Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.08 @ 11:04:15 Player: CrossedViper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (451) 2255 Value Destroyed (26720) 26720 Prototype IDs (83) 1660 Alien Tech Used (6) 1200 Bonus (15833) 15833 TOTAL SCORE: 57068 Bonus ------- High Alert Combat Kills 6882 Follower Combat Kills 1076 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 8262 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -3587 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 27% Temperature Cool (18) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Subatomic Replicator Improved Plasma Cutter Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Armor Integrity Analyzer Quantum Capacitor Heavy Regenerative Plating Experimental Shield Generator > --- WEAPON ----------- Zionite Alpha Cannon Helical Railgun Sigix Broadsword > --- INVENTORY -------- Stealth Drone Bay High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Helical Railgun Gamma Bomb Array Vortex Catalyst Activator Improved Plasma Cutter [Rating: 214] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Zionite Composite Leg II Wheel Centrium Wheel Hover Unit Improved Linear Gravjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gamma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Compact Linear Accelerator Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon CL-ANK's Mallet Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . Utility 9 | . . . . . 3 1 . . . . 1 . . . . 1 . . . . . . . 2 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 473 | 6 4 4 7 5 11 30 19 7 9 3 6 6 . 3 2 38 20 5 42 3 53 1 . 32 70 36 51 Power 41 | 1 1 1 1 1 . 2 1 2 . . 1 1 . . . 3 1 . 1 . 6 . . . 5 7 6 Engine 11 | 1 1 1 1 1 . 2 . 2 . . . . . . . 1 . . . . 1 . . . . . . Core 10 | . . . . . . . 1 . . . 1 1 . . . 1 . . . . 3 . . . . 2 1 Reactor 20 | . . . . . . . . . . . . . . . . 1 1 . 1 . 2 . . . 5 5 5 Propulsion 89 | 2 2 . . 1 2 6 4 . 1 . 2 . . . . 5 6 1 4 1 17 . . 8 15 3 9 Treads 60 | 2 2 . . . 2 6 4 . 1 . 2 . . . . 5 4 1 3 . 8 . . 1 7 3 9 Leg 20 | . . . . . . . . . . . . . . . . . 2 . 1 1 3 . . 5 8 . . Wheel 6 | . . . . 1 . . . . . . . . . . . . . . . . 3 . . 2 . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 185 | 1 . 3 3 3 6 9 10 3 8 3 2 2 . 1 2 18 7 . 14 1 18 1 . 13 35 8 14 Device 70 | . . 1 2 1 . 2 5 1 3 . 1 1 . . 1 5 3 . 4 1 6 . . 2 14 7 10 Storage 17 | 1 . . 1 1 . . . . 1 1 . . . . . 5 . . . . 3 . . 1 3 . . Processor 7 | . . . . . . 1 . . . . . . . . . . . . 2 . 2 . . . 1 . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protection 90 | . . 2 . 1 6 6 5 2 4 2 1 1 . 1 1 8 4 . 8 . 6 1 . 10 17 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 158 | 2 1 . 3 . 3 13 4 2 . . 1 3 . 2 . 12 6 4 23 1 12 . . 11 15 18 22 Energy Gun 19 | . . . . . . . . . . . . . . . . . . . 4 . 2 . . . 6 6 1 Energy Cannon 20 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 6 6 5 Ballistic Gun 70 | 2 1 . 3 . 3 10 3 1 . . . 2 . 1 . 9 5 2 10 . 5 . . 7 . . 6 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Launcher 30 | . . . . . . 3 1 1 . . . . . . . . 1 2 8 1 1 . . 3 1 3 5 Special Weapon 5 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Slashing Weapon 9 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . 1 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 1 2 . . 1 . . . . 1 1 . . . 3 . . 10 1 2 . . 2 11 3 10 Parts Lost 127 | . . . 2 . 3 1 6 . . . . . . . 1 8 5 . 22 . 23 . 2 6 22 6 20 Power 10 | . . . 1 . . . 1 . . . . . . . 1 . . . 1 . 3 . . . 1 1 1 Propulsion 30 | . . . 1 . . . 1 . . . . . . . . 1 2 . 6 . 11 . 2 1 1 . 4 Utility 52 | . . . . . 2 1 2 . . . . . . . . 4 3 . 9 . 2 . . 4 12 4 9 Weapon 35 | . . . . . 1 . 2 . . . . . . . . 3 . . 6 . 7 . . 1 8 1 6 Highest Loss Streak 13 | . . . 2 . 2 1 4 . . . . . . . 1 4 4 . 11 . 13 . 2 2 3 3 9 Average Slot Usage (%) 88 | . 83 98 92 94 98 98 95 100 99 94 93 92 93 91 89 85 94 98 86 14 69 95 90 85 82 67 66 Engine 3 | . 13 14 14 14 9 7 6 5 7 7 2 . . . . 2 . . . . 1 . . . . . . Core 3 | . . . . . . . . 1 . . 3 9 12 12 8 7 . . . . 3 10 10 9 4 2 3 Reactor 2 | . . . . . . . . . . . . . . . . . 10 11 7 . 2 . . . 5 8 7 Treads 18 | . 26 28 26 14 12 22 22 23 23 23 26 25 25 25 25 21 17 20 14 . 6 30 25 10 6 17 14 Leg 2 | . . . . . . . . . . . . . . . . . 2 . . 2 4 . . 8 17 . . Device 8 | . . . 1 7 . 3 10 2 2 7 13 12 12 10 8 5 17 11 12 . 9 5 5 8 9 14 16 Storage 10 | . 14 14 14 15 18 15 15 15 15 9 6 6 6 6 6 5 11 11 11 . 5 5 5 8 9 8 5 Processor 4 | . . . . . . . 7 7 4 . . . . . . . . . 6 11 11 10 10 9 6 4 4 Protection 14 | . . 12 12 5 25 25 8 20 22 22 20 18 18 18 22 18 12 22 12 . 1 14 15 10 10 4 2 Ballistic Gun 15 | . 28 28 23 28 26 22 22 22 23 23 14 16 18 16 18 20 21 18 11 . 5 10 10 14 2 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 11 11 14 34 46 65 70 70 70 135 117 123 132 132 134 134 167 137 140 154 3 92 103 103 150 192 192 141 Greatest Support 245 | 40 40 40 40 20 40 76 79 76 76 76 96 96 96 96 96 96 93 110 110 3 167 167 167 121 215 215 245 Greatest Overweight (x) 14 | . . . 1 3 5 1 . . 1 1 1 1 1 1 1 1 3 1 5 . 2 . . 14 2 1 1 Average Overweight (x) . | . . . . 1 3 . . . . . 1 1 1 1 1 . 1 1 1 . . . . 2 . . . Largest Inventory Capacity 36 | 6 6 6 10 16 16 16 16 16 36 36 24 24 24 24 24 36 16 16 16 4 12 10 10 18 18 18 18 Average Capacity 16 | 4 6 6 8 10 16 16 16 16 16 21 24 24 24 24 24 22 16 16 15 4 9 10 10 17 18 18 14 Most Carried 24 | 2 5 6 10 12 16 16 16 16 16 24 24 24 24 24 16 21 16 16 16 4 10 10 10 18 18 18 18 Average Carried 14 | . 3 5 7 9 13 15 15 15 15 21 23 23 23 17 16 15 15 15 15 3 5 10 9 15 16 16 12 Final Capacity 24 | 6 6 6 10 16 16 16 16 16 16 24 24 24 24 24 24 16 16 16 4 4 10 10 10 18 18 18 4 Final Carried 24 | 2 5 6 6 12 16 16 14 16 16 24 24 23 24 16 16 16 16 16 4 4 10 10 10 18 14 18 4 Class Distribution -------------------- 46% | Scavenger-Tank 31% | Scavenger-Mutant 10% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Matter Collected 11837 | 200 . 159 94 132 447 786 642 182 40 170 90 72 105 95 100 1939 477 152 1101 17 1434 85 12 804 1038 394 1070 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28123 | . . 158 272 229 584 1021 903 179 . 60 136 45 194 65 130 2649 377 565 6069 . 2194 127 154 1561 5261 1863 3327 Parts 1214 | . . 8 19 13 38 52 38 16 . 4 6 . 8 1 7 137 26 19 201 . 84 9 6 78 227 93 124 Haulers Intercepted 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 3 . . Recyclers Shooed 17 | . . 2 . 1 1 2 . . . . . . . . . 1 . . . . 4 . . 2 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 241 | . . . . . . . 24 17 . 7 . 14 . . 7 . 17 5 139 . . 11 . . . . . Prevented 111 | . . . . . . . 7 . . . . . . . . . 5 12 81 . . . 6 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Combat Hostiles Destroyed 379 | . . 3 8 5 14 16 15 5 . . . . 1 1 5 33 8 10 87 . 19 3 2 24 56 31 33 Melee 27 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 23 3 . Guns 141 | . . 3 8 5 14 11 8 2 . . . . 1 1 5 31 4 1 8 . 11 2 . 13 5 2 6 Cannons 26 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 7 7 7 AOE 113 | . . . . . . 4 6 3 . . . . . . . 2 4 7 56 . 2 1 . 6 3 13 6 Classes Destroyed 30 | . . 3 2 1 2 3 2 1 . 1 2 1 2 . . 2 . . 7 . . . . . . . 1 Worker 11 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 2 2 3 Builder 25 | . . . . . . 1 . . . . . . . . . 4 . . . . 8 . . 2 2 1 7 Hauler 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 3 . . Recycler 15 | . . 1 . . . 2 . . . . . . . . . 3 . . . . 5 . . . 2 1 1 Minesweeper 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 Swarmer 67 | . . 1 . . 3 4 2 3 . . . . . . 5 9 4 4 7 . . 1 . 8 8 5 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Grunt 119 | . . 2 . 3 7 4 4 . . . . . . . . 12 . 2 40 . 4 . . 3 19 11 8 Brawler 7 | . . . . 2 . . 1 . . . . . . . . . . 1 . . 1 . . . 1 1 . Duelist 5 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 1 Protector 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 33 | . . . . . 3 5 3 . . . . . . . . 2 . 2 . . 3 . . 3 7 . 5 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 45 | . . . . . 1 1 . . . . . . . . . 6 3 . 2 . 6 . 2 4 8 3 9 Programmer 44 | . . . . . . 2 3 1 . . . . . . . 4 1 . 1 . 4 2 . 5 12 9 . Behemoth 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Savage 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . Bouncer 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 5 | . . . . . . . 1 . . . . . 2 . . . . . 2 . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 28 | . . 3 8 3 3 6 7 3 . 1 1 . 1 1 5 8 4 5 28 . 7 3 2 7 10 11 8 Combat Bots Only 25 | . . 2 7 3 3 6 7 3 . . . . 1 1 5 5 4 5 25 . 4 3 2 5 7 10 5 Max Kills in Single Turn 11 | . . 1 1 1 1 2 2 3 . 1 1 1 1 1 2 3 3 2 11 . 6 1 1 2 2 8 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Exploded 11 | . . . . . . 1 2 3 . . . . . . . 2 3 2 11 . 2 1 . 2 1 7 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . EX-BIN (-10/Exiles) 8R-AWN (-10/Exiles) Warlord (-5/Warlord) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Damage Taken 42423 | . . 43 364 67 729 1391 1773 200 . 45 159 98 12 231 282 3477 953 312 4938 97 4358 408 226 2275 8339 4136 7510 Core 3619 | . . . 80 22 66 92 150 . . . . . . . 17 82 65 54 664 97 753 . . 136 671 135 535 Absorbed by Shields 1223 | . . . . . . . . . . . . . . . . . . . 277 . . . . 324 . 185 437 Reduced by Siege Mode 488 | . . . . . . . . . . . . . . . . . . . 24 . . . . 30 13 163 258 Core Remaining (%) 67 | 100 . . . 59 88 . . . . 65 . . . . 98 . . . . 3 . . 34 89 . . . Volleys Fired 936 | . . 12 1 12 45 52 43 8 . 6 3 2 7 5 5 114 18 12 69 . 104 8 5 52 110 69 174 Largest 4 | . . 2 2 2 3 3 3 3 . 3 2 3 3 3 3 4 4 4 4 . 3 2 2 4 4 1 3 Hottest 312 | . . 40 40 40 63 71 69 84 . 84 56 84 84 84 84 119 124 114 149 . 162 162 162 164 312 120 196 Shots Fired 2092 | . . 24 66 24 134 140 91 20 . 18 6 6 21 15 15 381 66 18 165 . 181 15 9 148 274 70 185 Gun 1659 | . . 24 66 24 134 133 83 18 . 18 6 6 21 15 15 367 64 8 74 . 120 11 1 120 215 40 76 Cannon 254 | . . . . . . . . . . . . . . . . . . . 1 . 57 4 8 22 54 27 81 Launcher 162 | . . . . . . 7 8 2 . . . . . . . . 2 10 90 . 1 . . 6 5 3 28 Special 17 | . . . . . . . . . . . . . . . . 14 . . . . 3 . . . . . . Kinetic 1417 | . . 24 66 24 134 133 83 18 . 18 6 6 21 15 15 367 64 8 66 . 142 11 1 120 41 . 34 Thermal 121 | . . . . . . . . . . . . . . . . 14 . . . . 3 . . . 8 24 72 Explosive 5 | . . . . . . 1 . 2 . . . . . . . . 2 . . . . . . . . . . Electromagnetic 508 | . . . . . . 6 8 . . . . . . . . . . 10 90 . 35 4 8 26 212 40 69 Entropic 16 | . . . . . . . . . . . . . . . . . . . 9 . 1 . . 2 . 3 1 Phasic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 3 9 Robot Hit Streak 33 | . . 4 16 8 9 14 18 10 . 8 6 4 22 8 4 17 15 17 28 . 25 9 2 19 13 14 33 Robot Miss Streak 14 | . . 3 3 2 3 3 2 3 . 4 3 2 2 3 6 14 3 . 4 . 4 1 3 3 4 4 6 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . 1 . 2 1 . 1 . . 1 Secondary Targets 30 | . . . . 1 2 1 . . . . . . . . . 8 1 . 4 . 3 2 . 6 2 . . Max Gunslinging Chain 2 | . . . . 1 1 1 . . . . . . . . . 1 1 . 1 . 1 1 . 2 1 . . Capacitor 208 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 67 113 Autonomous 64 | . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1592 | . . 14 53 16 88 91 69 18 . 18 9 8 16 14 15 292 46 11 90 . 131 13 3 101 265 63 148 Core Hits 1188 | . . 7 17 9 35 51 50 22 . 14 11 3 26 15 17 209 17 14 272 . 71 7 2 43 105 43 128 Critical Hits 127 | . . . 1 1 . 1 1 . . . . . . . . 13 1 . 3 . 15 2 1 11 66 7 4 Critical Kills 44 | . . . . 1 . . . . . . . . . . . 3 1 . 2 . 5 . 1 6 22 3 . Critical Parts Destroyed 78 | . . . . . . 1 1 . . . . . . . . 9 . . 1 . 10 2 . 5 41 4 4 Melee Attacks 107 | . . . . . . . . . . . 9 3 . 1 . . . . . . . . . . 72 12 10 Kinetic 84 | . . . . . . . . . . . . . . . . . . . . . . . . . 72 12 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . 9 3 . 1 . . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 1 2 . 1 . . . . . . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66756 | . . 161 1532 231 1072 1577 1970 655 . 330 368 325 407 358 170 5477 1010 911 16071 . 5108 609 182 4296 10027 5645 8264 Guns 25412 | . . 154 1532 231 1072 1237 1165 556 . 330 170 114 407 233 170 4806 748 113 1541 . 2594 299 . 2017 3423 969 1531 Cannons 8148 | . . . . . . . . . . . . . . . . . . . 35 . 1337 89 182 719 1637 804 3345 Explosions 27069 | . . . . . . 340 770 99 . . . . . . . 441 262 798 14495 . 1090 221 . 1549 803 3211 2990 Melee 5651 | . . . . . . . . . . . 198 183 . 125 . . . . . . . . . . 4086 661 398 Ramming 272 | . . 7 . . . . 35 . . . . 28 . . . 84 . . . . 29 . . 11 78 . . Kinetic 25812 | . . 154 1532 231 1072 1237 1165 556 . 330 170 114 407 233 170 4806 748 113 1208 . 3168 299 . 2017 4752 661 669 Thermal 10691 | . . . . . . . 126 . . . . . . . . 541 . 94 4771 . 223 221 . . 723 1058 2934 Explosive 407 | . . . . . . . . 99 . . . . . . . 46 262 . . . . . . . . . . Electromagnetic 21192 | . . . . . . 340 644 . . . . . . . . . . 704 9724 . 763 89 182 981 3997 969 2799 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 904 | . . . . . . . . . . . 198 183 . 125 . . . . . . . . . . . . 398 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6524 | . . . . . . . . . . . . . . . . . . . 368 . 925 . . 1287 . 2904 1040 Phasic 954 | . . . . . . . . . . . . . . . . . . . . . . . . . 477 53 424 Highest Corruption 28 | . 2 2 2 2 . 5 7 1 1 . . . . . . 1 2 2 28 28 17 20 20 3 15 19 27 Average Corruption 7 | . 2 2 2 2 . 3 2 1 1 . . . . . . 1 1 2 7 28 14 18 20 1 12 17 21 Corruption Purged 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Effects 513 | . 1 4 5 . . 27 31 4 2 . . . . . . 2 6 9 39 20 44 32 11 7 110 63 96 Message Errors 83 | . . 2 2 . . 2 8 2 . . . . . . . 1 1 3 6 3 5 5 2 4 19 8 10 Matter Fused 73 | . . . . . . 3 4 . . . . . . . . . . . 5 4 9 6 2 1 16 10 13 Heat Flow Errors 38 | . . 1 . . . 7 3 . . . . . . . . . 1 5 3 . 5 3 . . 5 3 2 Energy Discharges 52 | . . . 2 . . 3 7 . 2 . . . . . . . 1 1 4 1 6 4 2 . 8 5 6 Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 4 Data Loss (minor) 45 | . 1 . 1 . . 2 4 2 . . . . . . . 1 1 . . 2 . 6 . 1 10 8 6 Data Loss (major) 9 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 3 2 1 Misfires 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Misdirections 47 | . . . . . . . . . . . . . . . . . . . 3 10 5 6 1 . 9 7 6 Targeting Errors 123 | . . 1 . . . 8 3 . . . . . . . . . 2 . 15 . 6 1 2 1 34 16 34 Weapon Failures 25 | . . . . . . 1 1 . . . . . . . . . . . 2 . 2 1 1 . 4 . 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1749 | . . . . . . 4 22 . . . 69 80 . 115 . 86 . 19 177 . 74 24 30 238 94 370 347 Projectiles 199 | . . . . . . . . . . . . . . . . . . . . . 38 . 30 10 20 14 87 Explosions 991 | . . . . . . 4 22 . . . . . . . . 67 . 19 177 . 36 24 . 228 37 319 58 Melee 559 | . . . . . . . . . . . 69 80 . 115 . 19 . . . . . . . . 37 37 202 Knockbacks 9 | . . . . . . . . . . . . . . . . 2 . . . . 7 . . . . . . Impact 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1419 | . . . . . . 45 81 . . . . . . . . 312 . 67 180 . 25 . . 57 58 243 351 Shots 79 | . . . . . . 1 6 . . . . . . . . 5 . 4 11 . 1 . . 4 2 2 43 Rammed 58 | . . 1 . . . . 12 . . . . 8 . . . 5 . . . . 30 . . 1 1 . . Targets Rammed 62 | . . 1 . . . . 12 . . . . 8 . . . 6 . . . . 30 . . 2 3 . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 516 | . . 125 . 4 231 380 188 114 . . . 27 12 . . 124 146 199 220 297 367 173 45 66 516 328 199 Average Temperature 85 | . . 54 . 2 85 117 34 46 . . . 16 8 . . 24 59 81 24 162 96 61 25 36 124 103 80 Received Heat Transfer 4157 | . . 12 . 36 297 330 225 24 . . 33 27 20 30 . 429 . 36 304 9 291 18 . 169 792 532 543 Effects 16 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . 12 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 3 6 Total Turns 204 | . . . . . . . . . . . . . . . . . . . 20 . . . . 34 21 37 92 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . 14 . . . . 23 21 16 30 Robots Corrupted 75 | . . . . . . 1 1 . . . . . . . . . . 2 22 . 5 . 1 4 20 6 13 Combat Hostiles 71 | . . . . . . 1 1 . . . . . . . . . . 2 22 . 3 . 1 4 18 6 13 Parts Fried 166 | . . . . . . 1 1 . . . . . . . . . . 6 72 . 13 . 1 7 35 11 19 Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 12 | . . . . . . . . . . . . . 1 . . 2 . . 3 . . . . . 2 1 3 Heat Transferred 9334 | . . . . . . . 150 . . . . . . . . 583 . 100 4446 . 223 150 . . 509 705 2468 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 54 | . . . . . . 2 1 . . . . . . . . . . 1 43 . 2 1 . . 2 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Peak Influence 1717 | . 22 123 . 120 377 593 . . . . 376 . . . . 1162 . . . . 269 . . 474 1312 1717 1696 Initial 884 | . . 8 . . 46 149 . . . . . . . . . . . . . . 18 . . 27 220 738 884 Average 493 | . 18 86 . 55 217 394 . . . . 193 . . . . 573 . . . . 120 . . 218 577 1363 1296 Maximum Alert Level 5 | . . . . . 1 2 . . . . 1 . . . . 4 . . . . 1 . . 2 4 5 5 Low Security (%) 34 | 100 100 100 . 100 39 25 . . . . 51 . . . . 14 . . . . 83 . . 51 . . . Level 1 22 | . . . . . 60 17 . . . . 48 . . . . 20 . . . . 16 . . 37 30 . . Level 2 17 | . . . . . . 56 . . . . . . . . . 27 . . . . . . . 10 44 . . Level 3 9 | . . . . . . . . . . . . . . . . 24 . . . . . . . . 17 20 25 Level 4 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . 7 50 72 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . . . . . 4 5 . . . . 4 . . . . 13 . . . . 2 . . 5 11 6 15 Investigation 7 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . 1 1 . Extermination 16 | . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . 2 5 2 1 Reinforcement 23 | . . . . . 2 3 . . . . 1 . . . . 6 . . . . . . . 2 4 . 5 Assault 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 3 3 Garrison 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . 3 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 10 | . . . . . 1 1 . . . . . . . . . 3 . . . . . . . 2 1 . 2 Haulers Reinforced 8 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . 3 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Distress Signals 22 | . . . . . 1 1 . . . . . . . . . 8 . . 1 . . . . 2 6 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 625 | . . 5 9 5 24 17 20 2 . 3 13 3 3 1 5 65 8 11 159 2 26 7 2 37 82 44 72 Peak Tracking Total 38 | . . 2 11 3 5 6 9 1 . 2 4 2 3 1 5 6 3 5 38 1 7 5 2 6 7 8 11 Tactical Retreats 49 | . . 1 1 . 2 1 5 . . . . . . . . 11 . 1 2 2 3 3 . 1 12 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Traps Triggered 13 | . 3 . . . . 3 . . . . . . . . . . . . . 1 . 1 . 1 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . 2 . . . . . . 1 . 12 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Machines Disabled 62 | . . . 3 . . 14 . . . . 9 . . . . 10 . 1 2 . 2 2 . 1 2 8 8 Max in Single Turn 4 | . . . 1 . . 4 . . . . . . . . . 3 . 1 1 . 1 1 . 1 1 2 2 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Machines Accessed 23 | . 2 . 2 . 3 2 2 . . . 1 . . 4 . . 1 . 2 . 1 2 . 1 . . . Terminals 6 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Total Hacks 77 | . 7 . 2 . 8 8 6 . . . 1 . . 31 . . 1 . 5 . 1 5 . 2 . . . Successful 63 | . 3 . 2 . 3 4 6 . . . 1 . . 31 . . 1 . 5 . 1 5 . 1 . . . Failed 13 | . 3 . . . 5 4 . . . . . . . . . . . . . . . . . 1 . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 2 . 1 . 8 3 . . 1 . 14 . . . . 7 . . . . 2 . . 8 5 12 12 Terminals 22 | . 7 . . . 7 8 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Terminal Hacks 59 | . 3 . 2 . 2 4 6 . . . . . . 31 . . 1 . 5 . . 5 . . . . . Record 21 | . . . 1 . . . 5 . . . . . . 11 . . . . . . . 4 . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Total Allies 26 | . . . . . . . 1 . 10 . 2 . . . . 5 . 1 . . 1 . . 5 1 . . Largest Group 11 | . . . . . . . 1 1 10 10 11 4 3 . . 3 . 1 1 . 1 . . 2 1 . . Highest-Rated Group 584 | . . . . . . . 32 32 430 430 584 243 158 . . 210 . 30 30 . 113 . . 206 32 . . Highest-Rated Ally 113 | . . . . . . . 32 32 94 94 94 85 85 . . 70 . 30 30 . 113 . . 103 32 . . Zionite Dispatches 10 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . 3 2 . . Heavy 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Total Orders 15 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 10 . 2 DROP 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Ally Attacks 166 | . . . . . . . 1 2 . 20 43 16 10 . . 48 . . 1 . 4 . . 21 . . . Total Damage 7422 | . . . . . . . 12 41 . 604 3033 721 359 . . 808 . . 18 . 210 . . 1616 . . . Kills 44 | . . . . . . . 1 1 . 3 18 6 3 . . 6 . . . . . . . 6 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Robot Analysis Total 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . 2 1 . . 1 . . . . 1 2 . 1 . 1 . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 2 Drone Recoveries 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 2 Zionite Intel Received 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 3 Guard Positions 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Component Stockpiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Turns Passed 23681 | 84 233 260 696 281 547 978 2099 963 2063 810 904 567 650 261 400 1272 916 782 1520 228 1463 532 134 1232 1990 898 918 Spaces Moved 11903 | 65 141 134 405 165 240 461 735 577 1252 410 464 289 345 119 210 423 431 402 569 395 983 327 76 632 899 420 334 Core 703 | 27 . . . . . . . . . . . . . . . . . . 9 395 261 . . . . . 11 Treads 9158 | 38 141 134 405 52 86 461 735 577 1252 410 464 289 345 119 210 423 429 402 559 . 208 327 76 98 175 420 323 Legs 1041 | . . . . . . . . . . . . . . . . . 2 . 1 . 11 . . 303 724 . . Wheels 914 | . . . . 113 154 . . . . . . . . . . . . . . . 416 . . 231 . . . Hover 87 | . . . . . . . . . . . . . . . . . . . . . 87 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 110 130 160 160 160 160 163 182 182 182 182 182 158 158 183 50 50 50 155 152 112 112 157 50 Average Speed 154 | 114 160 160 162 133 152 165 160 160 162 177 182 182 182 182 182 182 186 184 183 50 99 155 153 150 129 162 147 Slowest Speed 270 | 160 160 160 180 180 180 180 160 160 183 183 182 182 182 182 182 186 210 185 270 50 180 155 155 230 200 183 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Exploration Rate (%) 42 | 5 27 40 69 41 22 15 77 71 90 56 16 48 43 78 32 13 57 63 53 58 24 59 16 20 28 53 24 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 8 | . . . 1 . 1 . . . 3 . . . . 1 . . 1 . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 24 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 32 | . . . . 3 . . 3 7 4 1 . 5 . . . . 2 2 . 3 . 2 . . . . . Spaces Dug 19 | . . . . . . 6 . . . . 6 1 . . . . . . . . 1 . . . 1 . 4 Terrain Destroyed 551 | . . . 2 . . 8 1 17 . . 6 1 . . . 125 14 4 103 . 54 3 . 28 34 103 48 Melee 11 | . . . . . . . . . . . 6 1 . . . . . . . . . . . . 1 . 3 Projectile 95 | . . . 2 . . . . . . . . . . . . 14 3 . 16 . 23 1 . . 8 3 25 AOE 445 | . . . . . . 8 1 17 . . . . . . . 111 11 4 87 . 31 2 . 28 25 100 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Qua Sec Total 15561 | 72 147 156 445 203 329 591 1590 600 1290 481 502 312 352 154 216 660 506 428 912 424 1274 336 85 806 1401 615 674 Wait 1577 | . . 1 24 4 16 14 765 5 15 50 15 2 . 10 . 35 5 . 188 26 80 . 1 52 173 34 62 Move 11876 | 64 140 133 404 164 239 460 734 576 1251 409 463 288 344 118 209 422 430 401 568 394 982 326 75 631 898 419 334 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 2 3 1 3 11 13 12 7 1 4 9 3 . 1 . . 22 13 3 14 . 13 . 2 13 22 11 5 Fast Attach 226 | 6 4 3 2 3 3 11 3 1 4 1 1 2 . . . 10 9 . 14 2 38 1 . 18 45 18 27 Attach 166 | . . . 4 . 8 9 8 . 5 2 2 1 . 1 . 22 5 1 13 1 10 . . 11 23 17 23 Detach 59 | . . 1 1 . . . . . 3 2 . . . 1 . 4 . . 5 1 2 . . 7 6 15 11 Swap 88 | . . 1 1 2 . 10 8 6 . . 3 4 . 2 2 6 6 4 15 . 5 . . 3 2 2 6 Drop 261 | . . 3 5 7 5 23 7 3 8 2 3 2 . 8 . 19 20 4 26 . 10 1 2 17 46 18 22 Fire 936 | . . 12 1 12 45 52 43 8 . 6 3 2 7 5 5 114 18 12 69 . 104 8 5 52 110 69 174 Melee 107 | . . . . . . . . . . . 9 3 . 1 . . . . . . . . . . 72 12 10 Ram 28 | . . . . . . . . . . . . . . . . . . . . . 27 . . . 1 . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Crush 32 | . . 1 . . . . 12 . . . . 8 . . . 6 . . . . 3 . . 1 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . Trap 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: [*Acc] / *Qua) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Central database locked down 146 | -10/Materials | Identified exit to Materials 262 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 337 | -10/Mines | Met a Derelict bent on vengeance 381 | -10/Mines | Learned 2 Materials zone layouts 513 | -10/Mines | Discovered exit to Materials (range 4) 543 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 547 | -10/Mines | Found Prototype Device 547 | -10/Mines | Identified Exp. Sensor Array 570 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 572 | -10/Mines | Discovered new exit (range 5) 578 | -10/Mines | Entered Exiles 618 | -10/Exiles | Met 8R-AWN 641 | -10/Exiles | Met EX-HEX 719 | -10/Exiles | Met EX-DEC 750 | -10/Exiles | Learned location of Zion (-7) 896 | -10/Exiles | Met EX-BIN 919 | -10/Exiles | Aligned with FarCom system 920 | -10/Exiles | Given EX-Vault access code 957 | -10/Exiles | Opened EX-Vault 970 | -10/Exiles | Found AWS/Gauss 1003 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1085 | -10/Exiles | Attacked by the Exiles 1095 | -10/Exiles | Destroyed EX-BIN 1145 | -10/Exiles | Destroyed 7 combat bots 1197 | -10/Exiles | Destroyed 8R-AWN 1253 | -10/Exiles | Discovered new exit (range 14) 1274 | -10/Exiles | Entered Mines 1321 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1323 | -9/Mines | Learned 4 Materials zone layouts 1510 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1539 | -9/Mines | Discovered new exit (range 14) 1541 | -9/Mines | Found a hidden stash of uninstalled traps 1555 | -9/Mines | Entered Materials 1555 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1861 | -8/Materials | Build established: Tank 1867 | -8/Materials | Discovered new exit (range 16) 2102 | -8/Materials | Entered Factory 2102 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2162 | -7/Factory | Identified exit to Lower Caves 2170 | -7/Factory | Build established: Scavenger-Tank 2706 | -7/Factory | Discovered new exit (range 16) 3080 | -7/Factory | Entered Lower Caves 3401 | -7/Lower Caves | Build established: Scavenger-Gunner 4237 | -7/Lower Caves | Learned Factory stockpile data 4237 | -7/Lower Caves | Learned Research garrison access intel 4443 | -7/Lower Caves | Encountered a Warlord checkpoint 4447 | -7/Lower Caves | Build established: Scavenger-Tank 4910 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4948 | -7/Lower Caves | Destroyed 7 combat bots 4957 | -7/Lower Caves | Lost 4 parts (1p1u2w) 5107 | -7/Lower Caves | Discovered new exit (range 8) 5179 | -7/Lower Caves | Entered another Lower Caves area 5179 | -7/Lower Caves | Accompanied by 1 ally 5207 | -7/Lower Caves | Build established: Scavenger-Mutant 5230 | -7/Lower Caves | Encountered a Warlord checkpoint 5239 | -7/Lower Caves | Discovered new exit (range 9) 5735 | -7/Lower Caves | Learned Factory stockpile data 5776 | -7/Lower Caves | Spotted B-75 Beast 5831 | -7/Lower Caves | Build established: Scavenger-Tank 5924 | -7/Lower Caves | Learned 4 Factory zone layouts 6007 | -7/Lower Caves | Destroyed B-75 Beast 6132 | -7/Lower Caves | Discovered new exit (range 7) 6142 | -7/Lower Caves | Entered Zion 6322 | -7/Zion | Discovered new exit (range 13) 6386 | -7/Zion | System corruption cleaned by Quarantine Array 6405 | -7/Zion | Learned location of Armory (-3) 6661 | -7/Zion | Given A8's code to call for help 6789 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6791 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6855 | -7/Zion | Learned Factory terminal intel 6948 | -7/Zion | Learned location of Warlord (-5) 7377 | -7/Zion | Visited the Megawrench Repair Shop 7377 | -7/Zion | Megawrench repaired 12 parts 7628 | -7/Zion | Imprinted 7630 | -7/Zion | Declared Zion's savior 8113 | -7/Zion | Gained Derelict followers 8205 | -7/Zion | Entered Proximity Caves 8205 | -6/Proximity Caves | Accompanied by 10 allies 8832 | -6/Proximity Caves | Discovered new exit (range 3) 9015 | -6/Proximity Caves | Entered Factory 9015 | -6/Factory | Accompanied by 9 allies 9015 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9018 | -6/Factory | Loaded intel: 20 terminal locations 9077 | -6/Factory | Zion Heavy squad teleported in 9529 | -6/Factory | Build established: Scavenger-Mutant 9659 | -6/Factory | Retrieved Zion intel report: Guard Positions 9764 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9862 | -6/Factory | Discovered new exit (range 5) 9919 | -6/Factory | Entered Lower Caves 9919 | -6/Lower Caves | Accompanied by 4 allies 9989 | -6/Lower Caves | Learned location of 1 exit from Factory 10151 | -6/Lower Caves | Found Alien Artifact 10151 | -6/Lower Caves | Identified Core Expander 10151 | -6/Lower Caves | Installed Core Expander, added new Power slot 10450 | -6/Lower Caves | Discovered new exit (range 8) 10486 | -6/Lower Caves | Entered another Lower Caves area 10486 | -6/Lower Caves | Accompanied by 3 allies 10495 | -6/Lower Caves | Build established: Scavenger-Tank 11118 | -6/Lower Caves | Discovered new exit (range 10) 11136 | -6/Lower Caves | Entered Data Miner 11136 | -6/Data Miner | Discovered new exit (range 6) 11210 | -6/Data Miner | Met Data Miner 11258 | -6/Data Miner | Learned location of Section 7 (-2) 11258 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11276 | -6/Data Miner | Received God Mode back door access code from Data Miner 11304 | -6/Data Miner | Data Conduit disabled 11397 | -6/Data Miner | Entered Proximity Caves 11781 | -5/Proximity Caves | Discovered new exit (range 11) 11797 | -5/Proximity Caves | Entered Factory 11797 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11798 | -5/Factory | Identified exit to Upper Caves 12142 | -5/Factory | Lost 3 parts (2u1w) 12328 | -5/Factory | Zion Trap Resupply teleported in 12413 | -5/Factory | Garrison activated, responded to threat 12464 | -5/Factory | Lost 4 parts (1n2u1w) 12582 | -5/Factory | Zion Resource Resupply teleported in 12795 | -5/Factory | Zion Light squad teleported in 12847 | -5/Factory | Found Prototype Protection 12868 | -5/Factory | Identified Zio. Weapon Casing 12997 | -5/Factory | First assault squad dispatched 13018 | -5/Factory | Found Zio. Weapon Casing 13033 | -5/Factory | Terminal network hard line cut 13041 | -5/Factory | Found Zio. Weapon Casing 13069 | -5/Factory | Entered Upper Caves 13126 | -5/Upper Caves | Lost 4 parts (2n2u) 13957 | -5/Upper Caves | Discovered new exit (range 15) 13985 | -5/Upper Caves | Entered another Upper Caves area 14250 | -5/Upper Caves | Learned Factory security intel 14308 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14567 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14732 | -5/Upper Caves | Learned location of 1 exit from Factory 14754 | -5/Upper Caves | Discovered new exit (range 7) 14767 | -5/Upper Caves | Entered Warlord 14767 | -5/Warlord | Accompanied by 1 ally 14828 | -5/Warlord | System corruption cleaned by Quarantine Array 14854 | -5/Warlord | Build established: Scavenger-Mutant 15193 | -5/Warlord | Visited the Vortex Lab 15203 | -5/Warlord | Warlord's base attacked by MAIN.C 15207 | -5/Warlord | Found Prototype Energy Gun 15208 | -5/Warlord | Identified Vortex Rifle 15216 | -5/Warlord | Found Vortex Rifle 15225 | -5/Warlord | Found Prototype Energy Gun 15225 | -5/Warlord | Identified Vortex Rail 15236 | -5/Warlord | Found Vortex Rail 15240 | -5/Warlord | Found Prototype Launcher 15376 | -5/Warlord | Rebuked by Warlord 15406 | -5/Warlord | Found Prototype Reactor 15406 | -5/Warlord | Identified Vortex Chain Reactor 15420 | -5/Warlord | Found Prototype Device 15420 | -5/Warlord | Identified System Purifier 15427 | -5/Warlord | Found Prototype Processor 15427 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 15440 | -5/Warlord | Found Prototype Processor 15440 | -5/Warlord | Identified Exp. Targeting Computer 15553 | -5/Warlord | Warlord forces counterattacked 15555 | -5/Warlord | Spotted B-86 Titan 15559 | -5/Warlord | Spotted B-75 Beast 15587 | -5/Warlord | Spotted Executioner 15588 | -5/Warlord | Destroyed Executioner 15644 | -5/Warlord | Spotted Striker 15648 | -5/Warlord | Destroyed Striker 15651 | -5/Warlord | Spotted Executioner 15680 | -5/Warlord | Discovered new exit (range 15) 15704 | -5/Warlord | Spotted Executioner 15717 | -5/Warlord | Destroyed Executioner 15815 | -5/Warlord | Spotted Striker 15878 | -5/Warlord | Warlord base infiltrated, sounded retreat 15903 | -5/Warlord | Spotted Striker 15905 | -5/Warlord | Spotted Striker 15906 | -5/Warlord | Spotted Striker 15908 | -5/Warlord | Destroyed Striker 15908 | -5/Warlord | Destroyed Striker 15915 | -5/Warlord | Destroyed Striker 15936 | -5/Warlord | Destroyed 19 combat bots 15937 | -5/Warlord | Attacked by Warlord forces 16000 | -5/Warlord | Spotted ZP-1XE(B) 16003 | -5/Warlord | Spotted Executioner 16003 | -5/Warlord | Spotted Striker 16009 | -5/Warlord | Spotted YP-XL3(g) 16017 | -5/Warlord | Destroyed YP-XL3(g) 16028 | -5/Warlord | Destroyed Striker 16038 | -5/Warlord | Spotted 85-RFG(K) 16042 | -5/Warlord | Spotted XX-AAB(K) 16070 | -5/Warlord | Destroyed 85-RFG(K) 16078 | -5/Warlord | System corruption reached 10% 16109 | -5/Warlord | Destroyed Warlord 16130 | -5/Warlord | Destroyed 25 combat bots 16134 | -5/Warlord | Lost 6 parts (2n3u1w) 16137 | -5/Warlord | Spotted Striker 16141 | -5/Warlord | Destroyed Striker 16142 | -5/Warlord | Spotted Striker 16147 | -5/Warlord | Destroyed Striker 16152 | -5/Warlord | Spotted Striker 16160 | -5/Warlord | Destroyed Striker 16164 | -5/Warlord | Found Hvy. Reflective Plating 16181 | -5/Warlord | Destroyed 18 combat bots 16187 | -5/Warlord | Lost 3 parts (2u1w) 16203 | -5/Warlord | Spotted Striker 16203 | -5/Warlord | Spotted Executioner 16207 | -5/Warlord | Destroyed Striker 16253 | -5/Warlord | Destroyed 14 combat bots 16264 | -5/Warlord | Spotted Executioner 16275 | -5/Warlord | Core integrity fell below 50% 16286 | -5/Warlord | Core integrity fell below 20% 16287 | -5/Warlord | Entered Proximity Caves 16312 | -4/Proximity Caves | Lost 11 parts (1p4n4u2w) 16398 | -4/Proximity Caves | Learned location of Quarantine (-2) 16446 | -4/Proximity Caves | Identified Vortex Catalyst Activator 16512 | -4/Proximity Caves | Discovered new exit (range 8) 16515 | -4/Proximity Caves | Entered Factory 16515 | -4/Factory | Evolved 2 slots: Propulsion x2 16516 | -4/Factory | Identified exit to Research 16565 | -4/Factory | Build established: Mutant 17011 | -4/Factory | Spotted B-86 Titan 17208 | -4/Factory | Lost 3 parts (2p1w) 17326 | -4/Factory | System corruption reached 10% 17370 | -4/Factory | Core integrity fell below 50% 17374 | -4/Factory | Lost 13 parts (1p6n1u5w) 17472 | -4/Factory | Discovered new exit (range 15) 17628 | -4/Factory | Zion hero teleported in (CL-ANK) 17663 | -4/Factory | Spotted B-86 Titan 17702 | -4/Factory | Build established: Scavenger-Mutant 17712 | -4/Factory | Destroyed B-86 Titan 17724 | -4/Factory | Found Hvy. Reflective Plating 17845 | -4/Factory | Terminal network hard line cut 17904 | -4/Factory | Found Prototype Impact Weapon 17978 | -4/Factory | Entered Upper Caves 18163 | -4/Upper Caves | Learned location of 1 exit from Factory 18163 | -4/Upper Caves | Learned Armory trap positions 18163 | -4/Upper Caves | Learned Armory stockpile data 18163 | -4/Upper Caves | Learned Extension garrison access intel 18288 | -4/Upper Caves | Learned Research stockpile data 18497 | -4/Upper Caves | Discovered new exit (range 8) 18510 | -4/Upper Caves | Entered another Upper Caves area 18625 | -4/Upper Caves | Discovered exit to Research (range 13) 18644 | -4/Upper Caves | Entered Research 18644 | -3/Research | Evolved 2 slots: Utility x2 18646 | -3/Research | Loaded intel: 4 garrison access locations 18874 | -3/Research | Zion Zionite Resupply teleported in 18876 | -3/Research | Found Prototype Protection 18878 | -3/Research | Found Prototype Protection 18880 | -3/Research | Identified Zio. Shade Carapace (x2) 18938 | -3/Research | Spotted B-86 Titan 19124 | -3/Research | Zion Heavy squad teleported in 19232 | -3/Research | Garrison activated, responded to threat 19279 | -3/Research | Build established: Scavenger-Tank 19635 | -3/Research | Zion Heavy squad teleported in 19688 | -3/Research | P-80 Master assimilated allied MB-Q5T(Z) 19837 | -3/Research | Discovered new exit (range 13) 19876 | -3/Research | Entered another Research area 19876 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20056 | -2/Research | Build established: Scavenger-Gunner 20065 | -2/Research | Found Gamma Bomb Array 20116 | -2/Research | Found Prototype Device 20116 | -2/Research | Identified Exp. ECM Suite 20227 | -2/Research | System corruption reached 10% 20230 | -2/Research | Identified CL-ANK's Mallet 20242 | -2/Research | Lost 3 parts (2u1w) 20522 | -2/Research | Build established: Scavenger-Mutant 20563 | -2/Research | Zion Recon squad teleported in 20655 | -2/Research | First assault squad dispatched 20880 | -2/Research | Zion Zionite Resupply teleported in 20883 | -2/Research | Found Prototype Protection 20885 | -2/Research | Identified Zio. Heavy Carapace 20889 | -2/Research | Found Prototype Energy Cannon 20889 | -2/Research | Identified Zio. Alpha Cannon 20901 | -2/Research | Spotted B-90 Cyclops 20990 | -2/Research | Lost 3 parts (2u1w) 21067 | -2/Research | Destroyed B-90 Cyclops 21095 | -2/Research | Found Quantum Capacitor 21109 | -2/Research | Terminal network hard line cut 21317 | -2/Research | Build established: Scavenger-Tank 21545 | -2/Research | Destroyed 7 combat bots 21620 | -2/Research | Lost 3 parts (3u) 21623 | -2/Research | Discovered new exit (range 35) 21857 | -2/Research | Discovered new exit (range 6) 21866 | -2/Research | Entered Quarantine 21979 | -2/Quarantine | Build established: Scavenger-Mutant 22003 | -2/Quarantine | Found Alien Artifact 22077 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 22087 | -2/Quarantine | Destroyed 9 combat bots 22109 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 22140 | -2/Quarantine | Found Prototype Launcher 22140 | -2/Quarantine | Identified Point Singularity Launcher 22324 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 22366 | -2/Quarantine | First assault squad dispatched 22403 | -2/Quarantine | Core integrity fell below 50% 22434 | -2/Quarantine | Lost 3 parts (2u1w) 22443 | -2/Quarantine | Destroyed 10 combat bots 22457 | -2/Quarantine | Discovered new exit (range 8) 22508 | -2/Quarantine | Found Alien Artifact 22515 | -2/Quarantine | Found Alien Artifact 22518 | -2/Quarantine | Found Alien Artifact 22520 | -2/Quarantine | Found Alien Artifact 22550 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 22550 | -2/Quarantine | Warped through subspace 22585 | -2/Quarantine | Found Alien Slashing Weapon 22585 | -2/Quarantine | Identified Sigix Broadsword 22642 | -2/Quarantine | Spotted Fortress 22756 | -2/Quarantine | Discovered new exit (range 6) 22764 | -2/Quarantine | Entered Section 7 22783 | -2/Section 7 | Found Alien Artifact 22783 | -2/Section 7 | Identified Integrated Dissipator 22783 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22819 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 22887 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 22955 | -2/Section 7 | Spotted S7 Guard 22973 | -2/Section 7 | Destroyed S7 Guard 23014 | -2/Section 7 | First assault squad dispatched 23126 | -2/Section 7 | Found Prototype Device 23126 | -2/Section 7 | Identified Exp. Shield Generator 23130 | -2/Section 7 | Found Exp. Shield Generator 23239 | -2/Section 7 | Scanned by Researcher 23275 | -2/Section 7 | Garrison activated, responded to threat 23300 | -2/Section 7 | Identified Transdimensional Reconstructor 23300 | -2/Section 7 | Warped through subspace 23327 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 23355 | -2/Section 7 | Spotted S7 Guard 23382 | -2/Section 7 | Destroyed S7 Guard 23394 | -2/Section 7 | Found Prototype Protection 23394 | -2/Section 7 | Identified Hvy. Regenerative Plating 23414 | -2/Section 7 | Found Alien Artifact 23414 | -2/Section 7 | Identified Integrated Singularity Reactor 23414 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 23429 | -2/Section 7 | Spotted B-90 Cyclops 23438 | -2/Section 7 | Warped through subspace 23438 | -2/Section 7 | Spotted B-90 Cyclops 23440 | -2/Section 7 | Spotted S7 Guard 23451 | -2/Section 7 | Destroyed B-90 Cyclops 23518 | -2/Section 7 | Warped through subspace 23557 | -2/Section 7 | Intercept squad dispatched 23567 | -2/Section 7 | Spotted Tracker 23568 | -2/Section 7 | Spotted Tracker 23574 | -2/Section 7 | Core integrity fell below 20% 23581 | -2/Section 7 | Destroyed Tracker 23584 | -2/Section 7 | Destroyed Tracker 23596 | -2/Section 7 | Spotted Combat Programmer 23598 | -2/Section 7 | Found Prototype Device 23598 | -2/Section 7 | Identified Exp. Phase Shifter 23600 | -2/Section 7 | Spotted Combat Programmer 23611 | -2/Section 7 | Destroyed Combat Programmer 23621 | -2/Section 7 | Destroyed Combat Programmer 23631 | -2/Section 7 | Found Exp. Targeting Computer 23634 | -2/Section 7 | Lost 3 parts (2u1w) 23682 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 23673_ Dropped Stealth Drone Bay. 23673_ Dropped Helical Railgun. 23674_ System corrupted: Matter fused (-6). 23674_ Acquired 6 matter. 23674_ Dropped Helical Railgun. 23674_ Dropped Hcp. Storage Unit. 23675_ Dropped Particle Reactor. 23675_ Dropped Mic. Fission Core. 23676_ Linked Autogun destroyed. 23676_ Dropped Adv. Coolant Injector. 23676_ Dropped Exp. Cooling System. 23677_ Lrn. Sensor Array blown off. 23677_ Exp. Cooling System blown off. 23677_ E-15 Imp destroyed. 23679_ Adv. Armor Integrity Analyzer destroyed. 23681_ Slug penetrates Wall. 23681_ Penetrated by Slug. 23681_ Critical hit. 23681_ Exp. Biometal Heavy Treads destroyed. 23682_ Scanalyzer disabled. Map ----- +----------------------------------------------------+ | ??????????????????# # """ # | | ??????????????????# # """ # | | ??????????????????# + # | | ??????????????????# # """ # | | ?????????????????#####+###### # """ # #### | | ?????????????????# #?# # = """ #????#! | | ?????############# #?# # #????# " | | ?????# # # ### # """ #????# "" | | ?????# # * ! # """" + # """ #????# "" | | ???#?# + # """ " ### # """ #????# "" | | ???# # # !# " """ #?# # #????# | | ????#" # # " #?# "########????#### | | ????##"" "## # "" #?# "?????????? ????? | | ?????### %## ] # #?# !######### | | ???????#[#################### !%! | | ######## #?????? # = | | # # #??????? # % % #### | | # " #???????? # % % #??? | | # # #????????? # %[%##############??? | | # # #?????????? ; [%%# """ #?????? | | # # ############;;;;;%g;gggg#!"""" ! #?????? | | # # ![[%=*%[% g!%% [=[+ """= #?????? | | #""" " !![[*=[=! [ %#=% = #?????? | | #""" # *[!*![! [%g !# *%* ##????? | | #""" # !!! l %[ # %[ [%! ##???? | | #""" #### ########;;;;*@;;;;w### ![* = ###???? | | #""" #??# #??????# gm#?# #?????? | | #""" #??#!#??????# h #?###"" ""###?????? | | # #??#%#??????#= # #???#""R""#???????? | | # #??#*####???# # #???# """"#???????? | | ######+#??# "%%#???# "" " # #???#######???????? | | ?????# #??####+##### ""S"" =# #?????????????????? | | ?????# #??#!*%[!! ## """" # #?????????????????? | | ?????# #####%!=!* ## # #?????????????????? | | ?????# [+ !!*= ############ #?????????????????? | | ?????###"==!% ! #??????????# #?????????????????? | | ???????# ###|!! #??????????# #?????????????????? | | ???????###?#!!! * #???????#### ###+############### | | ???????????########???????# | | ?????????????# ???????????# | | ?????????????##???????????# | | ??????????????????????????# | | ????????????????????????### ###+############### | | ????????????????????????#"" #??????# #?# | | ????????????????????????#"T #??????# """ ""#?# | | ????????????????????????### #??????# " " ""#?# | | ??????????????????????????# #??????# """ ""### | | ??????????????????????????# #??????# " " | | ??????????????????????????# *[#??????# """ ""### | | ??????????????????????????# *=#??????# " " ""#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 183 Coolant Potential 100 Energy Generation 76 Energy Capacity 2910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 2550 Resistance: KI 30 Resistance: TH 25 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Reclamation Efficiency 10 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 90 Recoil Reduction 12 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander High-powered Transdimensional Reconstructor Sigix Broadsword Integrated Dissipator Transdimensional Reconstructor Integrated Singularity Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedUtilityScythe Manual? 0 Play Time 02:40:01 Cumulative 497.6 hours Start 2021.07.08 @ 08:22:18 End 2021.07.08 @ 11:04:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 358 Adventurer 0 Explorer 7 Win Type - Total 26 Types 9/3/9/1/0/1/1/1/1 Lore% 86 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4faa5f20-8b99-4ee8-a472-88409f18adaf