Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 13:30:35 Player: Dadrick Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (367) 1835 Value Destroyed (16840) 16840 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (9822) 9822 TOTAL SCORE: 39057 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3923 Follower Combat Kills 816 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1052 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -269 Cogmind --------- Core Integrity 0/1600 Matter 77/300 Energy 10/100 System Corruption 49% Temperature Cool (10) Movement Hovering (93) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Hovering Gravjet-Biometal Exoskeleton > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Quantum Capacitor Potential Cannon Peak State ------------ > --- POWER ------------ Meta Core Quantum-Particle Reactor > --- PROPULSION ------- Hovering Gravjet-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Potential Cannon Thermal Nova Construct/C Hpw. KE Mass Construct/C > --- INVENTORY -------- Advanced Heat Sink Improved Energy Well Advanced Energy Well Compact Matter Pod Advanced Sensor Array Quantum Capacitor ECM Suite Advanced Phase Shifter Graphene Brace Advanced Remote Force Field Tractor Beam Drone Bay Rainbow Chip Potential Cannon Point Singularity Launcher Vibroblade [Rating: 220] Favorites ----------- Power Constructs Engine Ion Engine Power Core Meta Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Improved Titanium Leg Wheel Subdweller Monowheel Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Light Regenerative Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 16 | . . . 4 2 . . 4 . . . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . . Utility 8 | . . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Attached 165 | 7 5 15 34 7 13 3 9 1 5 2 2 4 . 4 1 2 4 4 7 6 13 9 8 Power 14 | 1 . 1 4 1 1 . 1 . 1 . . . . . . . . . 1 . . . 3 Engine 7 | 1 . 1 2 1 1 . . . 1 . . . . . . . . . . . . . . Core 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 27 | 2 1 4 10 3 4 . 3 . . . . . . . . . . . . . . . . Treads 5 | 2 1 1 1 . . . . . . . . . . . . . . . . . . . . Leg 20 | . . 1 9 3 4 . 3 . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 82 | 2 2 1 12 1 6 1 4 . 3 2 2 4 . 4 1 2 4 3 3 3 11 8 3 Device 37 | 1 . . 5 . 3 1 2 . 2 . 2 3 . 1 . 1 3 1 1 2 5 2 2 Storage 8 | 1 2 . 1 . . . . . . . . . . . . . . . 1 . 1 2 . Processor 17 | . . . 1 . . . 2 . 1 1 . 1 . 3 . 1 . 2 1 . 2 2 . Hackware 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . Protection 16 | . . 1 4 1 3 . . . . 1 . . . . 1 . 1 . . . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 2 9 8 2 2 2 1 1 1 . . . . . . . . 1 3 3 2 1 2 Energy Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Ballistic Gun 14 | . 1 . 8 1 2 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . 4 . . . . 1 . . . . . . . . . . . 1 . . . . Launcher 7 | . 1 2 . 1 . . . 1 . . . . . . . . . . . . 1 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . . . . . . 1 . . . . . . . . . 2 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . 1 1 . 1 . . . 3 . . . 1 3 1 2 1 6 1 . Parts Lost 80 | . . 11 5 . 5 1 4 . 3 1 . . . . . 11 . . 9 . 1 7 22 Power 15 | . . 1 1 . . . 1 . 2 . . . . . . 2 . . 1 . . 1 6 Propulsion 11 | . . 3 3 . . . 1 . . . . . . . . 1 . . . . 1 . 2 Utility 29 | . . 1 1 . 2 . 1 . . 1 . . . . . 5 . . 5 . . 5 8 Weapon 25 | . . 6 . . 3 1 1 . 1 . . . . . . 3 . . 3 . . 1 6 Highest Loss Streak 9 | . . 7 3 . 2 1 2 . 1 1 . . . . . 6 . . 4 . 1 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 8 12 14 14 14 14 14 14 13 14 13 14 14 13 14 12 11 10 12 10 17 15 14 Power . | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . Propulsion . | . . . 1 2 3 2 . 1 . . . . . . 1 . . . . . . . . Utility 8 | . 1 2 4 6 6 8 9 8 8 10 9 9 10 9 9 9 8 8 9 9 13 12 11 Weapon 3 | 1 5 7 6 3 2 2 2 3 2 3 3 3 3 2 3 2 1 . 1 1 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 3 . 8 2 2 4 . 2 2 . . 4 . . 1 2 . . . . 2 . 9 Power 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . 1 . 2 . 1 3 . . 1 . . . . . . 1 . . . . 1 . . Utility 21 | . . . 2 1 1 . . 1 1 . . 4 . . 1 . . . . . 1 . 9 Weapon 8 | . 2 . 2 1 . 1 . 1 . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 100 97 98 99 99 84 70 61 57 51 52 51 52 56 56 54 39 52 44 49 62 61 56 Engine 3 | . 14 14 3 7 7 5 3 3 . . . . . . . . . . . . . . . Core 2 | . . . 4 . . . 1 1 . 5 5 5 5 5 5 4 . . 3 4 3 3 . Reactor 1 | . . . . . . . . 3 4 . . . . . . . 2 5 . . 2 3 7 Treads 4 | . 28 24 1 . . 1 . 1 . . . . . 3 5 5 5 1 2 4 1 . . Leg 8 | . . . 25 29 30 20 16 3 . 5 5 4 . . . . . 3 1 . 1 3 2 Device 10 | . 14 10 12 7 4 6 10 5 8 8 9 8 10 10 14 12 10 20 10 11 15 11 10 Storage 6 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 3 6 Processor 8 | . . . 3 7 7 7 10 11 9 6 6 7 5 14 15 16 9 10 15 12 11 11 11 Protection 3 | . . 1 9 7 9 2 . 5 2 5 5 5 5 5 . . . . . . 1 2 . Energy Gun 1 | . 19 . 1 . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 3 . . 1 . 3 5 2 5 5 . 1 1 1 2 Ballistic Gun 7 | . 7 . 24 23 22 20 11 7 . . . . . . . . . . . . 4 1 . Ballistic Cannon 4 | . . 22 . . . . 4 5 3 5 5 3 4 1 . 2 . . 3 . . 5 4 Slashing Weapon 3 | . . . 1 6 7 7 . . 3 5 5 5 4 4 5 4 . . 1 7 6 2 1 Peak Build Rating 220 | 7 8 18 41 45 56 65 82 103 117 100 103 126 130 137 133 133 116 124 132 152 210 220 196 Average Rating 92 | 4 7 9 34 43 50 56 68 92 103 99 99 112 126 134 128 127 97 116 118 127 184 200 162 On Entrance 91 | . 7 8 18 41 45 56 59 82 101 99 100 99 126 127 134 128 81 116 114 99 152 210 186 Avg Prop Armor Cover (%) 7 | . . 9 11 . . 4 4 3 . . . . . . . . . . . . . . 44 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 14 28 33 59 65 82 50 51 56 82 80 78 91 80 84 91 89 55 83 80 77 138 146 139 Greatest Support 176 | 40 40 40 50 67 80 80 87 71 104 104 104 104 104 120 120 120 148 148 148 148 148 176 176 Greatest Overweight (x) 2 | . . 1 2 1 1 1 1 2 1 . . . 1 1 . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 19 Most Carried 20 | 4 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 12 14 19 20 20 20 Average Carried 14 | 1 8 12 14 14 14 14 14 14 14 15 14 14 14 13 14 12 11 10 12 10 19 18 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 3 12 15 15 15 15 14 14 15 15 15 14 15 14 15 15 10 10 12 11 19 20 18 5 Scrap Engine Consumption 266 | . . . . . . 30 22 27 19 . 2 16 1 12 3 3 6 4 8 2 55 36 20 Constructs Created 13 | . . . . . . 3 1 1 1 . . . . . . . 1 . . . 4 . 2 Constructs Modified 104 | . . . . . . 8 6 14 9 . 1 6 2 3 2 2 2 2 3 . 19 17 8 Class Distribution -------------------- 38% | Construct 23% | Mutant 6% | Skirmisher 5% | Scavenger-Tank 5% | Scavenger-Skirmisher 3% | Gunner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Storage Gunner | -7/Recycling Skirmisher | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Mutant | -4/Zhirov Construct | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Scavenger-Mutant | -2/Research Assassin | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 12924 | 270 255 895 1594 413 1177 502 641 276 581 139 313 460 211 644 274 360 80 164 134 . 1034 1113 1394 Remotely 564 | . . . . . . . . . 175 . 28 . 37 88 33 203 . . . . . . . Salvage Created 15492 | 144 420 120 1789 325 1580 642 1134 298 801 87 192 561 127 1006 60 688 275 420 588 . 344 2143 1748 Parts 753 | 4 20 7 100 15 78 23 55 . 42 5 13 35 8 53 2 32 2 29 33 . 15 110 72 Haulers Intercepted 13 | . 2 . 5 . 6 . . . . . . . . . . . . . . . . . . Recyclers Shooed 17 | . . . 1 2 . 1 3 . 2 . . . . 1 . . . . 2 . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . 11 . . . . . . . 4 14 . 4 . 2 26 . 23 . . . . . Prevented 5 | . . . . . . . . . . . 1 . 3 . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 264 | . 9 11 27 2 21 7 12 . 18 1 7 11 6 11 1 13 . 6 6 . 15 43 37 Melee 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Guns 62 | . 3 . 21 2 17 6 7 . . . . . . . . . . . . . 5 1 . Cannons 108 | . . 3 . . . . 1 . 10 1 4 10 2 8 1 9 . 6 6 . 5 23 19 AOE 85 | . 6 8 6 . 4 . 2 . 7 . 3 . 4 3 . 3 . . . . 5 16 18 Classes Destroyed 23 | 2 5 1 4 1 . . 3 . . . . 4 . . . . . . . . 1 1 1 Worker 22 | . 2 . 1 2 2 . 4 . 3 . . . . 1 . . . . . . 1 4 2 Builder 22 | . . . 1 . 4 . 4 . 2 . . . . 6 . . . . 3 . . 2 . Tunneler 8 | 3 . . 1 1 . . 1 . . . . . . . . . . . . . . 2 . Hauler 13 | . 2 . 5 . 6 . . . . . . . . . . . . . . . . . . Recycler 24 | 1 1 . 2 2 2 5 4 . 1 . . . . 2 . . . . 1 . . 1 2 Mechanic 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 8 | . 2 . 4 . . . 1 . . . . . . . . . . . . . . . 1 Swarmer 49 | . 6 . . . 4 . . . 7 . 4 3 5 . . 4 . . 1 . 4 11 . Saboteur 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 Grunt 89 | . 3 . 17 . 10 . 4 . 4 . . 4 . 5 . 5 . 3 4 . 4 12 14 Brawler 6 | . . . 2 . 1 . . . . . . . . . . 1 . . . . . . 2 Duelist 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Sentry 32 | . . . 7 . 4 4 1 . 2 1 1 . 1 . . 2 . 1 1 . . 3 4 Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 17 | . . . . . . . 3 . 3 . 2 . . . . . . . . . 1 2 6 Programmer 41 | . . . . 2 2 . 4 . 2 . . . . 5 1 . . 2 . . 2 14 7 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Subdweller 14 | . . 11 . . . 3 . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Best Kill Streak 21 | 4 5 3 7 3 7 3 10 . 8 1 4 9 5 9 1 7 . 3 5 . 5 21 8 Combat Bots Only 17 | . 3 3 5 1 4 1 3 . 7 1 4 9 5 3 1 7 . 3 4 . 4 17 8 Max Kills in Single Turn 3 | 1 2 2 3 1 2 1 3 . 3 1 3 1 3 3 1 3 . 1 1 . 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 . 1 . 1 . 2 . 3 . 3 2 . 3 . . . . 2 3 3 Melee 1 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 2893 | . 31 78 129 18 250 76 76 . 163 4 26 46 28 128 10 262 . 56 318 . 70 348 776 Missed 928 | . 10 22 47 6 99 25 32 . 48 2 12 16 7 28 2 58 . 18 94 . 23 110 269 Hits 1965 | . 21 56 82 12 151 51 44 . 115 2 14 30 21 100 8 204 . 38 224 . 47 238 507 Melee 25 | . . . . . . . . . . . . . . . . 2 . . . . . . 23 Projectile 1940 | . 21 56 82 12 151 51 44 . 115 2 14 30 21 100 8 202 . 38 224 . 47 238 484 AOE 5 | . . . . . 1 . . . . . . . . . . . . . . . . 3 1 Critical Strikes 93 | . . 3 6 . 1 . 1 . 1 . . 1 . 6 . 11 . 2 12 . 3 11 35 Actively Blocked 32 | . . . 1 . . . . . . . . . . . . . . . . . . . 31 Part Disruptions 4 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 Damage Taken 37440 | . 209 1263 1352 281 1386 408 905 . 2092 49 236 716 371 1894 163 3530 . 854 4653 . 1154 5310 10614 Core 4046 | . 40 171 126 16 104 44 121 . 161 . 49 60 23 161 42 358 . 86 829 . 51 363 1241 Absorbed by Shields 1654 | . . . . . . . . . 56 . . 8 . . . 93 . 22 . . 248 481 746 Reduced by Siege Mode 563 | . . . . . . . . . . . . . . 112 . 451 . . . . . . . Redirected to Shielding 90 | . . . 90 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 168 | . . . . . 168 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 10773 | . . . . . . 141 86 353 1250 100 143 822 39 317 329 332 100 290 856 . 967 3400 1248 Core Remaining (%) 62 | 100 . 15 77 . . 76 . . . . . . 58 . . . . 43 . 32 96 . . Volleys Fired 1031 | 9 45 57 99 18 93 17 64 6 54 3 30 43 30 55 18 36 5 30 63 2 31 72 151 Largest 4 | 2 2 2 3 4 3 3 3 3 3 1 1 1 1 1 1 1 1 2 1 1 3 3 2 Hottest 303 | 90 90 180 110 96 78 101 124 123 110 61 61 61 124 124 303 303 187 287 187 100 161 200 230 Shots Fired 1712 | 18 87 74 273 46 266 55 116 20 70 3 30 43 30 55 17 36 5 33 63 2 57 130 183 Gun 852 | 18 83 3 262 40 261 55 61 14 7 . . . . . . . . . . . 30 17 1 Cannon 751 | . . 40 5 . . . 48 6 50 3 29 43 27 52 17 35 5 33 63 2 19 106 168 Launcher 100 | . 4 22 6 6 5 . 7 . 13 . 1 . 3 3 . 1 . . . . 8 7 14 Special 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . Kinetic 1227 | . 9 40 258 40 261 55 109 20 45 3 29 33 21 52 . 16 . . 42 . 36 76 82 Thermal 321 | 18 74 12 9 . . . . . 12 . . . . . 17 1 . 22 21 . 1 47 87 Explosive 78 | . 4 22 6 . . . . . 9 . 1 . 3 3 . 1 . . . . 8 7 14 Electromagnetic 38 | . . . . 6 5 . 7 . 4 . . 10 6 . . . . . . . . . . Entropic 48 | . . . . . . . . . . . . . . . . 18 5 11 . 2 12 . . Robot Hit Streak 25 | 11 7 12 17 5 13 22 9 25 9 1 5 13 7 11 1 15 4 11 13 . 9 7 9 Robot Miss Streak 10 | 1 5 2 6 3 6 3 10 3 6 2 2 2 4 3 1 2 1 3 2 . 3 6 5 Penetration Max 2 | . . . . . . . 1 . . . 1 1 . 1 . . . 1 . . . 1 2 Secondary Targets 11 | . . . 5 . 5 . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 996 | 16 48 38 171 27 170 48 72 20 46 1 9 28 12 44 2 23 4 17 31 . 28 64 77 Core Hits 635 | 5 27 27 77 7 70 38 97 15 34 1 5 10 6 22 1 12 3 5 12 . 22 53 86 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 . Critical Parts Destroyed 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 22 | 2 5 . 2 . . . . . . . . . . . . . . . 2 . 8 3 . Burn 9 | 2 5 . . . . . . . . . . . . . . . . . 2 . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 6 | . . . 2 . . . . . . . . . . . . . . . . . 4 . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Melee Attacks 159 | . . 1 4 21 17 12 3 . 11 . 7 . 11 21 8 7 . . 7 2 4 13 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 159 | . . 1 4 21 17 12 3 . 11 . 7 . 11 21 8 7 . . 7 2 4 13 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . 1 4 . 3 1 . 1 . . . . 5 . . . . 1 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 58213 | 191 860 1673 3750 774 3152 1221 3015 611 3472 65 1068 2137 714 3459 238 2362 674 1613 2196 . 2619 9942 12407 Guns 9770 | 191 538 18 2673 414 2793 800 839 358 110 . . . . . . . . . . . 676 360 . Cannons 25723 | . . 439 . . . . 763 253 1267 65 616 2137 261 2510 238 1916 674 1613 1878 . 618 4986 5489 Explosions 20363 | . 320 1216 1013 27 359 . 1349 . 1955 . 452 . 453 422 . 361 . . . . 1325 4383 6728 Melee 2056 | . . . 64 333 . 421 64 . 140 . . . . 527 . 36 . . 258 . . 213 . Ramming 301 | . 2 . . . . . . . . . . . . . . 49 . . 60 . . . 190 Kinetic 22447 | . 24 439 2596 414 2793 800 1602 611 1037 65 616 1952 102 2510 . 328 . . 679 . 883 2073 2923 Thermal 15986 | 191 514 18 432 . 31 . 709 . 490 . . . . . 238 85 . 736 1199 . . 6015 5328 Explosive 12324 | . 320 1216 658 . . . . . 1510 . 452 . 453 422 . 361 . . . . 1325 1641 3966 Electromagnetic 1634 | . . . . 27 328 . 640 . 295 . . 185 159 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2056 | . . . 64 333 . 421 64 . 140 . . . . 527 . 36 . . 258 . . 213 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3465 | . . . . . . . . . . . . . . . . 1503 674 877 . . 411 . . Highest Corruption 49 | . . . . 6 7 7 4 4 4 3 3 3 . 6 8 10 10 14 13 13 1 26 49 Average Corruption 8 | . . . . 4 6 7 1 4 2 3 3 3 . 4 7 8 10 10 5 13 1 12 31 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 431 | . . . . 8 40 64 4 21 20 10 10 . . 13 26 30 10 24 7 19 5 38 82 Message Errors 86 | . . . . 4 8 8 . 5 4 2 4 . . . 7 7 2 5 . 5 3 8 14 Matter Fused 112 | . . . . 1 11 13 2 5 4 . 4 . . 5 9 11 4 7 3 6 1 11 15 Heat Flow Errors 59 | . . . . 2 7 6 1 3 2 3 1 . . 4 2 4 2 4 1 5 . 4 8 Energy Discharges 36 | . . . . . . 12 . 2 . 1 . . . 1 2 1 . 2 . 1 1 1 12 Parts Rejected 6 | . . . . . . . . . 1 . . . . . . 1 . . . . . 1 3 Parts Fused 4 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Data Loss (minor) 60 | . . . . . 7 14 . 3 4 3 1 . . 1 2 3 1 2 2 2 . 5 10 Data Loss (major) 17 | . . . . . 1 4 . . . 1 . . . 1 2 2 1 2 . . . 1 2 Misfires 10 | . . . . . 2 5 . 2 1 . . . . . . . . . . . . . . Alerts 15 | . . . . . 1 1 1 1 3 . . . . 1 1 . . 1 . . . 3 2 Misdirections 9 | . . . . . . . . . . . . . . . . 1 . . . . . . 8 Weapon Failures 17 | . . . . . 3 1 . . . . . . . . 1 . . 1 . . . 3 8 Overload Shots 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5423 | . 11 . 100 218 . 97 137 . 266 . 198 435 48 759 55 201 42 368 398 . 177 1138 775 Projectiles 3390 | . . . . . . . . . 27 . 30 435 40 705 55 153 42 368 369 . 54 528 584 Explosions 1458 | . 11 . 76 . . . 137 . 239 . 168 . 8 . . 28 . . . . 123 477 191 Melee 575 | . . . 24 218 . 97 . . . . . . . 54 . 20 . . 29 . . 133 . Knockbacks 79 | . . 4 . . . . 13 . 5 . 1 10 . 9 . 2 . . 3 . 3 10 19 Impact 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Kinetic 73 | . . 4 . . . . 13 . 5 . 1 9 . 8 . 2 . . 1 . 3 10 17 Secondary 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 Self-Inflicted Damage 1456 | . . 30 69 . . . 79 . . . . . 102 . . 84 . . . . 177 268 647 Shots 21 | . . 3 2 . . . 3 . . . . . 1 . . 1 . . . . 1 3 7 Rammed 36 | . 1 . . . . . . . . . . . . . . 5 . . 9 . . . 21 Targets Rammed 37 | . 1 . . . . . . . . . . . . . . 6 . . 9 . . . 21 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 668 | 112 210 668 261 193 328 264 147 262 264 254 168 201 372 382 420 470 176 334 256 190 206 296 275 Average Temperature 92 | 58 65 388 57 62 78 85 45 91 61 104 58 65 122 140 143 159 86 100 70 93 64 92 59 Received Heat Transfer 5194 | . 72 857 693 . 543 120 63 . 219 18 9 57 27 138 . 511 . 135 768 . 13 307 644 Effects 16 | . . 10 . . . . . . . 2 . . . 1 . 1 . . . . . . 2 Shutdowns 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . 3 . . . . . . . 2 . . . . . . . . . . . . 2 Matter Decay 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Damage (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Total Turns 122 | . . . . . . . . . . . . . . 44 . 77 . . . . 1 . . Longest Duration 77 | . . . . . . . . . . . . . . 44 . 77 . . . . 1 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 . 1 . . 1 . 1 . . . . . . . . . Combat Hostiles 4 | . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . Parts Fried 11 | . . . . . 2 . 3 . 4 . . 1 1 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Melted 21 | 5 4 . . . . 1 . . 4 . . . . . . . . . 1 . . 6 . Heat Transferred 12590 | 656 1721 37 422 . 50 . 500 . 594 . . . . . 100 50 . 185 481 . . 4078 3716 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 . 3 . 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 5 | . . . 1 . 1 . 2 . 5 . . . . 3 . . . . 1 . 1 4 5 Low Security (%) 67 | 100 100 . 37 100 77 100 69 100 55 . . . . . . . . . 91 100 98 31 . Level 1 11 | . . . 62 . 22 . 28 . 1 . . . . . . . . . 8 . 1 10 . Level 2 5 | . . . . . . . 2 . 10 . . . . 64 . . . . . . . 10 . Level 3 5 | . . . . . . . . . 3 . . . . 35 . . . . . . . 18 21 Level 4 6 | . . . . . . . . . 20 . . . . . . . . . . . . 29 29 Level 5 1 | . . . . . . . . . 8 . . . . . . . . . . . . . 16 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . 32 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2739 | 15 89 . 359 130 335 125 419 143 1617 . . . . 928 . . . . 227 90 205 1329 2739 Initial 928 | . . . 31 130 1 115 200 143 . . . . . 928 . . . . . 90 . 119 835 Average 307 | 2 25 . 238 18 121 18 166 22 529 . . . . 645 . . . . 145 18 34 661 1538 Influence Increases 13777 | 20 294 60 872 125 768 226 929 . 2406 20 160 250 145 1446 30 390 10 140 620 23 547 1780 2516 Destroy 0b10 Robot/C 5480 | . 180 . 540 40 420 80 240 . 840 20 140 220 120 220 20 240 . 120 120 . 300 860 760 Destroy 0b10 Robot/NC 600 | 20 35 . 70 25 70 25 80 . 120 . . . . 45 . . 10 . 20 . 5 45 30 Destroy Leader 1078 | . 48 . 148 20 112 . 42 . 196 . 20 . 10 40 10 . . 20 20 . 50 170 172 Allied During Kill 482 | . . . . . . . . . 482 . . . . . . . . . . . . . . Successful Hack 158 | . 12 . 22 8 42 . . . 38 . . . . . . . . . . . . 12 24 Select Force Hacks 120 | . . . . . . 120 . . . . . . . . . . . . . . . . . Disable Machine 945 | . . . 45 15 75 . 225 . 225 . . . . 45 . . . . 30 15 60 60 150 Anti-Garrison Action 300 | . . . . . . . . . 150 . . . . . . . . . 150 . . . . Destroy Structure 2449 | . 19 . 47 17 34 1 142 . 340 . . . . 166 . . . . 70 8 132 603 870 Advance Influence 1100 | . . . . . . . 200 . . . . . . 900 . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 1050 | . . 60 . . 15 . . . 15 . . 30 15 30 . 150 . . 195 . . 30 510 Influence Decreases 11038 | 20 285 9 643 411 475 522 518 411 805 817 416 704 194 769 618 400 134 140 458 185 348 674 1082 Entered New Map 3090 | . . 5 29 159 2 181 . 268 . 593 154 548 94 17 268 26 124 . . 72 . 80 470 Time Decay 6611 | 20 279 4 584 252 412 331 478 143 455 214 262 156 100 452 350 234 10 140 368 113 338 524 392 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 300 . . . . . . . . . Lost Part 660 | . . . 30 . 50 10 40 . 30 10 . . . . . 100 . . 90 . 10 70 220 Lost Ally 366 | . 6 . . . . . . . 320 . . . . . . 40 . . . . . . . Purge Threat 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 1 . 1 2 7 . 8 . 16 . . . . 11 . 1 . . 8 . 2 13 21 Investigation 6 | . . . . . 1 . 1 . . . . . . . . . . . 2 . . 1 1 Extermination 20 | . . . . 2 3 . 2 . 2 . . . . 3 . . . . 1 . . 5 2 Reinforcement 27 | . 1 . 1 . 3 . 3 . 7 . . . . 3 . . . . 3 . 2 3 1 Assault 27 | . . . . . . . 2 . 3 . . . . 2 . 1 . . 2 . . . 17 Garrison 11 | . . . . . . . . . 4 . . . . 3 . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Construction Impeded 6 | . . . . . 1 . 1 . 3 . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 18 | . 2 . 2 . 3 1 1 . 2 . . . 1 . . . . . . . 1 3 2 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . Times Spotted 534 | . 17 16 38 3 33 6 21 . 45 1 7 42 12 18 1 32 . 6 47 2 22 54 111 Peak Tracking Total 38 | . 4 5 6 1 5 1 6 . 6 1 4 10 7 5 1 11 . 3 16 2 4 9 38 Tactical Retreats 37 | . . 1 . . 1 1 . . 1 . . 2 1 2 . 8 . . 7 . . 6 7 ECM-based Alert Blocks 11 | . . . . . . . . . . . . . . . . . . . 2 . . 9 . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 25 | . . 1 . 7 2 . 1 . 2 . . . . . . . . . 3 . . 2 7 Indirectly 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 70 | . . 1 3 1 5 . 15 . 16 . . 2 . 3 . . 1 . 3 2 4 4 10 Max in Single Turn 4 | . . 1 2 1 1 . 4 . 1 . . 1 . 1 . . 1 . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 62 | . 2 2 10 3 7 5 3 . 6 . . 1 . 4 . . 4 . 4 4 . 4 3 Terminals 43 | . 2 . 9 2 7 . 2 . 5 . . . . 2 . . . . 3 4 . 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 4 . . 1 . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Total Hacks 143 | . 5 10 22 6 14 16 4 . 8 . . 1 . 8 . . 17 . 7 8 . 12 5 Successful 69 | . 3 10 6 4 7 13 . . 2 . . 1 . 2 . . 17 . . . . 3 1 Failed 74 | . 2 . 16 2 7 3 4 . 6 . . . . 6 . . . . 7 8 . 9 4 Catastrophic 17 | . . . 3 . 1 . 1 . 1 . . . . . . . . . 5 1 . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 2 . 16 3 4 6 . . 1 . . . . 3 . . . . . 1 . . . Terminals 86 | . 5 . 20 4 14 . 3 . 7 . . . . 3 . . . . 5 8 . 12 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . 9 . . 1 . . . . 3 . . . . . . . . . Scanalyzers 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . Terminal Hacks 55 | . 1 10 4 2 7 7 . . 2 . . 1 . . . . 17 . . . . 3 1 Record 18 | . . 8 . . . 5 . . . . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 9 | . . 1 . . 4 . . . . . . 1 . . . . . . . . . 3 . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 2 1 1 . . . 2 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 . . . . . . . 2 . . . . . . . . . Report Inventory 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 1 . . 4 . . . . . . . . . . . . . . . . . Terminals 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . . . 9 1 3 1 3 . 5 . . . . 4 . . . . 4 4 . 3 3 Full Trace Events 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 2 . . . . . . . . . 2 . 2 . . Machine Destruction 6 | . . . . . . . . . 2 . . . . . . . . . 2 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 24 | . 2 . . . . . . 20 . . . . . . . 2 . . . . . . . Largest Group 20 | . 1 1 . . . . . 20 20 . . . . . . 2 . . . . . . . Highest-Rated Group 802 | . 10 10 . . . . . 802 802 . . . . . . 78 . . . . . . . Highest-Rated Ally 50 | . 10 10 . . . . . 50 50 . . . . . . 48 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 160 | . . . . . . . . . 159 . . . . . . 1 . . . . . . . Total Damage 7020 | . . . . . . . . . 7020 . . . . . . . . . . . . . . Kills 43 | . . . . . . . . . 43 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 20287 | 16 1094 2147 923 1092 649 . 1218 972 1222 259 278 552 569 1128 796 758 3 641 843 501 1934 1465 1227 Optics 9173 | . . . . . . . . . . . . . . 1063 796 758 . 586 843 501 1934 1465 1227 Sensors 10277 | . . . 326 1092 649 . 1054 . 820 259 278 552 569 808 758 531 3 24 214 . 971 1208 161 Seismic 3854 | 16 1094 2147 597 . . . . . . . . . . . . . . . . . . . . Machine Analysis 3061 | . . . . . . . 1141 972 948 . . . . . . . . . . . . . . Jamming 1328 | . . . . . . . . . . . . . . . . . 1 593 734 . . . . ECM 807 | . . . . . . . . . . . . . . . . . . . 56 . . 701 50 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 2 . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 26767 | 120 1094 2755 1869 1264 1363 1948 1230 972 1464 443 567 1253 632 1128 796 851 261 641 843 501 1934 1465 1373 Spaces Moved 14618 | 48 568 1382 936 607 657 967 881 434 751 277 348 752 286 659 560 419 161 363 361 254 944 1032 971 Core 42 | 3 . . . . . . . . . . . . . . . . . . . . . . 39 Treads 4605 | 45 568 1059 26 . . 155 . 105 . . . . . 440 560 419 161 63 188 254 562 . . Legs 7954 | . . . 910 607 657 681 848 311 3 277 348 681 39 . . . . 300 173 . 382 1032 705 Wheels 443 | . . 323 . . . 120 . . . . . . . . . . . . . . . . . Hover 1574 | . . . . . . 11 33 18 748 . . 71 247 219 . . . . . . . . 227 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 123 113 117 104 94 98 128 135 135 135 135 105 105 105 105 119 119 180 93 86 50 Average Speed 134 | 153 160 154 144 169 138 135 111 144 135 135 135 135 160 124 105 105 124 127 150 180 178 88 91 Slowest Speed 270 | 160 160 240 270 195 200 220 169 270 179 135 135 135 164 164 105 105 167 167 180 180 261 93 93 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . 2 . 2 . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 5 84 75 60 23 78 97 18 97 25 51 50 78 59 23 61 63 63 53 18 36 27 24 40 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 8 | . . 1 . . . 4 . . . . . . . . . . 3 . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 . . 1 1 1 1 1 1 1 . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . . . . . . 1 1 1 1 1 . . . Scrap Searched 15 | . . 10 . . . . . . . 1 1 . . . 3 . . . . . . . . Spaces Dug 253 | . . 1 3 15 9 1 10 . 8 . 22 . 26 15 21 13 . 8 30 2 5 14 50 Terrain Destroyed 1421 | . 17 53 55 15 28 1 76 . 46 3 69 12 100 91 23 65 5 31 67 3 50 254 357 Melee 101 | . . . 3 15 9 1 . . 6 . 7 . 11 13 8 4 . . . 2 3 11 8 Projectile 523 | . . 5 1 . . . 17 . 10 3 41 12 38 64 15 39 5 31 67 1 16 45 113 AOE 797 | . 17 48 51 . 19 . 59 . 30 . 21 . 51 14 . 22 . . . . 31 198 236 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 20045 | 74 670 1900 1298 793 938 1564 1031 770 1110 342 403 950 412 875 737 780 215 506 578 291 1142 1424 1242 Wait 3482 | 6 31 418 142 114 131 537 47 305 246 61 7 131 78 125 143 272 40 101 129 19 106 263 30 Move 14597 | 47 567 1381 935 606 656 966 881 433 750 276 347 751 285 658 559 418 160 362 361 253 943 1031 971 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 5 12 15 23 6 6 8 8 1 6 . 2 10 1 4 2 1 2 2 2 8 11 5 11 Fast Attach 94 | 5 . 3 20 4 10 1 4 4 5 1 . 3 . 1 . . 4 . 3 4 8 5 9 Attach 82 | 2 . 9 4 2 4 3 6 . 3 . 2 . 1 2 1 4 2 3 4 2 8 7 13 Detach 35 | . . 1 . . . 1 3 5 3 . . . . . . . . 3 . . 5 5 9 Swap 148 | . 8 11 33 8 10 1 7 . 6 1 5 1 4 7 4 8 . 5 2 1 6 18 2 Drop 173 | . 6 4 38 9 11 15 8 13 8 . 3 11 2 2 2 2 2 . . . 20 5 12 Fire 1031 | 9 45 57 99 18 93 17 64 6 54 3 30 43 30 55 18 36 5 30 63 2 31 72 151 Melee 158 | . . 1 4 21 17 12 3 . 11 . 7 . 11 21 8 7 . . 6 2 4 13 10 Ram 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 1 . . . . . . . . . . . . . . 6 . . 8 . . . . Escape Stasis 26 | . . . . 5 . . . . 18 . . . . . . . . . . . . . 3 Rewire 32 | . . . . . . 3 . 3 . . . . . . . 26 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 6) 650 | -10/Materials | Discovered new exit (range 16) 802 | -10/Materials | Discovered new exit (range 10) 937 | -10/Materials | Discovered new exit (range 12) 1024 | -10/Materials | Discovered new exit (range 9) 1215 | -10/Materials | Entered Subcaves 1215 | -10/Subcaves | Accompanied by 1 ally 1216 | -10/Subcaves | Approached by a straggling Scientist 1961 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2326 | -10/Subcaves | Visited 4L-MR0's lab 2352 | -10/Subcaves | Found Rainbow Chip 2420 | -10/Subcaves | Ambushed by Subdweller buried in earth 2431 | -10/Subcaves | Core integrity fell below 50% 3325 | -10/Subcaves | A Subdweller sparked back to life 3357 | -10/Subcaves | Core integrity fell below 20% 3377 | -10/Subcaves | Found Meta Core 3397 | -10/Subcaves | Lost 7 parts (1p2n1u3w) 3594 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3956 | -10/Subcaves | Discovered new exit (range 14) 3970 | -10/Subcaves | Entered Materials 3970 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4095 | -8/Materials | Lost 3 parts (1p2n) 4323 | -8/Materials | Build established: Scavenger-Tank 4669 | -8/Materials | Discovered new exit (range 15) 5175 | -8/Materials | Identified exit to Factory 5839 | -8/Materials | Entered Factory 5839 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6127 | -7/Factory | Build established: Scavenger-Skirmisher 6999 | -7/Factory | Identified exit to Storage 6999 | -7/Factory | Identified exit to Lower Caves 7103 | -7/Factory | Entered Storage 8072 | -7/Storage | Build established: Tank 8123 | -7/Storage | Discovered new exit (range 16) 8329 | -7/Storage | Found Prototype Protection 8329 | -7/Storage | Identified Lgt. Regenerative Plating 8462 | -7/Storage | Used back door to open Recycling access 8462 | -7/Storage | Discovered new exit (range 4) 8465 | -7/Storage | Identified exit to Recycling 8466 | -7/Storage | Entered Recycling 8768 | -7/Recycling | Build established: Gunner 9105 | -7/Recycling | Entered Scraplab 9111 | -7/Recycling | Found Prototype Device 9111 | -7/Recycling | Identified Scrap Engine 9303 | -7/Recycling | Discovered new exit (range 14) 9319 | -7/Recycling | Identified exit to Factory 9672 | -7/Recycling | Build established: Mutant 10170 | -7/Recycling | Build established: Construct 10414 | -7/Recycling | Entered Factory 10414 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10920 | -5/Factory | Build established: Skirmisher 11614 | -5/Factory | First assault squad dispatched 11644 | -5/Factory | Sucked down chute 11644 | -5/Factory | Entered Waste 11645 | -5/Waste | Joined by Warlord forces that had cleared the area 11697 | -5/Waste | Found Prototype Launcher 11697 | -5/Waste | Identified Hellfire Missile Launcher 11882 | -5/Waste | Build established: Construct 12143 | -5/Waste | Discovered new exit (range 12) 12246 | -5/Waste | Identified exit to Factory 12616 | -5/Waste | Entered Factory 12616 | -5/Factory | Accompanied by 20 allies 12790 | -5/Factory | Discovered new exit (range 4) 12794 | -5/Factory | Identified exit to Factory 13310 | -5/Factory | Lost 3 allies 13516 | -5/Factory | First assault squad dispatched 13690 | -5/Factory | Lost 3 allies 13742 | -5/Factory | Garrison activated, responded to threat 13824 | -5/Factory | Destroyed 7 combat bots 13977 | -5/Factory | Garrison activated, responded to threat 14022 | -5/Factory | Discovered new exit (range 9) 14039 | -5/Factory | Identified exit to Upper Caves 14080 | -5/Factory | Entered Upper Caves 14081 | -5/Upper Caves | Encountered a Warlord checkpoint 14191 | -5/Upper Caves | Learned Factory trap positions 14357 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14398 | -5/Upper Caves | Identified exit to Upper Caves 14523 | -5/Upper Caves | Entered another Upper Caves area 14565 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15080 | -5/Upper Caves | Discovered new exit (range 7) 15087 | -5/Upper Caves | Identified exit to Warlord 15090 | -5/Upper Caves | Entered Warlord 15138 | -5/Warlord | System corruption cleaned by Quarantine Array 15470 | -5/Warlord | Visited the Vortex Lab 15483 | -5/Warlord | Found Prototype Energy Cannon 15484 | -5/Warlord | Warlord's base attacked by MAIN.C 15485 | -5/Warlord | Found Prototype Energy Cannon 15648 | -5/Warlord | Found Prototype Device 15648 | -5/Warlord | Identified System Purifier 15660 | -5/Warlord | Found Prototype Processor 15744 | -5/Warlord | Met Warlord 15820 | -5/Warlord | Identified Exp. Targeting Computer 15834 | -5/Warlord | Warlord forces counterattacked 15849 | -5/Warlord | Spotted Striker 15897 | -5/Warlord | Spotted Executioner 15915 | -5/Warlord | Destroyed 9 combat bots 15935 | -5/Warlord | Spotted Striker 15974 | -5/Warlord | Lost 14 allies 16029 | -5/Warlord | Discovered new exit (range 14) 16040 | -5/Warlord | Lost 5 allies 16044 | -5/Warlord | Found Prototype Processor 16159 | -5/Warlord | Warlord base infiltrated, sounded retreat 16264 | -5/Warlord | Spotted Striker 16272 | -5/Warlord | Destroyed Striker 16322 | -5/Warlord | Lost 3 allies 16325 | -5/Warlord | Identified exit to Proximity Caves 16343 | -5/Warlord | Entered Proximity Caves 16345 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16483 | -4/Proximity Caves | Spotter reported a threat 16539 | -4/Proximity Caves | Spotter reported a threat 16592 | -4/Proximity Caves | Spotter reported a threat 16707 | -4/Proximity Caves | Spotter reported a threat 16719 | -4/Proximity Caves | Spotted B-86 Titan 16728 | -4/Proximity Caves | Learned Research garrison access intel 16774 | -4/Proximity Caves | Spotter reported a threat 16792 | -4/Proximity Caves | Spotter reported a threat 16916 | -4/Proximity Caves | Discovered exit to Factory (range 9) 16975 | -4/Proximity Caves | Entered Factory 16975 | -4/Factory | Evolved 2 slots: Utility x2 16976 | -4/Factory | Loaded intel: 120 trap records 17225 | -4/Factory | Search patrols dispatched 17475 | -4/Factory | Search patrols dispatched 17688 | -4/Factory | Garrison activated, responded to threat 17725 | -4/Factory | Search patrols dispatched 17975 | -4/Factory | First assault squad dispatched 18074 | -4/Factory | Discovered new exit (range 22) 18102 | -4/Factory | Identified exit to Upper Caves 18103 | -4/Factory | Entered Upper Caves 18277 | -4/Upper Caves | Learned Research garrison access intel 18776 | -4/Upper Caves | Encountered a Warlord checkpoint 18785 | -4/Upper Caves | Spotted B-86 Titan 18888 | -4/Upper Caves | Discovered new exit (range 11) 18898 | -4/Upper Caves | Identified exit to Upper Caves 18899 | -4/Upper Caves | Entered another Upper Caves area 18998 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 19240 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19454 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19489 | -4/Upper Caves | Identified Exp. Core Analyzer 19521 | -4/Upper Caves | Destroyed 7 combat bots 19526 | -4/Upper Caves | Lost 3 parts (2u1w) 19657 | -4/Upper Caves | System corruption reached 10% 19746 | -4/Upper Caves | Discovered new exit (range 5) 19750 | -4/Upper Caves | Entered Zhirov 19750 | -4/Zhirov | Discovered new exit (range 3) 19769 | -4/Zhirov | Met Zhirov 19777 | -4/Zhirov | Lost 6 parts (2p1n1u2w) 19789 | -4/Zhirov | Learned location of Quarantine (-2) 19789 | -4/Zhirov | Learned location of Command (-1) 19805 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19821 | -4/Zhirov | Found Alien Artifact 19821 | -4/Zhirov | Identified Integrated Dissipator 19821 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19834 | -4/Zhirov | Found Alien Artifact 20011 | -4/Zhirov | Entered Proximity Caves 20025 | -3/Proximity Caves | Core integrity fell below 50% 20271 | -3/Proximity Caves | Identified Vortex Driver 20281 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 20631 | -3/Proximity Caves | Discovered new exit (range 17) 20652 | -3/Proximity Caves | Entered Research 20652 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 20653 | -3/Research | Loaded intel: 4 garrison access locations 20712 | -3/Research | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 20985 | -3/Research | Build established: Mutant 21190 | -3/Research | Identified Transdimensional Reconstructor 21190 | -3/Research | Warped through subspace 21388 | -3/Research | Lost 4 parts (3u1w) 21389 | -3/Research | System corruption reached 10% 21404 | -3/Research | Core integrity fell below 50% 21484 | -3/Research | Discovered new exit (range 6) 21495 | -3/Research | Entered Testing 21753 | -3/Testing | Discovered new exit (range 15) 21838 | -3/Testing | Found Prototype Processor 21969 | -3/Testing | Found Prototype Energy Cannon 21972 | -3/Testing | Found Prototype Energy Cannon 21996 | -3/Testing | Entered Research 21996 | -2/Research | Warlord forces began assault on 0b10 21996 | -2/Research | Evolved 2 slots: Utility x2 21997 | -2/Research | Loaded intel: 4 garrison access locations 22106 | -2/Research | Research machine network offline 22176 | -2/Research | Lost 6 allies 22452 | -2/Research | Build established: Scavenger-Mutant 22471 | -2/Research | Met up with Warlord 22635 | -2/Research | Borebot progress halted 22695 | -2/Research | Borebot progress halted 22704 | -2/Research | Borebot progress halted 22767 | -2/Research | Found Quantum Capacitor 23146 | -2/Research | Found Prototype Launcher 23146 | -2/Research | Identified Point Singularity Launcher 23159 | -2/Research | Discovered new exit (range 22) 23177 | -2/Research | Spotted Striker 23330 | -2/Research | Build established: Scavenger-Assassin 23399 | -2/Research | Identified Potential Cannon (x2) 23505 | -2/Research | Given Cave Seal Controls access code 23694 | -2/Research | Spotted Executioner 23694 | -2/Research | Spotted Executioner 23714 | -2/Research | Destroyed Executioner 23718 | -2/Research | Destroyed Executioner 23734 | -2/Research | Found Prototype Device 23734 | -2/Research | Identified Adv. Kinecellerator 23742 | -2/Research | Identified Exp. Signal Interpreter 23859 | -2/Research | Spotted Executioner 23860 | -2/Research | Spotted Striker 23881 | -2/Research | Destroyed Striker 23890 | -2/Research | Destroyed Executioner 23903 | -2/Research | Found Exp. Core Analyzer 23906 | -2/Research | Spotted Executioner 23913 | -2/Research | Identified exit to Access 23930 | -2/Research | Entered Access 23963 | -1/Access | Garrison activated, responded to threat 24037 | -1/Access | Build established: Construct 24134 | -1/Access | Garrison activated, responded to threat 24408 | -1/Access | Destroyed 7 combat bots 24455 | -1/Access | Spotted B-99 Colossus 24573 | -1/Access | Build established: Hacker-Construct 24629 | -1/Access | Spotted B-99 Colossus 24688 | -1/Access | System corruption reached 10% 24761 | -1/Access | Destroyed 17 combat bots 24781 | -1/Access | Destroyed B-99 Colossus 25389 | -1/Access | Discovered new exit (range 7) 25394 | -1/Access | Identified exit to Command 25395 | -1/Access | Entered Command 25601 | -1/Command | Spotted B-99 Colossus 25634 | -1/Command | Lost 3 parts (1p1u1w) 25779 | -1/Command | Destroyed B-99 Colossus 25899 | -1/Command | Build established: Hacker-Mutant 26029 | -1/Command | System corruption reached 30% 26047 | -1/Command | Core integrity fell below 50% 26145 | -1/Command | First assault squad dispatched 26327 | -1/Command | High security lockdown imminent 26355 | -1/Command | Destroyed 8 combat bots 26407 | -1/Command | High security lockdown engaged 26596 | -1/Command | Scanned by Researcher 26600 | -1/Command | Spotted Investigator 26608 | -1/Command | Destroyed Investigator 26642 | -1/Command | Core integrity fell below 20% 26654 | -1/Command | Lost 9 parts (1p6u2w) 26729 | -1/Command | Spotted Executioner 26761 | -1/Command | Lost 4 parts (1p1n2w) 26762 | -1/Command | Spotted Executioner 26762 | -1/Command | Spotted Executioner 26762 | -1/Command | Spotted Striker 26762 | -1/Command | Spotted Alpha 7 26762 | -1/Command | Spotted Executioner 26762 | -1/Command | Spotted Executioner 26762 | -1/Command | Spotted Striker 26762 | -1/Command | Spotted Alpha 7 26763 | -1/Command | Spotted B-99 Colossus 26766 | -1/Command | Spotted B-99 Colossus 26768 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 26764_ Slug penetrates Wall. 26765_ Knocked back. 26765_ Triggered Stasis Trap. 26765_ A bubble of rippling energy engulfs the area. 26765_ Stasis field depleted. 26765_ Knocked back. 26765_ Slug penetrates Door. 26766_ Slug penetrates Wall. 26766_ Triggered Stasis Trap. 26766_ A bubble of rippling energy engulfs the area. 26766_ Stasis field depleted. 26767_ Knocked back. 26767_ Triggered Stasis Trap. 26767_ A bubble of rippling energy engulfs the area. 26767_ Stasis field depleted. 26767_ Penetrated by Slug. 26768_ Slug penetrates Executioner. 26768_ Penetrated by Slug. 26768_ Slug penetrates Wall. 26768_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????# ???????^ ??????????????????? | | ??????????????????# ?????? ??????????????????? | | ??????????????????# ?????? ??????????????????? | | ??????????????????# """"""^ ???????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# BB BB????????????????????? | | ??????????????????# BB BB????????????????????? | | ???????????????????#;; ^ ##???????????????????? | | ????????????????????# ????????????????????? | | ????????????????????##E % E##???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##E E##???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##K% @ K##???????????????????? | | ????????????????????# 7 %#???????????????????? | | ????????????????????## 7##???????????????????? | | ?????????????????????# %#????????????????????? | | ?????????#???????????##;;;+##????????????????????? | | ?????????# ???????????# #?#####???????????????? | | ?????????#+###????????# # """" ??????????????? | | ?????????# ???????# # ""R"" ?????????????? | | ?????????# ???????# + "" "" ?????????????? | | ?????????# ??????# # #???????????? | | ?????????# ??????# # #???????????? | | ?????????# ###### #? #???????????? | | ?????????# # #? #???????????? | | ?????????# + #?? #???????????? | | ?????????# # #??########???????????? | | ?????????# # #?????????????????????? | | ?????????# ?# ##########???????????????? | | ?????????# ?# #?? ???????????????? | | ?????????# ??# #? ????????????????? | | ?????????######### #? ?????????????????? | | ???????+ # """" ?????????????????? | | ???????+ # """" ?????????????????? | | ???????+ + """" ?????????????????? | | ???????? # """" ?????????????????? | | ???????? # ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 100 Energy Generation 57 Energy Capacity 817 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 12 Target Analysis 8 Core Analysis 11 Recoil Reduction 6 Particle Charging 30 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Titanium Leg | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Bigger Is Better Irresistible Scrap Challenges ------------ None Game ------ Seed NavigationAnalysisStreamer Manual? 0 Play Time 04:45:09 Cumulative 535.2 hours Start 2026.07.16 @ 21:02:54 End 2026.07.19 @ 13:30:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 169 Adventurer 21 Explorer 0 Win Type - Total 28 Types 16/1/6/1/0/0/0/3/0/1 Lore% 70 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6aa164f-2b18-4a4c-a3a7-f8c8c26d6443