3426 | -5/Factory | Build established: Scavenger-Executioner 3546 | -5/Factory | 7R-MNS lamented failing the tripod run 3657 | -5/Factory | Cargo convoy interrupted 3672 | -5/Factory | Core integrity fell below 50% 3675 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 03664_ Carbon-fiber Leg destroyed. 03665_ Penetrated by Slug. 03668_ Lgt. Ion Engine destroyed. 03668_ Imp. Titanium Leg destroyed. 03668_ Penetrated by Slug. 03668_ Hvy. Particle Cannon destroyed. 03668_ Penetrated by Slug. 03669_ Tesla Rifle destroyed. 03670_ Extracted 50 matter. 03671_ Tesla Rifle destroyed. 03671_ Arm. Leg destroyed. 03671_ Lgt. Assault Rifle destroyed. 03671_ Focal Shield destroyed. 03671_ Penetrated by Slug. 03672_ Slug penetrates X-77 Beamer. 03673_ Penetrated by Slug. 03673_ Med. Storage Unit destroyed. 03675_ Penetrated by Slug. 03675_ Adv. Heat Sink destroyed. 03675_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# """ """ +?????????? 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