Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 18:58:59 Player: Err. String Expected Got Nil Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (256) 1280 Value Destroyed (14882) 14882 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (13164) 13164 TOTAL SCORE: 39166 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2699 Follower Combat Kills 2565 Entered Garrisons 1600 Used RIF Installer 5000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 164/300 Energy 90/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer Core Analyzer Graphene Brace Relay Coupler [Hunter] (21) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Flexi-carbon Leg Matter Compressor (250) Layered Light Armor Plating Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer Precision Energy Filter Powered Armor Graphene Brace Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Quantum Rifle Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Matter Compressor Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Advanced Plasma Cannon Neutron Cannon Railgun Long-range Missile Launcher Improved Remote Datajack [Rating: 123] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Slots Evolved 14 | . . . 2 . . . 2 . . . . . 2 . 2 . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . . . . . 2 . . . . . 2 . 1 . . . 1 . 2 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 229 | 1 4 . 13 1 1 2 18 10 5 8 5 16 7 7 13 2 2 12 21 11 7 15 13 28 7 Power 21 | . . . 2 . . . 2 2 . . 2 2 1 . . 1 . 1 2 1 1 . 1 3 . Engine 8 | . . . 2 . . . 1 1 . . 2 1 . . . . . 1 . . . . . . . Core 10 | . . . . . . . 1 1 . . . 1 1 . . 1 . . 1 1 1 . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Propulsion 59 | . 2 . 6 . . . 4 1 1 2 . 5 2 . 6 . . 3 6 2 1 8 3 7 . Treads 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . Leg 51 | . . . . . . . 4 1 1 2 . 5 2 . 6 . . 3 6 2 1 8 3 7 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 91 | . 2 . 3 . 1 1 4 3 1 4 1 7 3 6 5 1 . 7 3 7 2 5 7 13 5 Device 22 | . 1 . . . . . 2 . . 2 . 2 . . 1 . . 2 1 1 . 1 4 5 . Storage 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Processor 6 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 1 1 Hackware 43 | . . . . . . . . . . 1 . 4 2 5 2 . . 4 2 6 1 4 2 7 3 Protection 17 | . . . 3 . . 1 2 3 1 1 . . . 1 1 1 . 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 1 . . 2 1 . 1 8 4 3 2 2 2 1 1 2 . 2 1 10 1 3 2 2 5 2 Energy Gun 15 | . . . . 1 . . 2 . 1 . 1 . 1 . . . . . 2 . . . 1 4 2 Energy Cannon 7 | . . . . . . . 1 2 . . . . . . . . . . 3 . 1 . . . . Ballistic Gun 18 | 1 . . 1 . . 1 4 . 2 1 1 1 . . 1 . . 1 2 . 1 1 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Launcher 4 | . . . . . . . 1 1 . . . . . . 1 . . . 1 . . . . . . Special Weapon 7 | . . . . . . . . . . 1 . 1 . 1 . . . . 1 1 1 . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 2 . 2 . 1 . . . . 1 1 . 3 . . . 3 . 2 Parts Lost 67 | . . . 5 . . . 1 4 . 3 . 4 . 1 . . . 1 8 2 . 2 1 23 12 Power 7 | . . . 1 . . . . 2 . . . 1 . . . . . . . . . . . 3 . Propulsion 20 | . . . 1 . . . . . . 1 . 2 . . . . . . 2 . . 2 . 7 5 Utility 26 | . . . 2 . . . 1 2 . 2 . 1 . 1 . . . 1 1 2 . . . 6 7 Weapon 14 | . . . 1 . . . . . . . . . . . . . . . 5 . . . 1 7 . Highest Loss Streak 18 | . . . 5 . . . 1 3 . 2 . 3 . 1 . . . 1 3 2 . 1 1 18 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 4 6 12 14 14 16 18 14 14 13 14 13 13 13 13 14 14 13 13 14 14 14 14 13 13 Power 1 | 1 1 1 . . . . . . 1 1 1 . 1 1 1 1 1 1 1 1 2 2 1 1 1 Propulsion 3 | 2 2 2 5 7 5 5 5 2 3 2 3 2 1 1 2 3 3 3 2 2 2 3 4 2 1 Utility 4 | . . . 3 4 4 5 4 4 3 2 2 2 3 4 4 4 4 3 3 6 6 4 2 6 7 Weapon 4 | 1 1 2 3 3 4 5 7 6 6 7 7 7 6 5 5 6 4 4 4 3 2 3 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 2 . 1 2 1 . 2 2 1 . . 2 1 . 3 . . . 1 1 2 . 1 2 6 Power 5 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 2 Propulsion 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . Utility 7 | . 2 . . . . . . 1 . . . 1 . . . . . . . . . . . 1 2 Weapon 13 | . . . 1 2 1 . 2 1 1 . . . 1 . 1 . . . . . . . 1 . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 98 | . 90 100 98 100 100 100 99 99 99 99 100 98 97 99 97 100 99 97 96 96 99 99 98 96 92 Engine 3 | . 14 14 11 11 11 11 5 7 9 9 9 8 . . . . . 4 1 . . . . . . Core 2 | . . . . . . . 3 1 . . . . 7 7 6 6 6 1 1 5 5 5 4 1 . Treads 7 | . 15 28 42 44 44 44 26 . . . . . . . . . . . . . . . . . . Leg 23 | . 12 . . . . . 9 36 36 35 36 36 30 30 26 26 26 26 28 29 26 25 23 22 21 Device 9 | . 5 14 8 11 11 . 15 10 9 15 18 10 7 7 11 13 13 7 5 5 5 5 11 16 15 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 6 6 6 6 5 5 5 5 4 4 3 Processor 4 | . . . . . . . . . . . . 2 6 7 6 6 6 6 5 5 5 5 8 10 9 Hackware 15 | . . . . . . . . . . 5 9 13 21 21 13 13 13 10 25 28 31 31 23 21 20 Protection 4 | . . . 2 . . 11 11 16 18 5 . . . . 6 6 6 11 . . 4 5 3 1 1 Energy Gun 2 | . 14 14 11 11 11 11 2 . . . 1 . . . . . . . 2 . . . . 6 10 Energy Cannon 4 | . . . . . . . 3 7 9 2 9 6 5 6 5 6 5 6 4 4 6 5 3 1 1 Ballistic Gun 7 | . 14 14 10 11 11 11 11 8 8 11 7 9 8 6 11 6 10 11 7 3 3 5 3 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 6 2 . . 3 5 2 1 . . Peak Build Rating 123 | 6 7 7 13 12 12 13 27 28 29 34 34 41 43 46 62 64 61 65 77 85 88 95 118 123 116 Average Rating 55 | 6 6 7 10 10 11 13 21 25 28 31 33 33 41 44 56 61 60 61 71 80 87 90 109 109 104 On Entrance 44 | 6 6 7 7 11 10 12 13 27 27 29 34 34 33 43 46 62 61 61 63 73 81 88 95 116 107 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 39 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 14 34 30 34 29 49 54 64 59 48 48 42 48 40 43 56 54 54 71 56 54 67 72 86 81 61 Greatest Support 134 | 20 40 40 83 83 80 80 80 50 57 57 52 52 50 50 66 66 66 66 91 91 91 105 129 134 105 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . . . . . . . 1 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 8 11 15 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 20 | 6 5 7 15 15 16 18 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 4 6 12 14 14 17 19 15 14 14 14 14 14 14 14 15 14 14 14 14 14 14 14 13 13 Final Capacity 20 | 8 15 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 4 5 7 15 14 16 18 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 32% | Botlord-Skirmisher 22% | Scavenger-Mutant 13% | Mutant 12% | Bothacker-Mutant 7% | Bothacker-Skirmisher 4% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Waste Bothacker-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Botlord-Skirmisher | -5/Factory Botlord-Skirmisher | -5/Garrison Botlord-Skirmisher | -4/Factory Botlord-Skirmisher | -4/Garrison Botlord-Tank | -3/Research Botlord-Skirmisher | -3/Garrison Botlord-Skirmisher | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Matter Collected 10770 | 258 75 12 343 18 . 32 809 818 49 298 59 999 297 142 593 40 . 839 803 796 230 820 975 1465 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10689 | 196 241 . 835 . . 51 747 770 49 416 59 709 326 190 541 649 . 581 884 711 121 782 1021 810 . Parts 506 | 8 11 . 38 2 . 2 41 43 3 27 3 51 13 10 35 5 . 15 45 29 4 32 61 28 . Haulers Intercepted 8 | . . . 3 . . . 2 . 1 . 1 . . . . . . . 1 . . . . . . Recyclers Shooed 6 | . 1 . 4 . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Combat Hostiles Destroyed 235 | . 3 . 13 . . 1 18 25 . 17 . 19 5 5 13 . . 30 15 20 2 15 18 16 . Guns 88 | . 3 . 13 . . 1 12 4 . 6 . 13 1 1 2 . . 6 7 9 . 3 3 4 . Cannons 77 | . . . . . . . 3 8 . 2 . 6 3 4 2 . . 10 3 6 2 9 8 11 . AOE 66 | . . . . . . . 3 13 . 9 . . . . 9 . . 13 5 5 . 3 5 1 . Classes Destroyed 19 | 2 2 . 4 1 . 1 . 1 . 2 . . . 1 . . . 1 . . 1 1 2 . . Worker 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Builder 5 | . . . . 1 . . . . . . . . . . 1 . . . 1 . . . 2 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 3 . . . 2 . 1 . 1 . . . . . . . 1 . . . . . . Recycler 8 | 1 2 . 1 . . . 1 . . . . . 1 . 2 . . . . . . . . . . Watcher 6 | . 2 . . . . . . . . . . . . . . . . . 1 . . 1 2 . . Swarmer 69 | . 3 . 1 . . . 5 8 . 8 . 6 . 2 9 . . . 4 11 . 7 4 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 76 | . . . 8 . . . 8 12 . 3 . 6 2 3 1 . . 7 3 2 . 7 5 9 . Brawler 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . Duelist 5 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 2 . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 12 | . . . 3 . . . 1 4 . . . 1 . . . . . . 2 1 . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . 1 4 . . 1 . . 1 . 3 . . 2 1 . . . . . . Programmer 34 | . . . . . . . . . . 3 . 6 2 . 1 . . . 6 4 2 1 6 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Assembled 20 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . Best Kill Streak 13 | 5 5 . 3 1 . 1 5 8 1 8 1 4 2 3 4 . . 13 5 6 1 2 6 7 . Combat Bots Only 13 | . 3 . 3 . . 1 5 8 . 8 . 4 2 3 3 . . 13 5 6 1 2 3 7 . Max Kills in Single Turn 3 | 1 2 . 1 1 . 1 3 3 1 3 1 1 1 1 3 . . 3 3 3 1 2 3 1 . Gunslinging 1 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 3 . 3 . . . . 3 . . 3 2 3 . 2 2 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Hostile Shots Fired 1264 | . 9 . 107 . . 10 124 71 . 82 . 95 10 12 26 . 18 85 85 57 17 46 59 254 97 Missed 378 | . 3 . 24 . . 3 30 17 . 22 . 19 3 4 9 . 7 19 23 16 8 15 25 91 40 Hits 886 | . 6 . 83 . . 7 94 54 . 60 . 76 7 8 17 . 11 66 62 41 9 31 34 163 57 Melee 9 | . . . 2 . . . . . . 2 . . . . . . . 1 2 . . . . 1 1 Projectile 877 | . 6 . 81 . . 7 94 54 . 58 . 76 7 8 17 . 11 65 60 41 9 31 34 162 56 AOE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 36 | . . . 3 . . 1 5 1 . . . 5 . . . . . . 7 1 . 1 4 6 2 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Damage Taken 15523 | . 43 . 1125 . . 112 1069 704 . 796 . 1053 109 150 284 . 84 1111 1816 734 220 640 884 3459 1130 Core 2209 | . 7 . 93 . . 14 75 68 . 68 . 171 . 45 19 . . 101 225 134 14 13 152 467 543 Absorbed by Shields 466 | . . . . . . . 259 71 . . . . . . . . . . . . . . 136 . . Regen/Repaired (Parts) 940 | . . . 197 . . . . . . . . . 198 . . . . . . . . . 545 . . Core Remaining (%) 79 | 100 . 97 . . . 73 . . . . . 30 . 93 . . . 85 . 64 . 97 . . . Volleys Fired 1003 | 20 19 . 96 . . 2 81 48 3 32 5 60 25 47 28 16 . 65 66 71 41 88 81 105 4 Largest 3 | 2 2 . 2 . . 2 2 2 2 2 2 2 2 2 3 1 . 3 3 3 2 3 3 3 3 Hottest 242 | 70 70 . 70 . . 70 96 180 118 115 115 115 115 115 145 90 . 210 201 174 165 184 227 242 238 Shots Fired 1730 | 40 38 . 184 . . 4 158 72 4 52 8 116 39 54 47 16 . 129 137 118 51 128 138 188 9 Gun 909 | 40 38 . 184 . . 4 132 27 1 33 3 76 16 7 19 . . 65 79 44 11 30 34 58 8 Cannon 578 | . . . . . . . 25 29 3 9 5 32 19 33 12 16 . 49 39 43 18 68 64 113 1 Launcher 60 | . . . . . . . 1 16 . 8 . . . . 6 . . 11 4 4 . 2 6 2 . Special 183 | . . . . . . . . . . 2 . 8 4 14 10 . . 4 15 27 22 28 34 15 . Kinetic 795 | 20 19 . 96 . . 2 109 27 1 33 3 76 16 7 19 . . 65 59 40 11 41 57 94 . Thermal 665 | 20 19 . 88 . . 2 48 29 3 9 5 32 19 33 12 16 . 49 41 39 17 57 41 77 9 Explosive 60 | . . . . . . . 1 16 . 8 . . . . 6 . . 11 4 4 . 2 6 2 . Electromagnetic 27 | . . . . . . . . . . . . . . . . . . . 18 8 1 . . . . Robot Hit Streak 27 | 7 5 . 15 . . 4 11 17 5 7 10 11 7 6 7 21 . 27 21 15 7 6 10 12 5 Robot Miss Streak 6 | 5 5 . 5 . . . 6 3 . 4 . 3 2 2 4 . . 3 3 3 4 3 5 5 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Secondary Targets 12 | . 1 . 3 . . . 3 . . 2 . 1 . . . . . . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . Autonomous 51 | . . . . . . . . . . . . 19 . . . . . . . 32 . . . . . Shots Hit Robots 973 | 22 20 . 120 . . 3 121 33 2 26 5 69 18 18 25 16 3 57 97 71 23 54 72 95 3 Core Hits 467 | 8 10 1 37 . . 3 65 36 1 25 1 23 7 7 24 2 . 45 33 30 1 29 43 35 1 Critical Kills 6 | . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . 2 . . Critical Parts Destroyed 7 | . . . 1 . . . 2 1 . . . 1 . . . . . . 1 1 . . . . . Critical Strikes 30 | 1 4 . 4 . . . 2 1 . . . 1 1 . . 1 . 1 3 1 . 1 4 5 . Burn 11 | 1 4 . 3 . . . . . . . . . . . . . . . 1 . . . . 2 . Meltdown 6 | . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . 2 . . Destroy 7 | . . . 1 . . . 2 1 . . . 1 . . . . . . 1 1 . . . . . Blast 6 | . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . Melee Attacks 59 | . . . 1 . . . 1 7 . 43 . . . . . . 3 . 4 . . . . . . Impact 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . . . . 7 . 43 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27707 | 277 266 4 1386 . . 44 1730 1814 56 1202 150 1731 376 285 1295 506 . 3143 2595 2458 498 1649 2854 3299 89 Guns 9861 | 273 254 . 1370 . . 31 1246 261 23 282 32 1214 134 32 139 . . 495 1156 1077 138 364 572 703 65 Cannons 10254 | . . . . . . . 370 394 33 193 97 517 242 253 269 506 . 764 940 869 284 918 1319 2286 . Explosions 7373 | . . . . . . . 114 1159 . 727 . . . . 865 . . 1884 486 512 . 367 949 310 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 219 | 4 12 4 16 . . 13 . . . . 21 . . . 22 . . . 13 . 76 . 14 . 24 Kinetic 10416 | 173 128 . 762 . . 6 951 261 23 282 32 1214 134 32 139 . . 495 849 1040 138 571 1257 1929 . Thermal 9260 | 100 126 . 608 . . 25 665 394 33 193 97 517 242 253 269 506 . 764 921 793 284 711 634 1060 65 Explosive 7373 | . . . . . . . 114 1159 . 727 . . . . 865 . . 1884 486 512 . 367 949 310 . Electromagnetic 439 | . . . . . . . . . . . . . . . . . . . 326 113 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 4 4 4 6 6 13 . . . . . . 11 13 . . 2 9 12 Average Corruption 6 | . . . . . . . 4 4 4 5 6 9 . . . . . . 9 12 . . 1 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 262 | . . . . . . . 24 34 2 26 1 45 . . . . . . 28 44 . . 7 37 14 Message Errors 57 | . . . . . . . 6 5 . 6 1 8 . . . . . . 9 11 . . 2 6 3 Matter Fused 62 | . . . . . . . 5 11 1 3 . 12 . . . . . . 6 8 . . 1 10 5 Heat Flow Errors 31 | . . . . . . . 2 2 . 6 . 6 . . . . . . 3 5 . . 1 5 1 Energy Discharges 33 | . . . . . . . 3 4 1 2 . 7 . . . . . . . 7 . . 1 6 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Data Loss (minor) 37 | . . . . . . . 2 6 . 5 . 4 . . . . . . 3 10 . . 2 4 1 Data Loss (major) 11 | . . . . . . . 3 2 . 2 . 2 . . . . . . . 2 . . . . . Misfires 10 | . . . . . . . 1 2 . 1 . . . . . . . . 4 . . . . 1 1 Alerts 5 | . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . 1 . Weapon Failures 12 | . . . . . . . 2 2 . . . 3 . . . . . . 2 . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 576 | . . . . . . . 17 6 . 21 . 19 1 . 6 . . 63 93 46 82 . 149 73 . Projectiles 285 | . . . . . . . . . . . . 19 1 . . . . . 26 39 73 . 71 56 . Explosions 282 | . . . . . . . 17 6 . 21 . . . . 6 . . 63 67 7 . . 78 17 . Melee 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . Knockbacks 17 | . . . . . . . . . . . . . . . . . . . . . . . 5 12 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . 4 12 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 337 | . . . . . . . . 51 . 68 . . . . 55 . . . 151 . . . . . 12 Shots 9 | . . . . . . . . 2 . 3 . . . . 1 . . . 3 . . . . . . Rammed 17 | . 2 4 3 1 . 5 . . . . . . . . . . . . . . . . . . 2 Targets Rammed 34 | 1 2 4 3 2 . 5 1 . . . 3 . . . 1 . . . 2 . 6 . 2 . 2 Kicked 16 | 1 . . . . . . 1 . . . 3 . . . 1 . . . 2 . 6 . 2 . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | 81 54 . 268 . . 50 269 294 64 249 8 240 91 64 156 108 . 252 292 156 18 93 300 412 128 Average Temperature 62 | 27 16 . 72 . . 21 53 58 28 109 6 77 24 15 54 43 . 81 82 43 12 35 54 98 85 Received Heat Transfer 2549 | . . . 522 . . 54 298 334 . 9 . 279 45 18 33 . 24 47 90 90 9 112 45 465 75 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Robots Melted 6 | . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . 2 . . Combat Hostiles 5 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 2 . . Parts Melted 36 | 1 1 . 6 . . . 2 1 . . . 1 2 . 2 1 . . 5 . 1 3 10 . . Heat Transferred 14126 | 370 666 . 2035 . . 74 1031 635 50 300 150 624 350 400 400 800 . 1200 1227 296 259 1050 924 1135 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Maximum Alert Level 5 | . . . . . . . 1 3 2 3 2 3 2 1 1 . . 2 2 3 2 3 4 4 5 Low Security (%) 35 | 100 100 100 100 100 . 100 90 5 . . . . 43 47 74 100 100 29 . 1 93 18 . . . Level 1 14 | . . . . . . . 9 4 . 11 85 13 14 52 25 . . 45 41 22 1 20 . . . Level 2 25 | . . . . . . . . 40 100 32 14 70 42 . . . . 25 58 62 5 32 24 . . Level 3 13 | . . . . . . . . 49 . 56 . 16 . . . . . . . 13 . 28 44 13 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . 31 86 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1617 | 10 72 . 67 5 . 30 309 1091 531 841 409 993 560 274 236 73 . 590 497 975 511 1086 1405 1483 1617 Initial 984 | . . . . 3 . . . 195 531 312 409 232 520 29 143 73 . . 309 196 511 40 610 984 834 Average 456 | 2 22 . 22 . . 5 75 724 507 637 383 599 237 210 117 15 . 297 384 610 116 519 918 1266 1600 Influence Increases 10640 | 30 95 . 471 5 . 30 680 936 10 559 9 881 225 285 481 . . 640 747 879 157 1126 1548 829 17 Destroy 0b10 Robot/C 4580 | . 60 . 260 . . 20 360 520 . 340 . 400 100 80 260 . . 200 300 420 40 380 520 320 . Destroy 0b10 Robot/NC 205 | 30 20 . 20 5 . . 15 . 5 . 5 . 5 5 15 . . . 15 . 5 . 60 . . Destroy Leader 606 | . 14 . 76 . . 10 94 20 2 20 2 10 40 . 50 . . 20 54 30 10 20 104 30 . Allied During Kill 954 | . . . . . . . . 12 1 1 . 11 . 1 57 . . . 10 76 27 216 471 71 . Successful Hack 347 | . . . 69 . . . 39 28 . . . . 53 14 30 . . 28 29 . 21 12 10 14 . Select Force Hacks 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . Disable Machine 375 | . . . . . . . 60 45 . . . . 15 30 30 . . . 120 . 15 . 45 . 15 Anti-Garrison Action 1900 | . . . . . . . . 200 . 50 . 450 . 100 . . . 300 . 250 . 300 . 250 . Destroy Structure 1343 | . 1 . 1 . . . 7 111 2 88 2 10 12 55 39 . . 92 174 103 24 198 278 144 2 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 285 | . . . 45 . . . 90 . . 60 . . . . . . . . 45 . 15 . 30 . . Influence Decreases 9929 | 30 95 . 463 13 . 30 380 145 620 199 492 246 1176 53 545 210 . 50 1057 184 1074 98 1322 658 789 Entered New Map 4451 | . . . . 5 . . . 105 560 169 432 126 473 13 131 137 . . 281 84 464 18 476 328 649 Time Decay 3178 | 30 95 . 413 8 . 30 370 . 60 . 60 . 403 . 334 73 . . 526 . 270 . 506 . . Lost Part 670 | . . . 50 . . . 10 40 . 30 . 40 . 10 . . . 10 80 20 . 20 10 230 120 Lost Ally 880 | . . . . . . . . . . . . 80 . 30 80 . . 40 20 80 40 60 330 100 20 Purge Threat 750 | . . . . . . . . . . . . . 300 . . . . . 150 . 300 . . . . Squads Dispatched 49 | . 1 . 2 . . . 5 . . . . . 6 . 2 . . . 5 . 3 . 13 . 12 Investigation 6 | . . . . . . . 1 . . . . . 2 . . . . . 1 . 1 . 1 . . Extermination 9 | . . . . . . . . . . . . . 2 . 1 . . . 2 . 1 . 3 . . Reinforcement 14 | . 1 . 2 . . . 1 . . . . . 2 . 1 . . . 2 . 1 . 4 . . Assault 17 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 12 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 51 | . . . . . . . . . . . . 1 . 1 . . . 1 3 . 3 13 22 6 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Distress Signals 11 | . . . . . . . 5 . . . . . . . . . . . . . 1 . 3 . 2 Communications Jammed 182 | . . . . . . . . . . . . . . . . . . . 3 . 168 . 11 . . Distress Signals 182 | . . . . . . . . . . . . . . . . . . . 3 . 168 . 11 . . Times Spotted 414 | . 6 . 22 . . 4 33 25 . 20 . 23 9 11 13 . 1 29 24 30 12 36 47 28 41 Peak Tracking Total 31 | . 3 . 6 . . 3 7 8 . 11 . 5 2 3 4 . 1 8 4 6 2 5 6 7 31 Tactical Retreats 12 | . . . 2 . . . 3 . . 1 . . . . . . . 1 2 . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Traps Triggered 17 | . . . . . . . 1 3 . . . 2 . 2 1 . . 1 3 . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Machines Disabled 53 | . . . . . . . 4 5 . 1 . 6 1 4 2 . . 2 8 6 1 5 3 4 1 Max in Single Turn 3 | . . . . . . . 1 2 . 1 . 1 1 1 2 . . 1 3 1 1 1 1 1 1 Garrison Relay 24 | . . . . . . . . 2 . 1 . 6 . 2 . . . 2 . 5 . 3 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Machines Accessed 69 | . . . 10 . 2 . 7 3 1 1 1 2 8 1 4 . 3 2 7 2 5 3 5 2 . Terminals 49 | . . . 8 . . . 6 3 . 1 . 2 3 1 3 . 1 2 6 2 4 3 2 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 5 | . . . 1 . . . . . . . . . 2 . . . . . . . . . 2 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . Total Hacks 169 | . . . 28 . 2 . 17 6 2 1 2 4 30 1 12 . 5 3 19 2 16 6 9 4 . Successful 77 | . . . 17 . 2 . 8 2 2 . 2 . 12 1 7 . 3 2 6 . 7 1 4 1 . Failed 92 | . . . 11 . . . 9 4 . 1 . 4 18 . 5 . 2 1 13 2 9 5 5 3 . Catastrophic 15 | . . . . . . . 2 . . 1 . 2 2 . 1 . 1 . 2 1 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . . . 15 . 1 . 12 . . . . . 3 . 7 . 1 . 9 . 7 . 7 . . Terminals 118 | . . . 20 . . . 16 6 . 1 . 4 13 1 8 . 1 3 16 2 13 6 4 4 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 19 | . . . 7 . . . . . . . . . 10 . . . . . . . . . 2 . . Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . . . . . . 2 . 4 . . . . . . . . . . Garrison Access 18 | . . . . . . . 1 . 2 . 2 . 2 . . . 2 . 3 . 3 . 3 . . Terminal Hacks 25 | . . . 3 . 2 . 4 2 . . . . 3 1 . . . 2 2 . 4 1 . 1 . Record 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 10 | . . . 5 . . . . . . . . . 5 . . . . . . . . . . . . Scan Component 6 | . . . 3 . . . . . . . . . 3 . . . . . . . . . . . . Repair 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 14 | . . . . . . . 1 . 2 . 2 . 1 . . . 2 . 2 . 2 . 2 . . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . Coupler Status 6 | . . . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 22 | . . . 8 . . . 3 . . . . . 3 . 3 . . . 2 . 1 . 2 . . Terminals 18 | . . . 8 . . . 3 . . . . . 1 . 3 . . . 2 . 1 . . . . Botnet 9 | . . . 2 . . . 2 . . . . . 1 . 2 . . . 1 . 1 . . . . Operators 4 | . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Mechanics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . . . 10 . . . 6 3 . 1 . 2 8 . 4 . 3 . 7 2 5 3 5 2 . Full Trace Events 7 | . . . . . . . . . . . . 2 2 . . . . . 1 . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Time 182 | . . . 52 . . . . . . . . . 130 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Used RIF Installer 10 | . . . . . . . . 1 . 2 . 1 . 1 . . . 2 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 77 | . . . . . . . . . . 1 . 4 1 5 4 . 1 3 7 10 6 11 17 7 . Non-combat 11 | . . . . . . . . . . . . . 1 . . . . . 2 . 1 1 6 . . Combat 66 | . . . . . . . . . . 1 . 4 . 5 4 . 1 3 5 10 5 10 11 7 . Robot Hacks Applied 84 | . . . . . . . . . . 1 . 4 2 5 4 . 2 3 10 10 7 11 18 7 . drop_inventory 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . purge_threat 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . block_reporting 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_garrison 4 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . amplify_resonance 11 | . . . . . . . . . . 1 . . . . . . . 2 . 3 . 5 . . . reboot_system 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . go_dormant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 4 | . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . formatsys_low 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 3 . . formatsys_high 47 | . . . . . . . . . . . . 4 . 4 3 . 1 1 3 7 5 3 9 7 . Relay Couplers Released 104 | . . . . . . . . 7 . 5 . 25 . 9 . . . 9 . 17 . 12 8 12 . Ejected 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 96 | . . . . . . . . 7 . 5 . 25 . 9 . . . 9 . 17 . 12 . 12 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Attached 41 | . . . . . . . . . . 1 . 4 1 5 2 . . 4 1 6 1 4 2 7 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Total Allies 65 | . . . . 2 . . . 3 . . . 4 1 5 3 . 1 1 4 9 5 7 13 7 . Largest Group 10 | . . . . 2 2 . . 3 3 3 . 2 1 3 4 . 1 1 2 7 9 9 10 3 1 Highest-Rated Group 614 | . . . . 45 45 . . 30 30 30 . 36 10 53 120 . 32 32 59 213 281 452 614 192 64 Highest-Rated Ally 148 | . . . . 31 31 . . 10 10 10 . 29 10 34 40 . 32 32 49 46 49 148 148 64 64 Total Orders 34 | . . . . . . . . . . . . . 3 7 3 . . . . 8 . 4 5 4 . STAY 16 | . . . . . . . . . . . . . 2 4 2 . . . . 4 . 2 . 2 . FOLLOW 13 | . . . . . . . . . . . . . 1 3 1 . . . . 4 . 2 . 2 . AID 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Ally Attacks 459 | . . . . . . . . 4 . 2 . 10 . 7 24 . . 5 23 27 34 62 219 39 3 Total Damage 13007 | . . . . . . . . 84 . 70 . 240 . 184 456 . . 138 659 608 459 1718 6816 1518 57 Kills 76 | . . . . . . . . 1 . . . 2 . 1 1 . . 1 3 1 4 19 36 6 1 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . Allies Melted 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Active Infowar (turns) 5298 | . 122 246 1145 328 412 . . . . . . . . . 3 . . . . . . . 1314 1423 305 Optics 3042 | . . . . . . . . . . . . . . . . . . . . . . . 1314 1423 305 Seismic 2253 | . 122 246 1145 328 412 . . . . . . . . . . . . . . . . . . . . Jamming 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Turns Passed 20021 | 103 313 246 1553 328 412 191 962 1267 125 865 139 1224 1174 988 750 394 353 739 1473 1167 596 1559 1361 1423 316 Spaces Moved 11913 | 33 174 149 546 197 256 109 347 776 90 537 88 691 760 672 535 315 282 404 970 794 406 874 875 779 254 Core 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 Treads 1595 | . 87 149 546 197 256 109 251 . . . . . . . . . . . . . . . . . . Legs 10256 | 33 87 . . . . . 96 776 90 537 88 691 760 672 535 315 282 404 970 794 406 874 875 779 192 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 112 112 115 115 105 105 112 108 112 112 112 114 114 117 114 116 116 50 Average Speed 122 | 120 140 160 160 160 160 160 166 128 116 115 115 114 110 112 112 112 112 113 115 116 117 119 116 118 102 Slowest Speed 190 | 120 160 160 160 160 160 160 182 182 118 118 115 115 112 115 120 112 112 182 190 117 117 186 120 190 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 38 | 3 38 37 40 55 60 34 36 70 9 65 10 45 14 40 15 96 6 41 27 46 17 83 21 74 30 Regions Visited 25 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 42 | . . . 1 . . . . . 1 . 2 . 8 . . . . . . . 6 7 6 11 . Terrain Destroyed 668 | . . . 1 . . . 5 66 2 46 2 2 10 . 40 . . 87 114 77 13 44 104 55 . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Projectile 120 | . . . . . . . 1 3 2 1 2 2 10 . 4 . . 1 3 6 13 11 24 37 . AOE 547 | . . . . . . . 4 63 . 45 . . . . 36 . . 86 111 71 . 33 80 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Qua Total 15830 | 56 203 154 1040 210 260 118 580 959 108 674 119 1055 1060 865 655 340 318 584 1214 966 495 1286 1105 1104 302 Wait 1973 | . 2 . 365 4 . . 87 64 3 37 11 223 251 104 28 . 24 68 105 48 23 269 95 150 12 Move 11895 | 33 173 148 545 196 255 108 347 775 89 536 88 690 759 671 535 314 282 403 970 793 406 873 874 778 254 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | . 1 2 12 2 2 1 18 7 2 3 1 16 3 10 12 . 1 4 9 11 5 8 7 11 3 Fast Attach 91 | . 2 . 2 . . . 2 2 3 1 2 5 5 2 6 2 2 4 12 3 2 4 8 18 4 Attach 78 | . . . 5 . . . 9 5 1 3 . 12 1 5 4 . . 1 7 6 2 2 3 10 2 Detach 29 | . 1 . . . . . 1 1 . . . 3 1 4 3 . . 1 1 4 . 2 1 3 3 Swap 284 | 1 2 . 9 2 1 2 14 20 1 16 4 18 9 6 20 2 3 23 25 18 3 28 26 22 9 Drop 185 | 2 1 . 2 4 2 . 19 11 6 3 5 18 6 6 18 3 3 10 13 12 7 10 8 7 9 Fire 1003 | 20 19 . 96 . . 2 81 48 3 32 5 60 25 47 28 16 . 65 66 71 41 88 81 105 4 Melee 59 | . . . 1 . . . 1 7 . 43 . . . . . . 3 . 4 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 15 | . . . . . . . 1 . . . 3 . . . 1 . . . 2 . 6 . 2 . . Crush 16 | . 2 4 3 2 . 5 . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 5 . . . 10 . 10 . . . 5 . . . 2 . . . Rewire 17 | . . . . . . . . 14 . . . . . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / [*Ext] / Gar) -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 2 exits: [*Qua x2]) -3/Quarantine History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 3) 104 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 7) 417 | -10/Materials | Entered Mines 418 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 430 | -10/Mines | Learned location of Mines (-9) 505 | -10/Mines | Found a hidden stash of uninstalled traps 656 | -10/Mines | Discovered new exit (range 5) 663 | -10/Mines | Entered Materials 663 | -9/Materials | Evolved 2 slots: Propulsion x2 996 | -9/Materials | Repaired Lgt. Treads 1023 | -9/Materials | Repaired Lgt. Treads 1518 | -9/Materials | Lost 5 parts (1p1n2u1w) 1711 | -9/Materials | Discovered new exit (range 10) 1771 | -9/Materials | Identified exit to Mines 1842 | -9/Materials | Identified exit to Materials 1954 | -9/Materials | Learned 4 Recycling zone layouts 2079 | -9/Materials | Learned Materials emergency access door positions 2216 | -9/Materials | Entered Mines 2229 | -9/Mines | Learned 4 Materials zone layouts 2434 | -9/Mines | Learned location of 1 exit from Materials 2532 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2533 | -9/Mines | Discovered new exit (range 5) 2544 | -9/Mines | Entered Exiles 2544 | -9/Exiles | Accompanied by 2 allies 2574 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2583 | -9/Exiles | Met 8R-AWN 2610 | -9/Exiles | Met EX-HEX 2656 | -9/Exiles | Met EX-BIN 2676 | -9/Exiles | Aligned with FarCom system 2677 | -9/Exiles | Given EX-Vault access code 2719 | -9/Exiles | Opened EX-Vault 2729 | -9/Exiles | Found AWS/Gauss 2760 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2803 | -9/Exiles | Build established: Scavenger-Mutant 2810 | -9/Exiles | Met EX-DEC 2818 | -9/Exiles | Learned location of Zion (-6) 2874 | -9/Exiles | Discovered new exit (range 11) 2956 | -9/Exiles | Left Exiles lab with AWS/Gauss 2956 | -9/Exiles | Entered Mines 3147 | -8/Mines | Entered Materials 3147 | -8/Materials | Evolved 2 slots: Utility x2 3148 | -8/Materials | Identified exit to Factory 3872 | -8/Materials | Garrison activated, responded to threat 4109 | -8/Materials | Identified exit to Garrison 4109 | -8/Materials | Entered Garrison 4110 | -8/Garrison | Identified exit to Materials 4233 | -8/Garrison | Triggered checkpoint 4295 | -8/Garrison | Lost 3 parts (1p2u) 4303 | -8/Garrison | Destroyed 8 combat bots 4327 | -8/Garrison | Triggered checkpoint 4431 | -8/Garrison | Discovered exit to Materials (range 13) 4684 | -8/Garrison | Discovered exit to Materials (range 10) 4737 | -8/Garrison | Triggered checkpoint 4747 | -8/Garrison | Garrison Relay disabled 4764 | -8/Garrison | Triggered checkpoint 5053 | -8/Garrison | Triggered checkpoint 5139 | -8/Garrison | Discovered exit to Materials (range 52) 5139 | -8/Garrison | Discovered exit to Materials (range 33) 5139 | -8/Garrison | Discovered exit to Materials (range 19) 5139 | -8/Garrison | Discovered exit to Materials (range 31) 5197 | -8/Garrison | Triggered checkpoint 5247 | -8/Garrison | Installed Relay Interface Framework 5376 | -8/Garrison | Entered Materials 5376 | -8/Materials | Accompanied by 3 allies 5497 | -8/Materials | Identified exit to Garrison 5501 | -8/Materials | Entered Garrison 5501 | -8/Garrison | Accompanied by 3 allies 5527 | -8/Garrison | Triggered checkpoint 5539 | -8/Garrison | Garrison Relay disabled 5595 | -8/Garrison | P-60 Hacker assimilated allied Bruiser 3b 5605 | -8/Garrison | P-60 Hacker assimilated allied Bruiser 3c 5836 | -8/Garrison | Triggered checkpoint 5900 | -8/Garrison | Destroyed 8 combat bots 5952 | -8/Garrison | Triggered checkpoint 6012 | -8/Garrison | Discovered exit to Factory (range 10) 6042 | -8/Garrison | Expanded RIF knowledge: Hotswap 6194 | -8/Garrison | Discovered exit to Factory (range 9) 6286 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 6333 | -8/Garrison | Triggered checkpoint 6361 | -8/Garrison | Discovered new exit (range 5) 6366 | -8/Garrison | Entered Materials 6505 | -8/Materials | Identified exit to Garrison 6505 | -8/Materials | Entered Garrison 6591 | -8/Garrison | Triggered checkpoint 6632 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 6673 | -8/Garrison | Garrison Relay disabled 6675 | -8/Garrison | Garrison Relay disabled 6690 | -8/Garrison | Garrison Relay disabled 6730 | -8/Garrison | Core integrity fell below 50% 6825 | -8/Garrison | Garrison Relay disabled 7437 | -8/Garrison | Garrison Relay disabled 7530 | -8/Garrison | System corruption reached 10% 7535 | -8/Garrison | Triggered checkpoint 7600 | -8/Garrison | Discovered exit to Factory (range 8) 7700 | -8/Garrison | Lost 3 parts (1p2n) 7702 | -8/Garrison | Garrison Relay disabled 7725 | -8/Garrison | Build established: Bothacker-Mutant 7729 | -8/Garrison | Entered Factory 7729 | -7/Factory | Evolved 2 slots: Utility x2 7834 | -7/Factory | Repaired Enh. Autogun 8014 | -7/Factory | Repaired Broken Hvy. Plasma Cannon 8566 | -7/Factory | Identified exit to Garrison 8903 | -7/Factory | Entered Garrison 8903 | -7/Garrison | Accompanied by 1 ally 8937 | -7/Garrison | Garrison Relay disabled 8990 | -7/Garrison | Triggered checkpoint 9088 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9243 | -7/Garrison | Triggered checkpoint 9463 | -7/Garrison | Garrison Relay disabled 9479 | -7/Garrison | Triggered checkpoint 9494 | -7/Garrison | Discovered new exit (range 15) 9558 | -7/Garrison | Triggered checkpoint 9891 | -7/Garrison | Entered Factory 9891 | -6/Factory | Accompanied by 3 allies 9891 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10246 | -6/Factory | Build established: Bothacker-Skirmisher 10594 | -6/Factory | Lost 3 allies 10641 | -6/Factory | Sucked down chute 10641 | -6/Factory | Entered Waste 10641 | -6/Waste | The area was eerily silent 10966 | -6/Waste | Discovered new exit (range 12) 11035 | -6/Waste | Entered Factory 11376 | -6/Factory | Identified exit to Garrison 11388 | -6/Factory | Entered Garrison 11388 | -6/Garrison | Accompanied by 1 ally 11409 | -6/Garrison | Assembled breached garrison interior 11513 | -6/Garrison | Discovered new exit (range 62) 11513 | -6/Garrison | Discovered new exit (range 81) 11513 | -6/Garrison | Discovered new exit (range 35) 11603 | -6/Garrison | Garrison Relay disabled 11847 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 11961 | -6/Garrison | Destroyed 13 combat bots 11985 | -6/Garrison | Build established: Scavenger-Tank 12007 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 12088 | -6/Garrison | Garrison Relay disabled 12127 | -6/Garrison | Entered Factory 12127 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12327 | -5/Factory | Found Prototype Launcher 12406 | -5/Factory | Discovered new exit (range 15) 12620 | -5/Factory | Build established: Botlord-Skirmisher 12864 | -5/Factory | Identified Scatter Rocket Array 12868 | -5/Factory | Found Powered Armor 12962 | -5/Factory | P-70 Sage assimilated allied Fighter 6a 12984 | -5/Factory | Discovered new exit (range 13) 13033 | -5/Factory | Lost 3 parts (2n1w) 13221 | -5/Factory | System corruption reached 10% 13600 | -5/Factory | Identified exit to Garrison 13600 | -5/Factory | Entered Garrison 13600 | -5/Garrison | Accompanied by 1 ally 13657 | -5/Garrison | Door terminal overloaded 13657 | -5/Garrison | Rescued a captive Derelict 13659 | -5/Garrison | Rescued a captive Derelict 13746 | -5/Garrison | Triggered checkpoint 13767 | -5/Garrison | Expanded RIF knowledge: Program Shield 13775 | -5/Garrison | Garrison Relay disabled 13890 | -5/Garrison | Garrison Relay disabled 13895 | -5/Garrison | Garrison Relay disabled 13897 | -5/Garrison | Garrison Relay disabled 14226 | -5/Garrison | Triggered checkpoint 14332 | -5/Garrison | Triggered checkpoint 14352 | -5/Garrison | AWS/Gauss suddenly broke down 14384 | -5/Garrison | Triggered checkpoint 14395 | -5/Garrison | Triggered checkpoint 14641 | -5/Garrison | Discovered new exit (range 12) 14647 | -5/Garrison | Triggered checkpoint 14667 | -5/Garrison | Garrison Relay disabled 14767 | -5/Garrison | Entered Factory 14767 | -4/Factory | Accompanied by 6 allies 14767 | -4/Factory | Evolved 2 slots: Utility x2 15363 | -4/Factory | Identified exit to Garrison 15363 | -4/Factory | Entered Garrison 15363 | -4/Garrison | Accompanied by 8 allies 15365 | -4/Garrison | Triggered checkpoint 15591 | -4/Garrison | Triggered checkpoint 15650 | -4/Garrison | Garrison Relay disabled 15957 | -4/Garrison | Triggered checkpoint 15986 | -4/Garrison | Spotted B-86 Titan 15990 | -4/Garrison | Triggered checkpoint 15991 | -4/Garrison | Triggered checkpoint 15993 | -4/Garrison | Triggered checkpoint 16026 | -4/Garrison | Triggered checkpoint 16361 | -4/Garrison | Discovered new exit (range 9) 16378 | -4/Garrison | Spotted B-75 Beast 16388 | -4/Garrison | Destroyed B-75 Beast 16401 | -4/Garrison | Rewired B-90 Cyclops 16403 | -4/Garrison | Rewired B-75 Beast 16472 | -4/Garrison | Garrison Relay disabled 16565 | -4/Garrison | Discovered new exit (range 9) 16701 | -4/Garrison | Triggered checkpoint 16744 | -4/Garrison | Garrison Relay disabled 16830 | -4/Garrison | Discovered new exit (range 12) 16847 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 16922 | -4/Garrison | Entered Research 16922 | -3/Research | Accompanied by 7 allies 16922 | -3/Research | Evolved 2 slots: Utility x2 17234 | -3/Research | Build established: Botlord-Tank 17260 | -3/Research | Lost 4 allies 17672 | -3/Research | First assault squad dispatched 17801 | -3/Research | P-80 Master assimilated allied Administrator 6a 18085 | -3/Research | Lost 4 allies 18216 | -3/Research | Build established: Botlord-Skirmisher 18270 | -3/Research | Identified exit to Garrison 18283 | -3/Research | Entered Garrison 18287 | -3/Garrison | Triggered checkpoint 18348 | -3/Garrison | Garrison Relay disabled 18679 | -3/Garrison | Spotted B-86 Titan 18759 | -3/Garrison | Destroyed B-86 Titan 18861 | -3/Garrison | Triggered checkpoint 18879 | -3/Garrison | Triggered checkpoint 18917 | -3/Garrison | Triggered checkpoint 18930 | -3/Garrison | Lost 3 allies 18985 | -3/Garrison | Destroyed 7 combat bots 19008 | -3/Garrison | Lost 18 parts (2p7n3u6w) 19144 | -3/Garrison | Lost 3 parts (1p1u1w) 19181 | -3/Garrison | Expanded RIF knowledge: Code Merge 19261 | -3/Garrison | Discovered new exit (range 8) 19275 | -3/Garrison | Triggered checkpoint 19291 | -3/Garrison | Garrison Relay disabled 19487 | -3/Garrison | Garrison Relay disabled 19532 | -3/Garrison | Discovered new exit (range 11) 19706 | -3/Garrison | Entered Quarantine 19706 | -3/Quarantine | Accompanied by 1 ally 19707 | -3/Quarantine | Maximum security lockdown engaged 19764 | -3/Quarantine | Found Alien Artifact 19766 | -3/Quarantine | Found Alien Artifact 19769 | -3/Quarantine | Found Alien Artifact 19901 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 19901 | -3/Quarantine | Warped through subspace 19902 | -3/Quarantine | Core integrity fell below 50% 19932 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 19932 | -3/Quarantine | Warped through subspace 19949 | -3/Quarantine | Warped through subspace 20002 | -3/Quarantine | System corruption reached 10% 20015 | -3/Quarantine | Core integrity fell below 20% 20022 | -3/Quarantine | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 20006_ E-15 Imp destroyed. 20009_ Myomer Leg destroyed. 20009_ Relay Coupler [Swarmer] destroyed. 20009_ Relay Coupler [Sentry] destroyed. 20009_ Flexi-carbon Leg destroyed. 20011_ Adv. Visual Processing Unit destroyed. 20014_ Slug penetrates Wall. 20014_ W-44 Eye sends out distress signal. 20018_ C-45 Heavy ARC bursts open, deploying its payload. 20018_ G-73 Enforcer unfolds itself. 20018_ B-74 Champion unfolds itself. 20018_ G-67 Veteran unfolds itself. 20018_ E-15 Imp unfolds itself. 20018_ E-15 Imp destroyed. 20019_ System corrupted: Energy discharge (-21). 20021_ Slammed into L-61 Swordsman. 20021_ Relay Coupler [Grunt] destroyed. 20022_ Slammed into L-61 Swordsman. 20022_ Relay Coupler [Sentry] destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# """"" #???# | | ??????????????????????????# #???#[ | | ???????????????????????##########+########### """ | | ???????##############?## + """ | | ???????# ! #?#" ########## """ | | ???????# #?#" #????????# | | #?###### #?#" #????????###### | | ?# # """ """ #?#T ########?????????????? | | # #! """ """ #?#" #????????????????????? | | " # # """ """ #?#" #????????????????????? | | " + # #?#" !*/#????????????????????? | | " # # !!! #?##!%!%#????????????????????? | | # + !! #??# %==#???##########???????? | | ?# # !! "T" #??# [=#?? #???????? | | ?# # """ #??# #?? l g ????????? | | ### # #??# #? l gi ?????????? | | # #####+########### % #? """ ????????? | | + % # ""&" ????????? | | # # """" #???????? | | # g gg gg + T #???????? | | ?# g w gb# """" #???????? | | "?########"#############gl g# ""&" ????????? | | ???????# #???????# lgg#? w""" ????????? | | ???????# #????#### #? ?????????? | | ???????#" [ T#???? # b% #?? ????????? | | ???????#"" [!""#???? # @l #??###########???????? | | ???????#!"" "! #???? #e #????????????????????? | | ???????#!!""" #???? # #????????????????????? | | ???????#########???" # #????????????????????? | | ????????????????# ?" # #????????????????????? | | ????????????????# ?" # #????????????????????? | | #############???? "" # + ???????????????????? | | / ! #???? "" # # ?????????????????? | | !" " #?????"" # w # """????????????????? | | "" ""|""" #????? " #ss #?""" "??????????????? | | ""R""!"""! #?????? ?# s #??"" ???????????????? | | """"![[]* #?????? ?# #????????????????????? | | ######/#############+### #????????????????????? | | [!! i pbp #????????????????????? | | *% gg g #????????????????????? | | !%/ #????????????????????? | | *%" #????????????????????? | | ######+######+###############????????????????????? | | ???????????# #????????????????????????????? | | ???????????# """ #????????????????????????????? | | ???????????# """ #????????????????????????????? | | ???????????# """ #????????????????????????????? | | ???????????# """ #????????????????????????????? | | ???????????# """ #????????????????????????????? | | ???????????# """ #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 215 Item Schematics ----------------- Datajack | -8/Materials | Hacked Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 28% | -9/Materials Lgt. Treads | 30% | -9/Materials Enh. Autogun | 22% | -7/Factory Hvy. Plasma Cannon | 53% | -7/Factory | Broken Studied --------- Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- Botjacking Drive-By Factory Defaults Hack The Planet Hackathon Hackerman Hornet's Nest I Laugh At Your Crits Let Me Out Of Here Pwned Satisfying Versatile Challenges ------------ None Game ------ Seed PropulsionLightpackSpear Manual? 0 Play Time 04:30:40 Cumulative 173.0 hours Start 2026.09.15 @ 22:17:11 End 2026.09.16 @ 18:58:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcd5c9ea-a95a-42db-9ac0-fa46fb60a222